Home | History | Annotate | Line # | Download | only in tsan
tsan_rtl.h revision 1.2
      1 //===-- tsan_rtl.h ----------------------------------------------*- C++ -*-===//
      2 //
      3 // This file is distributed under the University of Illinois Open Source
      4 // License. See LICENSE.TXT for details.
      5 //
      6 //===----------------------------------------------------------------------===//
      7 //
      8 // This file is a part of ThreadSanitizer (TSan), a race detector.
      9 //
     10 // Main internal TSan header file.
     11 //
     12 // Ground rules:
     13 //   - C++ run-time should not be used (static CTORs, RTTI, exceptions, static
     14 //     function-scope locals)
     15 //   - All functions/classes/etc reside in namespace __tsan, except for those
     16 //     declared in tsan_interface.h.
     17 //   - Platform-specific files should be used instead of ifdefs (*).
     18 //   - No system headers included in header files (*).
     19 //   - Platform specific headres included only into platform-specific files (*).
     20 //
     21 //  (*) Except when inlining is critical for performance.
     22 //===----------------------------------------------------------------------===//
     23 
     24 #ifndef TSAN_RTL_H
     25 #define TSAN_RTL_H
     26 
     27 #include "sanitizer_common/sanitizer_allocator.h"
     28 #include "sanitizer_common/sanitizer_allocator_internal.h"
     29 #include "sanitizer_common/sanitizer_asm.h"
     30 #include "sanitizer_common/sanitizer_common.h"
     31 #include "sanitizer_common/sanitizer_deadlock_detector_interface.h"
     32 #include "sanitizer_common/sanitizer_libignore.h"
     33 #include "sanitizer_common/sanitizer_suppressions.h"
     34 #include "sanitizer_common/sanitizer_thread_registry.h"
     35 #include "sanitizer_common/sanitizer_vector.h"
     36 #include "tsan_clock.h"
     37 #include "tsan_defs.h"
     38 #include "tsan_flags.h"
     39 #include "tsan_mman.h"
     40 #include "tsan_sync.h"
     41 #include "tsan_trace.h"
     42 #include "tsan_report.h"
     43 #include "tsan_platform.h"
     44 #include "tsan_mutexset.h"
     45 #include "tsan_ignoreset.h"
     46 #include "tsan_stack_trace.h"
     47 
     48 #if SANITIZER_WORDSIZE != 64
     49 # error "ThreadSanitizer is supported only on 64-bit platforms"
     50 #endif
     51 
     52 namespace __tsan {
     53 
     54 #if !SANITIZER_GO
     55 struct MapUnmapCallback;
     56 #if defined(__mips64) || defined(__aarch64__) || defined(__powerpc__)
     57 static const uptr kAllocatorRegionSizeLog = 20;
     58 static const uptr kAllocatorNumRegions =
     59     SANITIZER_MMAP_RANGE_SIZE >> kAllocatorRegionSizeLog;
     60 typedef TwoLevelByteMap<(kAllocatorNumRegions >> 12), 1 << 12,
     61     MapUnmapCallback> ByteMap;
     62 struct AP32 {
     63   static const uptr kSpaceBeg = 0;
     64   static const u64 kSpaceSize = SANITIZER_MMAP_RANGE_SIZE;
     65   static const uptr kMetadataSize = 0;
     66   typedef __sanitizer::CompactSizeClassMap SizeClassMap;
     67   static const uptr kRegionSizeLog = kAllocatorRegionSizeLog;
     68   typedef __tsan::ByteMap ByteMap;
     69   typedef __tsan::MapUnmapCallback MapUnmapCallback;
     70   static const uptr kFlags = 0;
     71 };
     72 typedef SizeClassAllocator32<AP32> PrimaryAllocator;
     73 #else
     74 struct AP64 {  // Allocator64 parameters. Deliberately using a short name.
