support.c revision 1.4 1 1.4 lukem /* $NetBSD: support.c,v 1.4 1997/10/10 12:32:36 lukem Exp $ */
2 1.3 cgd
3 1.3 cgd /*-
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.4 lukem #include <sys/cdefs.h>
37 1.1 cgd #ifndef lint
38 1.3 cgd #if 0
39 1.3 cgd static char sccsid[] = "@(#)support.c 8.1 (Berkeley) 5/31/93";
40 1.3 cgd #else
41 1.4 lukem __RCSID("$NetBSD: support.c,v 1.4 1997/10/10 12:32:36 lukem Exp $");
42 1.3 cgd #endif
43 1.1 cgd #endif /* not lint */
44 1.1 cgd
45 1.3 cgd #include <curses.h>
46 1.3 cgd #include <string.h>
47 1.1 cgd
48 1.3 cgd #include "deck.h"
49 1.3 cgd #include "cribbage.h"
50 1.3 cgd #include "cribcur.h"
51 1.1 cgd
52 1.3 cgd #define NTV 10 /* number scores to test */
53 1.1 cgd
54 1.1 cgd /* score to test reachability of, and order to test them in */
55 1.3 cgd int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
56 1.1 cgd
57 1.1 cgd /*
58 1.1 cgd * computer chooses what to play in pegging...
59 1.1 cgd * only called if no playable card will score points
60 1.1 cgd */
61 1.3 cgd int
62 1.3 cgd cchose(h, n, s)
63 1.3 cgd CARD h[];
64 1.3 cgd int n, s;
65 1.1 cgd {
66 1.4 lukem int i, j, l;
67 1.1 cgd
68 1.3 cgd if (n <= 1)
69 1.3 cgd return (0);
70 1.3 cgd if (s < 4) { /* try for good value */
71 1.3 cgd if ((j = anysumto(h, n, s, 4)) >= 0)
72 1.3 cgd return (j);
73 1.3 cgd if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
74 1.3 cgd return (j);
75 1.3 cgd }
76 1.3 cgd if (s > 0 && s < 20) {
77 1.3 cgd /* try for retaliation to 31 */
78 1.3 cgd for (i = 1; i <= 10; i++) {
79 1.3 cgd if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
80 1.3 cgd if ((l = numofval(h, n, i)) > 0) {
81 1.3 cgd if (l > 1 || VAL(h[j].rank) != i)
82 1.3 cgd return (j);
83 1.3 cgd }
84 1.3 cgd }
85 1.1 cgd }
86 1.1 cgd }
87 1.3 cgd if (s < 15) {
88 1.3 cgd /* for retaliation after 15 */
89 1.3 cgd for (i = 0; i < NTV; i++) {
90 1.3 cgd if ((j = anysumto(h, n, s, tv[i])) >= 0) {
91 1.3 cgd if ((l = numofval(h, n, 15 - tv[i])) > 0) {
92 1.3 cgd if (l > 1 ||
93 1.3 cgd VAL(h[j].rank) != 15 - tv[i])
94 1.3 cgd return (j);
95 1.3 cgd }
96 1.3 cgd }
97 1.1 cgd }
98 1.1 cgd }
99 1.1 cgd j = -1;
100 1.3 cgd /* remember: h is sorted */
101 1.3 cgd for (i = n - 1; i >= 0; --i) {
102 1.3 cgd l = s + VAL(h[i].rank);
103 1.3 cgd if (l > 31)
104 1.3 cgd continue;
105 1.3 cgd if (l != 5 && l != 10 && l != 21) {
106 1.3 cgd j = i;
107 1.3 cgd break;
108 1.3 cgd }
109 1.3 cgd }
110 1.3 cgd if (j >= 0)
111 1.3 cgd return (j);
112 1.3 cgd for (i = n - 1; i >= 0; --i) {
113 1.3 cgd l = s + VAL(h[i].rank);
114 1.3 cgd if (l > 31)
115 1.3 cgd continue;
116 1.3 cgd if (j < 0)
117 1.3 cgd j = i;
118 1.3 cgd if (l != 5 && l != 21) {
119 1.3 cgd j = i;
120 1.3 cgd break;
121 1.3 cgd }
122 1.1 cgd }
123 1.3 cgd return (j);
124 1.1 cgd }
125 1.1 cgd
