Home | History | Annotate | Line # | Download | only in bfd
cpu-ns32k.c revision 1.1.1.11
      1 /* BFD support for the ns32k architecture.
      2    Copyright (C) 1990-2026 Free Software Foundation, Inc.
      3    Almost totally rewritten by Ian Dall from initial work
      4    by Andrew Cagney.
      5 
      6    This file is part of BFD, the Binary File Descriptor library.
      7 
      8    This program is free software; you can redistribute it and/or modify
      9    it under the terms of the GNU General Public License as published by
     10    the Free Software Foundation; either version 3 of the License, or
     11    (at your option) any later version.
     12 
     13    This program is distributed in the hope that it will be useful,
     14    but WITHOUT ANY WARRANTY; without even the implied warranty of
     15    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16    GNU General Public License for more details.
     17 
     18    You should have received a copy of the GNU General Public License
     19    along with this program; if not, write to the Free Software
     20    Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
     21    MA 02110-1301, USA.  */
     22 
     23 #include "sysdep.h"
     24 #include "bfd.h"
     25 #include "libbfd.h"
     26 #include "ns32k.h"
     27 
     28 #define N(machine, printable, d, next)  \
     29  { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
     30    bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 }
     31 
     32 static const bfd_arch_info_type arch_info_struct[] =
     33 {
     34   N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too.  */
     35 };
     36 
     37 const bfd_arch_info_type bfd_ns32k_arch =
     38   N (32032, "ns32k:32032", false, &arch_info_struct[0]);
     39 
     40 bfd_vma
     41 _bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
     42 {
     43   bfd_signed_vma value;
     44 
     45   switch (size)
     46     {
     47     case 1:
     48       value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
     49       break;
     50 
     51     case 2:
     52       value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
     53       value = (value << 8) | (0xff & *buffer);
     54       break;
     55 
     56     case 4:
     57       value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
     58       value = (value << 8) | (0xff & *buffer++);
     59       value = (value << 8) | (0xff & *buffer++);
     60       value = (value << 8) | (0xff & *buffer);
     61       break;
     62 
     63     default:
     64       abort ();
     65       return 0;
     66     }
     67 
     68   return value;
     69 }
     70 
     71 void
     72 _bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
     73 {
     74   switch (size)
     75     {
     76     case 1:
     77       value &= 0x7f;
     78       *buffer++ = value;
     79       break;
     80 
     81     case 2:
     82       value &= 0x3fff;
     83       value |= 0x8000;
     84       *buffer++ = (value >> 8);
     85       *buffer++ = value;
     86       break;
     87 
     88     case 4:
     89       value |= (bfd_vma) 0xc0000000;
     90       *buffer++ = (value >> 24);
     91       *buffer++ = (value >> 16);
     92       *buffer++ = (value >> 8);
     93       *buffer++ = value;
     94       break;
     95   }
     96   return;
     97 }
     98 
     99 bfd_vma
    100 _bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
    101 {
    102   bfd_vma value = 0;
    103 
    104   switch (size)
    105     {
    106     case 4:
    107       value = (value << 8) | (*buffer++ & 0xff);
    108       value = (value << 8) | (*buffer++ & 0xff);
    109       /* Fall through.  */
    110     case 2:
    111       value = (value << 8) | (*buffer++ & 0xff);
    112       /* Fall through.  */
    113     case 1:
    114       value = (value << 8) | (*buffer++ & 0xff);
    115       break;
    116     default:
    117       abort ();
    118     }
    119   return value;
    120 }
    121 
    122 void
    123 _bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
    124 {
    125   buffer += size - 1;
    126   switch (size)
    127     {
    128     case 4:
    129       *buffer-- = (value & 0xff); value >>= 8;
    130       *buffer-- = (value & 0xff); value >>= 8;
    131       /* Fall through.  */
    132     case 2:
