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pickmove.c revision 1.3
      1 /* $NetBSD: pickmove.c,v 1.3 1997/01/03 01:16:05 cgd Exp $
      2 */
      3 /*
      4  * Copyright (c) 1994
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Ralph Campbell.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. All advertising materials mentioning features or use of this software
     19  *    must display the following acknowledgement:
     20  *	This product includes software developed by the University of
     21  *	California, Berkeley and its contributors.
     22  * 4. Neither the name of the University nor the names of its contributors
     23  *    may be used to endorse or promote products derived from this software
     24  *    without specific prior written permission.
     25  *
     26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     36  * SUCH DAMAGE.
     37  */
     38 
     39 #ifndef lint
     40 #if 0
     41 static char sccsid[] = "@(#)pickmove.c	8.2 (Berkeley) 5/3/95";
     42 #else
     43 static char rcsid[] = "$NetBSD: pickmove.c,v 1.3 1997/01/03 01:16:05 cgd Exp $";
     44 #endif
     45 #endif /* not lint */
     46 
     47 #include <stdio.h>
     48 #include <stdlib.h>
     49 #include <string.h>
     50 #include <curses.h>
     51 #include <machine/limits.h>
     52 
     53 #include "gomoku.h"
     54 
     55 #define BITS_PER_INT	(sizeof(int) * CHAR_BIT)
     56 #define MAPSZ		(BAREA / BITS_PER_INT)
     57 
     58 #define BIT_SET(a, b)	((a)[(b)/BITS_PER_INT] |= (1 << ((b) % BITS_PER_INT)))
     59 #define BIT_CLR(a, b)	((a)[(b)/BITS_PER_INT] &= ~(1 << ((b) % BITS_PER_INT)))
     60 #define BIT_TEST(a, b)	((a)[(b)/BITS_PER_INT] & (1 << ((b) % BITS_PER_INT)))
     61 
     62 struct	combostr *hashcombos[FAREA];	/* hash list for finding duplicates */
     63 struct	combostr *sortcombos;		/* combos at higher levels */
     64 int	combolen;			/* number of combos in sortcombos */
     65 int	nextcolor;			/* color of next move */
     66 int	elistcnt;			/* count of struct elist allocated */
     67 int	combocnt;			/* count of struct combostr allocated */
     68 int	forcemap[MAPSZ];		/* map for blocking <1,x> combos */
     69 int	tmpmap[MAPSZ];			/* map for blocking <1,x> combos */
     70 int	nforce;				/* count of opponent <1,x> combos */
     71 
     72 pickmove(us)
     73 	int us;
     74 {
     75 	register struct spotstr *sp, *sp1, *sp2;
     76 	register union comboval *Ocp, *Tcp;
     77 	char *str;
     78 	int i, j, m;
     79 
     80 	/* first move is easy */
     81 	if (movenum == 1)
     82 		return (PT(K,10));
     83 
     84 	/* initialize all the board values */
     85 	for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
     86 		sp->s_combo[BLACK].s = MAXCOMBO + 1;
     87 		sp->s_combo[WHITE].s = MAXCOMBO + 1;
     88 		sp->s_level[BLACK] = 255;
     89 		sp->s_level[WHITE] = 255;
     90 		sp->s_nforce[BLACK] = 0;
     91 		sp->s_nforce[WHITE] = 0;
     92 		sp->s_flg &= ~(FFLAGALL | MFLAGALL);
     93 	}
     94 	nforce = 0;
     95 	memset(forcemap, 0, sizeof(forcemap));
     96 
     97 	/* compute new values */
     98 	nextcolor = us;
     99 	scanframes(BLACK);
    100 	scanframes(WHITE);
    101 
    102 	/* find the spot with the highest value */
    103 	for (sp = sp1 = sp2 = &board[PT(T,19)]; --sp >= &board[PT(A,1)]; ) {
    104 		if (sp->s_occ != EMPTY)
    105 			continue;
    106 		if (debug && (sp->s_combo[BLACK].c.a == 1 ||
    107 		    sp->s_combo[WHITE].c.a == 1)) {
    108 			sprintf(fmtbuf, "- %s %x/%d %d %x/%d %d %d", stoc(sp - board),
    109 				sp->s_combo[BLACK].s, sp->s_level[BLACK],
    110 				sp->s_nforce[BLACK],
    111 				sp->s_combo[WHITE].s, sp->s_level[WHITE],
    112 				sp->s_nforce[WHITE],
    113 				sp->s_wval);
    114 			dlog(fmtbuf);
    115 		}
    116 		/* pick the best black move */
    117 		if (better(sp, sp1, BLACK))
    118 			sp1 = sp;
    119 		/* pick the best white move */
    120 		if (better(sp, sp2, WHITE))
    121 			sp2 = sp;
    122 	}
    123 
    124 	if (debug) {
    125 		sprintf(fmtbuf, "B %s %x/%d %d %x/%d %d %d %d",
    126 			stoc(sp1 - board),
    127 			sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
    128 			sp1->s_nforce[BLACK],
    129 			sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
    130 			sp1->s_nforce[WHITE], sp1->s_wval);
    131 		dlog(fmtbuf);
    132 		sprintf(fmtbuf, "W %s %x/%d %d %x/%d %d %d %d",
    133 			stoc(sp2 - board),
    134 			sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
    135 			sp2->s_nforce[WHITE],
    136 			sp2->s_combo[BLACK].s, sp2->s_level[BLACK],
    137 			sp2->s_nforce[BLACK], sp2->s_wval);
    138 		dlog(fmtbuf);
    139 		/*
    140 		 * Check for more than one force that can't
    141 		 * all be blocked with one move.
    142 		 */
    143 		sp = (us == BLACK) ? sp2 : sp1;
    144 		m = sp - board;
    145 		if (sp->s_combo[!us].c.a == 1 && !BIT_TEST(forcemap, m))
    146 			dlog("*** Can't be blocked");
    147 	}
    148 	if (us == BLACK) {
    149 		Ocp = &sp1->s_combo[BLACK];
    150 		Tcp = &sp2->s_combo[WHITE];
    151 	} else {
    152 		Tcp = &sp1->s_combo[BLACK];
    153 		Ocp = &sp2->s_combo[WHITE];
    154 		sp = sp1;
    155 		sp1 = sp2;
    156 		sp2 = sp;
    157 	}
    158 	/*
    159 	 * Block their combo only if we have to (i.e., if they are one move
    160 	 * away from completing a force and we don't have a force that
    161 	 * we can complete which takes fewer moves to win).
    162 	 */
    163 	if (Tcp->c.a <= 1 && (Ocp->c.a > 1 ||
    164 	    Tcp->c.a + Tcp->c.b < Ocp->c.a + Ocp->c.b))
    165 		return (sp2 - board);
    166 	return (sp1 - board);
    167 }
    168 
    169 /*
    170  * Return true if spot 'sp' is better than spot 'sp1' for color 'us'.
