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back.h revision 1.12
      1  1.12    lukem /*	$NetBSD: back.h,v 1.12 1999/10/04 23:26:59 lukem Exp $	*/
      2   1.3      cgd 
      3   1.1      cgd /*
      4   1.3      cgd  * Copyright (c) 1980, 1993
      5   1.3      cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1      cgd  *
      7   1.1      cgd  * Redistribution and use in source and binary forms, with or without
      8   1.1      cgd  * modification, are permitted provided that the following conditions
      9   1.1      cgd  * are met:
     10   1.1      cgd  * 1. Redistributions of source code must retain the above copyright
     11   1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     12   1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     14   1.1      cgd  *    documentation and/or other materials provided with the distribution.
     15   1.1      cgd  * 3. All advertising materials mentioning features or use of this software
     16   1.1      cgd  *    must display the following acknowledgement:
     17   1.1      cgd  *	This product includes software developed by the University of
     18   1.1      cgd  *	California, Berkeley and its contributors.
     19   1.1      cgd  * 4. Neither the name of the University nor the names of its contributors
     20   1.1      cgd  *    may be used to endorse or promote products derived from this software
     21   1.1      cgd  *    without specific prior written permission.
     22   1.1      cgd  *
     23   1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24   1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25   1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26   1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27   1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28   1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29   1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30   1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31   1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32   1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33   1.1      cgd  * SUCH DAMAGE.
     34   1.1      cgd  *
     35   1.3      cgd  *	@(#)back.h	8.1 (Berkeley) 5/31/93
     36   1.1      cgd  */
     37   1.1      cgd 
     38   1.6    lukem #include <sys/types.h>
     39   1.6    lukem #include <sys/uio.h>
     40   1.6    lukem 
     41   1.6    lukem #include <fcntl.h>
     42   1.6    lukem #include <signal.h>
     43   1.6    lukem #include <stdio.h>
     44   1.4      cgd #include <stdlib.h>
     45   1.4      cgd #include <string.h>
     46   1.6    lukem #include <termios.h>
     47   1.7    lukem #include <termcap.h>
     48   1.6    lukem #include <unistd.h>
     49   1.1      cgd 
     50   1.1      cgd #define rnum(r)	(random()%r)
     51   1.1      cgd #define D0	dice[0]
     52   1.1      cgd #define D1	dice[1]
     53   1.1      cgd #define swap	{D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
     54   1.1      cgd 
     55   1.1      cgd /*
     56   1.1      cgd  *
     57   1.1      cgd  * Some numerical conventions:
     58   1.1      cgd  *
     59   1.1      cgd  *	Arrays have white's value in [0], red in [1].
     60   1.1      cgd  *	Numeric values which are one color or the other use
     61   1.1      cgd  *	-1 for white, 1 for red.
     62   1.1      cgd  *	Hence, white will be negative values, red positive one.
     63   1.1      cgd  *	This makes a lot of sense since white is going in decending
     64   1.1      cgd  *	order around the board, and red is ascending.
     65   1.1      cgd  *
     66   1.1      cgd  */
     67   1.1      cgd 
     68  1.10  hubertf extern	const char	EXEC[];		/* object for main program */
     69  1.10  hubertf extern	const char	TEACH[];	/* object for tutorial program */
     70   1.1      cgd 
     71   1.8    lukem extern	int	pnum;		/* color of player:
     72   1.1      cgd 					-1 = white
     73   1.1      cgd 					 1 = red
     74   1.1      cgd 					 0 = both
     75   1.1      cgd 					 2 = not yet init'ed */
     76   1.8    lukem extern	char	args[100];	/* args passed to teachgammon and back */
     77   1.8    lukem extern	int	acnt;		/* length of args */
     78   1.8    lukem extern	int	aflag;		/* flag to ask for rules or instructions */
     79   1.8    lukem extern	int	bflag;		/* flag for automatic board printing */
     80   1.8    lukem extern	int	cflag;		/* case conversion flag */
     81   1.8    lukem extern	int	hflag;		/* flag for cleaning screen */
     82   1.8    lukem extern	int	mflag;		/* backgammon flag */
     83   1.8    lukem extern	int	raflag;		/* 'roll again' flag for recovered game */
     84   1.8    lukem extern	int	rflag;		/* recovered game flag */
     85   1.8    lukem extern	int	tflag;		/* cursor addressing flag */
     86   1.8    lukem extern	int	rfl;		/* saved value of rflag */
     87   1.8    lukem extern	int	iroll;		/* special flag for inputting rolls */
     88   1.8    lukem extern	int	board[26];	/* board:  negative values are white,
     89   1.1      cgd 				   positive are red */
     90   1.8    lukem extern	int	dice[2];	/* value of dice */
     91   1.8    lukem extern	int	mvlim;		/* 'move limit':  max. number of moves */
     92   1.8    lukem extern	int	mvl;		/* working copy of mvlim */
     93   1.8    lukem extern	int	p[5];		/* starting position of moves */
     94   1.8    lukem extern	int	g[5];		/* ending position of moves (goals) */
