obstack.h revision 1.1 1 /* $NetBSD: obstack.h,v 1.1 2016/01/10 21:36:18 christos Exp $ */
2
3 /* obstack.h - object stack macros
4 Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
5
6 This file is part of the GNU C Library. Its master source is NOT part of
7 the C library, however. The master source lives in /gd/gnu/lib.
8
9 The GNU C Library is free software; you can redistribute it and/or
10 modify it under the terms of the GNU Library General Public License as
11 published by the Free Software Foundation; either version 2 of the
12 License, or (at your option) any later version.
13
14 The GNU C Library is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 Library General Public License for more details.
18
19 You should have received a copy of the GNU Library General Public
20 License along with the GNU C Library; see the file COPYING.LIB. If not,
21 write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
22 Boston, MA 02111-1307, USA. */
23
24 /* Summary:
25
26 All the apparent functions defined here are macros. The idea
27 is that you would use these pre-tested macros to solve a
28 very specific set of problems, and they would run fast.
29 Caution: no side-effects in arguments please!! They may be
30 evaluated MANY times!!
31
32 These macros operate a stack of objects. Each object starts life
33 small, and may grow to maturity. (Consider building a word syllable
34 by syllable.) An object can move while it is growing. Once it has
35 been "finished" it never changes address again. So the "top of the
36 stack" is typically an immature growing object, while the rest of the
37 stack is of mature, fixed size and fixed address objects.
38
39 These routines grab large chunks of memory, using a function you
40 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
41 by calling `obstack_chunk_free'. You must define them and declare
42 them before using any obstack macros.
43
44 Each independent stack is represented by a `struct obstack'.
45 Each of the obstack macros expects a pointer to such a structure
46 as the first argument.
47
48 One motivation for this package is the problem of growing char strings
49 in symbol tables. Unless you are "fascist pig with a read-only mind"
50 --Gosper's immortal quote from HAKMEM item 154, out of context--you
51 would not like to put any arbitrary upper limit on the length of your
52 symbols.
53
54 In practice this often means you will build many short symbols and a
55 few long symbols. At the time you are reading a symbol you don't know
56 how long it is. One traditional method is to read a symbol into a
57 buffer, realloc()ating the buffer every time you try to read a symbol
58 that is longer than the buffer. This is beaut, but you still will
59 want to copy the symbol from the buffer to a more permanent
60 symbol-table entry say about half the time.
61
62 With obstacks, you can work differently. Use one obstack for all symbol
63 names. As you read a symbol, grow the name in the obstack gradually.
64 When the name is complete, finalize it. Then, if the symbol exists already,
65 free the newly read name.
66
67 The way we do this is to take a large chunk, allocating memory from
68 low addresses. When you want to build a symbol in the chunk you just
69 add chars above the current "high water mark" in the chunk. When you
70 have finished adding chars, because you got to the end of the symbol,
71 you know how long the chars are, and you can create a new object.
72 Mostly the chars will not burst over the highest address of the chunk,
73 because you would typically expect a chunk to be (say) 100 times as
74 long as an average object.
75
76 In case that isn't clear, when we have enough chars to make up
77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78 so we just point to it where it lies. No moving of chars is
79 needed and this is the second win: potentially long strings need
80 never be explicitly shuffled. Once an object is formed, it does not
81 change its address during its lifetime.
82
83 When the chars burst over a chunk boundary, we allocate a larger
84 chunk, and then copy the partly formed object from the end of the old
85 chunk to the beginning of the new larger chunk. We then carry on
86 accreting characters to the end of the object as we normally would.
87
88 A special macro is provided to add a single char at a time to a
89 growing object. This allows the use of register variables, which
90 break the ordinary 'growth' macro.
91
92 Summary:
93 We allocate large chunks.
94 We carve out one object at a time from the current chunk.
95 Once carved, an object never moves.
96 We are free to append data of any size to the currently
97 growing object.
98 Exactly one object is growing in an obstack at any one time.
99 You can run one obstack per control block.
100 You may have as many control blocks as you dare.
101 Because of the way we do it, you can `unwind' an obstack
102 back to a previous state. (You may remove objects much
103 as you would with a stack.)
