Home | History | Annotate | Line # | Download | only in battlestar
extern.h revision 1.3
      1  1.3  tls /* $NetBSD: extern.h,v 1.3 1997/01/07 12:35:42 tls Exp $	*/
      2  1.3  tls 
      3  1.1  tls /*
      4  1.1  tls  * Copyright (c) 1983, 1993
      5  1.1  tls  *	The Regents of the University of California.  All rights reserved.
      6  1.1  tls  *
      7  1.1  tls  * Redistribution and use in source and binary forms, with or without
      8  1.1  tls  * modification, are permitted provided that the following conditions
      9  1.1  tls  * are met:
     10  1.1  tls  * 1. Redistributions of source code must retain the above copyright
     11  1.1  tls  *    notice, this list of conditions and the following disclaimer.
     12  1.1  tls  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1  tls  *    notice, this list of conditions and the following disclaimer in the
     14  1.1  tls  *    documentation and/or other materials provided with the distribution.
     15  1.1  tls  * 3. All advertising materials mentioning features or use of this software
     16  1.1  tls  *    must display the following acknowledgement:
     17  1.1  tls  *	This product includes software developed by the University of
     18  1.1  tls  *	California, Berkeley and its contributors.
     19  1.1  tls  * 4. Neither the name of the University nor the names of its contributors
     20  1.1  tls  *    may be used to endorse or promote products derived from this software
     21  1.1  tls  *    without specific prior written permission.
     22  1.1  tls  *
     23  1.1  tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1  tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1  tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1  tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1  tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1  tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1  tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1  tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1  tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1  tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1  tls  * SUCH DAMAGE.
     34  1.1  tls  *
     35  1.1  tls  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     36  1.1  tls  */
     37  1.1  tls 
     38  1.2  tls #include <signal.h>
     39  1.1  tls #include <stdio.h>
     40  1.2  tls #include <string.h>
     41  1.1  tls 
     42  1.1  tls #define BITS (8 * sizeof (int))
     43  1.1  tls 
     44  1.1  tls #define OUTSIDE		(position > 68 && position < 246 && position != 218)
     45  1.1  tls #define rnd(x)		(rand() % (x))
     46  1.1  tls #define max(a,b)	((a) < (b) ? (b) : (a))
     47  1.1  tls #define testbit(array, index)	(array[index/BITS] & (1 << (index % BITS)))
     48  1.1  tls #define setbit(array, index)	(array[index/BITS] |= (1 << (index % BITS)))
     49  1.1  tls #define clearbit(array, index)	(array[index/BITS] &= ~(1 << (index % BITS)))
     50  1.1  tls 
     51  1.1  tls 	/* well known rooms */
     52  1.1  tls #define FINAL	275
     53  1.1  tls #define GARDEN	197
     54  1.1  tls #define POOLS	126
     55  1.1  tls #define DOCK	93
     56  1.1  tls 
     57  1.1  tls 	/* word types */
     58  1.1  tls #define VERB	0
     59  1.1  tls #define OBJECT  1
     60  1.1  tls #define NOUNS	2
     61  1.1  tls #define PREPS	3
     62  1.1  tls #define ADJS	4
     63  1.1  tls #define CONJ	5
     64  1.1  tls 
     65  1.1  tls 	/* words numbers */
     66  1.1  tls #define KNIFE		0
     67  1.1  tls #define SWORD		1
     68  1.1  tls #define LAND		2
     69  1.1  tls #define WOODSMAN 	3
     70  1.1  tls #define TWO_HANDED	4
     71  1.1  tls #define CLEAVER		5
     72  1.1  tls #define BROAD		6
     73  1.1  tls #define MAIL		7
     74  1.1  tls #define HELM		8
     75  1.1  tls #define SHIELD		9
     76  1.1  tls #define MAID		10
     77  1.1  tls #define BODY		10
     78  1.1  tls #define VIPER		11
     79  1.1  tls #define LAMPON		12
     80  1.1  tls #define SHOES		13
     81  1.1  tls #define CYLON		14
