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support.c revision 1.3
      1 /*	$NetBSD: support.c,v 1.3 1995/03/21 15:08:59 cgd Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #ifndef lint
     37 #if 0
     38 static char sccsid[] = "@(#)support.c	8.1 (Berkeley) 5/31/93";
     39 #else
     40 static char rcsid[] = "$NetBSD: support.c,v 1.3 1995/03/21 15:08:59 cgd Exp $";
     41 #endif
     42 #endif /* not lint */
     43 
     44 #include <curses.h>
     45 #include <string.h>
     46 
     47 #include "deck.h"
     48 #include "cribbage.h"
     49 #include "cribcur.h"
     50 
     51 #define	NTV	10		/* number scores to test */
     52 
     53 /* score to test reachability of, and order to test them in */
     54 int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
     55 
     56 /*
     57  * computer chooses what to play in pegging...
     58  * only called if no playable card will score points
     59  */
     60 int
     61 cchose(h, n, s)
     62 	CARD h[];
     63 	int n, s;
     64 {
     65 	register int i, j, l;
     66 
     67 	if (n <= 1)
     68 		return (0);
     69 	if (s < 4) {		/* try for good value */
     70 		if ((j = anysumto(h, n, s, 4)) >= 0)
     71 			return (j);
     72 		if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
     73 			return (j);
     74 	}
     75 	if (s > 0 && s < 20) {
     76 				/* try for retaliation to 31 */
     77 		for (i = 1; i <= 10; i++) {
     78 			if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
     79 				if ((l = numofval(h, n, i)) > 0) {
     80 					if (l > 1 || VAL(h[j].rank) != i)
     81 						return (j);
     82 				}
     83 			}
     84 		}
     85 	}
     86 	if (s < 15) {
     87 				/* for retaliation after 15 */
     88 		for (i = 0; i < NTV; i++) {
     89 			if ((j = anysumto(h, n, s, tv[i])) >= 0) {
     90 				if ((l = numofval(h, n, 15 - tv[i])) > 0) {
     91 					if (l > 1 ||
     92 					    VAL(h[j].rank) != 15 - tv[i])
     93 						return (j);
     94 				}
     95 			}
     96 		}
     97 	}
     98 	j = -1;
     99 				/* remember: h is sorted */
    100 	for (i = n - 1; i >= 0; --i) {
    101 		l = s + VAL(h[i].rank);
    102 		if (l > 31)
    103 			continue;
    104 		if (l != 5 && l != 10 && l != 21) {
    105 			j = i;
    106 			break;
    107 		}
    108 	}
    109 	if (j >= 0)
    110 		return (j);
    111 	for (i = n - 1; i >= 0; --i) {
    112 		l = s + VAL(h[i].rank);
    113 		if (l > 31)
    114 			continue;
    115 		if (j < 0)
    116 			j = i;
    117 		if (l != 5 && l != 21) {
    118 			j = i;
    119 			break;
    120 		}
    121 	}
    122 	return (j);
    123 }
    124 
    125 /*
    126  * plyrhand:
    127  *	Evaluate and score a player hand or crib
    128  */
    129 int
    130 plyrhand(hand, s)
    131 	CARD    hand[];
    132 	char   *s;
    133 {
    134 	static char prompt[BUFSIZ];
    135 	register int i, j;
    136 	register BOOLEAN win;
    137 
    138 	prhand(hand, CINHAND, Playwin, FALSE);
    139 	(void) sprintf(prompt, "Your %s scores ", s);
    140 	i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
    141 	if ((j = number(0, 29, prompt)) == 19)
    142 		j = 0;
    143 	if (i != j) {
    144 		if (i < j) {
    145 			win = chkscr(&pscore, i);
    146 			msg("It's really only %d points; I get %d", i, 2);
    147 			if (!win)
    148 				win = chkscr(&cscore, 2);
    149 		} else {
    150 			win = chkscr(&pscore, j);
    151 			msg("You should have taken %d, not %d!", i, j);
    152 		}
    153 		if (explain)
    154 			msg("Explanation: %s", expl);
    155 		do_wait();
    156 	} else
    157 		win = chkscr(&pscore, i);
    158 	return (win);
    159 }
    160 
    161 /*
    162  * comphand:
    163  *	Handle scoring and displaying the computers hand
    164  */
    165 int
    166 comphand(h, s)
    167 	CARD h[];
    168 	char *s;
    169 {
    170 	register int j;
    171 
    172 	j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
    173 	prhand(h, CINHAND, Compwin, FALSE);
    174 	msg("My %s scores %d", s, (j == 0 ? 19 : j));
    175 	return (chkscr(&cscore, j));
    176 }
    177 
    178 /*
    179  * chkscr:
    180  *	Add inc to scr and test for > glimit, printing on the scoring
    181  *	board while we're at it.
    182  */
    183 int Lastscore[2] = {-1, -1};
    184 
    185 int
    186 chkscr(scr, inc)
    187 	int    *scr, inc;
    188 {
    189 	BOOLEAN myturn;
    190 
    191 	myturn = (scr == &cscore);
    192 	if (inc != 0) {
    193 		prpeg(Lastscore[myturn], '.', myturn);
    194 		Lastscore[myturn] = *scr;
    195 		*scr += inc;
    196 		prpeg(*scr, PEG, myturn);
    197 		refresh();
    198 	}
    199 	return (*scr >= glimit);
    200 }
    201 
    202 /*
    203  * prpeg:
    204  *	Put out the peg character on the score board and put the
    205  *	score up on the board.