104 */
105
106
107 /* Don't do the contents of this file more than once. */
108
109 #ifndef _OBSTACK_H
110 #define _OBSTACK_H 1
111
112 #ifdef __cplusplus
113 extern "C" {
114 #endif
115
116 /* We use subtraction of (char *) 0 instead of casting to int
118 because on word-addressable machines a simple cast to int
119 may ignore the byte-within-word field of the pointer. */
120
121 #ifndef __PTR_TO_INT
122 # define __PTR_TO_INT(P) ((P) - (char *) 0)
123 #endif
124
125 #ifndef __INT_TO_PTR
126 # define __INT_TO_PTR(P) ((P) + (char *) 0)
127 #endif
128
129 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
130 defined, as with GNU C, use that; that way we don't pollute the
131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
132 available, include it and use ptrdiff_t. In traditional C, long is
133 the best that we can do. */
134
135 #ifdef __PTRDIFF_TYPE__
136 # define PTR_INT_TYPE __PTRDIFF_TYPE__
137 #else
138 # ifdef HAVE_STDDEF_H
139 # include <stddef.h>
140 # define PTR_INT_TYPE ptrdiff_t
141 # else
142 # define PTR_INT_TYPE long
143 # endif
144 #endif
145
146 #if defined _LIBC || defined HAVE_STRING_H
147 # include <string.h>
148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149 #else
150 # ifdef memcpy
151 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
152 # else
153 # define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
154 # endif
155 #endif
156
157 struct _obstack_chunk /* Lives at front of each chunk. */
158 {
159 char *limit; /* 1 past end of this chunk */
160 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
161 char contents[4]; /* objects begin here */
162 };
163
164 struct obstack /* control current object in current chunk */
165 {
166 long chunk_size; /* preferred size to allocate chunks in */
167 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
168 char *object_base; /* address of object we are building */
169 char *next_free; /* where to add next char to current object */
170 char *chunk_limit; /* address of char after current chunk */
171 PTR_INT_TYPE temp; /* Temporary for some macros. */
172 int alignment_mask; /* Mask of alignment for each object. */
173 #if defined __STDC__ && __STDC__
174 /* These prototypes vary based on `use_extra_arg', and we use
175 casts to the prototypeless function type in all assignments,
176 but having prototypes here quiets -Wstrict-prototypes. */
177 struct _obstack_chunk *(*chunkfun) (void *, long);
178 void (*freefun) (void *, struct _obstack_chunk *);
179 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
180 #else
181 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
182 void (*freefun) (); /* User's function to free a chunk. */
183 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
184 #endif
185 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
186 unsigned maybe_empty_object:1;/* There is a possibility that the current
187 chunk contains a zero-length object. This
188 prevents freeing the chunk if we allocate
189 a bigger chunk to replace it. */
190 unsigned alloc_failed:1; /* No longer used, as we now call the failed
191 handler on error, but retained for binary
192 compatibility. */
193 };
194
195 /* Declare the external functions we use; they are in obstack.c. */
196
197 #if defined __STDC__ && __STDC__
198 extern void _obstack_newchunk (struct obstack *, int);
199 extern void _obstack_free (struct obstack *, void *);
200 extern int _obstack_begin (struct obstack *, int, int,
201 void *(*) (long), void (*) (void *));
202 extern int _obstack_begin_1 (struct obstack *, int, int,
203 void *(*) (void *, long),
204 void (*) (void *, void *), void *);
205 extern int _obstack_memory_used (struct obstack *);
206 #else
207 extern void _obstack_newchunk ();
208 extern void _obstack_free ();
209 extern int _obstack_begin ();
210 extern int _obstack_begin_1 ();
211 extern int _obstack_memory_used ();
212 #endif
213
214 #if defined __STDC__ && __STDC__
216
217 /* Do the function-declarations after the structs
218 but before defining the macros. */
219
220 void obstack_init (struct obstack *obstack);
221
222 void * obstack_alloc (struct obstack *obstack, int size);
223
224 void * obstack_copy (struct obstack *obstack, void *address, int size);
225 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
226
227 void obstack_free (struct obstack *obstack, void *block);
228
229 void obstack_blank (struct obstack *obstack, int size);
230
231 void obstack_grow (struct obstack *obstack, void *data, int size);
232 void obstack_grow0 (struct obstack *obstack, void *data, int size);
233
234 void obstack_1grow (struct obstack *obstack, int data_char);
235 void obstack_ptr_grow (struct obstack *obstack, void *data);