126 1.1 cgd /*
127 1.1 cgd * plyrhand:
128 1.1 cgd * Evaluate and score a player hand or crib
129 1.1 cgd */
130 1.3 cgd int
131 1.1 cgd plyrhand(hand, s)
132 1.3 cgd CARD hand[];
133 1.3 cgd char *s;
134 1.1 cgd {
135 1.3 cgd static char prompt[BUFSIZ];
136 1.4 lukem int i, j;
137 1.4 lukem BOOLEAN win;
138 1.3 cgd
139 1.3 cgd prhand(hand, CINHAND, Playwin, FALSE);
140 1.3 cgd (void) sprintf(prompt, "Your %s scores ", s);
141 1.3 cgd i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
142 1.3 cgd if ((j = number(0, 29, prompt)) == 19)
143 1.3 cgd j = 0;
144 1.3 cgd if (i != j) {
145 1.3 cgd if (i < j) {
146 1.3 cgd win = chkscr(&pscore, i);
147 1.3 cgd msg("It's really only %d points; I get %d", i, 2);
148 1.3 cgd if (!win)
149 1.3 cgd win = chkscr(&cscore, 2);
150 1.3 cgd } else {
151 1.3 cgd win = chkscr(&pscore, j);
152 1.3 cgd msg("You should have taken %d, not %d!", i, j);
153 1.3 cgd }
154 1.3 cgd if (explain)
155 1.3 cgd msg("Explanation: %s", expl);
156 1.3 cgd do_wait();
157 1.3 cgd } else
158 1.3 cgd win = chkscr(&pscore, i);
159 1.3 cgd return (win);
160 1.1 cgd }
161 1.1 cgd
162 1.1 cgd /*
163 1.1 cgd * comphand:
164 1.1 cgd * Handle scoring and displaying the computers hand
165 1.1 cgd */
166 1.3 cgd int
167 1.1 cgd comphand(h, s)
168 1.3 cgd CARD h[];
169 1.3 cgd char *s;
170 1.1 cgd {
171 1.4 lukem int j;
172 1.1 cgd
173 1.1 cgd j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
174 1.1 cgd prhand(h, CINHAND, Compwin, FALSE);
175 1.1 cgd msg("My %s scores %d", s, (j == 0 ? 19 : j));
176 1.3 cgd return (chkscr(&cscore, j));
177 1.1 cgd }
178 1.1 cgd
179 1.1 cgd /*
180 1.1 cgd * chkscr:
181 1.1 cgd * Add inc to scr and test for > glimit, printing on the scoring
182 1.1 cgd * board while we're at it.
183 1.1 cgd */
184 1.3 cgd int Lastscore[2] = {-1, -1};
185 1.1 cgd
186 1.3 cgd int
187 1.1 cgd chkscr(scr, inc)
188 1.3 cgd int *scr, inc;
189 1.1 cgd {
190 1.3 cgd BOOLEAN myturn;
191 1.1 cgd
192 1.1 cgd myturn = (scr == &cscore);
193 1.1 cgd if (inc != 0) {
194 1.4 lukem prpeg(Lastscore[(int)myturn], '.', myturn);
195 1.4 lukem Lastscore[(int)myturn] = *scr;
196 1.1 cgd *scr += inc;
197 1.1 cgd prpeg(*scr, PEG, myturn);
198 1.1 cgd refresh();
199 1.1 cgd }
200 1.1 cgd return (*scr >= glimit);
201 1.1 cgd }
202 1.1 cgd
203 1.1 cgd /*
204 1.1 cgd * prpeg:
205 1.1 cgd * Put out the peg character on the score board and put the
206 1.1 cgd * score up on the board.
207 1.1 cgd */
208 1.3 cgd void
209 1.1 cgd prpeg(score, peg, myturn)
210 1.4 lukem int score;
211 1.3 cgd int peg;
212 1.3 cgd BOOLEAN myturn;
213 1.1 cgd {
214 1.4 lukem int y, x;
215 1.1 cgd
216 1.1 cgd if (!myturn)
217 1.1 cgd y = SCORE_Y + 2;
218 1.1 cgd else
219 1.1 cgd y = SCORE_Y + 5;
220 1.1 cgd
221 1.1 cgd if (score <= 0 || score >= glimit) {
222 1.1 cgd if (peg == '.')
