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back.h revision 1.9
      1  1.9  hubertf /*	$NetBSD: back.h,v 1.9 1998/09/13 15:31:07 hubertf Exp $	*/
      2  1.3      cgd 
      3  1.1      cgd /*
      4  1.3      cgd  * Copyright (c) 1980, 1993
      5  1.3      cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1      cgd  *
      7  1.1      cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1      cgd  * modification, are permitted provided that the following conditions
      9  1.1      cgd  * are met:
     10  1.1      cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1      cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1      cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1      cgd  *    must display the following acknowledgement:
     17  1.1      cgd  *	This product includes software developed by the University of
     18  1.1      cgd  *	California, Berkeley and its contributors.
     19  1.1      cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1      cgd  *    may be used to endorse or promote products derived from this software
     21  1.1      cgd  *    without specific prior written permission.
     22  1.1      cgd  *
     23  1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1      cgd  * SUCH DAMAGE.
     34  1.1      cgd  *
     35  1.3      cgd  *	@(#)back.h	8.1 (Berkeley) 5/31/93
     36  1.1      cgd  */
     37  1.1      cgd 
     38  1.6    lukem #include <sys/types.h>
     39  1.6    lukem #include <sys/uio.h>
     40  1.6    lukem 
     41  1.6    lukem #include <fcntl.h>
     42  1.6    lukem #include <signal.h>
     43  1.6    lukem #include <stdio.h>
     44  1.4      cgd #include <stdlib.h>
     45  1.4      cgd #include <string.h>
     46  1.6    lukem #include <termios.h>
     47  1.7    lukem #include <termcap.h>
     48  1.6    lukem #include <unistd.h>
     49  1.1      cgd 
     50  1.1      cgd #define rnum(r)	(random()%r)
     51  1.1      cgd #define D0	dice[0]
     52  1.1      cgd #define D1	dice[1]
     53  1.1      cgd #define swap	{D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
     54  1.1      cgd 
     55  1.1      cgd /*
     56  1.1      cgd  *
     57  1.1      cgd  * Some numerical conventions:
     58  1.1      cgd  *
     59  1.1      cgd  *	Arrays have white's value in [0], red in [1].
     60  1.1      cgd  *	Numeric values which are one color or the other use
     61  1.1      cgd  *	-1 for white, 1 for red.
     62  1.1      cgd  *	Hence, white will be negative values, red positive one.
     63  1.1      cgd  *	This makes a lot of sense since white is going in decending
     64  1.1      cgd  *	order around the board, and red is ascending.
     65  1.1      cgd  *
     66  1.1      cgd  */
     67  1.1      cgd 
     68  1.8    lukem extern	char	EXEC[];		/* object for main program */
     69  1.8    lukem extern	char	TEACH[];	/* object for tutorial program */
     70  1.1      cgd 
     71  1.8    lukem extern	int	pnum;		/* color of player:
     72  1.1      cgd 					-1 = white
     73  1.1      cgd 					 1 = red
     74  1.1      cgd 					 0 = both
     75  1.1      cgd 					 2 = not yet init'ed */
     76  1.8    lukem extern	char	args[100];	/* args passed to teachgammon and back */
     77  1.8    lukem extern	int	acnt;		/* length of args */
     78  1.8    lukem extern	int	aflag;		/* flag to ask for rules or instructions */
     79  1.8    lukem extern	int	bflag;		/* flag for automatic board printing */
     80  1.8    lukem extern	int	cflag;		/* case conversion flag */
     81  1.8    lukem extern	int	hflag;		/* flag for cleaning screen */
     82  1.8    lukem extern	int	mflag;		/* backgammon flag */
     83  1.8    lukem extern	int	raflag;		/* 'roll again' flag for recovered game */
     84  1.8    lukem extern	int	rflag;		/* recovered game flag */
     85  1.8    lukem extern	int	tflag;		/* cursor addressing flag */
     86  1.8    lukem extern	int	rfl;		/* saved value of rflag */
     87  1.8    lukem extern	int	iroll;		/* special flag for inputting rolls */
     88  1.8    lukem extern	int	board[26];	/* board:  negative values are white,
     89  1.1      cgd 				   positive are red */
     90  1.8    lukem extern	int	dice[2];	/* value of dice */
     91  1.8    lukem extern	int	mvlim;		/* 'move limit':  max. number of moves */
     92  1.8    lukem extern	int	mvl;		/* working copy of mvlim */
     93  1.8    lukem extern	int	p[5];		/* starting position of moves */
     94  1.8    lukem extern	int	g[5];		/* ending position of moves (goals) */
     95  1.8    lukem extern	int	h[4];		/* flag for each move if a man was hit */
     96  1.8    lukem extern	int	cturn;		/* whose turn it currently is:
     97  1.1      cgd 					-1 = white
     98  1.1      cgd 					 1 = red
     99  1.1      cgd 					 0 = just quitted
    100  1.1      cgd 					-2 = white just lost
    101  1.1      cgd 					 2 = red just lost */
