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back.h revision 1.1.1.2
      1      1.1  cgd /*
      2  1.1.1.2  cgd  * Copyright (c) 1980, 1993
      3  1.1.1.2  cgd  *	The Regents of the University of California.  All rights reserved.
      4      1.1  cgd  *
      5      1.1  cgd  * Redistribution and use in source and binary forms, with or without
      6      1.1  cgd  * modification, are permitted provided that the following conditions
      7      1.1  cgd  * are met:
      8      1.1  cgd  * 1. Redistributions of source code must retain the above copyright
      9      1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     10      1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     11      1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     12      1.1  cgd  *    documentation and/or other materials provided with the distribution.
     13      1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     14      1.1  cgd  *    must display the following acknowledgement:
     15      1.1  cgd  *	This product includes software developed by the University of
     16      1.1  cgd  *	California, Berkeley and its contributors.
     17      1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     18      1.1  cgd  *    may be used to endorse or promote products derived from this software
     19      1.1  cgd  *    without specific prior written permission.
     20      1.1  cgd  *
     21      1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22      1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23      1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24      1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25      1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26      1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27      1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28      1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29      1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30      1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31      1.1  cgd  * SUCH DAMAGE.
     32      1.1  cgd  *
     33  1.1.1.2  cgd  *	@(#)back.h	8.1 (Berkeley) 5/31/93
     34      1.1  cgd  */
     35      1.1  cgd 
     36      1.1  cgd #include <sgtty.h>
     37      1.1  cgd 
     38      1.1  cgd #define rnum(r)	(random()%r)
     39      1.1  cgd #define D0	dice[0]
     40      1.1  cgd #define D1	dice[1]
     41      1.1  cgd #define swap	{D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
     42      1.1  cgd 
     43      1.1  cgd /*
     44      1.1  cgd  *
     45      1.1  cgd  * Some numerical conventions:
     46      1.1  cgd  *
     47      1.1  cgd  *	Arrays have white's value in [0], red in [1].
     48      1.1  cgd  *	Numeric values which are one color or the other use
     49      1.1  cgd  *	-1 for white, 1 for red.
     50      1.1  cgd  *	Hence, white will be negative values, red positive one.
     51      1.1  cgd  *	This makes a lot of sense since white is going in decending
     52      1.1  cgd  *	order around the board, and red is ascending.
     53      1.1  cgd  *
     54      1.1  cgd  */
     55      1.1  cgd 
     56      1.1  cgd char	EXEC[];			/* object for main program */
     57      1.1  cgd char	TEACH[];		/* object for tutorial program */
     58      1.1  cgd 
     59      1.1  cgd int	pnum;			/* color of player:
     60      1.1  cgd 					-1 = white
     61      1.1  cgd 					 1 = red
     62      1.1  cgd 					 0 = both
     63      1.1  cgd 					 2 = not yet init'ed */
     64      1.1  cgd char	args[100];		/* args passed to teachgammon and back */
     65      1.1  cgd int	acnt;			/* length of args */
     66      1.1  cgd int	aflag;			/* flag to ask for rules or instructions */
     67      1.1  cgd int	bflag;			/* flag for automatic board printing */
     68      1.1  cgd int	cflag;			/* case conversion flag */
     69      1.1  cgd int	hflag;			/* flag for cleaning screen */
     70      1.1  cgd int	mflag;			/* backgammon flag */
     71      1.1  cgd int	raflag;			/* 'roll again' flag for recovered game */
     72      1.1  cgd int	rflag;			/* recovered game flag */
     73      1.1  cgd int	tflag;			/* cursor addressing flag */
     74      1.1  cgd int	rfl;			/* saved value of rflag */
     75      1.1  cgd int	iroll;			/* special flag for inputting rolls */
     76      1.1  cgd int	board[26];		/* board:  negative values are white,
     77      1.1  cgd 				   positive are red */
     78      1.1  cgd int	dice[2];		/* value of dice */
     79      1.1  cgd int	mvlim;			/* 'move limit':  max. number of moves */
     80      1.1  cgd int	mvl;			/* working copy of mvlim */
     81      1.1  cgd int	p[5];			/* starting position of moves */
     82      1.1  cgd int	g[5];			/* ending position of moves (goals) */
     83      1.1  cgd int	h[4];			/* flag for each move if a man was hit */
     84      1.1  cgd int	cturn;			/* whose turn it currently is:
     85      1.1  cgd 					-1 = white
     86      1.1  cgd 					 1 = red
     87      1.1  cgd 					 0 = just quitted
     88      1.1  cgd 					-2 = white just lost
     89      1.1  cgd 					 2 = red just lost */
     90      1.1  cgd int	d0;			/* flag if dice have been reversed from
     91      1.1  cgd 				   original position */
     92      1.1  cgd int	table[6][6];		/* odds table for possible rolls */
     93      1.1  cgd int	rscore;			/* red's score */
     94      1.1  cgd int	wscore;			/* white's score */
     95      1.1  cgd int	gvalue;			/* value of game (64 max.) */
     96      1.1  cgd int	dlast;			/* who doubled last (0 = neither) */
     97      1.1  cgd int	bar;			/* position of bar for current player */
     98      1.1  cgd int	home;			/* position of home for current player */
     99      1.1  cgd int	off[2];			/* number of men off board */
    100      1.1  cgd int	*offptr;		/* pointer to off for current player */
    101      1.1  cgd int	*offopp;		/* pointer to off for opponent */
    102      1.1  cgd int	in[2];			/* number of men in inner table */
    103      1.1  cgd int	*inptr;			/* pointer to in for current player */
    104      1.1  cgd int	*inopp;			/* pointer to in for opponent */
    105      1.1  cgd 
    106      1.1  cgd int	ncin;			/* number of characters in cin */
    107      1.1  cgd char	cin[100];		/* input line of current move
    108      1.1  cgd 				   (used for reconstructing input after
    109      1.1  cgd 				   a backspace) */
    110      1.1  cgd 
    111      1.1  cgd char	*color[];
    112      1.1  cgd 				/* colors as strings */
    113      1.1  cgd char	**colorptr;		/* color of current player */
    114      1.1  cgd char	**Colorptr;		/* color of current player, capitalized */
    115      1.1  cgd int	colen;			/* length of color of current player */
    116      1.1  cgd 
    117      1.1  cgd struct sgttyb	tty;		/* tty information buffer */
    118      1.1  cgd int		old;		/* original tty status */
    119      1.1  cgd int		noech;		/* original tty status without echo */
    120      1.1  cgd int		raw;		/* raw tty status, no echo */
    121      1.1  cgd 
    122      1.1  cgd int	curr;			/* row position of cursor */
    123      1.1  cgd int	curc;			/* column position of cursor */
    124      1.1  cgd int	begscr;			/* 'beginning' of screen
    125      1.1  cgd 				   (not including board) */
    126      1.1  cgd 
    127      1.1  cgd int	getout();		/* function to exit backgammon cleanly */
    128