extern.h revision 1.29 1 1.29 agc /* $NetBSD: extern.h,v 1.29 2003/08/07 09:37:02 agc Exp $ */
2 1.3 tls
3 1.1 tls /*
4 1.1 tls * Copyright (c) 1983, 1993
5 1.1 tls * The Regents of the University of California. All rights reserved.
6 1.1 tls *
7 1.1 tls * Redistribution and use in source and binary forms, with or without
8 1.1 tls * modification, are permitted provided that the following conditions
9 1.1 tls * are met:
10 1.1 tls * 1. Redistributions of source code must retain the above copyright
11 1.1 tls * notice, this list of conditions and the following disclaimer.
12 1.1 tls * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 tls * notice, this list of conditions and the following disclaimer in the
14 1.1 tls * documentation and/or other materials provided with the distribution.
15 1.29 agc * 3. Neither the name of the University nor the names of its contributors
16 1.1 tls * may be used to endorse or promote products derived from this software
17 1.1 tls * without specific prior written permission.
18 1.1 tls *
19 1.1 tls * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 1.1 tls * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 1.1 tls * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 1.1 tls * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 1.1 tls * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 1.1 tls * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 1.1 tls * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 1.1 tls * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 1.1 tls * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 1.1 tls * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 1.1 tls * SUCH DAMAGE.
30 1.1 tls *
31 1.1 tls * @(#)externs.h 8.1 (Berkeley) 5/31/93
32 1.1 tls */
33 1.7 perry
34 1.5 lukem #include <ctype.h>
35 1.6 lukem #include <err.h>
36 1.5 lukem #include <pwd.h>
37 1.2 tls #include <signal.h>
38 1.1 tls #include <stdio.h>
39 1.5 lukem #include <stdlib.h>
40 1.2 tls #include <string.h>
41 1.14 jsm #include <time.h>
42 1.5 lukem #include <unistd.h>
43 1.1 tls
44 1.1 tls #define BITS (8 * sizeof (int))
45 1.1 tls
46 1.1 tls #define OUTSIDE (position > 68 && position < 246 && position != 218)
47 1.1 tls #define rnd(x) (rand() % (x))
48 1.1 tls #define max(a,b) ((a) < (b) ? (b) : (a))
49 1.1 tls #define testbit(array, index) (array[index/BITS] & (1 << (index % BITS)))
50 1.1 tls #define setbit(array, index) (array[index/BITS] |= (1 << (index % BITS)))
51 1.1 tls #define clearbit(array, index) (array[index/BITS] &= ~(1 << (index % BITS)))
52 1.1 tls
53 1.6 lukem /* well known rooms */
54 1.1 tls #define FINAL 275
55 1.1 tls #define GARDEN 197
56 1.1 tls #define POOLS 126
57 1.1 tls #define DOCK 93
58 1.1 tls
59 1.6 lukem /* word types */
60 1.1 tls #define VERB 0
61 1.1 tls #define OBJECT 1
62 1.1 tls #define NOUNS 2
63 1.1 tls #define PREPS 3
64 1.1 tls #define ADJS 4
65 1.1 tls #define CONJ 5
66 1.1 tls
67 1.6 lukem /* words numbers */
68 1.6 lukem #define KNIFE 0
69 1.1 tls #define SWORD 1
70 1.1 tls #define LAND 2
71 1.1 tls #define WOODSMAN 3
72 1.1 tls #define TWO_HANDED 4
73 1.1 tls #define CLEAVER 5
74 1.1 tls #define BROAD 6
75 1.1 tls #define MAIL 7
76 1.1 tls #define HELM 8
77 1.1 tls #define SHIELD 9
