crib.c revision 1.5 1 1.5 cgd /* $NetBSD: crib.c,v 1.5 1995/03/21 15:08:42 cgd Exp $ */
2 1.5 cgd
3 1.5 cgd /*-
4 1.5 cgd * Copyright (c) 1980, 1993
5 1.5 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.5 cgd static char copyright[] =
38 1.5 cgd "@(#) Copyright (c) 1980, 1993\n\
39 1.5 cgd The Regents of the University of California. All rights reserved.\n";
40 1.1 cgd #endif /* not lint */
41 1.1 cgd
42 1.1 cgd #ifndef lint
43 1.5 cgd #if 0
44 1.5 cgd static char sccsid[] = "@(#)crib.c 8.1 (Berkeley) 5/31/93";
45 1.5 cgd #else
46 1.5 cgd static char rcsid[] = "$NetBSD: crib.c,v 1.5 1995/03/21 15:08:42 cgd Exp $";
47 1.5 cgd #endif
48 1.1 cgd #endif /* not lint */
49 1.1 cgd
50 1.5 cgd #include <curses.h>
51 1.5 cgd #include <signal.h>
52 1.5 cgd #include <stdlib.h>
53 1.5 cgd #include <string.h>
54 1.5 cgd #include <unistd.h>
55 1.5 cgd
56 1.5 cgd #include "deck.h"
57 1.5 cgd #include "cribbage.h"
58 1.5 cgd #include "cribcur.h"
59 1.5 cgd #include "pathnames.h"
60 1.1 cgd
61 1.5 cgd int
62 1.1 cgd main(argc, argv)
63 1.5 cgd int argc;
64 1.5 cgd char *argv[];
65 1.1 cgd {
66 1.5 cgd BOOLEAN playing;
67 1.5 cgd FILE *f;
68 1.1 cgd int ch;
69 1.1 cgd
70 1.1 cgd while ((ch = getopt(argc, argv, "eqr")) != EOF)
71 1.5 cgd switch (ch) {
72 1.1 cgd case 'e':
73 1.1 cgd explain = TRUE;
74 1.1 cgd break;
75 1.1 cgd case 'q':
76 1.1 cgd quiet = TRUE;
77 1.1 cgd break;
78 1.1 cgd case 'r':
79 1.1 cgd rflag = TRUE;
80 1.1 cgd break;
81 1.1 cgd case '?':
82 1.1 cgd default:
83 1.1 cgd (void) fprintf(stderr, "usage: cribbage [-eqr]\n");
84 1.1 cgd exit(1);
85 1.1 cgd }
86 1.1 cgd
87 1.1 cgd initscr();
88 1.5 cgd (void)signal(SIGINT, rint);
89 1.1 cgd crmode();
90 1.1 cgd noecho();
91 1.5 cgd
92 1.1 cgd Playwin = subwin(stdscr, PLAY_Y, PLAY_X, 0, 0);
93 1.1 cgd Tablewin = subwin(stdscr, TABLE_Y, TABLE_X, 0, PLAY_X);
94 1.1 cgd Compwin = subwin(stdscr, COMP_Y, COMP_X, 0, TABLE_X + PLAY_X);
95 1.1 cgd Msgwin = subwin(stdscr, MSG_Y, MSG_X, Y_MSG_START, SCORE_X + 1);
96 1.1 cgd leaveok(Playwin, TRUE);
97 1.1 cgd leaveok(Tablewin, TRUE);
98 1.1 cgd leaveok(Compwin, TRUE);
99 1.1 cgd clearok(stdscr, FALSE);
100 1.1 cgd
101 1.1 cgd if (!quiet) {
102 1.5 cgd msg("Do you need instructions for cribbage? ");
103 1.5 cgd if (getuchar() == 'Y') {
104 1.5 cgd endwin();
105 1.5 cgd clear();
106 1.5 cgd mvcur(0, COLS - 1, LINES - 1, 0);
107 1.5 cgd fflush(stdout);
108 1.5 cgd instructions();
109 1.5 cgd crmode();
110 1.5 cgd noecho();
111 1.5 cgd clear();
112 1.5 cgd refresh();
113 1.5 cgd msg("For cribbage rules, use \"man cribbage\"");
114 1.5 cgd }
