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      1  1.24    rillig /*	$NetBSD: back.h,v 1.24 2024/08/22 20:46:40 rillig Exp $	*/
      2   1.3       cgd 
      3   1.1       cgd /*
      4   1.3       cgd  * Copyright (c) 1980, 1993
      5   1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1       cgd  *
      7   1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8   1.1       cgd  * modification, are permitted provided that the following conditions
      9   1.1       cgd  * are met:
     10   1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11   1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12   1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14   1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15  1.13       agc  * 3. Neither the name of the University nor the names of its contributors
     16   1.1       cgd  *    may be used to endorse or promote products derived from this software
     17   1.1       cgd  *    without specific prior written permission.
     18   1.1       cgd  *
     19   1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20   1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21   1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22   1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23   1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24   1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25   1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26   1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27   1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28   1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29   1.1       cgd  * SUCH DAMAGE.
     30   1.1       cgd  *
     31   1.3       cgd  *	@(#)back.h	8.1 (Berkeley) 5/31/93
     32   1.1       cgd  */
     33   1.1       cgd 
     34   1.6     lukem #include <sys/types.h>
     35   1.6     lukem #include <sys/uio.h>
     36   1.6     lukem 
     37   1.6     lukem #include <fcntl.h>
     38   1.6     lukem #include <signal.h>
     39   1.6     lukem #include <stdio.h>
     40   1.4       cgd #include <stdlib.h>
     41   1.4       cgd #include <string.h>
     42   1.6     lukem #include <termios.h>
     43   1.7     lukem #include <termcap.h>
     44   1.6     lukem #include <unistd.h>
     45   1.1       cgd 
     46  1.24    rillig #define rnum(r)	((int)(random()%r))
     47   1.1       cgd #define D0	dice[0]
     48   1.1       cgd #define D1	dice[1]
     49  1.22  dholland #define mswap(m) { \
     50  1.22  dholland 	(m)->D0 ^= (m)->D1;  \
     51  1.22  dholland 	(m)->D1 ^= (m)->D0;  \
     52  1.22  dholland 	(m)->D0 ^= (m)->D1;  \
     53  1.22  dholland 	(m)->d0 = 1-(m)->d0; \
     54  1.22  dholland }
     55  1.19  dholland 
     56  1.19  dholland struct move {
     57  1.19  dholland 	int	dice[2];	/* value of dice */
     58  1.19  dholland 	int	mvlim;		/* 'move limit':  max. number of moves */
     59  1.19  dholland 	int	p[5];		/* starting position of moves */
     60  1.19  dholland 	int	g[5];		/* ending position of moves (goals) */
     61  1.19  dholland 	int	h[4];		/* flag for each move if a man was hit */
     62  1.19  dholland 	int	d0;		/* flag if dice have been reversed from
     63  1.19  dholland 				   original position */
     64  1.19  dholland };
     65  1.19  dholland 
     66   1.1       cgd /*
     67   1.1       cgd  *
     68   1.1       cgd  * Some numerical conventions:
     69   1.1       cgd  *
     70   1.1       cgd  *	Arrays have white's value in [0], red in [1].
     71   1.1       cgd  *	Numeric values which are one color or the other use
     72   1.1       cgd  *	-1 for white, 1 for red.
     73   1.1       cgd  *	Hence, white will be negative values, red positive one.
     74  1.23    andvar  *	This makes a lot of sense since white is going in descending
     75   1.1       cgd  *	order around the board, and red is ascending.
     76   1.1       cgd  *
     77   1.1       cgd  */
     78   1.1       cgd 
     79  1.10   hubertf extern	const char	EXEC[];		/* object for main program */
     80  1.10   hubertf extern	const char	TEACH[];	/* object for tutorial program */
     81   1.1       cgd 
     82   1.8     lukem extern	int	pnum;		/* color of player:
     83   1.1       cgd 					-1 = white
     84   1.1       cgd 					 1 = red
     85   1.1       cgd 					 0 = both
     86   1.1       cgd 					 2 = not yet init'ed */
     87   1.8     lukem extern	char	args[100];	/* args passed to teachgammon and back */
     88   1.8     lukem extern	int	acnt;		/* length of args */
     89   1.8     lukem extern	int	aflag;		/* flag to ask for rules or instructions */
     90   1.8     lukem extern	int	bflag;		/* flag for automatic board printing */
     91   1.8     lukem extern	int	cflag;		/* case conversion flag */
     92   1.8     lukem extern	int	hflag;		/* flag for cleaning screen */
     93   1.8     lukem extern	int	mflag;		/* backgammon flag */
     94   1.8     lukem extern	int	raflag;		/* 'roll again' flag for recovered game */
     95   1.8     lukem extern	int	rflag;		/* recovered game flag */
