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pickmove.c revision 1.19
      1 /*	$NetBSD: pickmove.c,v 1.19 2009/08/12 06:19:17 dholland Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1994
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Ralph Campbell.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 #include <sys/cdefs.h>
     36 #ifndef lint
     37 #if 0
     38 static char sccsid[] = "@(#)pickmove.c	8.2 (Berkeley) 5/3/95";
     39 #else
     40 __RCSID("$NetBSD: pickmove.c,v 1.19 2009/08/12 06:19:17 dholland Exp $");
     41 #endif
     42 #endif /* not lint */
     43 
     44 #include <stdlib.h>
     45 #include <string.h>
     46 #include <curses.h>
     47 #include <limits.h>
     48 
     49 #include "gomoku.h"
     50 
     51 #define BITS_PER_INT	(sizeof(int) * CHAR_BIT)
     52 #define MAPSZ		(BAREA / BITS_PER_INT)
     53 
     54 #define BIT_SET(a, b)	((a)[(b)/BITS_PER_INT] |= (1 << ((b) % BITS_PER_INT)))
     55 #define BIT_CLR(a, b)	((a)[(b)/BITS_PER_INT] &= ~(1 << ((b) % BITS_PER_INT)))
     56 #define BIT_TEST(a, b)	((a)[(b)/BITS_PER_INT] & (1 << ((b) % BITS_PER_INT)))
     57 
     58 static struct combostr *hashcombos[FAREA];/* hash list for finding duplicates */
     59 static struct combostr *sortcombos;	/* combos at higher levels */
     60 static int combolen;			/* number of combos in sortcombos */
     61 static int nextcolor;			/* color of next move */
     62 static int elistcnt;			/* count of struct elist allocated */
     63 static int combocnt;			/* count of struct combostr allocated */
     64 static int forcemap[MAPSZ];		/* map for blocking <1,x> combos */
     65 static int tmpmap[MAPSZ];		/* map for blocking <1,x> combos */
     66 static int nforce;			/* count of opponent <1,x> combos */
     67 
     68 static int better(const struct spotstr *, const struct spotstr *, int);
     69 static void scanframes(int);
     70 static void makecombo2(struct combostr *, struct spotstr *, int, int);
     71 static void addframes(int);
     72 static void makecombo(struct combostr *, struct spotstr *, int, int);
     73 static void appendcombo(struct combostr *, int);
     74 static void updatecombo(struct combostr *, int);
     75 static void makeempty(struct combostr *);
     76 static int checkframes(struct combostr *, struct combostr *, struct spotstr *,
     77 		    int, struct overlap_info *);
     78 static int sortcombo(struct combostr **, struct combostr **, struct combostr *);
     79 static void printcombo(struct combostr *, char *, size_t);
     80 
     81 int
     82 pickmove(int us)
     83 {
     84 	struct spotstr *sp, *sp1, *sp2;
     85 	union comboval *Ocp, *Tcp;
     86 	int m;
     87 
     88 	/* first move is easy */
     89 	if (movenum == 1)
     90 		return (PT(K,10));
     91 
     92 	/* initialize all the board values */
     93 	for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
     94 		sp->s_combo[BLACK].s = MAXCOMBO + 1;
     95 		sp->s_combo[WHITE].s = MAXCOMBO + 1;
     96 		sp->s_level[BLACK] = 255;
     97 		sp->s_level[WHITE] = 255;
     98 		sp->s_nforce[BLACK] = 0;
     99 		sp->s_nforce[WHITE] = 0;
    100 		sp->s_flags &= ~(FFLAGALL | MFLAGALL);
    101 	}
    102 	nforce = 0;
    103 	memset(forcemap, 0, sizeof(forcemap));
    104 
    105 	/* compute new values */
    106 	nextcolor = us;
    107 	scanframes(BLACK);
    108 	scanframes(WHITE);
    109 
    110 	/* find the spot with the highest value */
    111 	for (sp = sp1 = sp2 = &board[PT(T,19)]; --sp >= &board[PT(A,1)]; ) {
    112 		if (sp->s_occ != EMPTY)
    113 			continue;
    114 		if (debug && (sp->s_combo[BLACK].c.a == 1 ||
    115 		    sp->s_combo[WHITE].c.a == 1)) {
    116 			debuglog("- %s %x/%d %d %x/%d %d %d", stoc(sp - board),
    117 				sp->s_combo[BLACK].s, sp->s_level[BLACK],
    118 				sp->s_nforce[BLACK],
    119 				sp->s_combo[WHITE].s, sp->s_level[WHITE],
    120 				sp->s_nforce[WHITE],
    121 				sp->s_wval);
    122 		}
    123 		/* pick the best black move */
    124 		if (better(sp, sp1, BLACK))
    125 			sp1 = sp;
    126 		/* pick the best white move */
    127 		if (better(sp, sp2, WHITE))
    128 			sp2 = sp;
    129 	}
    130 
    131 	if (debug) {
    132 		debuglog("B %s %x/%d %d %x/%d %d %d",
    133 			stoc(sp1 - board),
    134 			sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
    135 			sp1->s_nforce[BLACK],
    136 			sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
    137 			sp1->s_nforce[WHITE], sp1->s_wval);
    138 		debuglog("W %s %x/%d %d %x/%d %d %d",
    139 			stoc(sp2 - board),
    140 			sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
    141 			sp2->s_nforce[WHITE],
    142 			sp2->s_combo[BLACK].s, sp2->s_level[BLACK],
    143 			sp2->s_nforce[BLACK], sp2->s_wval);
    144 		/*
    145 		 * Check for more than one force that can't
    146 		 * all be blocked with one move.
    147 		 */
    148 		sp = (us == BLACK) ? sp2 : sp1;
    149 		m = sp - board;
    150 		if (sp->s_combo[!us].c.a == 1 && !BIT_TEST(forcemap, m))
    151 			debuglog("*** Can't be blocked");
    152 	}
    153 	if (us == BLACK) {
    154 		Ocp = &sp1->s_combo[BLACK];
    155 		Tcp = &sp2->s_combo[WHITE];
    156 	} else {
    157 		Tcp = &sp1->s_combo[BLACK];
    158 		Ocp = &sp2->s_combo[WHITE];
    159 		sp = sp1;
    160 		sp1 = sp2;
    161 		sp2 = sp;
    162 	}
    163 	/*
    164 	 * Block their combo only if we have to (i.e., if they are one move
    165 	 * away from completing a force and we don't have a force that
    166 	 * we can complete which takes fewer moves to win).
    167 	 */
    168 	if (Tcp->c.a <= 1 && (Ocp->c.a > 1 ||
    169 	    Tcp->c.a + Tcp->c.b < Ocp->c.a + Ocp->c.b))
    170 		return (sp2 - board);
    171 	return (sp1 - board);
    172 }
    173 
    174 /*
    175  * Return true if spot 'sp' is better than spot 'sp1' for color 'us'.