    171  */
    172 better(sp, sp1, us)
    173 	struct spotstr *sp;
    174 	struct spotstr *sp1;
    175 	int us;
    176 {
    177 	int them, s, s1;
    178 
    179 	if (sp->s_combo[us].s < sp1->s_combo[us].s)
    180 		return (1);
    181 	if (sp->s_combo[us].s != sp1->s_combo[us].s)
    182 		return (0);
    183 	if (sp->s_level[us] < sp1->s_level[us])
    184 		return (1);
    185 	if (sp->s_level[us] != sp1->s_level[us])
    186 		return (0);
    187 	if (sp->s_nforce[us] > sp1->s_nforce[us])
    188 		return (1);
    189 	if (sp->s_nforce[us] != sp1->s_nforce[us])
    190 		return (0);
    191 
    192 	them = !us;
    193 	s = sp - board;
    194 	s1 = sp1 - board;
    195 	if (BIT_TEST(forcemap, s) && !BIT_TEST(forcemap, s1))
    196 		return (1);
    197 	if (!BIT_TEST(forcemap, s) && BIT_TEST(forcemap, s1))
    198 		return (0);
    199 	if (sp->s_combo[them].s < sp1->s_combo[them].s)
    200 		return (1);
    201 	if (sp->s_combo[them].s != sp1->s_combo[them].s)
    202 		return (0);
    203 	if (sp->s_level[them] < sp1->s_level[them])
    204 		return (1);
    205 	if (sp->s_level[them] != sp1->s_level[them])
    206 		return (0);
    207 	if (sp->s_nforce[them] > sp1->s_nforce[them])
    208 		return (1);
    209 	if (sp->s_nforce[them] != sp1->s_nforce[them])
    210 		return (0);
    211 
    212 	if (sp->s_wval > sp1->s_wval)
    213 		return (1);
    214 	if (sp->s_wval != sp1->s_wval)
    215 		return (0);
    216 
    217 #ifdef SVR4
    218 	return (rand() & 1);
    219 #else
    220 	return (random() & 1);
    221 #endif
    222 }
    223 
    224 int	curcolor;	/* implicit parameter to makecombo() */
    225 int	curlevel;	/* implicit parameter to makecombo() */
    226 
    227 /*
    228  * Scan the sorted list of non-empty frames and
    229  * update the minimum combo values for each empty spot.
    230  * Also, try to combine frames to find more complex (chained) moves.
    231  */
    232 scanframes(color)
    233 	int color;
    234 {
    235 	register struct combostr *cbp, *ecbp;
    236 	register struct spotstr *sp;
    237 	register union comboval *cp;
    238 	register struct elist *ep, *nep;
    239 	register int i, r, d, n;
    240 	union comboval cb;
    241 
    242 	curcolor = color;
    243 
    244 	/* check for empty list of frames */
    245 	cbp = sortframes[color];
    246 	if (cbp == (struct combostr *)0)
    247 		return;
    248 
    249 	/* quick check for four in a row */
    250 	sp = &board[cbp->c_vertex];
    251 	cb.s = sp->s_fval[color][d = cbp->c_dir].s;
    252 	if (cb.s < 0x101) {
    253 		d = dd[d];
    254 		for (i = 5 + cb.c.b; --i >= 0; sp += d) {
    255 			if (sp->s_occ != EMPTY)
    256 				continue;
    257 			sp->s_combo[color].s = cb.s;
    258 			sp->s_level[color] = 1;
    259 		}
    260 		return;
    261 	}
    262 
    263 	/*
    264 	 * Update the minimum combo value for each spot in the frame
    265 	 * and try making all combinations of two frames intersecting at
    266 	 * an empty spot.
    267 	 */
    268 	n = combolen;
    269 	ecbp = cbp;
    270 	do {
    271 		sp = &board[cbp->c_vertex];
    272 		cp = &sp->s_fval[color][r = cbp->c_dir];
    273 		d = dd[r];
    274 		if (cp->c.b) {
    275 			/*
    276 			 * Since this is the first spot of an open ended
    277 			 * frame, we treat it as a closed frame.
    278 			 */
    279 			cb.c.a = cp->c.a + 1;
    280 			cb.c.b = 0;
    281 			if (cb.s < sp->s_combo[color].s) {
    282 				sp->s_combo[color].s = cb.s;
    283 				sp->s_level[color] = 1;
    284 			}
    285 			/*
    286 			 * Try combining other frames that intersect
    287 			 * at this spot.
    288 			 */
    289 			makecombo2(cbp, sp, 0, cb.s);
    290 			if (cp->s != 0x101)
    291 				cb.s = cp->s;
    292 			else if (color != nextcolor)
    293 				memset(tmpmap, 0, sizeof(tmpmap));
    294 			sp += d;
    295 			i = 1;
    296 		} else {
    297 			cb.s = cp->s;
    298 			i = 0;
    299 		}
    300 		for (; i < 5; i++, sp += d) {	/* for each spot */
    301 			if (sp->s_occ != EMPTY)
    302 				continue;
    303 			if (cp->s < sp->s_combo[color].s) {
    304 				sp->s_combo[color].s = cp->s;
    305 				sp->s_level[color] = 1;
    306 			}
    307 			if (cp->s == 0x101) {
    308 				sp->s_nforce[color]++;
    309 				if (color != nextcolor) {
    310 					n = sp - board;
    311 					BIT_SET(tmpmap, n);
    312 				}
    313 			}
    314 			/*
    315 			 * Try combining other frames that intersect
    316 			 * at this spot.
    317 			 */
    318 			makecombo2(cbp, sp, i, cb.s);
    319 		}
    320 		if (cp->s == 0x101 && color != nextcolor) {
    321 			if (nforce == 0)
    322 				memcpy(forcemap, tmpmap, sizeof(tmpmap));
    323 			else {
    324 				for (i = 0; i < MAPSZ; i++)
    325 					forcemap[i] &= tmpmap[i];
    326 			}
    327 		}
    328 		/* mark frame as having been processed */
    329 		board[cbp->c_vertex].s_flg |= MFLAG << r;
    330 	} while ((cbp = cbp->c_next) != ecbp);
    331 
    332 	/*
    333 	 * Try to make new 3rd level combos, 4th level, etc.
    334 	 * Limit the search depth early in the game.
    335 	 */
    336 	d = 2;
    337 	while (d <= ((movenum + 1) >> 1) && combolen > n) {
    338 		if (debug) {
    339 			sprintf(fmtbuf, "%cL%d %d %d %d", "BW"[color],
    340 				d, combolen - n, combocnt, elistcnt);
    341 			dlog(fmtbuf);
    342 			refresh();
    343 		}
    344 		n = combolen;
    345 		addframes(d);
    346 		d++;
    347 	}
    348 
    349 	/* scan for combos at empty spots */
    350 	for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
    351 		for (ep = sp->s_empty; ep; ep = nep) {
    352 			cbp = ep->e_combo;
    353 			if (cbp->c_combo.s <= sp->s_combo[color].s) {
    354 				if (cbp->c_combo.s != sp->s_combo[color].s) {
    355 					sp->s_combo[color].s = cbp->c_combo.s;
    356 					sp->s_level[color] = cbp->c_nframes;
    357 				} else if (cbp->c_nframes < sp->s_level[color])
    358 					sp->s_level[color] = cbp->c_nframes;
    359 			}
    360 			nep = ep->e_next;
    361 			free(ep);
    362 			elistcnt--;
    363 		}
    364 		sp->s_empty = (struct elist *)0;
    365 		for (ep = sp->s_nempty; ep; ep = nep) {
    366 			cbp = ep->e_combo;
    367 			if (cbp->c_combo.s <= sp->s_combo[color].s) {
    368 				if (cbp->c_combo.s != sp->s_combo[color].s) {
    369 					sp->s_combo[color].s = cbp->c_combo.s;
    370 					sp->s_level[color] = cbp->c_nframes;
    371 				} else if (cbp->c_nframes < sp->s_level[color])
    372 					sp->s_level[color] = cbp->c_nframes;
    373 			}
    374 			nep = ep->e_next;
    375 			free(ep);
    376 			elistcnt--;
    377 		}
    378 		sp->s_nempty = (struct elist *)0;
    379 	}
    380 
    381 	/* remove old combos */
    382 	if ((cbp = sortcombos) != (struct combostr *)0) {
    383 		struct combostr *ncbp;
    384 
    385 		/* scan the list */
    386 		ecbp = cbp;
    387 		do {
    388 			ncbp = cbp->c_next;
    389 			free(cbp);
    390 			combocnt--;
    391 		} while ((cbp = ncbp) != ecbp);
    392 		sortcombos = (struct combostr *)0;
    393 	}
    394 	combolen = 0;
    395 
    396 #ifdef DEBUG
    397 	if (combocnt) {
    398 		sprintf(fmtbuf, "scanframes: %c combocnt %d", "BW"[color],
    399 			combocnt);
    400 		dlog(fmtbuf);
    401 		whatsup(0);
    402 	}
    403 	if (elistcnt) {
    404 		sprintf(fmtbuf, "scanframes: %c elistcnt %d", "BW"[color],
    405 			elistcnt);
    406 		dlog(fmtbuf);
    407 		whatsup(0);
    408 	}
    409 #endif
    410 }
    411 
    412 /*
    413  * Compute all level 2 combos of frames intersecting spot 'osp'
    414  * within the frame 'ocbp' and combo value 's'.