    133       *buffer-- = (value & 0xff); value >>= 8;
    134       /* Fall through.  */
    135     case 1:
    136       *buffer-- = (value & 0xff); value >>= 8;
    137     }
    138 }
    139 
    140 /* This is just like the standard perform_relocation except we
    141    use get_data and put_data which know about the ns32k storage
    142    methods.  This is probably a lot more complicated than it
    143    needs to be!  */
    144 
    145 static bfd_reloc_status_type
    146 do_ns32k_reloc (bfd *      abfd,
    147 		arelent *  reloc_entry,
    148 		struct bfd_symbol * symbol,
    149 		void *     data,
    150 		asection * input_section,
    151 		bfd *      output_bfd,
    152 		char **    error_message ATTRIBUTE_UNUSED,
    153 		bfd_vma (* get_data) (bfd_byte *, int),
    154 		void (*    put_data) (bfd_vma, bfd_byte *, int))
    155 {
    156   int overflow = 0;
    157   bfd_vma relocation;
    158   bfd_reloc_status_type flag = bfd_reloc_ok;
    159   bfd_size_type addr = reloc_entry->address;
    160   bfd_vma output_base = 0;
    161   reloc_howto_type *howto = reloc_entry->howto;
    162   asection *reloc_target_output_section;
    163   bfd_byte *location;
    164 
    165   if (bfd_is_abs_section (symbol->section)
    166       && output_bfd != (bfd *) NULL)
    167     {
    168       reloc_entry->address += input_section->output_offset;
    169       return bfd_reloc_ok;
    170     }
    171 
    172   /* If we are not producing relocatable output, return an error if
    173      the symbol is not defined.  An undefined weak symbol is
    174      considered to have a value of zero (SVR4 ABI, p. 4-27).  */
    175   if (bfd_is_und_section (symbol->section)
    176       && (symbol->flags & BSF_WEAK) == 0
    177       && output_bfd == (bfd *) NULL)
    178     flag = bfd_reloc_undefined;
    179 
    180   /* Is the address of the relocation really within the section?  */
    181   if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
    182     return bfd_reloc_outofrange;
    183 
    184   /* Work out which section the relocation is targeted at and the
    185      initial relocation command value.  */
    186 
    187   /* Get symbol value.  (Common symbols are special.)  */
    188   if (bfd_is_com_section (symbol->section))
    189     relocation = 0;
    190   else
    191     relocation = symbol->value;
    192 
    193   reloc_target_output_section = symbol->section->output_section;
    194 
    195   /* Convert input-section-relative symbol value to absolute.  */
    196   if (output_bfd != NULL && ! howto->partial_inplace)
    197     output_base = 0;
    198   else
    199     output_base = reloc_target_output_section->vma;
    200 
    201   relocation += output_base + symbol->section->output_offset;
    202 
    203   /* Add in supplied addend.  */
    204   relocation += reloc_entry->addend;
    205 
    206   /* Here the variable relocation holds the final address of the
    207      symbol we are relocating against, plus any addend.  */
    208 
    209   if (howto->pc_relative)
    210     {
    211       /* This is a PC relative relocation.  We want to set RELOCATION
    212 	 to the distance between the address of the symbol and the
    213 	 location.  RELOCATION is already the address of the symbol.
    214 
    215 	 We start by subtracting the address of the section containing
    216 	 the location.
    217 
    218 	 If pcrel_offset is set, we must further subtract the position
    219 	 of the location within the section.  Some targets arrange for
    220 	 the addend to be the negative of the position of the location
    221 	 within the section; for example, i386-aout does this.  For
    222 	 i386-aout, pcrel_offset is FALSE.  Some other targets do not
    223 	 include the position of the location; for example, ELF.
    224 	 For those targets, pcrel_offset is TRUE.
    225 
    226 	 If we are producing relocatable output, then we must ensure
    227 	 that this reloc will be correctly computed when the final
    228 	 relocation is done.  If pcrel_offset is FALSE we want to wind
    229 	 up with the negative of the location within the section,
    230 	 which means we must adjust the existing addend by the change
    231 	 in the location within the section.  If pcrel_offset is TRUE
    232 	 we do not want to adjust the existing addend at all.