     75   static const uptr kSpaceBeg = Mapping::kHeapMemBeg;
     76   static const uptr kSpaceSize = Mapping::kHeapMemEnd - Mapping::kHeapMemBeg;
     77   static const uptr kMetadataSize = 0;
     78   typedef DefaultSizeClassMap SizeClassMap;
     79   typedef __tsan::MapUnmapCallback MapUnmapCallback;
     80   static const uptr kFlags = 0;
     81 };
     82 typedef SizeClassAllocator64<AP64> PrimaryAllocator;
     83 #endif
     84 typedef SizeClassAllocatorLocalCache<PrimaryAllocator> AllocatorCache;
     85 typedef LargeMmapAllocator<MapUnmapCallback> SecondaryAllocator;
     86 typedef CombinedAllocator<PrimaryAllocator, AllocatorCache,
     87     SecondaryAllocator> Allocator;
     88 Allocator *allocator();
     89 #endif
     90 
     91 void TsanCheckFailed(const char *file, int line, const char *cond,
     92                      u64 v1, u64 v2);
     93 
     94 const u64 kShadowRodata = (u64)-1;  // .rodata shadow marker
     95 
     96 // FastState (from most significant bit):
     97 //   ignore          : 1
     98 //   tid             : kTidBits
     99 //   unused          : -
    100 //   history_size    : 3
    101 //   epoch           : kClkBits
    102 class FastState {
    103  public:
    104   FastState(u64 tid, u64 epoch) {
    105     x_ = tid << kTidShift;
    106     x_ |= epoch;
    107     DCHECK_EQ(tid, this->tid());
    108     DCHECK_EQ(epoch, this->epoch());
    109     DCHECK_EQ(GetIgnoreBit(), false);
    110   }
    111 
    112   explicit FastState(u64 x)
    113       : x_(x) {
    114   }
    115 
    116   u64 raw() const {
    117     return x_;
    118   }
    119 
    120   u64 tid() const {
    121     u64 res = (x_ & ~kIgnoreBit) >> kTidShift;
    122     return res;
    123   }
    124 
    125   u64 TidWithIgnore() const {
    126     u64 res = x_ >> kTidShift;
    127     return res;
    128   }
    129 
    130   u64 epoch() const {
    131     u64 res = x_ & ((1ull << kClkBits) - 1);
    132     return res;
    133   }
    134 
    135   void IncrementEpoch() {
    136     u64 old_epoch = epoch();
    137     x_ += 1;
    138     DCHECK_EQ(old_epoch + 1, epoch());
    139     (void)old_epoch;
    140   }
    141 
    142   void SetIgnoreBit() { x_ |= kIgnoreBit; }
    143   void ClearIgnoreBit() { x_ &= ~kIgnoreBit; }
    144   bool GetIgnoreBit() const { return (s64)x_ < 0; }
    145 
    146   void SetHistorySize(int hs) {
    147     CHECK_GE(hs, 0);
    148     CHECK_LE(hs, 7);
    149     x_ = (x_ & ~(kHistoryMask << kHistoryShift)) | (u64(hs) << kHistoryShift);
    150   }
    151 
    152   ALWAYS_INLINE
    153   int GetHistorySize() const {
    154     return (int)((x_ >> kHistoryShift) & kHistoryMask);
    155   }
    156 
    157   void ClearHistorySize() {
    158     SetHistorySize(0);
    159   }
    160 
    161   ALWAYS_INLINE
    162   u64 GetTracePos() const {
    163     const int hs = GetHistorySize();
    164     // When hs == 0, the trace consists of 2 parts.
    165     const u64 mask = (1ull << (kTracePartSizeBits + hs + 1)) - 1;
    166     return epoch() & mask;
    167   }
    168 
    169  private:
    170   friend class Shadow;
    171   static const int kTidShift = 64 - kTidBits - 1;
    172   static const u64 kIgnoreBit = 1ull << 63;
    173   static const u64 kFreedBit = 1ull << 63;
    174   static const u64 kHistoryShift = kClkBits;
    175   static const u64 kHistoryMask = 7;
    176   u64 x_;
    177 };
    178 
    179 // Shadow (from most significant bit):
    180 //   freed           : 1
    181 //   tid             : kTidBits
    182 //   is_atomic       : 1
    183 //   is_read         : 1
    184 //   size_log        : 2
    185 //   addr0           : 3
    186 //   epoch           : kClkBits
    187 class Shadow : public FastState {
    188  public:
    189   explicit Shadow(u64 x)
    190       : FastState(x) {
    191   }
    192 
    193   explicit Shadow(const FastState &s)
    194       : FastState(s.x_) {
    195     ClearHistorySize();
    196   }
    197 
    198   void SetAddr0AndSizeLog(u64 addr0, unsigned kAccessSizeLog) {
    199     DCHECK_EQ((x_ >> kClkBits) & 31, 0);
    200     DCHECK_LE(addr0, 7);
    201     DCHECK_LE(kAccessSizeLog, 3);
    202     x_ |= ((kAccessSizeLog << 3) | addr0) << kClkBits;
    203     DCHECK_EQ(kAccessSizeLog, size_log());
    204     DCHECK_EQ(addr0, this->addr0());
    205   }
    206 
    207   void SetWrite(unsigned kAccessIsWrite) {
    208     DCHECK_EQ(x_ & kReadBit, 0);
    209     if (!kAccessIsWrite)
    210       x_ |= kReadBit;
    211     DCHECK_EQ(kAccessIsWrite, IsWrite());
    212   }
    213 
    214   void SetAtomic(bool kIsAtomic) {
    215     DCHECK(!IsAtomic());
    216     if (kIsAtomic)
    217       x_ |= kAtomicBit;
    218     DCHECK_EQ(IsAtomic(), kIsAtomic);
