1 1.1 mrg /* objc-map.h -- Implementation of map data structures for ObjC compiler 2 1.10 mrg Copyright (C) 2011-2022 Free Software Foundation, Inc. 3 1.1 mrg Written by Nicola Pero <nicola.pero (at) meta-innovation.com> 4 1.1 mrg 5 1.1 mrg This program is free software; you can redistribute it and/or modify it 6 1.1 mrg under the terms of the GNU Lesser Public License as published by the 7 1.1 mrg Free Software Foundation; either version 3, or (at your option) any 8 1.1 mrg later version. 9 1.1 mrg 10 1.1 mrg This program is distributed in the hope that it will be useful, 11 1.1 mrg but WITHOUT ANY WARRANTY; without even the implied warranty of 12 1.1 mrg MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 1.1 mrg GNU Lesser Public License for more details. 14 1.1 mrg 15 1.1 mrg You should have received a copy of the GNU Lesser Public License 16 1.1 mrg along with this program; if not, write to the Free Software 17 1.1 mrg Foundation, 51 Franklin Street - Fifth Floor, 18 1.1 mrg Boston, MA 02110-1301, USA. */ 19 1.1 mrg 20 1.1 mrg #ifndef OBJC_MAP_H 21 1.1 mrg #define OBJC_MAP_H 22 1.1 mrg 23 1.1 mrg /* A map is a data structure that maps a key to a value. In this file 24 1.1 mrg we currently have maps that can map a GCC identifier (a tree) to 25 1.1 mrg some other GCC tree. This is what the ObjC frontend mostly needs: 26 1.1 mrg being able to look up an identifier into an ObjC data structure. A 27 1.1 mrg typical usage is mapping ObjC class names (as identifiers) to a 28 1.1 mrg tree representing the class. 29 1.1 mrg 30 1.1 mrg This implementation is fast. :-) */ 31 1.1 mrg 32 1.1 mrg /** 33 1.1 mrg ** Private definitions. 34 1.1 mrg **/ 35 1.1 mrg 36 1.1 mrg /* We include private declaration and definitions that are required to 37 1.1 mrg provide the implementation of inline functions. You should ignore 38 1.1 mrg these definitions (and the implementation of the inline functions) 39 1.1 mrg as they are not part of the public API and may change. */ 40 1.1 mrg typedef unsigned int objc_map_private_hash_t; 41 1.1 mrg 42 1.1 mrg /* This is used as sentinel. */ 43 1.1 mrg #define OBJC_MAP_PRIVATE_EMPTY_SLOT (tree)0 44 1.1 mrg 45 1.1 mrg struct GTY(()) objc_map_private { 46 1.1 mrg /* Total number of slots. This is the maximum number of elements 47 1.1 mrg that can be currently stored in the map before resizing. This is 48 1.1 mrg the number of slots in the C array. Important: this is 49 1.1 mrg guaranteed to be a power of 2. When we create (or resize) the 50 1.1 mrg map, we round up the size to the next power of 2. This allows us 51 1.1 mrg to convert a hash to a position in the hashtable by simply doing 52 1.1 mrg "position = hash & mask", where mask is number_of_slots - 1 53 1.1 mrg instead of using a modulo (which requires a division). */ 54 1.1 mrg size_t number_of_slots; 55 1.1 mrg 56 1.1 mrg /* This is number_of_slots - 1, precomputed. */ 57 1.1 mrg size_t mask; 58 1.1 mrg 59 1.1 mrg /* Number of slots that are not empty (ie, that are active). We 60 1.1 mrg keep counts using this variable which can easily be checked 61 1.1 mrg against max_number_of_non_empty_slots. */ 62 1.1 mrg size_t number_of_non_empty_slots; 63 1.1 mrg 64 1.1 mrg /* This is the load factor limit. When the number of non empty 65 1.1 mrg slots equals this number, we need to resize the array. This is 66 1.1 mrg