    176  */
    177 static int
    178 better(const struct spotstr *sp, const struct spotstr *sp1, int us)
    179 {
    180 	int them, s, s1;
    181 
    182 	if (sp->s_combo[us].s < sp1->s_combo[us].s)
    183 		return (1);
    184 	if (sp->s_combo[us].s != sp1->s_combo[us].s)
    185 		return (0);
    186 	if (sp->s_level[us] < sp1->s_level[us])
    187 		return (1);
    188 	if (sp->s_level[us] != sp1->s_level[us])
    189 		return (0);
    190 	if (sp->s_nforce[us] > sp1->s_nforce[us])
    191 		return (1);
    192 	if (sp->s_nforce[us] != sp1->s_nforce[us])
    193 		return (0);
    194 
    195 	them = !us;
    196 	s = sp - board;
    197 	s1 = sp1 - board;
    198 	if (BIT_TEST(forcemap, s) && !BIT_TEST(forcemap, s1))
    199 		return (1);
    200 	if (!BIT_TEST(forcemap, s) && BIT_TEST(forcemap, s1))
    201 		return (0);
    202 	if (sp->s_combo[them].s < sp1->s_combo[them].s)
    203 		return (1);
    204 	if (sp->s_combo[them].s != sp1->s_combo[them].s)
    205 		return (0);
    206 	if (sp->s_level[them] < sp1->s_level[them])
    207 		return (1);
    208 	if (sp->s_level[them] != sp1->s_level[them])
    209 		return (0);
    210 	if (sp->s_nforce[them] > sp1->s_nforce[them])
    211 		return (1);
    212 	if (sp->s_nforce[them] != sp1->s_nforce[them])
    213 		return (0);
    214 
    215 	if (sp->s_wval > sp1->s_wval)
    216 		return (1);
    217 	if (sp->s_wval != sp1->s_wval)
    218 		return (0);
    219 
    220 #ifdef SVR4
    221 	return (rand() & 1);
    222 #else
    223 	return (random() & 1);
    224 #endif
    225 }
    226 
    227 static int curcolor;	/* implicit parameter to makecombo() */
    228 static int curlevel;	/* implicit parameter to makecombo() */
    229 
    230 /*
    231  * Scan the sorted list of non-empty frames and
    232  * update the minimum combo values for each empty spot.
    233  * Also, try to combine frames to find more complex (chained) moves.
    234  */
    235 static void
    236 scanframes(int color)
    237 {
    238 	struct combostr *cbp, *ecbp;
    239 	struct spotstr *sp;
    240 	union comboval *cp;
    241 	struct elist *ep, *nep;
    242 	int i, r, d, n;
    243 	union comboval cb;
    244 
    245 	curcolor = color;
    246 
    247 	/* check for empty list of frames */
    248 	cbp = sortframes[color];
    249 	if (cbp == (struct combostr *)0)
    250 		return;
    251 
    252 	/* quick check for four in a row */
    253 	sp = &board[cbp->c_vertex];
    254 	cb.s = sp->s_fval[color][d = cbp->c_dir].s;
    255 	if (cb.s < 0x101) {
    256 		d = dd[d];
    257 		for (i = 5 + cb.c.b; --i >= 0; sp += d) {
    258 			if (sp->s_occ != EMPTY)
    259 				continue;
    260 			sp->s_combo[color].s = cb.s;
    261 			sp->s_level[color] = 1;
    262 		}
    263 		return;
    264 	}
    265 
    266 	/*
    267 	 * Update the minimum combo value for each spot in the frame
    268 	 * and try making all combinations of two frames intersecting at
    269 	 * an empty spot.
    270 	 */
    271 	n = combolen;
    272 	ecbp = cbp;
    273 	do {
    274 		sp = &board[cbp->c_vertex];
    275 		cp = &sp->s_fval[color][r = cbp->c_dir];
    276 		d = dd[r];
    277 		if (cp->c.b) {
    278 			/*
    279 			 * Since this is the first spot of an open ended
    280 			 * frame, we treat it as a closed frame.
    281 			 */
    282 			cb.c.a = cp->c.a + 1;
    283 			cb.c.b = 0;
    284 			if (cb.s < sp->s_combo[color].s) {
    285 				sp->s_combo[color].s = cb.s;
    286 				sp->s_level[color] = 1;
    287 			}
    288 			/*
    289 			 * Try combining other frames that intersect
    290 			 * at this spot.
    291 			 */
    292 			makecombo2(cbp, sp, 0, cb.s);
    293 			if (cp->s != 0x101)
    294 				cb.s = cp->s;
    295 			else if (color != nextcolor)
    296 				memset(tmpmap, 0, sizeof(tmpmap));
    297 			sp += d;
    298 			i = 1;
    299 		} else {
    300 			cb.s = cp->s;
    301 			i = 0;
    302 		}
    303 		for (; i < 5; i++, sp += d) {	/* for each spot */
    304 			if (sp->s_occ != EMPTY)
    305 				continue;
    306 			if (cp->s < sp->s_combo[color].s) {
    307 				sp->s_combo[color].s = cp->s;
    308 				sp->s_level[color] = 1;
    309 			}
    310 			if (cp->s == 0x101) {
    311 				sp->s_nforce[color]++;
    312 				if (color != nextcolor) {
    313 					n = sp - board;
    314 					BIT_SET(tmpmap, n);
    315 				}
    316 			}
    317 			/*
    318 			 * Try combining other frames that intersect
    319 			 * at this spot.
    320 			 */
    321 			makecombo2(cbp, sp, i, cb.s);
    322 		}
    323 		if (cp->s == 0x101 && color != nextcolor) {
    324 			if (nforce == 0)
    325 				memcpy(forcemap, tmpmap, sizeof(tmpmap));
    326 			else {
    327 				for (i = 0; (unsigned int)i < MAPSZ; i++)
    328 					forcemap[i] &= tmpmap[i];
    329 			}
    330 		}
    331 		/* mark frame as having been processed */
    332 		board[cbp->c_vertex].s_flags |= MFLAG << r;
    333 	} while ((cbp = cbp->c_next) != ecbp);
    334 
    335 	/*
    336 	 * Try to make new 3rd level combos, 4th level, etc.
    337 	 * Limit the search depth early in the game.
    338 	 */
    339 	d = 2;
    340 	while (d <= ((movenum + 1) >> 1) && combolen > n) {
    341 		if (debug) {
    342 			debuglog("%cL%d %d %d %d", "BW"[color],
    343 				d, combolen - n, combocnt, elistcnt);
    344 			refresh();
    345 		}
    346 		n = combolen;
    347 		addframes(d);
    348 		d++;
    349 	}
    350 
    351 	/* scan for combos at empty spots */
    352 	for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
    353 		for (ep = sp->s_empty; ep; ep = nep) {
    354 			cbp = ep->e_combo;
    355 			if (cbp->c_combo.s <= sp->s_combo[color].s) {
    356 				if (cbp->c_combo.s != sp->s_combo[color].s) {
    357 					sp->s_combo[color].s = cbp->c_combo.s;
    358 					sp->s_level[color] = cbp->c_nframes;
    359 				} else if (cbp->c_nframes < sp->s_level[color])
    360 					sp->s_level[color] = cbp->c_nframes;
    361 			}
    362 			nep = ep->e_next;
    363 			free(ep);
    364 			elistcnt--;
    365 		}
    366 		sp->s_empty = (struct elist *)0;
    367 		for (ep = sp->s_nempty; ep; ep = nep) {
    368 			cbp = ep->e_combo;
    369 			if (cbp->c_combo.s <= sp->s_combo[color].s) {
    370 				if (cbp->c_combo.s != sp->s_combo[color].s) {
    371 					sp->s_combo[color].s = cbp->c_combo.s;
    372 					sp->s_level[color] = cbp->c_nframes;
    373 				} else if (cbp->c_nframes < sp->s_level[color])
    374 					sp->s_level[color] = cbp->c_nframes;
    375 			}
    376 			nep = ep->e_next;
    377 			free(ep);
    378 			elistcnt--;
    379 		}
    380 		sp->s_nempty = (struct elist *)0;
    381 	}
    382 
    383 	/* remove old combos */
    384 	if ((cbp = sortcombos) != (struct combostr *)0) {
    385 		struct combostr *ncbp;
    386 
    387 		/* scan the list */
    388 		ecbp = cbp;
    389 		do {
    390 			ncbp = cbp->c_next;
    391 			free(cbp);
    392 			combocnt--;
    393 		} while ((cbp = ncbp) != ecbp);
    394 		sortcombos = (struct combostr *)0;
    395 	}
    396 	combolen = 0;
    397 
    398 #ifdef DEBUG
    399 	if (combocnt) {
    400 		debuglog("scanframes: %c combocnt %d", "BW"[color],
    401 			combocnt);
    402 		whatsup(0);
    403 	}
    404 	if (elistcnt) {
    405 		debuglog("scanframes: %c elistcnt %d", "BW"[color],
    406 			elistcnt);
    407 		whatsup(0);
    408 	}
    409 #endif
    410 }
    411 
    412 /*
    413  * Compute all level 2 combos of frames intersecting spot 'osp'
    414  * within the frame 'ocbp' and combo value 's'.
