support.c revision 1.3 1 1.3 cgd /* $NetBSD: support.c,v 1.3 1995/03/21 15:08:59 cgd Exp $ */
2 1.3 cgd
3 1.3 cgd /*-
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)support.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: support.c,v 1.3 1995/03/21 15:08:59 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.3 cgd #include <curses.h>
45 1.3 cgd #include <string.h>
46 1.1 cgd
47 1.3 cgd #include "deck.h"
48 1.3 cgd #include "cribbage.h"
49 1.3 cgd #include "cribcur.h"
50 1.1 cgd
51 1.3 cgd #define NTV 10 /* number scores to test */
52 1.1 cgd
53 1.1 cgd /* score to test reachability of, and order to test them in */
54 1.3 cgd int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
55 1.1 cgd
56 1.1 cgd /*
57 1.1 cgd * computer chooses what to play in pegging...
58 1.1 cgd * only called if no playable card will score points
59 1.1 cgd */
60 1.3 cgd int
61 1.3 cgd cchose(h, n, s)
62 1.3 cgd CARD h[];
63 1.3 cgd int n, s;
64 1.1 cgd {
65 1.3 cgd register int i, j, l;
66 1.1 cgd
67 1.3 cgd if (n <= 1)
68 1.3 cgd return (0);
69 1.3 cgd if (s < 4) { /* try for good value */
70 1.3 cgd if ((j = anysumto(h, n, s, 4)) >= 0)
71 1.3 cgd return (j);
72 1.3 cgd if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
73 1.3 cgd return (j);
74 1.3 cgd }
75 1.3 cgd if (s > 0 && s < 20) {
76 1.3 cgd /* try for retaliation to 31 */
77 1.3 cgd for (i = 1; i <= 10; i++) {
78 1.3 cgd if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
79 1.3 cgd if ((l = numofval(h, n, i)) > 0) {
80 1.3 cgd if (l > 1 || VAL(h[j].rank) != i)
81 1.3 cgd return (j);
82 1.3 cgd }
83 1.3 cgd }
84 1.1 cgd }
85 1.1 cgd }
86 1.3 cgd if (s < 15) {
87 1.3 cgd /* for retaliation after 15 */
88 1.3 cgd for (i = 0; i < NTV; i++) {
89 1.3 cgd if ((j = anysumto(h, n, s, tv[i])) >= 0) {
90 1.3 cgd if ((l = numofval(h, n, 15 - tv[i])) > 0) {
91 1.3 cgd if (l > 1 ||
92 1.3 cgd VAL(h[j].rank) != 15 - tv[i])
93 1.3 cgd return (j);
94 1.3 cgd }
95 1.3 cgd }
96 1.1 cgd }
97 1.1 cgd }
98 1.1 cgd j = -1;
99 1.3 cgd /* remember: h is sorted */
100 1.3 cgd for (i = n - 1; i >= 0; --i) {
101 1.3 cgd l = s + VAL(h[i].rank);
102 1.3 cgd if (l > 31)
103 1.3 cgd continue;
104 1.3 cgd if (l != 5 && l != 10 && l != 21) {
105 1.3 cgd j = i;
106 1.3 cgd break;
107 1.3 cgd }
108 1.3 cgd }
109 1.3 cgd if (j >= 0)
110 1.3 cgd return (j);
111 1.3 cgd for (i = n - 1; i >= 0; --i) {
112 1.3 cgd l = s + VAL(h[i].rank);
113 1.3 cgd if (l > 31)
114 1.3 cgd continue;
115 1.3 cgd if (j < 0)
116 1.3 cgd j = i;
117 1.3 cgd if (l != 5 && l != 21) {
118 1.3 cgd j = i;
119 1.3 cgd break;
120 1.3 cgd }
121 1.1 cgd }
122 1.3 cgd return (j);
123 1.1 cgd }
124 1.1 cgd
125 1.1 cgd /*
126 1.1 cgd * plyrhand:
127 1.1 cgd * Evaluate and score a player hand or crib
128 1.1 cgd */
129 1.3 cgd int
130 1.1 cgd plyrhand(hand, s)
131 1.3 cgd CARD hand[];
132 1.3 cgd char *s;
133 1.1 cgd {
134 1.3 cgd static char prompt[BUFSIZ];
135 1.3 cgd register int i, j;
136 1.3 cgd register BOOLEAN win;
137 1.3 cgd
138 1.3 cgd prhand(hand, CINHAND, Playwin, FALSE);
139 1.3 cgd (void) sprintf(prompt, "Your %s scores ", s);
140 1.3 cgd i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
141 1.3 cgd if ((j = number(0, 29, prompt)) == 19)
