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obstack.h revision 1.1
      1 /*	$NetBSD: obstack.h,v 1.1 2016/01/10 21:36:18 christos Exp $	*/
      2 
      3 /* obstack.h - object stack macros
      4    Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
      5 
      6    This file is part of the GNU C Library.  Its master source is NOT part of
      7    the C library, however.  The master source lives in /gd/gnu/lib.
      8 
      9    The GNU C Library is free software; you can redistribute it and/or
     10    modify it under the terms of the GNU Library General Public License as
     11    published by the Free Software Foundation; either version 2 of the
     12    License, or (at your option) any later version.
     13 
     14    The GNU C Library is distributed in the hope that it will be useful,
     15    but WITHOUT ANY WARRANTY; without even the implied warranty of
     16    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     17    Library General Public License for more details.
     18 
     19    You should have received a copy of the GNU Library General Public
     20    License along with the GNU C Library; see the file COPYING.LIB.  If not,
     21    write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
     22    Boston, MA 02111-1307, USA.  */
     23 
     24 /* Summary:
     25 
     26 All the apparent functions defined here are macros. The idea
     27 is that you would use these pre-tested macros to solve a
     28 very specific set of problems, and they would run fast.
     29 Caution: no side-effects in arguments please!! They may be
     30 evaluated MANY times!!
     31 
     32 These macros operate a stack of objects.  Each object starts life
     33 small, and may grow to maturity.  (Consider building a word syllable
     34 by syllable.)  An object can move while it is growing.  Once it has
     35 been "finished" it never changes address again.  So the "top of the
     36 stack" is typically an immature growing object, while the rest of the
     37 stack is of mature, fixed size and fixed address objects.
     38 
     39 These routines grab large chunks of memory, using a function you
     40 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
     41 by calling `obstack_chunk_free'.  You must define them and declare
     42 them before using any obstack macros.
     43 
     44 Each independent stack is represented by a `struct obstack'.
     45 Each of the obstack macros expects a pointer to such a structure
     46 as the first argument.
     47 
     48 One motivation for this package is the problem of growing char strings
     49 in symbol tables.  Unless you are "fascist pig with a read-only mind"
     50 --Gosper's immortal quote from HAKMEM item 154, out of context--you
     51 would not like to put any arbitrary upper limit on the length of your
     52 symbols.
     53 
     54 In practice this often means you will build many short symbols and a
     55 few long symbols.  At the time you are reading a symbol you don't know
     56 how long it is.  One traditional method is to read a symbol into a
     57 buffer, realloc()ating the buffer every time you try to read a symbol
     58 that is longer than the buffer.  This is beaut, but you still will
     59 want to copy the symbol from the buffer to a more permanent
     60 symbol-table entry say about half the time.
     61 
     62 With obstacks, you can work differently.  Use one obstack for all symbol
     63 names.  As you read a symbol, grow the name in the obstack gradually.
     64 When the name is complete, finalize it.  Then, if the symbol exists already,
     65 free the newly read name.
     66 
     67 The way we do this is to take a large chunk, allocating memory from
     68 low addresses.  When you want to build a symbol in the chunk you just
     69 add chars above the current "high water mark" in the chunk.  When you
     70 have finished adding chars, because you got to the end of the symbol,
     71 you know how long the chars are, and you can create a new object.
     72 Mostly the chars will not burst over the highest address of the chunk,
     73 because you would typically expect a chunk to be (say) 100 times as
     74 long as an average object.
     75 
     76 In case that isn't clear, when we have enough chars to make up
     77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
     78 so we just point to it where it lies.  No moving of chars is
     79 needed and this is the second win: potentially long strings need
     80 never be explicitly shuffled. Once an object is formed, it does not
     81 change its address during its lifetime.
     82 
     83 When the chars burst over a chunk boundary, we allocate a larger
     84 chunk, and then copy the partly formed object from the end of the old
     85 chunk to the beginning of the new larger chunk.  We then carry on
     86 accreting characters to the end of the object as we normally would.
     87 
     88 A special macro is provided to add a single char at a time to a
     89 growing object.  This allows the use of register variables, which
     90 break the ordinary 'growth' macro.
     91 
     92 Summary:
     93 	We allocate large chunks.
     94 	We carve out one object at a time from the current chunk.
     95 	Once carved, an object never moves.
     96 	We are free to append data of any size to the currently
     97 	  growing object.
     98 	Exactly one object is growing in an obstack at any one time.
     99 	You can run one obstack per control block.
    100 	You may have as many control blocks as you dare.
    101 	Because of the way we do it, you can `unwind' an obstack
    102 	  back to a previous state. (You may remove objects much
    103 	  as you would with a stack.)