calculated once, when the slots are resized, and then kept cached 67 1.1 mrg so it can be compared quickly when elements are added. */ 68 1.1 mrg size_t max_number_of_non_empty_slots; 69 1.1 mrg 70 1.1 mrg /* The maximum load factor. */ 71 1.1 mrg int maximum_load_factor; 72 1.1 mrg 73 1.1 mrg /* These are the keys. */ 74 1.1 mrg tree * GTY ((length ("%h.number_of_slots"))) slots; 75 1.1 mrg 76 1.4 mrg /* These are the values. values[i] is the value corresponding 77 1.1 mrg to slots[i]. */ 78 1.1 mrg tree * GTY ((length ("%h.number_of_slots"))) values; 79 1.1 mrg }; 80 1.1 mrg 81 1.1 mrg /* Private functions used to resize the map. They may be called by 82 1.1 mrg the inline functions when adding elements. */ 83 1.1 mrg extern void 84 1.1 mrg objc_map_private_grow (struct objc_map_private *map); 85 1.1 mrg 86 1.1 mrg 87 1.1 mrg /** 88 1.1 mrg ** The definition of a map. 89 1.1 mrg **/ 90 1.1 mrg typedef struct objc_map_private *objc_map_t; 91 1.1 mrg 92 1.1 mrg 93 1.1 mrg /** 94 1.1 mrg ** Creating a map. 95 1.1 mrg **/ 96 1.1 mrg 97 1.1 mrg /* objc_map_alloc_ggc() creates a new map which is under GGC. The initial 98 1.1 mrg capacity must be specified as an argument; this is used to size the map 99 1.1 mrg when it is created. */ 100 1.1 mrg objc_map_t objc_map_alloc_ggc (size_t initial_capacity); 101 1.1 mrg 102 1.1 mrg /** 103 1.1 mrg ** Performance tuning. 104 1.1 mrg **/ 105 1.1 mrg 106 1.1 mrg /* Set a maximum load factor for the data structure. This is the main 107 1.1 mrg tuning parameter to improve performance (at the expense of 108 1.1 mrg memory). */ 109 1.1 mrg void objc_map_set_maximum_load_factor (objc_map_t map, int number_between_zero_and_one_hundred); 110 1.1 mrg 111 1.1 mrg /* Read the maximum load factor. */ 112 1.1 mrg int objc_map_maximum_load_factor (objc_map_t map); 113 1.1 mrg 114 1.1 mrg 115 1.1 mrg /** 116 1.1 mrg ** Getting the value corresponding to a key. 117 1.1 mrg **/ 118 1.1 mrg 119 1.1 mrg /* This is the value returned by objc_map_get() when the value 120 1.1 mrg corresponding to a key is not found. */ 121 1.1 mrg #define OBJC_MAP_NOT_FOUND (tree)1 122 1.1 mrg 123 1.1 mrg /* objc_map_get() returns the value associated with a certain key, 124 1.1 mrg or OBJC_MAP_NOT_FOUND if there is no value associated with that key. 125 1.1 mrg Note that you can also use it to simply check if the map contains a 126 1.1 mrg pair with a certain key; just compare the result of calling 127 1.1 mrg objc_map_get() to OBJC_MAP_NOT_FOUND. 128 1.1 mrg 129 1.1 mrg It is essential to always check the results of the call to make 130 1.1 mrg sure it is not OBJC_MAP_NOT_FOUND. 131 1.1 mrg 132 1.1 mrg NULL is a valid value, so a key can be inserted into a map with 133 1.1 mrg value NULL, and objc_map_get() will return NULL in that case. 134 1.1 mrg So a result of NULL means that they key *was* found, and the value 135 1.1 mrg associated with it was NULL. */ 136 1.1 mrg static inline tree 137 1.1 mrg objc_map_get (objc_map_t map, /* struct tree_identifier * */tree key) 138 1.1 mrg { 139 1.1 mrg /* The inline implementation is private and may change without notice. */ 140 1.1 mrg objc_map_private_hash_t hash = IDENTIFIER_HASH_VALUE (key); 141 1.1 mrg size_t i = hash & map->mask; 142 1.1 mrg size_t j = 1; 143 1.1 mrg 144 1.1 mrg if (map->slots[i] == OBJC_MAP_PRIVATE_EMPTY_SLOT) 145 1.1 