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extern.h revision 1.29
      1  1.29      agc /*	$NetBSD: extern.h,v 1.29 2003/08/07 09:37:02 agc Exp $ */
      2   1.3      tls 
      3   1.1      tls /*
      4   1.1      tls  * Copyright (c) 1983, 1993
      5   1.1      tls  *	The Regents of the University of California.  All rights reserved.
      6   1.1      tls  *
      7   1.1      tls  * Redistribution and use in source and binary forms, with or without
      8   1.1      tls  * modification, are permitted provided that the following conditions
      9   1.1      tls  * are met:
     10   1.1      tls  * 1. Redistributions of source code must retain the above copyright
     11   1.1      tls  *    notice, this list of conditions and the following disclaimer.
     12   1.1      tls  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1      tls  *    notice, this list of conditions and the following disclaimer in the
     14   1.1      tls  *    documentation and/or other materials provided with the distribution.
     15  1.29      agc  * 3. Neither the name of the University nor the names of its contributors
     16   1.1      tls  *    may be used to endorse or promote products derived from this software
     17   1.1      tls  *    without specific prior written permission.
     18   1.1      tls  *
     19   1.1      tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20   1.1      tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21   1.1      tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22   1.1      tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23   1.1      tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24   1.1      tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25   1.1      tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26   1.1      tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27   1.1      tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28   1.1      tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29   1.1      tls  * SUCH DAMAGE.
     30   1.1      tls  *
     31   1.1      tls  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     32   1.1      tls  */
     33   1.7    perry 
     34   1.5    lukem #include <ctype.h>
     35   1.6    lukem #include <err.h>
     36   1.5    lukem #include <pwd.h>
     37   1.2      tls #include <signal.h>
     38   1.1      tls #include <stdio.h>
     39   1.5    lukem #include <stdlib.h>
     40   1.2      tls #include <string.h>
     41  1.14      jsm #include <time.h>
     42   1.5    lukem #include <unistd.h>
     43   1.1      tls 
     44   1.1      tls #define BITS (8 * sizeof (int))
     45   1.1      tls 
     46   1.1      tls #define OUTSIDE		(position > 68 && position < 246 && position != 218)
     47   1.1      tls #define rnd(x)		(rand() % (x))
     48   1.1      tls #define max(a,b)	((a) < (b) ? (b) : (a))
     49   1.1      tls #define testbit(array, index)	(array[index/BITS] & (1 << (index % BITS)))
     50   1.1      tls #define setbit(array, index)	(array[index/BITS] |= (1 << (index % BITS)))
     51   1.1      tls #define clearbit(array, index)	(array[index/BITS] &= ~(1 << (index % BITS)))
     52   1.1      tls 
     53   1.6    lukem  /* well known rooms */
     54   1.1      tls #define FINAL	275
     55   1.1      tls #define GARDEN	197
     56   1.1      tls #define POOLS	126
     57   1.1      tls #define DOCK	93
     58   1.1      tls 
     59   1.6    lukem  /* word types */
     60   1.1      tls #define VERB	0
     61   1.1      tls #define OBJECT  1
     62   1.1      tls #define NOUNS	2
     63   1.1      tls #define PREPS	3
     64   1.1      tls #define ADJS	4
