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cribbage.h revision 1.10
      1  1.10      jsm /*	$NetBSD: cribbage.h,v 1.10 2004/01/26 09:58:35 jsm Exp $	*/
      2   1.3      cgd 
      3   1.1      cgd /*
      4   1.3      cgd  * Copyright (c) 1980, 1993
      5   1.3      cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1      cgd  *
      7   1.1      cgd  * Redistribution and use in source and binary forms, with or without
      8   1.1      cgd  * modification, are permitted provided that the following conditions
      9   1.1      cgd  * are met:
     10   1.1      cgd  * 1. Redistributions of source code must retain the above copyright
     11   1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     12   1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     14   1.1      cgd  *    documentation and/or other materials provided with the distribution.
     15   1.9      agc  * 3. Neither the name of the University nor the names of its contributors
     16   1.1      cgd  *    may be used to endorse or promote products derived from this software
     17   1.1      cgd  *    without specific prior written permission.
     18   1.1      cgd  *
     19   1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20   1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21   1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22   1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23   1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24   1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25   1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26   1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27   1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28   1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29   1.1      cgd  * SUCH DAMAGE.
     30   1.1      cgd  *
     31   1.3      cgd  *	@(#)cribbage.h	8.1 (Berkeley) 5/31/93
     32   1.1      cgd  */
     33   1.1      cgd 
     34   1.1      cgd extern  CARD		deck[ CARDS ];		/* a deck */
     35   1.1      cgd extern  CARD		phand[ FULLHAND ];	/* player's hand */
     36   1.1      cgd extern  CARD		chand[ FULLHAND ];	/* computer's hand */
     37   1.1      cgd extern  CARD		crib[ CINHAND ];	/* the crib */
     38   1.1      cgd extern  CARD		turnover;		/* the starter */
     39   1.1      cgd 
     40   1.1      cgd extern  CARD		known[ CARDS ];		/* cards we have seen */
     41   1.1      cgd extern  int		knownum;		/* # of cards we know */
     42   1.1      cgd 
     43   1.1      cgd extern  int		pscore;			/* player's score */
     44   1.1      cgd extern  int		cscore;			/* comp's score */
     45   1.1      cgd extern  int		glimit;			/* points to win game */
     46   1.1      cgd 
     47   1.1      cgd extern  int		pgames;			/* player's games won */
     48   1.1      cgd extern  int		cgames;			/* comp's games won */
     49   1.1      cgd extern  int		gamecount;		/* # games played */
     50   1.1      cgd extern	int		Lastscore[2];		/* previous score for each */
     51   1.1      cgd 
     52   1.1      cgd extern  BOOLEAN		iwon;			/* if comp won last */
     53   1.1      cgd extern  BOOLEAN		explain;		/* player mistakes explained */
     54   1.1      cgd extern  BOOLEAN		rflag;			/* if all cuts random */
     55   1.1      cgd extern  BOOLEAN		quiet;			/* if suppress random mess */
     56   1.1      cgd extern	BOOLEAN		playing;		/* currently playing game */
     57   1.1      cgd 
     58   1.8  thorpej extern  char		explan[];		/* string for explanation */
     59   1.1      cgd 
     60   1.3      cgd void	 addmsg __P((const char *, ...));
     61   1.5      jsm int	 adjust __P((const CARD [], CARD));
     62   1.5      jsm int	 anymove __P((const CARD [], int, int));
     63   1.5      jsm int	 anysumto __P((const CARD [], int, int, int));
     64   1.3      cgd void	 bye __P((void));
     65   1.5      jsm int	 cchose __P((const CARD [], int, int));
     66   1.3      cgd void	 cdiscard __P((BOOLEAN));
     67   1.3      cgd int	 chkscr __P((int *, int));
     68   1.5      jsm int	 comphand __P((const CARD [], const char *));
     69   1.3      cgd void	 cremove __P((CARD, CARD [], int));
     70   1.3      cgd int	 cut __P((BOOLEAN, int));
     71   1.3      cgd int	 deal __P((int));
     72   1.3      cgd void	 discard __P((BOOLEAN));
     73   1.3      cgd void	 do_wait __P((void));
     74   1.3      cgd void	 endmsg __P((void));
     75   1.3      cgd int	 eq __P((CARD, CARD));
     76   1.5      jsm int	 fifteens __P((const CARD [], int));
     77   1.3      cgd void	 game __P((void));
     78   1.3      cgd void	 gamescore __P((void));
     79   1.3      cgd char	*getline __P((void));
     80   1.3      cgd int	 getuchar __P((void));
     81   1.3      cgd int	 incard __P((CARD *));
     82   1.5      jsm int	 infrom __P((const CARD [], int, const char *));
     83   1.3      cgd void	 instructions __P((void));
     84   1.7      jsm int	 is_one __P((CARD, const CARD [], int));
     85   1.3      cgd void	 makeboard __P((void));
     86   1.3      cgd void	 makedeck __P((CARD []));
     87   1.5      jsm void	 makeknown __P((const CARD [], int));
     88   1.3      cgd void	 msg __P((const char *, ...));
     89   1.3      cgd int	 msgcard __P((CARD, BOOLEAN));
     90   1.5      jsm int	 msgcrd __P((CARD, BOOLEAN, const char *, BOOLEAN));
     91   1.5      jsm int	 number __P((int, int, const char *));
     92   1.5      jsm int	 numofval __P((const CARD [], int, int));
     93   1.5      jsm int	 pairuns __P((const CARD [], int));
     94   1.3      cgd int	 peg __P((BOOLEAN));
     95   1.5      jsm int	 pegscore __P((CARD, const CARD [], int, int));
     96   1.3      cgd int	 playhand __P((BOOLEAN));
     97   1.5      jsm int	 plyrhand __P((const CARD [], const char *));
     98   1.3      cgd void	 prcard __P((WINDOW *, int, int, CARD, BOOLEAN));
     99   1.3      cgd void	 prcrib __P((BOOLEAN, BOOLEAN));
    100   1.5      jsm void	 prhand __P((const CARD [], int, WINDOW *, BOOLEAN));
    101   1.3      cgd void	 printcard __P((WINDOW *, int, CARD, BOOLEAN));
    102   1.3      cgd void	 prpeg __P((int, int, BOOLEAN));
    103   1.3      cgd void	 prtable __P((int));
    104   1.3      cgd int	 readchar __P((void));
    105  1.10      jsm void	 receive_intr __P((int)) __attribute__((__noreturn__));
    106   1.3      cgd int	 score __P((BOOLEAN));
    107   1.5      jsm int	 scorehand __P((const CARD [], CARD, int, BOOLEAN, BOOLEAN));
    108   1.3      cgd void	 shuffle __P((CARD []));
    109   1.3      cgd void	 sorthand __P((CARD [], int));
    110   1.3      cgd void	 wait_for __P((int));
    111