mrg return OBJC_MAP_NOT_FOUND; 146 1.1 mrg 147 1.1 mrg if (map->slots[i] == key) 148 1.1 mrg return map->values[i]; 149 1.1 mrg 150 1.1 mrg while (1) 151 1.1 mrg { 152 1.1 mrg i = (i + j) & map->mask; 153 1.1 mrg 154 1.1 mrg if (map->slots[i] == OBJC_MAP_PRIVATE_EMPTY_SLOT) 155 1.1 mrg return OBJC_MAP_NOT_FOUND; 156 1.1 mrg 157 1.1 mrg if (map->slots[i] == key) 158 1.1 mrg return map->values[i]; 159 1.1 mrg 160 1.1 mrg j++; 161 1.1 mrg } 162 1.1 mrg } 163 1.1 mrg 164 1.1 mrg /* objc_map_put() puts a key/value pair into the map. If the map does 165 1.1 mrg not contain the key, it is added to it with the specified value. 166 1.1 mrg If the map already contains the key, the previous value is replaced 167 1.1 mrg with the new one. 168 1.1 mrg 169 1.1 mrg You can use any identifier as key, with the exception of NULL. 170 1.1 mrg 171 1.1 mrg You can use any tree as value, including NULL. */ 172 1.1 mrg static inline 173 1.1 mrg void objc_map_put (objc_map_t map, /*struct tree_identifier * */tree key, tree value) 174 1.1 mrg { 175 1.1 mrg /* The inline implementation is private and may change without notice. */ 176 1.1 mrg objc_map_private_hash_t hash = IDENTIFIER_HASH_VALUE (key); 177 1.1 mrg size_t i, j = 0; 178 1.1 mrg 179 1.1 mrg if (map->number_of_non_empty_slots == map->max_number_of_non_empty_slots) 180 1.1 mrg objc_map_private_grow (map); 181 1.1 mrg 182 1.1 mrg i = hash & map->mask; 183 1.1 mrg 184 1.1 mrg while (1) 185 1.1 mrg { 186 1.1 mrg if (map->slots[i] == OBJC_MAP_PRIVATE_EMPTY_SLOT) 187 1.1 mrg { 188 1.1 mrg map->number_of_non_empty_slots++; 189 1.1 mrg map->slots[i] = key; 190 1.1 mrg map->values[i] = value; 191 1.1 mrg return; 192 1.1 mrg } 193 1.1 mrg if (map->slots[i] == key) 194 1.1 mrg { 195 1.1 mrg map->values[i] = value; 196 1.1 mrg return; 197 1.1 mrg } 198 1.1 mrg 199 1.1 mrg j++; 200 1.1 mrg i = (i + j) & map->mask; 201 1.1 mrg } 202 1.1 mrg } 203 1.1 mrg 204 1.1 mrg /** 205 1.1 mrg ** Iterating over a map using an iterator. 206 1.1 mrg **/ 207 1.1 mrg 208 1.1 mrg /* When using iterators you can iterate directly on the elements in 209 1.1 mrg the map, and take an action over each one. 210 1.1 mrg 211 1.1 mrg Here is how you iterate over a hmap_pointer using iterators: 212 1.1 mrg 213 1.1 mrg objc_map_iterator_t i; 214 1.1 mrg 215 1.1 mrg objc_map_iterator_initialize (map, &i); 216 1.1 mrg 217 1.1 mrg while (objc_map_iterator_move_to_next (map, &i)) 218 1.1 mrg { 219 1.1 mrg tree p = objc_map_iterator_current_key (map, i); 220 1.1 mrg tree q = objc_map_iterator_current_value (map, i); 221 1.1 mrg 222 1.1 mrg ... do something with p and q ... 223 1.1 mrg } 224 1.1 mrg 225 1.1 mrg You'll notice that the functions that modify the iterator (to 226 1.1 mrg initialize it, or move it to the next element) take a pointer to it 227 1.1 mrg as argument (as in "&i"), while the functions that only read its 228 1.1 mrg state (to read the current key/value, or remove the current 229 1.1 mrg key/value from the map) take it as a direct argument (as in "i"). 