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      1      1.1  mrg /*
      2      1.1  mrg  * Copyright (c) 1983 Regents of the University of California.
      3      1.1  mrg  * All rights reserved.
      4      1.1  mrg  *
      5      1.1  mrg  * Redistribution and use in source and binary forms, with or without
      6      1.1  mrg  * modification, are permitted provided that the following conditions
      7      1.1  mrg  * are met:
      8      1.1  mrg  * 1. Redistributions of source code must retain the above copyright
      9      1.1  mrg  *    notice, this list of conditions and the following disclaimer.
     10      1.1  mrg  * 2. Redistributions in binary form must reproduce the above copyright
     11      1.1  mrg  *    notice, this list of conditions and the following disclaimer in the
     12      1.1  mrg  *    documentation and/or other materials provided with the distribution.
     13      1.1  mrg  * 3. [rescinded 22 July 1999]
     14      1.1  mrg  * 4. Neither the name of the University nor the names of its contributors
     15      1.1  mrg  *    may be used to endorse or promote products derived from this software
     16      1.1  mrg  *    without specific prior written permission.
     17      1.1  mrg  *
     18      1.1  mrg  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     19      1.1  mrg  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     20      1.1  mrg  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     21      1.1  mrg  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     22      1.1  mrg  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     23      1.1  mrg  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     24      1.1  mrg  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     25      1.1  mrg  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     26      1.1  mrg  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     27      1.1  mrg  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     28      1.1  mrg  * SUCH DAMAGE.
     29      1.1  mrg  */
     30      1.1  mrg 
     31      1.1  mrg /*
     32      1.1  mrg  * This is derived from the Berkeley source:
     33      1.1  mrg  *	@(#)random.c	5.5 (Berkeley) 7/6/88
     34      1.1  mrg  * It was reworked for the GNU C Library by Roland McGrath.
     35      1.1  mrg  */
     36      1.1  mrg 
     37      1.1  mrg /*
     38      1.1  mrg 
     39      1.1  mrg @deftypefn Supplement {long int} random (void)
     40      1.1  mrg @deftypefnx Supplement void srandom (unsigned int @var{seed})
     41  1.1.1.2  mrg @deftypefnx Supplement void* initstate (unsigned int @var{seed}, @
     42  1.1.1.2  mrg   void *@var{arg_state}, unsigned long @var{n})
     43      1.1  mrg @deftypefnx Supplement void* setstate (void *@var{arg_state})
     44      1.1  mrg 
     45      1.1  mrg Random number functions.  @code{random} returns a random number in the
     46      1.1  mrg range 0 to @code{LONG_MAX}.  @code{srandom} initializes the random
     47      1.1  mrg number generator to some starting point determined by @var{seed}
     48      1.1  mrg (else, the values returned by @code{random} are always the same for each
     49      1.1  mrg run of the program).  @code{initstate} and @code{setstate} allow fine-grained
     50      1.1  mrg control over the state of the random number generator.
     51      1.1  mrg 
     52      1.1  mrg @end deftypefn
     53      1.1  mrg 
     54      1.1  mrg */
     55      1.1  mrg 
     56      1.1  mrg #include <errno.h>
     57      1.1  mrg 
     58      1.1  mrg #if 0
     59      1.1  mrg 
     60      1.1  mrg #include <ansidecl.h>
     61      1.1  mrg #include <limits.h>
     62      1.1  mrg #include <stddef.h>
     63      1.1  mrg #include <stdlib.h>
     64      1.1  mrg 
     65      1.1  mrg #else
     66      1.1  mrg 
     67      1.1  mrg #define	ULONG_MAX  ((unsigned long)(~0L))     /* 0xFFFFFFFF for 32-bits */
     68      1.1  mrg #define	LONG_MAX   ((long)(ULONG_MAX >> 1))   /* 0x7FFFFFFF for 32-bits*/
     69      1.1  mrg 
     70      1.1  mrg #ifdef __STDC__
     71      1.1  mrg #  ifndef NULL
     72      1.1  mrg #    define NULL (void *) 0
     73      1.1  mrg #  endif
     74      1.1  mrg #else
     75      1.1  mrg #  ifndef NULL
     76      1.1  mrg #    define NULL (void *) 0
     77      1.1  mrg #  endif
     78      1.1  mrg #endif
     79      1.1  mrg 
     80      1.1  mrg #endif
     81      1.1  mrg 
     82      1.1  mrg long int random (void);
     83      1.1  mrg 
     84      1.1  mrg /* An improved random number generation package.  In addition to the standard
     85      1.1  mrg    rand()/srand() like interface, this package also has a special state info
