1 1.1 christos /* obstack.h - object stack macros 2 1.10 christos Copyright (C) 1988-2025 Free Software Foundation, Inc. 3 1.3 christos This file is part of the GNU C Library. 4 1.1 christos 5 1.3 christos The GNU C Library is free software; you can redistribute it and/or 6 1.3 christos modify it under the terms of the GNU Lesser General Public 7 1.3 christos License as published by the Free Software Foundation; either 8 1.3 christos version 2.1 of the License, or (at your option) any later version. 9 1.1 christos 10 1.3 christos The GNU C Library is distributed in the hope that it will be useful, 11 1.1 christos but WITHOUT ANY WARRANTY; without even the implied warranty of 12 1.3 christos MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 1.3 christos Lesser General Public License for more details. 14 1.1 christos 15 1.3 christos You should have received a copy of the GNU Lesser General Public 16 1.3 christos License along with the GNU C Library; if not, see 17 1.3 christos <http://www.gnu.org/licenses/>. */ 18 1.1 christos 19 1.1 christos /* Summary: 20 1.1 christos 21 1.3 christos All the apparent functions defined here are macros. The idea 22 1.3 christos is that you would use these pre-tested macros to solve a 23 1.3 christos very specific set of problems, and they would run fast. 24 1.3 christos Caution: no side-effects in arguments please!! They may be 25 1.3 christos evaluated MANY times!! 26 1.3 christos 27 1.3 christos These macros operate a stack of objects. Each object starts life 28 1.3 christos small, and may grow to maturity. (Consider building a word syllable 29 1.3 christos by syllable.) An object can move while it is growing. Once it has 30 1.3 christos been "finished" it never changes address again. So the "top of the 31 1.3 christos stack" is typically an immature growing object, while the rest of the 32 1.3 christos stack is of mature, fixed size and fixed address objects. 33 1.3 christos 34 1.3 christos These routines grab large chunks of memory, using a function you 35 1.3 christos supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, 36 1.3 christos by calling 'obstack_chunk_free'. You must define them and declare 37 1.3 christos them before using any obstack macros. 38 1.3 christos 39 1.3 christos Each independent stack is represented by a 'struct obstack'. 40 1.3 christos Each of the obstack macros expects a pointer to such a structure 41 1.3 christos as the first argument. 42 1.3 christos 43 1.3 christos One motivation for this package is the problem of growing char strings 44 1.3 christos in symbol tables. Unless you are "fascist pig with a read-only mind" 45 1.3 christos --Gosper's immortal quote from HAKMEM item 154, out of context--you 46 1.3 christos would not like to put any arbitrary upper limit on the length of your 47 1.3 christos symbols. 48 1.3 christos 49 1.3 christos In practice this often means you will build many short symbols and a 50 1.3 christos few long symbols. At the time you are reading a symbol you don't know 51 1.3 christos how long it is. One traditional method is to read a symbol into a 52 1.3 christos buffer, realloc()ating the buffer every time you try to read a symbol 53 1.3 christos that is longer than the buffer. This is beaut, but you still will 54 1.3 christos want to copy the symbol from the buffer to a more permanent 55 1.3 christos symbol-table entry say about half the time. 56 1.3 christos 57 1.3 christos With obstacks, you can work differently. Use one obstack for all symbol 58 1.3 christos names. As you read a symbol, grow the name in the obstack gradually. 59 1.3 christos When the name is complete, finalize it. Then, if the symbol exists already, 60 1.3 christos free the newly read name. 61 1.3 christos 62 1.3 christos The way we do this is to take a large chunk, allocating memory from 63 1.3 christos low addresses. When you want to build a symbol in the chunk you just 64 1.3 christos add chars above the current "high water mark" in the chunk. When you 65 1.3 christos have finished adding chars, because you got to the end of the symbol, 66 1.3 christos you know how long the chars are, and you can create a new object. 