236 void obstack_int_grow (struct obstack *obstack, int data);
237
238 void * obstack_finish (struct obstack *obstack);
239
240 int obstack_object_size (struct obstack *obstack);
241
242 int obstack_room (struct obstack *obstack);
243 void obstack_make_room (struct obstack *obstack, int size);
244 void obstack_1grow_fast (struct obstack *obstack, int data_char);
245 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
246 void obstack_int_grow_fast (struct obstack *obstack, int data);
247 void obstack_blank_fast (struct obstack *obstack, int size);
248
249 void * obstack_base (struct obstack *obstack);
250 void * obstack_next_free (struct obstack *obstack);
251 int obstack_alignment_mask (struct obstack *obstack);
252 int obstack_chunk_size (struct obstack *obstack);
253 int obstack_memory_used (struct obstack *obstack);
254
255 #endif /* __STDC__ */
256
257 /* Non-ANSI C cannot really support alternative functions for these macros,
258 so we do not declare them. */
259
260 /* Error handler called when `obstack_chunk_alloc' failed to allocate
261 more memory. This can be set to a user defined function which
262 should either abort gracefully or use longjump - but shouldn't
263 return. The default action is to print a message and abort. */
264 #if defined __STDC__ && __STDC__
265 extern void (*obstack_alloc_failed_handler) (void);
266 #else
267 extern void (*obstack_alloc_failed_handler) ();
268 #endif
269
270 /* Exit value used when `print_and_abort' is used. */
271 extern int obstack_exit_failure;
272
273 /* Pointer to beginning of object being allocated or to be allocated next.
275 Note that this might not be the final address of the object
276 because a new chunk might be needed to hold the final size. */
277
278 #define obstack_base(h) ((h)->object_base)
279
280 /* Size for allocating ordinary chunks. */
281
282 #define obstack_chunk_size(h) ((h)->chunk_size)
283
284 /* Pointer to next byte not yet allocated in current chunk. */
285
286 #define obstack_next_free(h) ((h)->next_free)
287
288 /* Mask specifying low bits that should be clear in address of an object. */
289
290 #define obstack_alignment_mask(h) ((h)->alignment_mask)
291
292 /* To prevent prototype warnings provide complete argument list in
293 standard C version. */
294 #if defined __STDC__ && __STDC__
295
296 # define obstack_init(h) \
297 _obstack_begin ((h), 0, 0, \
298 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
299
300 # define obstack_begin(h, size) \
301 _obstack_begin ((h), (size), 0, \
302 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
303
304 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
305 _obstack_begin ((h), (size), (alignment), \
306 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
307
308 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
309 _obstack_begin_1 ((h), (size), (alignment), \
310 (void *(*) (void *, long)) (chunkfun), \
311 (void (*) (void *, void *)) (freefun), (arg))
312
313 # define obstack_chunkfun(h, newchunkfun) \
314 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
315
316 # define obstack_freefun(h, newfreefun) \
317 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
318
319 #else
320
321 # define obstack_init(h) \
322 _obstack_begin ((h), 0, 0, \
323 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
324
325 # define obstack_begin(h, size) \
326 _obstack_begin ((h), (size), 0, \
327 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
328
329 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
330 _obstack_begin ((h), (size), (alignment), \
331 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
332
333 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
334 _obstack_begin_1 ((h), (size), (alignment), \
335 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
336
337 # define obstack_chunkfun(h, newchunkfun) \
338 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
339
340 # define obstack_freefun(h, newfreefun) \
341 ((h) -> freefun = (void (*)()) (newfreefun))
342
343 #endif
344
345 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
346
347 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
348
349 #define obstack_memory_used(h) _obstack_memory_used (h)
350
351 #if defined __GNUC__ && defined __STDC__ && __STDC__
353 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
354 does not implement __extension__. But that compiler doesn't define
355 __GNUC_MINOR__. */
356 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
357 # define __extension__
358 # endif
359
360 /* For GNU C, if not -traditional,
361 we can define these macros to compute all args only once
362 without using a global variable.