    233 
    234 	 FIXME: This seems logical to me, but for the case of
    235 	 producing relocatable output it is not what the code
    236 	 actually does.  I don't want to change it, because it seems
    237 	 far too likely that something will break.  */
    238       relocation -=
    239 	input_section->output_section->vma + input_section->output_offset;
    240 
    241       if (howto->pcrel_offset)
    242 	relocation -= reloc_entry->address;
    243     }
    244 
    245   if (output_bfd != (bfd *) NULL)
    246     {
    247       if (! howto->partial_inplace)
    248 	{
    249 	  /* This is a partial relocation, and we want to apply the relocation
    250 	     to the reloc entry rather than the raw data. Modify the reloc
    251 	     inplace to reflect what we now know.  */
    252 	  reloc_entry->addend = relocation;
    253 	  reloc_entry->address += input_section->output_offset;
    254 	  return flag;
    255 	}
    256       else
    257 	{
    258 	  /* This is a partial relocation, but inplace, so modify the
    259 	     reloc record a bit.
    260 
    261 	     If we've relocated with a symbol with a section, change
    262 	     into a ref to the section belonging to the symbol.  */
    263 
    264 	  reloc_entry->address += input_section->output_offset;
    265 
    266 	  /* WTF?? */
    267 	  if (abfd->xvec->flavour == bfd_target_coff_flavour)
    268 	    {
    269 	      /* For m68k-coff, the addend was being subtracted twice during
    270 		 relocation with -r.  Removing the line below this comment
    271 		 fixes that problem; see PR 2953.
    272 
    273 		 However, Ian wrote the following, regarding removing the line
    274 		 below, which explains why it is still enabled:  --djm
    275 
    276 		 If you put a patch like that into BFD you need to check all
    277 		 the COFF linkers.  I am fairly certain that patch will break
    278 		 coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
    279 		 where I worked around the problem in a different way.  There
    280 		 may very well be a reason that the code works as it does.
    281 
    282 		 Hmmm.  The first obvious point is that bfd_perform_relocation
    283 		 should not have any tests that depend upon the flavour.  It's
    284 		 seem like entirely the wrong place for such a thing.  The
    285 		 second obvious point is that the current code ignores the
    286 		 reloc addend when producing relocatable output for COFF.
    287 		 That's peculiar.  In fact, I really have no idea what the
    288 		 point of the line you want to remove is.
    289 
    290 		 A typical COFF reloc subtracts the old value of the symbol
    291 		 and adds in the new value to the location in the object file
    292 		 (if it's a pc relative reloc it adds the difference between
    293 		 the symbol value and the location).  When relocating we need
    294 		 to preserve that property.
    295 
    296 		 BFD handles this by setting the addend to the negative of the
    297 		 old value of the symbol.  Unfortunately it handles common
    298 		 symbols in a non-standard way (it doesn't subtract the old
    299 		 value) but that's a different story (we can't change it
    300 		 without losing backward compatibility with old object files)
    301 		 (coff-i386 does subtract the old value, to be compatible with
    302 		 existing coff-i386 targets, like SCO).
    303 
    304 		 So everything works fine when not producing relocatable
    305 		 output.  When we are producing relocatable output, logically
    306 		 we should do exactly what we do when not producing
    307 		 relocatable output.  Therefore, your patch is correct.  In
    308 		 fact, it should probably always just set reloc_entry->addend
    309 		 to 0 for all cases, since it is, in fact, going to add the
    310 		 value into the object file.  This won't hurt the COFF code,
    311 		 which doesn't use the addend; I'm not sure what it will do
    312 		 to other formats (the thing to check for would be whether
    313 		 any formats both use the addend and set partial_inplace).
    314 
    315 		 When I wanted to make coff-i386 produce relocatable output,
    316 		 I ran into the problem that you are running into: I wanted
    317 		 to remove that line.  Rather than risk it, I made the
    318 		 coff-i386 relocs use a special function; it's coff_i386_reloc
    319 		 in coff-i386.c.  The function specifically adds the addend
    320 		 field into the object file, knowing that bfd_perform_relocation
    321 		 is not going to.  If you remove that line, then coff-i386.c
    322 		 will wind up adding the addend field in twice.  It's trivial
    323 		 to fix; it just needs to be done.
    324 
    325 		 The problem with removing the line is just that it may break
    326 		 some working code.  With BFD it's hard to be sure of anything.
