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      1   1.1  mrg /* objc-map.h -- Implementation of map data structures for ObjC compiler
      2  1.10  mrg    Copyright (C) 2011-2022 Free Software Foundation, Inc.
      3   1.1  mrg    Written by Nicola Pero <nicola.pero (at) meta-innovation.com>
      4   1.1  mrg 
      5   1.1  mrg This program is free software; you can redistribute it and/or modify it
      6   1.1  mrg under the terms of the GNU Lesser Public License as published by the
      7   1.1  mrg Free Software Foundation; either version 3, or (at your option) any
      8   1.1  mrg later version.
      9   1.1  mrg 
     10   1.1  mrg This program is distributed in the hope that it will be useful,
     11   1.1  mrg but WITHOUT ANY WARRANTY; without even the implied warranty of
     12   1.1  mrg MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     13   1.1  mrg GNU Lesser Public License for more details.
     14   1.1  mrg 
     15   1.1  mrg You should have received a copy of the GNU Lesser Public License
     16   1.1  mrg along with this program; if not, write to the Free Software
     17   1.1  mrg Foundation, 51 Franklin Street - Fifth Floor,
     18   1.1  mrg Boston, MA 02110-1301, USA.  */
     19   1.1  mrg 
     20   1.1  mrg #ifndef OBJC_MAP_H
     21   1.1  mrg #define OBJC_MAP_H
     22   1.1  mrg 
     23   1.1  mrg /* A map is a data structure that maps a key to a value.  In this file
     24   1.1  mrg    we currently have maps that can map a GCC identifier (a tree) to
     25   1.1  mrg    some other GCC tree.  This is what the ObjC frontend mostly needs:
     26   1.1  mrg    being able to look up an identifier into an ObjC data structure.  A
     27   1.1  mrg    typical usage is mapping ObjC class names (as identifiers) to a
     28   1.1  mrg    tree representing the class.
     29   1.1  mrg 
     30   1.1  mrg    This implementation is fast.  :-) */
     31   1.1  mrg 
     32   1.1  mrg /**
     33   1.1  mrg  ** Private definitions.
     34   1.1  mrg  **/
     35   1.1  mrg 
     36   1.1  mrg /* We include private declaration and definitions that are required to
     37   1.1  mrg    provide the implementation of inline functions.  You should ignore
     38   1.1  mrg    these definitions (and the implementation of the inline functions)
     39   1.1  mrg    as they are not part of the public API and may change.  */
     40   1.1  mrg typedef unsigned int objc_map_private_hash_t;
     41   1.1  mrg 
     42   1.1  mrg /* This is used as sentinel.  */
     43   1.1  mrg #define OBJC_MAP_PRIVATE_EMPTY_SLOT (tree)0
     44   1.1  mrg 
     45   1.1  mrg struct GTY(()) objc_map_private {
     46   1.1  mrg   /* Total number of slots.  This is the maximum number of elements
     47   1.1  mrg      that can be currently stored in the map before resizing.  This is
     48   1.1  mrg      the number of slots in the C array.  Important: this is
     49   1.1  mrg      guaranteed to be a power of 2.  When we create (or resize) the
     50   1.1  mrg      map, we round up the size to the next power of 2.  This allows us
     51   1.1  mrg      to convert a hash to a position in the hashtable by simply doing
     52   1.1  mrg      "position = hash & mask", where mask is number_of_slots - 1
     53   1.1  mrg      instead of using a modulo (which requires a division).  */
     54   1.1  mrg   size_t number_of_slots;
     55   1.1  mrg 
     56   1.1  mrg   /* This is number_of_slots - 1, precomputed.  */
     57   1.1  mrg   size_t mask;
     58   1.1  mrg 
     59   1.1  mrg   /* Number of slots that are not empty (ie, that are active).  We
     60   1.1  mrg      keep counts using this variable which can easily be checked
     61   1.1  mrg      against max_number_of_non_empty_slots.  */
     62   1.1  mrg   size_t number_of_non_empty_slots;
     63   1.1  mrg 
     64   1.1  mrg   /* This is the load factor limit.  When the number of non empty
     65   1.1  mrg      slots equals this number, we need to resize the array.  This is
     66   1.1  mrg      calculated once, when the slots are resized, and then kept cached
     67   1.1  mrg      so it can be compared quickly when elements are added.  */
     68   1.1  mrg   size_t max_number_of_non_empty_slots;
     69   1.1  mrg 
     70   1.1  mrg   /* The maximum load factor.  */
     71   1.1  mrg   int maximum_load_factor;
     72   1.1  mrg 
     73   1.1  mrg   /* These are the keys.  */
     74   1.1  mrg   tree * GTY ((length ("%h.number_of_slots"))) slots;
     75   1.1  mrg 
     76   1.4  mrg   /* These are the values.  values[i] is the value corresponding
     77   1.1  mrg      to slots[i].  */
     78   1.1  mrg   tree * GTY ((length ("%h.number_of_slots"))) values;
     79   1.1  mrg };
     80   1.1  mrg 
     81   1.1  mrg /* Private functions used to resize the map.  They may be called by
     82   1.1  mrg    the inline functions when adding elements.  */
     83   1.1  mrg extern void
     84   1.1  mrg objc_map_private_grow (struct objc_map_private *map);
     85   1.1  mrg 
     86   1.1  mrg 
     87   1.1  mrg /**
     88   1.1  mrg  ** The definition of a map.
