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back.h revision 1.3
      1 /*	$NetBSD: back.h,v 1.3 1995/03/21 15:05:28 cgd Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  *
     35  *	@(#)back.h	8.1 (Berkeley) 5/31/93
     36  */
     37 
     38 #include <sgtty.h>
     39 
     40 #define rnum(r)	(random()%r)
     41 #define D0	dice[0]
     42 #define D1	dice[1]
     43 #define swap	{D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
     44 
     45 /*
     46  *
     47  * Some numerical conventions:
     48  *
     49  *	Arrays have white's value in [0], red in [1].
     50  *	Numeric values which are one color or the other use
     51  *	-1 for white, 1 for red.
     52  *	Hence, white will be negative values, red positive one.
     53  *	This makes a lot of sense since white is going in decending
     54  *	order around the board, and red is ascending.
     55  *
     56  */
     57 
     58 char	EXEC[];			/* object for main program */
     59 char	TEACH[];		/* object for tutorial program */
     60 
     61 int	pnum;			/* color of player:
     62 					-1 = white
     63 					 1 = red
     64 					 0 = both
     65 					 2 = not yet init'ed */
     66 char	args[100];		/* args passed to teachgammon and back */
     67 int	acnt;			/* length of args */
     68 int	aflag;			/* flag to ask for rules or instructions */
     69 int	bflag;			/* flag for automatic board printing */
     70 int	cflag;			/* case conversion flag */
     71 int	hflag;			/* flag for cleaning screen */
     72 int	mflag;			/* backgammon flag */
     73 int	raflag;			/* 'roll again' flag for recovered game */
     74 int	rflag;			/* recovered game flag */
     75 int	tflag;			/* cursor addressing flag */
     76 int	rfl;			/* saved value of rflag */
     77 int	iroll;			/* special flag for inputting rolls */
     78 int	board[26];		/* board:  negative values are white,
     79 				   positive are red */
     80 int	dice[2];		/* value of dice */
     81 int	mvlim;			/* 'move limit':  max. number of moves */
     82 int	mvl;			/* working copy of mvlim */
     83 int	p[5];			/* starting position of moves */
     84 int	g[5];			/* ending position of moves (goals) */
     85 int	h[4];			/* flag for each move if a man was hit */
     86 int	cturn;			/* whose turn it currently is:
     87 					-1 = white
     88 					 1 = red
     89 					 0 = just quitted
     90 					-2 = white just lost
     91 					 2 = red just lost */
     92 int	d0;			/* flag if dice have been reversed from
     93 				   original position */
     94 int	table[6][6];		/* odds table for possible rolls */
     95 int	rscore;			/* red's score */
     96 int	wscore;			/* white's score */
     97 int	gvalue;			/* value of game (64 max.) */
     98 int	dlast;			/* who doubled last (0 = neither) */
     99 int	bar;			/* position of bar for current player */
    100 int	home;			/* position of home for current player */
    101 int	off[2];			/* number of men off board */
    102 int	*offptr;		/* pointer to off for current player */
    103 int	*offopp;		/* pointer to off for opponent */
    104 int	in[2];			/* number of men in inner table */
    105 int	*inptr;			/* pointer to in for current player */
    106 int	*inopp;			/* pointer to in for opponent */
    107 
    108 int	ncin;			/* number of characters in cin */
    109 char	cin[100];		/* input line of current move
    110 				   (used for reconstructing input after
    111 				   a backspace) */
    112 
    113 char	*color[];
    114 				/* colors as strings */
    115 char	**colorptr;		/* color of current player */
    116 char	**Colorptr;		/* color of current player, capitalized */
    117 int	colen;			/* length of color of current player */
    118 
    119 struct sgttyb	tty;		/* tty information buffer */
    120 int		old;		/* original tty status */
    121 int		noech;		/* original tty status without echo */
    122 int		raw;		/* raw tty status, no echo */
    123 
    124 int	curr;			/* row position of cursor */
    125 int	curc;			/* column position of cursor */
    126 int	begscr;			/* 'beginning' of screen
    127 				   (not including board) */
    128 
    129 int	getout();		/* function to exit backgammon cleanly */
    130