     65   1.1      tls #define CONJ	5
     66   1.1      tls 
     67   1.6    lukem  /* words numbers */
     68   1.6    lukem #define KNIFE		0
     69   1.1      tls #define SWORD		1
     70   1.1      tls #define LAND		2
     71   1.1      tls #define WOODSMAN 	3
     72   1.1      tls #define TWO_HANDED	4
     73   1.1      tls #define CLEAVER		5
     74   1.1      tls #define BROAD		6
     75   1.1      tls #define MAIL		7
     76   1.1      tls #define HELM		8
     77   1.1      tls #define SHIELD		9
     78   1.1      tls #define MAID		10
     79   1.1      tls #define BODY		10
     80   1.1      tls #define VIPER		11
     81   1.1      tls #define LAMPON		12
     82   1.1      tls #define SHOES		13
     83   1.1      tls #define CYLON		14
     84   1.1      tls #define PAJAMAS		15
     85   1.1      tls #define ROBE		16
     86   1.1      tls #define AMULET		17
     87   1.1      tls #define MEDALION	18
     88   1.1      tls #define TALISMAN	19
     89   1.1      tls #define DEADWOOD	20
     90   1.1      tls #define MALLET		21
     91   1.1      tls #define LASER		22
     92   1.1      tls #define BATHGOD		23
     93   1.1      tls #define NORMGOD		24
     94   1.1      tls #define GRENADE		25
     95   1.1      tls #define CHAIN		26
     96   1.1      tls #define ROPE		27
     97   1.1      tls #define LEVIS		28
     98   1.1      tls #define MACE		29
     99   1.1      tls #define SHOVEL		30
    100   1.1      tls #define HALBERD		31
    101   1.1      tls #define	COMPASS		32
    102   1.1      tls #define	CRASH		33
    103   1.1      tls #define ELF		34
    104   1.1      tls #define FOOT		35
    105   1.1      tls #define COINS		36
    106   1.1      tls #define MATCHES		37
    107   1.1      tls #define MAN		38
    108   1.1      tls #define PAPAYAS		39
    109   1.1      tls #define PINEAPPLE	40
    110   1.1      tls #define KIWI		41
    111   1.1      tls #define COCONUTS	42
    112   1.1      tls #define MANGO		43
    113   1.1      tls #define RING		44
    114   1.1      tls #define POTION		45
    115   1.1      tls #define BRACELET	46
    116   1.1      tls #define GIRL		47
    117   1.1      tls #define GIRLTALK	48
    118   1.1      tls #define DARK		49
    119   1.1      tls #define TIMER		50
    120   1.1      tls #define CHAR		53
    121   1.1      tls #define BOMB		54
    122   1.1      tls #define DEADGOD		55
    123   1.1      tls #define DEADTIME	56
    124   1.1      tls #define DEADNATIVE	57
    125   1.1      tls #define NATIVE		58
    126   1.1      tls #define HORSE		59
    127   1.1      tls #define CAR		60
    128   1.1      tls #define POT		61
    129   1.1      tls #define BAR		62
    130   1.1      tls #define	BLOCK		63
    131   1.1      tls #define NUMOFOBJECTS	64
    132   1.6    lukem  /* non-objects below */
    133   1.1      tls #define UP	1000
    134   1.1      tls #define DOWN	1001
    135   1.1      tls #define AHEAD	1002
    136   1.1      tls #define BACK	1003
    137   1.1      tls #define RIGHT	1004
    138   1.1      tls #define LEFT	1005
    139   1.1      tls #define TAKE	1006
    140   1.1      tls #define USE	1007
    141   1.1      tls #define LOOK	1008
    142   1.1      tls #define QUIT	1009
    143   1.1      tls #define NORTH	1010
    144   1.1      tls #define SOUTH	1011
    145   1.1      tls #define EAST	1012
    146   1.1      tls #define WEST	1013
    147   1.1      tls #define SU      1014
    148   1.1      tls #define DROP	1015
    149   1.1      tls #define TAKEOFF	1016
    150   1.1      tls #define DRAW	1017
    151   1.1      tls #define PUTON	1018
    152   1.1      tls #define WEARIT	1019
    153   1.1      tls #define PUT	1020
    154   1.1      tls #define INVEN	1021