115 1.1 cgd }
116 1.1 cgd playing = TRUE;
117 1.1 cgd do {
118 1.5 cgd wclrtobot(Msgwin);
119 1.5 cgd msg(quiet ? "L or S? " : "Long (to 121) or Short (to 61)? ");
120 1.5 cgd if (glimit == SGAME)
121 1.5 cgd glimit = (getuchar() == 'L' ? LGAME : SGAME);
122 1.5 cgd else
123 1.5 cgd glimit = (getuchar() == 'S' ? SGAME : LGAME);
124 1.5 cgd game();
125 1.5 cgd msg("Another game? ");
126 1.5 cgd playing = (getuchar() == 'Y');
127 1.1 cgd } while (playing);
128 1.1 cgd
129 1.1 cgd if (f = fopen(_PATH_LOG, "a")) {
130 1.1 cgd (void)fprintf(f, "%s: won %5.5d, lost %5.5d\n",
131 1.5 cgd getlogin(), cgames, pgames);
132 1.5 cgd (void) fclose(f);
133 1.1 cgd }
134 1.1 cgd bye();
135 1.1 cgd if (!f) {
136 1.5 cgd (void) fprintf(stderr, "\ncribbage: can't open %s.\n",
137 1.1 cgd _PATH_LOG);
138 1.1 cgd exit(1);
139 1.1 cgd }
140 1.1 cgd exit(0);
141 1.1 cgd }
142 1.1 cgd
143 1.1 cgd /*
144 1.1 cgd * makeboard:
145 1.1 cgd * Print out the initial board on the screen
146 1.1 cgd */
147 1.5 cgd void
148 1.1 cgd makeboard()
149 1.1 cgd {
150 1.5 cgd mvaddstr(SCORE_Y + 0, SCORE_X,
151 1.5 cgd "+---------------------------------------+");
152 1.5 cgd mvaddstr(SCORE_Y + 1, SCORE_X,
153 1.5 cgd "| Score: 0 YOU |");
154 1.5 cgd mvaddstr(SCORE_Y + 2, SCORE_X,
155 1.5 cgd "| *.....:.....:.....:.....:.....:..... |");
156 1.5 cgd mvaddstr(SCORE_Y + 3, SCORE_X,
157 1.5 cgd "| *.....:.....:.....:.....:.....:..... |");
158 1.5 cgd mvaddstr(SCORE_Y + 4, SCORE_X,
159 1.5 cgd "| |");
160 1.5 cgd mvaddstr(SCORE_Y + 5, SCORE_X,
161 1.5 cgd "| *.....:.....:.....:.....:.....:..... |");
162 1.5 cgd mvaddstr(SCORE_Y + 6, SCORE_X,
163 1.5 cgd "| *.....:.....:.....:.....:.....:..... |");
164 1.5 cgd mvaddstr(SCORE_Y + 7, SCORE_X,
165 1.5 cgd "| Score: 0 ME |");
166 1.5 cgd mvaddstr(SCORE_Y + 8, SCORE_X,
167 1.5 cgd "+---------------------------------------+");
168 1.5 cgd gamescore();
169 1.1 cgd }
170 1.1 cgd
171 1.1 cgd /*
172 1.1 cgd * gamescore:
173 1.1 cgd * Print out the current game score
174 1.1 cgd */
175 1.5 cgd void
176 1.1 cgd gamescore()
177 1.1 cgd {
178 1.5 cgd extern int Lastscore[];
179 1.1 cgd
180 1.5 cgd if (pgames || cgames) {
181 1.5 cgd mvprintw(SCORE_Y + 1, SCORE_X + 28, "Games: %3d", pgames);
182 1.5 cgd mvprintw(SCORE_Y + 7, SCORE_X + 28, "Games: %3d", cgames);
183 1.5 cgd }
184 1.5 cgd Lastscore[0] = -1;
185 1.5 cgd Lastscore[1] = -1;
186 1.1 cgd }
187 1.1 cgd
188 1.1 cgd /*
189 1.1 cgd * game:
190 1.1 cgd * Play one game up to glimit points. Actually, we only ASK the
191 1.1 cgd * player what card to turn. We do a random one, anyway.