     86      1.1  mrg    interface.  The initstate() routine is called with a seed, an array of
     87      1.1  mrg    bytes, and a count of how many bytes are being passed in; this array is
     88      1.1  mrg    then initialized to contain information for random number generation with
     89      1.1  mrg    that much state information.  Good sizes for the amount of state
     90      1.1  mrg    information are 32, 64, 128, and 256 bytes.  The state can be switched by
     91      1.1  mrg    calling the setstate() function with the same array as was initiallized
     92      1.1  mrg    with initstate().  By default, the package runs with 128 bytes of state
     93      1.1  mrg    information and generates far better random numbers than a linear
     94      1.1  mrg    congruential generator.  If the amount of state information is less than
     95      1.1  mrg    32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
     96      1.1  mrg    state information is treated as an array of longs; the zeroeth element of
     97      1.1  mrg    the array is the type of R.N.G. being used (small integer); the remainder
     98      1.1  mrg    of the array is the state information for the R.N.G.  Thus, 32 bytes of
     99      1.1  mrg    state information will give 7 longs worth of state information, which will
    100      1.1  mrg    allow a degree seven polynomial.  (Note: The zeroeth word of state
    101      1.1  mrg    information also has some other information stored in it; see setstate
    102      1.1  mrg    for details).  The random number generation technique is a linear feedback
    103      1.1  mrg    shift register approach, employing trinomials (since there are fewer terms
    104      1.1  mrg    to sum up that way).  In this approach, the least significant bit of all
    105      1.1  mrg    the numbers in the state table will act as a linear feedback shift register,
    106      1.1  mrg    and will have period 2^deg - 1 (where deg is the degree of the polynomial
    107      1.1  mrg    being used, assuming that the polynomial is irreducible and primitive).
    108      1.1  mrg    The higher order bits will have longer periods, since their values are
    109      1.1  mrg    also influenced by pseudo-random carries out of the lower bits.  The
    110      1.1  mrg    total period of the generator is approximately deg*(2**deg - 1); thus
    111      1.1  mrg    doubling the amount of state information has a vast influence on the
    112      1.1  mrg    period of the generator.  Note: The deg*(2**deg - 1) is an approximation
    113      1.1  mrg    only good for large deg, when the period of the shift register is the
    114      1.1  mrg    dominant factor.  With deg equal to seven, the period is actually much
    115      1.1  mrg    longer than the 7*(2**7 - 1) predicted by this formula.  */
    116      1.1  mrg 
    117      1.1  mrg 
    118      1.1  mrg 
    119      1.1  mrg /* For each of the currently supported random number generators, we have a
    120      1.1  mrg    break value on the amount of state information (you need at least thi
    121      1.1  mrg    bytes of state info to support this random number generator), a degree for
    122      1.1  mrg    the polynomial (actually a trinomial) that the R.N.G. is based on, and
    123      1.1  mrg    separation between the two lower order coefficients of the trinomial.  */
    124      1.1  mrg 
    125      1.1  mrg /* Linear congruential.  */
    126      1.1  mrg #define	TYPE_0		0
    127      1.1  mrg #define	BREAK_0		8
    128      1.1  mrg #define	DEG_0		0
    129      1.1  mrg #define	SEP_0		0
    130      1.1  mrg 
    131      1.1  mrg /* x**7 + x**3 + 1.  */
    132      1.1  mrg #define	TYPE_1		1
    133      1.1  mrg #define	BREAK_1		32
    134      1.1  mrg #define	DEG_1		7
    135      1.1  mrg #define	SEP_1		3
    136      1.1  mrg 
    137      1.1  mrg /* x**15 + x + 1.  */
    138      1.1  mrg #define	TYPE_2		2
    139      1.1  mrg #define	BREAK_2		64
    140      1.1  mrg #define	DEG_2		15
    141      1.1  mrg #define	SEP_2		1
    142      1.1  mrg 
    143      1.1  mrg /* x**31 + x**3 + 1.  */
    144      1.1  mrg #define	TYPE_3		3
    145      1.1  mrg #define	BREAK_3		128
    146      1.1  mrg #define	DEG_3		31
    147      1.1  mrg #define	SEP_3		3
    148      1.1  mrg 
    149      1.1  mrg /* x**63 + x + 1.  */
    150      1.1  mrg #define	TYPE_4		4
    151      1.1  mrg #define	BREAK_4		256
    152      1.1  mrg #define	DEG_4		63
    153      1.1  mrg #define	SEP_4		1
    154      1.1  mrg 
    155      1.1  mrg 
    156      1.1  mrg /* Array versions of the above information to make code run faster.
