back.h revision 1.17 1 1.17 mrg /* $NetBSD: back.h,v 1.17 2010/03/22 05:10:19 mrg Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.13 agc * 3. Neither the name of the University nor the names of its contributors
16 1.1 cgd * may be used to endorse or promote products derived from this software
17 1.1 cgd * without specific prior written permission.
18 1.1 cgd *
19 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 1.1 cgd * SUCH DAMAGE.
30 1.1 cgd *
31 1.3 cgd * @(#)back.h 8.1 (Berkeley) 5/31/93
32 1.1 cgd */
33 1.1 cgd
34 1.6 lukem #include <sys/types.h>
35 1.6 lukem #include <sys/uio.h>
36 1.6 lukem
37 1.6 lukem #include <fcntl.h>
38 1.6 lukem #include <signal.h>
39 1.6 lukem #include <stdio.h>
40 1.4 cgd #include <stdlib.h>
41 1.4 cgd #include <string.h>
42 1.6 lukem #include <termios.h>
43 1.7 lukem #include <termcap.h>
44 1.6 lukem #include <unistd.h>
45 1.1 cgd
46 1.1 cgd #define rnum(r) (random()%r)
47 1.1 cgd #define D0 dice[0]
48 1.1 cgd #define D1 dice[1]
49 1.1 cgd #define swap {D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
50 1.1 cgd
51 1.1 cgd /*
52 1.1 cgd *
53 1.1 cgd * Some numerical conventions:
54 1.1 cgd *
55 1.1 cgd * Arrays have white's value in [0], red in [1].
56 1.1 cgd * Numeric values which are one color or the other use
57 1.1 cgd * -1 for white, 1 for red.
58 1.1 cgd * Hence, white will be negative values, red positive one.
59 1.1 cgd * This makes a lot of sense since white is going in decending
60 1.1 cgd * order around the board, and red is ascending.
61 1.1 cgd *
62 1.1 cgd */
63 1.1 cgd
64 1.10 hubertf extern const char EXEC[]; /* object for main program */
65 1.10 hubertf extern const char TEACH[]; /* object for tutorial program */
66 1.1 cgd
67 1.8 lukem extern int pnum; /* color of player:
68 1.1 cgd -1 = white
69 1.1 cgd 1 = red
70 1.1 cgd 0 = both
71 1.1 cgd 2 = not yet init'ed */
72 1.8 lukem extern char args[100]; /* args passed to teachgammon and back */
73 1.8 lukem extern int acnt; /* length of args */
74 1.8 lukem extern int aflag; /* flag to ask for rules or instructions */
75 1.8 lukem extern int bflag; /* flag for automatic board printing */
76 1.8 lukem extern int cflag; /* case conversion flag */
77 1.8 lukem extern int hflag; /* flag for cleaning screen */
78 1.8 lukem extern int mflag; /* backgammon flag */
79 1.8 lukem extern int raflag; /* 'roll again' flag for recovered game */
80 1.8 lukem extern int rflag; /* recovered game flag */
81 1.8 lukem extern int tflag; /* cursor addressing flag */
82 1.8 lukem extern int rfl; /* saved value of rflag */
83 1.8 lukem extern int iroll; /* special flag for inputting rolls */
84 1.8 lukem extern int board[26]; /* board: negative values are white,
85 1.1 cgd positive are red */
86 1.8 lukem extern int dice[2]; /* value of dice */
87 1.8 lukem extern int mvlim; /* 'move limit': max. number of moves */
88 1.8 lukem extern int mvl; /* working copy of mvlim */
89 1.8 lukem extern int p[5]; /* starting position of moves */
90 1.8 lukem extern int g[5]; /* ending position of moves (goals) */
91 1.8 lukem extern int h[4]; /* flag for each move if a man was hit */
92 1.8 lukem extern int cturn; /* whose turn it currently is:
93 1.1 cgd -1 = white
94 1.1 cgd 1 = red
95 1.1 cgd 0 = just quitted
96 1.1 cgd -2 = white just lost
97 1.1 cgd 2 = red just lost */
98 1.8 lukem extern int d0; /* flag if dice have been reversed from