192 1.1 cgd */
193 1.5 cgd void
194 1.1 cgd game()
195 1.1 cgd {
196 1.5 cgd register int i, j;
197 1.5 cgd BOOLEAN flag;
198 1.5 cgd BOOLEAN compcrib;
199 1.1 cgd
200 1.1 cgd makedeck(deck);
201 1.1 cgd shuffle(deck);
202 1.1 cgd if (gamecount == 0) {
203 1.5 cgd flag = TRUE;
204 1.5 cgd do {
205 1.5 cgd if (!rflag) { /* player cuts deck */
206 1.5 cgd msg(quiet ? "Cut for crib? " :
207 1.5 cgd "Cut to see whose crib it is -- low card wins? ");
208 1.5 cgd getline();
209 1.5 cgd }
210 1.5 cgd i = (rand() >> 4) % CARDS; /* random cut */
211 1.5 cgd do { /* comp cuts deck */
212 1.5 cgd j = (rand() >> 4) % CARDS;
213 1.5 cgd } while (j == i);
214 1.5 cgd addmsg(quiet ? "You cut " : "You cut the ");
215 1.5 cgd msgcard(deck[i], FALSE);
216 1.5 cgd endmsg();
217 1.5 cgd addmsg(quiet ? "I cut " : "I cut the ");
218 1.5 cgd msgcard(deck[j], FALSE);
219 1.5 cgd endmsg();
220 1.5 cgd flag = (deck[i].rank == deck[j].rank);
221 1.5 cgd if (flag) {
222 1.5 cgd msg(quiet ? "We tied..." :
223 1.5 cgd "We tied and have to try again...");
224 1.5 cgd shuffle(deck);
225 1.5 cgd continue;
226 1.5 cgd } else
227 1.5 cgd compcrib = (deck[i].rank > deck[j].rank);
228 1.5 cgd } while (flag);
229 1.5 cgd clear();
230 1.5 cgd makeboard();
231 1.5 cgd refresh();
232 1.5 cgd } else {
233 1.5 cgd werase(Tablewin);
234 1.5 cgd wrefresh(Tablewin);
235 1.5 cgd werase(Compwin);
236 1.5 cgd wrefresh(Compwin);
237 1.5 cgd msg("Loser (%s) gets first crib", (iwon ? "you" : "me"));
238 1.5 cgd compcrib = !iwon;
239 1.1 cgd }
240 1.1 cgd
241 1.1 cgd pscore = cscore = 0;
242 1.1 cgd flag = TRUE;
243 1.1 cgd do {
244 1.5 cgd shuffle(deck);
245 1.5 cgd flag = !playhand(compcrib);
246 1.5 cgd compcrib = !compcrib;
247 1.1 cgd } while (flag);
248 1.1 cgd ++gamecount;
249 1.1 cgd if (cscore < pscore) {
250 1.5 cgd if (glimit - cscore > 60) {
251 1.5 cgd msg("YOU DOUBLE SKUNKED ME!");
252 1.5 cgd pgames += 4;
253 1.5 cgd } else
254 1.5 cgd if (glimit - cscore > 30) {
255 1.5 cgd msg("YOU SKUNKED ME!");
256 1.5 cgd pgames += 2;
257 1.5 cgd } else {
258 1.5 cgd msg("YOU WON!");
259 1.5 cgd ++pgames;
260 1.5 cgd }
261 1.5 cgd iwon = FALSE;
262 1.5 cgd } else {
263 1.5 cgd if (glimit - pscore > 60) {
264 1.5 cgd msg("I DOUBLE SKUNKED YOU!");
265 1.5 cgd cgames += 4;
266 1.5 cgd } else
267 1.5 cgd if (glimit - pscore > 30) {
268 1.5 cgd msg("I SKUNKED YOU!");
269 1.5 cgd cgames += 2;
270 1.5 cgd } else {
271 1.5 cgd msg("I WON!");
272 1.5 cgd ++cgames;
273 1.5 cgd }
274 1.5 cgd iwon = TRUE;
275 1.1 cgd }
276 1.1 cgd gamescore();
277 1.1 cgd }
278 1.1 cgd
279 1.1 cgd /*
280 1.1 cgd * playhand:
281 1.1 cgd * Do up one hand of the game
282 1.1 cgd */
283 1.5 cgd int
284 1.1 cgd playhand(mycrib)
285 1.5 cgd BOOLEAN mycrib;
286 1.1 cgd {
287 1.5 cgd register int deckpos;
288 1.1 cgd
289 1.1 cgd werase(Compwin);
290 1.1 cgd
291 1.1 cgd knownum = 0;
292 1.1 cgd deckpos = deal(mycrib);
293 1.1 cgd sorthand(chand, FULLHAND);
294 1.1 cgd sorthand(phand, FULLHAND);
295 1.1 cgd makeknown(chand, FULLHAND);
296 1.1 cgd prhand(phand, FULLHAND, Playwin, FALSE);
297 1.1 cgd discard(mycrib);
298 1.1 cgd if (cut(mycrib, deckpos))
299 1.5 cgd return TRUE;
300 1.1 cgd if (peg(mycrib))
301 1.5 cgd return TRUE;
302 1.1 cgd werase(Tablewin);
303 1.1 cgd wrefresh(Tablewin);
304 1.1 cgd if (score(mycrib))
305 1.5 cgd return TRUE;
306 1.1 cgd return FALSE;
307 1.1 cgd }
308 1.1 cgd
309 1.1 cgd /*
310 1.1 cgd * deal cards to both players from deck
311 1.1 cgd */
312 1.5 cgd int
313 1.5 cgd deal(mycrib)
314 1.5 cgd BOOLEAN mycrib;
315 1.5 cgd {
316 1.5 cgd register int i, j;
317 1.5 cgd
318 1.5 cgd for (i = j = 0; i < FULLHAND; i++) {
319 1.5 cgd if (mycrib) {
320 1.5 cgd phand[i] = deck[j++];
321 1.5 cgd chand[i] = deck[j++];
322 1.5 cgd } else {
323 1.5 cgd chand[i] = deck[j++];
324 1.5 cgd phand[i] = deck[j++];
325 1.5 cgd }
326 1.1 cgd }
327 1.5 cgd return (j);
328 1.1 cgd }
329 1.1 cgd
330 1.1 cgd /*
331 1.1 cgd * discard:
332 1.1 cgd * Handle players discarding into the crib...
333 1.1 cgd * Note: we call cdiscard() after prining first message so player doesn't wait
334 1.1 cgd */
335 1.5 cgd void
336 1.1 cgd discard(mycrib)
337 1.5 cgd BOOLEAN mycrib;
338 1.1 cgd {
339 1.5 cgd register char *prompt;
340 1.5 cgd CARD crd;
341 1.1 cgd
342 1.1 cgd prcrib(mycrib, TRUE);
343 1.1 cgd prompt = (quiet ? "Discard --> " : "Discard a card --> ");
344 1.5 cgd cdiscard(mycrib); /* puts best discard at end */
345 1.1 cgd crd = phand[infrom(phand, FULLHAND, prompt)];
346 1.1 cgd cremove(crd, phand, FULLHAND);
347 1.1 cgd prhand(phand, FULLHAND, Playwin, FALSE);
348 1.1 cgd crib[0] = crd;
349 1.5 cgd
350 1.5 cgd /* Next four lines same as last four except for cdiscard(). */
351 1.1 cgd crd = phand[infrom(phand, FULLHAND - 1, prompt)];
352 1.1 cgd cremove(crd, phand, FULLHAND - 1);
353 1.1 cgd prhand(phand, FULLHAND, Playwin, FALSE);
354 1.1 cgd crib[1] = crd;
355 1.1 cgd crib[2] = chand[4];
356 1.1 cgd crib[3] = chand[5];
357 1.1 cgd chand[4].rank = chand[4].suit = chand[5].rank = chand[5].suit = EMPTY;
358 1.1 cgd }
359 1.1 cgd
360 1.1 cgd /*
361 1.1 cgd * cut:
362 1.1 cgd * Cut the deck and set turnover. Actually, we only ASK the
363 1.1 cgd * player what card to turn. We do a random one, anyway.