78 1.1 tls #define MAID 10
79 1.1 tls #define BODY 10
80 1.1 tls #define VIPER 11
81 1.1 tls #define LAMPON 12
82 1.1 tls #define SHOES 13
83 1.1 tls #define CYLON 14
84 1.1 tls #define PAJAMAS 15
85 1.1 tls #define ROBE 16
86 1.1 tls #define AMULET 17
87 1.1 tls #define MEDALION 18
88 1.1 tls #define TALISMAN 19
89 1.1 tls #define DEADWOOD 20
90 1.1 tls #define MALLET 21
91 1.1 tls #define LASER 22
92 1.1 tls #define BATHGOD 23
93 1.1 tls #define NORMGOD 24
94 1.1 tls #define GRENADE 25
95 1.1 tls #define CHAIN 26
96 1.1 tls #define ROPE 27
97 1.1 tls #define LEVIS 28
98 1.1 tls #define MACE 29
99 1.1 tls #define SHOVEL 30
100 1.1 tls #define HALBERD 31
101 1.1 tls #define COMPASS 32
102 1.1 tls #define CRASH 33
103 1.1 tls #define ELF 34
104 1.1 tls #define FOOT 35
105 1.1 tls #define COINS 36
106 1.1 tls #define MATCHES 37
107 1.1 tls #define MAN 38
108 1.1 tls #define PAPAYAS 39
109 1.1 tls #define PINEAPPLE 40
110 1.1 tls #define KIWI 41
111 1.1 tls #define COCONUTS 42
112 1.1 tls #define MANGO 43
113 1.1 tls #define RING 44
114 1.1 tls #define POTION 45
115 1.1 tls #define BRACELET 46
116 1.1 tls #define GIRL 47
117 1.1 tls #define GIRLTALK 48
118 1.1 tls #define DARK 49
119 1.1 tls #define TIMER 50
120 1.1 tls #define CHAR 53
121 1.1 tls #define BOMB 54
122 1.1 tls #define DEADGOD 55
123 1.1 tls #define DEADTIME 56
124 1.1 tls #define DEADNATIVE 57
125 1.1 tls #define NATIVE 58
126 1.1 tls #define HORSE 59
127 1.1 tls #define CAR 60
128 1.1 tls #define POT 61
129 1.1 tls #define BAR 62
130 1.1 tls #define BLOCK 63
131 1.1 tls #define NUMOFOBJECTS 64
132 1.6 lukem /* non-objects below */
133 1.1 tls #define UP 1000
134 1.1 tls #define DOWN 1001
135 1.1 tls #define AHEAD 1002
136 1.1 tls #define BACK 1003
137 1.1 tls #define RIGHT 1004
138 1.1 tls #define LEFT 1005
139 1.1 tls #define TAKE 1006
140 1.1 tls #define USE 1007
141 1.1 tls #define LOOK 1008
142 1.1 tls #define QUIT 1009
143 1.1 tls #define NORTH 1010
144 1.1 tls #define SOUTH 1011
145 1.1 tls #define EAST 1012
146 1.1 tls #define WEST 1013
147 1.1 tls #define SU 1014
148 1.1 tls #define DROP 1015
149 1.1 tls #define TAKEOFF 1016
150 1.1 tls #define DRAW 1017
151 1.1 tls #define PUTON 1018
152 1.1 tls #define WEARIT 1019
153 1.1 tls #define PUT 1020
154 1.1 tls #define INVEN 1021
155 1.1 tls #define EVERYTHING 1022
156 1.1 tls #define AND 1023
157 1.1 tls #define KILL 1024
158 1.1 tls #define RAVAGE 1025
159 1.1 tls #define UNDRESS 1026
160 1.1 tls #define THROW 1027
161 1.1 tls #define LAUNCH 1028
162 1.1 tls #define LANDIT 1029
163 1.1 tls #define LIGHT 1030
164 1.1 tls #define FOLLOW 1031
165 1.1 tls #define KISS 1032
166 1.1 tls #define LOVE 1033
167 1.1 tls #define GIVE 1034
168 1.1 tls #define SMITE 1035
169 1.1 tls #define SHOOT 1036
170 1.1 tls #define ON 1037
171 1.1 tls #define OFF 1038
172 1.1 tls #define TIME 1039
173 1.1 tls #define SLEEP 1040
174 1.1 tls #define DIG 1041
175 1.1 tls #define EAT 1042
176 1.1 tls #define SWIM 1043
177 1.1 tls #define DRINK 1044
178 1.1 tls #define DOOR 1045
179 1.1 tls #define SAVE 1046
180 1.1 tls #define RIDE 1047
181 1.1 tls #define DRIVE 1048
182 1.1 tls #define SCORE 1049
183 1.6 lukem #define BURY 1050
184 1.1 tls #define JUMP 1051
185 1.1 tls #define KICK 1052