    415  */
    416 makecombo2(ocbp, osp, off, s)
    417 	struct combostr *ocbp;
    418 	struct spotstr *osp;
    419 	int off;
    420 	int s;
    421 {
    422 	register struct spotstr *sp, *fsp;
    423 	register struct combostr *ncbp;
    424 	register int f, r, d, c;
    425 	int baseB, fcnt, emask, bmask, n;
    426 	union comboval ocb, fcb;
    427 	struct combostr **scbpp, *fcbp;
    428 
    429 	/* try to combine a new frame with those found so far */
    430 	ocb.s = s;
    431 	baseB = ocb.c.a + ocb.c.b - 1;
    432 	fcnt = ocb.c.a - 2;
    433 	emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0;
    434 	for (r = 4; --r >= 0; ) {			/* for each direction */
    435 	    /* don't include frames that overlap in the same direction */
    436 	    if (r == ocbp->c_dir)
    437 		continue;
    438 	    d = dd[r];
    439 	    /*
    440 	     * Frame A combined with B is the same value as B combined with A
    441 	     * so skip frames that have already been processed (MFLAG).
    442 	     * Also skip blocked frames (BFLAG) and frames that are <1,x>
    443 	     * since combining another frame with it isn't valid.
    444 	     */
    445 	    bmask = (BFLAG | FFLAG | MFLAG) << r;
    446 	    fsp = osp;
    447 	    for (f = 0; f < 5; f++, fsp -= d) {		/* for each frame */
    448 		if (fsp->s_occ == BORDER)
    449 		    break;
    450 		if (fsp->s_flg & bmask)
    451 		    continue;
    452 
    453 		/* don't include frames of the wrong color */
    454 		fcb.s = fsp->s_fval[curcolor][r].s;
    455 		if (fcb.c.a >= MAXA)
    456 		    continue;
    457 
    458 		/*
    459 		 * Get the combo value for this frame.
    460 		 * If this is the end point of the frame,
    461 		 * use the closed ended value for the frame.
    462 		 */
    463 		if (f == 0 && fcb.c.b || fcb.s == 0x101) {
    464 		    fcb.c.a++;
    465 		    fcb.c.b = 0;
    466 		}
    467 
    468 		/* compute combo value */
    469 		c = fcb.c.a + ocb.c.a - 3;
    470 		if (c > 4)
    471 		    continue;
    472 		n = fcb.c.a + fcb.c.b - 1;
    473 		if (baseB < n)
    474 		    n = baseB;
    475 
    476 		/* make a new combo! */
    477 		ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
    478 		    2 * sizeof(struct combostr *));
    479 		scbpp = (struct combostr **)(ncbp + 1);
    480 		fcbp = fsp->s_frame[r];
    481 		if (ocbp < fcbp) {
    482 		    scbpp[0] = ocbp;
    483 		    scbpp[1] = fcbp;
    484 		} else {
    485 		    scbpp[0] = fcbp;
    486 		    scbpp[1] = ocbp;
    487 		}
    488 		ncbp->c_combo.c.a = c;
    489 		ncbp->c_combo.c.b = n;
    490 		ncbp->c_link[0] = ocbp;
    491 		ncbp->c_link[1] = fcbp;
    492 		ncbp->c_linkv[0].s = ocb.s;
    493 		ncbp->c_linkv[1].s = fcb.s;
    494 		ncbp->c_voff[0] = off;
    495 		ncbp->c_voff[1] = f;
    496 		ncbp->c_vertex = osp - board;
    497 		ncbp->c_nframes = 2;
    498 		ncbp->c_dir = 0;
    499 		ncbp->c_frameindex = 0;
    500 		ncbp->c_flg = (ocb.c.b) ? C_OPEN_0 : 0;
    501 		if (fcb.c.b)
    502 		    ncbp->c_flg |= C_OPEN_1;
    503 		ncbp->c_framecnt[0] = fcnt;
    504 		ncbp->c_emask[0] = emask;
    505 		ncbp->c_framecnt[1] = fcb.c.a - 2;
    506 		ncbp->c_emask[1] = ncbp->c_framecnt[1] ?
    507 		    ((fcb.c.b ? 0x1E : 0x1F) & ~(1 << f)) : 0;
    508 		combocnt++;
    509 
    510 		if (c == 1 && debug > 1 || debug > 3) {
    511 		    sprintf(fmtbuf, "%c c %d %d m %x %x o %d %d",
    512 			"bw"[curcolor],
    513 			ncbp->c_framecnt[0], ncbp->c_framecnt[1],
    514 			ncbp->c_emask[0], ncbp->c_emask[1],
    515 			ncbp->c_voff[0], ncbp->c_voff[1]);
    516 		    dlog(fmtbuf);
    517 		    printcombo(ncbp, fmtbuf);
    518 		    dlog(fmtbuf);
    519 		}
    520 		if (c > 1) {
    521 		    /* record the empty spots that will complete this combo */
    522 		    makeempty(ncbp);
    523 
    524 		    /* add the new combo to the end of the list */
    525 		    appendcombo(ncbp, curcolor);
    526 		} else {
    527 		    updatecombo(ncbp, curcolor);
    528 		    free(ncbp);
    529 		    combocnt--;
    530 		}
    531 #ifdef DEBUG
    532 		if (c == 1 && debug > 1 || debug > 5) {
    533 		    markcombo(ncbp);
    534 		    bdisp();
    535 		    whatsup(0);
    536 		    clearcombo(ncbp, 0);
    537 		}
    538 #endif /* DEBUG */
    539 	    }
    540 	}
    541 }
    542 
    543 /*
    544  * Scan the sorted list of frames and try to add a frame to
    545  * combinations of 'level' number of frames.
    546  */
    547 addframes(level)
    548 	int level;
    549 {
    550 	register struct combostr *cbp, *ecbp;
    551 	register struct spotstr *sp, *fsp;
    552 	register struct elist *ep, *nep;
    553 	register int i, r, d;
    554 	struct combostr **cbpp, *pcbp;
    555 	union comboval fcb, cb;
    556 
    557 	curlevel = level;
    558 
    559 	/* scan for combos at empty spots */
    560 	i = curcolor;
    561 	for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
    562 		for (ep = sp->s_empty; ep; ep = nep) {
    563 			cbp = ep->e_combo;
    564 			if (cbp->c_combo.s <= sp->s_combo[i].s) {
    565 				if (cbp->c_combo.s != sp->s_combo[i].s) {
    566 					sp->s_combo[i].s = cbp->c_combo.s;
    567 					sp->s_level[i] = cbp->c_nframes;
    568 				} else if (cbp->c_nframes < sp->s_level[i])
    569 					sp->s_level[i] = cbp->c_nframes;
    570 			}
    571 			nep = ep->e_next;
    572 			free(ep);
    573 			elistcnt--;
    574 		}
    575 		sp->s_empty = sp->s_nempty;
    576 		sp->s_nempty = (struct elist *)0;
    577 	}
    578 
    579 	/* try to add frames to the uncompleted combos at level curlevel */
    580 	cbp = ecbp = sortframes[curcolor];
    581 	do {
    582 		fsp = &board[cbp->c_vertex];
    583 		r = cbp->c_dir;
    584 		/* skip frames that are part of a <1,x> combo */
    585 		if (fsp->s_flg & (FFLAG << r))
    586 			continue;
    587 
    588 		/*
    589 		 * Don't include <1,x> combo frames,
    590 		 * treat it as a closed three in a row instead.