    104 */
    105 
    106 
    107 /* Don't do the contents of this file more than once.  */
    108 
    109 #ifndef _OBSTACK_H
    110 #define _OBSTACK_H 1
    111 
    112 #ifdef __cplusplus
    113 extern "C" {
    114 #endif
    115 
    116 /* We use subtraction of (char *) 0 instead of casting to int
    118    because on word-addressable machines a simple cast to int
    119    may ignore the byte-within-word field of the pointer.  */
    120 
    121 #ifndef __PTR_TO_INT
    122 # define __PTR_TO_INT(P) ((P) - (char *) 0)
    123 #endif
    124 
    125 #ifndef __INT_TO_PTR
    126 # define __INT_TO_PTR(P) ((P) + (char *) 0)
    127 #endif
    128 
    129 /* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
    130    defined, as with GNU C, use that; that way we don't pollute the
    131    namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
    132    available, include it and use ptrdiff_t.  In traditional C, long is
    133    the best that we can do.  */
    134 
    135 #ifdef __PTRDIFF_TYPE__
    136 # define PTR_INT_TYPE __PTRDIFF_TYPE__
    137 #else
    138 # ifdef HAVE_STDDEF_H
    139 #  include <stddef.h>
    140 #  define PTR_INT_TYPE ptrdiff_t
    141 # else
    142 #  define PTR_INT_TYPE long
    143 # endif
    144 #endif
    145 
    146 #if defined _LIBC || defined HAVE_STRING_H
    147 # include <string.h>
    148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
    149 #else
    150 # ifdef memcpy
    151 #  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
    152 # else
    153 #  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
    154 # endif
    155 #endif
    156 
    157 struct _obstack_chunk		/* Lives at front of each chunk. */
    158 {
    159   char  *limit;			/* 1 past end of this chunk */
    160   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
    161   char	contents[4];		/* objects begin here */
    162 };
    163 
    164 struct obstack		/* control current object in current chunk */
    165 {
    166   long	chunk_size;		/* preferred size to allocate chunks in */
    167   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
    168   char	*object_base;		/* address of object we are building */
    169   char	*next_free;		/* where to add next char to current object */
    170   char	*chunk_limit;		/* address of char after current chunk */
    171   PTR_INT_TYPE temp;		/* Temporary for some macros.  */
    172   int   alignment_mask;		/* Mask of alignment for each object. */
    173 #if defined __STDC__ && __STDC__
    174   /* These prototypes vary based on `use_extra_arg', and we use
    175      casts to the prototypeless function type in all assignments,
    176      but having prototypes here quiets -Wstrict-prototypes.  */
    177   struct _obstack_chunk *(*chunkfun) (void *, long);
    178   void (*freefun) (void *, struct _obstack_chunk *);
    179   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
    180 #else
    181   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
    182   void (*freefun) ();		/* User's function to free a chunk.  */
    183   char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
    184 #endif
    185   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
    186   unsigned maybe_empty_object:1;/* There is a possibility that the current
    187 				   chunk contains a zero-length object.  This
    188 				   prevents freeing the chunk if we allocate
    189 				   a bigger chunk to replace it. */
    190   unsigned alloc_failed:1;	/* No longer used, as we now call the failed
    191 				   handler on error, but retained for binary
    192 				   compatibility.  */
    193 };
    194 
    195 /* Declare the external functions we use; they are in obstack.c.  */
    196 
    197 #if defined __STDC__ && __STDC__
    198 extern void _obstack_newchunk (struct obstack *, int);
    199 extern void _obstack_free (struct obstack *, void *);
    200 extern int _obstack_begin (struct obstack *, int, int,
    201 			    void *(*) (long), void (*) (void *));
    202 extern int _obstack_begin_1 (struct obstack *, int, int,
    203 			     void *(*) (void *, long),
    204 			     void (*) (void *, void *), void *);
    205 extern int _obstack_memory_used (struct obstack *);
    206 #else
    207 extern void _obstack_newchunk ();
    208 extern void _obstack_free ();
    209 extern int _obstack_begin ();
    210 extern int _obstack_begin_1 ();
    211 extern int _obstack_memory_used ();
    212 #endif
    213 
    214 #if defined __STDC__ && __STDC__
    216 
    217 /* Do the function-declarations after the structs
    218    but before defining the macros.  */
    219 
    220 void obstack_init (struct obstack *obstack);
    221 
    222 void * obstack_alloc (struct obstack *obstack, int size);
    223 
    224 void * obstack_copy (struct obstack *obstack, void *address, int size);
    225 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
    226 
    227 void obstack_free (struct obstack *obstack, void *block);
    228 
    229 void obstack_blank (struct obstack *obstack, int size);
    230 
    231 void obstack_grow (struct obstack *obstack, void *data, int size);
    232 void obstack_grow0 (struct obstack *obstack, void *data, int size);
    233 
    234 void obstack_1grow (struct obstack *obstack, int data_char);