    415  */
    416 static void
    417 makecombo2(struct combostr *ocbp, struct spotstr *osp, int off, int s)
    418 {
    419 	struct spotstr *fsp;
    420 	struct combostr *ncbp;
    421 	int f, r, d, c;
    422 	int baseB, fcnt, emask, bmask, n;
    423 	union comboval ocb, fcb;
    424 	struct combostr **scbpp, *fcbp;
    425 	char tmp[128];
    426 
    427 	/* try to combine a new frame with those found so far */
    428 	ocb.s = s;
    429 	baseB = ocb.c.a + ocb.c.b - 1;
    430 	fcnt = ocb.c.a - 2;
    431 	emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0;
    432 	for (r = 4; --r >= 0; ) {			/* for each direction */
    433 	    /* don't include frames that overlap in the same direction */
    434 	    if (r == ocbp->c_dir)
    435 		continue;
    436 	    d = dd[r];
    437 	    /*
    438 	     * Frame A combined with B is the same value as B combined with A
    439 	     * so skip frames that have already been processed (MFLAG).
    440 	     * Also skip blocked frames (BFLAG) and frames that are <1,x>
    441 	     * since combining another frame with it isn't valid.
    442 	     */
    443 	    bmask = (BFLAG | FFLAG | MFLAG) << r;
    444 	    fsp = osp;
    445 	    for (f = 0; f < 5; f++, fsp -= d) {		/* for each frame */
    446 		if (fsp->s_occ == BORDER)
    447 		    break;
    448 		if (fsp->s_flags & bmask)
    449 		    continue;
    450 
    451 		/* don't include frames of the wrong color */
    452 		fcb.s = fsp->s_fval[curcolor][r].s;
    453 		if (fcb.c.a >= MAXA)
    454 		    continue;
    455 
    456 		/*
    457 		 * Get the combo value for this frame.
    458 		 * If this is the end point of the frame,
    459 		 * use the closed ended value for the frame.
    460 		 */
    461 		if ((f == 0 && fcb.c.b) || fcb.s == 0x101) {
    462 		    fcb.c.a++;
    463 		    fcb.c.b = 0;
    464 		}
    465 
    466 		/* compute combo value */
    467 		c = fcb.c.a + ocb.c.a - 3;
    468 		if (c > 4)
    469 		    continue;
    470 		n = fcb.c.a + fcb.c.b - 1;
    471 		if (baseB < n)
    472 		    n = baseB;
    473 
    474 		/* make a new combo! */
    475 		ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
    476 		    2 * sizeof(struct combostr *));
    477 		if (ncbp == NULL)
    478 		    panic("Out of memory!");
    479 		scbpp = (struct combostr **)(ncbp + 1);
    480 		fcbp = fsp->s_frame[r];
    481 		if (ocbp < fcbp) {
    482 		    scbpp[0] = ocbp;
    483 		    scbpp[1] = fcbp;
    484 		} else {
    485 		    scbpp[0] = fcbp;
    486 		    scbpp[1] = ocbp;
    487 		}
    488 		ncbp->c_combo.c.a = c;
    489 		ncbp->c_combo.c.b = n;
    490 		ncbp->c_link[0] = ocbp;
    491 		ncbp->c_link[1] = fcbp;
    492 		ncbp->c_linkv[0].s = ocb.s;
    493 		ncbp->c_linkv[1].s = fcb.s;
    494 		ncbp->c_voff[0] = off;
    495 		ncbp->c_voff[1] = f;
    496 		ncbp->c_vertex = osp - board;
    497 		ncbp->c_nframes = 2;
    498 		ncbp->c_dir = 0;
    499 		ncbp->c_frameindex = 0;
    500 		ncbp->c_flags = (ocb.c.b) ? C_OPEN_0 : 0;
    501 		if (fcb.c.b)
    502 		    ncbp->c_flags |= C_OPEN_1;
    503 		ncbp->c_framecnt[0] = fcnt;
    504 		ncbp->c_emask[0] = emask;
    505 		ncbp->c_framecnt[1] = fcb.c.a - 2;
    506 		ncbp->c_emask[1] = ncbp->c_framecnt[1] ?
    507 		    ((fcb.c.b ? 0x1E : 0x1F) & ~(1 << f)) : 0;
    508 		combocnt++;
    509 
    510 		if ((c == 1 && debug > 1) || debug > 3) {
    511 		    debuglog("%c c %d %d m %x %x o %d %d",
    512 			"bw"[curcolor],
    513 			ncbp->c_framecnt[0], ncbp->c_framecnt[1],
    514 			ncbp->c_emask[0], ncbp->c_emask[1],
    515 			ncbp->c_voff[0], ncbp->c_voff[1]);
    516 		    printcombo(ncbp, tmp, sizeof(tmp));
    517 		    debuglog("%s", tmp);
    518 		}
    519 		if (c > 1) {
    520 		    /* record the empty spots that will complete this combo */
    521 		    makeempty(ncbp);
    522 
    523 		    /* add the new combo to the end of the list */
    524 		    appendcombo(ncbp, curcolor);
    525 		} else {
    526 		    updatecombo(ncbp, curcolor);
    527 		    free(ncbp);
    528 		    combocnt--;
    529 		}
    530 #ifdef DEBUG
    531 		if ((c == 1 && debug > 1) || debug > 5) {
    532 		    markcombo(ncbp);
    533 		    bdisp();
    534 		    whatsup(0);
    535 		    clearcombo(ncbp, 0);
    536 		}
    537 #endif /* DEBUG */
    538 	    }
    539 	}
    540 }
    541 
    542 /*
    543  * Scan the sorted list of frames and try to add a frame to
    544  * combinations of 'level' number of frames.
    545  */
    546 static void
    547 addframes(int level)
    548 {
    549 	struct combostr *cbp, *ecbp;
    550 	struct spotstr *sp, *fsp;
    551 	struct elist *ep, *nep;
    552 	int i, r, d;
    553 	struct combostr **cbpp, *pcbp;
    554 	union comboval fcb, cb;
    555 
    556 	curlevel = level;
    557 
    558 	/* scan for combos at empty spots */
    559 	i = curcolor;
    560 	for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
    561 		for (ep = sp->s_empty; ep; ep = nep) {
    562 			cbp = ep->e_combo;
    563 			if (cbp->c_combo.s <= sp->s_combo[i].s) {
    564 				if (cbp->c_combo.s != sp->s_combo[i].s) {
    565 					sp->s_combo[i].s = cbp->c_combo.s;
    566 					sp->s_level[i] = cbp->c_nframes;
    567 				} else if (cbp->c_nframes < sp->s_level[i])
    568 					sp->s_level[i] = cbp->c_nframes;
    569 			}
    570 			nep = ep->e_next;
    571 			free(ep);
    572 			elistcnt--;
    573 		}
    574 		sp->s_empty = sp->s_nempty;
    575 		sp->s_nempty = (struct elist *)0;
    576 	}
    577 
    578 	/* try to add frames to the uncompleted combos at level curlevel */
    579 	cbp = ecbp = sortframes[curcolor];
    580 	do {
    581 		fsp = &board[cbp->c_vertex];
    582 		r = cbp->c_dir;
    583 		/* skip frames that are part of a <1,x> combo */
    584 		if (fsp->s_flags & (FFLAG << r))
    585 			continue;
    586 
    587 		/*
    588 		 * Don't include <1,x> combo frames,
    589 		 * treat it as a closed three in a row instead.