67 1.3 christos Mostly the chars will not burst over the highest address of the chunk, 68 1.3 christos because you would typically expect a chunk to be (say) 100 times as 69 1.3 christos long as an average object. 70 1.3 christos 71 1.3 christos In case that isn't clear, when we have enough chars to make up 72 1.3 christos the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) 73 1.3 christos so we just point to it where it lies. No moving of chars is 74 1.3 christos needed and this is the second win: potentially long strings need 75 1.3 christos never be explicitly shuffled. Once an object is formed, it does not 76 1.3 christos change its address during its lifetime. 77 1.3 christos 78 1.3 christos When the chars burst over a chunk boundary, we allocate a larger 79 1.3 christos chunk, and then copy the partly formed object from the end of the old 80 1.3 christos chunk to the beginning of the new larger chunk. We then carry on 81 1.3 christos accreting characters to the end of the object as we normally would. 82 1.3 christos 83 1.3 christos A special macro is provided to add a single char at a time to a 84 1.3 christos growing object. This allows the use of register variables, which 85 1.3 christos break the ordinary 'growth' macro. 86 1.3 christos 87 1.3 christos Summary: 88 1.3 christos We allocate large chunks. 89 1.3 christos We carve out one object at a time from the current chunk. 90 1.3 christos Once carved, an object never moves. 91 1.3 christos We are free to append data of any size to the currently 92 1.3 christos growing object. 93 1.3 christos Exactly one object is growing in an obstack at any one time. 94 1.3 christos You can run one obstack per control block. 95 1.3 christos You may have as many control blocks as you dare. 96 1.3 christos Because of the way we do it, you can "unwind" an obstack 97 1.3 christos back to a previous state. (You may remove objects much 98 1.3 christos as you would with a stack.) 99 1.3 christos */ 100 1.1 christos 101 1.1 christos 102 1.1 christos /* Don't do the contents of this file more than once. */ 103 1.1 christos 104 1.1 christos #ifndef _OBSTACK_H 105 1.1 christos #define _OBSTACK_H 1 106 1.1 christos 107 1.3 christos #ifndef _OBSTACK_INTERFACE_VERSION 108 1.3 christos # define _OBSTACK_INTERFACE_VERSION 2 109 1.1 christos #endif 110 1.1 christos 111 1.3 christos #include <stddef.h> /* For size_t and ptrdiff_t. */ 112 1.3 christos #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */ 113 1.1 christos 114 1.3 christos #if _OBSTACK_INTERFACE_VERSION == 1 115 1.3 christos /* For binary compatibility with obstack version 1, which used "int" 116 1.3 christos and "long" for these two types. */ 117 1.3 christos # define _OBSTACK_SIZE_T unsigned int 118 1.3 christos # define _CHUNK_SIZE_T unsigned long 119 1.3 christos # define _OBSTACK_CAST(type, expr) ((type) (expr)) 120 1.3 christos #else 121 1.3 christos /* Version 2 with sane types, especially for 64-bit hosts. */ 122 1.3 christos # define _OBSTACK_SIZE_T size_t 123 1.3 christos # define _CHUNK_SIZE_T size_t 124 1.3 christos # define _OBSTACK_CAST(type, expr) (expr) 125 1.1 christos #endif 126 1.1 christos 127 1.3 christos /* If B is the base of an object addressed by P, return the result of 128 1.3 christos aligning P to the next multiple of A + 1. B and P must be of type 129 1.3 christos char *. A + 1 must be a power of 2. */ 130 1.3 christos 131 1.3 christos #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) 132 1.3 christos 133 1.3 christos /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case 134 1.3 christos where pointers can be