    219   }
    220 
    221   bool IsAtomic() const {
    222     return x_ & kAtomicBit;
    223   }
    224 
    225   bool IsZero() const {
    226     return x_ == 0;
    227   }
    228 
    229   static inline bool TidsAreEqual(const Shadow s1, const Shadow s2) {
    230     u64 shifted_xor = (s1.x_ ^ s2.x_) >> kTidShift;
    231     DCHECK_EQ(shifted_xor == 0, s1.TidWithIgnore() == s2.TidWithIgnore());
    232     return shifted_xor == 0;
    233   }
    234 
    235   static ALWAYS_INLINE
    236   bool Addr0AndSizeAreEqual(const Shadow s1, const Shadow s2) {
    237     u64 masked_xor = ((s1.x_ ^ s2.x_) >> kClkBits) & 31;
    238     return masked_xor == 0;
    239   }
    240 
    241   static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
    242       unsigned kS2AccessSize) {
    243     bool res = false;
    244     u64 diff = s1.addr0() - s2.addr0();
    245     if ((s64)diff < 0) {  // s1.addr0 < s2.addr0  // NOLINT
    246       // if (s1.addr0() + size1) > s2.addr0()) return true;
    247       if (s1.size() > -diff)
    248         res = true;
    249     } else {
    250       // if (s2.addr0() + kS2AccessSize > s1.addr0()) return true;
    251       if (kS2AccessSize > diff)
    252         res = true;
    253     }
    254     DCHECK_EQ(res, TwoRangesIntersectSlow(s1, s2));
    255     DCHECK_EQ(res, TwoRangesIntersectSlow(s2, s1));
    256     return res;
    257   }
    258 
    259   u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
    260   u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
    261   bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
    262   bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
    263 
    264   // The idea behind the freed bit is as follows.
    265   // When the memory is freed (or otherwise unaccessible) we write to the shadow
    266   // values with tid/epoch related to the free and the freed bit set.
    267   // During memory accesses processing the freed bit is considered
    268   // as msb of tid. So any access races with shadow with freed bit set
    269   // (it is as if write from a thread with which we never synchronized before).
    270   // This allows us to detect accesses to freed memory w/o additional
    271   // overheads in memory access processing and at the same time restore
    272   // tid/epoch of free.
    273   void MarkAsFreed() {
    274      x_ |= kFreedBit;
    275   }
    276 
    277   bool IsFreed() const {
    278     return x_ & kFreedBit;
    279   }
    280 
    281   bool GetFreedAndReset() {
    282     bool res = x_ & kFreedBit;
    283     x_ &= ~kFreedBit;
    284     return res;
    285   }
    286 
    287   bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
    288     bool v = x_ & ((u64(kIsWrite ^ 1) << kReadShift)
    289         | (u64(kIsAtomic) << kAtomicShift));
    290     DCHECK_EQ(v, (!IsWrite() && !kIsWrite) || (IsAtomic() && kIsAtomic));
    291     return v;
    292   }
    293 
    294   bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const {
    295     bool v = ((x_ >> kReadShift) & 3)
    296         <= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
    297     DCHECK_EQ(v, (IsAtomic() < kIsAtomic) ||
    298         (IsAtomic() == kIsAtomic && !IsWrite() <= !kIsWrite));
    299     return v;
    300   }
    301 
    302   bool ALWAYS_INLINE IsRWWeakerOrEqual(bool kIsWrite, bool kIsAtomic) const {
    303     bool v = ((x_ >> kReadShift) & 3)
    304         >= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
    305     DCHECK_EQ(v, (IsAtomic() > kIsAtomic) ||
    306         (IsAtomic() == kIsAtomic && !IsWrite() >= !kIsWrite));
    307     return v;
    308   }
    309 
    310  private:
    311   static const u64 kReadShift   = 5 + kClkBits;
    312   static const u64 kReadBit     = 1ull << kReadShift;
    313   static const u64 kAtomicShift = 6 + kClkBits;
    314   static const u64 kAtomicBit   = 1ull << kAtomicShift;
    315 
    316   u64 size_log() const { return (x_ >> (3 + kClkBits)) & 3; }
    317 
    318   static bool TwoRangesIntersectSlow(const Shadow s1, const Shadow s2) {
    319     if (s1.addr0() == s2.addr0()) return true;
    320     if (s1.addr0() < s2.addr0() && s1.addr0() + s1.size() > s2.addr0())
    321       return true;
    322     if (s2.addr0() < s1.addr0() && s2.addr0() + s2.size() > s1.addr0())
    323       return true;
    324     return false;
    325   }
    326 };
    327 
    328 struct ThreadSignalContext;
    329 
    330 struct JmpBuf {
    331   uptr sp;
    332   uptr mangled_sp;
    333   int int_signal_send;
    334   bool in_blocking_func;
    335   uptr in_signal_handler;
    336   uptr *shadow_stack_pos;
    337 };
    338 
    339 // A Processor represents a physical thread, or a P for Go.