    206  */
    207 void
    208 prpeg(score, peg, myturn)
    209 	register int score;
    210 	int peg;
    211 	BOOLEAN myturn;
    212 {
    213 	register int y, x;
    214 
    215 	if (!myturn)
    216 		y = SCORE_Y + 2;
    217 	else
    218 		y = SCORE_Y + 5;
    219 
    220 	if (score <= 0 || score >= glimit) {
    221 		if (peg == '.')
    222 			peg = ' ';
    223 		if (score == 0)
    224 			x = SCORE_X + 2;
    225 		else {
    226 			x = SCORE_X + 2;
    227 			y++;
    228 		}
    229 	} else {
    230 		x = (score - 1) % 30;
    231 		if (score > 90 || (score > 30 && score <= 60)) {
    232 			y++;
    233 			x = 29 - x;
    234 		}
    235 		x += x / 5;
    236 		x += SCORE_X + 3;
    237 	}
    238 	mvaddch(y, x, peg);
    239 	mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
    240 }
    241 
    242 /*
    243  * cdiscard -- the computer figures out what is the best discard for
    244  * the crib and puts the best two cards at the end
    245  */
    246 void
    247 cdiscard(mycrib)
    248 	BOOLEAN mycrib;
    249 {
    250 	CARD    d[CARDS], h[FULLHAND], cb[2];
    251 	register int i, j, k;
    252 	int     nc, ns;
    253 	long    sums[15];
    254 	static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
    255 	static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
    256 
    257 	makedeck(d);
    258 	nc = CARDS;
    259 	for (i = 0; i < knownum; i++) {	/* get all other cards */
    260 		cremove(known[i], d, nc--);
    261 	}
    262 	for (i = 0; i < 15; i++)
    263 		sums[i] = 0L;
    264 	ns = 0;
    265 	for (i = 0; i < (FULLHAND - 1); i++) {
    266 		cb[0] = chand[i];
    267 		for (j = i + 1; j < FULLHAND; j++) {
    268 			cb[1] = chand[j];
    269 			for (k = 0; k < FULLHAND; k++)
    270 				h[k] = chand[k];
    271 			cremove(chand[i], h, FULLHAND);
    272 			cremove(chand[j], h, FULLHAND - 1);
    273 			for (k = 0; k < nc; k++) {
    274 				sums[ns] +=
    275 				    scorehand(h, d[k], CINHAND, TRUE, FALSE);
    276 				if (mycrib)
    277 					sums[ns] += adjust(cb, d[k]);
    278 				else
    279 					sums[ns] -= adjust(cb, d[k]);
    280 			}
    281 			++ns;
    282 		}
    283 	}
    284 	j = 0;
    285 	for (i = 1; i < 15; i++)
    286 		if (sums[i] > sums[j])
    287 			j = i;
    288 	for (k = 0; k < FULLHAND; k++)
    289 		h[k] = chand[k];
    290 	cremove(h[undo1[j]], chand, FULLHAND);
    291 	cremove(h[undo2[j]], chand, FULLHAND - 1);
    292 	chand[4] = h[undo1[j]];
    293 	chand[5] = h[undo2[j]];
    294 }
    295 
    296 /*
    297  * returns true if some card in hand can be played without exceeding 31
    298  */
    299 int
    300 anymove(hand, n, sum)
    301 	CARD hand[];
    302 	int n, sum;
    303 {
    304 	register int i, j;
    305 
    306 	if (n < 1)
    307 		return (FALSE);
    308 	j = hand[0].rank;
    309 	for (i = 1; i < n; i++) {
    310 		if (hand[i].rank < j)
    311 			j = hand[i].rank;
    312 	}
    313 	return (sum + VAL(j) <= 31);
    314 }
    315 
    316 /*
    317  * anysumto returns the index (0 <= i < n) of the card in hand that brings
    318  * the s up to t, or -1 if there is none
    319  */
    320 int
    321 anysumto(hand, n, s, t)
    322 	CARD hand[];
    323 	int n, s, t;
    324 {
    325 	register int i;
    326 
    327 	for (i = 0; i < n; i++) {
    328 		if (s + VAL(hand[i].rank) == t)
    329 			return (i);
    330 	}
    331 	return (-1);
    332 }
    333 
    334 /*
    335  * return the number of cards in h having the given rank value
    336  */
    337 int
    338 numofval(h, n, v)
    339 	CARD h[];
    340 	int n, v;
    341 {
    342 	register int i, j;
    343 
    344 	j = 0;
    345 	for (i = 0; i < n; i++) {
    346 		if (VAL(h[i].rank) == v)
    347 			++j;
    348 	}
    349 	return (j);
    350 }
    351 
    352 /*
    353  * makeknown remembers all n cards in h for future recall
    354  */
    355 void
    356 makeknown(h, n)
    357 	CARD h[];
    358 	int n;
    359 {
    360 	register int i;
    361 
    362 	for (i = 0; i < n; i++)
    363 		known[knownum++] = h[i];
    364 }
    365