    102  1.8    lukem extern	int	d0;		/* flag if dice have been reversed from
    103  1.1      cgd 				   original position */
    104  1.8    lukem extern	int	table[6][6];	/* odds table for possible rolls */
    105  1.8    lukem extern	int	rscore;		/* red's score */
    106  1.8    lukem extern	int	wscore;		/* white's score */
    107  1.8    lukem extern	int	gvalue;		/* value of game (64 max.) */
    108  1.8    lukem extern	int	dlast;		/* who doubled last (0 = neither) */
    109  1.8    lukem extern	int	bar;		/* position of bar for current player */
    110  1.8    lukem extern	int	home;		/* position of home for current player */
    111  1.8    lukem extern	int	off[2];		/* number of men off board */
    112  1.8    lukem extern	int	*offptr;	/* pointer to off for current player */
    113  1.8    lukem extern	int	*offopp;	/* pointer to off for opponent */
    114  1.8    lukem extern	int	in[2];		/* number of men in inner table */
    115  1.8    lukem extern	int	*inptr;		/* pointer to in for current player */
    116  1.8    lukem extern	int	*inopp;		/* pointer to in for opponent */
    117  1.1      cgd 
    118  1.8    lukem extern	int	ncin;		/* number of characters in cin */
    119  1.8    lukem extern	char	cin[100];	/* input line of current move
    120  1.1      cgd 				   (used for reconstructing input after
    121  1.1      cgd 				   a backspace) */
    122  1.1      cgd 
    123  1.8    lukem extern	char	*color[];
    124  1.1      cgd 				/* colors as strings */
    125  1.8    lukem extern	char	**colorptr;	/* color of current player */
    126  1.8    lukem extern	char	**Colorptr;	/* color of current player, capitalized */
    127  1.8    lukem extern	int	colen;		/* length of color of current player */
    128  1.8    lukem 
    129  1.8    lukem extern	struct termios	old, noech, raw;/* original tty status */
    130  1.8    lukem 
    131  1.8    lukem extern	int	curr;		/* row position of cursor */
    132  1.8    lukem extern	int	curc;		/* column position of cursor */
    133  1.8    lukem extern	int	begscr;		/* 'beginning' of screen
    134  1.1      cgd 				   (not including board) */
    135  1.1      cgd 
    136  1.6    lukem void	addbuf __P((int));
    137  1.6    lukem void	backone __P((int));
    138  1.6    lukem void	bsect __P((int, int, int, int));
    139  1.6    lukem void	buflush __P((void));
    140  1.6    lukem int	canhit __P((int, int));
    141  1.6    lukem int	checkd __P((int));
    142  1.6    lukem int	checkmove __P((int));
    143  1.6    lukem void	clear __P((void));
    144  1.6    lukem void	clend __P((void));
    145  1.6    lukem void	cline __P((void));
    146  1.6    lukem int	count __P((void));
    147  1.6    lukem void	curmove __P((int, int));
    148  1.6    lukem int	dotable __P((char, int));
    149  1.6    lukem void	errexit __P((const char *));
    150  1.6    lukem void	fancyc __P((int));
    151  1.6    lukem void	fboard __P((void));
    152  1.6    lukem void	fixcol __P((int, int, int, int, int));
    153  1.6    lukem void	fixpos __P((int, int, int, int, int));
    154  1.6    lukem void	fixtty __P((struct termios *));
    155  1.6    lukem void	getarg __P((char ***));
    156  1.6    lukem int	getcaps __P((char *));
    157  1.6    lukem void	getmove __P((void));
    158  1.9  hubertf void	getout __P((int)) __attribute__((__noreturn__));
    159  1.6    lukem void	gwrite __P((void));
    160  1.6    lukem void	init __P((void));
    161  1.6    lukem int	last __P((void));
    162  1.6    lukem int	main __P((int, char *[]));
    163  1.6    lukem int	makmove __P((int));
    164  1.6    lukem int	movallow __P((void));
    165  1.6    lukem void	movback __P((int));
    166  1.6    lukem void	moverr __P((int));
    167  1.6    lukem int	movokay __P((int));
    168  1.6    lukem void	newline __P((void));
    169  1.6    lukem void	newpos __P((void));
    170  1.6    lukem void	nexturn __P((void));
    171  1.6    lukem void	norec __P((char *));
    172  1.6    lukem void	odds __P((int, int, int));
    173  1.6    lukem void	proll __P((void));
    174  1.6    lukem int	quit __P((void));
    175  1.6    lukem int	readc __P((void));
    176  1.6    lukem void	recover __P((char *));
    177  1.6    lukem void	refresh __P((void));
    178  1.6    lukem void	roll __P((void));
    179  1.6    lukem int	rsetbrd __P((void));
    180  1.6    lukem void	save __P((int));
    181  1.6    lukem int	text __P((char **));
    182  1.6    lukem void	tos __P((void));
    183  1.6    lukem void	wrboard __P((void));
    184  1.6    lukem void	wrbsub __P((void));
    185  1.6    lukem void	wrhit __P((int));
    186  1.6    lukem void	wrint __P((int));
    187  1.6    lukem void	writec __P((char));
    188  1.6    lukem void	writel __P((char *));
    189  1.6    lukem void	wrscore __P((void));
    190  1.6    lukem int	yorn __P((char));
    191