    591 		 */
    592 		fcb.s = fsp->s_fval[curcolor][r].s;
    593 		if (fcb.s == 0x101)
    594 			fcb.s = 0x200;
    595 
    596 		/*
    597 		 * If this is an open ended frame, use
    598 		 * the combo value with the end closed.
    599 		 */
    600 		if (fsp->s_occ == EMPTY) {
    601 			if (fcb.c.b) {
    602 				cb.c.a = fcb.c.a + 1;
    603 				cb.c.b = 0;
    604 			} else
    605 				cb.s = fcb.s;
    606 			makecombo(cbp, fsp, 0, cb.s);
    607 		}
    608 
    609 		/*
    610 		 * The next four spots are handled the same for both
    611 		 * open and closed ended frames.
    612 		 */
    613 		d = dd[r];
    614 		sp = fsp + d;
    615 		for (i = 1; i < 5; i++, sp += d) {
    616 			if (sp->s_occ != EMPTY)
    617 				continue;
    618 			makecombo(cbp, sp, i, fcb.s);
    619 		}
    620 	} while ((cbp = cbp->c_next) != ecbp);
    621 
    622 	/* put all the combos in the hash list on the sorted list */
    623 	cbpp = &hashcombos[FAREA];
    624 	do {
    625 		cbp = *--cbpp;
    626 		if (cbp == (struct combostr *)0)
    627 			continue;
    628 		*cbpp = (struct combostr *)0;
    629 		ecbp = sortcombos;
    630 		if (ecbp == (struct combostr *)0)
    631 			sortcombos = cbp;
    632 		else {
    633 			/* append to sort list */
    634 			pcbp = ecbp->c_prev;
    635 			pcbp->c_next = cbp;
    636 			ecbp->c_prev = cbp->c_prev;
    637 			cbp->c_prev->c_next = ecbp;
    638 			cbp->c_prev = pcbp;
    639 		}
    640 	} while (cbpp != hashcombos);
    641 }
    642 
    643 /*
    644  * Compute all level N combos of frames intersecting spot 'osp'
    645  * within the frame 'ocbp' and combo value 's'.
    646  */
    647 makecombo(ocbp, osp, off, s)
    648 	struct combostr *ocbp;
    649 	struct spotstr *osp;
    650 	int off;
    651 	int s;
    652 {
    653 	register struct combostr *cbp, *ncbp;
    654 	register struct spotstr *sp;
    655 	register struct elist *ep;
    656 	register int n, c;
    657 	struct elist *nep, **epp;
    658 	struct combostr **scbpp;
    659 	int baseB, fcnt, emask, verts, d;
    660 	union comboval ocb, cb;
    661 	struct ovlp_info vertices[1];
    662 
    663 	ocb.s = s;
    664 	baseB = ocb.c.a + ocb.c.b - 1;
    665 	fcnt = ocb.c.a - 2;
    666 	emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0;
    667 	for (ep = osp->s_empty; ep; ep = ep->e_next) {
    668 	    /* check for various kinds of overlap */
    669 	    cbp = ep->e_combo;
    670 	    verts = checkframes(cbp, ocbp, osp, s, vertices);
    671 	    if (verts < 0)
    672 		continue;
    673 
    674 	    /* check to see if this frame forms a valid loop */
    675 	    if (verts) {
    676 		sp = &board[vertices[0].o_intersect];
    677 #ifdef DEBUG
    678 		if (sp->s_occ != EMPTY) {
    679 		    sprintf(fmtbuf, "loop: %c %s", "BW"[curcolor],
    680 			stoc(sp - board));
    681 		    dlog(fmtbuf);
    682 		    whatsup(0);
    683 		}
    684 #endif
    685 		/*
    686 		 * It is a valid loop if the intersection spot
    687 		 * of the frame we are trying to attach is one
    688 		 * of the completion spots of the combostr
    689 		 * we are trying to attach the frame to.
    690 		 */
    691 		for (nep = sp->s_empty; nep; nep = nep->e_next) {
    692 		    if (nep->e_combo == cbp)
    693 			goto fnd;
    694 		    if (nep->e_combo->c_nframes < cbp->c_nframes)
    695 			break;
    696 		}
    697 		/* frame overlaps but not at a valid spot */
    698 		continue;
    699 	    fnd:
    700 		;
    701 	    }
    702 
    703 	    /* compute the first half of the combo value */
    704 	    c = cbp->c_combo.c.a + ocb.c.a - verts - 3;
    705 	    if (c > 4)
    706 		continue;
    707 
    708 	    /* compute the second half of the combo value */
    709 	    n = ep->e_fval.c.a + ep->e_fval.c.b - 1;
    710 	    if (baseB < n)
    711 		n = baseB;
    712 
    713 	    /* make a new combo! */
    714 	    ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
    715 		(cbp->c_nframes + 1) * sizeof(struct combostr *));
    716 	    scbpp = (struct combostr **)(ncbp + 1);
    717 	    if (sortcombo(scbpp, (struct combostr **)(cbp + 1), ocbp)) {
    718 		free(ncbp);
    719 		continue;
    720 	    }
    721 	    combocnt++;
    722 
    723 	    ncbp->c_combo.c.a = c;
    724 	    ncbp->c_combo.c.b = n;
    725 	    ncbp->c_link[0] = cbp;
    726 	    ncbp->c_link[1] = ocbp;
    727 	    ncbp->c_linkv[1].s = ocb.s;
    728 	    ncbp->c_voff[1] = off;
    729 	    ncbp->c_vertex = osp - board;
    730 	    ncbp->c_nframes = cbp->c_nframes + 1;
    731 	    ncbp->c_flg = ocb.c.b ? C_OPEN_1 : 0;
    732 	    ncbp->c_frameindex = ep->e_frameindex;
    733 	    /*
    734 	     * Update the completion spot mask of the frame we
    735 	     * are attaching 'ocbp' to so the intersection isn't
    736 	     * listed twice.