    235 void obstack_ptr_grow (struct obstack *obstack, void *data);
    236 void obstack_int_grow (struct obstack *obstack, int data);
    237 
    238 void * obstack_finish (struct obstack *obstack);
    239 
    240 int obstack_object_size (struct obstack *obstack);
    241 
    242 int obstack_room (struct obstack *obstack);
    243 void obstack_make_room (struct obstack *obstack, int size);
    244 void obstack_1grow_fast (struct obstack *obstack, int data_char);
    245 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
    246 void obstack_int_grow_fast (struct obstack *obstack, int data);
    247 void obstack_blank_fast (struct obstack *obstack, int size);
    248 
    249 void * obstack_base (struct obstack *obstack);
    250 void * obstack_next_free (struct obstack *obstack);
    251 int obstack_alignment_mask (struct obstack *obstack);
    252 int obstack_chunk_size (struct obstack *obstack);
    253 int obstack_memory_used (struct obstack *obstack);
    254 
    255 #endif /* __STDC__ */
    256 
    257 /* Non-ANSI C cannot really support alternative functions for these macros,
    258    so we do not declare them.  */
    259 
    260 /* Error handler called when `obstack_chunk_alloc' failed to allocate
    261    more memory.  This can be set to a user defined function which
    262    should either abort gracefully or use longjump - but shouldn't
    263    return.  The default action is to print a message and abort.  */
    264 #if defined __STDC__ && __STDC__
    265 extern void (*obstack_alloc_failed_handler) (void);
    266 #else
    267 extern void (*obstack_alloc_failed_handler) ();
    268 #endif
    269 
    270 /* Exit value used when `print_and_abort' is used.  */
    271 extern int obstack_exit_failure;
    272 
    273 /* Pointer to beginning of object being allocated or to be allocated next.
    275    Note that this might not be the final address of the object
    276    because a new chunk might be needed to hold the final size.  */
    277 
    278 #define obstack_base(h) ((h)->object_base)
    279 
    280 /* Size for allocating ordinary chunks.  */
    281 
    282 #define obstack_chunk_size(h) ((h)->chunk_size)
    283 
    284 /* Pointer to next byte not yet allocated in current chunk.  */
    285 
    286 #define obstack_next_free(h)	((h)->next_free)
    287 
    288 /* Mask specifying low bits that should be clear in address of an object.  */
    289 
    290 #define obstack_alignment_mask(h) ((h)->alignment_mask)
    291 
    292 /* To prevent prototype warnings provide complete argument list in
    293    standard C version.  */
    294 #if defined __STDC__ && __STDC__
    295 
    296 # define obstack_init(h) \
    297   _obstack_begin ((h), 0, 0, \
    298 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
    299 
    300 # define obstack_begin(h, size) \
    301   _obstack_begin ((h), (size), 0, \
    302 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
    303 
    304 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
    305   _obstack_begin ((h), (size), (alignment), \
    306 		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
    307 
    308 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
    309   _obstack_begin_1 ((h), (size), (alignment), \
    310 		    (void *(*) (void *, long)) (chunkfun), \
    311 		    (void (*) (void *, void *)) (freefun), (arg))
    312 
    313 # define obstack_chunkfun(h, newchunkfun) \
    314   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
    315 
    316 # define obstack_freefun(h, newfreefun) \
    317   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
    318 
    319 #else
    320 
    321 # define obstack_init(h) \
    322   _obstack_begin ((h), 0, 0, \
    323 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
    324 
    325 # define obstack_begin(h, size) \
    326   _obstack_begin ((h), (size), 0, \
    327 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
    328 
    329 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
    330   _obstack_begin ((h), (size), (alignment), \
    331 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
    332 
    333 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
    334   _obstack_begin_1 ((h), (size), (alignment), \
    335 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
    336 
    337 # define obstack_chunkfun(h, newchunkfun) \
    338   ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
    339 
    340 # define obstack_freefun(h, newfreefun) \
    341   ((h) -> freefun = (void (*)()) (newfreefun))
    342 
    343 #endif
    344 
    345 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
    346 
    347 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
    348 
    349 #define obstack_memory_used(h) _obstack_memory_used (h)
    350 
    351 #if defined __GNUC__ && defined __STDC__ && __STDC__
    353 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
    354    does not implement __extension__.  But that compiler doesn't define
    355    __GNUC_MINOR__.  */
    356 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
    357 #  define __extension__
    358 # endif
    359 
    360 /* For GNU C, if not -traditional,
    361    we can define these macros to compute all args only once
    362    without using a global variable.