    155   1.1      tls #define EVERYTHING 1022
    156   1.1      tls #define AND	1023
    157   1.1      tls #define KILL	1024
    158   1.1      tls #define RAVAGE	1025
    159   1.1      tls #define UNDRESS	1026
    160   1.1      tls #define THROW	1027
    161   1.1      tls #define LAUNCH	1028
    162   1.1      tls #define LANDIT	1029
    163   1.1      tls #define LIGHT	1030
    164   1.1      tls #define FOLLOW	1031
    165   1.1      tls #define KISS	1032
    166   1.1      tls #define LOVE	1033
    167   1.1      tls #define GIVE	1034
    168   1.1      tls #define SMITE	1035
    169   1.1      tls #define SHOOT	1036
    170   1.1      tls #define ON	1037
    171   1.1      tls #define	OFF	1038
    172   1.1      tls #define TIME	1039
    173   1.1      tls #define SLEEP	1040
    174   1.1      tls #define DIG	1041
    175   1.1      tls #define EAT	1042
    176   1.1      tls #define SWIM	1043
    177   1.1      tls #define DRINK	1044
    178   1.1      tls #define DOOR	1045
    179   1.1      tls #define SAVE	1046
    180   1.1      tls #define RIDE	1047
    181   1.1      tls #define DRIVE	1048
    182   1.1      tls #define SCORE	1049
    183   1.6    lukem #define BURY	1050
    184   1.1      tls #define JUMP	1051
    185   1.1      tls #define KICK	1052
    186  1.20      jsm #define OPEN	1053
    187  1.20      jsm #define VERBOSE	1054
    188  1.20      jsm #define BRIEF	1055
    189  1.28      jsm #define AUXVERB	1056
    190   1.1      tls 
    191   1.6    lukem  /* injuries */
    192   1.1      tls #define ARM	6		/* broken arm */
    193   1.1      tls #define RIBS	7		/* broken ribs */
    194   1.1      tls #define SPINE	9		/* broken back */
    195   1.1      tls #define SKULL	11		/* fractured skull */
    196   1.1      tls #define INCISE	10		/* deep incisions */
    197   1.1      tls #define NECK	12		/* broken NECK */
    198   1.1      tls #define NUMOFINJURIES 13
    199   1.1      tls 
    200   1.6    lukem  /* notes */
    201   1.1      tls #define	CANTLAUNCH	0
    202   1.1      tls #define LAUNCHED	1
    203   1.1      tls #define CANTSEE		2
    204   1.6    lukem #define CANTMOVE	3
    205   1.1      tls #define JINXED		4
    206   1.1      tls #define DUG		5
    207   1.1      tls #define NUMOFNOTES	6
    208  1.17      jsm 
    209  1.17      jsm /* Number of times room description shown. */
    210  1.17      jsm #define ROOMDESC	3
    211   1.1      tls 
    212   1.6    lukem  /* fundamental constants */
    213   1.1      tls #define NUMOFROOMS	275
    214   1.1      tls #define NUMOFWORDS	((NUMOFOBJECTS + BITS - 1) / BITS)
    215   1.1      tls #define LINELENGTH	81
    216   1.1      tls 
    217   1.1      tls #define TODAY		0
    218   1.1      tls #define TONIGHT		1
    219   1.1      tls #define CYCLE		100
    220   1.1      tls 
    221   1.6    lukem  /* initial variable values */
    222   1.1      tls #define TANKFULL	250
    223   1.1      tls #define TORPEDOES	10
    224   1.1      tls #define MAXWEIGHT	60
    225   1.1      tls #define MAXCUMBER	10
    226   1.1      tls 
    227  1.27      jsm /*
    228  1.27      jsm  * These are flags for objects in the objflags array.  OBJ_PLURAL means
    229  1.27      jsm  * that the object short name is plural; OBJ_AN that it begins with a
    230  1.27      jsm  * vowel sound so should be preceded by "an" instead of "a"; OBJ_PERSON
    231  1.27      jsm  * that it is a living person; OBJ_NONOBJ that it is not an object (to
    232  1.27      jsm  * which any game action can be applied) at all (e.g. footsteps, asteroids).
    233  1.27      jsm  * Any individual object has at most one of OBJ_PERSON and OBJ_NONOBJ.
