pickmove.c revision 1.33 1 /* $NetBSD: pickmove.c,v 1.33 2022/05/16 21:48:45 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1994
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Ralph Campbell.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 #include <sys/cdefs.h>
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)pickmove.c 8.2 (Berkeley) 5/3/95";
39 #else
40 __RCSID("$NetBSD: pickmove.c,v 1.33 2022/05/16 21:48:45 rillig Exp $");
41 #endif
42 #endif /* not lint */
43
44 #include <stdlib.h>
45 #include <string.h>
46 #include <curses.h>
47 #include <limits.h>
48
49 #include "gomoku.h"
50
51 #define BITS_PER_INT (sizeof(int) * CHAR_BIT)
52 #define MAPSZ (BAREA / BITS_PER_INT)
53
54 #define BIT_SET(a, b) ((a)[(b)/BITS_PER_INT] |= (1 << ((b) % BITS_PER_INT)))
55 #define BIT_CLR(a, b) ((a)[(b)/BITS_PER_INT] &= ~(1 << ((b) % BITS_PER_INT)))
56 #define BIT_TEST(a, b) (((a)[(b)/BITS_PER_INT] & (1 << ((b) % BITS_PER_INT))) != 0)
57
58 /*
59 * This structure is used to store overlap information between frames.
60 */
61 struct overlap_info {
62 int o_intersect; /* intersection spot */
63 u_char o_off; /* offset in frame of intersection */
64 u_char o_frameindex; /* intersection frame index */
65 };
66
67 static struct combostr *hashcombos[FAREA];/* hash list for finding duplicates */
68 static struct combostr *sortcombos; /* combos at higher levels */
69 static int combolen; /* number of combos in sortcombos */
70 static int nextcolor; /* color of next move */
71 static int elistcnt; /* count of struct elist allocated */
72 static int combocnt; /* count of struct combostr allocated */
73 static int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
74 static int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
75 static int nforce; /* count of opponent <1,x> combos */
76
77 static bool better(const struct spotstr *, const struct spotstr *, int);
78 static void scanframes(int);
79 static void makecombo2(struct combostr *, struct spotstr *, int, int);
80 static void addframes(int);
81 static void makecombo(struct combostr *, struct spotstr *, int, int);
82 static void appendcombo(struct combostr *, int);
83 static void updatecombo(struct combostr *, int);
84 static void makeempty(struct combostr *);
85 static int checkframes(struct combostr *, struct combostr *, struct spotstr *,
86 int, struct overlap_info *);
87 static bool sortcombo(struct combostr **, struct combostr **, struct combostr *);
88 #if !defined(DEBUG)
89 static void printcombo(struct combostr *, char *, size_t);
90 #endif
91
92 int
93 pickmove(int us)
94 {
95 struct spotstr *sp, *sp1, *sp2;
96 union comboval *Ocp, *Tcp;
97 unsigned pos;
98 int m;
99
100 /* first move is easy */
101 if (movenum == 1)
102 return PT((BSZ + 1) / 2, (BSZ + 1) / 2);
103
104 /* initialize all the board values */
105 for (pos = PT(BSZ, BSZ + 1); pos-- > PT(1, 1); ) {
106 sp = &board[pos];
107 sp->s_combo[BLACK].s = MAXCOMBO + 1;
108 sp->s_combo[WHITE].s = MAXCOMBO + 1;
109 sp->s_level[BLACK] = 255;
110 sp->s_level[WHITE] = 255;
111 sp->s_nforce[BLACK] = 0;
112 sp->s_nforce[WHITE] = 0;
113 sp->s_flags &= ~(FFLAGALL | MFLAGALL);
114 }
115 nforce = 0;
116 memset(forcemap, 0, sizeof(forcemap));
117
118 /* compute new values */
119 nextcolor = us;
120 scanframes(BLACK);
121 scanframes(WHITE);
122
123 /* find the spot with the highest value */
124 pos = PT(BSZ, BSZ);
125 sp1 = sp2 = &board[pos];
126 for ( ; pos-- > PT(1, 1); ) {
127 sp = &board[pos];
128 if (sp->s_occ != EMPTY)
129 continue;
130 if (debug != 0 && (sp->s_combo[BLACK].c.a == 1 ||
131 sp->s_combo[WHITE].c.a == 1)) {
132 debuglog("- %s %x/%d %d %x/%d %d %d",
133 stoc((int)(sp - board)),
134 sp->s_combo[BLACK].s, sp->s_level[BLACK],
135 sp->s_nforce[BLACK],
136 sp->s_combo[WHITE].s, sp->s_level[WHITE],
137 sp->s_nforce[WHITE],
138 sp->s_wval);
139 }
140 /* pick the best black move */
141 if (better(sp, sp1, BLACK))
142 sp1 = sp;
143 /* pick the best white move */
144 if (better(sp, sp2, WHITE))
145 sp2 = sp;
146 }
147
148 if (debug != 0) {
149 debuglog("B %s %x/%d %d %x/%d %d %d",
150 stoc((int)(sp1 - board)),
151 sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
152 sp1->s_nforce[BLACK],
153 sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
154 sp1->s_nforce[WHITE], sp1->s_wval);
155 debuglog("W %s %x/%d %d %x/%d %d %d",
156 stoc((int)(sp2 - board)),
157 sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
158 sp2->s_nforce[WHITE],
159 sp2->s_combo[BLACK].s, sp2->s_level[BLACK],
160 sp2->s_nforce[BLACK], sp2->s_wval);
161 /*
162 * Check for more than one force that can't
163 * all be blocked with one move.