converted to integers, aligned as integers, 135 1.3 christos and converted back again. If ptrdiff_t is narrower than a 136 1.3 christos pointer (e.g., the AS/400), play it safe and compute the alignment 137 1.3 christos relative to B. Otherwise, use the faster strategy of computing the 138 1.3 christos alignment relative to 0. */ 139 1.3 christos 140 1.8 christos #define __PTR_ALIGN(B, P, A) \ 141 1.8 christos (sizeof (ptrdiff_t) < sizeof (void *) ? __BPTR_ALIGN (B, P, A) \ 142 1.8 christos : (char *) (((ptrdiff_t) (P) + (A)) & ~(A))) 143 1.3 christos 144 1.3 christos #ifndef __attribute_pure__ 145 1.3 christos # if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096 146 1.3 christos # define __attribute_pure__ __attribute__ ((__pure__)) 147 1.1 christos # else 148 1.3 christos # define __attribute_pure__ 149 1.1 christos # endif 150 1.1 christos #endif 151 1.1 christos 152 1.3 christos #ifdef __cplusplus 153 1.3 christos extern "C" { 154 1.1 christos #endif 155 1.1 christos 156 1.3 christos struct _obstack_chunk /* Lives at front of each chunk. */ 157 1.1 christos { 158 1.3 christos char *limit; /* 1 past end of this chunk */ 159 1.3 christos struct _obstack_chunk *prev; /* address of prior chunk or NULL */ 160 1.3 christos char contents[4]; /* objects begin here */ 161 1.1 christos }; 162 1.1 christos 163 1.3 christos struct obstack /* control current object in current chunk */ 164 1.1 christos { 165 1.3 christos _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */ 166 1.3 christos struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ 167 1.3 christos char *object_base; /* address of object we are building */ 168 1.3 christos char *next_free; /* where to add next char to current object */ 169 1.3 christos char *chunk_limit; /* address of char after current chunk */ 170 1.3 christos union 171 1.3 christos { 172 1.3 christos _OBSTACK_SIZE_T i; 173 1.3 christos void *p; 174 1.3 christos } temp; /* Temporary for some macros. */ 175 1.3 christos _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */ 176 1.3 christos 177 1.3 christos /* These prototypes vary based on 'use_extra_arg'. */ 178 1.3 christos union 179 1.3 christos { 180 1.3 christos void *(*plain) (size_t); 181 1.3 christos void *(*extra) (void *, size_t); 182 1.3 christos } chunkfun; 183 1.3 christos union 184 1.3 christos { 185 1.3 christos void (*plain) (void *); 186 1.3 christos void (*extra) (void *, void *); 187 1.3 christos } freefun; 188 1.3 christos 189 1.3 christos void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ 190 1.3 christos unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ 191 1.3 christos unsigned maybe_empty_object : 1; /* There is a possibility that the current 192 1.3 christos chunk contains a zero-length object. This 193 1.3 christos prevents freeing the chunk if we allocate 194 1.3 christos a bigger chunk to replace it. */ 195 1.3 christos unsigned alloc_failed : 1; /* No longer used, as we now call the failed 196 1.3 christos handler on error, but retained for binary 197 1.3 christos compatibility. */ 198 1.1 christos }; 199 1.1 christos 200 1.1 christos /* Declare the external functions we use; they are in obstack.c. */ 201 1.1 christos 202 1.3 christos extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); 203 1.1 christos extern void _obstack_free (struct obstack *, void *); 204 1.3 christos extern int _obstack_begin (struct obstack *, 205 1.3 christos _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, 206 1.3 christos void *(*) (size_t), void (*) (void *)); 207 1.3 christos extern int _obstack_begin_1 (struct obstack *, 208 1.3 christos _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, 209 1.3 christos void *(*) (void *, size_t), 210 1.3 christos void (*) (void *, void *), void *); 211 1.3 christos extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) 212 1.3 christos __attribute_pure__; 213 