99 1.1 cgd original position */
100 1.8 lukem extern int table[6][6]; /* odds table for possible rolls */
101 1.8 lukem extern int rscore; /* red's score */
102 1.8 lukem extern int wscore; /* white's score */
103 1.8 lukem extern int gvalue; /* value of game (64 max.) */
104 1.8 lukem extern int dlast; /* who doubled last (0 = neither) */
105 1.8 lukem extern int bar; /* position of bar for current player */
106 1.8 lukem extern int home; /* position of home for current player */
107 1.8 lukem extern int off[2]; /* number of men off board */
108 1.8 lukem extern int *offptr; /* pointer to off for current player */
109 1.8 lukem extern int *offopp; /* pointer to off for opponent */
110 1.8 lukem extern int in[2]; /* number of men in inner table */
111 1.8 lukem extern int *inptr; /* pointer to in for current player */
112 1.8 lukem extern int *inopp; /* pointer to in for opponent */
113 1.1 cgd
114 1.8 lukem extern int ncin; /* number of characters in cin */
115 1.8 lukem extern char cin[100]; /* input line of current move
116 1.1 cgd (used for reconstructing input after
117 1.1 cgd a backspace) */
118 1.1 cgd
119 1.10 hubertf extern const char *const color[];
120 1.1 cgd /* colors as strings */
121 1.10 hubertf extern const char *const *colorptr; /* color of current player */
122 1.10 hubertf extern const char *const *Colorptr; /* color of current player, capitalized */
123 1.8 lukem extern int colen; /* length of color of current player */
124 1.8 lukem
125 1.8 lukem extern struct termios old, noech, raw;/* original tty status */
126 1.8 lukem
127 1.8 lukem extern int curr; /* row position of cursor */
128 1.8 lukem extern int curc; /* column position of cursor */
129 1.8 lukem extern int begscr; /* 'beginning' of screen
130 1.1 cgd (not including board) */
131 1.1 cgd
132 1.14 jsm int addbuf(int);
133 1.14 jsm void backone(int);
134 1.14 jsm void buflush(void);
135 1.14 jsm int canhit(int, int);
136 1.14 jsm int checkmove(int);
137 1.14 jsm void clear(void);
138 1.14 jsm void clend(void);
139 1.14 jsm void cline(void);
140 1.14 jsm int count(void);
141 1.14 jsm void curmove(int, int);
142 1.14 jsm void errexit(const char *) __attribute__((__noreturn__));
143 1.14 jsm void fancyc(int);
144 1.14 jsm void fboard(void);
145 1.14 jsm void fixtty(struct termios *);
146 1.14 jsm void getarg(char ***);
147 1.14 jsm int getcaps(const char *);
148 1.14 jsm void getmove(void);
149 1.14 jsm void getout(int) __attribute__((__noreturn__));
150 1.14 jsm void gwrite(void);
151 1.14 jsm void init(void);
152 1.14 jsm int main(int, char *[]);
153 1.14 jsm int makmove(int);
154 1.14 jsm int movallow(void);
155 1.14 jsm void movback(int);
156 1.14 jsm void moverr(int);
157 1.14 jsm int movokay(int);
158 1.14 jsm void newpos(void);
159 1.14 jsm void nexturn(void);
160 1.14 jsm void odds(int, int, int);
161 1.14 jsm void proll(void);
162 1.14 jsm int quit(void);
163 1.14 jsm int readc(void);
164 1.14 jsm void recover(const char *);
165 1.14 jsm void refresh(void);
166 1.14 jsm void roll(void);
167 1.14 jsm void save(int);
168 1.17 mrg int wrtext(const char *const *);
169 1.14 jsm void wrboard(void);
170 1.14 jsm void wrhit(int);
171 1.14 jsm void wrint(int);
172 1.15 jmc void writec(int);
173 1.14 jsm void writel(const char *);
174 1.14 jsm void wrscore(void);
175 1.15 jmc int yorn(int);
176