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syms.c revision 1.1.1.3
      1 /* Generic symbol-table support for the BFD library.
      2    Copyright 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
      3    2000, 2001, 2002, 2003, 2004, 2005, 2007, 2008, 2009
      4    Free Software Foundation, Inc.
      5    Written by Cygnus Support.
      6 
      7    This file is part of BFD, the Binary File Descriptor library.
      8 
      9    This program is free software; you can redistribute it and/or modify
     10    it under the terms of the GNU General Public License as published by
     11    the Free Software Foundation; either version 3 of the License, or
     12    (at your option) any later version.
     13 
     14    This program is distributed in the hope that it will be useful,
     15    but WITHOUT ANY WARRANTY; without even the implied warranty of
     16    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17    GNU General Public License for more details.
     18 
     19    You should have received a copy of the GNU General Public License
     20    along with this program; if not, write to the Free Software
     21    Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
     22    MA 02110-1301, USA.  */
     23 
     24 /*
     25 SECTION
     26 	Symbols
     27 
     28 	BFD tries to maintain as much symbol information as it can when
     29 	it moves information from file to file. BFD passes information
     30 	to applications though the <<asymbol>> structure. When the
     31 	application requests the symbol table, BFD reads the table in
     32 	the native form and translates parts of it into the internal
     33 	format. To maintain more than the information passed to
     34 	applications, some targets keep some information ``behind the
     35 	scenes'' in a structure only the particular back end knows
     36 	about. For example, the coff back end keeps the original
     37 	symbol table structure as well as the canonical structure when
     38 	a BFD is read in. On output, the coff back end can reconstruct
     39 	the output symbol table so that no information is lost, even
     40 	information unique to coff which BFD doesn't know or
     41 	understand. If a coff symbol table were read, but were written
     42 	through an a.out back end, all the coff specific information
     43 	would be lost. The symbol table of a BFD
     44 	is not necessarily read in until a canonicalize request is
     45 	made. Then the BFD back end fills in a table provided by the
     46 	application with pointers to the canonical information.  To
     47 	output symbols, the application provides BFD with a table of
     48 	pointers to pointers to <<asymbol>>s. This allows applications
     49 	like the linker to output a symbol as it was read, since the ``behind
     50 	the scenes'' information will be still available.
     51 @menu
     52 @* Reading Symbols::
     53 @* Writing Symbols::
     54 @* Mini Symbols::
     55 @* typedef asymbol::
     56 @* symbol handling functions::
     57 @end menu
     58 
     59 INODE
     60 Reading Symbols, Writing Symbols, Symbols, Symbols
     61 SUBSECTION
     62 	Reading symbols
     63 
     64 	There are two stages to reading a symbol table from a BFD:
     65 	allocating storage, and the actual reading process. This is an
     66 	excerpt from an application which reads the symbol table:
     67 
     68 |	  long storage_needed;
     69 |	  asymbol **symbol_table;
     70 |	  long number_of_symbols;
     71 |	  long i;
     72 |
     73 |	  storage_needed = bfd_get_symtab_upper_bound (abfd);
     74 |
     75 |         if (storage_needed < 0)
     76 |           FAIL
     77 |
     78 |	  if (storage_needed == 0)
     79 |	    return;
     80 |
     81 |	  symbol_table = xmalloc (storage_needed);
     82 |	    ...
     83 |	  number_of_symbols =
     84 |	     bfd_canonicalize_symtab (abfd, symbol_table);
     85 |
     86 |         if (number_of_symbols < 0)
     87 |           FAIL
     88 |
     89 |	  for (i = 0; i < number_of_symbols; i++)
     90 |	    process_symbol (symbol_table[i]);
     91 
     92 	All storage for the symbols themselves is in an objalloc
     93 	connected to the BFD; it is freed when the BFD is closed.
     94 
     95 INODE
     96 Writing Symbols, Mini Symbols, Reading Symbols, Symbols
     97 SUBSECTION
     98 	Writing symbols
     99 
    100 	Writing of a symbol table is automatic when a BFD open for
    101 	writing is closed. The application attaches a vector of
    102 	pointers to pointers to symbols to the BFD being written, and
    103 	fills in the symbol count. The close and cleanup code reads
    104 	through the table provided and performs all the necessary
    105 	operations. The BFD output code must always be provided with an
    106 	``owned'' symbol: one which has come from another BFD, or one
    107 	which has been created using <<bfd_make_empty_symbol>>.  Here is an
    108 	example showing the creation of a symbol table with only one element:
    109 
    110 |	#include "bfd.h"
    111 |	int main (void)
    112 |	{
    113 |	  bfd *abfd;
    114 |	  asymbol *ptrs[2];
    115 |	  asymbol *new;
    116 |
    117 |	  abfd = bfd_openw ("foo","a.out-sunos-big");
    118 |	  bfd_set_format (abfd, bfd_object);
    119 |	  new = bfd_make_empty_symbol (abfd);
    120 |	  new->name = "dummy_symbol";
    121 |	  new->section = bfd_make_section_old_way (abfd, ".text");
    122 |	  new->flags = BSF_GLOBAL;
    123 |	  new->value = 0x12345;
    124 |
    125 |	  ptrs[0] = new;
    126 |	  ptrs[1] = 0;
    127 |
    128 |	  bfd_set_symtab (abfd, ptrs, 1);
    129 |	  bfd_close (abfd);
    130 |	  return 0;
    131 |	}
    132 |
    133 |	./makesym
    134 |	nm foo
    135 |	00012345 A dummy_symbol
    136 
    137 	Many formats cannot represent arbitrary symbol information; for
    138  	instance, the <<a.out>> object format does not allow an
    139 	arbitrary number of sections. A symbol pointing to a section
    140 	which is not one  of <<.text>>, <<.data>> or <<.bss>> cannot
    141 	be described.
    142 
    143 INODE
    144 Mini Symbols, typedef asymbol, Writing Symbols, Symbols
    145 SUBSECTION
    146 	Mini Symbols
    147 
    148 	Mini symbols provide read-only access to the symbol table.
    149 	They use less memory space, but require more time to access.
    150 	They can be useful for tools like nm or objdump, which may
    151 	have to handle symbol tables of extremely large executables.
    152 
    153 	The <<bfd_read_minisymbols>> function will read the symbols
    154 	into memory in an internal form.  It will return a <<void *>>
    155 	pointer to a block of memory, a symbol count, and the size of
    156 	each symbol.  The pointer is allocated using <<malloc>>, and
    157 	should be freed by the caller when it is no longer needed.
    158 
    159 	The function <<bfd_minisymbol_to_symbol>> will take a pointer
    160 	to a minisymbol, and a pointer to a structure returned by
    161 	<<bfd_make_empty_symbol>>, and return a <<asymbol>> structure.
