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support.c revision 1.4
      1 /*	$NetBSD: support.c,v 1.4 1997/10/10 12:32:36 lukem Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)support.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: support.c,v 1.4 1997/10/10 12:32:36 lukem Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 #include <curses.h>
     46 #include <string.h>
     47 
     48 #include "deck.h"
     49 #include "cribbage.h"
     50 #include "cribcur.h"
     51 
     52 #define	NTV	10		/* number scores to test */
     53 
     54 /* score to test reachability of, and order to test them in */
     55 int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
     56 
     57 /*
     58  * computer chooses what to play in pegging...
     59  * only called if no playable card will score points
     60  */
     61 int
     62 cchose(h, n, s)
     63 	CARD h[];
     64 	int n, s;
     65 {
     66 	int i, j, l;
     67 
     68 	if (n <= 1)
     69 		return (0);
     70 	if (s < 4) {		/* try for good value */
     71 		if ((j = anysumto(h, n, s, 4)) >= 0)
     72 			return (j);
     73 		if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
     74 			return (j);
     75 	}
     76 	if (s > 0 && s < 20) {
     77 				/* try for retaliation to 31 */
     78 		for (i = 1; i <= 10; i++) {
     79 			if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
     80 				if ((l = numofval(h, n, i)) > 0) {
     81 					if (l > 1 || VAL(h[j].rank) != i)
     82 						return (j);
     83 				}
     84 			}
     85 		}
     86 	}
     87 	if (s < 15) {
     88 				/* for retaliation after 15 */
     89 		for (i = 0; i < NTV; i++) {
     90 			if ((j = anysumto(h, n, s, tv[i])) >= 0) {
     91 				if ((l = numofval(h, n, 15 - tv[i])) > 0) {
     92 					if (l > 1 ||
     93 					    VAL(h[j].rank) != 15 - tv[i])
     94 						return (j);
     95 				}
     96 			}
     97 		}
     98 	}
     99 	j = -1;
    100 				/* remember: h is sorted */
    101 	for (i = n - 1; i >= 0; --i) {
    102 		l = s + VAL(h[i].rank);
    103 		if (l > 31)
    104 			continue;
    105 		if (l != 5 && l != 10 && l != 21) {
    106 			j = i;
    107 			break;
    108 		}
    109 	}
    110 	if (j >= 0)
    111 		return (j);
    112 	for (i = n - 1; i >= 0; --i) {
    113 		l = s + VAL(h[i].rank);
    114 		if (l > 31)
    115 			continue;
    116 		if (j < 0)
    117 			j = i;
    118 		if (l != 5 && l != 21) {
    119 			j = i;
    120 			break;
    121 		}
    122 	}
    123 	return (j);
    124 }
    125 
    126 /*
    127  * plyrhand:
    128  *	Evaluate and score a player hand or crib
    129  */
    130 int
    131 plyrhand(hand, s)
    132 	CARD    hand[];
    133 	char   *s;
    134 {
    135 	static char prompt[BUFSIZ];
    136 	int i, j;
    137 	BOOLEAN win;
    138 
    139 	prhand(hand, CINHAND, Playwin, FALSE);
    140 	(void) sprintf(prompt, "Your %s scores ", s);
    141 	i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
    142 	if ((j = number(0, 29, prompt)) == 19)
    143 		j = 0;
    144 	if (i != j) {
    145 		if (i < j) {
    146 			win = chkscr(&pscore, i);
    147 			msg("It's really only %d points; I get %d", i, 2);
    148 			if (!win)
    149 				win = chkscr(&cscore, 2);
    150 		} else {
    151 			win = chkscr(&pscore, j);
    152 			msg("You should have taken %d, not %d!", i, j);
    153 		}
    154 		if (explain)
    155 			msg("Explanation: %s", expl);
    156 		do_wait();
    157 	} else
    158 		win = chkscr(&pscore, i);
    159 	return (win);
    160 }
    161 
    162 /*
    163  * comphand:
    164  *	Handle scoring and displaying the computers hand
    165  */
    166 int
    167 comphand(h, s)
    168 	CARD h[];
    169 	char *s;
    170 {
    171 	int j;
    172 
    173 	j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
    174 	prhand(h, CINHAND, Compwin, FALSE);
    175 	msg("My %s scores %d", s, (j == 0 ? 19 : j));
    176 	return (chkscr(&cscore, j));
    177 }
    178 
    179 /*
    180  * chkscr:
    181  *	Add inc to scr and test for > glimit, printing on the scoring
    182  *	board while we're at it.
    183  */
    184 int Lastscore[2] = {-1, -1};
    185 
    186 int
    187 chkscr(scr, inc)
    188 	int    *scr, inc;
    189 {
    190 	BOOLEAN myturn;
    191 
    192 	myturn = (scr == &cscore);
    193 	if (inc != 0) {
    194 		prpeg(Lastscore[(int)myturn], '.', myturn);
    195 		Lastscore[(int)myturn] = *scr;
    196 		*scr += inc;
    197 		prpeg(*scr, PEG, myturn);
    198 		refresh();
    199 	}
    200 	return (*scr >= glimit);
    201 }
    202 
    203 /*
    204  * prpeg:
    205  *	Put out the peg character on the score board and put the
    206  *	score up on the board.
