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support.c revision 1.4
      1  1.4  lukem /*	$NetBSD: support.c,v 1.4 1997/10/10 12:32:36 lukem Exp $	*/
      2  1.3    cgd 
      3  1.3    cgd /*-
      4  1.3    cgd  * Copyright (c) 1980, 1993
      5  1.3    cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1    cgd  *
      7  1.1    cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1    cgd  * modification, are permitted provided that the following conditions
      9  1.1    cgd  * are met:
     10  1.1    cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1    cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1    cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1    cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1    cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1    cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1    cgd  *    must display the following acknowledgement:
     17  1.1    cgd  *	This product includes software developed by the University of
     18  1.1    cgd  *	California, Berkeley and its contributors.
     19  1.1    cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1    cgd  *    may be used to endorse or promote products derived from this software
     21  1.1    cgd  *    without specific prior written permission.
     22  1.1    cgd  *
     23  1.1    cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1    cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1    cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1    cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1    cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1    cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1    cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1    cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1    cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1    cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1    cgd  * SUCH DAMAGE.
     34  1.1    cgd  */
     35  1.1    cgd 
     36  1.4  lukem #include <sys/cdefs.h>
     37  1.1    cgd #ifndef lint
     38  1.3    cgd #if 0
     39  1.3    cgd static char sccsid[] = "@(#)support.c	8.1 (Berkeley) 5/31/93";
     40  1.3    cgd #else
     41  1.4  lukem __RCSID("$NetBSD: support.c,v 1.4 1997/10/10 12:32:36 lukem Exp $");
     42  1.3    cgd #endif
     43  1.1    cgd #endif /* not lint */
     44  1.1    cgd 
     45  1.3    cgd #include <curses.h>
     46  1.3    cgd #include <string.h>
     47  1.1    cgd 
     48  1.3    cgd #include "deck.h"
     49  1.3    cgd #include "cribbage.h"
     50  1.3    cgd #include "cribcur.h"
     51  1.1    cgd 
     52  1.3    cgd #define	NTV	10		/* number scores to test */
     53  1.1    cgd 
     54  1.1    cgd /* score to test reachability of, and order to test them in */
     55  1.3    cgd int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
     56  1.1    cgd 
     57  1.1    cgd /*
     58  1.1    cgd  * computer chooses what to play in pegging...
     59  1.1    cgd  * only called if no playable card will score points
     60  1.1    cgd  */
     61  1.3    cgd int
     62  1.3    cgd cchose(h, n, s)
     63  1.3    cgd 	CARD h[];
     64  1.3    cgd 	int n, s;
     65  1.1    cgd {
     66  1.4  lukem 	int i, j, l;
     67  1.1    cgd 
     68  1.3    cgd 	if (n <= 1)
     69  1.3    cgd 		return (0);
     70  1.3    cgd 	if (s < 4) {		/* try for good value */
     71  1.3    cgd 		if ((j = anysumto(h, n, s, 4)) >= 0)
     72  1.3    cgd 			return (j);
     73  1.3    cgd 		if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
     74  1.3    cgd 			return (j);
     75  1.3    cgd 	}
     76  1.3    cgd 	if (s > 0 && s < 20) {
     77  1.3    cgd 				/* try for retaliation to 31 */
     78  1.3    cgd 		for (i = 1; i <= 10; i++) {
     79  1.3    cgd 			if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
     80  1.3    cgd 				if ((l = numofval(h, n, i)) > 0) {