1.3 christos 214 1.3 christos 215 1.3 christos /* Error handler called when 'obstack_chunk_alloc' failed to allocate 216 1.3 christos more memory. This can be set to a user defined function which 217 1.3 christos should either abort gracefully or use longjump - but shouldn't 218 1.3 christos return. The default action is to print a message and abort. */ 219 1.1 christos extern void (*obstack_alloc_failed_handler) (void); 220 1.1 christos 221 1.3 christos /* Exit value used when 'print_and_abort' is used. */ 222 1.1 christos extern int obstack_exit_failure; 223 1.3 christos 224 1.1 christos /* Pointer to beginning of object being allocated or to be allocated next. 225 1.1 christos Note that this might not be the final address of the object 226 1.1 christos because a new chunk might be needed to hold the final size. */ 227 1.1 christos 228 1.3 christos #define obstack_base(h) ((void *) (h)->object_base) 229 1.1 christos 230 1.1 christos /* Size for allocating ordinary chunks. */ 231 1.1 christos 232 1.1 christos #define obstack_chunk_size(h) ((h)->chunk_size) 233 1.1 christos 234 1.1 christos /* Pointer to next byte not yet allocated in current chunk. */ 235 1.1 christos 236 1.3 christos #define obstack_next_free(h) ((void *) (h)->next_free) 237 1.1 christos 238 1.1 christos /* Mask specifying low bits that should be clear in address of an object. */ 239 1.1 christos 240 1.1 christos #define obstack_alignment_mask(h) ((h)->alignment_mask) 241 1.1 christos 242 1.3 christos /* To prevent prototype warnings provide complete argument list. */ 243 1.3 christos #define obstack_init(h) \ 244 1.3 christos _obstack_begin ((h), 0, 0, \ 245 1.3 christos _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ 246 1.3 christos _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) 247 1.3 christos 248 1.3 christos #define obstack_begin(h, size) \ 249 1.3 christos _obstack_begin ((h), (size), 0, \ 250 1.3 christos _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ 251 1.3 christos _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) 252 1.3 christos 253 1.3 christos #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ 254 1.3 christos _obstack_begin ((h), (size), (alignment), \ 255 1.3 christos _OBSTACK_CAST (void *(*) (size_t), chunkfun), \ 256 1.3 christos _OBSTACK_CAST (void (*) (void *), freefun)) 257 1.3 christos 258 1.3 christos #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ 259 1.3 christos _obstack_begin_1 ((h), (size), (alignment), \ 260 1.3 christos _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \ 261 1.3 christos _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) 262 1.3 christos 263 1.3 christos #define obstack_chunkfun(h, newchunkfun) \ 264 1.3 christos ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) 265 1.1 christos 266 1.3 christos #define obstack_freefun(h, newfreefun) \ 267 1.3 christos ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) 268 1.1 christos 269 1.3 christos #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) 270 1.1 christos 271 1.3 christos #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) 272 1.1 christos 273 1.1 christos #define obstack_memory_used(h) _obstack_memory_used (h) 274 1.3 christos 275 1.3 christos #if defined __GNUC__ 276 1.3 christos # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008 277 1.1 christos # define __extension__ 278 1.1 christos # endif 279 1.1 christos 280 1.1 christos /* For GNU C, if not -traditional, 281 1.1 christos we can define these macros to compute all args only once 282 1.1 christos without using a global variable. 