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README.md

      1 Zstandard library files
      2 ================================
      3 
      4 The __lib__ directory is split into several sub-directories,
      5 in order to make it easier to select or exclude features.
      6 
      7 
      8 #### Building
      9 
     10 `Makefile` script is provided, supporting [Makefile conventions](https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html#Makefile-Conventions),
     11 including commands variables, staged install, directory variables and standard targets.
     12 - `make` : generates both static and dynamic libraries
     13 - `make install` : install libraries and headers in target system directories
     14 
     15 `libzstd` default scope is pretty large, including compression, decompression, dictionary builder,
     16 and support for decoding legacy formats >= v0.5.0.
     17 The scope can be reduced on demand (see paragraph _modular build_).
     18 
     19 
     20 #### Multithreading support
     21 
     22 When building with `make`, by default the dynamic library is multithreaded and static library is single-threaded (for compatibility reasons).
     23 
     24 Enabling multithreading requires 2 conditions :
     25 - set build macro `ZSTD_MULTITHREAD` (`-DZSTD_MULTITHREAD` for `gcc`)
     26 - for POSIX systems : compile with pthread (`-pthread` compilation flag for `gcc`)
     27 
     28 For convenience, we provide a build target to generate multi and single threaded libraries:
     29 - Force enable multithreading on both dynamic and static libraries by appending `-mt` to the target, e.g. `make lib-mt`.
     30   Note that the `.pc` generated on calling `make lib-mt` will already include the require Libs and Cflags.
     31 - Force disable multithreading on both dynamic and static libraries by appending `-nomt` to the target, e.g. `make lib-nomt`.
     32 - By default, as mentioned before, dynamic library is multithreaded, and static library is single-threaded, e.g. `make lib`.
     33 
     34 When linking a POSIX program with a multithreaded version of `libzstd`,
     35 note that it's necessary to invoke the `-pthread` flag during link stage.
     36 
     37 The `.pc` generated from `make install` or `make install-pc` always assume a single-threaded static library
     38 is compiled. To correctly generate a `.pc` for the multi-threaded static library, set `MT=1` as ENV variable.
     39 
     40 Multithreading capabilities are exposed
     41 via the [advanced API defined in `lib/zstd.h`](https://github.com/facebook/zstd/blob/v1.4.3/lib/zstd.h#L351).
     42 
     43 
     44 #### API
     45 
     46 Zstandard's stable API is exposed within [lib/zstd.h](zstd.h).
     47 
     48 
     49 #### Advanced API
     50 
     51 Optional advanced features are exposed via :
     52 
     53 - `lib/zstd_errors.h` : translates `size_t` function results
     54                         into a `ZSTD_ErrorCode`, for accurate error handling.
     55 
     56 - `ZSTD_STATIC_LINKING_ONLY` : if this macro is defined _before_ including `zstd.h`,
     57                           it unlocks access to the experimental API,
     58                           exposed in the second part of `zstd.h`.
     59                           All definitions in the experimental APIs are unstable,
     60                           they may still change in the future, or even be removed.
     61                           As a consequence, experimental definitions shall ___never be used with dynamic library___ !
     62                           Only static linking is allowed.
     63 
     64 
     65 #### Modular build
     66 
     67 It's possible to compile only a limited set of features within `libzstd`.
     68 The file structure is designed to make this selection manually achievable for any build system :
     69 
     70 - Directory `lib/common` is always required, for all variants.
     71 
     72 - Compression source code lies in `lib/compress`
     73 
     74 - Decompression source code lies in `lib/decompress`
     75 
     76 - It's possible to include only `compress` or only `decompress`, they don't depend on each other.
     77 
     78 - `lib/dictBuilder` : makes it possible to generate dictionaries from a set of samples.
     79         The API is exposed in `lib/dictBuilder/zdict.h`.
     80         This module depends on both `lib/common` and `lib/compress` .
     81 
     82 - `lib/legacy` : makes it possible to decompress legacy zstd formats, starting from `v0.1.0`.