    590 		 */
    591 		fcb.s = fsp->s_fval[curcolor][r].s;
    592 		if (fcb.s == 0x101)
    593 			fcb.s = 0x200;
    594 
    595 		/*
    596 		 * If this is an open ended frame, use
    597 		 * the combo value with the end closed.
    598 		 */
    599 		if (fsp->s_occ == EMPTY) {
    600 			if (fcb.c.b) {
    601 				cb.c.a = fcb.c.a + 1;
    602 				cb.c.b = 0;
    603 			} else
    604 				cb.s = fcb.s;
    605 			makecombo(cbp, fsp, 0, cb.s);
    606 		}
    607 
    608 		/*
    609 		 * The next four spots are handled the same for both
    610 		 * open and closed ended frames.
    611 		 */
    612 		d = dd[r];
    613 		sp = fsp + d;
    614 		for (i = 1; i < 5; i++, sp += d) {
    615 			if (sp->s_occ != EMPTY)
    616 				continue;
    617 			makecombo(cbp, sp, i, fcb.s);
    618 		}
    619 	} while ((cbp = cbp->c_next) != ecbp);
    620 
    621 	/* put all the combos in the hash list on the sorted list */
    622 	cbpp = &hashcombos[FAREA];
    623 	do {
    624 		cbp = *--cbpp;
    625 		if (cbp == (struct combostr *)0)
    626 			continue;
    627 		*cbpp = (struct combostr *)0;
    628 		ecbp = sortcombos;
    629 		if (ecbp == (struct combostr *)0)
    630 			sortcombos = cbp;
    631 		else {
    632 			/* append to sort list */
    633 			pcbp = ecbp->c_prev;
    634 			pcbp->c_next = cbp;
    635 			ecbp->c_prev = cbp->c_prev;
    636 			cbp->c_prev->c_next = ecbp;
    637 			cbp->c_prev = pcbp;
    638 		}
    639 	} while (cbpp != hashcombos);
    640 }
    641 
    642 /*
    643  * Compute all level N combos of frames intersecting spot 'osp'
    644  * within the frame 'ocbp' and combo value 's'.
    645  */
    646 static void
    647 makecombo(struct combostr *ocbp, struct spotstr *osp, int off, int s)
    648 {
    649 	struct combostr *cbp, *ncbp;
    650 	struct spotstr *sp;
    651 	struct elist *ep;
    652 	int n, c;
    653 	struct elist *nep;
    654 	struct combostr **scbpp;
    655 	int baseB, fcnt, emask, verts;
    656 	union comboval ocb;
    657 	struct overlap_info vertices[1];
    658 	char tmp[128];
    659 
    660 	/*
    661 	 * XXX: when I made functions static gcc started warning about
    662 	 * some members of vertices[0] maybe being used uninitialized.
    663 	 * For now I'm just going to clear it rather than wade through
    664 	 * the logic to find out whether gcc or the code is wrong. I
    665 	 * wouldn't be surprised if it were the code though. - dholland
    666 	 */
    667 	memset(vertices, 0, sizeof(vertices));
    668 
    669 	ocb.s = s;
    670 	baseB = ocb.c.a + ocb.c.b - 1;
    671 	fcnt = ocb.c.a - 2;
    672 	emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0;
    673 	for (ep = osp->s_empty; ep; ep = ep->e_next) {
    674 	    /* check for various kinds of overlap */
    675 	    cbp = ep->e_combo;
    676 	    verts = checkframes(cbp, ocbp, osp, s, vertices);
    677 	    if (verts < 0)
    678 		continue;
    679 
    680 	    /* check to see if this frame forms a valid loop */
    681 	    if (verts) {
    682 		sp = &board[vertices[0].o_intersect];
    683 #ifdef DEBUG
    684 		if (sp->s_occ != EMPTY) {
    685 		    debuglog("loop: %c %s", "BW"[curcolor],
    686 			stoc(sp - board));
    687 		    whatsup(0);
    688 		}
    689 #endif
    690 		/*
    691 		 * It is a valid loop if the intersection spot
    692 		 * of the frame we are trying to attach is one
    693 		 * of the completion spots of the combostr
    694 		 * we are trying to attach the frame to.
    695 		 */
    696 		for (nep = sp->s_empty; nep; nep = nep->e_next) {
    697 		    if (nep->e_combo == cbp)
    698 			goto fnd;
    699 		    if (nep->e_combo->c_nframes < cbp->c_nframes)
    700 			break;
    701 		}
    702 		/* frame overlaps but not at a valid spot */
    703 		continue;
    704 	    fnd:
    705 		;
    706 	    }
    707 
    708 	    /* compute the first half of the combo value */
    709 	    c = cbp->c_combo.c.a + ocb.c.a - verts - 3;
    710 	    if (c > 4)
    711 		continue;
    712 
    713 	    /* compute the second half of the combo value */
    714 	    n = ep->e_fval.c.a + ep->e_fval.c.b - 1;
    715 	    if (baseB < n)
    716 		n = baseB;
    717 
    718 	    /* make a new combo! */
    719 	    ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
    720 		(cbp->c_nframes + 1) * sizeof(struct combostr *));
    721 	    if (ncbp == NULL)
    722 		panic("Out of memory!");
    723 	    scbpp = (struct combostr **)(ncbp + 1);
    724 	    if (sortcombo(scbpp, (struct combostr **)(cbp + 1), ocbp)) {
    725 		free(ncbp);
    726 		continue;
    727 	    }
    728 	    combocnt++;
    729 
    730 	    ncbp->c_combo.c.a = c;
    731 	    ncbp->c_combo.c.b = n;
    732 	    ncbp->c_link[0] = cbp;
    733 	    ncbp->c_link[1] = ocbp;
    734 	    ncbp->c_linkv[1].s = ocb.s;
    735 	    ncbp->c_voff[1] = off;
    736 	    ncbp->c_vertex = osp - board;
    737 	    ncbp->c_nframes = cbp->c_nframes + 1;
    738 	    ncbp->c_flags = ocb.c.b ? C_OPEN_1 : 0;
    739 	    ncbp->c_frameindex = ep->e_frameindex;
    740 	    /*
    741 	     * Update the completion spot mask of the frame we
    742 	     * are attaching 'ocbp' to so the intersection isn't
    743 	     * listed twice.