    363    Also, we can avoid using the `temp' slot, to make faster code.  */
    364 
    365 # define obstack_object_size(OBSTACK)					\
    366   __extension__								\
    367   ({ struct obstack *__o = (OBSTACK);					\
    368      (unsigned) (__o->next_free - __o->object_base); })
    369 
    370 # define obstack_room(OBSTACK)						\
    371   __extension__								\
    372   ({ struct obstack *__o = (OBSTACK);					\
    373      (unsigned) (__o->chunk_limit - __o->next_free); })
    374 
    375 # define obstack_make_room(OBSTACK,length)				\
    376 __extension__								\
    377 ({ struct obstack *__o = (OBSTACK);					\
    378    int __len = (length);						\
    379    if (__o->chunk_limit - __o->next_free < __len)			\
    380      _obstack_newchunk (__o, __len);					\
    381    (void) 0; })
    382 
    383 # define obstack_empty_p(OBSTACK)					\
    384   __extension__								\
    385   ({ struct obstack *__o = (OBSTACK);					\
    386      (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
    387 
    388 # define obstack_grow(OBSTACK,where,length)				\
    389 __extension__								\
    390 ({ struct obstack *__o = (OBSTACK);					\
    391    int __len = (length);						\
    392    if (__o->next_free + __len > __o->chunk_limit)			\
    393      _obstack_newchunk (__o, __len);					\
    394    _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
    395    __o->next_free += __len;						\
    396    (void) 0; })
    397 
    398 # define obstack_grow0(OBSTACK,where,length)				\
    399 __extension__								\
    400 ({ struct obstack *__o = (OBSTACK);					\
    401    int __len = (length);						\
    402    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
    403      _obstack_newchunk (__o, __len + 1);				\
    404    _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
    405    __o->next_free += __len;						\
    406    *(__o->next_free)++ = 0;						\
    407    (void) 0; })
    408 
    409 # define obstack_1grow(OBSTACK,datum)					\
    410 __extension__								\
    411 ({ struct obstack *__o = (OBSTACK);					\
    412    if (__o->next_free + 1 > __o->chunk_limit)				\
    413      _obstack_newchunk (__o, 1);					\
    414    *(__o->next_free)++ = (datum);					\
    415    (void) 0; })
    416 
    417 /* These assume that the obstack alignment is good enough for pointers or ints,
    418    and that the data added so far to the current object
    419    shares that much alignment.  */
    420 
    421 # define obstack_ptr_grow(OBSTACK,datum)				\
    422 __extension__								\
    423 ({ struct obstack *__o = (OBSTACK);					\
    424    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
    425      _obstack_newchunk (__o, sizeof (void *));				\
    426    *((void **)__o->next_free)++ = ((void *)datum);			\
    427    (void) 0; })
    428 
    429 # define obstack_int_grow(OBSTACK,datum)				\
    430 __extension__								\
    431 ({ struct obstack *__o = (OBSTACK);					\
    432    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
    433      _obstack_newchunk (__o, sizeof (int));				\
    434    *((int *)__o->next_free)++ = ((int)datum);				\
    435    (void) 0; })
    436 
    437 # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
    438 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
    439 
    440 # define obstack_blank(OBSTACK,length)					\
    441 __extension__								\
    442 ({ struct obstack *__o = (OBSTACK);					\
    443    int __len = (length);						\
    444    if (__o->chunk_limit - __o->next_free < __len)			\
    445      _obstack_newchunk (__o, __len);					\
    446    __o->next_free += __len;						\
    447    (void) 0; })
    448 
    449 # define obstack_alloc(OBSTACK,length)					\
    450 __extension__								\
    451 ({ struct obstack *__h = (OBSTACK);					\
    452    obstack_blank (__h, (length));					\
    453    obstack_finish (__h); })
    454 
    455 # define obstack_copy(OBSTACK,where,length)				\
    456 __extension__								\
    457 ({ struct obstack *__h = (OBSTACK);					\
    458    obstack_grow (__h, (where), (length));				\
    459    obstack_finish (__h); })
    460 
    461 # define obstack_copy0(OBSTACK,where,length)				\
    462 __extension__								\
    463 ({ struct obstack *__h = (OBSTACK);					\
    464    obstack_grow0 (__h, (where), (length));				\
    465    obstack_finish (__h); })
    466 
    467 /* The local variable is named __o1 to avoid a name conflict
    468    when obstack_blank is called.  */
    469 # define obstack_finish(OBSTACK)  					\
    470 __extension__								\
    471 ({ struct obstack *__o1 = (OBSTACK);					\
    472    void *value;								\
    473    value = (void *) __o1->object_base;					\
    474    if (__o1->next_free == value)					\
    475      __o1->maybe_empty_object = 1;					\
    476    __o1->next_free							\
    477      = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
    478 		     & ~ (__o1->alignment_mask));			\
    479    if (__o1->next_free - (char *)__o1->chunk				\
    480        > __o1->chunk_limit - (char *)__o1->chunk)			\
    481      __o1->next_free = __o1->chunk_limit;				\