    340 // It is used to store internal resources like allocate cache, and does not
    341 // participate in race-detection logic (invisible to end user).
    342 // In C++ it is tied to an OS thread just like ThreadState, however ideally
    343 // it should be tied to a CPU (this way we will have fewer allocator caches).
    344 // In Go it is tied to a P, so there are significantly fewer Processor's than
    345 // ThreadState's (which are tied to Gs).
    346 // A ThreadState must be wired with a Processor to handle events.
    347 struct Processor {
    348   ThreadState *thr; // currently wired thread, or nullptr
    349 #if !SANITIZER_GO
    350   AllocatorCache alloc_cache;
    351   InternalAllocatorCache internal_alloc_cache;
    352 #endif
    353   DenseSlabAllocCache block_cache;
    354   DenseSlabAllocCache sync_cache;
    355   DenseSlabAllocCache clock_cache;
    356   DDPhysicalThread *dd_pt;
    357 };
    358 
    359 #if !SANITIZER_GO
    360 // ScopedGlobalProcessor temporary setups a global processor for the current
    361 // thread, if it does not have one. Intended for interceptors that can run
    362 // at the very thread end, when we already destroyed the thread processor.
    363 struct ScopedGlobalProcessor {
    364   ScopedGlobalProcessor();
    365   ~ScopedGlobalProcessor();
    366 };
    367 #endif
    368 
    369 // This struct is stored in TLS.
    370 struct ThreadState {
    371   FastState fast_state;
    372   // Synch epoch represents the threads's epoch before the last synchronization
    373   // action. It allows to reduce number of shadow state updates.
    374   // For example, fast_synch_epoch=100, last write to addr X was at epoch=150,
    375   // if we are processing write to X from the same thread at epoch=200,
    376   // we do nothing, because both writes happen in the same 'synch epoch'.
    377   // That is, if another memory access does not race with the former write,
    378   // it does not race with the latter as well.
    379   // QUESTION: can we can squeeze this into ThreadState::Fast?
    380   // E.g. ThreadState::Fast is a 44-bit, 32 are taken by synch_epoch and 12 are
    381   // taken by epoch between synchs.
    382   // This way we can save one load from tls.
    383   u64 fast_synch_epoch;
    384   // This is a slow path flag. On fast path, fast_state.GetIgnoreBit() is read.
    385   // We do not distinguish beteween ignoring reads and writes
    386   // for better performance.
    387   int ignore_reads_and_writes;
    388   int ignore_sync;
    389   int suppress_reports;
    390   // Go does not support ignores.
    391 #if !SANITIZER_GO
    392   IgnoreSet mop_ignore_set;
    393   IgnoreSet sync_ignore_set;
    394 #endif
    395   // C/C++ uses fixed size shadow stack embed into Trace.
    396   // Go uses malloc-allocated shadow stack with dynamic size.
    397   uptr *shadow_stack;
    398   uptr *shadow_stack_end;
    399   uptr *shadow_stack_pos;
    400   u64 *racy_shadow_addr;
    401   u64 racy_state[2];
    402   MutexSet mset;
    403   ThreadClock clock;
    404 #if !SANITIZER_GO
    405   Vector<JmpBuf> jmp_bufs;
    406   int ignore_interceptors;
    407 #endif
    408 #if TSAN_COLLECT_STATS
    409   u64 stat[StatCnt];
    410 #endif
    411   const int tid;
    412   const int unique_id;
    413   bool in_symbolizer;
    414   bool in_ignored_lib;
    415   bool is_inited;
    416   bool is_dead;
    417   bool is_freeing;
    418   bool is_vptr_access;
    419   const uptr stk_addr;
    420   const uptr stk_size;
    421   const uptr tls_addr;
    422   const uptr tls_size;
    423   ThreadContext *tctx;
    424 
    425 #if SANITIZER_DEBUG && !SANITIZER_GO
    426   InternalDeadlockDetector internal_deadlock_detector;
    427 #endif
    428   DDLogicalThread *dd_lt;
    429 
    430   // Current wired Processor, or nullptr. Required to handle any events.
    431   Processor *proc1;
    432 #if !SANITIZER_GO
    433   Processor *proc() { return proc1; }
    434 #else
    435   Processor *proc();
    436 #endif
    437 
    438   atomic_uintptr_t in_signal_handler;
    439   ThreadSignalContext *signal_ctx;
    440 
    441 #if !SANITIZER_GO
    442   u32 last_sleep_stack_id;
    443   ThreadClock last_sleep_clock;
    444 #endif
    445 
    446   // Set in regions of runtime that must be signal-safe and fork-safe.
    447   // If set, malloc must not be called.
