random.c revision 1.1.1.3 1 1.1 mrg /*
2 1.1 mrg * Copyright (c) 1983 Regents of the University of California.
3 1.1 mrg * All rights reserved.
4 1.1 mrg *
5 1.1 mrg * Redistribution and use in source and binary forms, with or without
6 1.1 mrg * modification, are permitted provided that the following conditions
7 1.1 mrg * are met:
8 1.1 mrg * 1. Redistributions of source code must retain the above copyright
9 1.1 mrg * notice, this list of conditions and the following disclaimer.
10 1.1 mrg * 2. Redistributions in binary form must reproduce the above copyright
11 1.1 mrg * notice, this list of conditions and the following disclaimer in the
12 1.1 mrg * documentation and/or other materials provided with the distribution.
13 1.1 mrg * 3. [rescinded 22 July 1999]
14 1.1 mrg * 4. Neither the name of the University nor the names of its contributors
15 1.1 mrg * may be used to endorse or promote products derived from this software
16 1.1 mrg * without specific prior written permission.
17 1.1 mrg *
18 1.1 mrg * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
19 1.1 mrg * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20 1.1 mrg * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21 1.1 mrg * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
22 1.1 mrg * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
23 1.1 mrg * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
24 1.1 mrg * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
25 1.1 mrg * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
26 1.1 mrg * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
27 1.1 mrg * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
28 1.1 mrg * SUCH DAMAGE.
29 1.1 mrg */
30 1.1 mrg
31 1.1 mrg /*
32 1.1 mrg * This is derived from the Berkeley source:
33 1.1 mrg * @(#)random.c 5.5 (Berkeley) 7/6/88
34 1.1 mrg * It was reworked for the GNU C Library by Roland McGrath.
35 1.1 mrg */
36 1.1 mrg
37 1.1 mrg /*
38 1.1 mrg
39 1.1 mrg @deftypefn Supplement {long int} random (void)
40 1.1 mrg @deftypefnx Supplement void srandom (unsigned int @var{seed})
41 1.1.1.2 mrg @deftypefnx Supplement void* initstate (unsigned int @var{seed}, @
42 1.1.1.2 mrg void *@var{arg_state}, unsigned long @var{n})
43 1.1 mrg @deftypefnx Supplement void* setstate (void *@var{arg_state})
44 1.1 mrg
45 1.1 mrg Random number functions. @code{random} returns a random number in the
46 1.1 mrg range 0 to @code{LONG_MAX}. @code{srandom} initializes the random
47 1.1 mrg number generator to some starting point determined by @var{seed}
48 1.1 mrg (else, the values returned by @code{random} are always the same for each
49 1.1 mrg run of the program). @code{initstate} and @code{setstate} allow fine-grained
50 1.1 mrg control over the state of the random number generator.
51 1.1 mrg
52 1.1 mrg @end deftypefn
53 1.1 mrg
54 1.1 mrg */
55 1.1 mrg
56 1.1 mrg #include <errno.h>
57 1.1 mrg
58 1.1 mrg #if 0
59 1.1 mrg
60 1.1 mrg #include <ansidecl.h>
61 1.1 mrg #include <limits.h>
62 1.1 mrg #include <stddef.h>
63 1.1 mrg #include <stdlib.h>
64 1.1 mrg
65 1.1 mrg #else
66 1.1 mrg
67 1.1 mrg #define ULONG_MAX ((unsigned long)(~0L)) /* 0xFFFFFFFF for 32-bits */
68 1.1 mrg #define LONG_MAX ((long)(ULONG_MAX >> 1)) /* 0x7FFFFFFF for 32-bits*/
69 1.1 mrg
70 1.1 mrg #ifdef __STDC__
71 1.1 mrg # ifndef NULL
72 1.1 mrg # define NULL (void *) 0
73 1.1 mrg # endif
74 1.1 mrg #else
75 1.1 mrg # ifndef NULL
76 1.1 mrg # define NULL (void *) 0
77 1.1 mrg # endif
78 1.1 mrg #endif
79 1.1 mrg
80 1.1 mrg #endif
81 1.1 mrg
82 1.1 mrg long int random (void);
83 1.1 mrg
84 1.1 mrg /* An improved random number generation package. In addition to the standard
85 1.1 mrg rand()/srand() like interface, this package also has a special state info
86 1.1 mrg interface. The initstate() routine is called with a seed, an array of