    327 		 The right way to deal with this is simply to build and test at
    328 		 least all the supported COFF targets.  It should be
    329 		 straightforward if time and disk space consuming.  For each
    330 		 target:
    331 		   1) build the linker
    332 		   2) generate some executable, and link it using -r (I would
    333 		      probably use paranoia.o and link against newlib/libc.a,
    334 		      which for all the supported targets would be available in
    335 		      /usr/cygnus/progressive/H-host/target/lib/libc.a).
    336 		   3) make the change to reloc.c
    337 		   4) rebuild the linker
    338 		   5) repeat step 2
    339 		   6) if the resulting object files are the same, you have at
    340 		      least made it no worse
    341 		   7) if they are different you have to figure out which
    342 		      version is right.  */
    343 	      relocation -= reloc_entry->addend;
    344 	      reloc_entry->addend = 0;
    345 	    }
    346 	  else
    347 	    {
    348 	      reloc_entry->addend = relocation;
    349 	    }
    350 	}
    351     }
    352   else
    353     {
    354       reloc_entry->addend = 0;
    355     }
    356 
    357   /* FIXME: This overflow checking is incomplete, because the value
    358      might have overflowed before we get here.  For a correct check we
    359      need to compute the value in a size larger than bitsize, but we
    360      can't reasonably do that for a reloc the same size as a host
    361      machine word.
    362      FIXME: We should also do overflow checking on the result after
    363      adding in the value contained in the object file.  */
    364   if (howto->complain_on_overflow != complain_overflow_dont)
    365     {
    366       bfd_vma check;
    367 
    368       /* Get the value that will be used for the relocation, but
    369 	 starting at bit position zero.  */
    370       if (howto->rightshift > howto->bitpos)
    371 	check = relocation >> (howto->rightshift - howto->bitpos);
    372       else
    373 	check = relocation << (howto->bitpos - howto->rightshift);
    374       switch (howto->complain_on_overflow)
    375 	{
    376 	case complain_overflow_signed:
    377 	  {
    378 	    /* Assumes two's complement.  */
    379 	    bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
    380 	    bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
    381 
    382 	    /* The above right shift is incorrect for a signed value.
    383 	       Fix it up by forcing on the upper bits.  */
    384 	    if (howto->rightshift > howto->bitpos
    385 		&& (bfd_signed_vma) relocation < 0)
    386 	      check |= ((bfd_vma) - 1
    387 			& ~((bfd_vma) - 1
    388 			    >> (howto->rightshift - howto->bitpos)));
    389 	    if ((bfd_signed_vma) check > reloc_signed_max
    390 		|| (bfd_signed_vma) check < reloc_signed_min)
    391 	      flag = bfd_reloc_overflow;
    392 	  }
    393 	  break;
    394 	case complain_overflow_unsigned:
    395 	  {
    396 	    /* Assumes two's complement.  This expression avoids
    397 	       overflow if howto->bitsize is the number of bits in
    398 	       bfd_vma.  */
    399 	    bfd_vma reloc_unsigned_max =
    400 	    (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
    401 
    402 	    if ((bfd_vma) check > reloc_unsigned_max)
    403 	      flag = bfd_reloc_overflow;
    404 	  }
    405 	  break;
    406 	case complain_overflow_bitfield:
    407 	  {
    408 	    /* Assumes two's complement.  This expression avoids
    409 	       overflow if howto->bitsize is the number of bits in
    410 	       bfd_vma.  */
    411 	    bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
    412 
    413 	    if (((bfd_vma) check & ~reloc_bits) != 0
    414 		&& (((bfd_vma) check & ~reloc_bits)
    415 		    != (-(bfd_vma) 1 & ~reloc_bits)))
    416 	      {
    417 		/* The above right shift is incorrect for a signed
    418 		   value.  See if turning on the upper bits fixes the
    419 		   overflow.  */
    420 		if (howto->rightshift > howto->bitpos
    421 		    && (bfd_signed_vma) relocation < 0)
    422 		  {
    423 		    check |= ((bfd_vma) - 1
    424 			      & ~((bfd_vma) - 1