364 1.1 cgd */
365 1.5 cgd int
366 1.1 cgd cut(mycrib, pos)
367 1.5 cgd BOOLEAN mycrib;
368 1.5 cgd int pos;
369 1.1 cgd {
370 1.5 cgd register int i;
371 1.5 cgd BOOLEAN win;
372 1.1 cgd
373 1.5 cgd win = FALSE;
374 1.1 cgd if (mycrib) {
375 1.5 cgd if (!rflag) { /* random cut */
376 1.5 cgd msg(quiet ? "Cut the deck? " :
377 1.5 cgd "How many cards down do you wish to cut the deck? ");
378 1.5 cgd getline();
379 1.5 cgd }
380 1.5 cgd i = (rand() >> 4) % (CARDS - pos);
381 1.5 cgd turnover = deck[i + pos];
382 1.5 cgd addmsg(quiet ? "You cut " : "You cut the ");
383 1.5 cgd msgcard(turnover, FALSE);
384 1.5 cgd endmsg();
385 1.5 cgd if (turnover.rank == JACK) {
386 1.5 cgd msg("I get two for his heels");
387 1.5 cgd win = chkscr(&cscore, 2);
388 1.5 cgd }
389 1.5 cgd } else {
390 1.5 cgd i = (rand() >> 4) % (CARDS - pos) + pos;
391 1.5 cgd turnover = deck[i];
392 1.5 cgd addmsg(quiet ? "I cut " : "I cut the ");
393 1.5 cgd msgcard(turnover, FALSE);
394 1.5 cgd endmsg();
395 1.5 cgd if (turnover.rank == JACK) {
396 1.5 cgd msg("You get two for his heels");
397 1.5 cgd win = chkscr(&pscore, 2);
398 1.5 cgd }
399 1.1 cgd }
400 1.1 cgd makeknown(&turnover, 1);
401 1.1 cgd prcrib(mycrib, FALSE);
402 1.5 cgd return (win);
403 1.1 cgd }
404 1.1 cgd
405 1.1 cgd /*
406 1.1 cgd * prcrib:
407 1.1 cgd * Print out the turnover card with crib indicator
408 1.1 cgd */
409 1.5 cgd void
410 1.1 cgd prcrib(mycrib, blank)
411 1.5 cgd BOOLEAN mycrib, blank;
412 1.1 cgd {
413 1.5 cgd register int y, cardx;
414 1.1 cgd
415 1.1 cgd if (mycrib)
416 1.5 cgd cardx = CRIB_X;
417 1.1 cgd else
418 1.5 cgd cardx = 0;
419 1.1 cgd
420 1.1 cgd mvaddstr(CRIB_Y, cardx + 1, "CRIB");
421 1.1 cgd prcard(stdscr, CRIB_Y + 1, cardx, turnover, blank);
422 1.1 cgd
423 1.1 cgd if (mycrib)
424 1.5 cgd cardx = 0;
425 1.1 cgd else
426 1.5 cgd cardx = CRIB_X;
427 1.1 cgd
428 1.1 cgd for (y = CRIB_Y; y <= CRIB_Y + 5; y++)
429 1.5 cgd mvaddstr(y, cardx, " ");
430 1.1 cgd }
431 1.1 cgd
432 1.1 cgd /*
433 1.1 cgd * peg:
434 1.1 cgd * Handle all the pegging...