87 1.1 mrg bytes, and a count of how many bytes are being passed in; this array is
88 1.1 mrg then initialized to contain information for random number generation with
89 1.1 mrg that much state information. Good sizes for the amount of state
90 1.1 mrg information are 32, 64, 128, and 256 bytes. The state can be switched by
91 1.1 mrg calling the setstate() function with the same array as was initiallized
92 1.1 mrg with initstate(). By default, the package runs with 128 bytes of state
93 1.1 mrg information and generates far better random numbers than a linear
94 1.1 mrg congruential generator. If the amount of state information is less than
95 1.1 mrg 32 bytes, a simple linear congruential R.N.G. is used. Internally, the
96 1.1 mrg state information is treated as an array of longs; the zeroeth element of
97 1.1 mrg the array is the type of R.N.G. being used (small integer); the remainder
98 1.1 mrg of the array is the state information for the R.N.G. Thus, 32 bytes of
99 1.1 mrg state information will give 7 longs worth of state information, which will
100 1.1 mrg allow a degree seven polynomial. (Note: The zeroeth word of state
101 1.1 mrg information also has some other information stored in it; see setstate
102 1.1 mrg for details). The random number generation technique is a linear feedback
103 1.1 mrg shift register approach, employing trinomials (since there are fewer terms
104 1.1 mrg to sum up that way). In this approach, the least significant bit of all
105 1.1 mrg the numbers in the state table will act as a linear feedback shift register,
106 1.1 mrg and will have period 2^deg - 1 (where deg is the degree of the polynomial
107 1.1 mrg being used, assuming that the polynomial is irreducible and primitive).
108 1.1 mrg The higher order bits will have longer periods, since their values are
109 1.1 mrg also influenced by pseudo-random carries out of the lower bits. The
110 1.1 mrg total period of the generator is approximately deg*(2**deg - 1); thus
111 1.1 mrg doubling the amount of state information has a vast influence on the
112 1.1 mrg period of the generator. Note: The deg*(2**deg - 1) is an approximation
113 1.1 mrg only good for large deg, when the period of the shift register is the
114 1.1 mrg dominant factor. With deg equal to seven, the period is actually much
115 1.1 mrg longer than the 7*(2**7 - 1) predicted by this formula. */
116 1.1 mrg
117 1.1 mrg
118 1.1 mrg
119 1.1 mrg /* For each of the currently supported random number generators, we have a
120 1.1 mrg break value on the amount of state information (you need at least thi
121 1.1 mrg bytes of state info to support this random number generator), a degree for
122 1.1 mrg the polynomial (actually a trinomial) that the R.N.G. is based on, and
123 1.1 mrg separation between the two lower order coefficients of the trinomial. */
124 1.1 mrg
125 1.1 mrg /* Linear congruential. */
126 1.1 mrg #define TYPE_0 0
127 1.1 mrg #define BREAK_0 8
128 1.1 mrg #define DEG_0 0
129 1.1 mrg #define SEP_0 0
130 1.1 mrg
131 1.1 mrg /* x**7 + x**3 + 1. */
132 1.1 mrg #define TYPE_1 1
133 1.1 mrg #define BREAK_1 32
134 1.1 mrg #define DEG_1 7
135 1.1 mrg #define SEP_1 3
136 1.1 mrg
137 1.1 mrg /* x**15 + x + 1. */
138 1.1 mrg #define TYPE_2 2
139 1.1 mrg #define BREAK_2 64
140 1.1 mrg #define DEG_2 15
141 1.1 mrg #define SEP_2 1
142 1.1 mrg
143 1.1 mrg /* x**31 + x**3 + 1. */
144 1.1 mrg #define TYPE_3 3
145 1.1 mrg #define BREAK_3 128
146 1.1 mrg #define DEG_3 31
147 1.1 mrg #define SEP_3 3
148 1.1 mrg
149 1.1 mrg /* x**63 + x + 1. */
150 1.1 mrg #define TYPE_4 4
151 1.1 mrg #define BREAK_4 256
152 1.1 mrg #define DEG_4 63
153 1.1 mrg #define SEP_4 1
154 1.1 mrg
155 1.1 mrg
156 1.1 mrg /* Array versions of the above information to make code run faster.
