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      1 /* obstack.h - object stack macros
      2    Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2006
      3 	Free Software Foundation, Inc.
      4    This file is part of the GNU C Library.
      5 
      6    This program is free software; you can redistribute it and/or modify
      7    it under the terms of the GNU General Public License as published by
      8    the Free Software Foundation; either version 2, or (at your option)
      9    any later version.
     10 
     11    This program is distributed in the hope that it will be useful,
     12    but WITHOUT ANY WARRANTY; without even the implied warranty of
     13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     14    GNU General Public License for more details.
     15 
     16    You should have received a copy of the GNU General Public License along
     17    with this program; if not, write to the Free Software Foundation,
     18    Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */
     19 
     20 /* Summary:
     21 
     22 All the apparent functions defined here are macros. The idea
     23 is that you would use these pre-tested macros to solve a
     24 very specific set of problems, and they would run fast.
     25 Caution: no side-effects in arguments please!! They may be
     26 evaluated MANY times!!
     27 
     28 These macros operate a stack of objects.  Each object starts life
     29 small, and may grow to maturity.  (Consider building a word syllable
     30 by syllable.)  An object can move while it is growing.  Once it has
     31 been "finished" it never changes address again.  So the "top of the
     32 stack" is typically an immature growing object, while the rest of the
     33 stack is of mature, fixed size and fixed address objects.
     34 
     35 These routines grab large chunks of memory, using a function you
     36 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
     37 by calling `obstack_chunk_free'.  You must define them and declare
     38 them before using any obstack macros.
     39 
     40 Each independent stack is represented by a `struct obstack'.
     41 Each of the obstack macros expects a pointer to such a structure
     42 as the first argument.
     43 
     44 One motivation for this package is the problem of growing char strings
     45 in symbol tables.  Unless you are "fascist pig with a read-only mind"
     46 --Gosper's immortal quote from HAKMEM item 154, out of context--you
     47 would not like to put any arbitrary upper limit on the length of your
     48 symbols.
     49 
     50 In practice this often means you will build many short symbols and a
     51 few long symbols.  At the time you are reading a symbol you don't know
     52 how long it is.  One traditional method is to read a symbol into a
     53 buffer, realloc()ating the buffer every time you try to read a symbol
     54 that is longer than the buffer.  This is beaut, but you still will
     55 want to copy the symbol from the buffer to a more permanent
     56 symbol-table entry say about half the time.
     57 
     58 With obstacks, you can work differently.  Use one obstack for all symbol
     59 names.  As you read a symbol, grow the name in the obstack gradually.
     60 When the name is complete, finalize it.  Then, if the symbol exists already,
     61 free the newly read name.
     62 
     63 The way we do this is to take a large chunk, allocating memory from
     64 low addresses.  When you want to build a symbol in the chunk you just
     65 add chars above the current "high water mark" in the chunk.  When you
     66 have finished adding chars, because you got to the end of the symbol,
     67 you know how long the chars are, and you can create a new object.
     68 Mostly the chars will not burst over the highest address of the chunk,
     69 because you would typically expect a chunk to be (say) 100 times as
     70 long as an average object.
     71 
     72 In case that isn't clear, when we have enough chars to make up
     73 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
     74 so we just point to it where it lies.  No moving of chars is
     75 needed and this is the second win: potentially long strings need
     76 never be explicitly shuffled. Once an object is formed, it does not
     77 change its address during its lifetime.
     78 
     79 When the chars burst over a chunk boundary, we allocate a larger
     80 chunk, and then copy the partly formed object from the end of the old
     81 chunk to the beginning of the new larger chunk.  We then carry on
     82 accreting characters to the end of the object as we normally would.
     83 
     84 A special macro is provided to add a single char at a time to a
     85 growing object.  This allows the use of register variables, which
     86 break the ordinary 'growth' macro.
     87 
     88 Summary:
     89 	We allocate large chunks.
     90 	We carve out one object at a time from the current chunk.
     91 	Once carved, an object never moves.
     92 	We are free to append data of any size to the currently
     93 	  growing object.
     94 	Exactly one object is growing in an obstack at any one time.
     95 	You can run one obstack per control block.
     96 	You may have as many control blocks as you dare.
     97 	Because of the way we do it, you can `unwind' an obstack
     98 	  back to a previous state. (You may remove objects much
     99 	  as you would with a stack.)