186 1.20 jsm #define OPEN 1053
187 1.20 jsm #define VERBOSE 1054
188 1.20 jsm #define BRIEF 1055
189 1.28 jsm #define AUXVERB 1056
190 1.1 tls
191 1.6 lukem /* injuries */
192 1.1 tls #define ARM 6 /* broken arm */
193 1.1 tls #define RIBS 7 /* broken ribs */
194 1.1 tls #define SPINE 9 /* broken back */
195 1.1 tls #define SKULL 11 /* fractured skull */
196 1.1 tls #define INCISE 10 /* deep incisions */
197 1.1 tls #define NECK 12 /* broken NECK */
198 1.1 tls #define NUMOFINJURIES 13
199 1.1 tls
200 1.6 lukem /* notes */
201 1.1 tls #define CANTLAUNCH 0
202 1.1 tls #define LAUNCHED 1
203 1.1 tls #define CANTSEE 2
204 1.6 lukem #define CANTMOVE 3
205 1.1 tls #define JINXED 4
206 1.1 tls #define DUG 5
207 1.1 tls #define NUMOFNOTES 6
208 1.17 jsm
209 1.17 jsm /* Number of times room description shown. */
210 1.17 jsm #define ROOMDESC 3
211 1.1 tls
212 1.6 lukem /* fundamental constants */
213 1.1 tls #define NUMOFROOMS 275
214 1.1 tls #define NUMOFWORDS ((NUMOFOBJECTS + BITS - 1) / BITS)
215 1.1 tls #define LINELENGTH 81
216 1.1 tls
217 1.1 tls #define TODAY 0
218 1.1 tls #define TONIGHT 1
219 1.1 tls #define CYCLE 100
220 1.1 tls
221 1.6 lukem /* initial variable values */
222 1.1 tls #define TANKFULL 250
223 1.1 tls #define TORPEDOES 10
224 1.1 tls #define MAXWEIGHT 60
225 1.1 tls #define MAXCUMBER 10
226 1.1 tls
227 1.27 jsm /*
228 1.27 jsm * These are flags for objects in the objflags array. OBJ_PLURAL means
229 1.27 jsm * that the object short name is plural; OBJ_AN that it begins with a
230 1.27 jsm * vowel sound so should be preceded by "an" instead of "a"; OBJ_PERSON
231 1.27 jsm * that it is a living person; OBJ_NONOBJ that it is not an object (to
232 1.27 jsm * which any game action can be applied) at all (e.g. footsteps, asteroids).
233 1.27 jsm * Any individual object has at most one of OBJ_PERSON and OBJ_NONOBJ.
234 1.27 jsm */
235 1.22 jsm #define OBJ_PLURAL 1
236 1.26 jsm #define OBJ_AN 2
237 1.27 jsm #define OBJ_PERSON 4
238 1.27 jsm #define OBJ_NONOBJ 8
239 1.22 jsm
240 1.1 tls struct room {
241 1.10 hubertf const char *name;
242 1.6 lukem int link[8];
243 1.1 tls #define north link[0]
244 1.1 tls #define south link[1]
245 1.1 tls #define east link[2]
246 1.1 tls #define west link[3]
247 1.1 tls #define up link[4]
248 1.1 tls #define access link[5]
249 1.1 tls #define down link[6]
250 1.1 tls #define flyhere link[7]
251 1.10 hubertf const char *desc;
252 1.1 tls unsigned int objects[NUMOFWORDS];
253 1.1 tls };
254 1.8 mrg extern struct room dayfile[];
255 1.8 mrg extern struct room nightfile[];
256 1.15 jsm extern struct room *location;
257 1.1 tls
258 1.6 lukem /* object characteristics */
259 1.15 jsm extern const char *const objdes[NUMOFOBJECTS];
260 1.15 jsm extern const char *const objsht[NUMOFOBJECTS];
261 1.15 jsm extern const char *const ouch[NUMOFINJURIES];
262 1.15 jsm extern const int objwt[NUMOFOBJECTS];
263 1.15 jsm extern const int objcumber[NUMOFOBJECTS];
264 1.22 jsm extern const int objflags[NUMOFOBJECTS];
265 1.22 jsm #define is_plural_object(n) (objflags[(n)] & OBJ_PLURAL)
266 1.26 jsm /*
267 1.26 jsm * These macros yield words to use with objects (followed but not preceded
268 1.26 jsm * by spaces, or with no spaces if the expansion is the empty string).