    482    __o1->object_base = __o1->next_free;					\
    483    value; })
    484 
    485 # define obstack_free(OBSTACK, OBJ)					\
    486 __extension__								\
    487 ({ struct obstack *__o = (OBSTACK);					\
    488    void *__obj = (OBJ);							\
    489    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
    490      __o->next_free = __o->object_base = (char *)__obj;			\
    491    else (obstack_free) (__o, __obj); })
    492 
    493 #else /* not __GNUC__ or not __STDC__ */
    495 
    496 # define obstack_object_size(h) \
    497  (unsigned) ((h)->next_free - (h)->object_base)
    498 
    499 # define obstack_room(h)		\
    500  (unsigned) ((h)->chunk_limit - (h)->next_free)
    501 
    502 # define obstack_empty_p(h) \
    503  ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
    504 
    505 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
    506    so that we can avoid having void expressions
    507    in the arms of the conditional expression.
    508    Casting the third operand to void was tried before,
    509    but some compilers won't accept it.  */
    510 
    511 # define obstack_make_room(h,length)					\
    512 ( (h)->temp = (length),							\
    513   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
    514    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
    515 
    516 # define obstack_grow(h,where,length)					\
    517 ( (h)->temp = (length),							\
    518   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
    519    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
    520   _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
    521   (h)->next_free += (h)->temp)
    522 
    523 # define obstack_grow0(h,where,length)					\
    524 ( (h)->temp = (length),							\
    525   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
    526    ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
    527   _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
    528   (h)->next_free += (h)->temp,						\
    529   *((h)->next_free)++ = 0)
    530 
    531 # define obstack_1grow(h,datum)						\
    532 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
    533    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
    534   (*((h)->next_free)++ = (datum)))
    535 
    536 # define obstack_ptr_grow(h,datum)					\
    537 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
    538    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
    539   (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
    540 
    541 # define obstack_int_grow(h,datum)					\
    542 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
    543    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
    544   (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
    545 
    546 # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
    547 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
    548 
    549 # define obstack_blank(h,length)					\
    550 ( (h)->temp = (length),							\
    551   (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
    552    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
    553   ((h)->next_free += (h)->temp))
    554 
    555 # define obstack_alloc(h,length)					\
    556  (obstack_blank ((h), (length)), obstack_finish ((h)))
    557 
    558 # define obstack_copy(h,where,length)					\
    559  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
    560 
    561 # define obstack_copy0(h,where,length)					\
    562  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
    563 
    564 # define obstack_finish(h)  						\
    565 ( ((h)->next_free == (h)->object_base					\
    566    ? (((h)->maybe_empty_object = 1), 0)					\
    567    : 0),								\
    568   (h)->temp = __PTR_TO_INT ((h)->object_base),				\
    569   (h)->next_free							\
    570     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
    571 		    & ~ ((h)->alignment_mask)),				\
    572   (((h)->next_free - (char *) (h)->chunk				\
    573     > (h)->chunk_limit - (char *) (h)->chunk)				\
    574    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
    575   (h)->object_base = (h)->next_free,					\
    576   __INT_TO_PTR ((h)->temp))
    577 
    578 # if defined __STDC__ && __STDC__
    579 #  define obstack_free(h,obj)						\
    580 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
    581   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
    582    ? (int) ((h)->next_free = (h)->object_base				\
    583 	    = (h)->temp + (char *) (h)->chunk)				\
    584    : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
    585 # else
    586 #  define obstack_free(h,obj)						\
    587 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
    588   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
    589    ? (int) ((h)->next_free = (h)->object_base				\
    590 	    = (h)->temp + (char *) (h)->chunk)				\
    591    : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
    592 # endif
    593 
    594 #endif /* not __GNUC__ or not __STDC__ */
    595 
    596 #ifdef __cplusplus
    597 }	/* C++ */
    598 #endif
    599 
    600 #endif /* obstack.h */
    601