gamescreen.h revision 1.1 1 1.1 christos /* $NetBSD: gamescreen.h,v 1.1 2003/12/26 17:57:03 christos Exp $ */
2 1.1 christos
3 1.1 christos /*-
4 1.1 christos * Copyright (c) 2003 The NetBSD Foundation, Inc.
5 1.1 christos * All rights reserved.
6 1.1 christos *
7 1.1 christos * This code is derived from software contributed to The NetBSD Foundation
8 1.1 christos * by Christos Zoulas.
9 1.1 christos *
10 1.1 christos * Redistribution and use in source and binary forms, with or without
11 1.1 christos * modification, are permitted provided that the following conditions
12 1.1 christos * are met:
13 1.1 christos * 1. Redistributions of source code must retain the above copyright
14 1.1 christos * notice, this list of conditions and the following disclaimer.
15 1.1 christos * 2. Redistributions in binary form must reproduce the above copyright
16 1.1 christos * notice, this list of conditions and the following disclaimer in the
17 1.1 christos * documentation and/or other materials provided with the distribution.
18 1.1 christos * 3. All advertising materials mentioning features or use of this software
19 1.1 christos * must display the following acknowledgement:
20 1.1 christos * This product includes software developed by the NetBSD
21 1.1 christos * Foundation, Inc. and its contributors.
22 1.1 christos * 4. Neither the name of The NetBSD Foundation nor the names of its
23 1.1 christos * contributors may be used to endorse or promote products derived
24 1.1 christos * from this software without specific prior written permission.
25 1.1 christos *
26 1.1 christos * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 1.1 christos * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 1.1 christos * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 1.1 christos * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 1.1 christos * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 1.1 christos * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 1.1 christos * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 1.1 christos * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 1.1 christos * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 1.1 christos * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 1.1 christos * POSSIBILITY OF SUCH DAMAGE.
37 1.1 christos */
38 1.1 christos
39 1.1 christos /*
40 1.1 christos * screen.h: Screen base class
41 1.1 christos */
42 1.1 christos
43 1.1 christos #ifndef _H_GAMESCREEN
44 1.1 christos #define _H_GAMESCREEN
45 1.1 christos
46 1.1 christos #include <stdlib.h>
47 1.1 christos
48 1.1 christos class PLAYER;
49 1.1 christos
50 1.1 christos class GAMESCREEN {
51 1.1 christos public:
52 1.1 christos enum EDGE {
53 1.1 christos GS_HLINE,
54 1.1 christos GS_VLINE,
55 1.1 christos GS_ULCORNER,
56 1.1 christos GS_URCORNER,
57 1.1 christos GS_LLCORNER,
58 1.1 christos GS_LRCORNER,
59 1.1 christos GS_LTEE,
60 1.1 christos GS_RTEE,
61 1.1 christos GS_TTEE,
62 1.1 christos GS_BTEE,
63 1.1 christos GS_PLUS
64 1.1 christos };
65 1.1 christos virtual ~GAMESCREEN();
66 1.1 christos virtual void clean(void) = 0; // Clear screen
67 1.1 christos virtual void moveto(size_t y, size_t x) = 0; // Move to x, y
68 1.1 christos virtual void addsym(const int sym) = 0; // Add character symbol
69 1.1 christos virtual void addedge(const int sym) = 0; // Add character symbol
70 1.1 christos virtual void redraw(void) = 0; // Refresh
71 1.1 christos virtual int getinput(void) = 0; // Get user input
72 1.1 christos virtual void bell(void) = 0; // Beep
73 1.1 christos virtual void score(size_t p, const PLAYER& p) = 0; // Post current score
74 1.1 christos virtual void games(size_t p, const PLAYER& p) = 0; // Post games won
75 1.1 christos virtual void total(size_t p, const PLAYER& p) = 0; // Post total score
76 1.1 christos virtual void ties(const PLAYER& p) = 0; // Post tie games
77 1.1 christos };
78 1.1 christos
79 1.1 christos #endif
80