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extern.h revision 1.1
      1 /*
      2  * Copyright (c) 1983, 1993
      3  *	The Regents of the University of California.  All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  *
     33  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     34  */
     35 
     36 #include <sys/signal.h>
     37 #include <stdio.h>
     38 
     39 #define BITS (8 * sizeof (int))
     40 
     41 #define OUTSIDE		(position > 68 && position < 246 && position != 218)
     42 #define rnd(x)		(rand() % (x))
     43 #define max(a,b)	((a) < (b) ? (b) : (a))
     44 #define testbit(array, index)	(array[index/BITS] & (1 << (index % BITS)))
     45 #define setbit(array, index)	(array[index/BITS] |= (1 << (index % BITS)))
     46 #define clearbit(array, index)	(array[index/BITS] &= ~(1 << (index % BITS)))
     47 
     48 	/* well known rooms */
     49 #define FINAL	275
     50 #define GARDEN	197
     51 #define POOLS	126
     52 #define DOCK	93
     53 
     54 	/* word types */
     55 #define VERB	0
     56 #define OBJECT  1
     57 #define NOUNS	2
     58 #define PREPS	3
     59 #define ADJS	4
     60 #define CONJ	5
     61 
     62 	/* words numbers */
     63 #define KNIFE		0
     64 #define SWORD		1
     65 #define LAND		2
     66 #define WOODSMAN 	3
     67 #define TWO_HANDED	4
     68 #define CLEAVER		5
     69 #define BROAD		6
     70 #define MAIL		7
     71 #define HELM		8
     72 #define SHIELD		9
     73 #define MAID		10
     74 #define BODY		10
     75 #define VIPER		11
     76 #define LAMPON		12
     77 #define SHOES		13
     78 #define CYLON		14
     79 #define PAJAMAS		15
     80 #define ROBE		16
     81 #define AMULET		17
     82 #define MEDALION	18
     83 #define TALISMAN	19
     84 #define DEADWOOD	20
     85 #define MALLET		21
     86 #define LASER		22
     87 #define BATHGOD		23
     88 #define NORMGOD		24
     89 #define GRENADE		25
     90 #define CHAIN		26
     91 #define ROPE		27
     92 #define LEVIS		28
     93 #define MACE		29
     94 #define SHOVEL		30
     95 #define HALBERD		31
     96 #define	COMPASS		32
     97 #define	CRASH		33
     98 #define ELF		34
     99 #define FOOT		35
    100 #define COINS		36
    101 #define MATCHES		37
    102 #define MAN		38
    103 #define PAPAYAS		39
    104 #define PINEAPPLE	40
    105 #define KIWI		41
    106 #define COCONUTS	42
    107 #define MANGO		43
    108 #define RING		44
    109 #define POTION		45
    110 #define BRACELET	46
    111 #define GIRL		47
    112 #define GIRLTALK	48
    113 #define DARK		49
    114 #define TIMER		50
    115 #define CHAR		53
    116 #define BOMB		54
    117 #define DEADGOD		55
    118 #define DEADTIME	56
    119 #define DEADNATIVE	57
    120 #define NATIVE		58
    121 #define HORSE		59
    122 #define CAR		60
    123 #define POT		61
    124 #define BAR		62
    125 #define	BLOCK		63
    126 #define NUMOFOBJECTS	64
    127 	/* non-objects below */
    128 #define UP	1000
    129 #define DOWN	1001
    130 #define AHEAD	1002
    131 #define BACK	1003
    132 #define RIGHT	1004
    133 #define LEFT	1005
    134 #define TAKE	1006
    135 #define USE	1007
    136 #define LOOK	1008
    137 #define QUIT	1009
    138 #define NORTH	1010
    139 #define SOUTH	1011
    140 #define EAST	1012
    141 #define WEST	1013
    142 #define SU      1014
    143 #define DROP	1015
    144 #define TAKEOFF	1016
    145 #define DRAW	1017
    146 #define PUTON	1018
    147 #define WEARIT	1019
    148 #define PUT	1020
    149 #define INVEN	1021
    150 #define EVERYTHING 1022
    151 #define AND	1023
    152 #define KILL	1024
    153 #define RAVAGE	1025
    154 #define UNDRESS	1026
    155 #define THROW	1027
    156 #define LAUNCH	1028
    157 #define LANDIT	1029
    158 #define LIGHT	1030