283 1.3 christos Also, we can avoid using the 'temp' slot, to make faster code. */ 284 1.1 christos 285 1.3 christos # define obstack_object_size(OBSTACK) \ 286 1.3 christos __extension__ \ 287 1.3 christos ({ struct obstack const *__o = (OBSTACK); \ 288 1.3 christos (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) 289 1.3 christos 290 1.3 christos /* The local variable is named __o1 to avoid a shadowed variable 291 1.3 christos warning when invoked from other obstack macros. */ 292 1.3 christos # define obstack_room(OBSTACK) \ 293 1.3 christos __extension__ \ 294 1.3 christos ({ struct obstack const *__o1 = (OBSTACK); \ 295 1.3 christos (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) 296 1.3 christos 297 1.3 christos # define obstack_make_room(OBSTACK, length) \ 298 1.3 christos __extension__ \ 299 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 300 1.3 christos _OBSTACK_SIZE_T __len = (length); \ 301 1.3 christos if (obstack_room (__o) < __len) \ 302 1.3 christos _obstack_newchunk (__o, __len); \ 303 1.3 christos (void) 0; }) 304 1.3 christos 305 1.3 christos # define obstack_empty_p(OBSTACK) \ 306 1.3 christos __extension__ \ 307 1.3 christos ({ struct obstack const *__o = (OBSTACK); \ 308 1.3 christos (__o->chunk->prev == 0 \ 309 1.3 christos && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ 310 1.3 christos __o->chunk->contents, \ 311 1.3 christos __o->alignment_mask)); }) 312 1.3 christos 313 1.3 christos # define obstack_grow(OBSTACK, where, length) \ 314 1.3 christos __extension__ \ 315 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 316 1.3 christos _OBSTACK_SIZE_T __len = (length); \ 317 1.3 christos if (obstack_room (__o) < __len) \ 318 1.3 christos _obstack_newchunk (__o, __len); \ 319 1.3 christos memcpy (__o->next_free, where, __len); \ 320 1.3 christos __o->next_free += __len; \ 321 1.3 christos (void) 0; }) 322 1.3 christos 323 1.3 christos # define obstack_grow0(OBSTACK, where, length) \ 324 1.3 christos __extension__ \ 325 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 326 1.3 christos _OBSTACK_SIZE_T __len = (length); \ 327 1.3 christos if (obstack_room (__o) < __len + 1) \ 328 1.3 christos _obstack_newchunk (__o, __len + 1); \ 329 1.3 christos memcpy (__o->next_free, where, __len); \ 330 1.3 christos __o->next_free += __len; \ 331 1.3 christos *(__o->next_free)++ = 0; \ 332 1.3 christos (void) 0; }) 333 1.3 christos 334 1.3 christos # define obstack_1grow(OBSTACK, datum) \ 335 1.3 christos __extension__ \ 336 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 337 1.3 christos if (obstack_room (__o) < 1) \ 338 1.3 christos _obstack_newchunk (__o, 1); \ 339 1.3 christos obstack_1grow_fast (__o, datum); }) 340 1.1 christos 341 1.3 christos /* These assume that the obstack alignment is good enough for pointers 342 1.3 christos or ints, and that the data added so far to the current object 343 1.1 christos shares that much alignment. */ 344 1.1 christos 345 1.3 christos # define obstack_ptr_grow(OBSTACK, datum) \ 346 1.3 christos __extension__ \ 347 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 348 1.3 christos if (obstack_room (__o) < sizeof (void *)) \ 349 1.3 christos _obstack_newchunk (__o, sizeof (void *)); \ 350 1.3 christos obstack_ptr_grow_fast (__o, datum); }) 351 1.3 christos 352 1.3 christos # define obstack_int_grow(OBSTACK, datum) \ 353 1.3 christos __extension__ \ 354 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 355 1.3 christos if (obstack_room (__o) < sizeof (int)) \ 356 1.3 christos _obstack_newchunk (__o, sizeof (int)); \ 357 1.3 christos obstack_int_grow_fast (__o, datum); }) 358 1.3 christos 359 1.3 christos # define obstack_ptr_grow_fast(OBSTACK, aptr) \ 360 1.3 christos __extension__ \ 361 1.3 christos ({ struct obstack *__o1 = (OBSTACK); \ 362 1.3 christos void *__p1 = __o1->next_free; \ 363 1.3 christos *(const void **) __p1 = (aptr); \ 364 1.3 christos __o1->next_free += sizeof (const void *); \ 365 1.3 christos (void) 0; }) 366 1.3 christos 367 1.3 christos # define obstack_int_grow_fast(OBSTACK, aint) \ 368 1.3 christos __extension__ \ 369 1.3 christos ({ struct obstack *__o1 = (OBSTACK); \ 370 1.3 christos void *__p1 = __o1->next_free; \ 371 1.3 christos *(int *) __p1 = (aint); \ 372 1.3 christos __o1->next_free += sizeof (int); \ 373 1.3 christos (void) 0; }) 374 1.3 christos 375 1.3 christos # define obstack_blank(OBSTACK, length) \ 376 1.3 christos __extension__ \ 377 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 378 1.3 christos _OBSTACK_SIZE_T __len = (length); \ 379 1.3 christos if (obstack_room (__o) < __len) \ 380 1.3 christos _obstack_newchunk (__o, __len); \ 381 1.3 christos obstack_blank_fast (__o, __len); }) 382 1.3 christos 383 1.3 christos # define obstack_alloc(OBSTACK, length) \ 384 1.3 christos __extension__ \ 385 1.3 christos ({ struct obstack *__h = (OBSTACK); \ 386 1.3 christos obstack_blank (__h, (length)); \ 387 1.3 christos obstack_finish (__h); }) 388 1.3 christos 389 1.3 christos # define obstack_copy(OBSTACK, where, length) \ 390 1.3 christos __extension__ \ 391 1.3 christos ({ struct obstack *__h = (OBSTACK); \ 392 1.3 christos obstack_grow (__h, (where), (length)); \ 393 1.3 christos obstack_finish (__h); }) 394 1.3 christos 395 1.3 christos # define obstack_copy0(OBSTACK, where, length) \ 396 1.3 christos __extension__ \ 397 1.3 christos ({ struct obstack *__h = (OBSTACK); \ 398 1.3 christos obstack_grow0 (__h, (where), (length)); \ 399 1.3 christos obstack_finish (__h); }) 400 1.3 christos 401 1.3 christos /* The local variable is named __o1 to avoid a shadowed variable 402 1.3 christos warning when invoked from other obstack macros, typically obstack_free. */ 403 1.3 christos # define obstack_finish(OBSTACK) \ 404 1.3 christos __extension__ \ 405 1.3 christos ({ struct obstack *__o1 = (OBSTACK); \ 406 1.3 christos void *__value = (void *) __o1->object_base; \ 407 1.3 christos if (__o1->next_free == __value) \ 408 1.3 christos __o1->maybe_empty_object = 1; \ 409 1.3 christos __o1->next_free \ 410 1.3 christos = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ 411 1.3 christos __o1->alignment_mask); \ 412 1.3 christos if ((size_t) (__o1->next_free - (char *) __o1->chunk) \ 413 1.3 christos > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \ 414 1.3 christos __o1->next_free = __o1->chunk_limit; \ 415 1.3 christos __o1->object_base = __o1->next_free; \ 416 1.3 christos __value; }) 417 1.3 christos 418 1.3 christos # define obstack_free(OBSTACK, OBJ) \ 419 1.3 christos __extension__ \ 420 1.3 christos ({ struct obstack *__o = (OBSTACK); \ 421 1.3 christos void *__obj = (void *) (OBJ); \ 422 1.3 christos if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ 423 1.3 christos __o->next_free = __o->object_base = (char *) __obj; \ 424 1.3 christos else \ 425 1.3 christos _obstack_free (__o, __obj); }) 426 1.3 christos 427 1.3 christos #else /* not __GNUC__ */ 428 1.3 christos 429 1.3 christos # define obstack_object_size(h) \ 430 1.3 christos ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) 431 1.3 christos 432 1.3 christos # define obstack_room(h) \ 433 1.3 christos ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) 434 1.3 christos 435 1.3 christos # define obstack_empty_p(h) \ 436 1.3 christos ((h)->chunk->prev == 0 \ 437 1.3 christos && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ 438 1.3 christos (h)->chunk->contents, \ 439 1.3 christos (h)->alignment_mask)) 440 1.1 christos 441 1.1 christos /* Note that the call to _obstack_newchunk is enclosed in (..., 0) 442 1.1 christos so that we can avoid having void expressions 443 1.1 christos in the arms of the conditional expression. 