    744 	     */
    745 	    ncbp->c_framecnt[0] = ep->e_framecnt;
    746 	    ncbp->c_emask[0] = ep->e_emask;
    747 	    if (verts) {
    748 		ncbp->c_flags |= C_LOOP;
    749 		ncbp->c_dir = vertices[0].o_frameindex;
    750 		ncbp->c_framecnt[1] = fcnt - 1;
    751 		if (ncbp->c_framecnt[1]) {
    752 		    n = (vertices[0].o_intersect - ocbp->c_vertex) /
    753 			dd[ocbp->c_dir];
    754 		    ncbp->c_emask[1] = emask & ~(1 << n);
    755 		} else
    756 		    ncbp->c_emask[1] = 0;
    757 		ncbp->c_voff[0] = vertices[0].o_off;
    758 	    } else {
    759 		ncbp->c_dir = 0;
    760 		ncbp->c_framecnt[1] = fcnt;
    761 		ncbp->c_emask[1] = emask;
    762 		ncbp->c_voff[0] = ep->e_off;
    763 	    }
    764 
    765 	    if ((c == 1 && debug > 1) || debug > 3) {
    766 		debuglog("%c v%d i%d d%d c %d %d m %x %x o %d %d",
    767 		    "bw"[curcolor], verts, ncbp->c_frameindex, ncbp->c_dir,
    768 		    ncbp->c_framecnt[0], ncbp->c_framecnt[1],
    769 		    ncbp->c_emask[0], ncbp->c_emask[1],
    770 		    ncbp->c_voff[0], ncbp->c_voff[1]);
    771 		printcombo(ncbp, tmp, sizeof(tmp));
    772 		debuglog("%s", tmp);
    773 	    }
    774 	    if (c > 1) {
    775 		/* record the empty spots that will complete this combo */
    776 		makeempty(ncbp);
    777 		combolen++;
    778 	    } else {
    779 		/* update board values */
    780 		updatecombo(ncbp, curcolor);
    781 	    }
    782 #ifdef DEBUG
    783 	    if ((c == 1 && debug > 1) || debug > 4) {
    784 		markcombo(ncbp);
    785 		bdisp();
    786 		whatsup(0);
    787 		clearcombo(ncbp, 0);
    788 	    }
    789 #endif /* DEBUG */
    790 	}
    791 }
    792 
    793 #define MAXDEPTH	100
    794 static struct elist einfo[MAXDEPTH];
    795 static struct combostr *ecombo[MAXDEPTH];	/* separate from elist to save space */
    796 
    797 /*
    798  * Add the combostr 'ocbp' to the empty spots list for each empty spot
    799  * in 'ocbp' that will complete the combo.
    800  */
    801 static void
    802 makeempty(struct combostr *ocbp)
    803 {
    804 	struct combostr *cbp, *tcbp, **cbpp;
    805 	struct elist *ep, *nep;
    806 	struct spotstr *sp;
    807 	int s, d, m, emask, i;
    808 	int nframes;
    809 	char tmp[128];
    810 
    811 	if (debug > 2) {
    812 		printcombo(ocbp, tmp, sizeof(tmp));
    813 		debuglog("E%c %s", "bw"[curcolor], tmp);
    814 	}
    815 
    816 	/* should never happen but check anyway */
    817 	if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
    818 		return;
    819 
    820 	/*
    821 	 * The lower level combo can be pointed to by more than one
    822 	 * higher level 'struct combostr' so we can't modify the
    823 	 * lower level. Therefore, higher level combos store the
    824 	 * real mask of the lower level frame in c_emask[0] and the
    825 	 * frame number in c_frameindex.
    826 	 *
    827 	 * First we traverse the tree from top to bottom and save the
    828 	 * connection info. Then we traverse the tree from bottom to
    829 	 * top overwriting lower levels with the newer emask information.
    830 	 */
    831 	ep = &einfo[nframes];
    832 	cbpp = &ecombo[nframes];
    833 	for (cbp = ocbp; (tcbp = cbp->c_link[1]) != NULL;
    834 	    cbp = cbp->c_link[0]) {
    835 		ep--;
    836 		ep->e_combo = cbp;
    837 		*--cbpp = cbp->c_link[1];
    838 		ep->e_off = cbp->c_voff[1];
    839 		ep->e_frameindex = cbp->c_frameindex;
    840 		ep->e_fval.s = cbp->c_linkv[1].s;
    841 		ep->e_framecnt = cbp->c_framecnt[1];
    842 		ep->e_emask = cbp->c_emask[1];
    843 	}
    844 	cbp = ep->e_combo;
    845 	ep--;
    846 	ep->e_combo = cbp;
    847 	*--cbpp = cbp->c_link[0];
    848 	ep->e_off = cbp->c_voff[0];
    849 	ep->e_frameindex = 0;
    850 	ep->e_fval.s = cbp->c_linkv[0].s;
    851 	ep->e_framecnt = cbp->c_framecnt[0];
    852 	ep->e_emask = cbp->c_emask[0];
    853 
    854 	/* now update the emask info */
    855 	s = 0;
    856 	for (i = 2, ep += 2; i < nframes; i++, ep++) {
    857 		cbp = ep->e_combo;
    858 		nep = &einfo[ep->e_frameindex];
    859 		nep->e_framecnt = cbp->c_framecnt[0];
    860 		nep->e_emask = cbp->c_emask[0];
    861 
    862 		if (cbp->c_flags & C_LOOP) {
    863 			s++;
    864 			/*
    865 			 * Account for the fact that this frame connects
    866 			 * to a previous one (thus forming a loop).
    867 			 */
    868 			nep = &einfo[cbp->c_dir];
    869 			if (--nep->e_framecnt)
    870 				nep->e_emask &= ~(1 << cbp->c_voff[0]);
    871 			else
    872 				nep->e_emask = 0;
    873 		}
    874 	}
    875 
    876 	/*
    877 	 * We only need to update the emask values of "complete" loops
    878 	 * to include the intersection spots.
    879 	 */
    880 	if (s && ocbp->c_combo.c.a == 2) {
    881 		/* process loops from the top down */
    882 		ep = &einfo[nframes];
    883 		do {
    884 			ep--;
    885 			cbp = ep->e_combo;
    886 			if (!(cbp->c_flags & C_LOOP))
    887 				continue;
    888 
    889 			/*
    890 			 * Update the emask values to include the
    891 			 * intersection spots.
    892 			 */
    893 			nep = &einfo[cbp->c_dir];
    894 			nep->e_framecnt = 1;
    895 			nep->e_emask = 1 << cbp->c_voff[0];
    896 			ep->e_framecnt = 1;
    897 			ep->e_emask = 1 << ep->e_off;
    898 			ep = &einfo[ep->e_frameindex];
    899 			do {
    900 				ep->e_framecnt = 1;
    901 				ep->e_emask = 1 << ep->e_off;
    902 				ep = &einfo[ep->e_frameindex];
    903 			} while (ep > nep);
    904 		} while (ep != einfo);
    905 	}
    906 
    907 	/* check all the frames for completion spots */
    908 	for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
    909 		/* skip this frame if there are no incomplete spots in it */
    910 		if ((emask = ep->e_emask) == 0)
    911 			continue;
    912 		cbp = *cbpp;
    913 		sp = &board[cbp->c_vertex];
    914 		d = dd[cbp->c_dir];
    915 		for (s = 0, m = 1; s < 5; s++, sp += d, m <<= 1) {
    916 			if (sp->s_occ != EMPTY || !(emask & m))
    917 				continue;
    918 
    919 			/* add the combo to the list of empty spots */
    920 			nep = (struct elist *)malloc(sizeof(struct elist));
    921 			if (nep == NULL)
    922 			    panic("Out of memory!");
    923 			nep->e_combo = ocbp;
    924 			nep->e_off = s;
    925 			nep->e_frameindex = i;
    926 			if (ep->e_framecnt > 1) {
    927 				nep->e_framecnt = ep->e_framecnt - 1;
    928 				nep->e_emask = emask & ~m;
    929 			} else {
    930 				nep->e_framecnt = 0;
    931 				nep->e_emask = 0;
    932 			}
    933 			nep->e_fval.s = ep->e_fval.s;
    934 			if (debug > 2) {
    935 				debuglog("e %s o%d i%d c%d m%x %x",
    936 					stoc(sp - board),
    937 					nep->e_off,
    938 					nep->e_frameindex,
    939 					nep->e_framecnt,
    940 					nep->e_emask,
    941 					nep->e_fval.s);
    942 			}
    943 
    944 			/* sort by the number of frames in the combo */
    945 			nep->e_next = sp->s_nempty;
    946 			sp->s_nempty = nep;
    947 			elistcnt++;
    948 		}
    949 	}
    950 }
    951 
    952 /*
    953  * Update the board value based on the combostr.