435 1.1 cgd */
436 1.5 cgd static CARD Table[14];
437 1.5 cgd static int Tcnt;
438 1.1 cgd
439 1.5 cgd int
440 1.1 cgd peg(mycrib)
441 1.5 cgd BOOLEAN mycrib;
442 1.1 cgd {
443 1.5 cgd static CARD ch[CINHAND], ph[CINHAND];
444 1.5 cgd register int i, j, k;
445 1.5 cgd register int l;
446 1.5 cgd register int cnum, pnum, sum;
447 1.5 cgd register BOOLEAN myturn, mego, ugo, last, played;
448 1.5 cgd CARD crd;
449 1.1 cgd
450 1.1 cgd cnum = pnum = CINHAND;
451 1.5 cgd for (i = 0; i < CINHAND; i++) { /* make copies of hands */
452 1.5 cgd ch[i] = chand[i];
453 1.5 cgd ph[i] = phand[i];
454 1.1 cgd }
455 1.5 cgd Tcnt = 0; /* index to table of cards played */
456 1.5 cgd sum = 0; /* sum of cards played */
457 1.1 cgd mego = ugo = FALSE;
458 1.1 cgd myturn = !mycrib;
459 1.1 cgd for (;;) {
460 1.5 cgd last = TRUE; /* enable last flag */
461 1.5 cgd prhand(ph, pnum, Playwin, FALSE);
462 1.5 cgd prhand(ch, cnum, Compwin, TRUE);
463 1.5 cgd prtable(sum);
464 1.5 cgd if (myturn) { /* my tyrn to play */
465 1.5 cgd if (!anymove(ch, cnum, sum)) { /* if no card to play */
466 1.5 cgd if (!mego && cnum) { /* go for comp? */
467 1.5 cgd msg("GO");
468 1.5 cgd mego = TRUE;
469 1.5 cgd }
470 1.5 cgd /* can player move? */
471 1.5 cgd if (anymove(ph, pnum, sum))
472 1.5 cgd myturn = !myturn;
473 1.5 cgd else { /* give him his point */
474 1.5 cgd msg(quiet ? "You get one" :
475 1.5 cgd "You get one point");
476 1.5 cgd if (chkscr(&pscore, 1))
477 1.5 cgd return TRUE;
478 1.5 cgd sum = 0;
479 1.5 cgd mego = ugo = FALSE;
480 1.5 cgd Tcnt = 0;
481 1.5 cgd }
482 1.5 cgd } else {
483 1.5 cgd played = TRUE;
484 1.5 cgd j = -1;
485 1.5 cgd k = 0;
486 1.5 cgd /* maximize score */
487 1.5 cgd for (i = 0; i < cnum; i++) {
488 1.5 cgd l = pegscore(ch[i], Table, Tcnt, sum);
489 1.5 cgd if (l > k) {
490 1.5 cgd k = l;
491 1.5 cgd j = i;
492 1.5 cgd }
493 1.5 cgd }
494 1.5 cgd if (j < 0) /* if nothing scores */
495 1.5 cgd j = cchose(ch, cnum, sum);
496 1.5 cgd crd = ch[j];
497 1.5 cgd cremove(crd, ch, cnum--);
498 1.5 cgd sum += VAL(crd.rank);
499 1.5 cgd Table[Tcnt++] = crd;
500 1.5 cgd if (k > 0) {
501 1.5 cgd addmsg(quiet ? "I get %d playing " :
502 1.5 cgd "I get %d points playing ", k);
503 1.5 cgd msgcard(crd, FALSE);
504 1.5 cgd endmsg();
505 1.5 cgd if (chkscr(&cscore, k))
506 1.5 cgd return TRUE;
507 1.5 cgd }
508 1.5 cgd myturn = !myturn;
509 1.5 cgd }
510 1.5 cgd } else {
511 1.5 cgd if (!anymove(ph, pnum, sum)) { /* can player move? */
512 1.5 cgd if (!ugo && pnum) { /* go for player */
513 1.5 cgd msg("You have a GO");
514 1.5 cgd ugo = TRUE;
515 1.5 cgd }
516 1.5 cgd /* can computer play? */
517 1.5 cgd if (anymove(ch, cnum, sum))
518 1.5 cgd myturn = !myturn;
519 1.5 cgd else {
520 1.5 cgd msg(quiet ? "I get one" :
521 1.5 cgd "I get one point");
522 1.5 cgd do_wait();
523 1.5 cgd if (chkscr(&cscore, 1))
524 1.5 cgd return TRUE;
525 1.5 cgd sum = 0;
526 1.5 cgd mego = ugo = FALSE;