    162 	The return value may or may not be the same as the value from
    163 	<<bfd_make_empty_symbol>> which was passed in.
    164 
    165 */
    166 
    167 /*
    168 DOCDD
    169 INODE
    170 typedef asymbol, symbol handling functions, Mini Symbols, Symbols
    171 
    172 */
    173 /*
    174 SUBSECTION
    175 	typedef asymbol
    176 
    177 	An <<asymbol>> has the form:
    178 
    179 */
    180 
    181 /*
    182 CODE_FRAGMENT
    183 
    184 .
    185 .typedef struct bfd_symbol
    186 .{
    187 .  {* A pointer to the BFD which owns the symbol. This information
    188 .     is necessary so that a back end can work out what additional
    189 .     information (invisible to the application writer) is carried
    190 .     with the symbol.
    191 .
    192 .     This field is *almost* redundant, since you can use section->owner
    193 .     instead, except that some symbols point to the global sections
    194 .     bfd_{abs,com,und}_section.  This could be fixed by making
    195 .     these globals be per-bfd (or per-target-flavor).  FIXME.  *}
    196 .  struct bfd *the_bfd; {* Use bfd_asymbol_bfd(sym) to access this field.  *}
    197 .
    198 .  {* The text of the symbol. The name is left alone, and not copied; the
    199 .     application may not alter it.  *}
    200 .  const char *name;
    201 .
    202 .  {* The value of the symbol.  This really should be a union of a
    203 .     numeric value with a pointer, since some flags indicate that
    204 .     a pointer to another symbol is stored here.  *}
    205 .  symvalue value;
    206 .
    207 .  {* Attributes of a symbol.  *}
    208 .#define BSF_NO_FLAGS    	0x00
    209 .
    210 .  {* The symbol has local scope; <<static>> in <<C>>. The value
    211 .     is the offset into the section of the data.  *}
    212 .#define BSF_LOCAL		(1 << 0)
    213 .
    214 .  {* The symbol has global scope; initialized data in <<C>>. The
    215 .     value is the offset into the section of the data.  *}
    216 .#define BSF_GLOBAL		(1 << 1)
    217 .
    218 .  {* The symbol has global scope and is exported. The value is
    219 .     the offset into the section of the data.  *}
    220 .#define BSF_EXPORT	BSF_GLOBAL {* No real difference.  *}
    221 .
    222 .  {* A normal C symbol would be one of:
    223 .     <<BSF_LOCAL>>, <<BSF_COMMON>>,  <<BSF_UNDEFINED>> or
    224 .     <<BSF_GLOBAL>>.  *}
    225 .
    226 .  {* The symbol is a debugging record. The value has an arbitrary
    227 .     meaning, unless BSF_DEBUGGING_RELOC is also set.  *}
    228 .#define BSF_DEBUGGING		(1 << 2)
    229 .
    230 .  {* The symbol denotes a function entry point.  Used in ELF,
    231 .     perhaps others someday.  *}
    232 .#define BSF_FUNCTION		(1 << 3)
    233 .
    234 .  {* Used by the linker.  *}
    235 .#define BSF_KEEP		(1 << 5)
    236 .#define BSF_KEEP_G		(1 << 6)
    237 .
    238 .  {* A weak global symbol, overridable without warnings by
    239 .     a regular global symbol of the same name.  *}
    240 .#define BSF_WEAK		(1 << 7)
    241 .
    242 .  {* This symbol was created to point to a section, e.g. ELF's
    243 .     STT_SECTION symbols.  *}
    244 .#define BSF_SECTION_SYM	(1 << 8)
    245 .
    246 .  {* The symbol used to be a common symbol, but now it is
    247 .     allocated.  *}
    248 .#define BSF_OLD_COMMON		(1 << 9)
    249 .
    250 .  {* In some files the type of a symbol sometimes alters its
    251 .     location in an output file - ie in coff a <<ISFCN>> symbol
    252 .     which is also <<C_EXT>> symbol appears where it was
    253 .     declared and not at the end of a section.  This bit is set
    254 .     by the target BFD part to convey this information.  *}
    255 .#define BSF_NOT_AT_END		(1 << 10)
    256 .
    257 .  {* Signal that the symbol is the label of constructor section.  *}
    258 .#define BSF_CONSTRUCTOR	(1 << 11)
    259 .
    260 .  {* Signal that the symbol is a warning symbol.  The name is a
    261 .     warning.  The name of the next symbol is the one to warn about;
    262 .     if a reference is made to a symbol with the same name as the next
    263 .     symbol, a warning is issued by the linker.  *}
    264 .#define BSF_WARNING		(1 << 12)
    265 .
    266 .  {* Signal that the symbol is indirect.  This symbol is an indirect
    267 .     pointer to the symbol with the same name as the next symbol.  *}
    268 .#define BSF_INDIRECT		(1 << 13)
    269 .
    270 .  {* BSF_FILE marks symbols that contain a file name.  This is used
    271 .     for ELF STT_FILE symbols.  *}
    272 .#define BSF_FILE		(1 << 14)
    273 .
    274 .  {* Symbol is from dynamic linking information.  *}
    275 .#define BSF_DYNAMIC		(1 << 15)
    276 .
    277 .  {* The symbol denotes a data object.  Used in ELF, and perhaps
    278 .     others someday.  *}
    279 .#define BSF_OBJECT		(1 << 16)
    280 .
    281 .  {* This symbol is a debugging symbol.  The value is the offset
    282 .     into the section of the data.  BSF_DEBUGGING should be set
    283 .     as well.  *}
    284 .#define BSF_DEBUGGING_RELOC	(1 << 17)
    285 .
    286 .  {* This symbol is thread local.  Used in ELF.  *}
    287 .#define BSF_THREAD_LOCAL	(1 << 18)
    288 .
    289 .  {* This symbol represents a complex relocation expression,
    290 .     with the expression tree serialized in the symbol name.  *}
    291 .#define BSF_RELC		(1 << 19)
    292 .
    293 .  {* This symbol represents a signed complex relocation expression,
    294 .     with the expression tree serialized in the symbol name.  *}
    295 .#define BSF_SRELC		(1 << 20)
    296 .
    297 .  {* This symbol was created by bfd_get_synthetic_symtab.  *}
    298 .#define BSF_SYNTHETIC		(1 << 21)
    299 .
    300 .  {* This symbol is an indirect code object.  Unrelated to BSF_INDIRECT.
    301 .     The dynamic linker will compute the value of this symbol by
    302 .     calling the function that it points to.  BSF_FUNCTION must
    303 .     also be also set.  *}
    304 .#define BSF_GNU_INDIRECT_FUNCTION (1 << 22)
    305 .  {* This symbol is a globally unique data object.  The dynamic linker
    306 .     will make sure that in the entire process there is just one symbol
    307 .     with this name and type in use.  BSF_OBJECT must also be set.  *}
    308 .#define BSF_GNU_UNIQUE		(1 << 23)
    309 .