157 1.1 mrg Relies on fact that TYPE_i == i. */
158 1.1 mrg
159 1.1 mrg #define MAX_TYPES 5 /* Max number of types above. */
160 1.1 mrg
161 1.1 mrg static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
162 1.1 mrg static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
163 1.1 mrg
164 1.1 mrg
165 1.1 mrg
166 1.1 mrg /* Initially, everything is set up as if from:
167 1.1 mrg initstate(1, randtbl, 128);
168 1.1 mrg Note that this initialization takes advantage of the fact that srandom
169 1.1 mrg advances the front and rear pointers 10*rand_deg times, and hence the
170 1.1 mrg rear pointer which starts at 0 will also end up at zero; thus the zeroeth
171 1.1 mrg element of the state information, which contains info about the current
172 1.1 mrg position of the rear pointer is just
173 1.1 mrg (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
174 1.1 mrg
175 1.1 mrg static long int randtbl[DEG_3 + 1] =
176 1.1 mrg { TYPE_3,
177 1.1 mrg 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342,
178 1.1 mrg 0xde3b81e0, 0xdf0a6fb5, 0xf103bc02, 0x48f340fb,
179 1.1 mrg 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
180 1.1 mrg 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86,
181 1.1 mrg 0xda672e2a, 0x1588ca88, 0xe369735d, 0x904f35f7,
182 1.1 mrg 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
183 1.1 mrg 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b,
184 1.1 mrg 0xf5ad9d0e, 0x8999220b, 0x27fb47b9
185 1.1 mrg };
186 1.1 mrg
187 1.1 mrg /* FPTR and RPTR are two pointers into the state info, a front and a rear
188 1.1 mrg pointer. These two pointers are always rand_sep places aparts, as they
189 1.1 mrg cycle through the state information. (Yes, this does mean we could get
190 1.1 mrg away with just one pointer, but the code for random is more efficient
191 1.1 mrg this way). The pointers are left positioned as they would be from the call:
192 1.1 mrg initstate(1, randtbl, 128);
193 1.1 mrg (The position of the rear pointer, rptr, is really 0 (as explained above
194 1.1 mrg in the initialization of randtbl) because the state table pointer is set
195 1.1 mrg to point to randtbl[1] (as explained below).) */
196 1.1 mrg
197 1.1 mrg static long int *fptr = &randtbl[SEP_3 + 1];
198 1.1 mrg static long int *rptr = &randtbl[1];
199 1.1 mrg
200 1.1 mrg
201 1.1 mrg
202 1.1 mrg /* The following things are the pointer to the state information table,
203 1.1 mrg the type of the current generator, the degree of the current polynomial
204 1.1 mrg being used, and the separation between the two pointers.
205 1.1 mrg Note that for efficiency of random, we remember the first location of
206 1.1 mrg the state information, not the zeroeth. Hence it is valid to access
207 1.1 mrg state[-1], which is used to store the type of the R.N.G.
208 1.1 mrg Also, we remember the last location, since this is more efficient than
209 1.1 mrg indexing every time to find the address of the last element to see if
210 1.1 mrg the front and rear pointers have wrapped. */
211 1.1 mrg
212 1.1 mrg static long int *state = &randtbl[1];
213 1.1 mrg
214 1.1 mrg static int rand_type = TYPE_3;
215 1.1 mrg static int rand_deg = DEG_3;
216 1.1 mrg static int rand_sep = SEP_3;
217 1.1 mrg
218 1.1 mrg static long int *end_ptr = &randtbl[sizeof(randtbl) / sizeof(randtbl[0])];
219 1.1 mrg
220 1.1 mrg /* Initialize the random number generator based on the given seed. If the
222 1.1 mrg type is the trivial no-state-information type, just remember the seed.