    954  * This is called only if 'cbp' is a <1,x> combo.
    955  * We handle things differently depending on whether the next move
    956  * would be trying to "complete" the combo or trying to block it.
    957  */
    958 static void
    959 updatecombo(struct combostr *cbp, int color)
    960 {
    961 	struct spotstr *sp;
    962 	struct combostr *tcbp;
    963 	int i, d;
    964 	int nframes, flags, s;
    965 	union comboval cb;
    966 
    967 	flags = 0;
    968 	/* save the top level value for the whole combo */
    969 	cb.c.a = cbp->c_combo.c.a;
    970 	nframes = cbp->c_nframes;
    971 
    972 	if (color != nextcolor)
    973 		memset(tmpmap, 0, sizeof(tmpmap));
    974 
    975 	for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
    976 		flags = cbp->c_flags;
    977 		cb.c.b = cbp->c_combo.c.b;
    978 		if (color == nextcolor) {
    979 			/* update the board value for the vertex */
    980 			sp = &board[cbp->c_vertex];
    981 			sp->s_nforce[color]++;
    982 			if (cb.s <= sp->s_combo[color].s) {
    983 				if (cb.s != sp->s_combo[color].s) {
    984 					sp->s_combo[color].s = cb.s;
    985 					sp->s_level[color] = nframes;
    986 				} else if (nframes < sp->s_level[color])
    987 					sp->s_level[color] = nframes;
    988 			}
    989 		} else {
    990 			/* update the board values for each spot in frame */
    991 			sp = &board[s = tcbp->c_vertex];
    992 			d = dd[tcbp->c_dir];
    993 			i = (flags & C_OPEN_1) ? 6 : 5;
    994 			for (; --i >= 0; sp += d, s += d) {
    995 				if (sp->s_occ != EMPTY)
    996 					continue;
    997 				sp->s_nforce[color]++;
    998 				if (cb.s <= sp->s_combo[color].s) {
    999 					if (cb.s != sp->s_combo[color].s) {
   1000 						sp->s_combo[color].s = cb.s;
   1001 						sp->s_level[color] = nframes;
   1002 					} else if (nframes < sp->s_level[color])
   1003 						sp->s_level[color] = nframes;
   1004 				}
   1005 				BIT_SET(tmpmap, s);
   1006 			}
   1007 		}
   1008 
   1009 		/* mark the frame as being part of a <1,x> combo */
   1010 		board[tcbp->c_vertex].s_flags |= FFLAG << tcbp->c_dir;
   1011 	}
   1012 
   1013 	if (color != nextcolor) {
   1014 		/* update the board values for each spot in frame */
   1015 		sp = &board[s = cbp->c_vertex];
   1016 		d = dd[cbp->c_dir];
   1017 		i = (flags & C_OPEN_0) ? 6 : 5;
   1018 		for (; --i >= 0; sp += d, s += d) {
   1019 			if (sp->s_occ != EMPTY)
   1020 				continue;
   1021 			sp->s_nforce[color]++;
   1022 			if (cb.s <= sp->s_combo[color].s) {
   1023 				if (cb.s != sp->s_combo[color].s) {
   1024 					sp->s_combo[color].s = cb.s;
   1025 					sp->s_level[color] = nframes;
   1026 				} else if (nframes < sp->s_level[color])
   1027 					sp->s_level[color] = nframes;
   1028 			}
   1029 			BIT_SET(tmpmap, s);
   1030 		}
   1031 		if (nforce == 0)
   1032 			memcpy(forcemap, tmpmap, sizeof(tmpmap));
   1033 		else {
   1034 			for (i = 0; (unsigned int)i < MAPSZ; i++)
   1035 				forcemap[i] &= tmpmap[i];
   1036 		}
   1037 		nforce++;
   1038 	}
   1039 
   1040 	/* mark the frame as being part of a <1,x> combo */
   1041 	board[cbp->c_vertex].s_flags |= FFLAG << cbp->c_dir;
   1042 }
   1043 
   1044 /*
   1045  * Add combo to the end of the list.
   1046  */
   1047 static void
   1048 appendcombo(struct combostr *cbp, int color __unused)
   1049 {
   1050 	struct combostr *pcbp, *ncbp;
   1051 
   1052 	combolen++;
   1053 	ncbp = sortcombos;
   1054 	if (ncbp == (struct combostr *)0) {
   1055 		sortcombos = cbp;
   1056 		cbp->c_next = cbp;
   1057 		cbp->c_prev = cbp;
   1058 		return;
   1059 	}
   1060 	pcbp = ncbp->c_prev;
   1061 	cbp->c_next = ncbp;
   1062 	cbp->c_prev = pcbp;
   1063 	ncbp->c_prev = cbp;
   1064 	pcbp->c_next = cbp;
   1065 }
   1066 
   1067 /*
   1068  * Return zero if it is valid to combine frame 'fcbp' with the frames
   1069  * in 'cbp' and forms a linked chain of frames (i.e., a tree; no loops).
   1070  * Return positive if combining frame 'fcbp' to the frames in 'cbp'
   1071  * would form some kind of valid loop. Also return the intersection spots
   1072  * in 'vertices[]' beside the known intersection at spot 'osp'.
   1073  * Return -1 if 'fcbp' should not be combined with 'cbp'.
   1074  * 's' is the combo value for frame 'fcpb'.
   1075  */
   1076 static int
   1077 checkframes(struct combostr *cbp, struct combostr *fcbp, struct spotstr *osp,
   1078 	    int s, struct overlap_info *vertices)
   1079 {
   1080 	struct combostr *tcbp, *lcbp;
   1081 	int i, n, mask, flags, verts, loop, myindex, fcnt;
   1082 	union comboval cb;
   1083 	u_char *str;
   1084 	short *ip;
   1085 
   1086 	lcbp = NULL;
   1087 	flags = 0;
   1088 
   1089 	cb.s = s;
   1090 	fcnt = cb.c.a - 2;
   1091 	verts = 0;
   1092 	loop = 0;
   1093 	myindex = cbp->c_nframes;
   1094 	n = (fcbp - frames) * FAREA;
   1095 	str = &overlap[n];
   1096 	ip = &intersect[n];
   1097 	/*
   1098 	 * i == which overlap bit to test based on whether 'fcbp' is
   1099 	 * an open or closed frame.
   1100 	 */
   1101 	i = cb.c.b ? 2 : 0;
   1102 	for (; (tcbp = cbp->c_link[1]) != NULL;
   1103 	    lcbp = cbp, cbp = cbp->c_link[0]) {
   1104 		if (tcbp == fcbp)
   1105 			return (-1);	/* fcbp is already included */
   1106 
   1107 		/* check for intersection of 'tcbp' with 'fcbp' */
   1108 		myindex--;
   1109 		mask = str[tcbp - frames];
   1110 		flags = cbp->c_flags;
   1111 		n = i + ((flags & C_OPEN_1) != 0);
   1112 		if (mask & (1 << n)) {
   1113 			/*
   1114 			 * The two frames are not independent if they
   1115 			 * both lie in the same line and intersect at
   1116 			 * more than one point.
   1117 			 */
   1118 			if (tcbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)))
   1119 				return (-1);
   1120 			/*
   1121 			 * If this is not the spot we are attaching
   1122 			 * 'fcbp' to and it is a reasonable intersection
   1123 			 * spot, then there might be a loop.