     83         This module depends on `lib/common` and `lib/decompress`.
     84         To enable this feature, define `ZSTD_LEGACY_SUPPORT` during compilation.
     85         Specifying a number limits versions supported to that version onward.
     86         For example, `ZSTD_LEGACY_SUPPORT=2` means : "support legacy formats >= v0.2.0".
     87         Conversely, `ZSTD_LEGACY_SUPPORT=0` means "do __not__ support legacy formats".
     88         By default, this build macro is set as `ZSTD_LEGACY_SUPPORT=5`.
     89         Decoding supported legacy format is a transparent capability triggered within decompression functions.
     90         It's also allowed to invoke legacy API directly, exposed in `lib/legacy/zstd_legacy.h`.
     91         Each version does also provide its own set of advanced API.
     92         For example, advanced API for version `v0.4` is exposed in `lib/legacy/zstd_v04.h` .
     93 
     94 - While invoking `make libzstd`, it's possible to define build macros
     95         `ZSTD_LIB_COMPRESSION`, `ZSTD_LIB_DECOMPRESSION`, `ZSTD_LIB_DICTBUILDER`,
     96         and `ZSTD_LIB_DEPRECATED` as `0` to forgo compilation of the
     97         corresponding features. This will also disable compilation of all
     98         dependencies (e.g. `ZSTD_LIB_COMPRESSION=0` will also disable
     99         dictBuilder).
    100 
    101 - There are a number of options that can help minimize the binary size of
    102   `libzstd`.
    103 
    104   The first step is to select the components needed (using the above-described
    105   `ZSTD_LIB_COMPRESSION` etc.).
    106 
    107   The next step is to set `ZSTD_LIB_MINIFY` to `1` when invoking `make`. This
    108   disables various optional components and changes the compilation flags to
    109   prioritize space-saving.
    110 
    111   Detailed options: Zstandard's code and build environment is set up by default
    112   to optimize above all else for performance. In pursuit of this goal, Zstandard
    113   makes significant trade-offs in code size. For example, Zstandard often has
    114   more than one implementation of a particular component, with each
    115   implementation optimized for different scenarios. For example, the Huffman
    116   decoder has complementary implementations that decode the stream one symbol at
    117   a time or two symbols at a time. Zstd normally includes both (and dispatches
    118   between them at runtime), but by defining `HUF_FORCE_DECOMPRESS_X1` or
    119   `HUF_FORCE_DECOMPRESS_X2`, you can force the use of one or the other, avoiding
    120   compilation of the other. Similarly, `ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT`
    121   and `ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG` force the compilation and use of
    122   only one or the other of two decompression implementations. The smallest
    123   binary is achieved by using `HUF_FORCE_DECOMPRESS_X1` and
    124   `ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT` (implied by `ZSTD_LIB_MINIFY`).
    125 
    126   On the compressor side, Zstd's compression levels map to several internal
    127   strategies. In environments where the higher compression levels aren't used,
    128   it is possible to exclude all but the fastest strategy with
    129   `ZSTD_LIB_EXCLUDE_COMPRESSORS_DFAST_AND_UP=1`. (Note that this will change
    130   the behavior of the default compression level.) Or if you want to retain the
    131   default compressor as well, you can set
    132   `ZSTD_LIB_EXCLUDE_COMPRESSORS_GREEDY_AND_UP=1`, at the cost of an additional
    133   ~20KB or so.
    134 
    135   For squeezing the last ounce of size out, you can also define
    136   `ZSTD_NO_INLINE`, which disables inlining, and `ZSTD_STRIP_ERROR_STRINGS`,
    137   which removes the error messages that are otherwise returned by
    138   `ZSTD_getErrorName` (implied by `ZSTD_LIB_MINIFY`).
    139 
    140   Finally, when integrating into your application, make sure you're doing link-
    141   time optimization and unused symbol garbage collection (via some combination of,
    142   e.g., `-flto`, `-ffat-lto-objects`, `-fuse-linker-plugin`,
    143   `-ffunction-sections`, `-fdata-sections`, `-fmerge-all-constants`,
    144   `-Wl,--gc-sections`, `-Wl,-z,norelro`, and an archiver that understands
    145   the compiler's intermediate representation, e.g., `AR=gcc-ar`). Consult your
    146   compiler's documentation.
    147 
    148 - While invoking `make libzstd`, the build macro `ZSTD_LEGACY_MULTITHREADED_API=1`
    149   will expose the deprecated `ZSTDMT` API exposed by `zstdmt_compress.h` in
    150   the shared library, which is now hidden by default.
    151 
    152 - The build macro `STATIC_BMI2` can be set to 1 to force usage of `bmi2` instructions.
    153   It is generally not necessary to set this build macro,
    154   because `STATIC_BMI2` will be automatically set to 1
    155   on detecting the presence of the corresponding instruction set in the compilation target.
    156   It's nonetheless available as an optional manual toggle for better control,
    157   and can also be used to forcefully disable `bmi2` instructions by setting it to 0.
    158 
    159 - The build macro `DYNAMIC_BMI2` can be set to 1 or 0 in order to generate binaries
    160   which can detect at runtime the presence of BMI2 instructions, and use them only if present.