     95   1.8    lukem extern	int	h[4];		/* flag for each move if a man was hit */
     96   1.8    lukem extern	int	cturn;		/* whose turn it currently is:
     97   1.1      cgd 					-1 = white
     98   1.1      cgd 					 1 = red
     99   1.1      cgd 					 0 = just quitted
    100   1.1      cgd 					-2 = white just lost
    101   1.1      cgd 					 2 = red just lost */
    102   1.8    lukem extern	int	d0;		/* flag if dice have been reversed from
    103   1.1      cgd 				   original position */
    104   1.8    lukem extern	int	table[6][6];	/* odds table for possible rolls */
    105   1.8    lukem extern	int	rscore;		/* red's score */
    106   1.8    lukem extern	int	wscore;		/* white's score */
    107   1.8    lukem extern	int	gvalue;		/* value of game (64 max.) */
    108   1.8    lukem extern	int	dlast;		/* who doubled last (0 = neither) */
    109   1.8    lukem extern	int	bar;		/* position of bar for current player */
    110   1.8    lukem extern	int	home;		/* position of home for current player */
    111   1.8    lukem extern	int	off[2];		/* number of men off board */
    112   1.8    lukem extern	int	*offptr;	/* pointer to off for current player */
    113   1.8    lukem extern	int	*offopp;	/* pointer to off for opponent */
    114   1.8    lukem extern	int	in[2];		/* number of men in inner table */
    115   1.8    lukem extern	int	*inptr;		/* pointer to in for current player */
    116   1.8    lukem extern	int	*inopp;		/* pointer to in for opponent */
    117   1.1      cgd 
    118   1.8    lukem extern	int	ncin;		/* number of characters in cin */
    119   1.8    lukem extern	char	cin[100];	/* input line of current move
    120   1.1      cgd 				   (used for reconstructing input after
    121   1.1      cgd 				   a backspace) */
    122   1.1      cgd 
    123  1.10  hubertf extern	const char	*const color[];
    124   1.1      cgd 				/* colors as strings */
    125  1.10  hubertf extern	const char	*const *colorptr;	/* color of current player */
    126  1.10  hubertf extern	const char	*const *Colorptr;	/* color of current player, capitalized */
    127   1.8    lukem extern	int	colen;		/* length of color of current player */
    128   1.8    lukem 
    129   1.8    lukem extern	struct termios	old, noech, raw;/* original tty status */
    130   1.8    lukem 
    131   1.8    lukem extern	int	curr;		/* row position of cursor */
    132   1.8    lukem extern	int	curc;		/* column position of cursor */
    133   1.8    lukem extern	int	begscr;		/* 'beginning' of screen
    134   1.1      cgd 				   (not including board) */
    135   1.1      cgd 
    136  1.12    lukem int	addbuf __P((int));
    137   1.6    lukem void	backone __P((int));
    138   1.6    lukem void	bsect __P((int, int, int, int));
    139   1.6    lukem void	buflush __P((void));
    140   1.6    lukem int	canhit __P((int, int));
    141   1.6    lukem int	checkd __P((int));
    142   1.6    lukem int	checkmove __P((int));
    143   1.6    lukem void	clear __P((void));
    144   1.6    lukem void	clend __P((void));
    145   1.6    lukem void	cline __P((void));
    146   1.6    lukem int	count __P((void));
    147   1.6    lukem void	curmove __P((int, int));
    148   1.6    lukem int	dotable __P((char, int));
    149  1.11  hubertf void	errexit __P((const char *)) __attribute__((__noreturn__));
    150   1.6    lukem void	fancyc __P((int));
    151   1.6    lukem void	fboard __P((void));
    152   1.6    lukem void	fixcol __P((int, int, int, int, int));
    153   1.6    lukem void	fixpos __P((int, int, int, int, int));
    154   1.6    lukem void	fixtty __P((struct termios *));
    155   1.6    lukem void	getarg __P((char ***));
    156  1.10  hubertf int	getcaps __P((const char *));
    157   1.6    lukem void	getmove __P((void));
    158   1.9  hubertf void	getout __P((int)) __attribute__((__noreturn__));
    159   1.6    lukem void	gwrite __P((void));
    160   1.6    lukem void	init __P((void));
    161   1.6    lukem int	last __P((void));
    162   1.6    lukem int	main __P((int, char *[]));
    163   1.6    lukem int	makmove __P((int));
    164   1.6    lukem int	movallow __P((void));
    165   1.6    lukem void	movback __P((int));
    166   1.6    lukem void	moverr __P((int));
    167   1.6    lukem int	movokay __P((int));
    168   1.6    lukem void	newline __P((void));
    169   1.6    lukem void	newpos __P((void));
    170   1.6    lukem void	nexturn __P((void));
    171  1.11  hubertf void	norec __P((const char *)) __attribute__((__noreturn__));
    172   1.6    lukem void	odds __P((int, int, int));
    173   1.6    lukem void	proll __P((void));
    174   1.6    lukem int	quit __P((void));
    175   1.6    lukem int	readc __P((void));
    176  1.10  hubertf void	recover __P((const char *));
    177   1.6    lukem void	refresh __P((void));
    178   1.6    lukem void	roll __P((void));
    179   1.6    lukem int	rsetbrd __P((void));
    180   1.6    lukem void	save __P((int));
    181  1.10  hubertf int	text __P((const char *const *));
    182   1.6    lukem void	wrboard __P((void));
    183   1.6    lukem void	wrbsub __P((void));
    184   1.6    lukem void	wrhit __P((int));
    185   1.6    lukem void	wrint __P((int));
    186   1.6    lukem void	writec __P((char));
    187  1.10  hubertf void	writel __P((const char *));
    188   1.6    lukem void	wrscore __P((void));
    189   1.6    lukem int	yorn __P((char));
    190