    425 				  >> (howto->rightshift - howto->bitpos)));
    426 		    if (((bfd_vma) check & ~reloc_bits)
    427 			!= (-(bfd_vma) 1 & ~reloc_bits))
    428 		      flag = bfd_reloc_overflow;
    429 		  }
    430 		else
    431 		  flag = bfd_reloc_overflow;
    432 	      }
    433 	  }
    434 	  break;
    435 	default:
    436 	  abort ();
    437 	}
    438     }
    439 
    440   /* Either we are relocating all the way, or we don't want to apply
    441      the relocation to the reloc entry (probably because there isn't
    442      any room in the output format to describe addends to relocs).  */
    443 
    444   /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
    445      (OSF version 1.3, compiler version 3.11).  It miscompiles the
    446      following program:
    447 
    448      struct str
    449      {
    450        unsigned int i0;
    451      } s = { 0 };
    452 
    453      int
    454      main ()
    455      {
    456        unsigned long x;
    457 
    458        x = 0x100000000;
    459        x <<= (unsigned long) s.i0;
    460        if (x == 0)
    461 	 printf ("failed\n");
    462        else
    463 	 printf ("succeeded (%lx)\n", x);
    464      }
    465      */
    466 
    467   relocation >>= (bfd_vma) howto->rightshift;
    468 
    469   /* Shift everything up to where it's going to be used.  */
    470   relocation <<= (bfd_vma) howto->bitpos;
    471 
    472   /* Wait for the day when all have the mask in them.  */
    473 
    474   /* What we do:
    475      i instruction to be left alone
    476      o offset within instruction
    477      r relocation offset to apply
    478      S src mask
    479      D dst mask
    480      N ~dst mask
    481      A part 1
    482      B part 2
    483      R result
    484 
    485      Do this:
    486      i i i i i o o o o o	from bfd_get<size>
    487      and	   S S S S S	to get the size offset we want
    488      +	 r r r r r r r r r r  to get the final value to place
    489      and	   D D D D D  to chop to right size
    490      -----------------------
    491      A A A A A
    492      And this:
    493      ...   i i i i i o o o o o	from bfd_get<size>
    494      and   N N N N N		get instruction
    495      -----------------------
    496      ...   B B B B B
    497 
    498      And then:
    499      B B B B B
    500      or		     A A A A A
    501      -----------------------
    502      R R R R R R R R R R	put into bfd_put<size>.  */
    503 
    504   if (howto->negate)
    505     relocation = -relocation;
    506 
    507 #define DOIT(x) \
    508   x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) +  relocation) & howto->dst_mask))
    509 
    510   location = (bfd_byte *) data + addr;
    511   switch (bfd_get_reloc_size (howto))
    512     {
    513     case 0:
    514       break;
    515 
    516     case 1:
    517       {
    518 	bfd_vma x = get_data (location, 1);
    519 	DOIT (x);
    520 	put_data ((bfd_vma) x, location, 1);
    521       }
    522       break;
    523 
    524     case 2:
    525       if (relocation)
    526 	{
    527 	  bfd_vma x = get_data (location, 2);
    528 	  DOIT (x);
    529 	  put_data ((bfd_vma) x, location, 2);
    530 	}
    531       break;
    532     case 4:
    533       if (relocation)
    534 	{
    535 	  bfd_vma x = get_data (location, 4);
    536 	  DOIT (x);
    537 	  put_data ((bfd_vma) x, location, 4);
    538 	}
    539       break;
    540 
    541     case 8:
    542 #ifdef BFD64
    543       if (relocation)
    544 	{
    545 	  bfd_vma x = get_data (location, 8);
    546 	  DOIT (x);
    547 	  put_data (x, location, 8);
    548 	}
    549 #else
    550       abort ();
    551 #endif
    552       break;
    553     default:
    554       return bfd_reloc_other;
    555     }
    556   if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
    557     return bfd_reloc_overflow;
    558 
    559   return flag;
    560 }
    561 
    562 /* Relocate a given location using a given value and howto.  */
    563 
    564 bfd_reloc_status_type
    565 _bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
    566 			      bfd *input_bfd ATTRIBUTE_UNUSED,
    567 			      bfd_vma relocation,
