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cribbage.h revision 1.5
      1  1.5      jsm /*	$NetBSD: cribbage.h,v 1.5 1999/09/08 21:17:47 jsm Exp $	*/
      2  1.3      cgd 
      3  1.1      cgd /*
      4  1.3      cgd  * Copyright (c) 1980, 1993
      5  1.3      cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1      cgd  *
      7  1.1      cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1      cgd  * modification, are permitted provided that the following conditions
      9  1.1      cgd  * are met:
     10  1.1      cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1      cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1      cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1      cgd  *    must display the following acknowledgement:
     17  1.1      cgd  *	This product includes software developed by the University of
     18  1.1      cgd  *	California, Berkeley and its contributors.
     19  1.1      cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1      cgd  *    may be used to endorse or promote products derived from this software
     21  1.1      cgd  *    without specific prior written permission.
     22  1.1      cgd  *
     23  1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1      cgd  * SUCH DAMAGE.
     34  1.1      cgd  *
     35  1.3      cgd  *	@(#)cribbage.h	8.1 (Berkeley) 5/31/93
     36  1.1      cgd  */
     37  1.1      cgd 
     38  1.1      cgd extern  CARD		deck[ CARDS ];		/* a deck */
     39  1.1      cgd extern  CARD		phand[ FULLHAND ];	/* player's hand */
     40  1.1      cgd extern  CARD		chand[ FULLHAND ];	/* computer's hand */
     41  1.1      cgd extern  CARD		crib[ CINHAND ];	/* the crib */
     42  1.1      cgd extern  CARD		turnover;		/* the starter */
     43  1.1      cgd 
     44  1.1      cgd extern  CARD		known[ CARDS ];		/* cards we have seen */
     45  1.1      cgd extern  int		knownum;		/* # of cards we know */
     46  1.1      cgd 
     47  1.1      cgd extern  int		pscore;			/* player's score */
     48  1.1      cgd extern  int		cscore;			/* comp's score */
     49  1.1      cgd extern  int		glimit;			/* points to win game */
     50  1.1      cgd 
     51  1.1      cgd extern  int		pgames;			/* player's games won */
     52  1.1      cgd extern  int		cgames;			/* comp's games won */
     53  1.1      cgd extern  int		gamecount;		/* # games played */
     54  1.1      cgd extern	int		Lastscore[2];		/* previous score for each */
     55  1.1      cgd 
     56  1.1      cgd extern  BOOLEAN		iwon;			/* if comp won last */
     57  1.1      cgd extern  BOOLEAN		explain;		/* player mistakes explained */
     58  1.1      cgd extern  BOOLEAN		rflag;			/* if all cuts random */
     59  1.1      cgd extern  BOOLEAN		quiet;			/* if suppress random mess */
     60  1.1      cgd extern	BOOLEAN		playing;		/* currently playing game */
     61  1.1      cgd 
     62  1.1      cgd extern  char		expl[];			/* string for explanation */
     63  1.1      cgd 
     64  1.3      cgd void	 addmsg __P((const char *, ...));
     65  1.5      jsm int	 adjust __P((const CARD [], CARD));
     66  1.5      jsm int	 anymove __P((const CARD [], int, int));
     67  1.5      jsm int	 anysumto __P((const CARD [], int, int, int));
     68  1.3      cgd void	 bye __P((void));
     69  1.5      jsm int	 cchose __P((const CARD [], int, int));
     70  1.3      cgd void	 cdiscard __P((BOOLEAN));
     71  1.3      cgd int	 chkscr __P((int *, int));
     72  1.5      jsm int	 comphand __P((const CARD [], const char *));
     73  1.3      cgd void	 cremove __P((CARD, CARD [], int));
     74  1.3      cgd int	 cut __P((BOOLEAN, int));
     75  1.3      cgd int	 deal __P((int));
     76  1.3      cgd void	 discard __P((BOOLEAN));
     77  1.3      cgd void	 do_wait __P((void));
     78  1.3      cgd void	 endmsg __P((void));
     79  1.3      cgd int	 eq __P((CARD, CARD));
     80  1.5      jsm int	 fifteens __P((const CARD [], int));
     81  1.3      cgd void	 game __P((void));
     82  1.3      cgd void	 gamescore __P((void));
     83  1.3      cgd char	*getline __P((void));
     84  1.3      cgd int	 getuchar __P((void));
     85  1.3      cgd int	 incard __P((CARD *));
     86  1.5      jsm int	 infrom __P((const CARD [], int, const char *));
     87  1.3      cgd void	 instructions __P((void));
     88  1.5      jsm int	 is_one __P((CARD, const CARD [], int));
     89  1.3      cgd void	 makeboard __P((void));
     90  1.3      cgd void	 makedeck __P((CARD []));
     91  1.5      jsm void	 makeknown __P((const CARD [], int));
     92  1.3      cgd void	 msg __P((const char *, ...));
     93  1.3      cgd int	 msgcard __P((CARD, BOOLEAN));
     94  1.5      jsm int	 msgcrd __P((CARD, BOOLEAN, const char *, BOOLEAN));
     95  1.5      jsm int	 number __P((int, int, const char *));
     96  1.5      jsm int	 numofval __P((const CARD [], int, int));
     97  1.5      jsm int	 pairuns __P((const CARD [], int));
     98  1.3      cgd int	 peg __P((BOOLEAN));
     99  1.5      jsm int	 pegscore __P((CARD, const CARD [], int, int));
    100  1.3      cgd int	 playhand __P((BOOLEAN));
    101  1.5      jsm int	 plyrhand __P((const CARD [], const char *));
    102  1.3      cgd void	 prcard __P((WINDOW *, int, int, CARD, BOOLEAN));
    103  1.3      cgd void	 prcrib __P((BOOLEAN, BOOLEAN));
    104  1.5      jsm void	 prhand __P((const CARD [], int, WINDOW *, BOOLEAN));
    105  1.3      cgd void	 printcard __P((WINDOW *, int, CARD, BOOLEAN));
    106  1.3      cgd void	 prpeg __P((int, int, BOOLEAN));
    107  1.3      cgd void	 prtable __P((int));
    108  1.3      cgd int	 readchar __P((void));
    109  1.4  hubertf void	 rint __P((int)) __attribute__((__noreturn__));
    110  1.3      cgd int	 score __P((BOOLEAN));
    111  1.5      jsm int	 scorehand __P((const CARD [], CARD, int, BOOLEAN, BOOLEAN));
    112  1.3      cgd void	 shuffle __P((CARD []));
    113  1.3      cgd void	 sorthand __P((CARD [], int));
    114  1.3      cgd void	 wait_for __P((int));
    115