230 1.1 mrg 231 1.1 mrg Note that all the objc_map_iterator_*() functions are inline and if 232 1.1 mrg you follow the pattern above, the compiler should be able to inline 233 1.1 mrg everything into a very efficient loop, roughly equivalent to 234 1.1 mrg hand-writing a C loop that iterates directly onto the hmap_pointer 235 1.1 mrg internal data structures. */ 236 1.1 mrg 237 1.1 mrg /* A objc_map_iterator_t variable encapsulates the state of an 238 1.1 mrg iteration. The fact that this is actually a size_t (pointing to 239 1.1 mrg the index of the slot that we return next) is an internal, private 240 1.1 mrg detail of the implementation and may change without notice. */ 241 1.1 mrg typedef size_t objc_map_iterator_t; 242 1.1 mrg 243 1.1 mrg /* Initialize an iterator to iterate over the specified objc_map. You 244 1.1 mrg must use this before starting the iteration, to get a working 245 1.1 mrg iterator. */ 246 1.1 mrg static inline 247 1.1 mrg void 248 1.1 mrg objc_map_iterator_initialize (objc_map_t map ATTRIBUTE_UNUSED, objc_map_iterator_t *i) 249 1.1 mrg { 250 1.1 mrg /* The inline implementation is private and may change without notice. */ 251 1.1 mrg /* This is trivial, but the same API would work to initialize more 252 1.1 mrg complicated iterators. */ 253 1.1 mrg *i = 0; 254 1.1 mrg } 255 1.1 mrg 256 1.1 mrg #define OBJC_MAP_FAILURE 0 257 1.1 mrg #define OBJC_MAP_SUCCESS 1 258 1.1 mrg 259 1.1 mrg /* Move the iterator to the next key/value pair, and return 260 1.1 mrg OBJC_MAP_SUCCESS if there is such a key/value pair, and 261 1.1 mrg OBJC_MAP_FAILURE if there are no more ones. The iterator must have 262 1.1 mrg been initialized using objc_map_iterator_initialize(). Note that 263 1.1 mrg because this function is modifying the iterator, you need to pass a 264 1.1 mrg pointer to it. */ 265 1.1 mrg static inline 266 1.1 mrg int 267 1.1 mrg objc_map_iterator_move_to_next (objc_map_t map, objc_map_iterator_t *i) 268 1.1 mrg { 269 1.1 mrg /* The inline implementation is private and may change without notice. */ 270 1.1 mrg while (1) 271 1.1 mrg { 272 1.1 mrg void *slot; 273 1.1 mrg if (*i == map->number_of_slots) 274 1.1 mrg return OBJC_MAP_FAILURE; 275 1.1 mrg 276 1.1 mrg slot = map->slots[*i]; 277 1.1 mrg *i = *i + 1; 278 1.1 mrg if (slot != OBJC_MAP_PRIVATE_EMPTY_SLOT) 279 1.1 mrg return OBJC_MAP_SUCCESS; 280 1.1 mrg } 281 1.1 mrg } 282 1.1 mrg 283 1.1 mrg /* Return the current key. You can only call it after you have called 284 1.1 mrg objc_map_iterator_move_to_next() at least once (to move to the 285 1.1 mrg first element), and only if the last call returned 286 1.4 mrg OBJC_MAP_SUCCESS. The behavior is otherwise undefined, probably a 287 1.1 mrg segmentation fault. */ 288 1.1 mrg static inline 289 1.1 mrg tree 290 1.1 mrg objc_map_iterator_current_key (objc_map_t map, objc_map_iterator_t i) 291 1.1 mrg { 292 1.1 mrg /* The inline implementation is private and may change without notice. */ 293 1.1 mrg return map->slots[i - 1]; 294 1.1 mrg } 295 1.1 mrg 296 1.1 mrg /* Return the current value. You can only call it after you have 297 1.1 mrg called objc_map_iterator_move_to_next() at least once (to move to 298 1.1 mrg the first element), and only if the last call returned 299 1.4 mrg OBJC_MAP_SUCCESS. The behavior is otherwise undefined, probably a 300 1.1 mrg segmentation fault. */ 301 1.1 mrg static inline 302 1.1 mrg tree 303 1.1 mrg objc_map_iterator_current_value (objc_map_t map, objc_map_iterator_t i) 304 1.1 mrg { 305 1.1 mrg /* The inline implementation is private and may change without notice. */ 306 1.1 mrg return map->values[i - 1]; 307 1.1 mrg } 308 1.1 mrg 309 1.1 mrg #endif /* OBJC_MAP_H */ 310