223 1.1 mrg Otherwise, initializes state[] based on the given "seed" via a linear
224 1.1 mrg congruential generator. Then, the pointers are set to known locations
225 1.1 mrg that are exactly rand_sep places apart. Lastly, it cycles the state
226 1.1 mrg information a given number of times to get rid of any initial dependencies
227 1.1 mrg introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
228 1.1 mrg for default usage relies on values produced by this routine. */
229 1.1 mrg void
230 1.1 mrg srandom (unsigned int x)
231 1.1 mrg {
232 1.1 mrg state[0] = x;
233 1.1 mrg if (rand_type != TYPE_0)
234 1.1 mrg {
235 1.1 mrg register long int i;
236 1.1 mrg for (i = 1; i < rand_deg; ++i)
237 1.1 mrg state[i] = (1103515145 * state[i - 1]) + 12345;
238 1.1 mrg fptr = &state[rand_sep];
239 1.1 mrg rptr = &state[0];
240 1.1 mrg for (i = 0; i < 10 * rand_deg; ++i)
241 1.1 mrg random();
242 1.1 mrg }
243 1.1 mrg }
244 1.1 mrg
245 1.1 mrg /* Initialize the state information in the given array of N bytes for
247 1.1 mrg future random number generation. Based on the number of bytes we
248 1.1 mrg are given, and the break values for the different R.N.G.'s, we choose
249 1.1 mrg the best (largest) one we can and set things up for it. srandom is
250 1.1 mrg then called to initialize the state information. Note that on return
251 1.1 mrg from srandom, we set state[-1] to be the type multiplexed with the current
252 1.1 mrg value of the rear pointer; this is so successive calls to initstate won't
253 1.1 mrg lose this information and will be able to restart with setstate.
254 1.1 mrg Note: The first thing we do is save the current state, if any, just like
255 1.1.1.3 mrg setstate so that it doesn't matter when initstate is called.
256 1.1.1.3 mrg Returns a pointer to the old state. */
257 1.1 mrg void *
258 1.1.1.3 mrg initstate (unsigned int seed, void *arg_state, unsigned long n)
259 1.1 mrg {
260 1.1 mrg void *ostate = (void *) &state[-1];
261 1.1 mrg
262 1.1 mrg if (rand_type == TYPE_0)
263 1.1 mrg state[-1] = rand_type;
264 1.1 mrg else
265 1.1 mrg state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
266 1.1 mrg if (n < BREAK_1)
267 1.1 mrg {
268 1.1 mrg if (n < BREAK_0)
269 1.1 mrg {
270 1.1 mrg errno = EINVAL;
271 1.1 mrg return NULL;
272 1.1 mrg }
273 1.1 mrg rand_type = TYPE_0;
274 1.1 mrg rand_deg = DEG_0;
275 1.1 mrg rand_sep = SEP_0;
276 1.1 mrg }
277 1.1 mrg else if (n < BREAK_2)
278 1.1 mrg {
279 1.1 mrg rand_type = TYPE_1;
280 1.1 mrg rand_deg = DEG_1;
281 1.1 mrg rand_sep = SEP_1;
282 1.1 mrg }
283 1.1 mrg else if (n < BREAK_3)
284 1.1 mrg {
285 1.1 mrg rand_type = TYPE_2;
286 1.1 mrg rand_deg = DEG_2;
287 1.1 mrg rand_sep = SEP_2;
288 1.1 mrg }
289 1.1 mrg else if (n < BREAK_4)
290 1.1 mrg {
291 1.1 mrg rand_type = TYPE_3;
292 1.1 mrg rand_deg = DEG_3;
293 1.1 mrg rand_sep = SEP_3;
294 1.1 mrg }
295 1.1 mrg else
296 1.1 mrg {
297 1.1 mrg rand_type = TYPE_4;
298 1.1 mrg rand_deg = DEG_4;
299 1.1 mrg rand_sep = SEP_4;
300 1.1 mrg }
301 1.1 mrg
302 1.1 mrg state = &((long int *) arg_state)[1]; /* First location. */
303 1.1 mrg /* Must set END_PTR before srandom. */
304 1.1 mrg end_ptr = &state[rand_deg];
305 1.1 mrg srandom(seed);
306 1.1 mrg if (rand_type == TYPE_0)
307 1.1 mrg state[-1] = rand_type;
308 1.1 mrg else
309 1.1 mrg state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
310 1.1 mrg
311 1.1 mrg return ostate;
312 1.1 mrg }
313 1.1 mrg
314 1.1 mrg /* Restore the state from the given state array.