363 Also, we can avoid using the `temp' slot, to make faster code. */
364
365 # define obstack_object_size(OBSTACK) \
366 __extension__ \
367 ({ struct obstack *__o = (OBSTACK); \
368 (unsigned) (__o->next_free - __o->object_base); })
369
370 # define obstack_room(OBSTACK) \
371 __extension__ \
372 ({ struct obstack *__o = (OBSTACK); \
373 (unsigned) (__o->chunk_limit - __o->next_free); })
374
375 # define obstack_make_room(OBSTACK,length) \
376 __extension__ \
377 ({ struct obstack *__o = (OBSTACK); \
378 int __len = (length); \
379 if (__o->chunk_limit - __o->next_free < __len) \
380 _obstack_newchunk (__o, __len); \
381 (void) 0; })
382
383 # define obstack_empty_p(OBSTACK) \
384 __extension__ \
385 ({ struct obstack *__o = (OBSTACK); \
386 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
387
388 # define obstack_grow(OBSTACK,where,length) \
389 __extension__ \
390 ({ struct obstack *__o = (OBSTACK); \
391 int __len = (length); \
392 if (__o->next_free + __len > __o->chunk_limit) \
393 _obstack_newchunk (__o, __len); \
394 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
395 __o->next_free += __len; \
396 (void) 0; })
397
398 # define obstack_grow0(OBSTACK,where,length) \
399 __extension__ \
400 ({ struct obstack *__o = (OBSTACK); \
401 int __len = (length); \
402 if (__o->next_free + __len + 1 > __o->chunk_limit) \
403 _obstack_newchunk (__o, __len + 1); \
404 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
405 __o->next_free += __len; \
406 *(__o->next_free)++ = 0; \
407 (void) 0; })
408
409 # define obstack_1grow(OBSTACK,datum) \
410 __extension__ \
411 ({ struct obstack *__o = (OBSTACK); \
412 if (__o->next_free + 1 > __o->chunk_limit) \
413 _obstack_newchunk (__o, 1); \
414 *(__o->next_free)++ = (datum); \
415 (void) 0; })
416
417 /* These assume that the obstack alignment is good enough for pointers or ints,
418 and that the data added so far to the current object
419 shares that much alignment. */
420
421 # define obstack_ptr_grow(OBSTACK,datum) \
422 __extension__ \
423 ({ struct obstack *__o = (OBSTACK); \
424 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
425 _obstack_newchunk (__o, sizeof (void *)); \
426 *((void **)__o->next_free)++ = ((void *)datum); \
427 (void) 0; })
428
429 # define obstack_int_grow(OBSTACK,datum) \
430 __extension__ \
431 ({ struct obstack *__o = (OBSTACK); \
432 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
433 _obstack_newchunk (__o, sizeof (int)); \
434 *((int *)__o->next_free)++ = ((int)datum); \
435 (void) 0; })
436
437 # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
438 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
439
440 # define obstack_blank(OBSTACK,length) \
441 __extension__ \
442 ({ struct obstack *__o = (OBSTACK); \
443 int __len = (length); \
444 if (__o->chunk_limit - __o->next_free < __len) \
445 _obstack_newchunk (__o, __len); \
446 __o->next_free += __len; \
447 (void) 0; })
448
449 # define obstack_alloc(OBSTACK,length) \
450 __extension__ \
451 ({ struct obstack *__h = (OBSTACK); \
452 obstack_blank (__h, (length)); \
453 obstack_finish (__h); })
454
455 # define obstack_copy(OBSTACK,where,length) \
456 __extension__ \
457 ({ struct obstack *__h = (OBSTACK); \
458 obstack_grow (__h, (where), (length)); \
459 obstack_finish (__h); })
460
461 # define obstack_copy0(OBSTACK,where,length) \
462 __extension__ \
463 ({ struct obstack *__h = (OBSTACK); \
464 obstack_grow0 (__h, (where), (length)); \
465 obstack_finish (__h); })
466
467 /* The local variable is named __o1 to avoid a name conflict
468 when obstack_blank is called. */
469 # define obstack_finish(OBSTACK) \
470 __extension__ \
471 ({ struct obstack *__o1 = (OBSTACK); \
472 void *value; \
473 value = (void *) __o1->object_base; \
474 if (__o1->next_free == value) \
475 __o1->maybe_empty_object = 1; \
476 __o1->next_free \
477 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
478 & ~ (__o1->alignment_mask)); \
479 if (__o1->next_free - (char *)__o1->chunk \
480 > __o1->chunk_limit - (char *)__o1->chunk) \
481 __o1->next_free = __o1->chunk_limit; \
482 __o1->object_base = __o1->next_free; \
483 value; })
484
485 # define obstack_free(OBSTACK, OBJ) \
486 __extension__ \