     82  1.1  tls #define PAJAMAS		15
     83  1.1  tls #define ROBE		16
     84  1.1  tls #define AMULET		17
     85  1.1  tls #define MEDALION	18
     86  1.1  tls #define TALISMAN	19
     87  1.1  tls #define DEADWOOD	20
     88  1.1  tls #define MALLET		21
     89  1.1  tls #define LASER		22
     90  1.1  tls #define BATHGOD		23
     91  1.1  tls #define NORMGOD		24
     92  1.1  tls #define GRENADE		25
     93  1.1  tls #define CHAIN		26
     94  1.1  tls #define ROPE		27
     95  1.1  tls #define LEVIS		28
     96  1.1  tls #define MACE		29
     97  1.1  tls #define SHOVEL		30
     98  1.1  tls #define HALBERD		31
     99  1.1  tls #define	COMPASS		32
    100  1.1  tls #define	CRASH		33
    101  1.1  tls #define ELF		34
    102  1.1  tls #define FOOT		35
    103  1.1  tls #define COINS		36
    104  1.1  tls #define MATCHES		37
    105  1.1  tls #define MAN		38
    106  1.1  tls #define PAPAYAS		39
    107  1.1  tls #define PINEAPPLE	40
    108  1.1  tls #define KIWI		41
    109  1.1  tls #define COCONUTS	42
    110  1.1  tls #define MANGO		43
    111  1.1  tls #define RING		44
    112  1.1  tls #define POTION		45
    113  1.1  tls #define BRACELET	46
    114  1.1  tls #define GIRL		47
    115  1.1  tls #define GIRLTALK	48
    116  1.1  tls #define DARK		49
    117  1.1  tls #define TIMER		50
    118  1.1  tls #define CHAR		53
    119  1.1  tls #define BOMB		54
    120  1.1  tls #define DEADGOD		55
    121  1.1  tls #define DEADTIME	56
    122  1.1  tls #define DEADNATIVE	57
    123  1.1  tls #define NATIVE		58
    124  1.1  tls #define HORSE		59
    125  1.1  tls #define CAR		60
    126  1.1  tls #define POT		61
    127  1.1  tls #define BAR		62
    128  1.1  tls #define	BLOCK		63
    129  1.1  tls #define NUMOFOBJECTS	64
    130  1.1  tls 	/* non-objects below */
    131  1.1  tls #define UP	1000
    132  1.1  tls #define DOWN	1001
    133  1.1  tls #define AHEAD	1002
    134  1.1  tls #define BACK	1003
    135  1.1  tls #define RIGHT	1004
    136  1.1  tls #define LEFT	1005
    137  1.1  tls #define TAKE	1006
    138  1.1  tls #define USE	1007
    139  1.1  tls #define LOOK	1008
    140  1.1  tls #define QUIT	1009
    141  1.1  tls #define NORTH	1010
    142  1.1  tls #define SOUTH	1011
    143  1.1  tls #define EAST	1012
    144  1.1  tls #define WEST	1013
    145  1.1  tls #define SU      1014
    146  1.1  tls #define DROP	1015
    147  1.1  tls #define TAKEOFF	1016
    148  1.1  tls #define DRAW	1017
    149  1.1  tls #define PUTON	1018
    150  1.1  tls #define WEARIT	1019
    151  1.1  tls #define PUT	1020
    152  1.1  tls #define INVEN	1021
    153  1.1  tls #define EVERYTHING 1022
    154  1.1  tls #define AND	1023
    155  1.1  tls #define KILL	1024
    156  1.1  tls #define RAVAGE	1025
    157  1.1  tls #define UNDRESS	1026
    158  1.1  tls #define THROW	1027
    159  1.1  tls #define LAUNCH	1028
    160  1.1  tls #define LANDIT	1029
    161  1.1  tls #define LIGHT	1030
    162  1.1  tls #define FOLLOW	1031
    163  1.1  tls #define KISS	1032
    164  1.1  tls #define LOVE	1033
    165  1.1  tls #define GIVE	1034
    166  1.1  tls #define SMITE	1035
    167  1.1  tls #define SHOOT	1036
    168  1.1  tls #define ON	1037
    169  1.1  tls #define	OFF	1038
    170  1.1  tls #define TIME	1039
    171  1.1  tls #define SLEEP	1040
    172  1.1  tls #define DIG	1041
    173  1.1  tls #define EAT	1042
    174  1.1  tls #define SWIM	1043
    175  1.1  tls #define DRINK	1044
    176  1.1  tls #define DOOR	1045
    177  1.1  tls #define SAVE	1046
    178  1.1  tls #define RIDE	1047
    179  1.1  tls #define DRIVE	1048
    180  1.1  tls #define SCORE	1049
    181  1.1  tls #define BURY	1050
    182  1.1  tls #define JUMP	1051
    183  1.1  tls #define KICK	1052
    184  1.1  tls 
    185  1.1  tls 	/* injuries */
    186  1.1  tls #define ARM	6		/* broken arm */
    187  1.1  tls #define RIBS	7		/* broken ribs */
    188  1.1  tls #define SPINE	9		/* broken back */
    189  1.1  tls #define SKULL	11		/* fractured skull */
    190  1.1  tls #define INCISE	10		/* deep incisions */