316 1.1 mrg Note: It is important that we also remember the locations of the pointers
317 1.1 mrg in the current state information, and restore the locations of the pointers
318 1.1 mrg from the old state information. This is done by multiplexing the pointer
319 1.1 mrg location into the zeroeth word of the state information. Note that due
320 1.1 mrg to the order in which things are done, it is OK to call setstate with the
321 1.1.1.3 mrg same state as the current state
322 1.1.1.3 mrg Returns a pointer to the old state information. */
323 1.1 mrg
324 1.1 mrg void *
325 1.1 mrg setstate (void *arg_state)
326 1.1 mrg {
327 1.1.1.3 mrg register long int *new_state = (long int *) arg_state;
328 1.1 mrg register int type = new_state[0] % MAX_TYPES;
329 1.1 mrg register int rear = new_state[0] / MAX_TYPES;
330 1.1 mrg void *ostate = (void *) &state[-1];
331 1.1 mrg
332 1.1 mrg if (rand_type == TYPE_0)
333 1.1 mrg state[-1] = rand_type;
334 1.1 mrg else
335 1.1 mrg state[-1] = (MAX_TYPES * (rptr - state)) + rand_type;
336 1.1 mrg
337 1.1 mrg switch (type)
338 1.1 mrg {
339 1.1 mrg case TYPE_0:
340 1.1 mrg case TYPE_1:
341 1.1 mrg case TYPE_2:
342 1.1 mrg case TYPE_3:
343 1.1 mrg case TYPE_4:
344 1.1 mrg rand_type = type;
345 1.1 mrg rand_deg = degrees[type];
346 1.1 mrg rand_sep = seps[type];
347 1.1 mrg break;
348 1.1 mrg default:
349 1.1 mrg /* State info munged. */
350 1.1 mrg errno = EINVAL;
351 1.1 mrg return NULL;
352 1.1 mrg }
353 1.1 mrg
354 1.1 mrg state = &new_state[1];
355 1.1 mrg if (rand_type != TYPE_0)
356 1.1 mrg {
357 1.1 mrg rptr = &state[rear];
358 1.1 mrg fptr = &state[(rear + rand_sep) % rand_deg];
359 1.1 mrg }
360 1.1 mrg /* Set end_ptr too. */
361 1.1 mrg end_ptr = &state[rand_deg];
362 1.1 mrg
363 1.1 mrg return ostate;
364 1.1 mrg }
365 1.1 mrg
366 1.1 mrg /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
368 1.1 mrg congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
369 1.1 mrg same in all ther other cases due to all the global variables that have been
370 1.1 mrg set up. The basic operation is to add the number at the rear pointer into
371 1.1 mrg the one at the front pointer. Then both pointers are advanced to the next
372 1.1 mrg location cyclically in the table. The value returned is the sum generated,
373 1.1 mrg reduced to 31 bits by throwing away the "least random" low bit.
374 1.1 mrg Note: The code takes advantage of the fact that both the front and
375 1.1 mrg rear pointers can't wrap on the same call by not testing the rear
376 1.1 mrg pointer if the front one has wrapped. Returns a 31-bit random number. */
377 1.1 mrg
378 1.1 mrg long int
379 1.1 mrg random (void)
380 1.1 mrg {
381 1.1 mrg if (rand_type == TYPE_0)
382 1.1 mrg {
383 1.1 mrg state[0] = ((state[0] * 1103515245) + 12345) & LONG_MAX;
384 1.1 mrg return state[0];
385 1.1 mrg }
386 1.1 mrg else
387 1.1 mrg {
388 1.1 mrg long int i;
389 1.1 mrg *fptr += *rptr;
390 1.1 mrg /* Chucking least random bit. */
391 1.1 mrg i = (*fptr >> 1) & LONG_MAX;
392 1.1 mrg ++fptr;
393 1.1 mrg if (fptr >= end_ptr)
394 1.1 mrg {
395 1.1 mrg fptr = state;
396 1.1 mrg ++rptr;
397 1.1 mrg }
398 1.1 mrg else
399 1.1 mrg {
400 1.1 mrg ++rptr;
401 1.1 mrg if (rptr >= end_ptr)
402 1.1 mrg rptr = state;
403 }
404 return i;
405 }
406 }
407