    737 	     */
    738 	    ncbp->c_framecnt[0] = ep->e_framecnt;
    739 	    ncbp->c_emask[0] = ep->e_emask;
    740 	    if (verts) {
    741 		ncbp->c_flg |= C_LOOP;
    742 		ncbp->c_dir = vertices[0].o_frameindex;
    743 		ncbp->c_framecnt[1] = fcnt - 1;
    744 		if (ncbp->c_framecnt[1]) {
    745 		    n = (vertices[0].o_intersect - ocbp->c_vertex) /
    746 			dd[ocbp->c_dir];
    747 		    ncbp->c_emask[1] = emask & ~(1 << n);
    748 		} else
    749 		    ncbp->c_emask[1] = 0;
    750 		ncbp->c_voff[0] = vertices[0].o_off;
    751 	    } else {
    752 		ncbp->c_dir = 0;
    753 		ncbp->c_framecnt[1] = fcnt;
    754 		ncbp->c_emask[1] = emask;
    755 		ncbp->c_voff[0] = ep->e_off;
    756 	    }
    757 
    758 	    if (c == 1 && debug > 1 || debug > 3) {
    759 		sprintf(fmtbuf, "%c v%d i%d d%d c %d %d m %x %x o %d %d",
    760 		    "bw"[curcolor], verts, ncbp->c_frameindex, ncbp->c_dir,
    761 		    ncbp->c_framecnt[0], ncbp->c_framecnt[1],
    762 		    ncbp->c_emask[0], ncbp->c_emask[1],
    763 		    ncbp->c_voff[0], ncbp->c_voff[1]);
    764 		dlog(fmtbuf);
    765 		printcombo(ncbp, fmtbuf);
    766 		dlog(fmtbuf);
    767 	    }
    768 	    if (c > 1) {
    769 		/* record the empty spots that will complete this combo */
    770 		makeempty(ncbp);
    771 		combolen++;
    772 	    } else {
    773 		/* update board values */
    774 		updatecombo(ncbp, curcolor);
    775 	    }
    776 #ifdef DEBUG
    777 	    if (c == 1 && debug > 1 || debug > 4) {
    778 		markcombo(ncbp);
    779 		bdisp();
    780 		whatsup(0);
    781 		clearcombo(ncbp, 0);
    782 	    }
    783 #endif /* DEBUG */
    784 	}
    785 }
    786 
    787 #define MAXDEPTH	100
    788 struct elist	einfo[MAXDEPTH];
    789 struct combostr	*ecombo[MAXDEPTH];	/* separate from elist to save space */
    790 
    791 /*
    792  * Add the combostr 'ocbp' to the empty spots list for each empty spot
    793  * in 'ocbp' that will complete the combo.
    794  */
    795 makeempty(ocbp)
    796 	struct combostr *ocbp;
    797 {
    798 	struct combostr *cbp, *tcbp, **cbpp;
    799 	struct elist *ep, *nep, **epp;
    800 	struct spotstr *sp;
    801 	int s, d, m, emask, i;
    802 	int nframes;
    803 
    804 	if (debug > 2) {
    805 		sprintf(fmtbuf, "E%c ", "bw"[curcolor]);
    806 		printcombo(ocbp, fmtbuf + 3);
    807 		dlog(fmtbuf);
    808 	}
    809 
    810 	/* should never happen but check anyway */
    811 	if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
    812 		return;
    813 
    814 	/*
    815 	 * The lower level combo can be pointed to by more than one
    816 	 * higher level 'struct combostr' so we can't modify the
    817 	 * lower level. Therefore, higher level combos store the
    818 	 * real mask of the lower level frame in c_emask[0] and the
    819 	 * frame number in c_frameindex.
    820 	 *
    821 	 * First we traverse the tree from top to bottom and save the
    822 	 * connection info. Then we traverse the tree from bottom to
    823 	 * top overwriting lower levels with the newer emask information.
    824 	 */
    825 	ep = &einfo[nframes];
    826 	cbpp = &ecombo[nframes];
    827 	for (cbp = ocbp; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
    828 		ep--;
    829 		ep->e_combo = cbp;
    830 		*--cbpp = cbp->c_link[1];
    831 		ep->e_off = cbp->c_voff[1];
    832 		ep->e_frameindex = cbp->c_frameindex;
    833 		ep->e_fval.s = cbp->c_linkv[1].s;
    834 		ep->e_framecnt = cbp->c_framecnt[1];
    835 		ep->e_emask = cbp->c_emask[1];
    836 	}
    837 	cbp = ep->e_combo;
    838 	ep--;
    839 	ep->e_combo = cbp;
    840 	*--cbpp = cbp->c_link[0];
    841 	ep->e_off = cbp->c_voff[0];
    842 	ep->e_frameindex = 0;
    843 	ep->e_fval.s = cbp->c_linkv[0].s;
    844 	ep->e_framecnt = cbp->c_framecnt[0];
    845 	ep->e_emask = cbp->c_emask[0];
    846 
    847 	/* now update the emask info */
    848 	s = 0;
    849 	for (i = 2, ep += 2; i < nframes; i++, ep++) {
    850 		cbp = ep->e_combo;
    851 		nep = &einfo[ep->e_frameindex];
    852 		nep->e_framecnt = cbp->c_framecnt[0];
    853 		nep->e_emask = cbp->c_emask[0];
    854 
    855 		if (cbp->c_flg & C_LOOP) {
    856 			s++;
    857 			/*
    858 			 * Account for the fact that this frame connects
    859 			 * to a previous one (thus forming a loop).
    860 			 */
    861 			nep = &einfo[cbp->c_dir];
    862 			if (--nep->e_framecnt)
    863 				nep->e_emask &= ~(1 << cbp->c_voff[0]);
    864 			else
    865 				nep->e_emask = 0;
    866 		}
    867 	}
    868 
    869 	/*
    870 	 * We only need to update the emask values of "complete" loops
    871 	 * to include the intersection spots.
    872 	 */
    873 	if (s && ocbp->c_combo.c.a == 2) {
    874 		/* process loops from the top down */
    875 		ep = &einfo[nframes];
    876 		do {
    877 			ep--;
    878 			cbp = ep->e_combo;
    879 			if (!(cbp->c_flg & C_LOOP))
    880 				continue;
    881 
    882 			/*
    883 			 * Update the emask values to include the
    884 			 * intersection spots.
    885 			 */
    886 			nep = &einfo[cbp->c_dir];
    887 			nep->e_framecnt = 1;
    888 			nep->e_emask = 1 << cbp->c_voff[0];
    889 			ep->e_framecnt = 1;
    890 			ep->e_emask = 1 << ep->e_off;
    891 			ep = &einfo[ep->e_frameindex];
    892 			do {
    893 				ep->e_framecnt = 1;
    894 				ep->e_emask = 1 << ep->e_off;
    895 				ep = &einfo[ep->e_frameindex];
    896 			} while (ep > nep);
    897 		} while (ep != einfo);
    898 	}
    899 
    900 	/* check all the frames for completion spots */
    901 	for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
    902 		/* skip this frame if there are no incomplete spots in it */
    903 		if ((emask = ep->e_emask) == 0)
    904 			continue;
    905 		cbp = *cbpp;
    906 		sp = &board[cbp->c_vertex];
    907 		d = dd[cbp->c_dir];
    908 		for (s = 0, m = 1; s < 5; s++, sp += d, m <<= 1) {
    909 			if (sp->s_occ != EMPTY || !(emask & m))
    910 				continue;
    911 
    912 			/* add the combo to the list of empty spots */
    913 			nep = (struct elist *)malloc(sizeof(struct elist));
    914 			nep->e_combo = ocbp;
    915 			nep->e_off = s;
    916 			nep->e_frameindex = i;
    917 			if (ep->e_framecnt > 1) {
    918 				nep->e_framecnt = ep->e_framecnt - 1;
    919 				nep->e_emask = emask & ~m;
    920 			} else {
    921 				nep->e_framecnt = 0;
    922 				nep->e_emask = 0;
    923 			}
    924 			nep->e_fval.s = ep->e_fval.s;
    925 			if (debug > 2) {
    926 				sprintf(fmtbuf, "e %s o%d i%d c%d m%x %x",
    927 					stoc(sp - board),
    928 					nep->e_off,
    929 					nep->e_frameindex,
    930 					nep->e_framecnt,
    931 					nep->e_emask,
    932 					nep->e_fval.s);
    933 				dlog(fmtbuf);
    934 			}
    935 
    936 			/* sort by the number of frames in the combo */
    937 			nep->e_next = sp->s_nempty;
    938 			sp->s_nempty = nep;
    939 			elistcnt++;
    940 		}
    941 	}
    942 }
    943 
    944 /*
    945  * Update the board value based on the combostr.