    310 .  flagword flags;
    311 .
    312 .  {* A pointer to the section to which this symbol is
    313 .     relative.  This will always be non NULL, there are special
    314 .     sections for undefined and absolute symbols.  *}
    315 .  struct bfd_section *section;
    316 .
    317 .  {* Back end special data.  *}
    318 .  union
    319 .    {
    320 .      void *p;
    321 .      bfd_vma i;
    322 .    }
    323 .  udata;
    324 .}
    325 .asymbol;
    326 .
    327 */
    328 
    329 #include "sysdep.h"
    330 #include "bfd.h"
    331 #include "libbfd.h"
    332 #include "safe-ctype.h"
    333 #include "bfdlink.h"
    334 #include "aout/stab_gnu.h"
    335 
    336 /*
    337 DOCDD
    338 INODE
    339 symbol handling functions,  , typedef asymbol, Symbols
    340 SUBSECTION
    341 	Symbol handling functions
    342 */
    343 
    344 /*
    345 FUNCTION
    346 	bfd_get_symtab_upper_bound
    347 
    348 DESCRIPTION
    349 	Return the number of bytes required to store a vector of pointers
    350 	to <<asymbols>> for all the symbols in the BFD @var{abfd},
    351 	including a terminal NULL pointer. If there are no symbols in
    352 	the BFD, then return 0.  If an error occurs, return -1.
    353 
    354 .#define bfd_get_symtab_upper_bound(abfd) \
    355 .     BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
    356 .
    357 */
    358 
    359 /*
    360 FUNCTION
    361 	bfd_is_local_label
    362 
    363 SYNOPSIS
    364         bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
    365 
    366 DESCRIPTION
    367 	Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
    368 	a compiler generated local label, else return FALSE.
    369 */
    370 
    371 bfd_boolean
    372 bfd_is_local_label (bfd *abfd, asymbol *sym)
    373 {
    374   /* The BSF_SECTION_SYM check is needed for IA-64, where every label that
    375      starts with '.' is local.  This would accidentally catch section names
    376      if we didn't reject them here.  */
    377   if ((sym->flags & (BSF_GLOBAL | BSF_WEAK | BSF_FILE | BSF_SECTION_SYM)) != 0)
    378     return FALSE;
    379   if (sym->name == NULL)
    380     return FALSE;
    381   return bfd_is_local_label_name (abfd, sym->name);
    382 }
    383 
    384 /*
    385 FUNCTION
    386 	bfd_is_local_label_name
    387 
    388 SYNOPSIS
    389         bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
    390 
    391 DESCRIPTION
    392 	Return TRUE if a symbol with the name @var{name} in the BFD
    393 	@var{abfd} is a compiler generated local label, else return
    394 	FALSE.  This just checks whether the name has the form of a
    395 	local label.
    396 
    397 .#define bfd_is_local_label_name(abfd, name) \
    398 .  BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
    399 .
    400 */
    401 
    402 /*
    403 FUNCTION
    404 	bfd_is_target_special_symbol
    405 
    406 SYNOPSIS
    407         bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);
    408 
    409 DESCRIPTION
    410 	Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something
    411 	special to the particular target represented by the BFD.  Such symbols
    412 	should normally not be mentioned to the user.
    413 
    414 .#define bfd_is_target_special_symbol(abfd, sym) \
    415 .  BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
    416 .
    417 */
    418 
    419 /*
    420 FUNCTION
    421 	bfd_canonicalize_symtab
    422 
    423 DESCRIPTION
    424 	Read the symbols from the BFD @var{abfd}, and fills in
    425 	the vector @var{location} with pointers to the symbols and
    426 	a trailing NULL.
    427 	Return the actual number of symbol pointers, not
    428 	including the NULL.
    429 
    430 .#define bfd_canonicalize_symtab(abfd, location) \
    431 .  BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
    432 .
    433 */
    434 
    435 /*
    436 FUNCTION
    437 	bfd_set_symtab
    438 
    439 SYNOPSIS
    440 	bfd_boolean bfd_set_symtab
    441 	  (bfd *abfd, asymbol **location, unsigned int count);
    442 
    443 DESCRIPTION
    444 	Arrange that when the output BFD @var{abfd} is closed,
    445 	the table @var{location} of @var{count} pointers to symbols
    446 	will be written.
    447 */
    448 
    449 bfd_boolean
    450 bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int symcount)
    451 {
    452   if (abfd->format != bfd_object || bfd_read_p (abfd))
    453     {
    454       bfd_set_error (bfd_error_invalid_operation);
    455       return FALSE;
    456     }
    457 
    458   bfd_get_outsymbols (abfd) = location;
    459   bfd_get_symcount (abfd) = symcount;
    460   return TRUE;
    461 }
    462 
    463 /*
    464 FUNCTION
    465 	bfd_print_symbol_vandf
    466 
    467 SYNOPSIS
    468 	void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
    469 
    470 DESCRIPTION
    471 	Print the value and flags of the @var{symbol} supplied to the
    472 	stream @var{file}.
    473 */
    474 void
    475 bfd_print_symbol_vandf (bfd *abfd, void *arg, asymbol *symbol)
    476 {
    477   FILE *file = (FILE *) arg;
    478 
    479   flagword type = symbol->flags;
    480 
    481   if (symbol->section != NULL)
    482     bfd_fprintf_vma (abfd, file, symbol->value + symbol->section->vma);
    483   else
    484     bfd_fprintf_vma (abfd, file, symbol->value);
    485 
    486   /* This presumes that a symbol can not be both BSF_DEBUGGING and
    487      BSF_DYNAMIC, nor more than one of BSF_FUNCTION, BSF_FILE, and
    488      BSF_OBJECT.  */
    489   fprintf (file, " %c%c%c%c%c%c%c",
    490 	   ((type & BSF_LOCAL)
    491 	    ? (type & BSF_GLOBAL) ? '!' : 'l'
    492 	    : (type & BSF_GLOBAL) ? 'g'
    493 	    : (type & BSF_GNU_UNIQUE) ? 'u' : ' '),
    494 	   (type & BSF_WEAK) ? 'w' : ' ',
    495 	   (type & BSF_CONSTRUCTOR) ? 'C' : ' ',
    496 	   (type & BSF_WARNING) ? 'W' : ' ',
    497 	   (type & BSF_INDIRECT) ? 'I' : (type & BSF_GNU_INDIRECT_FUNCTION) ? 'i' : ' ',
    498 	   (type & BSF_DEBUGGING) ? 'd' : (type & BSF_DYNAMIC) ? 'D' : ' ',
    499 	   ((type & BSF_FUNCTION)
    500 	    ? 'F'
    501 	    : ((type & BSF_FILE)
    502 	       ? 'f'
    503 	       : ((type & BSF_OBJECT) ? 'O' : ' '))));
    504 }
    505 
    506 /*
    507 FUNCTION
    508 	bfd_make_empty_symbol
    509 
    510 DESCRIPTION
    511 	Create a new <<asymbol>> structure for the BFD @var{abfd}
    512 	and return a pointer to it.