     81  1.3    cgd 					if (l > 1 || VAL(h[j].rank) != i)
     82  1.3    cgd 						return (j);
     83  1.3    cgd 				}
     84  1.3    cgd 			}
     85  1.1    cgd 		}
     86  1.1    cgd 	}
     87  1.3    cgd 	if (s < 15) {
     88  1.3    cgd 				/* for retaliation after 15 */
     89  1.3    cgd 		for (i = 0; i < NTV; i++) {
     90  1.3    cgd 			if ((j = anysumto(h, n, s, tv[i])) >= 0) {
     91  1.3    cgd 				if ((l = numofval(h, n, 15 - tv[i])) > 0) {
     92  1.3    cgd 					if (l > 1 ||
     93  1.3    cgd 					    VAL(h[j].rank) != 15 - tv[i])
     94  1.3    cgd 						return (j);
     95  1.3    cgd 				}
     96  1.3    cgd 			}
     97  1.1    cgd 		}
     98  1.1    cgd 	}
     99  1.1    cgd 	j = -1;
    100  1.3    cgd 				/* remember: h is sorted */
    101  1.3    cgd 	for (i = n - 1; i >= 0; --i) {
    102  1.3    cgd 		l = s + VAL(h[i].rank);
    103  1.3    cgd 		if (l > 31)
    104  1.3    cgd 			continue;
    105  1.3    cgd 		if (l != 5 && l != 10 && l != 21) {
    106  1.3    cgd 			j = i;
    107  1.3    cgd 			break;
    108  1.3    cgd 		}
    109  1.3    cgd 	}
    110  1.3    cgd 	if (j >= 0)
    111  1.3    cgd 		return (j);
    112  1.3    cgd 	for (i = n - 1; i >= 0; --i) {
    113  1.3    cgd 		l = s + VAL(h[i].rank);
    114  1.3    cgd 		if (l > 31)
    115  1.3    cgd 			continue;
    116  1.3    cgd 		if (j < 0)
    117  1.3    cgd 			j = i;
    118  1.3    cgd 		if (l != 5 && l != 21) {
    119  1.3    cgd 			j = i;
    120  1.3    cgd 			break;
    121  1.3    cgd 		}
    122  1.1    cgd 	}
    123  1.3    cgd 	return (j);
    124  1.1    cgd }
    125  1.1    cgd 
    126  1.1    cgd /*
    127  1.1    cgd  * plyrhand:
    128  1.1    cgd  *	Evaluate and score a player hand or crib
    129  1.1    cgd  */
    130  1.3    cgd int
    131  1.1    cgd plyrhand(hand, s)
    132  1.3    cgd 	CARD    hand[];
    133  1.3    cgd 	char   *s;
    134  1.1    cgd {
    135  1.3    cgd 	static char prompt[BUFSIZ];
    136  1.4  lukem 	int i, j;
    137  1.4  lukem 	BOOLEAN win;
    138  1.3    cgd 
    139  1.3    cgd 	prhand(hand, CINHAND, Playwin, FALSE);
    140  1.3    cgd 	(void) sprintf(prompt, "Your %s scores ", s);
    141  1.3    cgd 	i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
    142  1.3    cgd 	if ((j = number(0, 29, prompt)) == 19)
    143  1.3    cgd 		j = 0;
    144  1.3    cgd 	if (i != j) {
    145  1.3    cgd 		if (i < j) {
    146  1.3    cgd 			win = chkscr(&pscore, i);
    147  1.3    cgd 			msg("It's really only %d points; I get %d", i, 2);
    148  1.3    cgd 			if (!win)
    149  1.3    cgd 				win = chkscr(&cscore, 2);
    150  1.3    cgd 		} else {
    151  1.3    cgd 			win = chkscr(&pscore, j);
    152  1.3    cgd 			msg("You should have taken %d, not %d!", i, j);
    153  1.3    cgd 		}
    154  1.3    cgd 		if (explain)
    155  1.3    cgd 			msg("Explanation: %s", expl);
    156  1.3    cgd 		do_wait();
    157  1.3    cgd 	} else
    158  1.3    cgd 		win = chkscr(&pscore, i);
    159  1.3    cgd 	return (win);
    160  1.1    cgd }
    161  1.1    cgd 
    162  1.1    cgd /*
    163  1.1    cgd  * comphand:
    164  1.1    cgd  *	Handle scoring and displaying the computers hand
    165  1.1    cgd  */
    166  1.3    cgd int
    167  1.1    cgd comphand(h, s)
    168  1.3    cgd 	CARD h[];
    169  1.3    cgd 	char *s;
    170  1.1    cgd {
    171  1.4  lukem 	int j;
    172  1.1    cgd 
    173  1.1    cgd 	j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
    174  1.1    cgd 	prhand(h, CINHAND, Compwin, FALSE);
    175  1.1    cgd 	msg("My %s scores %d", s, (j == 0 ? 19 : j));
    176  1.3    cgd 	return (chkscr(&cscore, j));
    177  1.1    cgd }
    178  1.1    cgd 
    179  1.1    cgd /*
    180  1.1    cgd  * chkscr:
    181  1.1    cgd  *	Add inc to scr and test for > glimit, printing on the scoring
    182  1.1    cgd  *	board while we're at it.