     89   1.1  mrg  **/
     90   1.1  mrg typedef struct objc_map_private *objc_map_t;
     91   1.1  mrg 
     92   1.1  mrg 
     93   1.1  mrg /**
     94   1.1  mrg  ** Creating a map.
     95   1.1  mrg  **/
     96   1.1  mrg 
     97   1.1  mrg /* objc_map_alloc_ggc() creates a new map which is under GGC.  The initial
     98   1.1  mrg    capacity must be specified as an argument; this is used to size the map
     99   1.1  mrg    when it is created.  */
    100   1.1  mrg objc_map_t objc_map_alloc_ggc (size_t initial_capacity);
    101   1.1  mrg 
    102   1.1  mrg /**
    103   1.1  mrg  ** Performance tuning.
    104   1.1  mrg  **/
    105   1.1  mrg 
    106   1.1  mrg /* Set a maximum load factor for the data structure.  This is the main
    107   1.1  mrg    tuning parameter to improve performance (at the expense of
    108   1.1  mrg    memory).  */
    109   1.1  mrg void objc_map_set_maximum_load_factor (objc_map_t map, int number_between_zero_and_one_hundred);
    110   1.1  mrg 
    111   1.1  mrg /* Read the maximum load factor.  */
    112   1.1  mrg int objc_map_maximum_load_factor (objc_map_t map);
    113   1.1  mrg 
    114   1.1  mrg 
    115   1.1  mrg /**
    116   1.1  mrg  ** Getting the value corresponding to a key.
    117   1.1  mrg  **/
    118   1.1  mrg 
    119   1.1  mrg /* This is the value returned by objc_map_get() when the value
    120   1.1  mrg    corresponding to a key is not found.  */
    121   1.1  mrg #define OBJC_MAP_NOT_FOUND (tree)1
    122   1.1  mrg 
    123   1.1  mrg /* objc_map_get() returns the value associated with a certain key,
    124   1.1  mrg    or OBJC_MAP_NOT_FOUND if there is no value associated with that key.
    125   1.1  mrg    Note that you can also use it to simply check if the map contains a
    126   1.1  mrg    pair with a certain key; just compare the result of calling
    127   1.1  mrg    objc_map_get() to OBJC_MAP_NOT_FOUND.
    128   1.1  mrg 
    129   1.1  mrg    It is essential to always check the results of the call to make
    130   1.1  mrg    sure it is not OBJC_MAP_NOT_FOUND.
    131   1.1  mrg 
    132   1.1  mrg    NULL is a valid value, so a key can be inserted into a map with
    133   1.1  mrg    value NULL, and objc_map_get() will return NULL in that case.
    134   1.1  mrg    So a result of NULL means that they key *was* found, and the value
    135   1.1  mrg    associated with it was NULL.  */
    136   1.1  mrg static inline tree
    137   1.1  mrg objc_map_get (objc_map_t map, /* struct tree_identifier * */tree key)
    138   1.1  mrg {
    139   1.1  mrg   /* The inline implementation is private and may change without notice.  */
    140   1.1  mrg   objc_map_private_hash_t hash = IDENTIFIER_HASH_VALUE (key);
    141   1.1  mrg   size_t i = hash & map->mask;
    142   1.1  mrg   size_t j = 1;
    143   1.1  mrg 
    144   1.1  mrg   if (map->slots[i] == OBJC_MAP_PRIVATE_EMPTY_SLOT)
    145   1.1  mrg     return OBJC_MAP_NOT_FOUND;
    146   1.1  mrg 
    147   1.1  mrg   if (map->slots[i] == key)
    148   1.1  mrg     return map->values[i];
    149   1.1  mrg 
    150   1.1  mrg   while (1)
    151   1.1  mrg     {
    152   1.1  mrg       i = (i + j) & map->mask;
    153   1.1  mrg 
    154   1.1  mrg       if (map->slots[i] == OBJC_MAP_PRIVATE_EMPTY_SLOT)
    155   1.1  mrg 	return OBJC_MAP_NOT_FOUND;
    156   1.1  mrg 
    157   1.1  mrg       if (map->slots[i] == key)
    158   1.1  mrg 	return map->values[i];
    159   1.1  mrg 
    160   1.1  mrg       j++;
    161   1.1  mrg     }
    162   1.1  mrg }
    163   1.1  mrg 
    164   1.1  mrg /* objc_map_put() puts a key/value pair into the map.  If the map does
    165   1.1  mrg    not contain the key, it is added to it with the specified value.
