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back.h revision 1.11.2.1
      1  1.11.2.1  wrstuden /*	$NetBSD: back.h,v 1.11.2.1 1999/12/27 18:28:58 wrstuden Exp $	*/
      2       1.3       cgd 
      3       1.1       cgd /*
      4       1.3       cgd  * Copyright (c) 1980, 1993
      5       1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6       1.1       cgd  *
      7       1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8       1.1       cgd  * modification, are permitted provided that the following conditions
      9       1.1       cgd  * are met:
     10       1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11       1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12       1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13       1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14       1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15       1.1       cgd  * 3. All advertising materials mentioning features or use of this software
     16       1.1       cgd  *    must display the following acknowledgement:
     17       1.1       cgd  *	This product includes software developed by the University of
     18       1.1       cgd  *	California, Berkeley and its contributors.
     19       1.1       cgd  * 4. Neither the name of the University nor the names of its contributors
     20       1.1       cgd  *    may be used to endorse or promote products derived from this software
     21       1.1       cgd  *    without specific prior written permission.
     22       1.1       cgd  *
     23       1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24       1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25       1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26       1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27       1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28       1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29       1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30       1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31       1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32       1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33       1.1       cgd  * SUCH DAMAGE.
     34       1.1       cgd  *
     35       1.3       cgd  *	@(#)back.h	8.1 (Berkeley) 5/31/93
     36       1.1       cgd  */
     37       1.1       cgd 
     38       1.6     lukem #include <sys/types.h>
     39       1.6     lukem #include <sys/uio.h>
     40       1.6     lukem 
     41       1.6     lukem #include <fcntl.h>
     42       1.6     lukem #include <signal.h>
     43       1.6     lukem #include <stdio.h>
     44       1.4       cgd #include <stdlib.h>
     45       1.4       cgd #include <string.h>
     46       1.6     lukem #include <termios.h>
     47       1.7     lukem #include <termcap.h>
     48       1.6     lukem #include <unistd.h>
     49       1.1       cgd 
     50       1.1       cgd #define rnum(r)	(random()%r)
     51       1.1       cgd #define D0	dice[0]
     52       1.1       cgd #define D1	dice[1]
     53       1.1       cgd #define swap	{D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
     54       1.1       cgd 
     55       1.1       cgd /*
     56       1.1       cgd  *
     57       1.1       cgd  * Some numerical conventions:
     58       1.1       cgd  *
     59       1.1       cgd  *	Arrays have white's value in [0], red in [1].
     60       1.1       cgd  *	Numeric values which are one color or the other use
     61       1.1       cgd  *	-1 for white, 1 for red.
     62       1.1       cgd  *	Hence, white will be negative values, red positive one.
     63       1.1       cgd  *	This makes a lot of sense since white is going in decending
     64       1.1       cgd  *	order around the board, and red is ascending.
     65       1.1       cgd  *
     66       1.1       cgd  */
     67       1.1       cgd 
     68      1.10   hubertf extern	const char	EXEC[];		/* object for main program */
     69      1.10   hubertf extern	const char	TEACH[];	/* object for tutorial program */
     70       1.1       cgd 
     71       1.8     lukem extern	int	pnum;		/* color of player:
     72       1.1       cgd 					-1 = white
     73       1.1       cgd 					 1 = red
     74       1.1       cgd 					 0 = both
     75       1.1       cgd 					 2 = not yet init'ed */
     76       1.8     lukem extern	char	args[100];	/* args passed to teachgammon and back */
     77       1.8     lukem extern	int	acnt;		/* length of args */
     78       1.8     lukem extern	int	aflag;		/* flag to ask for rules or instructions */
     79       1.8     lukem extern	int	bflag;		/* flag for automatic board printing */
     80       1.8     lukem extern	int	cflag;		/* case conversion flag */
     81       1.8     lukem extern	int	hflag;		/* flag for cleaning screen */
     82       1.8     lukem extern	int	mflag;		/* backgammon flag */
     83       1.8     lukem extern	int	raflag;		/* 'roll again' flag for recovered game */
     84       1.8     lukem extern	int	rflag;		/* recovered game flag */
     85       1.8     lukem extern	int	tflag;		/* cursor addressing flag */
     86       1.8     lukem extern	int	rfl;		/* saved value of rflag */
     87       1.8     lukem extern	int	iroll;		/* special flag for inputting rolls */
     88       1.8     lukem extern	int	board[26];	/* board:  negative values are white,
     89       1.1       cgd 				   positive are red */
     90       1.8     lukem extern	int	dice[2];	/* value of dice */
     91       1.8     lukem extern	int	mvlim;		/* 'move limit':  max. number of moves */
     92       1.8     lukem extern	int	mvl;		/* working copy of mvlim */
     93       1.8     lukem extern	int	p[5];		/* starting position of moves */
     94       1.8     lukem extern	int	g[5];		/* ending position of moves (goals) */