   1124 			 */
   1125 			n = ip[tcbp - frames];
   1126 			if (osp != &board[n]) {
   1127 				/* check to see if this is a valid loop */
   1128 				if (verts)
   1129 					return (-1);
   1130 				if (fcnt == 0 || cbp->c_framecnt[1] == 0)
   1131 					return (-1);
   1132 				/*
   1133 				 * Check to be sure the intersection is not
   1134 				 * one of the end points if it is an open
   1135 				 * ended frame.
   1136 				 */
   1137 				if ((flags & C_OPEN_1) &&
   1138 				    (n == tcbp->c_vertex ||
   1139 				     n == tcbp->c_vertex + 5 * dd[tcbp->c_dir]))
   1140 					return (-1);	/* invalid overlap */
   1141 				if (cb.c.b &&
   1142 				    (n == fcbp->c_vertex ||
   1143 				     n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
   1144 					return (-1);	/* invalid overlap */
   1145 
   1146 				vertices->o_intersect = n;
   1147 				vertices->o_fcombo = cbp;
   1148 				vertices->o_link = 1;
   1149 				vertices->o_off = (n - tcbp->c_vertex) /
   1150 					dd[tcbp->c_dir];
   1151 				vertices->o_frameindex = myindex;
   1152 				verts++;
   1153 			}
   1154 		}
   1155 		n = i + ((flags & C_OPEN_0) != 0);
   1156 	}
   1157 	if (cbp == fcbp)
   1158 		return (-1);	/* fcbp is already included */
   1159 
   1160 	/* check for intersection of 'cbp' with 'fcbp' */
   1161 	mask = str[cbp - frames];
   1162 	if (mask & (1 << n)) {
   1163 		/*
   1164 		 * The two frames are not independent if they
   1165 		 * both lie in the same line and intersect at
   1166 		 * more than one point.
   1167 		 */
   1168 		if (cbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)))
   1169 			return (-1);
   1170 		/*
   1171 		 * If this is not the spot we are attaching
   1172 		 * 'fcbp' to and it is a reasonable intersection
   1173 		 * spot, then there might be a loop.
   1174 		 */
   1175 		n = ip[cbp - frames];
   1176 		if (osp != &board[n]) {
   1177 			/* check to see if this is a valid loop */
   1178 			if (verts)
   1179 				return (-1);
   1180 			if (fcnt == 0 || lcbp->c_framecnt[0] == 0)
   1181 				return (-1);
   1182 			/*
   1183 			 * Check to be sure the intersection is not
   1184 			 * one of the end points if it is an open
   1185 			 * ended frame.
   1186 			 */
   1187 			if ((flags & C_OPEN_0) &&
   1188 			    (n == cbp->c_vertex ||
   1189 			     n == cbp->c_vertex + 5 * dd[cbp->c_dir]))
   1190 				return (-1);	/* invalid overlap */
   1191 			if (cb.c.b &&
   1192 			    (n == fcbp->c_vertex ||
   1193 			     n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
   1194 				return (-1);	/* invalid overlap */
   1195 
   1196 			vertices->o_intersect = n;
   1197 			vertices->o_fcombo = lcbp;
   1198 			vertices->o_link = 0;
   1199 			vertices->o_off = (n - cbp->c_vertex) /
   1200 				dd[cbp->c_dir];
   1201 			vertices->o_frameindex = 0;
   1202 			verts++;
   1203 		}
   1204 	}
   1205 	return (verts);
   1206 }
   1207 
   1208 /*
   1209  * Merge sort the frame 'fcbp' and the sorted list of frames 'cbpp' and
   1210  * store the result in 'scbpp'. 'curlevel' is the size of the 'cbpp' array.
   1211  * Return true if this list of frames is already in the hash list.
   1212  * Otherwise, add the new combo to the hash list.
   1213  */
   1214 static int
   1215 sortcombo(struct combostr **scbpp, struct combostr **cbpp,
   1216 	  struct combostr *fcbp)
   1217 {
   1218 	struct combostr **spp, **cpp;
   1219 	struct combostr *cbp, *ecbp;
   1220 	int n, inx;
   1221 
   1222 #ifdef DEBUG
   1223 	if (debug > 3) {
   1224 		char buf[128];
   1225 		size_t pos;
   1226 
   1227 		debuglog("sortc: %s%c l%d", stoc(fcbp->c_vertex),
   1228 			pdir[fcbp->c_dir], curlevel);
   1229 		pos = 0;
   1230 		for (cpp = cbpp; cpp < cbpp + curlevel; cpp++) {
   1231 			snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
   1232 				stoc((*cpp)->c_vertex), pdir[(*cpp)->c_dir]);
   1233 			pos += strlen(buf + pos);
   1234 		}
   1235 		debuglog("%s", buf);
   1236 	}
   1237 #endif /* DEBUG */
   1238 
   1239 	/* first build the new sorted list */
   1240 	n = curlevel + 1;
   1241 	spp = scbpp + n;
   1242 	cpp = cbpp + curlevel;
   1243 	do {
   1244 		cpp--;
   1245 		if (fcbp > *cpp) {
   1246 			*--spp = fcbp;
   1247 			do
   1248 				*--spp = *cpp;
   1249 			while (cpp-- != cbpp);
   1250 			goto inserted;
   1251 		}
   1252 		*--spp = *cpp;
   1253 	} while (cpp != cbpp);
   1254 	*--spp = fcbp;
   1255 inserted:
   1256 
   1257 	/* now check to see if this list of frames has already been seen */
   1258 	cbp = hashcombos[inx = *scbpp - frames];
   1259 	if (cbp == (struct combostr *)0) {
   1260 		/*
   1261 		 * Easy case, this list hasn't been seen.
   1262 		 * Add it to the hash list.
   1263 		 */
   1264 		fcbp = (struct combostr *)
   1265 			((char *)scbpp - sizeof(struct combostr));
   1266 		hashcombos[inx] = fcbp;
   1267 		fcbp->c_next = fcbp->c_prev = fcbp;
   1268 		return (0);
   1269 	}
   1270 	ecbp = cbp;
   1271 	do {
   1272 		cbpp = (struct combostr **)(cbp + 1);
   1273 		cpp = cbpp + n;
   1274 		spp = scbpp + n;
   1275 		cbpp++;	/* first frame is always the same */
   1276 		do {
   1277 			if (*--spp != *--cpp)
   1278 				goto next;
   1279 		} while (cpp != cbpp);
   1280 		/* we found a match */
   1281 #ifdef DEBUG
   1282 		if (debug > 3) {
   1283 			char buf[128];
   1284 			size_t pos;
   1285 
   1286 			debuglog("sort1: n%d", n);
   1287 			pos = 0;
   1288 			for (cpp = scbpp; cpp < scbpp + n; cpp++) {
   1289 				snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
   1290 					stoc((*cpp)->c_vertex),
   1291 					pdir[(*cpp)->c_dir]);
   1292 				pos += strlen(buf + pos);
   1293 			}
   1294 			debuglog("%s", buf);
   1295 			printcombo(cbp, buf, sizeof(buf));
   1296 			debuglog("%s", buf);
   1297 			cbpp--;
   1298 			pos = 0;
   1299 			for (cpp = cbpp; cpp < cbpp + n; cpp++) {
   1300 				snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
   1301 					stoc((*cpp)->c_vertex),
   1302 					pdir[(*cpp)->c_dir]);
   1303 				pos += strlen(buf + pos);
   1304 			}
   1305 			debuglog("%s", buf);
   1306 		}
   1307 #endif /* DEBUG */
   1308 		return (1);
   1309 	next:
   1310 		;
   1311 	} while ((cbp = cbp->c_next) != ecbp);
   1312 	/*
   1313 	 * This list of frames hasn't been seen.