    191  1.1  tls #define NECK	12		/* broken NECK */
    192  1.1  tls #define NUMOFINJURIES 13
    193  1.1  tls 
    194  1.1  tls 	/* notes */
    195  1.1  tls #define	CANTLAUNCH	0
    196  1.1  tls #define LAUNCHED	1
    197  1.1  tls #define CANTSEE		2
    198  1.1  tls #define CANTMOVE	3
    199  1.1  tls #define JINXED		4
    200  1.1  tls #define DUG		5
    201  1.1  tls #define NUMOFNOTES	6
    202  1.1  tls 
    203  1.1  tls 	/* fundamental constants */
    204  1.1  tls #define NUMOFROOMS	275
    205  1.1  tls #define NUMOFWORDS	((NUMOFOBJECTS + BITS - 1) / BITS)
    206  1.1  tls #define LINELENGTH	81
    207  1.1  tls 
    208  1.1  tls #define TODAY		0
    209  1.1  tls #define TONIGHT		1
    210  1.1  tls #define CYCLE		100
    211  1.1  tls 
    212  1.1  tls 	/* initial variable values */
    213  1.1  tls #define TANKFULL	250
    214  1.1  tls #define TORPEDOES	10
    215  1.1  tls #define MAXWEIGHT	60
    216  1.1  tls #define MAXCUMBER	10
    217  1.1  tls 
    218  1.1  tls struct room {
    219  1.1  tls 	char *name;
    220  1.1  tls 	int link[8];
    221  1.1  tls #define north	link[0]
    222  1.1  tls #define south	link[1]
    223  1.1  tls #define east	link[2]
    224  1.1  tls #define west	link[3]
    225  1.1  tls #define up	link[4]
    226  1.1  tls #define access	link[5]
    227  1.1  tls #define down	link[6]
    228  1.1  tls #define flyhere	link[7]
    229  1.1  tls 	char *desc;
    230  1.1  tls 	unsigned int objects[NUMOFWORDS];
    231  1.1  tls };
    232  1.1  tls struct room dayfile[];
    233  1.1  tls struct room nightfile[];
    234  1.1  tls struct room *location;
    235  1.1  tls 
    236  1.1  tls 	/* object characteristics */
    237  1.1  tls char *objdes[NUMOFOBJECTS];
    238  1.1  tls char *objsht[NUMOFOBJECTS];
    239  1.1  tls char *ouch[NUMOFINJURIES];
    240  1.1  tls int objwt[NUMOFOBJECTS];
    241  1.1  tls int objcumber[NUMOFOBJECTS];
    242  1.1  tls 
    243  1.1  tls 	/* current input line */
    244  1.1  tls #define NWORD	20			/* words per line */
    245  1.1  tls char words[NWORD][15];
    246  1.1  tls int wordvalue[NWORD];
    247  1.1  tls int wordtype[NWORD];
    248  1.1  tls int wordcount, wordnumber;
    249  1.1  tls 
    250  1.1  tls char *truedirec(), *rate();
    251  1.1  tls char *getcom(), *getword();
    252  1.1  tls 
    253  1.1  tls 	/* state of the game */
    254  1.1  tls int time;
    255  1.1  tls int position;
    256  1.1  tls int direction;
    257  1.1  tls int left, right, ahead, back;
    258  1.1  tls int clock, fuel, torps;
    259  1.1  tls int carrying, encumber;
    260  1.1  tls int rythmn;
    261  1.1  tls int followfight;
    262  1.1  tls int ate;
    263  1.1  tls int snooze;
    264  1.1  tls int meetgirl;
    265  1.1  tls int followgod;
    266  1.1  tls int godready;
    267  1.1  tls int win;
    268  1.1  tls int wintime;
    269  1.1  tls int wiz;
    270  1.1  tls int tempwiz;
    271  1.1  tls int matchlight, matchcount;
    272  1.1  tls int loved;
    273  1.1  tls int pleasure, power, ego;
    274  1.1  tls int WEIGHT;
    275  1.1  tls int CUMBER;
    276  1.1  tls int notes[NUMOFNOTES];
    277  1.1  tls unsigned int inven[NUMOFWORDS];
    278  1.1  tls unsigned int wear[NUMOFWORDS];
    279  1.1  tls char beenthere[NUMOFROOMS+1];
    280  1.1  tls char injuries[NUMOFINJURIES];
    281  1.1  tls 
    282  1.1  tls char uname[9];
    283  1.1  tls 
    284  1.1  tls struct wlist {
    285  1.1  tls 	char *string;
    286  1.1  tls 	int value, article;
    287  1.1  tls 	struct wlist *next;
    288  1.1  tls };
    289  1.1  tls #define HASHSIZE	256
    290  1.1  tls #define HASHMUL		81
    291  1.1  tls #define HASHMASK	(HASHSIZE - 1)
    292  1.1  tls struct wlist *hashtab[HASHSIZE];
    293  1.1  tls struct wlist wlist[];
    294  1.1  tls 
    295  1.1  tls struct objs {
    296  1.1  tls 	short room;
    297  1.1  tls 	short obj;
    298  1.1  tls };
    299  1.1  tls struct objs dayobjs[];
    300  1.1  tls struct objs nightobjs[];
    301