527 1.5 cgd Tcnt = 0;
528 1.5 cgd }
529 1.5 cgd } else { /* player plays */
530 1.5 cgd played = FALSE;
531 1.5 cgd if (pnum == 1) {
532 1.5 cgd crd = ph[0];
533 1.5 cgd msg("You play your last card");
534 1.5 cgd } else
535 1.5 cgd for (;;) {
536 1.5 cgd prhand(ph,
537 1.5 cgd pnum, Playwin, FALSE);
538 1.5 cgd crd = ph[infrom(ph,
539 1.5 cgd pnum, "Your play: ")];
540 1.5 cgd if (sum + VAL(crd.rank) <= 31)
541 1.5 cgd break;
542 1.5 cgd else
543 1.5 cgd msg("Total > 31 -- try again");
544 1.5 cgd }
545 1.5 cgd makeknown(&crd, 1);
546 1.5 cgd cremove(crd, ph, pnum--);
547 1.5 cgd i = pegscore(crd, Table, Tcnt, sum);
548 1.5 cgd sum += VAL(crd.rank);
549 1.5 cgd Table[Tcnt++] = crd;
550 1.5 cgd if (i > 0) {
551 1.5 cgd msg(quiet ? "You got %d" :
552 1.5 cgd "You got %d points", i);
553 1.5 cgd if (chkscr(&pscore, i))
554 1.5 cgd return TRUE;
555 1.5 cgd }
556 1.5 cgd myturn = !myturn;
557 1.1 cgd }
558 1.1 cgd }
559 1.5 cgd if (sum >= 31) {
560 1.5 cgd if (!myturn)
561 1.5 cgd do_wait();
562 1.1 cgd sum = 0;
563 1.1 cgd mego = ugo = FALSE;
564 1.1 cgd Tcnt = 0;
565 1.5 cgd last = FALSE; /* disable last flag */
566 1.1 cgd }
567 1.5 cgd if (!pnum && !cnum)
568 1.5 cgd break; /* both done */
569 1.1 cgd }
570 1.1 cgd prhand(ph, pnum, Playwin, FALSE);
571 1.1 cgd prhand(ch, cnum, Compwin, TRUE);
572 1.1 cgd prtable(sum);
573 1.1 cgd if (last)
574 1.5 cgd if (played) {
575 1.5 cgd msg(quiet ? "I get one for last" :
576 1.5 cgd "I get one point for last");
577 1.5 cgd do_wait();
578 1.5 cgd if (chkscr(&cscore, 1))
579 1.5 cgd return TRUE;
580 1.5 cgd } else {
581 1.5 cgd msg(quiet ? "You get one for last" :
582 1.1 cgd "You get one point for last");
583 1.5 cgd if (chkscr(&pscore, 1))
584 1.5 cgd return TRUE;
585 1.5 cgd }
586 1.5 cgd return (FALSE);
587 1.1 cgd }
588 1.1 cgd
589 1.1 cgd /*
590 1.1 cgd * prtable:
591 1.1 cgd * Print out the table with the current score
592 1.1 cgd */
593 1.5 cgd void
594 1.1 cgd prtable(score)
595 1.5 cgd int score;
596 1.1 cgd {
597 1.1 cgd prhand(Table, Tcnt, Tablewin, FALSE);
598 1.1 cgd mvwprintw(Tablewin, (Tcnt + 2) * 2, Tcnt + 1, "%2d", score);
599 1.1 cgd wrefresh(Tablewin);
600 1.1 cgd }
601 1.1 cgd
602 1.1 cgd /*
603 1.1 cgd * score:
604 1.1 cgd * Handle the scoring of the hands
605 1.1 cgd */
606 1.5 cgd int
607 1.1 cgd score(mycrib)
608 1.5 cgd BOOLEAN mycrib;
609 1.1 cgd {
610 1.1 cgd sorthand(crib, CINHAND);
611 1.1 cgd if (mycrib) {
612 1.5 cgd if (plyrhand(phand, "hand"))
613 1.5 cgd return (TRUE);
614 1.5 cgd if (comphand(chand, "hand"))
615 1.5 cgd return (TRUE);
616 1.5 cgd do_wait();
617 1.5 cgd if (comphand(crib, "crib"))
618 1.5 cgd return (TRUE);
619 1.5 cgd } else {
620 1.5 cgd if (comphand(chand, "hand"))
621 1.5 cgd return (TRUE);
622 1.5 cgd if (plyrhand(phand, "hand"))
623 1.5 cgd return (TRUE);
624 1.5 cgd if (plyrhand(crib, "crib"))
625 1.5 cgd return (TRUE);
626 1.1 cgd }
627 1.5 cgd return (FALSE);
628 1.1 cgd }
629