    513 
    514 	This routine is necessary because each back end has private
    515 	information surrounding the <<asymbol>>. Building your own
    516 	<<asymbol>> and pointing to it will not create the private
    517 	information, and will cause problems later on.
    518 
    519 .#define bfd_make_empty_symbol(abfd) \
    520 .  BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
    521 .
    522 */
    523 
    524 /*
    525 FUNCTION
    526 	_bfd_generic_make_empty_symbol
    527 
    528 SYNOPSIS
    529 	asymbol *_bfd_generic_make_empty_symbol (bfd *);
    530 
    531 DESCRIPTION
    532 	Create a new <<asymbol>> structure for the BFD @var{abfd}
    533 	and return a pointer to it.  Used by core file routines,
    534 	binary back-end and anywhere else where no private info
    535 	is needed.
    536 */
    537 
    538 asymbol *
    539 _bfd_generic_make_empty_symbol (bfd *abfd)
    540 {
    541   bfd_size_type amt = sizeof (asymbol);
    542   asymbol *new_symbol = (asymbol *) bfd_zalloc (abfd, amt);
    543   if (new_symbol)
    544     new_symbol->the_bfd = abfd;
    545   return new_symbol;
    546 }
    547 
    548 /*
    549 FUNCTION
    550 	bfd_make_debug_symbol
    551 
    552 DESCRIPTION
    553 	Create a new <<asymbol>> structure for the BFD @var{abfd},
    554 	to be used as a debugging symbol.  Further details of its use have
    555 	yet to be worked out.
    556 
    557 .#define bfd_make_debug_symbol(abfd,ptr,size) \
    558 .  BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
    559 .
    560 */
    561 
    562 struct section_to_type
    563 {
    564   const char *section;
    565   char type;
    566 };
    567 
    568 /* Map section names to POSIX/BSD single-character symbol types.
    569    This table is probably incomplete.  It is sorted for convenience of
    570    adding entries.  Since it is so short, a linear search is used.  */
    571 static const struct section_to_type stt[] =
    572 {
    573   {".bss", 'b'},
    574   {"code", 't'},		/* MRI .text */
    575   {".data", 'd'},
    576   {"*DEBUG*", 'N'},
    577   {".debug", 'N'},              /* MSVC's .debug (non-standard debug syms) */
    578   {".drectve", 'i'},            /* MSVC's .drective section */
    579   {".edata", 'e'},              /* MSVC's .edata (export) section */
    580   {".fini", 't'},		/* ELF fini section */
    581   {".idata", 'i'},              /* MSVC's .idata (import) section */
    582   {".init", 't'},		/* ELF init section */
    583   {".pdata", 'p'},              /* MSVC's .pdata (stack unwind) section */
    584   {".rdata", 'r'},		/* Read only data.  */
    585   {".rodata", 'r'},		/* Read only data.  */
    586   {".sbss", 's'},		/* Small BSS (uninitialized data).  */
    587   {".scommon", 'c'},		/* Small common.  */
    588   {".sdata", 'g'},		/* Small initialized data.  */
    589   {".text", 't'},
    590   {"vars", 'd'},		/* MRI .data */
    591   {"zerovars", 'b'},		/* MRI .bss */
    592   {0, 0}
    593 };
    594 
    595 /* Return the single-character symbol type corresponding to
    596    section S, or '?' for an unknown COFF section.
    597 
    598    Check for any leading string which matches, so .text5 returns
    599    't' as well as .text */
    600 
    601 static char
    602 coff_section_type (const char *s)
    603 {
    604   const struct section_to_type *t;
    605 
    606   for (t = &stt[0]; t->section; t++)
    607     if (!strncmp (s, t->section, strlen (t->section)))
    608       return t->type;
    609 
    610   return '?';
    611 }
    612 
    613 /* Return the single-character symbol type corresponding to section
    614    SECTION, or '?' for an unknown section.  This uses section flags to
    615    identify sections.
    616 
    617    FIXME These types are unhandled: c, i, e, p.  If we handled these also,
    618    we could perhaps obsolete coff_section_type.  */
    619 
    620 static char
    621 decode_section_type (const struct bfd_section *section)
    622 {
    623   if (section->flags & SEC_CODE)
    624     return 't';
    625   if (section->flags & SEC_DATA)
    626     {
    627       if (section->flags & SEC_READONLY)
    628 	return 'r';
    629       else if (section->flags & SEC_SMALL_DATA)
    630 	return 'g';
    631       else
    632 	return 'd';
    633     }
    634   if ((section->flags & SEC_HAS_CONTENTS) == 0)
    635     {
    636       if (section->flags & SEC_SMALL_DATA)
    637 	return 's';
    638       else
    639 	return 'b';
    640     }
    641   if (section->flags & SEC_DEBUGGING)
    642     return 'N';
    643   if ((section->flags & SEC_HAS_CONTENTS) && (section->flags & SEC_READONLY))
    644     return 'n';
    645 
    646   return '?';
    647 }
    648 
    649 /*
    650 FUNCTION
    651 	bfd_decode_symclass
    652 
    653 DESCRIPTION
    654 	Return a character corresponding to the symbol
    655 	class of @var{symbol}, or '?' for an unknown class.
    656 
    657 SYNOPSIS
    658 	int bfd_decode_symclass (asymbol *symbol);
    659 */
    660 int
    661 bfd_decode_symclass (asymbol *symbol)
    662 {
    663   char c;
    664 
    665   if (symbol->section && bfd_is_com_section (symbol->section))
    666     return 'C';
    667   if (bfd_is_und_section (symbol->section))
    668     {
    669       if (symbol->flags & BSF_WEAK)
    670 	{
    671 	  /* If weak, determine if it's specifically an object
    672 	     or non-object weak.  */
    673 	  if (symbol->flags & BSF_OBJECT)
    674 	    return 'v';
    675 	  else
    676 	    return 'w';
    677 	}
    678       else
    679 	return 'U';
    680     }
    681   if (bfd_is_ind_section (symbol->section))
    682     return 'I';
    683   if (symbol->flags & BSF_GNU_INDIRECT_FUNCTION)
    684     return 'i';
    685   if (symbol->flags & BSF_WEAK)
    686     {
    687       /* If weak, determine if it's specifically an object
    688 	 or non-object weak.  */
    689       if (symbol->flags & BSF_OBJECT)
    690 	return 'V';
    691       else
    692 	return 'W';
    693     }
    694   if (symbol->flags & BSF_GNU_UNIQUE)
    695     return 'u';
    696   if (!(symbol->flags & (BSF_GLOBAL | BSF_LOCAL)))
    697     return '?';
    698 
    699   if (bfd_is_abs_section (symbol->section))
    700     c = 'a';
    701   else if (symbol->section)
    702     {
    703       c = coff_section_type (symbol->section->name);
    704       if (c == '?')