    157      1.1  mrg    Relies on fact that TYPE_i == i.  */
    158      1.1  mrg 
    159      1.1  mrg #define	MAX_TYPES	5	/* Max number of types above.  */
    160      1.1  mrg 
    161      1.1  mrg static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
    162      1.1  mrg static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
    163      1.1  mrg 
    164      1.1  mrg 
    165      1.1  mrg 
    166      1.1  mrg /* Initially, everything is set up as if from:
    167      1.1  mrg 	initstate(1, randtbl, 128);
    168      1.1  mrg    Note that this initialization takes advantage of the fact that srandom
    169      1.1  mrg    advances the front and rear pointers 10*rand_deg times, and hence the
    170      1.1  mrg    rear pointer which starts at 0 will also end up at zero; thus the zeroeth
    171      1.1  mrg    element of the state information, which contains info about the current
    172      1.1  mrg    position of the rear pointer is just
    173      1.1  mrg 	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */
    174      1.1  mrg 
    175      1.1  mrg static long int randtbl[DEG_3 + 1] =
    176      1.1  mrg   { TYPE_3,
    177      1.1  mrg       0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342,
    178      1.1  mrg       0xde3b81e0, 0xdf0a6fb5, 0xf103bc02, 0x48f340fb,
    179      1.1  mrg       0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
    180      1.1  mrg       0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86,
    181      1.1  mrg       0xda672e2a, 0x1588ca88, 0xe369735d, 0x904f35f7,
    182      1.1  mrg       0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
    183      1.1  mrg       0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b,
    184      1.1  mrg       0xf5ad9d0e, 0x8999220b, 0x27fb47b9
    185      1.1  mrg     };
    186      1.1  mrg 
    187      1.1  mrg /* FPTR and RPTR are two pointers into the state info, a front and a rear
    188      1.1  mrg    pointer.  These two pointers are always rand_sep places aparts, as they
    189      1.1  mrg    cycle through the state information.  (Yes, this does mean we could get
    190      1.1  mrg    away with just one pointer, but the code for random is more efficient
    191      1.1  mrg    this way).  The pointers are left positioned as they would be from the call:
    192      1.1  mrg 	initstate(1, randtbl, 128);
    193      1.1  mrg    (The position of the rear pointer, rptr, is really 0 (as explained above
    194      1.1  mrg    in the initialization of randtbl) because the state table pointer is set
    195      1.1  mrg    to point to randtbl[1] (as explained below).)  */
    196      1.1  mrg 
    197      1.1  mrg static long int *fptr = &randtbl[SEP_3 + 1];
    198      1.1  mrg static long int *rptr = &randtbl[1];
    199      1.1  mrg 
    200      1.1  mrg 
    201      1.1  mrg 
    202      1.1  mrg /* The following things are the pointer to the state information table,
    203      1.1  mrg    the type of the current generator, the degree of the current polynomial
    204      1.1  mrg    being used, and the separation between the two pointers.
    205      1.1  mrg    Note that for efficiency of random, we remember the first location of
    206      1.1  mrg    the state information, not the zeroeth.  Hence it is valid to access
    207      1.1  mrg    state[-1], which is used to store the type of the R.N.G.
    208      1.1  mrg    Also, we remember the last location, since this is more efficient than
    209      1.1  mrg    indexing every time to find the address of the last element to see if
    210      1.1  mrg    the front and rear pointers have wrapped.  */
    211      1.1  mrg 
    212      1.1  mrg static long int *state = &randtbl[1];
    213      1.1  mrg 
    214      1.1  mrg static int rand_type = TYPE_3;
    215      1.1  mrg static int rand_deg = DEG_3;
    216      1.1  mrg static int rand_sep = SEP_3;
    217      1.1  mrg 
    218      1.1  mrg static long int *end_ptr = &randtbl[sizeof(randtbl) / sizeof(randtbl[0])];
    219      1.1  mrg 
    220      1.1  mrg /* Initialize the random number generator based on the given seed.  If the
    222      1.1  mrg    type is the trivial no-state-information type, just remember the seed.
