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support.c revision 1.1.1.2
      1 /*-
      2  * Copyright (c) 1980, 1993
      3  *	The Regents of the University of California.  All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 static char sccsid[] = "@(#)support.c	8.1 (Berkeley) 5/31/93";
     36 #endif /* not lint */
     37 
     38 #include <curses.h>
     39 #include <string.h>
     40 
     41 #include "deck.h"
     42 #include "cribbage.h"
     43 #include "cribcur.h"
     44 
     45 #define	NTV	10		/* number scores to test */
     46 
     47 /* score to test reachability of, and order to test them in */
     48 int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
     49 
     50 /*
     51  * computer chooses what to play in pegging...
     52  * only called if no playable card will score points
     53  */
     54 int
     55 cchose(h, n, s)
     56 	CARD h[];
     57 	int n, s;
     58 {
     59 	register int i, j, l;
     60 
     61 	if (n <= 1)
     62 		return (0);
     63 	if (s < 4) {		/* try for good value */
     64 		if ((j = anysumto(h, n, s, 4)) >= 0)
     65 			return (j);
     66 		if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
     67 			return (j);
     68 	}
     69 	if (s > 0 && s < 20) {
     70 				/* try for retaliation to 31 */
     71 		for (i = 1; i <= 10; i++) {
     72 			if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
     73 				if ((l = numofval(h, n, i)) > 0) {
     74 					if (l > 1 || VAL(h[j].rank) != i)
     75 						return (j);
     76 				}
     77 			}
     78 		}
     79 	}
     80 	if (s < 15) {
     81 				/* for retaliation after 15 */
     82 		for (i = 0; i < NTV; i++) {
     83 			if ((j = anysumto(h, n, s, tv[i])) >= 0) {
     84 				if ((l = numofval(h, n, 15 - tv[i])) > 0) {
     85 					if (l > 1 ||
     86 					    VAL(h[j].rank) != 15 - tv[i])
     87 						return (j);
     88 				}
     89 			}
     90 		}
     91 	}
     92 	j = -1;
     93 				/* remember: h is sorted */
     94 	for (i = n - 1; i >= 0; --i) {
     95 		l = s + VAL(h[i].rank);
     96 		if (l > 31)
     97 			continue;
     98 		if (l != 5 && l != 10 && l != 21) {
     99 			j = i;
    100 			break;
    101 		}
    102 	}
    103 	if (j >= 0)
    104 		return (j);
    105 	for (i = n - 1; i >= 0; --i) {
    106 		l = s + VAL(h[i].rank);
    107 		if (l > 31)
    108 			continue;
    109 		if (j < 0)
    110 			j = i;
    111 		if (l != 5 && l != 21) {
    112 			j = i;
    113 			break;
    114 		}
    115 	}
    116 	return (j);
    117 }
    118 
    119 /*
    120  * plyrhand:
    121  *	Evaluate and score a player hand or crib
    122  */
    123 int
    124 plyrhand(hand, s)
    125 	CARD    hand[];
    126 	char   *s;
    127 {
    128 	static char prompt[BUFSIZ];
    129 	register int i, j;
    130 	register BOOLEAN win;
    131 
    132 	prhand(hand, CINHAND, Playwin, FALSE);
    133 	(void) sprintf(prompt, "Your %s scores ", s);
    134 	i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
    135 	if ((j = number(0, 29, prompt)) == 19)
    136 		j = 0;
    137 	if (i != j) {
    138 		if (i < j) {
    139 			win = chkscr(&pscore, i);
    140 			msg("It's really only %d points; I get %d", i, 2);
    141 			if (!win)
    142 				win = chkscr(&cscore, 2);
    143 		} else {
    144 			win = chkscr(&pscore, j);
    145 			msg("You should have taken %d, not %d!", i, j);
    146 		}
    147 		if (explain)
    148 			msg("Explanation: %s", expl);
    149 		do_wait();
    150 	} else
    151 		win = chkscr(&pscore, i);
    152 	return (win);
    153 }
    154 
    155 /*
    156  * comphand:
    157  *	Handle scoring and displaying the computers hand
    158  */
    159 int
    160 comphand(h, s)
    161 	CARD h[];
    162 	char *s;
    163 {
    164 	register int j;
    165 
    166 	j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
    167 	prhand(h, CINHAND, Compwin, FALSE);
    168 	msg("My %s scores %d", s, (j == 0 ? 19 : j));
    169 	return (chkscr(&cscore, j));
    170 }
    171 
    172 /*
    173  * chkscr:
    174  *	Add inc to scr and test for > glimit, printing on the scoring
    175  *	board while we're at it.
    176  */
    177 int Lastscore[2] = {-1, -1};
    178 
    179 int
    180 chkscr(scr, inc)
    181 	int    *scr, inc;
    182 {
    183 	BOOLEAN myturn;
    184 
    185 	myturn = (scr == &cscore);
    186 	if (inc != 0) {
    187 		prpeg(Lastscore[myturn], '.', myturn);
    188 		Lastscore[myturn] = *scr;
    189 		*scr += inc;
    190 		prpeg(*scr, PEG, myturn);
    191 		refresh();
    192 	}
    193 	return (*scr >= glimit);
    194 }
    195 
    196 /*
    197  * prpeg:
    198  *	Put out the peg character on the score board and put the
    199  *	score up on the board.