    448   int nomalloc;
    449 
    450   const ReportDesc *current_report;
    451 
    452   explicit ThreadState(Context *ctx, int tid, int unique_id, u64 epoch,
    453                        unsigned reuse_count,
    454                        uptr stk_addr, uptr stk_size,
    455                        uptr tls_addr, uptr tls_size);
    456 };
    457 
    458 #if !SANITIZER_GO
    459 #if SANITIZER_MAC || SANITIZER_ANDROID
    460 ThreadState *cur_thread();
    461 void cur_thread_finalize();
    462 #else
    463 __attribute__((tls_model("initial-exec")))
    464 extern THREADLOCAL char cur_thread_placeholder[];
    465 INLINE ThreadState *cur_thread() {
    466   return reinterpret_cast<ThreadState *>(&cur_thread_placeholder);
    467 }
    468 INLINE void cur_thread_finalize() { }
    469 #endif  // SANITIZER_MAC || SANITIZER_ANDROID
    470 #endif  // SANITIZER_GO
    471 
    472 class ThreadContext : public ThreadContextBase {
    473  public:
    474   explicit ThreadContext(int tid);
    475   ~ThreadContext();
    476   ThreadState *thr;
    477   u32 creation_stack_id;
    478   SyncClock sync;
    479   // Epoch at which the thread had started.
    480   // If we see an event from the thread stamped by an older epoch,
    481   // the event is from a dead thread that shared tid with this thread.
    482   u64 epoch0;
    483   u64 epoch1;
    484 
    485   // Override superclass callbacks.
    486   void OnDead() override;
    487   void OnJoined(void *arg) override;
    488   void OnFinished() override;
    489   void OnStarted(void *arg) override;
    490   void OnCreated(void *arg) override;
    491   void OnReset() override;
    492   void OnDetached(void *arg) override;
    493 };
    494 
    495 struct RacyStacks {
    496   MD5Hash hash[2];
    497   bool operator==(const RacyStacks &other) const {
    498     if (hash[0] == other.hash[0] && hash[1] == other.hash[1])
    499       return true;
    500     if (hash[0] == other.hash[1] && hash[1] == other.hash[0])
    501       return true;
    502     return false;
    503   }
    504 };
    505 
    506 struct RacyAddress {
    507   uptr addr_min;
    508   uptr addr_max;
    509 };
    510 
    511 struct FiredSuppression {
    512   ReportType type;
    513   uptr pc_or_addr;
    514   Suppression *supp;
    515 };
    516 
    517 struct Context {
    518   Context();
    519 
    520   bool initialized;
    521 #if !SANITIZER_GO
    522   bool after_multithreaded_fork;
    523 #endif
    524 
    525   MetaMap metamap;
    526 
    527   Mutex report_mtx;
    528   int nreported;
    529   int nmissed_expected;
    530   atomic_uint64_t last_symbolize_time_ns;
    531 
    532   void *background_thread;
    533   atomic_uint32_t stop_background_thread;
    534 
    535   ThreadRegistry *thread_registry;
    536 
    537   Mutex racy_mtx;
    538   Vector<RacyStacks> racy_stacks;
    539   Vector<RacyAddress> racy_addresses;
    540   // Number of fired suppressions may be large enough.
    541   Mutex fired_suppressions_mtx;
    542   InternalMmapVector<FiredSuppression> fired_suppressions;
    543   DDetector *dd;
    544 
    545   ClockAlloc clock_alloc;
    546 
    547   Flags flags;
    548 
    549   u64 stat[StatCnt];
    550   u64 int_alloc_cnt[MBlockTypeCount];
    551   u64 int_alloc_siz[MBlockTypeCount];
    552 };
    553 
    554 extern Context *ctx;  // The one and the only global runtime context.
    555 
    556 ALWAYS_INLINE Flags *flags() {
    557   return &ctx->flags;
    558 }
    559 
    560 struct ScopedIgnoreInterceptors {
    561   ScopedIgnoreInterceptors() {
    562 #if !SANITIZER_GO
    563     cur_thread()->ignore_interceptors++;
    564 #endif
    565   }
    566 
    567   ~ScopedIgnoreInterceptors() {
    568 #if !SANITIZER_GO
    569     cur_thread()->ignore_interceptors--;
    570 #endif
    571   }
    572 };
    573 
    574 const char *GetObjectTypeFromTag(uptr tag);
    575 const char *GetReportHeaderFromTag(uptr tag);
    576 uptr TagFromShadowStackFrame(uptr pc);
    577 
    578 class ScopedReportBase {
    579  public:
    580   void AddMemoryAccess(uptr addr, uptr external_tag, Shadow s, StackTrace stack,
    581                        const MutexSet *mset);
    582   void AddStack(StackTrace stack, bool suppressable = false);
    583   void AddThread(const ThreadContext *tctx, bool suppressable = false);
    584   void AddThread(int unique_tid, bool suppressable = false);
    585   void AddUniqueTid(int unique_tid);
    586   void AddMutex(const SyncVar *s);
    587   u64 AddMutex(u64 id);
    588   void AddLocation(uptr addr, uptr size);
    589   void AddSleep(u32 stack_id);
    590   void SetCount(int count);
    591 
    592   const ReportDesc *GetReport() const;
    593 
    594  protected:
    595   ScopedReportBase(ReportType typ, uptr tag);
    596   ~ScopedReportBase();
    597 
    598  private:
    599   ReportDesc *rep_;
    600   // Symbolizer makes lots of intercepted calls. If we try to process them,
    601   // at best it will cause deadlocks on internal mutexes.