    234  1.27      jsm  */
    235  1.22      jsm #define OBJ_PLURAL	1
    236  1.26      jsm #define OBJ_AN		2
    237  1.27      jsm #define OBJ_PERSON	4
    238  1.27      jsm #define OBJ_NONOBJ	8
    239  1.22      jsm 
    240   1.1      tls struct room {
    241  1.10  hubertf 	const char   *name;
    242   1.6    lukem 	int     link[8];
    243   1.1      tls #define north	link[0]
    244   1.1      tls #define south	link[1]
    245   1.1      tls #define east	link[2]
    246   1.1      tls #define west	link[3]
    247   1.1      tls #define up	link[4]
    248   1.1      tls #define access	link[5]
    249   1.1      tls #define down	link[6]
    250   1.1      tls #define flyhere	link[7]
    251  1.10  hubertf 	const char   *desc;
    252   1.1      tls 	unsigned int objects[NUMOFWORDS];
    253   1.1      tls };
    254   1.8      mrg extern struct room dayfile[];
    255   1.8      mrg extern struct room nightfile[];
    256  1.15      jsm extern struct room *location;
    257   1.1      tls 
    258   1.6    lukem  /* object characteristics */
    259  1.15      jsm extern const char   *const objdes[NUMOFOBJECTS];
    260  1.15      jsm extern const char   *const objsht[NUMOFOBJECTS];
    261  1.15      jsm extern const char   *const ouch[NUMOFINJURIES];
    262  1.15      jsm extern const int     objwt[NUMOFOBJECTS];
    263  1.15      jsm extern const int     objcumber[NUMOFOBJECTS];
    264  1.22      jsm extern const int     objflags[NUMOFOBJECTS];
    265  1.22      jsm #define is_plural_object(n)	(objflags[(n)] & OBJ_PLURAL)
    266  1.26      jsm /*
    267  1.26      jsm  * These macros yield words to use with objects (followed but not preceded
    268  1.26      jsm  * by spaces, or with no spaces if the expansion is the empty string).
    269  1.26      jsm  */
    270  1.26      jsm #define A_OR_AN(n)		(objflags[(n)] & OBJ_AN ? "an " : "a ")
    271  1.26      jsm #define A_OR_AN_OR_THE(n)	(is_plural_object((n)) ? "the " : A_OR_AN((n)))
    272  1.26      jsm #define A_OR_AN_OR_BLANK(n)	(is_plural_object((n)) ? "" : A_OR_AN((n)))
    273  1.26      jsm #define IS_OR_ARE(n)		(is_plural_object((n)) ? "are " : "is ")
    274   1.6    lukem 
    275   1.6    lukem  /* current input line */
    276  1.21      jsm #define WORDLEN	15
    277   1.6    lukem #define NWORD	20		/* words per line */
    278  1.21      jsm extern char    words[NWORD][WORDLEN];
    279  1.15      jsm extern int     wordvalue[NWORD];
    280  1.15      jsm extern int     wordtype[NWORD];
    281  1.15      jsm extern int     wordcount, wordnumber;
    282   1.6    lukem 
    283   1.6    lukem  /* state of the game */
    284  1.15      jsm extern int     ourtime;
    285  1.15      jsm extern int     position;
    286  1.15      jsm extern int     direction;
    287  1.15      jsm extern int     left, right, ahead, back;
    288  1.15      jsm extern int     ourclock, fuel, torps;
    289  1.15      jsm extern int     carrying, encumber;
    290  1.15      jsm extern int     rythmn;
    291  1.15      jsm extern int     followfight;
    292  1.15      jsm extern int     ate;
    293  1.15      jsm extern int     snooze;
    294  1.15      jsm extern int     meetgirl;
    295  1.15      jsm extern int     followgod;
    296  1.15      jsm extern int     godready;
    297  1.15      jsm extern int     win;
    298  1.15      jsm extern int     wintime;
    299  1.15      jsm extern int     wiz;
    300  1.15      jsm extern int     tempwiz;
    301  1.15      jsm extern int     matchlight, matchcount;
    302  1.15      jsm extern int     loved;
    303  1.15      jsm extern int     pleasure, power, ego;
    304  1.15      jsm extern int     WEIGHT;
    305  1.15      jsm extern int     CUMBER;
    306  1.15      jsm extern int     notes[NUMOFNOTES];
    307  1.15      jsm extern unsigned int inven[NUMOFWORDS];
    308  1.15      jsm extern unsigned int wear[NUMOFWORDS];