    568 			      bfd_byte *location,
    569 			      bfd_vma (*get_data) (bfd_byte *, int),
    570 			      void (*put_data) (bfd_vma, bfd_byte *, int))
    571 {
    572   int size;
    573   bfd_vma x;
    574   bool overflow;
    575 
    576   if (howto->negate)
    577     relocation = -relocation;
    578 
    579   /* Get the value we are going to relocate.  */
    580   size = bfd_get_reloc_size (howto);
    581   switch (size)
    582     {
    583     default:
    584       abort ();
    585     case 0:
    586       return bfd_reloc_ok;
    587     case 1:
    588     case 2:
    589     case 4:
    590 #ifdef BFD64
    591     case 8:
    592 #endif
    593       x = get_data (location, size);
    594       break;
    595     }
    596 
    597   /* Check for overflow.  FIXME: We may drop bits during the addition
    598      which we don't check for.  We must either check at every single
    599      operation, which would be tedious, or we must do the computations
    600      in a type larger than bfd_vma, which would be inefficient.  */
    601   overflow = false;
    602   if (howto->complain_on_overflow != complain_overflow_dont)
    603     {
    604       bfd_vma check;
    605       bfd_signed_vma signed_check;
    606       bfd_vma add;
    607       bfd_signed_vma signed_add;
    608 
    609       if (howto->rightshift == 0)
    610 	{
    611 	  check = relocation;
    612 	  signed_check = (bfd_signed_vma) relocation;
    613 	}
    614       else
    615 	{
    616 	  /* Drop unwanted bits from the value we are relocating to.  */
    617 	  check = relocation >> howto->rightshift;
    618 
    619 	  /* If this is a signed value, the rightshift just dropped
    620 	     leading 1 bits (assuming twos complement).  */
    621 	  if ((bfd_signed_vma) relocation >= 0)
    622 	    signed_check = check;
    623 	  else
    624 	    signed_check = (check
    625 			    | ((bfd_vma) - 1
    626 			       & ~((bfd_vma) - 1 >> howto->rightshift)));
    627 	}
    628 
    629       /* Get the value from the object file.  */
    630       add = x & howto->src_mask;
    631 
    632       /* Get the value from the object file with an appropriate sign.
    633 	 The expression involving howto->src_mask isolates the upper
    634 	 bit of src_mask.  If that bit is set in the value we are
    635 	 adding, it is negative, and we subtract out that number times
    636 	 two.  If src_mask includes the highest possible bit, then we
    637 	 can not get the upper bit, but that does not matter since
    638 	 signed_add needs no adjustment to become negative in that
    639 	 case.  */
    640       signed_add = add;
    641       if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
    642 	signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
    643 
    644       /* Add the value from the object file, shifted so that it is a
    645 	 straight number.  */
    646       if (howto->bitpos == 0)
    647 	{
    648 	  check += add;
    649 	  signed_check += signed_add;
    650 	}
    651       else
    652 	{
    653 	  check += add >> howto->bitpos;
    654 
    655 	  /* For the signed case we use ADD, rather than SIGNED_ADD,
    656 	     to avoid warnings from SVR4 cc.  This is OK since we
    657 	     explicitly handle the sign bits.  */
    658 	  if (signed_add >= 0)
    659 	    signed_check += add >> howto->bitpos;
    660 	  else
    661 	    signed_check += ((add >> howto->bitpos)
    662 			     | ((bfd_vma) - 1
    663 				& ~((bfd_vma) - 1 >> howto->bitpos)));
    664 	}
    665 
    666       switch (howto->complain_on_overflow)
    667 	{
    668 	case complain_overflow_signed:
    669 	  {
    670 	    /* Assumes two's complement.  */
    671 	    bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
    672 	    bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
    673 
    674 	    if (signed_check > reloc_signed_max
    675 		|| signed_check < reloc_signed_min)
    676 	      overflow = true;
    677 	  }
    678 	  break;
    679 	case complain_overflow_unsigned:
    680 	  {
    681 	    /* Assumes two's complement.  This expression avoids
    682 	       overflow if howto->bitsize is the number of bits in