   1314 	 * Add it to the hash list.
   1315 	 */
   1316 	ecbp = cbp->c_prev;
   1317 	fcbp = (struct combostr *)((char *)scbpp - sizeof(struct combostr));
   1318 	fcbp->c_next = cbp;
   1319 	fcbp->c_prev = ecbp;
   1320 	cbp->c_prev = fcbp;
   1321 	ecbp->c_next = fcbp;
   1322 	return (0);
   1323 }
   1324 
   1325 /*
   1326  * Print the combo into string buffer 'buf'.
   1327  */
   1328 static void
   1329 printcombo(struct combostr *cbp, char *buf, size_t max)
   1330 {
   1331 	struct combostr *tcbp;
   1332 	size_t pos = 0;
   1333 
   1334 	snprintf(buf + pos, max - pos, "%x/%d",
   1335 		cbp->c_combo.s, cbp->c_nframes);
   1336 	pos += strlen(buf + pos);
   1337 
   1338 	for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
   1339 		snprintf(buf + pos, max - pos, " %s%c%x",
   1340 			stoc(tcbp->c_vertex), pdir[tcbp->c_dir], cbp->c_flags);
   1341 		pos += strlen(buf + pos);
   1342 	}
   1343 	snprintf(buf + pos, max - pos, " %s%c",
   1344 		stoc(cbp->c_vertex), pdir[cbp->c_dir]);
   1345 }
   1346 
   1347 #ifdef DEBUG
   1348 void
   1349 markcombo(struct combostr *ocbp)
   1350 {
   1351 	struct combostr *cbp, *tcbp, **cbpp;
   1352 	struct elist *ep, *nep;
   1353 	struct spotstr *sp;
   1354 	int s, d, m, i;
   1355 	int nframes;
   1356 	int cmask, omask;
   1357 
   1358 	/* should never happen but check anyway */
   1359 	if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
   1360 		return;
   1361 
   1362 	/*
   1363 	 * The lower level combo can be pointed to by more than one
   1364 	 * higher level 'struct combostr' so we can't modify the
   1365 	 * lower level. Therefore, higher level combos store the
   1366 	 * real mask of the lower level frame in c_emask[0] and the
   1367 	 * frame number in c_frameindex.
   1368 	 *
   1369 	 * First we traverse the tree from top to bottom and save the
   1370 	 * connection info. Then we traverse the tree from bottom to
   1371 	 * top overwriting lower levels with the newer emask information.
   1372 	 */
   1373 	ep = &einfo[nframes];
   1374 	cbpp = &ecombo[nframes];
   1375 	for (cbp = ocbp; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
   1376 		ep--;
   1377 		ep->e_combo = cbp;
   1378 		*--cbpp = cbp->c_link[1];
   1379 		ep->e_off = cbp->c_voff[1];
   1380 		ep->e_frameindex = cbp->c_frameindex;
   1381 		ep->e_fval.s = cbp->c_linkv[1].s;
   1382 		ep->e_framecnt = cbp->c_framecnt[1];
   1383 		ep->e_emask = cbp->c_emask[1];
   1384 	}
   1385 	cbp = ep->e_combo;
   1386 	ep--;
   1387 	ep->e_combo = cbp;
   1388 	*--cbpp = cbp->c_link[0];
   1389 	ep->e_off = cbp->c_voff[0];
   1390 	ep->e_frameindex = 0;
   1391 	ep->e_fval.s = cbp->c_linkv[0].s;
   1392 	ep->e_framecnt = cbp->c_framecnt[0];
   1393 	ep->e_emask = cbp->c_emask[0];
   1394 
   1395 	/* now update the emask info */
   1396 	s = 0;
   1397 	for (i = 2, ep += 2; i < nframes; i++, ep++) {
   1398 		cbp = ep->e_combo;
   1399 		nep = &einfo[ep->e_frameindex];
   1400 		nep->e_framecnt = cbp->c_framecnt[0];
   1401 		nep->e_emask = cbp->c_emask[0];
   1402 
   1403 		if (cbp->c_flags & C_LOOP) {
   1404 			s++;
   1405 			/*
   1406 			 * Account for the fact that this frame connects
   1407 			 * to a previous one (thus forming a loop).
   1408 			 */
   1409 			nep = &einfo[cbp->c_dir];
   1410 			if (--nep->e_framecnt)
   1411 				nep->e_emask &= ~(1 << cbp->c_voff[0]);
   1412 			else
   1413 				nep->e_emask = 0;
   1414 		}
   1415 	}
   1416 
   1417 	/*
   1418 	 * We only need to update the emask values of "complete" loops
   1419 	 * to include the intersection spots.
   1420 	 */
   1421 	if (s && ocbp->c_combo.c.a == 2) {
   1422 		/* process loops from the top down */
   1423 		ep = &einfo[nframes];
   1424 		do {
   1425 			ep--;
   1426 			cbp = ep->e_combo;
   1427 			if (!(cbp->c_flags & C_LOOP))
   1428 				continue;
   1429 
   1430 			/*
   1431 			 * Update the emask values to include the
   1432 			 * intersection spots.
   1433 			 */
   1434 			nep = &einfo[cbp->c_dir];
   1435 			nep->e_framecnt = 1;
   1436 			nep->e_emask = 1 << cbp->c_voff[0];
   1437 			ep->e_framecnt = 1;
   1438 			ep->e_emask = 1 << ep->e_off;
   1439 			ep = &einfo[ep->e_frameindex];
   1440 			do {
   1441 				ep->e_framecnt = 1;
   1442 				ep->e_emask = 1 << ep->e_off;
   1443 				ep = &einfo[ep->e_frameindex];
   1444 			} while (ep > nep);
   1445 		} while (ep != einfo);
   1446 	}
   1447 
   1448 	/* mark all the frames with the completion spots */
   1449 	for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
   1450 		m = ep->e_emask;
   1451 		cbp = *cbpp;
   1452 		sp = &board[cbp->c_vertex];
   1453 		d = dd[s = cbp->c_dir];
   1454 		cmask = CFLAG << s;
   1455 		omask = (IFLAG | CFLAG) << s;
   1456 		s = ep->e_fval.c.b ? 6 : 5;
   1457 		for (; --s >= 0; sp += d, m >>= 1)
   1458 			sp->s_flags |= (m & 1) ? omask : cmask;
   1459 	}
   1460 }
   1461 
   1462 void
   1463 clearcombo(struct combostr *cbp, int open)
   1464 {
   1465 	struct spotstr *sp;
   1466 	struct combostr *tcbp;
   1467 	int d, n, mask;
   1468 
   1469 	for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
   1470 		clearcombo(tcbp, cbp->c_flags & C_OPEN_1);
   1471 		open = cbp->c_flags & C_OPEN_0;
   1472 	}
   1473 	sp = &board[cbp->c_vertex];
   1474 	d = dd[n = cbp->c_dir];
   1475 	mask = ~((IFLAG | CFLAG) << n);
   1476 	n = open ? 6 : 5;
   1477 	for (; --n >= 0; sp += d)
   1478 		sp->s_flags &= mask;
   1479 }
   1480 
   1481 int
   1482 list_eq(struct combostr **scbpp, struct combostr **cbpp, int n)
   1483 {
   1484 	struct combostr **spp, **cpp;
   1485 
   1486 	spp = scbpp + n;
   1487 	cpp = cbpp + n;
   1488 	do {
   1489 		if (*--spp != *--cpp)
   1490 			return (0);
   1491 	} while (cpp != cbpp);
   1492 	/* we found a match */
   1493 	return (1);
   1494 }
   1495 #endif /* DEBUG */
   1496