    223      1.1  mrg    Otherwise, initializes state[] based on the given "seed" via a linear
    224      1.1  mrg    congruential generator.  Then, the pointers are set to known locations
    225      1.1  mrg    that are exactly rand_sep places apart.  Lastly, it cycles the state
    226      1.1  mrg    information a given number of times to get rid of any initial dependencies
    227      1.1  mrg    introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
    228      1.1  mrg    for default usage relies on values produced by this routine.  */
    229      1.1  mrg void
    230      1.1  mrg srandom (unsigned int x)
    231      1.1  mrg {
    232      1.1  mrg   state[0] = x;
    233      1.1  mrg   if (rand_type != TYPE_0)
    234      1.1  mrg     {
    235      1.1  mrg       register long int i;
    236      1.1  mrg       for (i = 1; i < rand_deg; ++i)
    237      1.1  mrg 	state[i] = (1103515145 * state[i - 1]) + 12345;
    238      1.1  mrg       fptr = &state[rand_sep];
    239      1.1  mrg       rptr = &state[0];
    240      1.1  mrg       for (i = 0; i < 10 * rand_deg; ++i)
    241      1.1  mrg 	random();
    242      1.1  mrg     }
    243      1.1  mrg }
    244      1.1  mrg 
    245      1.1  mrg /* Initialize the state information in the given array of N bytes for
    247      1.1  mrg    future random number generation.  Based on the number of bytes we
    248      1.1  mrg    are given, and the break values for the different R.N.G.'s, we choose
    249      1.1  mrg    the best (largest) one we can and set things up for it.  srandom is
    250      1.1  mrg    then called to initialize the state information.  Note that on return
    251      1.1  mrg    from srandom, we set state[-1] to be the type multiplexed with the current
    252      1.1  mrg    value of the rear pointer; this is so successive calls to initstate won't
    253      1.1  mrg    lose this information and will be able to restart with setstate.
    254      1.1  mrg    Note: The first thing we do is save the current state, if any, just like
    255  1.1.1.3  mrg    setstate so that it doesn't matter when initstate is called.
    256  1.1.1.3  mrg    Returns a pointer to the old state.  */
    257      1.1  mrg void *
    258  1.1.1.3  mrg initstate (unsigned int seed, void *arg_state, unsigned long n)
    259      1.1  mrg {
    260      1.1  mrg   void *ostate = (void *) &state[-1];
    261      1.1  mrg 
    262      1.1  mrg   if (rand_type == TYPE_0)
    263      1.1  mrg     state[-1] = rand_type;
    264      1.1  mrg   else
    265      1.1  mrg     state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
    266      1.1  mrg   if (n < BREAK_1)
    267      1.1  mrg     {
    268      1.1  mrg       if (n < BREAK_0)
    269      1.1  mrg 	{
    270      1.1  mrg 	  errno = EINVAL;
    271      1.1  mrg 	  return NULL;
    272      1.1  mrg 	}
    273      1.1  mrg       rand_type = TYPE_0;
    274      1.1  mrg       rand_deg = DEG_0;
    275      1.1  mrg       rand_sep = SEP_0;
    276      1.1  mrg     }
    277      1.1  mrg   else if (n < BREAK_2)
    278      1.1  mrg     {
    279      1.1  mrg       rand_type = TYPE_1;
    280      1.1  mrg       rand_deg = DEG_1;
    281      1.1  mrg       rand_sep = SEP_1;
    282      1.1  mrg     }
    283      1.1  mrg   else if (n < BREAK_3)
    284      1.1  mrg     {
    285      1.1  mrg       rand_type = TYPE_2;
    286      1.1  mrg       rand_deg = DEG_2;
    287      1.1  mrg       rand_sep = SEP_2;
    288      1.1  mrg     }
    289      1.1  mrg   else if (n < BREAK_4)
    290      1.1  mrg     {
    291      1.1  mrg       rand_type = TYPE_3;
    292      1.1  mrg       rand_deg = DEG_3;
    293      1.1  mrg       rand_sep = SEP_3;
    294      1.1  mrg     }
    295      1.1  mrg   else
    296      1.1  mrg     {
    297      1.1  mrg       rand_type = TYPE_4;
    298      1.1  mrg       rand_deg = DEG_4;
    299      1.1  mrg       rand_sep = SEP_4;
    300      1.1  mrg     }
    301      1.1  mrg 
    302      1.1  mrg   state = &((long int *) arg_state)[1];	/* First location.  */
    303      1.1  mrg   /* Must set END_PTR before srandom.  */
    304      1.1  mrg   end_ptr = &state[rand_deg];
    305      1.1  mrg   srandom(seed);
    306      1.1  mrg   if (rand_type == TYPE_0)
    307      1.1  mrg     state[-1] = rand_type;
    308      1.1  mrg   else
    309      1.1  mrg     state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
    310      1.1  mrg 
    311      1.1  mrg   return ostate;
    312      1.1  mrg }
    313      1.1  mrg 
    314      1.1  mrg /* Restore the state from the given state array.