    100 */
    101 
    102 
    103 /* Don't do the contents of this file more than once.  */
    104 
    105 #ifndef _OBSTACK_H
    106 #define _OBSTACK_H 1
    107 
    108 #ifdef __cplusplus
    109 extern "C" {
    110 #endif
    111 
    112 /* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
    114    defined, as with GNU C, use that; that way we don't pollute the
    115    namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h>
    116    and use ptrdiff_t.  */
    117 
    118 #ifdef __PTRDIFF_TYPE__
    119 # define PTR_INT_TYPE __PTRDIFF_TYPE__
    120 #else
    121 # include <stddef.h>
    122 # define PTR_INT_TYPE ptrdiff_t
    123 #endif
    124 
    125 /* If B is the base of an object addressed by P, return the result of
    126    aligning P to the next multiple of A + 1.  B and P must be of type
    127    char *.  A + 1 must be a power of 2.  */
    128 
    129 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
    130 
    131 /* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
    132    where pointers can be converted to integers, aligned as integers,
    133    and converted back again.  If PTR_INT_TYPE is narrower than a
    134    pointer (e.g., the AS/400), play it safe and compute the alignment
    135    relative to B.  Otherwise, use the faster strategy of computing the
    136    alignment relative to 0.  */
    137 
    138 #define __PTR_ALIGN(B, P, A)						    \
    139   __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
    140 		P, A)
    141 
    142 #include <string.h>
    143 
    144 struct _obstack_chunk		/* Lives at front of each chunk. */
    145 {
    146   char  *limit;			/* 1 past end of this chunk */
    147   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
    148   char	contents[4];		/* objects begin here */
    149 };
    150 
    151 struct obstack		/* control current object in current chunk */
    152 {
    153   long	chunk_size;		/* preferred size to allocate chunks in */
    154   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
    155   char	*object_base;		/* address of object we are building */
    156   char	*next_free;		/* where to add next char to current object */
    157   char	*chunk_limit;		/* address of char after current chunk */
    158   union
    159   {
    160     PTR_INT_TYPE tempint;
    161     void *tempptr;
    162   } temp;			/* Temporary for some macros.  */
    163   int   alignment_mask;		/* Mask of alignment for each object. */
    164   /* These prototypes vary based on `use_extra_arg', and we use
    165      casts to the prototypeless function type in all assignments,
    166      but having prototypes here quiets -Wstrict-prototypes.  */
    167   struct _obstack_chunk *(*chunkfun) (void *, long);
    168   void (*freefun) (void *, struct _obstack_chunk *);
    169   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
    170   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
    171   unsigned maybe_empty_object:1;/* There is a possibility that the current
    172 				   chunk contains a zero-length object.  This
    173 				   prevents freeing the chunk if we allocate
    174 				   a bigger chunk to replace it. */
    175   unsigned alloc_failed:1;	/* No longer used, as we now call the failed
    176 				   handler on error, but retained for binary
    177 				   compatibility.  */
    178 };
    179 
    180 /* Declare the external functions we use; they are in obstack.c.  */
    181 
    182 extern void _obstack_newchunk (struct obstack *, int);
    183 extern int _obstack_begin (struct obstack *, int, int,
    184 			    void *(*) (long), void (*) (void *));
    185 extern int _obstack_begin_1 (struct obstack *, int, int,
    186 			     void *(*) (void *, long),
    187 			     void (*) (void *, void *), void *);
    188 extern int _obstack_memory_used (struct obstack *);
    189 
    190 /* The default name of the function for freeing a chunk is 'obstack_free',
    191    but gnulib users can override this by defining '__obstack_free'.  */
    192 #ifndef __obstack_free
    193 # define __obstack_free obstack_free
    194 #endif
    195 extern void __obstack_free (struct obstack *obstack, void *block);
    196 
    197 
    198 /* Error handler called when `obstack_chunk_alloc' failed to allocate
    200    more memory.  This can be set to a user defined function which
    201    should either abort gracefully or use longjump - but shouldn't
    202    return.  The default action is to print a message and abort.  */
    203 extern DLL_VARIABLE void (*obstack_alloc_failed_handler) (void);
    204 
    205 /* Exit value used when `print_and_abort' is used.  */
    206 extern DLL_VARIABLE int obstack_exit_failure;
    207 
    208 /* Pointer to beginning of object being allocated or to be allocated next.