    705 	c = decode_section_type (symbol->section);
    706     }
    707   else
    708     return '?';
    709   if (symbol->flags & BSF_GLOBAL)
    710     c = TOUPPER (c);
    711   return c;
    712 
    713   /* We don't have to handle these cases just yet, but we will soon:
    714      N_SETV: 'v';
    715      N_SETA: 'l';
    716      N_SETT: 'x';
    717      N_SETD: 'z';
    718      N_SETB: 's';
    719      N_INDR: 'i';
    720      */
    721 }
    722 
    723 /*
    724 FUNCTION
    725 	bfd_is_undefined_symclass
    726 
    727 DESCRIPTION
    728 	Returns non-zero if the class symbol returned by
    729 	bfd_decode_symclass represents an undefined symbol.
    730 	Returns zero otherwise.
    731 
    732 SYNOPSIS
    733 	bfd_boolean bfd_is_undefined_symclass (int symclass);
    734 */
    735 
    736 bfd_boolean
    737 bfd_is_undefined_symclass (int symclass)
    738 {
    739   return symclass == 'U' || symclass == 'w' || symclass == 'v';
    740 }
    741 
    742 /*
    743 FUNCTION
    744 	bfd_symbol_info
    745 
    746 DESCRIPTION
    747 	Fill in the basic info about symbol that nm needs.
    748 	Additional info may be added by the back-ends after
    749 	calling this function.
    750 
    751 SYNOPSIS
    752 	void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
    753 */
    754 
    755 void
    756 bfd_symbol_info (asymbol *symbol, symbol_info *ret)
    757 {
    758   ret->type = bfd_decode_symclass (symbol);
    759 
    760   if (bfd_is_undefined_symclass (ret->type))
    761     ret->value = 0;
    762   else
    763     ret->value = symbol->value + symbol->section->vma;
    764 
    765   ret->name = symbol->name;
    766 }
    767 
    768 /*
    769 FUNCTION
    770 	bfd_copy_private_symbol_data
    771 
    772 SYNOPSIS
    773 	bfd_boolean bfd_copy_private_symbol_data
    774 	  (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
    775 
    776 DESCRIPTION
    777 	Copy private symbol information from @var{isym} in the BFD
    778 	@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
    779 	Return <<TRUE>> on success, <<FALSE>> on error.  Possible error
    780 	returns are:
    781 
    782 	o <<bfd_error_no_memory>> -
    783 	Not enough memory exists to create private data for @var{osec}.
    784 
    785 .#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
    786 .  BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
    787 .            (ibfd, isymbol, obfd, osymbol))
    788 .
    789 */
    790 
    791 /* The generic version of the function which returns mini symbols.
    792    This is used when the backend does not provide a more efficient
    793    version.  It just uses BFD asymbol structures as mini symbols.  */
    794 
    795 long
    796 _bfd_generic_read_minisymbols (bfd *abfd,
    797 			       bfd_boolean dynamic,
    798 			       void **minisymsp,
    799 			       unsigned int *sizep)
    800 {
    801   long storage;
    802   asymbol **syms = NULL;
    803   long symcount;
    804 
    805   if (dynamic)
    806     storage = bfd_get_dynamic_symtab_upper_bound (abfd);
    807   else
    808     storage = bfd_get_symtab_upper_bound (abfd);
    809   if (storage < 0)
    810     goto error_return;
    811   if (storage == 0)
    812     return 0;
    813 
    814   syms = (asymbol **) bfd_malloc (storage);
    815   if (syms == NULL)
    816     goto error_return;
    817 
    818   if (dynamic)
    819     symcount = bfd_canonicalize_dynamic_symtab (abfd, syms);
    820   else
    821     symcount = bfd_canonicalize_symtab (abfd, syms);
    822   if (symcount < 0)
    823     goto error_return;
    824 
    825   *minisymsp = syms;
    826   *sizep = sizeof (asymbol *);
    827   return symcount;
    828 
    829  error_return:
    830   bfd_set_error (bfd_error_no_symbols);
    831   if (syms != NULL)
    832     free (syms);
    833   return -1;
    834 }
    835 
    836 /* The generic version of the function which converts a minisymbol to
    837    an asymbol.  We don't worry about the sym argument we are passed;
    838    we just return the asymbol the minisymbol points to.  */
    839 
    840 asymbol *
    841 _bfd_generic_minisymbol_to_symbol (bfd *abfd ATTRIBUTE_UNUSED,
    842 				   bfd_boolean dynamic ATTRIBUTE_UNUSED,
    843 				   const void *minisym,
    844 				   asymbol *sym ATTRIBUTE_UNUSED)
    845 {
    846   return *(asymbol **) minisym;
    847 }
    848 
    849 /* Look through stabs debugging information in .stab and .stabstr
    850    sections to find the source file and line closest to a desired
    851    location.  This is used by COFF and ELF targets.  It sets *pfound
    852    to TRUE if it finds some information.  The *pinfo field is used to
    853    pass cached information in and out of this routine; this first time
    854    the routine is called for a BFD, *pinfo should be NULL.  The value
    855    placed in *pinfo should be saved with the BFD, and passed back each
    856    time this function is called.  */
    857 
    858 /* We use a cache by default.  */
    859 
    860 #define ENABLE_CACHING
    861 
    862 /* We keep an array of indexentry structures to record where in the
    863    stabs section we should look to find line number information for a
    864    particular address.  */
    865 
    866 struct indexentry
    867 {
    868   bfd_vma val;
    869   bfd_byte *stab;
    870   bfd_byte *str;
    871   char *directory_name;
    872   char *file_name;
    873   char *function_name;
    874 };
    875 
    876 /* Compare two indexentry structures.  This is called via qsort.  */
    877 
    878 static int
    879 cmpindexentry (const void *a, const void *b)
    880 {
    881   const struct indexentry *contestantA = (const struct indexentry *) a;
    882   const struct indexentry *contestantB = (const struct indexentry *) b;
    883 
    884   if (contestantA->val < contestantB->val)
    885     return -1;
    886   else if (contestantA->val > contestantB->val)
    887     return 1;
    888   else
    889     return 0;
    890 }
    891 
    892 /* A pointer to this structure is stored in *pinfo.  */
    893 
    894 struct stab_find_info
    895 {
    896   /* The .stab section.  */
    897   asection *stabsec;
    898   /* The .stabstr section.  */
    899   asection *strsec;
    900   /* The contents of the .stab section.  */
    901   bfd_byte *stabs;
    902   /* The contents of the .stabstr section.  */
    903   bfd_byte *strs;
    904 
    905   /* A table that indexes stabs by memory address.  */
    906   struct indexentry *indextable;
    907   /* The number of entries in indextable.  */
    908   int indextablesize;
    909 
    910 #ifdef ENABLE_CACHING
    911   /* Cached values to restart quickly.  */
    912   struct indexentry *cached_indexentry;
    913   bfd_vma cached_offset;
    914   bfd_byte *cached_stab;
    915   char *cached_file_name;
    916 #endif
    917 
    918   /* Saved ptr to malloc'ed filename.  */
    919   char *filename;
    920 };
    921 
    922 bfd_boolean
    923 _bfd_stab_section_find_nearest_line (bfd *abfd,
    924 				     asymbol **symbols,
    925 				     asection *section,
    926 				     bfd_vma offset,
    927 				     bfd_boolean *pfound,
    928 				     const char **pfilename,
    929 				     const char **pfnname,
    930 				     unsigned int *pline,
    931 				     void **pinfo)
    932 {
    933   struct stab_find_info *info;
    934   bfd_size_type stabsize, strsize;
    935   bfd_byte *stab, *str;
    936   bfd_byte *last_stab = NULL;
    937   bfd_size_type stroff;
    938   struct indexentry *indexentry;
    939   char *file_name;
    940   char *directory_name;
    941   int saw_fun;
    942   bfd_boolean saw_line, saw_func;
    943 
    944   *pfound = FALSE;
    945   *pfilename = bfd_get_filename (abfd);
    946   *pfnname = NULL;
    947   *pline = 0;
    948 
    949   /* Stabs entries use a 12 byte format:
    950        4 byte string table index
    951        1 byte stab type
    952        1 byte stab other field
    953        2 byte stab desc field
    954        4 byte stab value
    955      FIXME: This will have to change for a 64 bit object format.
    956 
    957      The stabs symbols are divided into compilation units.  For the
    958      first entry in each unit, the type of 0, the value is the length
    959      of the string table for this unit, and the desc field is the
    960      number of stabs symbols for this unit.  */
    961 
    962 #define STRDXOFF (0)
    963 #define TYPEOFF (4)
    964 #define OTHEROFF (5)
    965 #define DESCOFF (6)
    966 #define VALOFF (8)
    967 #define STABSIZE (12)
    968 
    969   info = (struct stab_find_info *) *pinfo;
    970   if (info != NULL)
    971     {
    972       if (info->stabsec == NULL || info->strsec == NULL)
    973 	{
    974 	  /* No stabs debugging information.  */
    975 	  return TRUE;
    976 	}
    977 
    978       stabsize = (info->stabsec->rawsize
    979 		  ? info->stabsec->rawsize
    980 		  : info->stabsec->size);
    981       strsize = (info->strsec->rawsize
    982 		 ? info->strsec->rawsize
    983 		 : info->strsec->size);
    984     }
    985   else
    986     {
    987       long reloc_size, reloc_count;
    988       arelent **reloc_vector;
    989       int i;
    990       char *name;
    991       char *function_name;
    992       bfd_size_type amt = sizeof *info;
    993 
    994       info = (struct stab_find_info *) bfd_zalloc (abfd, amt);
    995       if (info == NULL)
    996 	return FALSE;
    997 
    998       /* FIXME: When using the linker --split-by-file or
    999 	 --split-by-reloc options, it is possible for the .stab and
   1000 	 .stabstr sections to be split.  We should handle that.  */
   1001 
   1002       info->stabsec = bfd_get_section_by_name (abfd, ".stab");
   1003       info->strsec = bfd_get_section_by_name (abfd, ".stabstr");
   1004 
   1005       if (info->stabsec == NULL || info->strsec == NULL)
   1006 	{
   1007 	  /* Try SOM section names.  */
   1008 	  info->stabsec = bfd_get_section_by_name (abfd, "$GDB_SYMBOLS$");
   1009 	  info->strsec  = bfd_get_section_by_name (abfd, "$GDB_STRINGS$");
   1010 
   1011 	  if (info->stabsec == NULL || info->strsec == NULL)
   1012 	    {
   1013 	      /* No stabs debugging information.  Set *pinfo so that we
   1014 		 can return quickly in the info != NULL case above.  */
   1015 	      *pinfo = info;
   1016 	      return TRUE;
   1017 	    }
   1018 	}
   1019 
   1020       stabsize = (info->stabsec->rawsize
   1021 		  ? info->stabsec->rawsize
   1022 		  : info->stabsec->size);
   1023       strsize = (info->strsec->rawsize
   1024 		 ? info->strsec->rawsize
   1025 		 : info->strsec->size);
   1026 
   1027       info->stabs = (bfd_byte *) bfd_alloc (abfd, stabsize);
   1028       info->strs = (bfd_byte *) bfd_alloc (abfd, strsize);
   1029       if (info->stabs == NULL || info->strs == NULL)
   1030 	return FALSE;
   1031 
   1032       if (! bfd_get_section_contents (abfd, info->stabsec, info->stabs,
   1033 				      0, stabsize)
   1034 	  || ! bfd_get_section_contents (abfd, info->strsec, info->strs,
   1035 					 0, strsize))
   1036 	return FALSE;
   1037 
   1038       /* If this is a relocatable object file, we have to relocate
   1039 	 the entries in .stab.  This should always be simple 32 bit
   1040 	 relocations against symbols defined in this object file, so
   1041 	 this should be no big deal.  */
   1042       reloc_size = bfd_get_reloc_upper_bound (abfd, info->stabsec);
   1043       if (reloc_size < 0)
   1044 	return FALSE;
   1045       reloc_vector = (arelent **) bfd_malloc (reloc_size);
   1046       if (reloc_vector == NULL && reloc_size != 0)
   1047 	return FALSE;
   1048       reloc_count = bfd_canonicalize_reloc (abfd, info->stabsec, reloc_vector,
   1049 					    symbols);
   1050       if (reloc_count < 0)
   1051 	{
   1052 	  if (reloc_vector != NULL)
   1053 	    free (reloc_vector);
   1054 	  return FALSE;
   1055 	}
   1056       if (reloc_count > 0)
   1057 	{
   1058 	  arelent **pr;
   1059 
   1060 	  for (pr = reloc_vector; *pr != NULL; pr++)
   1061 	    {
   1062 	      arelent *r;
   1063 	      unsigned long val;
   1064 	      asymbol *sym;
   1065 
   1066 	      r = *pr;
   1067 	      /* Ignore R_*_NONE relocs.  */
   1068 	      if (r->howto->dst_mask == 0)
   1069 		continue;
   1070 
   1071 	      if (r->howto->rightshift != 0
   1072 		  || r->howto->size != 2
   1073 		  || r->howto->bitsize != 32
   1074 		  || r->howto->pc_relative
   1075 		  || r->howto->bitpos != 0
   1076 		  || r->howto->dst_mask != 0xffffffff)
   1077 		{
   1078 		  (*_bfd_error_handler)
   1079 		    (_("Unsupported .stab relocation"));
   1080 		  bfd_set_error (bfd_error_invalid_operation);
   1081 		  if (reloc_vector != NULL)
   1082 		    free (reloc_vector);
   1083 		  return FALSE;
   1084 		}
   1085 
   1086 	      val = bfd_get_32 (abfd, info->stabs + r->address);
   1087 	      val &= r->howto->src_mask;
   1088 	      sym = *r->sym_ptr_ptr;
   1089 	      val += sym->value + sym->section->vma + r->addend;
   1090 	      bfd_put_32 (abfd, (bfd_vma) val, info->stabs + r->address);
   1091 	    }
   1092 	}
   1093 
   1094       if (reloc_vector != NULL)
   1095 	free (reloc_vector);
   1096 
   1097       /* First time through this function, build a table matching
   1098 	 function VM addresses to stabs, then sort based on starting