    602   ScopedIgnoreInterceptors ignore_interceptors_;
    603 
    604   void AddDeadMutex(u64 id);
    605 
    606   ScopedReportBase(const ScopedReportBase &) = delete;
    607   void operator=(const ScopedReportBase &) = delete;
    608 };
    609 
    610 class ScopedReport : public ScopedReportBase {
    611  public:
    612   explicit ScopedReport(ReportType typ, uptr tag = kExternalTagNone);
    613   ~ScopedReport();
    614 
    615  private:
    616   ScopedErrorReportLock lock_;
    617 };
    618 
    619 ThreadContext *IsThreadStackOrTls(uptr addr, bool *is_stack);
    620 void RestoreStack(int tid, const u64 epoch, VarSizeStackTrace *stk,
    621                   MutexSet *mset, uptr *tag = nullptr);
    622 
    623 // The stack could look like:
    624 //   <start> | <main> | <foo> | tag | <bar>
    625 // This will extract the tag and keep:
    626 //   <start> | <main> | <foo> | <bar>
    627 template<typename StackTraceTy>
    628 void ExtractTagFromStack(StackTraceTy *stack, uptr *tag = nullptr) {
    629   if (stack->size < 2) return;
    630   uptr possible_tag_pc = stack->trace[stack->size - 2];
    631   uptr possible_tag = TagFromShadowStackFrame(possible_tag_pc);
    632   if (possible_tag == kExternalTagNone) return;
    633   stack->trace_buffer[stack->size - 2] = stack->trace_buffer[stack->size - 1];
    634   stack->size -= 1;
    635   if (tag) *tag = possible_tag;
    636 }
    637 
    638 template<typename StackTraceTy>
    639 void ObtainCurrentStack(ThreadState *thr, uptr toppc, StackTraceTy *stack,
    640                         uptr *tag = nullptr) {
    641   uptr size = thr->shadow_stack_pos - thr->shadow_stack;
    642   uptr start = 0;
    643   if (size + !!toppc > kStackTraceMax) {
    644     start = size + !!toppc - kStackTraceMax;
    645     size = kStackTraceMax - !!toppc;
    646   }
    647   stack->Init(&thr->shadow_stack[start], size, toppc);
    648   ExtractTagFromStack(stack, tag);
    649 }
    650 
    651 #define GET_STACK_TRACE_FATAL(thr, pc) \
    652   VarSizeStackTrace stack; \
    653   ObtainCurrentStack(thr, pc, &stack); \
    654   stack.ReverseOrder();
    655 
    656 #if TSAN_COLLECT_STATS
    657 void StatAggregate(u64 *dst, u64 *src);
    658 void StatOutput(u64 *stat);
    659 #endif
    660 
    661 void ALWAYS_INLINE StatInc(ThreadState *thr, StatType typ, u64 n = 1) {
    662 #if TSAN_COLLECT_STATS
    663   thr->stat[typ] += n;
    664 #endif
    665 }
    666 void ALWAYS_INLINE StatSet(ThreadState *thr, StatType typ, u64 n) {
    667 #if TSAN_COLLECT_STATS
    668   thr->stat[typ] = n;
    669 #endif
    670 }
    671 
    672 void MapShadow(uptr addr, uptr size);
    673 void MapThreadTrace(uptr addr, uptr size, const char *name);
    674 void DontNeedShadowFor(uptr addr, uptr size);
    675 void InitializeShadowMemory();
    676 void InitializeInterceptors();
    677 void InitializeLibIgnore();
    678 void InitializeDynamicAnnotations();
    679 
    680 void ForkBefore(ThreadState *thr, uptr pc);
    681 void ForkParentAfter(ThreadState *thr, uptr pc);
    682 void ForkChildAfter(ThreadState *thr, uptr pc);
    683 
    684 void ReportRace(ThreadState *thr);
    685 bool OutputReport(ThreadState *thr, const ScopedReport &srep);
    686 bool IsFiredSuppression(Context *ctx, ReportType type, StackTrace trace);
    687 bool IsExpectedReport(uptr addr, uptr size);
    688 void PrintMatchedBenignRaces();
    689 
    690 #if defined(TSAN_DEBUG_OUTPUT) && TSAN_DEBUG_OUTPUT >= 1
    691 # define DPrintf Printf
    692 #else
    693 # define DPrintf(...)