    166   1.1  mrg    If the map already contains the key, the previous value is replaced
    167   1.1  mrg    with the new one.
    168   1.1  mrg 
    169   1.1  mrg    You can use any identifier as key, with the exception of NULL.
    170   1.1  mrg 
    171   1.1  mrg    You can use any tree as value, including NULL.  */
    172   1.1  mrg static inline
    173   1.1  mrg void objc_map_put (objc_map_t map, /*struct tree_identifier * */tree key, tree value)
    174   1.1  mrg {
    175   1.1  mrg   /* The inline implementation is private and may change without notice.  */
    176   1.1  mrg   objc_map_private_hash_t hash = IDENTIFIER_HASH_VALUE (key);
    177   1.1  mrg   size_t i, j = 0;
    178   1.1  mrg 
    179   1.1  mrg   if (map->number_of_non_empty_slots == map->max_number_of_non_empty_slots)
    180   1.1  mrg     objc_map_private_grow (map);
    181   1.1  mrg 
    182   1.1  mrg   i = hash & map->mask;
    183   1.1  mrg 
    184   1.1  mrg   while (1)
    185   1.1  mrg     {
    186   1.1  mrg       if (map->slots[i] == OBJC_MAP_PRIVATE_EMPTY_SLOT)
    187   1.1  mrg 	{
    188   1.1  mrg 	  map->number_of_non_empty_slots++;
    189   1.1  mrg 	  map->slots[i] = key;
    190   1.1  mrg 	  map->values[i] = value;
    191   1.1  mrg 	  return;
    192   1.1  mrg 	}
    193   1.1  mrg       if (map->slots[i] == key)
    194   1.1  mrg 	{
    195   1.1  mrg 	  map->values[i] = value;
    196   1.1  mrg 	  return;
    197   1.1  mrg 	}
    198   1.1  mrg 
    199   1.1  mrg       j++;
    200   1.1  mrg       i = (i + j) & map->mask;
    201   1.1  mrg     }
    202   1.1  mrg }
    203   1.1  mrg 
    204   1.1  mrg /**
    205   1.1  mrg  ** Iterating over a map using an iterator.
    206   1.1  mrg  **/
    207   1.1  mrg 
    208   1.1  mrg /* When using iterators you can iterate directly on the elements in
    209   1.1  mrg    the map, and take an action over each one.
    210   1.1  mrg 
    211   1.1  mrg    Here is how you iterate over a hmap_pointer using iterators:
    212   1.1  mrg 
    213   1.1  mrg    objc_map_iterator_t i;
    214   1.1  mrg 
    215   1.1  mrg    objc_map_iterator_initialize (map, &i);
    216   1.1  mrg 
    217   1.1  mrg    while (objc_map_iterator_move_to_next (map, &i))
    218   1.1  mrg      {
    219   1.1  mrg        tree p = objc_map_iterator_current_key (map, i);
    220   1.1  mrg        tree q = objc_map_iterator_current_value (map, i);
    221   1.1  mrg 
    222   1.1  mrg        ... do something with p and q ...
    223   1.1  mrg      }
    224   1.1  mrg 
    225   1.1  mrg    You'll notice that the functions that modify the iterator (to
    226   1.1  mrg    initialize it, or move it to the next element) take a pointer to it
    227   1.1  mrg    as argument (as in "&i"), while the functions that only read its
    228   1.1  mrg    state (to read the current key/value, or remove the current
    229   1.1  mrg    key/value from the map) take it as a direct argument (as in "i").