    210    Note that this might not be the final address of the object
    211    because a new chunk might be needed to hold the final size.  */
    212 
    213 #define obstack_base(h) ((void *) (h)->object_base)
    214 
    215 /* Size for allocating ordinary chunks.  */
    216 
    217 #define obstack_chunk_size(h) ((h)->chunk_size)
    218 
    219 /* Pointer to next byte not yet allocated in current chunk.  */
    220 
    221 #define obstack_next_free(h)	((h)->next_free)
    222 
    223 /* Mask specifying low bits that should be clear in address of an object.  */
    224 
    225 #define obstack_alignment_mask(h) ((h)->alignment_mask)
    226 
    227 /* To prevent prototype warnings provide complete argument list.  */
    228 #define obstack_init(h)						\
    229   _obstack_begin ((h), 0, 0,					\
    230 		  (void *(*) (long)) obstack_chunk_alloc,	\
    231 		  (void (*) (void *)) obstack_chunk_free)
    232 
    233 #define obstack_begin(h, size)					\
    234   _obstack_begin ((h), (size), 0,				\
    235 		  (void *(*) (long)) obstack_chunk_alloc,	\
    236 		  (void (*) (void *)) obstack_chunk_free)
    237 
    238 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
    239   _obstack_begin ((h), (size), (alignment),				   \
    240 		  (void *(*) (long)) (chunkfun),			   \
    241 		  (void (*) (void *)) (freefun))
    242 
    243 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
    244   _obstack_begin_1 ((h), (size), (alignment),				\
    245 		    (void *(*) (void *, long)) (chunkfun),		\
    246 		    (void (*) (void *, void *)) (freefun), (arg))
    247 
    248 #define obstack_chunkfun(h, newchunkfun) \
    249   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
    250 
    251 #define obstack_freefun(h, newfreefun) \
    252   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
    253 
    254 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
    255 
    256 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
    257 
    258 #define obstack_memory_used(h) _obstack_memory_used (h)
    259 
    260 #if defined __GNUC__ && defined __STDC__ && __STDC__
    262 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
    263    does not implement __extension__.  But that compiler doesn't define
    264    __GNUC_MINOR__.  */
    265 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
    266 #  define __extension__
    267 # endif
    268 
    269 /* For GNU C, if not -traditional,
    270    we can define these macros to compute all args only once
    271    without using a global variable.
    272    Also, we can avoid using the `temp' slot, to make faster code.  */
    273 
    274 # define obstack_object_size(OBSTACK)					\
    275   __extension__								\
    276   ({ struct obstack const *__o = (OBSTACK);				\
    277      (unsigned) (__o->next_free - __o->object_base); })
    278 
    279 # define obstack_room(OBSTACK)						\
    280   __extension__								\
    281   ({ struct obstack const *__o = (OBSTACK);				\
    282      (unsigned) (__o->chunk_limit - __o->next_free); })
    283 
    284 # define obstack_make_room(OBSTACK,length)				\
    285 __extension__								\
    286 ({ struct obstack *__o = (OBSTACK);					\
    287    int __len = (length);						\
    288    if (__o->chunk_limit - __o->next_free < __len)			\
    289      _obstack_newchunk (__o, __len);					\
    290    (void) 0; })
    291 
    292 # define obstack_empty_p(OBSTACK)					\
    293   __extension__								\
    294   ({ struct obstack const *__o = (OBSTACK);				\
    295      (__o->chunk->prev == 0						\
    296       && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		\
    297 					__o->chunk->contents,		\
    298 					__o->alignment_mask)); })
    299 
    300 # define obstack_grow(OBSTACK,where,length)				\
    301 __extension__								\
    302 ({ struct obstack *__o = (OBSTACK);					\
    303    int __len = (length);						\
    304    if (__o->next_free + __len > __o->chunk_limit)			\
    305      _obstack_newchunk (__o, __len);					\
    306    memcpy (__o->next_free, where, __len);				\
    307    __o->next_free += __len;						\
    308    (void) 0; })
    309 
    310 # define obstack_grow0(OBSTACK,where,length)				\
    311 __extension__								\
    312 ({ struct obstack *__o = (OBSTACK);					\
    313    int __len = (length);						\
    314    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
    315      _obstack_newchunk (__o, __len + 1);				\
    316    memcpy (__o->next_free, where, __len);				\
    317    __o->next_free += __len;						\
    318    *(__o->next_free)++ = 0;						\
    319    (void) 0; })
    320 