487 ({ struct obstack *__o = (OBSTACK); \
488 void *__obj = (OBJ); \
489 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
490 __o->next_free = __o->object_base = (char *)__obj; \
491 else (obstack_free) (__o, __obj); })
492
493 #else /* not __GNUC__ or not __STDC__ */
495
496 # define obstack_object_size(h) \
497 (unsigned) ((h)->next_free - (h)->object_base)
498
499 # define obstack_room(h) \
500 (unsigned) ((h)->chunk_limit - (h)->next_free)
501
502 # define obstack_empty_p(h) \
503 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
504
505 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
506 so that we can avoid having void expressions
507 in the arms of the conditional expression.
508 Casting the third operand to void was tried before,
509 but some compilers won't accept it. */
510
511 # define obstack_make_room(h,length) \
512 ( (h)->temp = (length), \
513 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
514 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
515
516 # define obstack_grow(h,where,length) \
517 ( (h)->temp = (length), \
518 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
519 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
520 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
521 (h)->next_free += (h)->temp)
522
523 # define obstack_grow0(h,where,length) \
524 ( (h)->temp = (length), \
525 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
526 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
527 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
528 (h)->next_free += (h)->temp, \
529 *((h)->next_free)++ = 0)
530
531 # define obstack_1grow(h,datum) \
532 ( (((h)->next_free + 1 > (h)->chunk_limit) \
533 ? (_obstack_newchunk ((h), 1), 0) : 0), \
534 (*((h)->next_free)++ = (datum)))
535
536 # define obstack_ptr_grow(h,datum) \
537 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
538 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
539 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
540
541 # define obstack_int_grow(h,datum) \
542 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
543 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
544 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
545
546 # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
547 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
548
549 # define obstack_blank(h,length) \
550 ( (h)->temp = (length), \
551 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
552 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
553 ((h)->next_free += (h)->temp))
554
555 # define obstack_alloc(h,length) \
556 (obstack_blank ((h), (length)), obstack_finish ((h)))
557
558 # define obstack_copy(h,where,length) \
559 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
560
561 # define obstack_copy0(h,where,length) \
562 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
563
564 # define obstack_finish(h) \
565 ( ((h)->next_free == (h)->object_base \
566 ? (((h)->maybe_empty_object = 1), 0) \
567 : 0), \
568 (h)->temp = __PTR_TO_INT ((h)->object_base), \
569 (h)->next_free \
570 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
571 & ~ ((h)->alignment_mask)), \
572 (((h)->next_free - (char *) (h)->chunk \
573 > (h)->chunk_limit - (char *) (h)->chunk) \
574 ? ((h)->next_free = (h)->chunk_limit) : 0), \
575 (h)->object_base = (h)->next_free, \
576 __INT_TO_PTR ((h)->temp))
577
578 # if defined __STDC__ && __STDC__
579 # define obstack_free(h,obj) \
580 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
581 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
582 ? (int) ((h)->next_free = (h)->object_base \
583 = (h)->temp + (char *) (h)->chunk) \
584 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
585 # else
586 # define obstack_free(h,obj) \
587 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
588 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
589 ? (int) ((h)->next_free = (h)->object_base \
590 = (h)->temp + (char *) (h)->chunk) \
591 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
592 # endif
593
594 #endif /* not __GNUC__ or not __STDC__ */
595
596 #ifdef __cplusplus
597 } /* C++ */
598 #endif
599
600 #endif /* obstack.h */
601