   1099 	 VM address.  Do this in two passes: once to count how many
   1100 	 table entries we'll need, and a second to actually build the
   1101 	 table.  */
   1102 
   1103       info->indextablesize = 0;
   1104       saw_fun = 1;
   1105       for (stab = info->stabs; stab < info->stabs + stabsize; stab += STABSIZE)
   1106 	{
   1107 	  if (stab[TYPEOFF] == (bfd_byte) N_SO)
   1108 	    {
   1109 	      /* N_SO with null name indicates EOF */
   1110 	      if (bfd_get_32 (abfd, stab + STRDXOFF) == 0)
   1111 		continue;
   1112 
   1113 	      /* if we did not see a function def, leave space for one.  */
   1114 	      if (saw_fun == 0)
   1115 		++info->indextablesize;
   1116 
   1117 	      saw_fun = 0;
   1118 
   1119 	      /* two N_SO's in a row is a filename and directory. Skip */
   1120 	      if (stab + STABSIZE < info->stabs + stabsize
   1121 		  && *(stab + STABSIZE + TYPEOFF) == (bfd_byte) N_SO)
   1122 		{
   1123 		  stab += STABSIZE;
   1124 		}
   1125 	    }
   1126 	  else if (stab[TYPEOFF] == (bfd_byte) N_FUN)
   1127 	    {
   1128 	      saw_fun = 1;
   1129 	      ++info->indextablesize;
   1130 	    }
   1131 	}
   1132 
   1133       if (saw_fun == 0)
   1134 	++info->indextablesize;
   1135 
   1136       if (info->indextablesize == 0)
   1137 	return TRUE;
   1138       ++info->indextablesize;
   1139 
   1140       amt = info->indextablesize;
   1141       amt *= sizeof (struct indexentry);
   1142       info->indextable = (struct indexentry *) bfd_alloc (abfd, amt);
   1143       if (info->indextable == NULL)
   1144 	return FALSE;
   1145 
   1146       file_name = NULL;
   1147       directory_name = NULL;
   1148       saw_fun = 1;
   1149 
   1150       for (i = 0, stroff = 0, stab = info->stabs, str = info->strs;
   1151 	   i < info->indextablesize && stab < info->stabs + stabsize;
   1152 	   stab += STABSIZE)
   1153 	{
   1154 	  switch (stab[TYPEOFF])
   1155 	    {
   1156 	    case 0:
   1157 	      /* This is the first entry in a compilation unit.  */
   1158 	      if ((bfd_size_type) ((info->strs + strsize) - str) < stroff)
   1159 		break;
   1160 	      str += stroff;
   1161 	      stroff = bfd_get_32 (abfd, stab + VALOFF);
   1162 	      break;
   1163 
   1164 	    case N_SO:
   1165 	      /* The main file name.  */
   1166 
   1167 	      /* The following code creates a new indextable entry with
   1168 	         a NULL function name if there were no N_FUNs in a file.
   1169 	         Note that a N_SO without a file name is an EOF and
   1170 	         there could be 2 N_SO following it with the new filename
   1171 	         and directory.  */
   1172 	      if (saw_fun == 0)
   1173 		{
   1174 		  info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF);
   1175 		  info->indextable[i].stab = last_stab;
   1176 		  info->indextable[i].str = str;
   1177 		  info->indextable[i].directory_name = directory_name;
   1178 		  info->indextable[i].file_name = file_name;
   1179 		  info->indextable[i].function_name = NULL;
   1180 		  ++i;
   1181 		}
   1182 	      saw_fun = 0;
   1183 
   1184 	      file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
   1185 	      if (*file_name == '\0')
   1186 		{
   1187 		  directory_name = NULL;
   1188 		  file_name = NULL;
   1189 		  saw_fun = 1;
   1190 		}
   1191 	      else
   1192 		{
   1193 		  last_stab = stab;
   1194 		  if (stab + STABSIZE >= info->stabs + stabsize
   1195 		      || *(stab + STABSIZE + TYPEOFF) != (bfd_byte) N_SO)
   1196 		    {
   1197 		      directory_name = NULL;
   1198 		    }
   1199 		  else
   1200 		    {
   1201 		      /* Two consecutive N_SOs are a directory and a
   1202 			 file name.  */
   1203 		      stab += STABSIZE;
   1204 		      directory_name = file_name;
   1205 		      file_name = ((char *) str
   1206 				   + bfd_get_32 (abfd, stab + STRDXOFF));
   1207 		    }
   1208 		}
   1209 	      break;
   1210 
   1211 	    case N_SOL:
   1212 	      /* The name of an include file.  */
   1213 	      file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
   1214 	      break;
   1215 
   1216 	    case N_FUN:
   1217 	      /* A function name.  */
   1218 	      saw_fun = 1;
   1219 	      name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
   1220 
   1221 	      if (*name == '\0')
   1222 		name = NULL;
   1223 
   1224 	      function_name = name;
   1225 
   1226 	      if (name == NULL)
   1227 		continue;
   1228 
   1229 	      info->indextable[i].val = bfd_get_32 (abfd, stab + VALOFF);
   1230 	      info->indextable[i].stab = stab;
   1231 	      info->indextable[i].str = str;
   1232 	      info->indextable[i].directory_name = directory_name;
   1233 	      info->indextable[i].file_name = file_name;
   1234 	      info->indextable[i].function_name = function_name;
   1235 	      ++i;
   1236 	      break;
   1237 	    }
   1238 	}
   1239 
   1240       if (saw_fun == 0)
   1241 	{
   1242 	  info->indextable[i].val = bfd_get_32 (abfd, last_stab + VALOFF);
   1243 	  info->indextable[i].stab = last_stab;
   1244 	  info->indextable[i].str = str;
   1245 	  info->indextable[i].directory_name = directory_name;
   1246 	  info->indextable[i].file_name = file_name;
   1247 	  info->indextable[i].function_name = NULL;
   1248 	  ++i;
   1249 	}
   1250 
   1251       info->indextable[i].val = (bfd_vma) -1;
   1252       info->indextable[i].stab = info->stabs + stabsize;
   1253       info->indextable[i].str = str;