    321 # define obstack_1grow(OBSTACK,datum)					\
    322 __extension__								\
    323 ({ struct obstack *__o = (OBSTACK);					\
    324    if (__o->next_free + 1 > __o->chunk_limit)				\
    325      _obstack_newchunk (__o, 1);					\
    326    obstack_1grow_fast (__o, datum);					\
    327    (void) 0; })
    328 
    329 /* These assume that the obstack alignment is good enough for pointers
    330    or ints, and that the data added so far to the current object
    331    shares that much alignment.  */
    332 
    333 # define obstack_ptr_grow(OBSTACK,datum)				\
    334 __extension__								\
    335 ({ struct obstack *__o = (OBSTACK);					\
    336    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
    337      _obstack_newchunk (__o, sizeof (void *));				\
    338    obstack_ptr_grow_fast (__o, datum); })				\
    339 
    340 # define obstack_int_grow(OBSTACK,datum)				\
    341 __extension__								\
    342 ({ struct obstack *__o = (OBSTACK);					\
    343    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
    344      _obstack_newchunk (__o, sizeof (int));				\
    345    obstack_int_grow_fast (__o, datum); })
    346 
    347 # define obstack_ptr_grow_fast(OBSTACK,aptr)				\
    348 __extension__								\
    349 ({ struct obstack *__o1 = (OBSTACK);					\
    350    *(const void **) __o1->next_free = (aptr);				\
    351    __o1->next_free += sizeof (const void *);				\
    352    (void) 0; })
    353 
    354 # define obstack_int_grow_fast(OBSTACK,aint)				\
    355 __extension__								\
    356 ({ struct obstack *__o1 = (OBSTACK);					\
    357    *(int *) __o1->next_free = (aint);					\
    358    __o1->next_free += sizeof (int);					\
    359    (void) 0; })
    360 
    361 # define obstack_blank(OBSTACK,length)					\
    362 __extension__								\
    363 ({ struct obstack *__o = (OBSTACK);					\
    364    int __len = (length);						\
    365    if (__o->chunk_limit - __o->next_free < __len)			\
    366      _obstack_newchunk (__o, __len);					\
    367    obstack_blank_fast (__o, __len);					\
    368    (void) 0; })
    369 
    370 # define obstack_alloc(OBSTACK,length)					\
    371 __extension__								\
    372 ({ struct obstack *__h = (OBSTACK);					\
    373    obstack_blank (__h, (length));					\
    374    obstack_finish (__h); })
    375 
    376 # define obstack_copy(OBSTACK,where,length)				\
    377 __extension__								\
    378 ({ struct obstack *__h = (OBSTACK);					\
    379    obstack_grow (__h, (where), (length));				\
    380    obstack_finish (__h); })
    381 
    382 # define obstack_copy0(OBSTACK,where,length)				\
    383 __extension__								\
    384 ({ struct obstack *__h = (OBSTACK);					\
    385    obstack_grow0 (__h, (where), (length));				\
    386    obstack_finish (__h); })
    387 
    388 /* The local variable is named __o1 to avoid a name conflict
    389    when obstack_blank is called.  */
    390 # define obstack_finish(OBSTACK)					\
    391 __extension__								\
    392 ({ struct obstack *__o1 = (OBSTACK);					\
    393    void *__value = (void *) __o1->object_base;				\
    394    if (__o1->next_free == __value)					\
    395      __o1->maybe_empty_object = 1;					\
    396    __o1->next_free							\
    397      = __PTR_ALIGN (__o1->object_base, __o1->next_free,			\
    398 		    __o1->alignment_mask);				\
    399    if (__o1->next_free - (char *)__o1->chunk				\
    400        > __o1->chunk_limit - (char *)__o1->chunk)			\
    401      __o1->next_free = __o1->chunk_limit;				\
    402    __o1->object_base = __o1->next_free;					\
    403    __value; })
    404 
    405 # define obstack_free(OBSTACK, OBJ)					\
    406 __extension__								\
    407 ({ struct obstack *__o = (OBSTACK);					\
    408    void *__obj = (OBJ);							\
    409    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
    410      __o->next_free = __o->object_base = (char *)__obj;			\
    411    else (__obstack_free) (__o, __obj); })
    412 
    413 #else /* not __GNUC__ or not __STDC__ */
    415 
    416 # define obstack_object_size(h) \
    417  (unsigned) ((h)->next_free - (h)->object_base)
    418 
    419 # define obstack_room(h)		\
    420  (unsigned) ((h)->chunk_limit - (h)->next_free)
    421 
    422 # define obstack_empty_p(h) \
    423  ((h)->chunk->prev == 0							\
    424   && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		\
    425 				    (h)->chunk->contents,		\
    426 				    (h)->alignment_mask))
    427 
    428 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
    429    so that we can avoid having void expressions
    430    in the arms of the conditional expression.