    316      1.1  mrg    Note: It is important that we also remember the locations of the pointers
    317      1.1  mrg    in the current state information, and restore the locations of the pointers
    318      1.1  mrg    from the old state information.  This is done by multiplexing the pointer
    319      1.1  mrg    location into the zeroeth word of the state information. Note that due
    320      1.1  mrg    to the order in which things are done, it is OK to call setstate with the
    321  1.1.1.3  mrg    same state as the current state
    322  1.1.1.3  mrg    Returns a pointer to the old state information.  */
    323      1.1  mrg 
    324      1.1  mrg void *
    325      1.1  mrg setstate (void *arg_state)
    326      1.1  mrg {
    327  1.1.1.3  mrg   register long int *new_state = (long int *) arg_state;
    328      1.1  mrg   register int type = new_state[0] % MAX_TYPES;
    329      1.1  mrg   register int rear = new_state[0] / MAX_TYPES;
    330      1.1  mrg   void *ostate = (void *) &state[-1];
    331      1.1  mrg 
    332      1.1  mrg   if (rand_type == TYPE_0)
    333      1.1  mrg     state[-1] = rand_type;
    334      1.1  mrg   else
    335      1.1  mrg     state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
    336      1.1  mrg 
    337      1.1  mrg   switch (type)
    338      1.1  mrg     {
    339      1.1  mrg     case TYPE_0:
    340      1.1  mrg     case TYPE_1:
    341      1.1  mrg     case TYPE_2:
    342      1.1  mrg     case TYPE_3:
    343      1.1  mrg     case TYPE_4:
    344      1.1  mrg       rand_type = type;
    345      1.1  mrg       rand_deg = degrees[type];
    346      1.1  mrg       rand_sep = seps[type];
    347      1.1  mrg       break;
    348      1.1  mrg     default:
    349      1.1  mrg       /* State info munged.  */
    350      1.1  mrg       errno = EINVAL;
    351      1.1  mrg       return NULL;
    352      1.1  mrg     }
    353      1.1  mrg 
    354      1.1  mrg   state = &new_state[1];
    355      1.1  mrg   if (rand_type != TYPE_0)
    356      1.1  mrg     {
    357      1.1  mrg       rptr = &state[rear];
    358      1.1  mrg       fptr = &state[(rear + rand_sep) % rand_deg];
    359      1.1  mrg     }
    360      1.1  mrg   /* Set end_ptr too.  */
    361      1.1  mrg   end_ptr = &state[rand_deg];
    362      1.1  mrg 
    363      1.1  mrg   return ostate;
    364      1.1  mrg }
    365      1.1  mrg 
    366      1.1  mrg /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
    368      1.1  mrg    congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
    369      1.1  mrg    same in all ther other cases due to all the global variables that have been
    370      1.1  mrg    set up.  The basic operation is to add the number at the rear pointer into
    371      1.1  mrg    the one at the front pointer.  Then both pointers are advanced to the next
    372      1.1  mrg    location cyclically in the table.  The value returned is the sum generated,
    373      1.1  mrg    reduced to 31 bits by throwing away the "least random" low bit.
    374      1.1  mrg    Note: The code takes advantage of the fact that both the front and
    375      1.1  mrg    rear pointers can't wrap on the same call by not testing the rear
    376      1.1  mrg    pointer if the front one has wrapped.  Returns a 31-bit random number.  */
    377      1.1  mrg 
    378      1.1  mrg long int
    379      1.1  mrg random (void)
    380      1.1  mrg {
    381      1.1  mrg   if (rand_type == TYPE_0)
    382      1.1  mrg     {
    383      1.1  mrg       state[0] = ((state[0] * 1103515245) + 12345) & LONG_MAX;
    384      1.1  mrg       return state[0];
    385      1.1  mrg     }
    386      1.1  mrg   else
    387      1.1  mrg     {
    388      1.1  mrg       long int i;
    389      1.1  mrg       *fptr += *rptr;
    390      1.1  mrg       /* Chucking least random bit.  */
    391      1.1  mrg       i = (*fptr >> 1) & LONG_MAX;
    392      1.1  mrg       ++fptr;
    393      1.1  mrg       if (fptr >= end_ptr)
    394      1.1  mrg 	{
    395      1.1  mrg 	  fptr = state;
    396      1.1  mrg 	  ++rptr;
    397      1.1  mrg 	}
    398      1.1  mrg       else
    399      1.1  mrg 	{
    400      1.1  mrg 	  ++rptr;
    401      1.1  mrg 	  if (rptr >= end_ptr)
    402      1.1  mrg 	    rptr = state;
    403               	}
    404                     return i;
    405                   }
    406               }
    407