    183  1.1    cgd  */
    184  1.3    cgd int Lastscore[2] = {-1, -1};
    185  1.1    cgd 
    186  1.3    cgd int
    187  1.1    cgd chkscr(scr, inc)
    188  1.3    cgd 	int    *scr, inc;
    189  1.1    cgd {
    190  1.3    cgd 	BOOLEAN myturn;
    191  1.1    cgd 
    192  1.1    cgd 	myturn = (scr == &cscore);
    193  1.1    cgd 	if (inc != 0) {
    194  1.4  lukem 		prpeg(Lastscore[(int)myturn], '.', myturn);
    195  1.4  lukem 		Lastscore[(int)myturn] = *scr;
    196  1.1    cgd 		*scr += inc;
    197  1.1    cgd 		prpeg(*scr, PEG, myturn);
    198  1.1    cgd 		refresh();
    199  1.1    cgd 	}
    200  1.1    cgd 	return (*scr >= glimit);
    201  1.1    cgd }
    202  1.1    cgd 
    203  1.1    cgd /*
    204  1.1    cgd  * prpeg:
    205  1.1    cgd  *	Put out the peg character on the score board and put the
    206  1.1    cgd  *	score up on the board.
    207  1.1    cgd  */
    208  1.3    cgd void
    209  1.1    cgd prpeg(score, peg, myturn)
    210  1.4  lukem 	int score;
    211  1.3    cgd 	int peg;
    212  1.3    cgd 	BOOLEAN myturn;
    213  1.1    cgd {
    214  1.4  lukem 	int y, x;
    215  1.1    cgd 
    216  1.1    cgd 	if (!myturn)
    217  1.1    cgd 		y = SCORE_Y + 2;
    218  1.1    cgd 	else
    219  1.1    cgd 		y = SCORE_Y + 5;
    220  1.1    cgd 
    221  1.1    cgd 	if (score <= 0 || score >= glimit) {
    222  1.1    cgd 		if (peg == '.')
    223  1.1    cgd 			peg = ' ';
    224  1.1    cgd 		if (score == 0)
    225  1.1    cgd 			x = SCORE_X + 2;
    226  1.1    cgd 		else {
    227  1.1    cgd 			x = SCORE_X + 2;
    228  1.1    cgd 			y++;
    229  1.1    cgd 		}
    230  1.3    cgd 	} else {
    231  1.1    cgd 		x = (score - 1) % 30;
    232  1.1    cgd 		if (score > 90 || (score > 30 && score <= 60)) {
    233  1.1    cgd 			y++;
    234  1.1    cgd 			x = 29 - x;
    235  1.1    cgd 		}
    236  1.1    cgd 		x += x / 5;
    237  1.1    cgd 		x += SCORE_X + 3;
    238  1.1    cgd 	}
    239  1.1    cgd 	mvaddch(y, x, peg);
    240  1.1    cgd 	mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
    241  1.1    cgd }
    242  1.1    cgd 
    243  1.1    cgd /*
    244  1.1    cgd  * cdiscard -- the computer figures out what is the best discard for
    245  1.1    cgd  * the crib and puts the best two cards at the end
    246  1.1    cgd  */
    247  1.3    cgd void
    248  1.3    cgd cdiscard(mycrib)
    249  1.3    cgd 	BOOLEAN mycrib;
    250  1.1    cgd {
    251  1.3    cgd 	CARD    d[CARDS], h[FULLHAND], cb[2];
    252  1.4  lukem 	int i, j, k;
    253  1.3    cgd 	int     nc, ns;
    254  1.3    cgd 	long    sums[15];
    255  1.3    cgd 	static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
    256  1.3    cgd 	static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
    257  1.1    cgd 
    258  1.3    cgd 	makedeck(d);
    259  1.1    cgd 	nc = CARDS;
    260  1.3    cgd 	for (i = 0; i < knownum; i++) {	/* get all other cards */
    261  1.3    cgd 		cremove(known[i], d, nc--);
    262  1.1    cgd 	}
    263  1.3    cgd 	for (i = 0; i < 15; i++)
    264  1.3    cgd 		sums[i] = 0L;
    265  1.1    cgd 	ns = 0;
    266  1.3    cgd 	for (i = 0; i < (FULLHAND - 1); i++) {
    267  1.3    cgd 		cb[0] = chand[i];
    268  1.3    cgd 		for (j = i + 1; j < FULLHAND; j++) {
    269  1.3    cgd 			cb[1] = chand[j];
    270  1.3    cgd 			for (k = 0; k < FULLHAND; k++)
    271  1.3    cgd 				h[k] = chand[k];