     95       1.8     lukem extern	int	h[4];		/* flag for each move if a man was hit */
     96       1.8     lukem extern	int	cturn;		/* whose turn it currently is:
     97       1.1       cgd 					-1 = white
     98       1.1       cgd 					 1 = red
     99       1.1       cgd 					 0 = just quitted
    100       1.1       cgd 					-2 = white just lost
    101       1.1       cgd 					 2 = red just lost */
    102       1.8     lukem extern	int	d0;		/* flag if dice have been reversed from
    103       1.1       cgd 				   original position */
    104       1.8     lukem extern	int	table[6][6];	/* odds table for possible rolls */
    105       1.8     lukem extern	int	rscore;		/* red's score */
    106       1.8     lukem extern	int	wscore;		/* white's score */
    107       1.8     lukem extern	int	gvalue;		/* value of game (64 max.) */
    108       1.8     lukem extern	int	dlast;		/* who doubled last (0 = neither) */
    109       1.8     lukem extern	int	bar;		/* position of bar for current player */
    110       1.8     lukem extern	int	home;		/* position of home for current player */
    111       1.8     lukem extern	int	off[2];		/* number of men off board */
    112       1.8     lukem extern	int	*offptr;	/* pointer to off for current player */
    113       1.8     lukem extern	int	*offopp;	/* pointer to off for opponent */
    114       1.8     lukem extern	int	in[2];		/* number of men in inner table */
    115       1.8     lukem extern	int	*inptr;		/* pointer to in for current player */
    116       1.8     lukem extern	int	*inopp;		/* pointer to in for opponent */
    117       1.1       cgd 
    118       1.8     lukem extern	int	ncin;		/* number of characters in cin */
    119       1.8     lukem extern	char	cin[100];	/* input line of current move
    120       1.1       cgd 				   (used for reconstructing input after
    121       1.1       cgd 				   a backspace) */
    122       1.1       cgd 
    123      1.10   hubertf extern	const char	*const color[];
    124       1.1       cgd 				/* colors as strings */
    125      1.10   hubertf extern	const char	*const *colorptr;	/* color of current player */
    126      1.10   hubertf extern	const char	*const *Colorptr;	/* color of current player, capitalized */
    127       1.8     lukem extern	int	colen;		/* length of color of current player */
    128       1.8     lukem 
    129       1.8     lukem extern	struct termios	old, noech, raw;/* original tty status */
    130       1.8     lukem 
    131       1.8     lukem extern	int	curr;		/* row position of cursor */
    132       1.8     lukem extern	int	curc;		/* column position of cursor */
    133       1.8     lukem extern	int	begscr;		/* 'beginning' of screen
    134       1.1       cgd 				   (not including board) */
    135       1.1       cgd 
    136  1.11.2.1  wrstuden int	addbuf __P((int));
    137       1.6     lukem void	backone __P((int));
    138       1.6     lukem void	bsect __P((int, int, int, int));
    139       1.6     lukem void	buflush __P((void));
    140       1.6     lukem int	canhit __P((int, int));
    141       1.6     lukem int	checkd __P((int));
    142       1.6     lukem int	checkmove __P((int));
    143       1.6     lukem void	clear __P((void));
    144       1.6     lukem void	clend __P((void));
    145       1.6     lukem void	cline __P((void));
    146       1.6     lukem int	count __P((void));
    147       1.6     lukem void	curmove __P((int, int));
    148       1.6     lukem int	dotable __P((char, int));
    149      1.11   hubertf void	errexit __P((const char *)) __attribute__((__noreturn__));
    150       1.6     lukem void	fancyc __P((int));
    151       1.6     lukem void	fboard __P((void));
    152       1.6     lukem void	fixcol __P((int, int, int, int, int));
    153       1.6     lukem void	fixpos __P((int, int, int, int, int));
    154       1.6     lukem void	fixtty __P((struct termios *));
    155       1.6     lukem void	getarg __P((char ***));
    156      1.10   hubertf int	getcaps __P((const char *));
    157       1.6     lukem void	getmove __P((void));
    158       1.9   hubertf void	getout __P((int)) __attribute__((__noreturn__));
    159       1.6     lukem void	gwrite __P((void));
    160       1.6     lukem void	init __P((void));
    161       1.6     lukem int	last __P((void));
    162       1.6     lukem int	main __P((int, char *[]));
    163       1.6     lukem int	makmove __P((int));
    164       1.6     lukem int	movallow __P((void));
    165       1.6     lukem void	movback __P((int));
    166       1.6     lukem void	moverr __P((int));
    167       1.6     lukem int	movokay __P((int));
    168       1.6     lukem void	newline __P((void));
    169       1.6     lukem void	newpos __P((void));
    170       1.6     lukem void	nexturn __P((void));
    171      1.11   hubertf void	norec __P((const char *)) __attribute__((__noreturn__));
    172       1.6     lukem void	odds __P((int, int, int));
    173       1.6     lukem void	proll __P((void));
    174       1.6     lukem int	quit __P((void));
    175       1.6     lukem int	readc __P((void));
    176      1.10   hubertf void	recover __P((const char *));
    177       1.6     lukem void	refresh __P((void));
    178       1.6     lukem void	roll __P((void));
    179       1.6     lukem int	rsetbrd __P((void));
    180       1.6     lukem void	save __P((int));
    181      1.10   hubertf int	text __P((const char *const *));
    182       1.6     lukem void	wrboard __P((void));
    183       1.6     lukem void	wrbsub __P((void));
    184       1.6     lukem void	wrhit __P((int));
    185       1.6     lukem void	wrint __P((int));
    186       1.6     lukem void	writec __P((char));
    187      1.10   hubertf void	writel __P((const char *));
    188       1.6     lukem void	wrscore __P((void));
    189       1.6     lukem int	yorn __P((char));
    190