    694 #endif
    695 
    696 #if defined(TSAN_DEBUG_OUTPUT) && TSAN_DEBUG_OUTPUT >= 2
    697 # define DPrintf2 Printf
    698 #else
    699 # define DPrintf2(...)
    700 #endif
    701 
    702 u32 CurrentStackId(ThreadState *thr, uptr pc);
    703 ReportStack *SymbolizeStackId(u32 stack_id);
    704 void PrintCurrentStack(ThreadState *thr, uptr pc);
    705 void PrintCurrentStackSlow(uptr pc);  // uses libunwind
    706 
    707 void Initialize(ThreadState *thr);
    708 void MaybeSpawnBackgroundThread();
    709 int Finalize(ThreadState *thr);
    710 
    711 void OnUserAlloc(ThreadState *thr, uptr pc, uptr p, uptr sz, bool write);
    712 void OnUserFree(ThreadState *thr, uptr pc, uptr p, bool write);
    713 
    714 void MemoryAccess(ThreadState *thr, uptr pc, uptr addr,
    715     int kAccessSizeLog, bool kAccessIsWrite, bool kIsAtomic);
    716 void MemoryAccessImpl(ThreadState *thr, uptr addr,
    717     int kAccessSizeLog, bool kAccessIsWrite, bool kIsAtomic,
    718     u64 *shadow_mem, Shadow cur);
    719 void MemoryAccessRange(ThreadState *thr, uptr pc, uptr addr,
    720     uptr size, bool is_write);
    721 void MemoryAccessRangeStep(ThreadState *thr, uptr pc, uptr addr,
    722     uptr size, uptr step, bool is_write);
    723 void UnalignedMemoryAccess(ThreadState *thr, uptr pc, uptr addr,
    724     int size, bool kAccessIsWrite, bool kIsAtomic);
    725 
    726 const int kSizeLog1 = 0;
    727 const int kSizeLog2 = 1;
    728 const int kSizeLog4 = 2;
    729 const int kSizeLog8 = 3;
    730 
    731 void ALWAYS_INLINE MemoryRead(ThreadState *thr, uptr pc,
    732                                      uptr addr, int kAccessSizeLog) {
    733   MemoryAccess(thr, pc, addr, kAccessSizeLog, false, false);
    734 }
    735 
    736 void ALWAYS_INLINE MemoryWrite(ThreadState *thr, uptr pc,
    737                                       uptr addr, int kAccessSizeLog) {
    738   MemoryAccess(thr, pc, addr, kAccessSizeLog, true, false);
    739 }
    740 
    741 void ALWAYS_INLINE MemoryReadAtomic(ThreadState *thr, uptr pc,
    742                                            uptr addr, int kAccessSizeLog) {
    743   MemoryAccess(thr, pc, addr, kAccessSizeLog, false, true);
    744 }
    745 
    746 void ALWAYS_INLINE MemoryWriteAtomic(ThreadState *thr, uptr pc,
    747                                             uptr addr, int kAccessSizeLog) {
    748   MemoryAccess(thr, pc, addr, kAccessSizeLog, true, true);
    749 }
    750 
    751 void MemoryResetRange(ThreadState *thr, uptr pc, uptr addr, uptr size);
    752 void MemoryRangeFreed(ThreadState *thr, uptr pc, uptr addr, uptr size);
    753 void MemoryRangeImitateWrite(ThreadState *thr, uptr pc, uptr addr, uptr size);
    754 
    755 void ThreadIgnoreBegin(ThreadState *thr, uptr pc, bool save_stack = true);
    756 void ThreadIgnoreEnd(ThreadState *thr, uptr pc);
    757 void ThreadIgnoreSyncBegin(ThreadState *thr, uptr pc, bool save_stack = true);
    758 void ThreadIgnoreSyncEnd(ThreadState *thr, uptr pc);
    759 
    760 void FuncEntry(ThreadState *thr, uptr pc);
    761 void FuncExit(ThreadState *thr);
    762 
    763 int ThreadCreate(ThreadState *thr, uptr pc, uptr uid, bool detached);
    764 void ThreadStart(ThreadState *thr, int tid, tid_t os_id, bool workerthread);
    765 void ThreadFinish(ThreadState *thr);
    766 int ThreadTid(ThreadState *thr, uptr pc, uptr uid);
    767 void ThreadJoin(ThreadState *thr, uptr pc, int tid);
    768 void ThreadDetach(ThreadState *thr, uptr pc, int tid);
    769 void ThreadFinalize(ThreadState *thr);
    770 void ThreadSetName(ThreadState *thr, const char *name);
    771 int ThreadCount(ThreadState *thr);
    772 void ProcessPendingSignals(ThreadState *thr);
    773 
    774 Processor *ProcCreate();
    775 void ProcDestroy(Processor *proc);
    776 void ProcWire(Processor *proc, ThreadState *thr);
    777 void ProcUnwire(Processor *proc, ThreadState *thr);
    778 
    779 // Note: the parameter is called flagz, because flags is already taken
    780 // by the global function that returns flags.