223 1.1 cgd peg = ' ';
224 1.1 cgd if (score == 0)
225 1.1 cgd x = SCORE_X + 2;
226 1.1 cgd else {
227 1.1 cgd x = SCORE_X + 2;
228 1.1 cgd y++;
229 1.1 cgd }
230 1.3 cgd } else {
231 1.1 cgd x = (score - 1) % 30;
232 1.1 cgd if (score > 90 || (score > 30 && score <= 60)) {
233 1.1 cgd y++;
234 1.1 cgd x = 29 - x;
235 1.1 cgd }
236 1.1 cgd x += x / 5;
237 1.1 cgd x += SCORE_X + 3;
238 1.1 cgd }
239 1.1 cgd mvaddch(y, x, peg);
240 1.1 cgd mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
241 1.1 cgd }
242 1.1 cgd
243 1.1 cgd /*
244 1.1 cgd * cdiscard -- the computer figures out what is the best discard for
245 1.1 cgd * the crib and puts the best two cards at the end
246 1.1 cgd */
247 1.3 cgd void
248 1.3 cgd cdiscard(mycrib)
249 1.3 cgd BOOLEAN mycrib;
250 1.1 cgd {
251 1.3 cgd CARD d[CARDS], h[FULLHAND], cb[2];
252 1.4 lukem int i, j, k;
253 1.3 cgd int nc, ns;
254 1.3 cgd long sums[15];
255 1.3 cgd static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
256 1.3 cgd static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
257 1.1 cgd
258 1.3 cgd makedeck(d);
259 1.1 cgd nc = CARDS;
260 1.3 cgd for (i = 0; i < knownum; i++) { /* get all other cards */
261 1.3 cgd cremove(known[i], d, nc--);
262 1.1 cgd }
263 1.3 cgd for (i = 0; i < 15; i++)
264 1.3 cgd sums[i] = 0L;
265 1.1 cgd ns = 0;
266 1.3 cgd for (i = 0; i < (FULLHAND - 1); i++) {
267 1.3 cgd cb[0] = chand[i];
268 1.3 cgd for (j = i + 1; j < FULLHAND; j++) {
269 1.3 cgd cb[1] = chand[j];
270 1.3 cgd for (k = 0; k < FULLHAND; k++)
271 1.3 cgd h[k] = chand[k];
272 1.3 cgd cremove(chand[i], h, FULLHAND);
273 1.3 cgd cremove(chand[j], h, FULLHAND - 1);
274 1.3 cgd for (k = 0; k < nc; k++) {
275 1.3 cgd sums[ns] +=
276 1.3 cgd scorehand(h, d[k], CINHAND, TRUE, FALSE);
277 1.3 cgd if (mycrib)
278 1.3 cgd sums[ns] += adjust(cb, d[k]);
279 1.3 cgd else
280 1.3 cgd sums[ns] -= adjust(cb, d[k]);
281 1.3 cgd }
282 1.3 cgd ++ns;
283 1.1 cgd }
284 1.1 cgd }
285 1.1 cgd j = 0;
286 1.3 cgd for (i = 1; i < 15; i++)
287 1.3 cgd if (sums[i] > sums[j])
288 1.3 cgd j = i;
289 1.3 cgd for (k = 0; k < FULLHAND; k++)
290 1.3 cgd h[k] = chand[k];
291 1.3 cgd cremove(h[undo1[j]], chand, FULLHAND);
292 1.3 cgd cremove(h[undo2[j]], chand, FULLHAND - 1);
293 1.3 cgd chand[4] = h[undo1[j]];
294 1.3 cgd chand[5] = h[undo2[j]];
295 1.1 cgd }
296 1.1 cgd
297 1.1 cgd /*
298 1.1 cgd * returns true if some card in hand can be played without exceeding 31
299 1.1 cgd */
300 1.3 cgd int
301 1.3 cgd anymove(hand, n, sum)
302 1.3 cgd CARD hand[];
303 1.3 cgd int n, sum;
304 1.1 cgd {
305 1.4 lukem int i, j;
306 1.1 cgd
307 1.3 cgd if (n < 1)
308 1.3 cgd return (FALSE);
309 1.1 cgd j = hand[0].rank;
310 1.3 cgd for (i = 1; i < n; i++) {
311 1.3 cgd if (hand[i].rank < j)
312 1.3 cgd j = hand[i].rank;
313 1.1 cgd }
314 1.3 cgd return (sum + VAL(j) <= 31);
315 1.1 cgd }
316 1.1 cgd
317 1.1 cgd /*
318 1.1 cgd * anysumto returns the index (0 <= i < n) of the card in hand that brings
319 1.1 cgd * the s up to t, or -1 if there is none
320 1.1 cgd */
321 1.3 cgd int
322 1.3 cgd anysumto(hand, n, s, t)
323 1.3 cgd CARD hand[];
324 1.3 cgd int n, s, t;
325 1.1 cgd {
326 1.4 lukem int i;
327 1.1 cgd
328 1.3 cgd for (i = 0; i < n; i++) {
329 1.3 cgd if (s + VAL(hand[i].rank) == t)
330 1.3 cgd return (i);
331 1.1 cgd }
332 1.3 cgd return (-1);
333 1.1 cgd }
334 1.1 cgd
335 1.1 cgd /*
336 1.1 cgd * return the number of cards in h having the given rank value
337 1.1 cgd */
338 1.3 cgd int
339 1.3 cgd numofval(h, n, v)
340 1.3 cgd CARD h[];
341 1.3 cgd int n, v;
342 1.1 cgd {
343 1.4 lukem int i, j;
344 1.1 cgd
345 1.1 cgd j = 0;
346 1.3 cgd for (i = 0; i < n; i++) {
347 1.3 cgd if (VAL(h[i].rank) == v)
348 1.3 cgd ++j;
349 1.1 cgd }
350 1.3 cgd return (j);
351 1.1 cgd }
352 1.1 cgd
353 1.1 cgd /*
354 1.1 cgd * makeknown remembers all n cards in h for future recall
355 1.1 cgd */
356 1.3 cgd void
357 1.3 cgd makeknown(h, n)
358 1.3 cgd CARD h[];
359 1.3 cgd int n;
360 1.1 cgd {
361 1.4 lukem int i;
362 1.1 cgd
363 1.3 cgd for (i = 0; i < n; i++)
364 1.3 cgd known[knownum++] = h[i];
365 1.1 cgd }
366