    431    Casting the third operand to void was tried before,
    432    but some compilers won't accept it.  */
    433 
    434 # define obstack_make_room(h,length)					\
    435 ( (h)->temp.tempint = (length),						\
    436   (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\
    437    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
    438 
    439 # define obstack_grow(h,where,length)					\
    440 ( (h)->temp.tempint = (length),						\
    441   (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\
    442    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\
    443   memcpy ((h)->next_free, where, (h)->temp.tempint),			\
    444   (h)->next_free += (h)->temp.tempint)
    445 
    446 # define obstack_grow0(h,where,length)					\
    447 ( (h)->temp.tempint = (length),						\
    448   (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)		\
    449    ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),		\
    450   memcpy ((h)->next_free, where, (h)->temp.tempint),			\
    451   (h)->next_free += (h)->temp.tempint,					\
    452   *((h)->next_free)++ = 0)
    453 
    454 # define obstack_1grow(h,datum)						\
    455 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
    456    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
    457   obstack_1grow_fast (h, datum))
    458 
    459 # define obstack_ptr_grow(h,datum)					\
    460 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
    461    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
    462   obstack_ptr_grow_fast (h, datum))
    463 
    464 # define obstack_int_grow(h,datum)					\
    465 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
    466    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
    467   obstack_int_grow_fast (h, datum))
    468 
    469 # define obstack_ptr_grow_fast(h,aptr)					\
    470   (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
    471 
    472 # define obstack_int_grow_fast(h,aint)					\
    473   (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
    474 
    475 # define obstack_blank(h,length)					\
    476 ( (h)->temp.tempint = (length),						\
    477   (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)		\
    478    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\
    479   obstack_blank_fast (h, (h)->temp.tempint))
    480 
    481 # define obstack_alloc(h,length)					\
    482  (obstack_blank ((h), (length)), obstack_finish ((h)))
    483 
    484 # define obstack_copy(h,where,length)					\
    485  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
    486 
    487 # define obstack_copy0(h,where,length)					\
    488  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
    489 
    490 # define obstack_finish(h)						\
    491 ( ((h)->next_free == (h)->object_base					\
    492    ? (((h)->maybe_empty_object = 1), 0)					\
    493    : 0),								\
    494   (h)->temp.tempptr = (h)->object_base,					\
    495   (h)->next_free							\
    496     = __PTR_ALIGN ((h)->object_base, (h)->next_free,			\
    497 		   (h)->alignment_mask),				\
    498   (((h)->next_free - (char *) (h)->chunk				\
    499     > (h)->chunk_limit - (char *) (h)->chunk)				\
    500    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
    501   (h)->object_base = (h)->next_free,					\
    502   (h)->temp.tempptr)
    503 
    504 # define obstack_free(h,obj)						\
    505 ( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,		\
    506   ((((h)->temp.tempint > 0						\
    507     && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))	\
    508    ? (int) ((h)->next_free = (h)->object_base				\
    509 	    = (h)->temp.tempint + (char *) (h)->chunk)			\
    510    : (((__obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
    511 
    512 #endif /* not __GNUC__ or not __STDC__ */
    513 
    514 #ifdef __cplusplus
    515 }	/* C++ */
    516 #endif
    517 
    518 #endif /* obstack.h */
    519