    946  * This is called only if 'cbp' is a <1,x> combo.
    947  * We handle things differently depending on whether the next move
    948  * would be trying to "complete" the combo or trying to block it.
    949  */
    950 updatecombo(cbp, color)
    951 	struct combostr *cbp;
    952 	int color;
    953 {
    954 	register struct framestr *fp;
    955 	register struct spotstr *sp;
    956 	register struct combostr *tcbp;
    957 	register int i, d;
    958 	int nframes, flg, s;
    959 	union comboval cb;
    960 
    961 	/* save the top level value for the whole combo */
    962 	cb.c.a = cbp->c_combo.c.a;
    963 	nframes = cbp->c_nframes;
    964 
    965 	if (color != nextcolor)
    966 		memset(tmpmap, 0, sizeof(tmpmap));
    967 
    968 	for (; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
    969 		flg = cbp->c_flg;
    970 		cb.c.b = cbp->c_combo.c.b;
    971 		if (color == nextcolor) {
    972 			/* update the board value for the vertex */
    973 			sp = &board[cbp->c_vertex];
    974 			sp->s_nforce[color]++;
    975 			if (cb.s <= sp->s_combo[color].s) {
    976 				if (cb.s != sp->s_combo[color].s) {
    977 					sp->s_combo[color].s = cb.s;
    978 					sp->s_level[color] = nframes;
    979 				} else if (nframes < sp->s_level[color])
    980 					sp->s_level[color] = nframes;
    981 			}
    982 		} else {
    983 			/* update the board values for each spot in frame */
    984 			sp = &board[s = tcbp->c_vertex];
    985 			d = dd[tcbp->c_dir];
    986 			i = (flg & C_OPEN_1) ? 6 : 5;
    987 			for (; --i >= 0; sp += d, s += d) {
    988 				if (sp->s_occ != EMPTY)
    989 					continue;
    990 				sp->s_nforce[color]++;
    991 				if (cb.s <= sp->s_combo[color].s) {
    992 					if (cb.s != sp->s_combo[color].s) {
    993 						sp->s_combo[color].s = cb.s;
    994 						sp->s_level[color] = nframes;
    995 					} else if (nframes < sp->s_level[color])
    996 						sp->s_level[color] = nframes;
    997 				}
    998 				BIT_SET(tmpmap, s);
    999 			}
   1000 		}
   1001 
   1002 		/* mark the frame as being part of a <1,x> combo */
   1003 		board[tcbp->c_vertex].s_flg |= FFLAG << tcbp->c_dir;
   1004 	}
   1005 
   1006 	if (color != nextcolor) {
   1007 		/* update the board values for each spot in frame */
   1008 		sp = &board[s = cbp->c_vertex];
   1009 		d = dd[cbp->c_dir];
   1010 		i = (flg & C_OPEN_0) ? 6 : 5;
   1011 		for (; --i >= 0; sp += d, s += d) {
   1012 			if (sp->s_occ != EMPTY)
   1013 				continue;
   1014 			sp->s_nforce[color]++;
   1015 			if (cb.s <= sp->s_combo[color].s) {
   1016 				if (cb.s != sp->s_combo[color].s) {
   1017 					sp->s_combo[color].s = cb.s;
   1018 					sp->s_level[color] = nframes;
   1019 				} else if (nframes < sp->s_level[color])
   1020 					sp->s_level[color] = nframes;
   1021 			}
   1022 			BIT_SET(tmpmap, s);
   1023 		}
   1024 		if (nforce == 0)
   1025 			memcpy(forcemap, tmpmap, sizeof(tmpmap));
   1026 		else {
   1027 			for (i = 0; i < MAPSZ; i++)
   1028 				forcemap[i] &= tmpmap[i];
   1029 		}
   1030 		nforce++;
   1031 	}
   1032 
   1033 	/* mark the frame as being part of a <1,x> combo */
   1034 	board[cbp->c_vertex].s_flg |= FFLAG << cbp->c_dir;
   1035 }
   1036 
   1037 /*
   1038  * Add combo to the end of the list.
   1039  */
   1040 appendcombo(cbp, color)
   1041 	struct combostr *cbp;
   1042 	int color;
   1043 {
   1044 	struct combostr *pcbp, *ncbp;
   1045 
   1046 	combolen++;
   1047 	ncbp = sortcombos;
   1048 	if (ncbp == (struct combostr *)0) {
   1049 		sortcombos = cbp;
   1050 		cbp->c_next = cbp;
   1051 		cbp->c_prev = cbp;
   1052 		return;
   1053 	}
   1054 	pcbp = ncbp->c_prev;
   1055 	cbp->c_next = ncbp;
   1056 	cbp->c_prev = pcbp;
   1057 	ncbp->c_prev = cbp;
   1058 	pcbp->c_next = cbp;
   1059 }
   1060 
   1061 /*
   1062  * Return zero if it is valid to combine frame 'fcbp' with the frames
   1063  * in 'cbp' and forms a linked chain of frames (i.e., a tree; no loops).
   1064  * Return positive if combining frame 'fcbp' to the frames in 'cbp'
   1065  * would form some kind of valid loop. Also return the intersection spots
   1066  * in 'vertices[]' beside the known intersection at spot 'osp'.
   1067  * Return -1 if 'fcbp' should not be combined with 'cbp'.
   1068  * 's' is the combo value for frame 'fcpb'.
   1069  */
   1070 checkframes(cbp, fcbp, osp, s, vertices)
   1071 	struct combostr *cbp;
   1072 	struct combostr *fcbp;
   1073 	struct spotstr *osp;
   1074 	int s;
   1075 	struct ovlp_info *vertices;
   1076 {
   1077 	struct combostr *tcbp, *lcbp;
   1078 	int i, n, mask, flg, verts, loop, index, fcnt;
   1079 	union comboval cb;
   1080 	u_char *str;
   1081 	short *ip;
   1082 
   1083 	cb.s = s;
   1084 	fcnt = cb.c.a - 2;
   1085 	verts = 0;
   1086 	loop = 0;
   1087 	index = cbp->c_nframes;
   1088 	n = (fcbp - frames) * FAREA;
   1089 	str = &overlap[n];
   1090 	ip = &intersect[n];
   1091 	/*
   1092 	 * i == which overlap bit to test based on whether 'fcbp' is
   1093 	 * an open or closed frame.
   1094 	 */
   1095 	i = cb.c.b ? 2 : 0;
   1096 	for (; tcbp = cbp->c_link[1]; lcbp = cbp, cbp = cbp->c_link[0]) {
   1097 		if (tcbp == fcbp)
   1098 			return (-1);	/* fcbp is already included */
   1099 
   1100 		/* check for intersection of 'tcbp' with 'fcbp' */
   1101 		index--;
   1102 		mask = str[tcbp - frames];
   1103 		flg = cbp->c_flg;
   1104 		n = i + ((flg & C_OPEN_1) != 0);
   1105 		if (mask & (1 << n)) {
   1106 			/*
   1107 			 * The two frames are not independent if they
   1108 			 * both lie in the same line and intersect at
   1109 			 * more than one point.
   1110 			 */
   1111 			if (tcbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)))
   1112 				return (-1);
   1113 			/*
   1114 			 * If this is not the spot we are attaching
   1115 			 * 'fcbp' to and it is a reasonable intersection
   1116 			 * spot, then there might be a loop.