    161   These instructions contribute to better performance, notably on the decoder side.
    162   By default, this feature is automatically enabled on detecting
    163   the right instruction set (x64) and compiler (clang or gcc >= 5).
    164   It's obviously disabled for different cpus,
    165   or when BMI2 instruction set is _required_ by the compiler command line
    166   (in this case, only the BMI2 code path is generated).
    167   Setting this macro will either force to generate the BMI2 dispatcher (1)
    168   or prevent it (0). It overrides automatic detection.
    169 
    170 - The build macro `ZSTD_NO_UNUSED_FUNCTIONS` can be defined to hide the definitions of functions
    171   that zstd does not use. Not all unused functions are hidden, but they can be if needed.
    172   Currently, this macro will hide function definitions in FSE and HUF that use an excessive
    173   amount of stack space.
    174 
    175 - The build macro `ZSTD_NO_INTRINSICS` can be defined to disable all explicit intrinsics.
    176   Compiler builtins are still used.
    177 
    178 - The build macro `ZSTD_DECODER_INTERNAL_BUFFER` can be set to control
    179   the amount of extra memory used during decompression to store literals.
    180   This defaults to 64kB.  Reducing this value reduces the memory footprint of
    181   `ZSTD_DCtx` decompression contexts,
    182   but might also result in a small decompression speed cost.
    183 
    184 - The C compiler macros `ZSTDLIB_VISIBLE`, `ZSTDERRORLIB_VISIBLE` and `ZDICTLIB_VISIBLE`
    185   can be overridden to control the visibility of zstd's API. Additionally,
    186   `ZSTDLIB_STATIC_API` and `ZDICTLIB_STATIC_API` can be overridden to control the visibility
    187   of zstd's static API. Specifically, it can be set to `ZSTDLIB_HIDDEN` to hide the symbols
    188   from the shared library. These macros default to `ZSTDLIB_VISIBILITY`,
    189   `ZSTDERRORLIB_VSIBILITY`, and `ZDICTLIB_VISIBILITY` if unset, for backwards compatibility
    190   with the old macro names.
    191 
    192 - The C compiler macro `HUF_DISABLE_FAST_DECODE` disables the newer Huffman fast C
    193   and assembly decoding loops. You may want to use this macro if these loops are
    194   slower on your platform.
    195 
    196 #### Windows : using MinGW+MSYS to create DLL
    197 
    198 DLL can be created using MinGW+MSYS with the `make libzstd` command.
    199 This command creates `dll\libzstd.dll` and the import library `dll\libzstd.lib`.
    200 The import library is only required with Visual C++.
    201 The header file `zstd.h` and the dynamic library `dll\libzstd.dll` are required to
    202 compile a project using gcc/MinGW.
    203 The dynamic library has to be added to linking options.
    204 It means that if a project that uses ZSTD consists of a single `test-dll.c`
    205 file it should be linked with `dll\libzstd.dll`. For example:
    206 ```
    207     gcc $(CFLAGS) -Iinclude/ test-dll.c -o test-dll dll\libzstd.dll
    208 ```
    209 The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
    210 
    211 
    212 #### Advanced Build options
    213 
    214 The build system requires a hash function in order to
    215 separate object files created with different compilation flags.
    216 By default, it tries to use `md5sum` or equivalent.
    217 The hash function can be manually switched by setting the `HASH` variable.
    218 For example : `make HASH=xxhsum`
    219 The hash function needs to generate at least 64-bit using hexadecimal format.
    220 When no hash function is found,
    221 the Makefile just generates all object files into the same default directory,
    222 irrespective of compilation flags.
    223 This functionality only matters if `libzstd` is compiled multiple times
    224 with different build flags.
    225 
    226 The build directory, where object files are stored
    227 can also be manually controlled using variable `BUILD_DIR`,
    228 for example `make BUILD_DIR=objectDir/v1`.
    229 In which case, the hash function doesn't matter.
    230 
    231 
    232 #### Deprecated API
    233 
    234 Obsolete API on their way out are stored in directory `lib/deprecated`.
    235 At this stage, it contains older streaming prototypes, in `lib/deprecated/zbuff.h`.
    236 These prototypes will be removed in some future version.
    237 Consider migrating code towards supported streaming API exposed in `zstd.h`.
    238 
    239 
    240 #### Miscellaneous
    241 
    242 The other files are not source code. There are :
    243 
    244  - `BUCK` : support for `buck` build system (https://buckbuild.com/)
    245  - `Makefile` : `make` script to build and install zstd library (static and dynamic)
    246  - `README.md` : this file
    247  - `dll/` : resources directory for Windows compilation
    248  - `libzstd.pc.in` : script for `pkg-config` (used in `make install`)
    249