142 1.3 cgd j = 0;
143 1.3 cgd if (i != j) {
144 1.3 cgd if (i < j) {
145 1.3 cgd win = chkscr(&pscore, i);
146 1.3 cgd msg("It's really only %d points; I get %d", i, 2);
147 1.3 cgd if (!win)
148 1.3 cgd win = chkscr(&cscore, 2);
149 1.3 cgd } else {
150 1.3 cgd win = chkscr(&pscore, j);
151 1.3 cgd msg("You should have taken %d, not %d!", i, j);
152 1.3 cgd }
153 1.3 cgd if (explain)
154 1.3 cgd msg("Explanation: %s", expl);
155 1.3 cgd do_wait();
156 1.3 cgd } else
157 1.3 cgd win = chkscr(&pscore, i);
158 1.3 cgd return (win);
159 1.1 cgd }
160 1.1 cgd
161 1.1 cgd /*
162 1.1 cgd * comphand:
163 1.1 cgd * Handle scoring and displaying the computers hand
164 1.1 cgd */
165 1.3 cgd int
166 1.1 cgd comphand(h, s)
167 1.3 cgd CARD h[];
168 1.3 cgd char *s;
169 1.1 cgd {
170 1.3 cgd register int j;
171 1.1 cgd
172 1.1 cgd j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
173 1.1 cgd prhand(h, CINHAND, Compwin, FALSE);
174 1.1 cgd msg("My %s scores %d", s, (j == 0 ? 19 : j));
175 1.3 cgd return (chkscr(&cscore, j));
176 1.1 cgd }
177 1.1 cgd
178 1.1 cgd /*
179 1.1 cgd * chkscr:
180 1.1 cgd * Add inc to scr and test for > glimit, printing on the scoring
181 1.1 cgd * board while we're at it.
182 1.1 cgd */
183 1.3 cgd int Lastscore[2] = {-1, -1};
184 1.1 cgd
185 1.3 cgd int
186 1.1 cgd chkscr(scr, inc)
187 1.3 cgd int *scr, inc;
188 1.1 cgd {
189 1.3 cgd BOOLEAN myturn;
190 1.1 cgd
191 1.1 cgd myturn = (scr == &cscore);
192 1.1 cgd if (inc != 0) {
193 1.1 cgd prpeg(Lastscore[myturn], '.', myturn);
194 1.1 cgd Lastscore[myturn] = *scr;
195 1.1 cgd *scr += inc;
196 1.1 cgd prpeg(*scr, PEG, myturn);
197 1.1 cgd refresh();
198 1.1 cgd }
199 1.1 cgd return (*scr >= glimit);
200 1.1 cgd }
201 1.1 cgd
202 1.1 cgd /*
203 1.1 cgd * prpeg:
204 1.1 cgd * Put out the peg character on the score board and put the
205 1.1 cgd * score up on the board.
206 1.1 cgd */
207 1.3 cgd void
208 1.1 cgd prpeg(score, peg, myturn)
209 1.3 cgd register int score;
210 1.3 cgd int peg;
211 1.3 cgd BOOLEAN myturn;
212 1.1 cgd {
213 1.3 cgd register int y, x;
214 1.1 cgd
215 1.1 cgd if (!myturn)
216 1.1 cgd y = SCORE_Y + 2;
217 1.1 cgd else
218 1.1 cgd y = SCORE_Y + 5;
219 1.1 cgd
220 1.1 cgd if (score <= 0 || score >= glimit) {
221 1.1 cgd if (peg == '.')
222 1.1 cgd peg = ' ';
223 1.1 cgd if (score == 0)
224 1.1 cgd x = SCORE_X + 2;
225 1.1 cgd else {
226 1.1 cgd x = SCORE_X + 2;
227 1.1 cgd y++;
228 1.1 cgd }
229 1.3 cgd } else {
230 1.1 cgd x = (score - 1) % 30;
231 1.1 cgd if (score > 90 || (score > 30 && score <= 60)) {
232 1.1 cgd y++;
233 1.1 cgd x = 29 - x;
234 1.1 cgd }
235 1.1 cgd x += x / 5;
236 1.1 cgd x += SCORE_X + 3;
237 1.1 cgd }
238 1.1 cgd mvaddch(y, x, peg);
239 1.1 cgd mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
240 1.1 cgd }
241 1.1 cgd
242 1.1 cgd /*
243 1.1 cgd * cdiscard -- the computer figures out what is the best discard for
244 1.1 cgd * the crib and puts the best two cards at the end
245 1.1 cgd */
246 1.3 cgd void
247 1.3 cgd cdiscard(mycrib)
248 1.3 cgd BOOLEAN mycrib;
249 1.1 cgd {
250 1.3 cgd CARD d[CARDS], h[FULLHAND], cb[2];
251 1.3 cgd register int i, j, k;
252 1.3 cgd int nc, ns;
253 1.3 cgd long sums[15];