   1254       info->indextable[i].directory_name = NULL;
   1255       info->indextable[i].file_name = NULL;
   1256       info->indextable[i].function_name = NULL;
   1257       ++i;
   1258 
   1259       info->indextablesize = i;
   1260       qsort (info->indextable, (size_t) i, sizeof (struct indexentry),
   1261 	     cmpindexentry);
   1262 
   1263       *pinfo = info;
   1264     }
   1265 
   1266   /* We are passed a section relative offset.  The offsets in the
   1267      stabs information are absolute.  */
   1268   offset += bfd_get_section_vma (abfd, section);
   1269 
   1270 #ifdef ENABLE_CACHING
   1271   if (info->cached_indexentry != NULL
   1272       && offset >= info->cached_offset
   1273       && offset < (info->cached_indexentry + 1)->val)
   1274     {
   1275       stab = info->cached_stab;
   1276       indexentry = info->cached_indexentry;
   1277       file_name = info->cached_file_name;
   1278     }
   1279   else
   1280 #endif
   1281     {
   1282       long low, high;
   1283       long mid = -1;
   1284 
   1285       /* Cache non-existent or invalid.  Do binary search on
   1286          indextable.  */
   1287       indexentry = NULL;
   1288 
   1289       low = 0;
   1290       high = info->indextablesize - 1;
   1291       while (low != high)
   1292 	{
   1293 	  mid = (high + low) / 2;
   1294 	  if (offset >= info->indextable[mid].val
   1295 	      && offset < info->indextable[mid + 1].val)
   1296 	    {
   1297 	      indexentry = &info->indextable[mid];
   1298 	      break;
   1299 	    }
   1300 
   1301 	  if (info->indextable[mid].val > offset)
   1302 	    high = mid;
   1303 	  else
   1304 	    low = mid + 1;
   1305 	}
   1306 
   1307       if (indexentry == NULL)
   1308 	return TRUE;
   1309 
   1310       stab = indexentry->stab + STABSIZE;
   1311       file_name = indexentry->file_name;
   1312     }
   1313 
   1314   directory_name = indexentry->directory_name;
   1315   str = indexentry->str;
   1316 
   1317   saw_line = FALSE;
   1318   saw_func = FALSE;
   1319   for (; stab < (indexentry+1)->stab; stab += STABSIZE)
   1320     {
   1321       bfd_boolean done;
   1322       bfd_vma val;
   1323 
   1324       done = FALSE;
   1325 
   1326       switch (stab[TYPEOFF])
   1327 	{
   1328 	case N_SOL:
   1329 	  /* The name of an include file.  */
   1330 	  val = bfd_get_32 (abfd, stab + VALOFF);
   1331 	  if (val <= offset)
   1332 	    {
   1333 	      file_name = (char *) str + bfd_get_32 (abfd, stab + STRDXOFF);
   1334 	      *pline = 0;
   1335 	    }
   1336 	  break;
   1337 
   1338 	case N_SLINE:
   1339 	case N_DSLINE:
   1340 	case N_BSLINE:
   1341 	  /* A line number.  If the function was specified, then the value
   1342 	     is relative to the start of the function.  Otherwise, the
   1343 	     value is an absolute address.  */
   1344 	  val = ((indexentry->function_name ? indexentry->val : 0)
   1345 		 + bfd_get_32 (abfd, stab + VALOFF));
   1346 	  /* If this line starts before our desired offset, or if it's
   1347 	     the first line we've been able to find, use it.  The
   1348 	     !saw_line check works around a bug in GCC 2.95.3, which emits
   1349 	     the first N_SLINE late.  */
   1350 	  if (!saw_line || val <= offset)
   1351 	    {
   1352 	      *pline = bfd_get_16 (abfd, stab + DESCOFF);
   1353 
   1354 #ifdef ENABLE_CACHING
   1355 	      info->cached_stab = stab;
   1356 	      info->cached_offset = val;
   1357 	      info->cached_file_name = file_name;
   1358 	      info->cached_indexentry = indexentry;
   1359 #endif
   1360 	    }
   1361 	  if (val > offset)
   1362 	    done = TRUE;
   1363 	  saw_line = TRUE;
   1364 	  break;
   1365 
   1366 	case N_FUN:
   1367 	case N_SO:
   1368 	  if (saw_func || saw_line)
   1369 	    done = TRUE;
   1370 	  saw_func = TRUE;
   1371 	  break;
   1372 	}
   1373 
   1374       if (done)
   1375 	break;
   1376     }
   1377 
   1378   *pfound = TRUE;
   1379 
   1380   if (file_name == NULL || IS_ABSOLUTE_PATH (file_name)
   1381       || directory_name == NULL)
   1382     *pfilename = file_name;
   1383   else
   1384     {
   1385       size_t dirlen;
   1386 
   1387       dirlen = strlen (directory_name);
   1388       if (info->filename == NULL
   1389 	  || strncmp (info->filename, directory_name, dirlen) != 0
   1390 	  || strcmp (info->filename + dirlen, file_name) != 0)
   1391 	{
   1392 	  size_t len;
   1393 
   1394 	  /* Don't free info->filename here.  objdump and other
   1395 	     apps keep a copy of a previously returned file name
   1396 	     pointer.  */
   1397 	  len = strlen (file_name) + 1;
   1398 	  info->filename = (char *) bfd_alloc (abfd, dirlen + len);
   1399 	  if (info->filename == NULL)
   1400 	    return FALSE;
   1401 	  memcpy (info->filename, directory_name, dirlen);
   1402 	  memcpy (info->filename + dirlen, file_name, len);
   1403 	}
   1404 
   1405       *pfilename = info->filename;
   1406     }
   1407 
   1408   if (indexentry->function_name != NULL)
   1409     {
   1410       char *s;
   1411 
   1412       /* This will typically be something like main:F(0,1), so we want
   1413          to clobber the colon.  It's OK to change the name, since the
   1414          string is in our own local storage anyhow.  */
   1415       s = strchr (indexentry->function_name, ':');
   1416       if (s != NULL)
   1417 	*s = '\0';
   1418 
   1419       *pfnname = indexentry->function_name;
   1420     }
   1421 
   1422   return TRUE;
   1423 }
   1424