444 1.1 christos Casting the third operand to void was tried before, 445 1.1 christos but some compilers won't accept it. */ 446 1.1 christos 447 1.3 christos # define obstack_make_room(h, length) \ 448 1.3 christos ((h)->temp.i = (length), \ 449 1.3 christos ((obstack_room (h) < (h)->temp.i) \ 450 1.3 christos ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \ 451 1.3 christos (void) 0) 452 1.3 christos 453 1.3 christos # define obstack_grow(h, where, length) \ 454 1.3 christos ((h)->temp.i = (length), \ 455 1.3 christos ((obstack_room (h) < (h)->temp.i) \ 456 1.3 christos ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ 457 1.3 christos memcpy ((h)->next_free, where, (h)->temp.i), \ 458 1.3 christos (h)->next_free += (h)->temp.i, \ 459 1.3 christos (void) 0) 460 1.3 christos 461 1.3 christos # define obstack_grow0(h, where, length) \ 462 1.3 christos ((h)->temp.i = (length), \ 463 1.3 christos ((obstack_room (h) < (h)->temp.i + 1) \ 464 1.3 christos ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \ 465 1.3 christos memcpy ((h)->next_free, where, (h)->temp.i), \ 466 1.3 christos (h)->next_free += (h)->temp.i, \ 467 1.3 christos *((h)->next_free)++ = 0, \ 468 1.3 christos (void) 0) 469 1.3 christos 470 1.3 christos # define obstack_1grow(h, datum) \ 471 1.3 christos (((obstack_room (h) < 1) \ 472 1.3 christos ? (_obstack_newchunk ((h), 1), 0) : 0), \ 473 1.3 christos obstack_1grow_fast (h, datum)) 474 1.3 christos 475 1.3 christos # define obstack_ptr_grow(h, datum) \ 476 1.3 christos (((obstack_room (h) < sizeof (char *)) \ 477 1.3 christos ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ 478 1.3 christos obstack_ptr_grow_fast (h, datum)) 479 1.3 christos 480 1.3 christos # define obstack_int_grow(h, datum) \ 481 1.3 christos (((obstack_room (h) < sizeof (int)) \ 482 1.3 christos ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ 483 1.3 christos obstack_int_grow_fast (h, datum)) 484 1.3 christos 485 1.3 christos # define obstack_ptr_grow_fast(h, aptr) \ 486 1.3 christos (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \ 487 1.3 christos (void) 0) 488 1.3 christos 489 1.3 christos # define obstack_int_grow_fast(h, aint) \ 490 1.3 christos (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \ 491 1.3 christos (void) 0) 492 1.3 christos 493 1.3 christos # define obstack_blank(h, length) \ 494 1.3 christos ((h)->temp.i = (length), \ 495 1.3 christos ((obstack_room (h) < (h)->temp.i) \ 496 1.3 christos ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ 497 1.3 christos obstack_blank_fast (h, (h)->temp.i)) 498 1.3 christos 499 1.3 christos # define obstack_alloc(h, length) \ 500 1.3 christos (obstack_blank ((h), (length)), obstack_finish ((h))) 501 1.3 christos 502 1.3 christos # define obstack_copy(h, where, length) \ 503 1.3 christos (obstack_grow ((h), (where), (length)), obstack_finish ((h))) 504 1.3 christos 505 1.3 christos # define obstack_copy0(h, where, length) \ 506 1.3 christos (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) 507 1.3 christos 508 1.3 christos # define obstack_finish(h) \ 509 1.3 christos (((h)->next_free == (h)->object_base \ 510 1.3 christos ? (((h)->maybe_empty_object = 1), 0) \ 511 1.3 christos : 0), \ 512 1.3 christos (h)->temp.p = (h)->object_base, \ 513 1.3 christos (h)->next_free \ 514 1.3 christos = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ 515 1.3 christos (h)->alignment_mask), \ 516 1.3 christos (((size_t) ((h)->next_free - (char *) (h)->chunk) \ 517 1.3 christos > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \ 518 1.3 christos ? ((h)->next_free = (h)->chunk_limit) : 0), \ 519 1.3 christos (h)->object_base = (h)->next_free, \ 520 1.3 christos (h)->temp.p) 521 1.3 christos 522 1.3 christos # define obstack_free(h, obj) \ 523 1.3 christos ((h)->temp.p = (void *) (obj), \ 524 1.3 christos (((h)->temp.p > (void *) (h)->chunk \ 525 1.3 christos && (h)->temp.p < (void *) (h)->chunk_limit) \ 526 1.3 christos ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \ 527 1.3 christos : _obstack_free ((h), (h)->temp.p))) 528 1.1 christos 529 1.3 christos #endif /* not __GNUC__ */ 530 1.1 christos 531 1.1 christos #ifdef __cplusplus 532 1.3 christos } /* C++ */ 533 1.1 christos #endif 534 1.1 christos 535 1.3 christos #endif /* _OBSTACK_H */ 536