254 1.3 cgd static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
255 1.3 cgd static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
256 1.1 cgd
257 1.3 cgd makedeck(d);
258 1.1 cgd nc = CARDS;
259 1.3 cgd for (i = 0; i < knownum; i++) { /* get all other cards */
260 1.3 cgd cremove(known[i], d, nc--);
261 1.1 cgd }
262 1.3 cgd for (i = 0; i < 15; i++)
263 1.3 cgd sums[i] = 0L;
264 1.1 cgd ns = 0;
265 1.3 cgd for (i = 0; i < (FULLHAND - 1); i++) {
266 1.3 cgd cb[0] = chand[i];
267 1.3 cgd for (j = i + 1; j < FULLHAND; j++) {
268 1.3 cgd cb[1] = chand[j];
269 1.3 cgd for (k = 0; k < FULLHAND; k++)
270 1.3 cgd h[k] = chand[k];
271 1.3 cgd cremove(chand[i], h, FULLHAND);
272 1.3 cgd cremove(chand[j], h, FULLHAND - 1);
273 1.3 cgd for (k = 0; k < nc; k++) {
274 1.3 cgd sums[ns] +=
275 1.3 cgd scorehand(h, d[k], CINHAND, TRUE, FALSE);
276 1.3 cgd if (mycrib)
277 1.3 cgd sums[ns] += adjust(cb, d[k]);
278 1.3 cgd else
279 1.3 cgd sums[ns] -= adjust(cb, d[k]);
280 1.3 cgd }
281 1.3 cgd ++ns;
282 1.1 cgd }
283 1.1 cgd }
284 1.1 cgd j = 0;
285 1.3 cgd for (i = 1; i < 15; i++)
286 1.3 cgd if (sums[i] > sums[j])
287 1.3 cgd j = i;
288 1.3 cgd for (k = 0; k < FULLHAND; k++)
289 1.3 cgd h[k] = chand[k];
290 1.3 cgd cremove(h[undo1[j]], chand, FULLHAND);
291 1.3 cgd cremove(h[undo2[j]], chand, FULLHAND - 1);
292 1.3 cgd chand[4] = h[undo1[j]];
293 1.3 cgd chand[5] = h[undo2[j]];
294 1.1 cgd }
295 1.1 cgd
296 1.1 cgd /*
297 1.1 cgd * returns true if some card in hand can be played without exceeding 31
298 1.1 cgd */
299 1.3 cgd int
300 1.3 cgd anymove(hand, n, sum)
301 1.3 cgd CARD hand[];
302 1.3 cgd int n, sum;
303 1.1 cgd {
304 1.3 cgd register int i, j;
305 1.1 cgd
306 1.3 cgd if (n < 1)
307 1.3 cgd return (FALSE);
308 1.1 cgd j = hand[0].rank;
309 1.3 cgd for (i = 1; i < n; i++) {
310 1.3 cgd if (hand[i].rank < j)
311 1.3 cgd j = hand[i].rank;
312 1.1 cgd }
313 1.3 cgd return (sum + VAL(j) <= 31);
314 1.1 cgd }
315 1.1 cgd
316 1.1 cgd /*
317 1.1 cgd * anysumto returns the index (0 <= i < n) of the card in hand that brings
318 1.1 cgd * the s up to t, or -1 if there is none
319 1.1 cgd */
320 1.3 cgd int
321 1.3 cgd anysumto(hand, n, s, t)
322 1.3 cgd CARD hand[];
323 1.3 cgd int n, s, t;
324 1.1 cgd {
325 1.3 cgd register int i;
326 1.1 cgd
327 1.3 cgd for (i = 0; i < n; i++) {
328 1.3 cgd if (s + VAL(hand[i].rank) == t)
329 1.3 cgd return (i);
330 1.1 cgd }
331 1.3 cgd return (-1);
332 1.1 cgd }
333 1.1 cgd
334 1.1 cgd /*
335 1.1 cgd * return the number of cards in h having the given rank value
336 1.1 cgd */
337 1.3 cgd int
338 1.3 cgd numofval(h, n, v)
339 1.3 cgd CARD h[];
340 1.3 cgd int n, v;
341 1.1 cgd {
342 1.3 cgd register int i, j;
343 1.1 cgd
344 1.1 cgd j = 0;
345 1.3 cgd for (i = 0; i < n; i++) {
346 1.3 cgd if (VAL(h[i].rank) == v)
347 1.3 cgd ++j;
348 1.1 cgd }
349 1.3 cgd return (j);
350 1.1 cgd }
351 1.1 cgd
352 1.1 cgd /*
353 1.1 cgd * makeknown remembers all n cards in h for future recall
354 1.1 cgd */
355 1.3 cgd void
356 1.3 cgd makeknown(h, n)
357 1.3 cgd CARD h[];
358 1.3 cgd int n;
359 1.1 cgd {
360 1.3 cgd register int i;
361 1.1 cgd
362 1.3 cgd for (i = 0; i < n; i++)
363 1.3 cgd known[knownum++] = h[i];
364 1.1 cgd }
365