     96   1.8     lukem extern	int	tflag;		/* cursor addressing flag */
     97   1.8     lukem extern	int	rfl;		/* saved value of rflag */
     98   1.8     lukem extern	int	iroll;		/* special flag for inputting rolls */
     99   1.8     lukem extern	int	board[26];	/* board:  negative values are white,
    100   1.1       cgd 				   positive are red */
    101   1.8     lukem extern	int	cturn;		/* whose turn it currently is:
    102   1.1       cgd 					-1 = white
    103   1.1       cgd 					 1 = red
    104   1.1       cgd 					 0 = just quitted
    105   1.1       cgd 					-2 = white just lost
    106   1.1       cgd 					 2 = red just lost */
    107   1.8     lukem extern	int	table[6][6];	/* odds table for possible rolls */
    108   1.8     lukem extern	int	rscore;		/* red's score */
    109   1.8     lukem extern	int	wscore;		/* white's score */
    110   1.8     lukem extern	int	gvalue;		/* value of game (64 max.) */
    111   1.8     lukem extern	int	dlast;		/* who doubled last (0 = neither) */
    112   1.8     lukem extern	int	bar;		/* position of bar for current player */
    113   1.8     lukem extern	int	home;		/* position of home for current player */
    114   1.8     lukem extern	int	off[2];		/* number of men off board */
    115   1.8     lukem extern	int	*offptr;	/* pointer to off for current player */
    116   1.8     lukem extern	int	*offopp;	/* pointer to off for opponent */
    117   1.8     lukem extern	int	in[2];		/* number of men in inner table */
    118   1.8     lukem extern	int	*inptr;		/* pointer to in for current player */
    119   1.8     lukem extern	int	*inopp;		/* pointer to in for opponent */
    120   1.1       cgd 
    121   1.8     lukem extern	int	ncin;		/* number of characters in cin */
    122   1.8     lukem extern	char	cin[100];	/* input line of current move
    123   1.1       cgd 				   (used for reconstructing input after
    124   1.1       cgd 				   a backspace) */
    125   1.1       cgd 
    126  1.10   hubertf extern	const char	*const color[];
    127   1.1       cgd 				/* colors as strings */
    128  1.10   hubertf extern	const char	*const *colorptr;	/* color of current player */
    129  1.22  dholland extern	const char	*const *Colorptr;	/* ditto, capitalized */
    130   1.8     lukem extern	int	colen;		/* length of color of current player */
    131   1.8     lukem 
    132  1.21     joerg extern int buffnum;
    133  1.21     joerg 
    134   1.8     lukem extern	struct termios	old, noech, raw;/* original tty status */
    135   1.8     lukem 
    136   1.8     lukem extern	int	curr;		/* row position of cursor */
    137   1.8     lukem extern	int	curc;		/* column position of cursor */
    138   1.8     lukem extern	int	begscr;		/* 'beginning' of screen
    139   1.1       cgd 				   (not including board) */
    140   1.1       cgd 
    141  1.14       jsm int	addbuf(int);
    142  1.20  dholland void	backone(struct move *, int);
    143  1.14       jsm void	buflush(void);
    144  1.14       jsm int	canhit(int, int);
    145  1.20  dholland int	checkmove(struct move *, int);
    146  1.14       jsm void	clear(void);
    147  1.14       jsm void	clend(void);
    148  1.14       jsm void	cline(void);
    149  1.14       jsm int	count(void);
    150  1.14       jsm void	curmove(int, int);
    151  1.18  dholland void	errexit(const char *) __dead;
    152  1.14       jsm void	fancyc(int);
    153  1.14       jsm void	fboard(void);
    154  1.14       jsm void	fixtty(struct termios *);
    155  1.20  dholland void	getarg(struct move *, char ***);
    156  1.14       jsm int	getcaps(const char *);
    157  1.20  dholland void	getmove(struct move *);
    158  1.18  dholland void	getout(int) __dead;
    159  1.14       jsm void	gwrite(void);
    160  1.14       jsm void	init(void);
    161  1.14       jsm int	main(int, char *[]);
    162  1.20  dholland int	makmove(struct move *, int);
    163  1.20  dholland int	movallow(struct move *);
    164  1.20  dholland void	movback(struct move *, int);
    165  1.20  dholland void	moverr(struct move *, int);
    166  1.20  dholland int	movokay(struct move *, int);
    167  1.14       jsm void	newpos(void);
    168  1.14       jsm void	nexturn(void);
    169  1.14       jsm void	odds(int, int, int);
    170  1.20  dholland void	proll(struct move *);
    171  1.20  dholland int	quit(struct move *);
    172  1.14       jsm int	readc(void);
    173  1.20  dholland void	recover(struct move *, const char *);
    174  1.14       jsm void	refresh(void);
    175  1.20  dholland void	roll(struct move *);
    176  1.20  dholland void	save(struct move *, int);
    177  1.17       mrg int	wrtext(const char *const *);
    178  1.14       jsm void	wrboard(void);
    179  1.14       jsm void	wrhit(int);
    180  1.14       jsm void	wrint(int);
    181  1.15       jmc void	writec(int);
    182  1.14       jsm void	writel(const char *);
    183  1.14       jsm void	wrscore(void);
    184  1.15       jmc int	yorn(int);
    185  1.20  dholland 
    186  1.20  dholland void move_init(struct move *);
    187