    200  */
    201 void
    202 prpeg(score, peg, myturn)
    203 	register int score;
    204 	int peg;
    205 	BOOLEAN myturn;
    206 {
    207 	register int y, x;
    208 
    209 	if (!myturn)
    210 		y = SCORE_Y + 2;
    211 	else
    212 		y = SCORE_Y + 5;
    213 
    214 	if (score <= 0 || score >= glimit) {
    215 		if (peg == '.')
    216 			peg = ' ';
    217 		if (score == 0)
    218 			x = SCORE_X + 2;
    219 		else {
    220 			x = SCORE_X + 2;
    221 			y++;
    222 		}
    223 	} else {
    224 		x = (score - 1) % 30;
    225 		if (score > 90 || (score > 30 && score <= 60)) {
    226 			y++;
    227 			x = 29 - x;
    228 		}
    229 		x += x / 5;
    230 		x += SCORE_X + 3;
    231 	}
    232 	mvaddch(y, x, peg);
    233 	mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
    234 }
    235 
    236 /*
    237  * cdiscard -- the computer figures out what is the best discard for
    238  * the crib and puts the best two cards at the end
    239  */
    240 void
    241 cdiscard(mycrib)
    242 	BOOLEAN mycrib;
    243 {
    244 	CARD    d[CARDS], h[FULLHAND], cb[2];
    245 	register int i, j, k;
    246 	int     nc, ns;
    247 	long    sums[15];
    248 	static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
    249 	static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
    250 
    251 	makedeck(d);
    252 	nc = CARDS;
    253 	for (i = 0; i < knownum; i++) {	/* get all other cards */
    254 		cremove(known[i], d, nc--);
    255 	}
    256 	for (i = 0; i < 15; i++)
    257 		sums[i] = 0L;
    258 	ns = 0;
    259 	for (i = 0; i < (FULLHAND - 1); i++) {
    260 		cb[0] = chand[i];
    261 		for (j = i + 1; j < FULLHAND; j++) {
    262 			cb[1] = chand[j];
    263 			for (k = 0; k < FULLHAND; k++)
    264 				h[k] = chand[k];
    265 			cremove(chand[i], h, FULLHAND);
    266 			cremove(chand[j], h, FULLHAND - 1);
    267 			for (k = 0; k < nc; k++) {
    268 				sums[ns] +=
    269 				    scorehand(h, d[k], CINHAND, TRUE, FALSE);
    270 				if (mycrib)
    271 					sums[ns] += adjust(cb, d[k]);
    272 				else
    273 					sums[ns] -= adjust(cb, d[k]);
    274 			}
    275 			++ns;
    276 		}
    277 	}
    278 	j = 0;
    279 	for (i = 1; i < 15; i++)
    280 		if (sums[i] > sums[j])
    281 			j = i;
    282 	for (k = 0; k < FULLHAND; k++)
    283 		h[k] = chand[k];
    284 	cremove(h[undo1[j]], chand, FULLHAND);
    285 	cremove(h[undo2[j]], chand, FULLHAND - 1);
    286 	chand[4] = h[undo1[j]];
    287 	chand[5] = h[undo2[j]];
    288 }
    289 
    290 /*
    291  * returns true if some card in hand can be played without exceeding 31
    292  */
    293 int
    294 anymove(hand, n, sum)
    295 	CARD hand[];
    296 	int n, sum;
    297 {
    298 	register int i, j;
    299 
    300 	if (n < 1)
    301 		return (FALSE);
    302 	j = hand[0].rank;
    303 	for (i = 1; i < n; i++) {
    304 		if (hand[i].rank < j)
    305 			j = hand[i].rank;
    306 	}
    307 	return (sum + VAL(j) <= 31);
    308 }
    309 
    310 /*
    311  * anysumto returns the index (0 <= i < n) of the card in hand that brings
    312  * the s up to t, or -1 if there is none
    313  */
    314 int
    315 anysumto(hand, n, s, t)
    316 	CARD hand[];
    317 	int n, s, t;
    318 {
    319 	register int i;
    320 
    321 	for (i = 0; i < n; i++) {
    322 		if (s + VAL(hand[i].rank) == t)
    323 			return (i);
    324 	}
    325 	return (-1);
    326 }
    327 
    328 /*
    329  * return the number of cards in h having the given rank value
    330  */
    331 int
    332 numofval(h, n, v)
    333 	CARD h[];
    334 	int n, v;
    335 {
    336 	register int i, j;
    337 
    338 	j = 0;
    339 	for (i = 0; i < n; i++) {
    340 		if (VAL(h[i].rank) == v)
    341 			++j;
    342 	}
    343 	return (j);
    344 }
    345 
    346 /*
    347  * makeknown remembers all n cards in h for future recall
    348  */
    349 void
    350 makeknown(h, n)
    351 	CARD h[];
    352 	int n;
    353 {
    354 	register int i;
    355 
    356 	for (i = 0; i < n; i++)
    357 		known[knownum++] = h[i];
    358 }
    359