    159 #define FOLLOW	1031
    160 #define KISS	1032
    161 #define LOVE	1033
    162 #define GIVE	1034
    163 #define SMITE	1035
    164 #define SHOOT	1036
    165 #define ON	1037
    166 #define	OFF	1038
    167 #define TIME	1039
    168 #define SLEEP	1040
    169 #define DIG	1041
    170 #define EAT	1042
    171 #define SWIM	1043
    172 #define DRINK	1044
    173 #define DOOR	1045
    174 #define SAVE	1046
    175 #define RIDE	1047
    176 #define DRIVE	1048
    177 #define SCORE	1049
    178 #define BURY	1050
    179 #define JUMP	1051
    180 #define KICK	1052
    181 
    182 	/* injuries */
    183 #define ARM	6		/* broken arm */
    184 #define RIBS	7		/* broken ribs */
    185 #define SPINE	9		/* broken back */
    186 #define SKULL	11		/* fractured skull */
    187 #define INCISE	10		/* deep incisions */
    188 #define NECK	12		/* broken NECK */
    189 #define NUMOFINJURIES 13
    190 
    191 	/* notes */
    192 #define	CANTLAUNCH	0
    193 #define LAUNCHED	1
    194 #define CANTSEE		2
    195 #define CANTMOVE	3
    196 #define JINXED		4
    197 #define DUG		5
    198 #define NUMOFNOTES	6
    199 
    200 	/* fundamental constants */
    201 #define NUMOFROOMS	275
    202 #define NUMOFWORDS	((NUMOFOBJECTS + BITS - 1) / BITS)
    203 #define LINELENGTH	81
    204 
    205 #define TODAY		0
    206 #define TONIGHT		1
    207 #define CYCLE		100
    208 
    209 	/* initial variable values */
    210 #define TANKFULL	250
    211 #define TORPEDOES	10
    212 #define MAXWEIGHT	60
    213 #define MAXCUMBER	10
    214 
    215 struct room {
    216 	char *name;
    217 	int link[8];
    218 #define north	link[0]
    219 #define south	link[1]
    220 #define east	link[2]
    221 #define west	link[3]
    222 #define up	link[4]
    223 #define access	link[5]
    224 #define down	link[6]
    225 #define flyhere	link[7]
    226 	char *desc;
    227 	unsigned int objects[NUMOFWORDS];
    228 };
    229 struct room dayfile[];
    230 struct room nightfile[];
    231 struct room *location;
    232 
    233 	/* object characteristics */
    234 char *objdes[NUMOFOBJECTS];
    235 char *objsht[NUMOFOBJECTS];
    236 char *ouch[NUMOFINJURIES];
    237 int objwt[NUMOFOBJECTS];
    238 int objcumber[NUMOFOBJECTS];
    239 
    240 	/* current input line */
    241 #define NWORD	20			/* words per line */
    242 char words[NWORD][15];
    243 int wordvalue[NWORD];
    244 int wordtype[NWORD];
    245 int wordcount, wordnumber;
    246 
    247 char *truedirec(), *rate();
    248 char *getcom(), *getword();
    249 
    250 	/* state of the game */
    251 int time;
    252 int position;
    253 int direction;
    254 int left, right, ahead, back;
    255 int clock, fuel, torps;
    256 int carrying, encumber;
    257 int rythmn;
    258 int followfight;
    259 int ate;
    260 int snooze;
    261 int meetgirl;
    262 int followgod;
    263 int godready;
    264 int win;
    265 int wintime;
    266 int wiz;
    267 int tempwiz;
    268 int matchlight, matchcount;
    269 int loved;
    270 int pleasure, power, ego;
    271 int WEIGHT;
    272 int CUMBER;
    273 int notes[NUMOFNOTES];
    274 unsigned int inven[NUMOFWORDS];
    275 unsigned int wear[NUMOFWORDS];
    276 char beenthere[NUMOFROOMS+1];
    277 char injuries[NUMOFINJURIES];
    278 
    279 char uname[9];
    280 
    281 struct wlist {
    282 	char *string;
    283 	int value, article;
    284 	struct wlist *next;
    285 };
    286 #define HASHSIZE	256
    287 #define HASHMUL		81
    288 #define HASHMASK	(HASHSIZE - 1)
    289 struct wlist *hashtab[HASHSIZE];
    290 struct wlist wlist[];
    291 
    292 struct objs {
    293 	short room;
    294 	short obj;
    295 };
    296 struct objs dayobjs[];
    297 struct objs nightobjs[];
    298