    781 void MutexCreate(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
    782 void MutexDestroy(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
    783 void MutexPreLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
    784 void MutexPostLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0,
    785     int rec = 1);
    786 int  MutexUnlock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
    787 void MutexPreReadLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
    788 void MutexPostReadLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
    789 void MutexReadUnlock(ThreadState *thr, uptr pc, uptr addr);
    790 void MutexReadOrWriteUnlock(ThreadState *thr, uptr pc, uptr addr);
    791 void MutexRepair(ThreadState *thr, uptr pc, uptr addr);  // call on EOWNERDEAD
    792 void MutexInvalidAccess(ThreadState *thr, uptr pc, uptr addr);
    793 
    794 void Acquire(ThreadState *thr, uptr pc, uptr addr);
    795 // AcquireGlobal synchronizes the current thread with all other threads.
    796 // In terms of happens-before relation, it draws a HB edge from all threads
    797 // (where they happen to execute right now) to the current thread. We use it to
    798 // handle Go finalizers. Namely, finalizer goroutine executes AcquireGlobal
    799 // right before executing finalizers. This provides a coarse, but simple
    800 // approximation of the actual required synchronization.
    801 void AcquireGlobal(ThreadState *thr, uptr pc);
    802 void Release(ThreadState *thr, uptr pc, uptr addr);
    803 void ReleaseStore(ThreadState *thr, uptr pc, uptr addr);
    804 void AfterSleep(ThreadState *thr, uptr pc);
    805 void AcquireImpl(ThreadState *thr, uptr pc, SyncClock *c);
    806 void ReleaseImpl(ThreadState *thr, uptr pc, SyncClock *c);
    807 void ReleaseStoreImpl(ThreadState *thr, uptr pc, SyncClock *c);
    808 void AcquireReleaseImpl(ThreadState *thr, uptr pc, SyncClock *c);
    809 
    810 // The hacky call uses custom calling convention and an assembly thunk.
    811 // It is considerably faster that a normal call for the caller
    812 // if it is not executed (it is intended for slow paths from hot functions).
    813 // The trick is that the call preserves all registers and the compiler
    814 // does not treat it as a call.
    815 // If it does not work for you, use normal call.
    816 #if !SANITIZER_DEBUG && defined(__x86_64__) && !SANITIZER_MAC
    817 // The caller may not create the stack frame for itself at all,
    818 // so we create a reserve stack frame for it (1024b must be enough).
    819 #define HACKY_CALL(f) \
    820   __asm__ __volatile__("sub $1024, %%rsp;" \
    821                        CFI_INL_ADJUST_CFA_OFFSET(1024) \
    822                        ".hidden " #f "_thunk;" \
    823                        "call " #f "_thunk;" \
    824                        "add $1024, %%rsp;" \
    825                        CFI_INL_ADJUST_CFA_OFFSET(-1024) \
    826                        ::: "memory", "cc");
    827 #else
    828 #define HACKY_CALL(f) f()
    829 #endif
    830 
    831 void TraceSwitch(ThreadState *thr);
    832 uptr TraceTopPC(ThreadState *thr);
    833 uptr TraceSize();
    834 uptr TraceParts();
    835 Trace *ThreadTrace(int tid);
    836 
    837 extern "C" void __tsan_trace_switch();
    838 void ALWAYS_INLINE TraceAddEvent(ThreadState *thr, FastState fs,
    839                                         EventType typ, u64 addr) {
    840   if (!kCollectHistory)
    841     return;
    842   DCHECK_GE((int)typ, 0);
    843   DCHECK_LE((int)typ, 7);
    844   DCHECK_EQ(GetLsb(addr, kEventPCBits), addr);
    845   StatInc(thr, StatEvents);
    846   u64 pos = fs.GetTracePos();
    847   if (UNLIKELY((pos % kTracePartSize) == 0)) {
    848 #if !SANITIZER_GO
    849     HACKY_CALL(__tsan_trace_switch);
    850 #else
    851     TraceSwitch(thr);
    852 #endif
    853   }
    854   Event *trace = (Event*)GetThreadTrace(fs.tid());
    855   Event *evp = &trace[pos];
    856   Event ev = (u64)addr | ((u64)typ << kEventPCBits);
    857   *evp = ev;
    858 }
    859 
    860 #if !SANITIZER_GO
    861 uptr ALWAYS_INLINE HeapEnd() {
    862   return HeapMemEnd() + PrimaryAllocator::AdditionalSize();
    863 }
    864 #endif
    865 
    866 }  // namespace __tsan
    867 
    868 #endif  // TSAN_RTL_H
    869