   1117 			 */
   1118 			n = ip[tcbp - frames];
   1119 			if (osp != &board[n]) {
   1120 				/* check to see if this is a valid loop */
   1121 				if (verts)
   1122 					return (-1);
   1123 				if (fcnt == 0 || cbp->c_framecnt[1] == 0)
   1124 					return (-1);
   1125 				/*
   1126 				 * Check to be sure the intersection is not
   1127 				 * one of the end points if it is an open
   1128 				 * ended frame.
   1129 				 */
   1130 				if ((flg & C_OPEN_1) &&
   1131 				    (n == tcbp->c_vertex ||
   1132 				     n == tcbp->c_vertex + 5 * dd[tcbp->c_dir]))
   1133 					return (-1);	/* invalid overlap */
   1134 				if (cb.c.b &&
   1135 				    (n == fcbp->c_vertex ||
   1136 				     n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
   1137 					return (-1);	/* invalid overlap */
   1138 
   1139 				vertices->o_intersect = n;
   1140 				vertices->o_fcombo = cbp;
   1141 				vertices->o_link = 1;
   1142 				vertices->o_off = (n - tcbp->c_vertex) /
   1143 					dd[tcbp->c_dir];
   1144 				vertices->o_frameindex = index;
   1145 				verts++;
   1146 			}
   1147 		}
   1148 		n = i + ((flg & C_OPEN_0) != 0);
   1149 	}
   1150 	if (cbp == fcbp)
   1151 		return (-1);	/* fcbp is already included */
   1152 
   1153 	/* check for intersection of 'cbp' with 'fcbp' */
   1154 	mask = str[cbp - frames];
   1155 	if (mask & (1 << n)) {
   1156 		/*
   1157 		 * The two frames are not independent if they
   1158 		 * both lie in the same line and intersect at
   1159 		 * more than one point.
   1160 		 */
   1161 		if (cbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)))
   1162 			return (-1);
   1163 		/*
   1164 		 * If this is not the spot we are attaching
   1165 		 * 'fcbp' to and it is a reasonable intersection
   1166 		 * spot, then there might be a loop.
   1167 		 */
   1168 		n = ip[cbp - frames];
   1169 		if (osp != &board[n]) {
   1170 			/* check to see if this is a valid loop */
   1171 			if (verts)
   1172 				return (-1);
   1173 			if (fcnt == 0 || lcbp->c_framecnt[0] == 0)
   1174 				return (-1);
   1175 			/*
   1176 			 * Check to be sure the intersection is not
   1177 			 * one of the end points if it is an open
   1178 			 * ended frame.
   1179 			 */
   1180 			if ((flg & C_OPEN_0) &&
   1181 			    (n == cbp->c_vertex ||
   1182 			     n == cbp->c_vertex + 5 * dd[cbp->c_dir]))
   1183 				return (-1);	/* invalid overlap */
   1184 			if (cb.c.b &&
   1185 			    (n == fcbp->c_vertex ||
   1186 			     n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
   1187 				return (-1);	/* invalid overlap */
   1188 
   1189 			vertices->o_intersect = n;
   1190 			vertices->o_fcombo = lcbp;
   1191 			vertices->o_link = 0;
   1192 			vertices->o_off = (n - cbp->c_vertex) /
   1193 				dd[cbp->c_dir];
   1194 			vertices->o_frameindex = 0;
   1195 			verts++;
   1196 		}
   1197 	}
   1198 	return (verts);
   1199 }
   1200 
   1201 /*
   1202  * Merge sort the frame 'fcbp' and the sorted list of frames 'cbpp' and
   1203  * store the result in 'scbpp'. 'curlevel' is the size of the 'cbpp' array.
   1204  * Return true if this list of frames is already in the hash list.
   1205  * Otherwise, add the new combo to the hash list.
   1206  */
   1207 sortcombo(scbpp, cbpp, fcbp)
   1208 	struct combostr **scbpp;
   1209 	struct combostr **cbpp;
   1210 	struct combostr *fcbp;
   1211 {
   1212 	struct combostr **spp, **cpp;
   1213 	struct combostr *cbp, *ecbp;
   1214 	int n, inx;
   1215 
   1216 #ifdef DEBUG
   1217 	if (debug > 3) {
   1218 		char *str;
   1219 
   1220 		sprintf(fmtbuf, "sortc: %s%c l%d", stoc(fcbp->c_vertex),
   1221 			pdir[fcbp->c_dir], curlevel);
   1222 		dlog(fmtbuf);
   1223 		str = fmtbuf;
   1224 		for (cpp = cbpp; cpp < cbpp + curlevel; cpp++) {
   1225 			sprintf(str, " %s%c", stoc((*cpp)->c_vertex),
   1226 				pdir[(*cpp)->c_dir]);
   1227 			str += strlen(str);
   1228 		}
   1229 		dlog(fmtbuf);
   1230 	}
   1231 #endif /* DEBUG */
   1232 
   1233 	/* first build the new sorted list */
   1234 	n = curlevel + 1;
   1235 	spp = scbpp + n;
   1236 	cpp = cbpp + curlevel;
   1237 	do {
   1238 		cpp--;
   1239 		if (fcbp > *cpp) {
   1240 			*--spp = fcbp;
   1241 			do
   1242 				*--spp = *cpp;
   1243 			while (cpp-- != cbpp);
   1244 			goto inserted;
   1245 		}
   1246 		*--spp = *cpp;
   1247 	} while (cpp != cbpp);
   1248 	*--spp = fcbp;
   1249 inserted:
   1250 
   1251 	/* now check to see if this list of frames has already been seen */
   1252 	cbp = hashcombos[inx = *scbpp - frames];
   1253 	if (cbp == (struct combostr *)0) {
   1254 		/*
   1255 		 * Easy case, this list hasn't been seen.
   1256 		 * Add it to the hash list.
   1257 		 */
   1258 		fcbp = (struct combostr *)
   1259 			((char *)scbpp - sizeof(struct combostr));
   1260 		hashcombos[inx] = fcbp;
   1261 		fcbp->c_next = fcbp->c_prev = fcbp;
   1262 		return (0);
   1263 	}
   1264 	ecbp = cbp;
   1265 	do {
   1266 		cbpp = (struct combostr **)(cbp + 1);
   1267 		cpp = cbpp + n;
   1268 		spp = scbpp + n;
   1269 		cbpp++;	/* first frame is always the same */
   1270 		do {
   1271 			if (*--spp != *--cpp)
   1272 				goto next;
   1273 		} while (cpp != cbpp);
   1274 		/* we found a match */
   1275 #ifdef DEBUG
   1276 		if (debug > 3) {
   1277 			char *str;
   1278 
   1279 			sprintf(fmtbuf, "sort1: n%d", n);
   1280 			dlog(fmtbuf);
   1281 			str = fmtbuf;
   1282 			for (cpp = scbpp; cpp < scbpp + n; cpp++) {
   1283 				sprintf(str, " %s%c", stoc((*cpp)->c_vertex),
   1284 					pdir[(*cpp)->c_dir]);
   1285 				str += strlen(str);
   1286 			}
   1287 			dlog(fmtbuf);
   1288 			printcombo(cbp, fmtbuf);
   1289 			dlog(fmtbuf);
   1290 			str = fmtbuf;
   1291 			cbpp--;
   1292 			for (cpp = cbpp; cpp < cbpp + n; cpp++) {
   1293 				sprintf(str, " %s%c", stoc((*cpp)->c_vertex),
   1294 					pdir[(*cpp)->c_dir]);
   1295 				str += strlen(str);
   1296 			}
   1297 			dlog(fmtbuf);
   1298 		}
   1299 #endif /* DEBUG */
   1300 		return (1);
   1301 	next:
   1302 		;
   1303 	} while ((cbp = cbp->c_next) != ecbp);
   1304 	/*
   1305 	 * This list of frames hasn't been seen.