269 1.26 jsm */
270 1.26 jsm #define A_OR_AN(n) (objflags[(n)] & OBJ_AN ? "an " : "a ")
271 1.26 jsm #define A_OR_AN_OR_THE(n) (is_plural_object((n)) ? "the " : A_OR_AN((n)))
272 1.26 jsm #define A_OR_AN_OR_BLANK(n) (is_plural_object((n)) ? "" : A_OR_AN((n)))
273 1.26 jsm #define IS_OR_ARE(n) (is_plural_object((n)) ? "are " : "is ")
274 1.6 lukem
275 1.6 lukem /* current input line */
276 1.21 jsm #define WORDLEN 15
277 1.6 lukem #define NWORD 20 /* words per line */
278 1.21 jsm extern char words[NWORD][WORDLEN];
279 1.15 jsm extern int wordvalue[NWORD];
280 1.15 jsm extern int wordtype[NWORD];
281 1.15 jsm extern int wordcount, wordnumber;
282 1.6 lukem
283 1.6 lukem /* state of the game */
284 1.15 jsm extern int ourtime;
285 1.15 jsm extern int position;
286 1.15 jsm extern int direction;
287 1.15 jsm extern int left, right, ahead, back;
288 1.15 jsm extern int ourclock, fuel, torps;
289 1.15 jsm extern int carrying, encumber;
290 1.15 jsm extern int rythmn;
291 1.15 jsm extern int followfight;
292 1.15 jsm extern int ate;
293 1.15 jsm extern int snooze;
294 1.15 jsm extern int meetgirl;
295 1.15 jsm extern int followgod;
296 1.15 jsm extern int godready;
297 1.15 jsm extern int win;
298 1.15 jsm extern int wintime;
299 1.15 jsm extern int wiz;
300 1.15 jsm extern int tempwiz;
301 1.15 jsm extern int matchlight, matchcount;
302 1.15 jsm extern int loved;
303 1.15 jsm extern int pleasure, power, ego;
304 1.15 jsm extern int WEIGHT;
305 1.15 jsm extern int CUMBER;
306 1.15 jsm extern int notes[NUMOFNOTES];
307 1.15 jsm extern unsigned int inven[NUMOFWORDS];
308 1.15 jsm extern unsigned int wear[NUMOFWORDS];
309 1.15 jsm extern char beenthere[NUMOFROOMS + 1];
310 1.15 jsm extern char injuries[NUMOFINJURIES];
311 1.20 jsm extern int verbose;
312 1.1 tls
313 1.19 jsm extern const char *username;
314 1.1 tls
315 1.1 tls struct wlist {
316 1.10 hubertf const char *string;
317 1.6 lukem int value, article;
318 1.1 tls struct wlist *next;
319 1.1 tls };
320 1.8 mrg extern struct wlist wlist[];
321 1.1 tls
322 1.1 tls struct objs {
323 1.6 lukem short room;
324 1.6 lukem short obj;
325 1.1 tls };
326 1.10 hubertf extern const struct objs dayobjs[];
327 1.10 hubertf extern const struct objs nightobjs[];
328 1.5 lukem
329 1.12 hubertf #define DEFAULT_SAVE_FILE ".Bstar"
330 1.12 hubertf
331 1.6 lukem void bury __P((void));
332 1.10 hubertf int card __P((const char *, int));
333 1.6 lukem void chime __P((void));
334 1.6 lukem void convert __P((int));
335 1.6 lukem void crash __P((void));
336 1.6 lukem int cypher __P((void));
337 1.9 hubertf void die __P((void)) __attribute__((__noreturn__));
338 1.9 hubertf void diesig __P((int)) __attribute__((__noreturn__));
339 1.6 lukem void dig __P((void));
340 1.20 jsm void dooropen __P((void));
341 1.6 lukem int draw __P((void));
342 1.6 lukem void drink __P((void));
343 1.6 lukem int drive __P((void));
344 1.10 hubertf int drop __P((const char *));
345 1.6 lukem int eat __P((void));
346 1.6 lukem int fight __P((int, int));
347 1.6 lukem int follow __P((void));
348 1.18 jsm char *getcom __P((char *, int, const char *, const char *));
349 1.18 jsm char *getword __P((char *, char *, int));
350 1.6 lukem int give __P((void));
351 1.12 hubertf void initialize __P((const char *));
352 1.6 lukem int jump __P((void));
353 1.6 lukem void kiss __P((void));
354 1.6 lukem int land __P((void));
355 1.6 lukem int launch __P((void));
356 1.6 lukem void light __P((void));
357 1.9 hubertf void live __P((void)) __attribute__((__noreturn__));
358 1.6 lukem void love __P((void));
359 1.16 mycroft int moveplayer __P((int, int));
360 1.6 lukem void murder __P((void));
361 1.6 lukem void news __P((void));
362 1.6 lukem void newway __P((int));
363 1.11 hubertf void open_score_file __P((void));
364 1.6 lukem void parse __P((void));
365 1.6 lukem void post __P((char));
366 1.6 lukem void printobjs __P((void));
367 1.6 lukem int put __P((void));
368 1.6 lukem int puton __P((void));
369 1.18 jsm const char *rate __P((void));
370 1.6 lukem void ravage __P((void));
371 1.12 hubertf void restore __P((const char *));
372 1.6 lukem int ride __P((void));
373 1.12 hubertf void save __P((const char *));
374 1.12 hubertf char *save_file_name __P((const char *, size_t));
375 1.6 lukem int shoot __P((void));
376 1.6 lukem int take __P((unsigned int[]));
377 1.6 lukem int takeoff __P((void));
378 1.10 hubertf int throw __P((const char *));
379 1.18 jsm const char *truedirec __P((int, char));
380 1.10 hubertf int ucard __P((const unsigned int *));
381 1.6 lukem int use __P((void));
382 1.6 lukem int visual __P((void));
383 1.6 lukem int wearit __P((void));
384 1.6 lukem void whichway __P((struct room));
385 1.6 lukem void wordinit __P((void));
386 1.6 lukem void writedes __P((void));
387 1.6 lukem int zzz __P((void));
388