    207  */
    208 void
    209 prpeg(score, peg, myturn)
    210 	int score;
    211 	int peg;
    212 	BOOLEAN myturn;
    213 {
    214 	int y, x;
    215 
    216 	if (!myturn)
    217 		y = SCORE_Y + 2;
    218 	else
    219 		y = SCORE_Y + 5;
    220 
    221 	if (score <= 0 || score >= glimit) {
    222 		if (peg == '.')
    223 			peg = ' ';
    224 		if (score == 0)
    225 			x = SCORE_X + 2;
    226 		else {
    227 			x = SCORE_X + 2;
    228 			y++;
    229 		}
    230 	} else {
    231 		x = (score - 1) % 30;
    232 		if (score > 90 || (score > 30 && score <= 60)) {
    233 			y++;
    234 			x = 29 - x;
    235 		}
    236 		x += x / 5;
    237 		x += SCORE_X + 3;
    238 	}
    239 	mvaddch(y, x, peg);
    240 	mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
    241 }
    242 
    243 /*
    244  * cdiscard -- the computer figures out what is the best discard for
    245  * the crib and puts the best two cards at the end
    246  */
    247 void
    248 cdiscard(mycrib)
    249 	BOOLEAN mycrib;
    250 {
    251 	CARD    d[CARDS], h[FULLHAND], cb[2];
    252 	int i, j, k;
    253 	int     nc, ns;
    254 	long    sums[15];
    255 	static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
    256 	static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
    257 
    258 	makedeck(d);
    259 	nc = CARDS;
    260 	for (i = 0; i < knownum; i++) {	/* get all other cards */
    261 		cremove(known[i], d, nc--);
    262 	}
    263 	for (i = 0; i < 15; i++)
    264 		sums[i] = 0L;
    265 	ns = 0;
    266 	for (i = 0; i < (FULLHAND - 1); i++) {
    267 		cb[0] = chand[i];
    268 		for (j = i + 1; j < FULLHAND; j++) {
    269 			cb[1] = chand[j];
    270 			for (k = 0; k < FULLHAND; k++)
    271 				h[k] = chand[k];
    272 			cremove(chand[i], h, FULLHAND);
    273 			cremove(chand[j], h, FULLHAND - 1);
    274 			for (k = 0; k < nc; k++) {
    275 				sums[ns] +=
    276 				    scorehand(h, d[k], CINHAND, TRUE, FALSE);
    277 				if (mycrib)
    278 					sums[ns] += adjust(cb, d[k]);
    279 				else
    280 					sums[ns] -= adjust(cb, d[k]);
    281 			}
    282 			++ns;
    283 		}
    284 	}
    285 	j = 0;
    286 	for (i = 1; i < 15; i++)
    287 		if (sums[i] > sums[j])
    288 			j = i;
    289 	for (k = 0; k < FULLHAND; k++)
    290 		h[k] = chand[k];
    291 	cremove(h[undo1[j]], chand, FULLHAND);
    292 	cremove(h[undo2[j]], chand, FULLHAND - 1);
    293 	chand[4] = h[undo1[j]];
    294 	chand[5] = h[undo2[j]];
    295 }
    296 
    297 /*
    298  * returns true if some card in hand can be played without exceeding 31
    299  */
    300 int
    301 anymove(hand, n, sum)
    302 	CARD hand[];
    303 	int n, sum;
    304 {
    305 	int i, j;
    306 
    307 	if (n < 1)
    308 		return (FALSE);
    309 	j = hand[0].rank;
    310 	for (i = 1; i < n; i++) {
    311 		if (hand[i].rank < j)
    312 			j = hand[i].rank;
    313 	}
    314 	return (sum + VAL(j) <= 31);
    315 }
    316 
    317 /*
    318  * anysumto returns the index (0 <= i < n) of the card in hand that brings
    319  * the s up to t, or -1 if there is none
    320  */
    321 int
    322 anysumto(hand, n, s, t)
    323 	CARD hand[];
    324 	int n, s, t;
    325 {
    326 	int i;
    327 
    328 	for (i = 0; i < n; i++) {
    329 		if (s + VAL(hand[i].rank) == t)
    330 			return (i);
    331 	}
    332 	return (-1);
    333 }
    334 
    335 /*
    336  * return the number of cards in h having the given rank value
    337  */
    338 int
    339 numofval(h, n, v)
    340 	CARD h[];
    341 	int n, v;
    342 {
    343 	int i, j;
    344 
    345 	j = 0;
    346 	for (i = 0; i < n; i++) {
    347 		if (VAL(h[i].rank) == v)
    348 			++j;
    349 	}
    350 	return (j);
    351 }
    352 
    353 /*
    354  * makeknown remembers all n cards in h for future recall
    355  */
    356 void
    357 makeknown(h, n)
    358 	CARD h[];
    359 	int n;
    360 {
    361 	int i;
    362 
    363 	for (i = 0; i < n; i++)
    364 		known[knownum++] = h[i];
    365 }
    366