   1306 	 * Add it to the hash list.
   1307 	 */
   1308 	ecbp = cbp->c_prev;
   1309 	fcbp = (struct combostr *)((char *)scbpp - sizeof(struct combostr));
   1310 	fcbp->c_next = cbp;
   1311 	fcbp->c_prev = ecbp;
   1312 	cbp->c_prev = fcbp;
   1313 	ecbp->c_next = fcbp;
   1314 	return (0);
   1315 }
   1316 
   1317 /*
   1318  * Print the combo into string 'str'.
   1319  */
   1320 printcombo(cbp, str)
   1321 	struct combostr *cbp;
   1322 	char *str;
   1323 {
   1324 	struct combostr *tcbp;
   1325 
   1326 	sprintf(str, "%x/%d", cbp->c_combo.s, cbp->c_nframes);
   1327 	str += strlen(str);
   1328 	for (; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
   1329 		sprintf(str, " %s%c%x", stoc(tcbp->c_vertex), pdir[tcbp->c_dir],
   1330 			cbp->c_flg);
   1331 		str += strlen(str);
   1332 	}
   1333 	sprintf(str, " %s%c", stoc(cbp->c_vertex), pdir[cbp->c_dir]);
   1334 }
   1335 
   1336 #ifdef DEBUG
   1337 markcombo(ocbp)
   1338 	struct combostr *ocbp;
   1339 {
   1340 	struct combostr *cbp, *tcbp, **cbpp;
   1341 	struct elist *ep, *nep, **epp;
   1342 	struct spotstr *sp;
   1343 	int s, d, m, i;
   1344 	int nframes;
   1345 	int r, n, flg, cmask, omask;
   1346 
   1347 	/* should never happen but check anyway */
   1348 	if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
   1349 		return;
   1350 
   1351 	/*
   1352 	 * The lower level combo can be pointed to by more than one
   1353 	 * higher level 'struct combostr' so we can't modify the
   1354 	 * lower level. Therefore, higher level combos store the
   1355 	 * real mask of the lower level frame in c_emask[0] and the
   1356 	 * frame number in c_frameindex.
   1357 	 *
   1358 	 * First we traverse the tree from top to bottom and save the
   1359 	 * connection info. Then we traverse the tree from bottom to
   1360 	 * top overwriting lower levels with the newer emask information.
   1361 	 */
   1362 	ep = &einfo[nframes];
   1363 	cbpp = &ecombo[nframes];
   1364 	for (cbp = ocbp; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
   1365 		ep--;
   1366 		ep->e_combo = cbp;
   1367 		*--cbpp = cbp->c_link[1];
   1368 		ep->e_off = cbp->c_voff[1];
   1369 		ep->e_frameindex = cbp->c_frameindex;
   1370 		ep->e_fval.s = cbp->c_linkv[1].s;
   1371 		ep->e_framecnt = cbp->c_framecnt[1];
   1372 		ep->e_emask = cbp->c_emask[1];
   1373 	}
   1374 	cbp = ep->e_combo;
   1375 	ep--;
   1376 	ep->e_combo = cbp;
   1377 	*--cbpp = cbp->c_link[0];
   1378 	ep->e_off = cbp->c_voff[0];
   1379 	ep->e_frameindex = 0;
   1380 	ep->e_fval.s = cbp->c_linkv[0].s;
   1381 	ep->e_framecnt = cbp->c_framecnt[0];
   1382 	ep->e_emask = cbp->c_emask[0];
   1383 
   1384 	/* now update the emask info */
   1385 	s = 0;
   1386 	for (i = 2, ep += 2; i < nframes; i++, ep++) {
   1387 		cbp = ep->e_combo;
   1388 		nep = &einfo[ep->e_frameindex];
   1389 		nep->e_framecnt = cbp->c_framecnt[0];
   1390 		nep->e_emask = cbp->c_emask[0];
   1391 
   1392 		if (cbp->c_flg & C_LOOP) {
   1393 			s++;
   1394 			/*
   1395 			 * Account for the fact that this frame connects
   1396 			 * to a previous one (thus forming a loop).
   1397 			 */
   1398 			nep = &einfo[cbp->c_dir];
   1399 			if (--nep->e_framecnt)
   1400 				nep->e_emask &= ~(1 << cbp->c_voff[0]);
   1401 			else
   1402 				nep->e_emask = 0;
   1403 		}
   1404 	}
   1405 
   1406 	/*
   1407 	 * We only need to update the emask values of "complete" loops
   1408 	 * to include the intersection spots.
   1409 	 */
   1410 	if (s && ocbp->c_combo.c.a == 2) {
   1411 		/* process loops from the top down */
   1412 		ep = &einfo[nframes];
   1413 		do {
   1414 			ep--;
   1415 			cbp = ep->e_combo;
   1416 			if (!(cbp->c_flg & C_LOOP))
   1417 				continue;
   1418 
   1419 			/*
   1420 			 * Update the emask values to include the
   1421 			 * intersection spots.
   1422 			 */
   1423 			nep = &einfo[cbp->c_dir];
   1424 			nep->e_framecnt = 1;
   1425 			nep->e_emask = 1 << cbp->c_voff[0];
   1426 			ep->e_framecnt = 1;
   1427 			ep->e_emask = 1 << ep->e_off;
   1428 			ep = &einfo[ep->e_frameindex];
   1429 			do {
   1430 				ep->e_framecnt = 1;
   1431 				ep->e_emask = 1 << ep->e_off;
   1432 				ep = &einfo[ep->e_frameindex];
   1433 			} while (ep > nep);
   1434 		} while (ep != einfo);
   1435 	}
   1436 
   1437 	/* mark all the frames with the completion spots */
   1438 	for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
   1439 		m = ep->e_emask;
   1440 		cbp = *cbpp;
   1441 		sp = &board[cbp->c_vertex];
   1442 		d = dd[s = cbp->c_dir];
   1443 		cmask = CFLAG << s;
   1444 		omask = (IFLAG | CFLAG) << s;
   1445 		s = ep->e_fval.c.b ? 6 : 5;
   1446 		for (; --s >= 0; sp += d, m >>= 1)
   1447 			sp->s_flg |= (m & 1) ? omask : cmask;
   1448 	}
   1449 }
   1450 
   1451 clearcombo(cbp, open)
   1452 	struct combostr *cbp;
   1453 	int open;
   1454 {
   1455 	register struct spotstr *sp;
   1456 	struct combostr *tcbp;
   1457 	int d, n, mask;
   1458 
   1459 	for (; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
   1460 		clearcombo(tcbp, cbp->c_flg & C_OPEN_1);
   1461 		open = cbp->c_flg & C_OPEN_0;
   1462 	}
   1463 	sp = &board[cbp->c_vertex];
   1464 	d = dd[n = cbp->c_dir];
   1465 	mask = ~((IFLAG | CFLAG) << n);
   1466 	n = open ? 6 : 5;
   1467 	for (; --n >= 0; sp += d)
   1468 		sp->s_flg &= mask;
   1469 }
   1470 
   1471 list_eq(scbpp, cbpp, n)
   1472 	struct combostr **scbpp;
   1473 	struct combostr **cbpp;
   1474 	int n;
   1475 {
   1476 	struct combostr **spp, **cpp;
   1477 
   1478 	spp = scbpp + n;
   1479 	cpp = cbpp + n;
   1480 	do {
   1481 		if (*--spp != *--cpp)
   1482 			return (0);
   1483 	} while (cpp != cbpp);
   1484 	/* we found a match */
   1485 	return (1);
   1486 }
   1487 #endif /* DEBUG */
   1488