    309  1.15      jsm extern char    beenthere[NUMOFROOMS + 1];
    310  1.15      jsm extern char    injuries[NUMOFINJURIES];
    311  1.20      jsm extern int     verbose;
    312   1.1      tls 
    313  1.19      jsm extern const char *username;
    314   1.1      tls 
    315   1.1      tls struct wlist {
    316  1.10  hubertf 	const char   *string;
    317   1.6    lukem 	int     value, article;
    318   1.1      tls 	struct wlist *next;
    319   1.1      tls };
    320   1.8      mrg extern struct wlist wlist[];
    321   1.1      tls 
    322   1.1      tls struct objs {
    323   1.6    lukem 	short   room;
    324   1.6    lukem 	short   obj;
    325   1.1      tls };
    326  1.10  hubertf extern const struct objs dayobjs[];
    327  1.10  hubertf extern const struct objs nightobjs[];
    328   1.5    lukem 
    329  1.12  hubertf #define DEFAULT_SAVE_FILE	".Bstar"
    330  1.12  hubertf 
    331   1.6    lukem void bury __P((void));
    332  1.10  hubertf int card __P((const char *, int));
    333   1.6    lukem void chime __P((void));
    334   1.6    lukem void convert __P((int));
    335   1.6    lukem void crash __P((void));
    336   1.6    lukem int cypher __P((void));
    337   1.9  hubertf void die __P((void)) __attribute__((__noreturn__));
    338   1.9  hubertf void diesig __P((int)) __attribute__((__noreturn__));
    339   1.6    lukem void dig __P((void));
    340  1.20      jsm void dooropen __P((void));
    341   1.6    lukem int draw __P((void));
    342   1.6    lukem void drink __P((void));
    343   1.6    lukem int drive __P((void));
    344  1.10  hubertf int drop __P((const char *));
    345   1.6    lukem int eat __P((void));
    346   1.6    lukem int fight __P((int, int));
    347   1.6    lukem int follow __P((void));
    348  1.18      jsm char *getcom __P((char *, int, const char *, const char *));
    349  1.18      jsm char *getword __P((char *, char *, int));
    350   1.6    lukem int give __P((void));
    351  1.12  hubertf void initialize __P((const char *));
    352   1.6    lukem int jump __P((void));
    353   1.6    lukem void kiss __P((void));
    354   1.6    lukem int land __P((void));
    355   1.6    lukem int launch __P((void));
    356   1.6    lukem void light __P((void));
    357   1.9  hubertf void live __P((void)) __attribute__((__noreturn__));
    358   1.6    lukem void love __P((void));
    359  1.16  mycroft int moveplayer __P((int, int));
    360   1.6    lukem void murder __P((void));
    361   1.6    lukem void news __P((void));
    362   1.6    lukem void newway __P((int));
    363  1.11  hubertf void open_score_file __P((void));
    364   1.6    lukem void parse __P((void));
    365   1.6    lukem void post __P((char));
    366   1.6    lukem void printobjs __P((void));
    367   1.6    lukem int put __P((void));
    368   1.6    lukem int puton __P((void));
    369  1.18      jsm const char *rate __P((void));
    370   1.6    lukem void ravage __P((void));
    371  1.12  hubertf void restore __P((const char *));
    372   1.6    lukem int ride __P((void));
    373  1.12  hubertf void save __P((const char *));
    374  1.12  hubertf char *save_file_name __P((const char *, size_t));
    375   1.6    lukem int shoot __P((void));
    376   1.6    lukem int take __P((unsigned int[]));
    377   1.6    lukem int takeoff __P((void));
    378  1.10  hubertf int throw __P((const char *));
    379  1.18      jsm const char *truedirec __P((int, char));
    380  1.10  hubertf int ucard __P((const unsigned int *));
    381   1.6    lukem int use __P((void));
    382   1.6    lukem int visual __P((void));
    383   1.6    lukem int wearit __P((void));
    384   1.6    lukem void whichway __P((struct room));
    385   1.6    lukem void wordinit __P((void));
    386   1.6    lukem void writedes __P((void));
    387   1.6    lukem int zzz __P((void));
    388