    683 	       bfd_vma.  */
    684 	    bfd_vma reloc_unsigned_max =
    685 	    (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
    686 
    687 	    if (check > reloc_unsigned_max)
    688 	      overflow = true;
    689 	  }
    690 	  break;
    691 	case complain_overflow_bitfield:
    692 	  {
    693 	    /* Assumes two's complement.  This expression avoids
    694 	       overflow if howto->bitsize is the number of bits in
    695 	       bfd_vma.  */
    696 	    bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
    697 
    698 	    if ((check & ~reloc_bits) != 0
    699 		&& (((bfd_vma) signed_check & ~reloc_bits)
    700 		    != (-(bfd_vma) 1 & ~reloc_bits)))
    701 	      overflow = true;
    702 	  }
    703 	  break;
    704 	default:
    705 	  abort ();
    706 	}
    707     }
    708 
    709   /* Put RELOCATION in the right bits.  */
    710   relocation >>= (bfd_vma) howto->rightshift;
    711   relocation <<= (bfd_vma) howto->bitpos;
    712 
    713   /* Add RELOCATION to the right bits of X.  */
    714   x = ((x & ~howto->dst_mask)
    715        | (((x & howto->src_mask) + relocation) & howto->dst_mask));
    716 
    717   /* Put the relocated value back in the object file.  */
    718   switch (size)
    719     {
    720     default:
    721     case 0:
    722       abort ();
    723     case 1:
    724     case 2:
    725     case 4:
    726 #ifdef BFD64
    727     case 8:
    728 #endif
    729       put_data (x, location, size);
    730       break;
    731     }
    732 
    733   return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
    734 }
    735 
    736 bfd_reloc_status_type
    737 _bfd_ns32k_reloc_disp (bfd *abfd,
    738 		       arelent *reloc_entry,
    739 		       struct bfd_symbol *symbol,
    740 		       void * data,
    741 		       asection *input_section,
    742 		       bfd *output_bfd,
    743 		       char **error_message)
    744 {
    745   return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
    746 			 output_bfd, error_message,
    747 			 _bfd_ns32k_get_displacement,
    748 			 _bfd_ns32k_put_displacement);
    749 }
    750 
    751 bfd_reloc_status_type
    752 _bfd_ns32k_reloc_imm (bfd *abfd,
    753 		      arelent *reloc_entry,
    754 		      struct bfd_symbol *symbol,
    755 		      void * data,
    756 		      asection *input_section,
    757 		      bfd *output_bfd,
    758 		      char **error_message)
    759 {
    760   return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
    761 			 output_bfd, error_message, _bfd_ns32k_get_immediate,
    762 			 _bfd_ns32k_put_immediate);
    763 }
    764 
    765 bfd_reloc_status_type
    766 _bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
    767 				bfd *input_bfd,
    768 				asection *input_section,
    769 				bfd_byte *contents,
    770 				bfd_vma address,
    771 				bfd_vma value,
    772 				bfd_vma addend)
    773 {
    774   bfd_vma relocation;
    775 
    776   /* Sanity check the address.  */
    777   if (address > bfd_get_section_limit (input_bfd, input_section))
    778     return bfd_reloc_outofrange;
    779 
    780   /* This function assumes that we are dealing with a basic relocation
    781      against a symbol.  We want to compute the value of the symbol to
    782      relocate to.  This is just VALUE, the value of the symbol, plus
    783      ADDEND, any addend associated with the reloc.  */
    784   relocation = value + addend;
    785 
    786   /* If the relocation is PC relative, we want to set RELOCATION to
    787      the distance between the symbol (currently in RELOCATION) and the
    788      location we are relocating.  If pcrel_offset is FALSE we do not
    789      need to subtract out the offset of the location within the
    790      section (which is just ADDRESS).  */
    791   if (howto->pc_relative)
    792     {
    793       relocation -= (input_section->output_section->vma
    794 		     + input_section->output_offset);
    795       if (howto->pcrel_offset)
    796 	relocation -= address;
    797     }
    798 
    799   return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
    800 				       contents + address);
    801 }
    802