    230   1.1  mrg 
    231   1.1  mrg    Note that all the objc_map_iterator_*() functions are inline and if
    232   1.1  mrg    you follow the pattern above, the compiler should be able to inline
    233   1.1  mrg    everything into a very efficient loop, roughly equivalent to
    234   1.1  mrg    hand-writing a C loop that iterates directly onto the hmap_pointer
    235   1.1  mrg    internal data structures.  */
    236   1.1  mrg 
    237   1.1  mrg /* A objc_map_iterator_t variable encapsulates the state of an
    238   1.1  mrg    iteration.  The fact that this is actually a size_t (pointing to
    239   1.1  mrg    the index of the slot that we return next) is an internal, private
    240   1.1  mrg    detail of the implementation and may change without notice.  */
    241   1.1  mrg typedef size_t objc_map_iterator_t;
    242   1.1  mrg 
    243   1.1  mrg /* Initialize an iterator to iterate over the specified objc_map.  You
    244   1.1  mrg    must use this before starting the iteration, to get a working
    245   1.1  mrg    iterator.  */
    246   1.1  mrg static inline
    247   1.1  mrg void
    248   1.1  mrg objc_map_iterator_initialize (objc_map_t map ATTRIBUTE_UNUSED, objc_map_iterator_t *i)
    249   1.1  mrg {
    250   1.1  mrg   /* The inline implementation is private and may change without notice.  */
    251   1.1  mrg   /* This is trivial, but the same API would work to initialize more
    252   1.1  mrg      complicated iterators.  */
    253   1.1  mrg   *i = 0;
    254   1.1  mrg }
    255   1.1  mrg 
    256   1.1  mrg #define OBJC_MAP_FAILURE 0
    257   1.1  mrg #define OBJC_MAP_SUCCESS 1
    258   1.1  mrg 
    259   1.1  mrg /* Move the iterator to the next key/value pair, and return
    260   1.1  mrg    OBJC_MAP_SUCCESS if there is such a key/value pair, and
    261   1.1  mrg    OBJC_MAP_FAILURE if there are no more ones.  The iterator must have
    262   1.1  mrg    been initialized using objc_map_iterator_initialize().  Note that
    263   1.1  mrg    because this function is modifying the iterator, you need to pass a
    264   1.1  mrg    pointer to it.  */
    265   1.1  mrg static inline
    266   1.1  mrg int
    267   1.1  mrg objc_map_iterator_move_to_next (objc_map_t map, objc_map_iterator_t *i)
    268   1.1  mrg {
    269   1.1  mrg   /* The inline implementation is private and may change without notice.  */
    270   1.1  mrg   while (1)
    271   1.1  mrg     {
    272   1.1  mrg       void *slot;
    273   1.1  mrg       if (*i == map->number_of_slots)
    274   1.1  mrg 	return OBJC_MAP_FAILURE;
    275   1.1  mrg 
    276   1.1  mrg       slot = map->slots[*i];
    277   1.1  mrg       *i = *i + 1;
    278   1.1  mrg       if (slot != OBJC_MAP_PRIVATE_EMPTY_SLOT)
    279   1.1  mrg 	return OBJC_MAP_SUCCESS;
    280   1.1  mrg     }
    281   1.1  mrg }
    282   1.1  mrg 
    283   1.1  mrg /* Return the current key.  You can only call it after you have called
    284   1.1  mrg    objc_map_iterator_move_to_next() at least once (to move to the
    285   1.1  mrg    first element), and only if the last call returned
    286   1.4  mrg    OBJC_MAP_SUCCESS.  The behavior is otherwise undefined, probably a
    287   1.1  mrg    segmentation fault.  */
    288   1.1  mrg static inline
    289   1.1  mrg tree
    290   1.1  mrg objc_map_iterator_current_key (objc_map_t map, objc_map_iterator_t i)
    291   1.1  mrg {
    292   1.1  mrg   /* The inline implementation is private and may change without notice.  */
    293   1.1  mrg   return map->slots[i - 1];
    294   1.1  mrg }
    295   1.1  mrg 
    296   1.1  mrg /* Return the current value.  You can only call it after you have
    297   1.1  mrg    called objc_map_iterator_move_to_next() at least once (to move to
    298   1.1  mrg    the first element), and only if the last call returned
    299   1.4  mrg    OBJC_MAP_SUCCESS.  The behavior is otherwise undefined, probably a
    300   1.1  mrg    segmentation fault.  */
    301   1.1  mrg static inline
    302   1.1  mrg tree
    303   1.1  mrg objc_map_iterator_current_value (objc_map_t map, objc_map_iterator_t i)
    304   1.1  mrg {
    305   1.1  mrg   /* The inline implementation is private and may change without notice.  */
    306   1.1  mrg   return map->values[i - 1];
    307   1.1  mrg }
    308   1.1  mrg 
    309   1.1  mrg #endif /* OBJC_MAP_H */
    310