    272  1.3    cgd 			cremove(chand[i], h, FULLHAND);
    273  1.3    cgd 			cremove(chand[j], h, FULLHAND - 1);
    274  1.3    cgd 			for (k = 0; k < nc; k++) {
    275  1.3    cgd 				sums[ns] +=
    276  1.3    cgd 				    scorehand(h, d[k], CINHAND, TRUE, FALSE);
    277  1.3    cgd 				if (mycrib)
    278  1.3    cgd 					sums[ns] += adjust(cb, d[k]);
    279  1.3    cgd 				else
    280  1.3    cgd 					sums[ns] -= adjust(cb, d[k]);
    281  1.3    cgd 			}
    282  1.3    cgd 			++ns;
    283  1.1    cgd 		}
    284  1.1    cgd 	}
    285  1.1    cgd 	j = 0;
    286  1.3    cgd 	for (i = 1; i < 15; i++)
    287  1.3    cgd 		if (sums[i] > sums[j])
    288  1.3    cgd 			j = i;
    289  1.3    cgd 	for (k = 0; k < FULLHAND; k++)
    290  1.3    cgd 		h[k] = chand[k];
    291  1.3    cgd 	cremove(h[undo1[j]], chand, FULLHAND);
    292  1.3    cgd 	cremove(h[undo2[j]], chand, FULLHAND - 1);
    293  1.3    cgd 	chand[4] = h[undo1[j]];
    294  1.3    cgd 	chand[5] = h[undo2[j]];
    295  1.1    cgd }
    296  1.1    cgd 
    297  1.1    cgd /*
    298  1.1    cgd  * returns true if some card in hand can be played without exceeding 31
    299  1.1    cgd  */
    300  1.3    cgd int
    301  1.3    cgd anymove(hand, n, sum)
    302  1.3    cgd 	CARD hand[];
    303  1.3    cgd 	int n, sum;
    304  1.1    cgd {
    305  1.4  lukem 	int i, j;
    306  1.1    cgd 
    307  1.3    cgd 	if (n < 1)
    308  1.3    cgd 		return (FALSE);
    309  1.1    cgd 	j = hand[0].rank;
    310  1.3    cgd 	for (i = 1; i < n; i++) {
    311  1.3    cgd 		if (hand[i].rank < j)
    312  1.3    cgd 			j = hand[i].rank;
    313  1.1    cgd 	}
    314  1.3    cgd 	return (sum + VAL(j) <= 31);
    315  1.1    cgd }
    316  1.1    cgd 
    317  1.1    cgd /*
    318  1.1    cgd  * anysumto returns the index (0 <= i < n) of the card in hand that brings
    319  1.1    cgd  * the s up to t, or -1 if there is none
    320  1.1    cgd  */
    321  1.3    cgd int
    322  1.3    cgd anysumto(hand, n, s, t)
    323  1.3    cgd 	CARD hand[];
    324  1.3    cgd 	int n, s, t;
    325  1.1    cgd {
    326  1.4  lukem 	int i;
    327  1.1    cgd 
    328  1.3    cgd 	for (i = 0; i < n; i++) {
    329  1.3    cgd 		if (s + VAL(hand[i].rank) == t)
    330  1.3    cgd 			return (i);
    331  1.1    cgd 	}
    332  1.3    cgd 	return (-1);
    333  1.1    cgd }
    334  1.1    cgd 
    335  1.1    cgd /*
    336  1.1    cgd  * return the number of cards in h having the given rank value
    337  1.1    cgd  */
    338  1.3    cgd int
    339  1.3    cgd numofval(h, n, v)
    340  1.3    cgd 	CARD h[];
    341  1.3    cgd 	int n, v;
    342  1.1    cgd {
    343  1.4  lukem 	int i, j;
    344  1.1    cgd 
    345  1.1    cgd 	j = 0;
    346  1.3    cgd 	for (i = 0; i < n; i++) {
    347  1.3    cgd 		if (VAL(h[i].rank) == v)
    348  1.3    cgd 			++j;
    349  1.1    cgd 	}
    350  1.3    cgd 	return (j);
    351  1.1    cgd }
    352  1.1    cgd 
    353  1.1    cgd /*
    354  1.1    cgd  * makeknown remembers all n cards in h for future recall
    355  1.1    cgd  */
    356  1.3    cgd void
    357  1.3    cgd makeknown(h, n)
    358  1.3    cgd 	CARD h[];
    359  1.3    cgd 	int n;
    360  1.1    cgd {
    361  1.4  lukem 	int i;
    362  1.1    cgd 
    363  1.3    cgd 	for (i = 0; i < n; i++)
    364  1.3    cgd 		known[knownum++] = h[i];
    365  1.1    cgd }
    366