164 */
165 sp = (us == BLACK) ? sp2 : sp1;
166 m = (int)(sp - board);
167 if (sp->s_combo[us != BLACK ? BLACK : WHITE].c.a == 1 &&
168 !BIT_TEST(forcemap, m))
169 debuglog("*** Can't be blocked");
170 }
171 if (us == BLACK) {
172 Ocp = &sp1->s_combo[BLACK];
173 Tcp = &sp2->s_combo[WHITE];
174 } else {
175 Tcp = &sp1->s_combo[BLACK];
176 Ocp = &sp2->s_combo[WHITE];
177 sp = sp1;
178 sp1 = sp2;
179 sp2 = sp;
180 }
181 /*
182 * Block their combo only if we have to (i.e., if they are one move
183 * away from completing a force and we don't have a force that
184 * we can complete which takes fewer moves to win).
185 */
186 if (Tcp->c.a <= 1 && (Ocp->c.a > 1 ||
187 Tcp->c.a + Tcp->c.b < Ocp->c.a + Ocp->c.b))
188 return (int)(sp2 - board);
189 return (int)(sp1 - board);
190 }
191
192 /*
193 * Return true if spot 'sp' is better than spot 'sp1' for color 'us'.
194 */
195 static bool
196 better(const struct spotstr *sp, const struct spotstr *sp1, int us)
197 {
198 int them, s, s1;
199
200 if (/* .... */ sp->s_combo[us].s != sp1->s_combo[us].s)
201 return sp->s_combo[us].s < sp1->s_combo[us].s;
202 if (/* .... */ sp->s_level[us] != sp1->s_level[us])
203 return sp->s_level[us] < sp1->s_level[us];
204 if (/* .... */ sp->s_nforce[us] != sp1->s_nforce[us])
205 return sp->s_nforce[us] > sp1->s_nforce[us];
206
207 them = us != BLACK ? BLACK : WHITE;
208 s = (int)(sp - board);
209 s1 = (int)(sp1 - board);
210 if (BIT_TEST(forcemap, s) != BIT_TEST(forcemap, s1))
211 return BIT_TEST(forcemap, s);
212
213 if (/* .... */ sp->s_combo[them].s != sp1->s_combo[them].s)
214 return sp->s_combo[them].s < sp1->s_combo[them].s;
215 if (/* .... */ sp->s_level[them] != sp1->s_level[them])
216 return sp->s_level[them] < sp1->s_level[them];
217 if (/* .... */ sp->s_nforce[them] != sp1->s_nforce[them])
218 return sp->s_nforce[them] > sp1->s_nforce[them];
219
220 if (/* .... */ sp->s_wval != sp1->s_wval)
221 return sp->s_wval > sp1->s_wval;
222
223 return (random() & 1) != 0;
224 }
225
226 static int curcolor; /* implicit parameter to makecombo() */
227 static int curlevel; /* implicit parameter to makecombo() */
228
229 /*
230 * Scan the sorted list of non-empty frames and
231 * update the minimum combo values for each empty spot.
232 * Also, try to combine frames to find more complex (chained) moves.
233 */
234 static void
235 scanframes(int color)
236 {
237 struct combostr *cbp, *ecbp;
238 struct spotstr *sp;
239 union comboval *cp;
240 struct elist *ep, *nep;
241 int i, r, d, n;
242 union comboval cb;
243 unsigned pos;
244
245 curcolor = color;
246
247 /* check for empty list of frames */
248 cbp = sortframes[color];
249 if (cbp == (struct combostr *)0)
250 return;
251
252 /* quick check for four in a row */
253 sp = &board[cbp->c_vertex];
254 cb.s = sp->s_fval[color][d = cbp->c_dir].s;
255 if (cb.s < 0x101) {
256 d = dd[d];
257 for (i = 5 + cb.c.b; --i >= 0; sp += d) {
258 if (sp->s_occ != EMPTY)
259 continue;
260 sp->s_combo[color].s = cb.s;
261 sp->s_level[color] = 1;
262 }
263 return;
264 }
265
266 /*
267 * Update the minimum combo value for each spot in the frame
268 * and try making all combinations of two frames intersecting at
269 * an empty spot.
270 */
271 n = combolen;
272 ecbp = cbp;
273 do {
274 sp = &board[cbp->c_vertex];
275 cp = &sp->s_fval[color][r = cbp->c_dir];
276 d = dd[r];
277 if (cp->c.b != 0) {
278 /*
279 * Since this is the first spot of an open ended
280 * frame, we treat it as a closed frame.
281 */
282 cb.c.a = cp->c.a + 1;
283 cb.c.b = 0;
284 if (cb.s < sp->s_combo[color].s) {
285 sp->s_combo[color].s = cb.s;
286 sp->s_level[color] = 1;
287 }
288 /*
289 * Try combining other frames that intersect
290 * at this spot.
291 */
292 makecombo2(cbp, sp, 0, cb.s);
293 if (cp->s != 0x101)
294 cb.s = cp->s;
295 else if (color != nextcolor)
296 memset(tmpmap, 0, sizeof(tmpmap));
297 sp += d;
298 i = 1;
299 } else {
300 cb.s = cp->s;
301 i = 0;
302 }
303 for (; i < 5; i++, sp += d) { /* for each spot */
304 if (sp->s_occ != EMPTY)
305 continue;
306 if (cp->s < sp->s_combo[color].s) {
307 sp->s_combo[color].s = cp->s;
308 sp->s_level[color] = 1;
309 }
310 if (cp->s == 0x101) {
311 sp->s_nforce[color]++;
312 if (color != nextcolor) {
313 n = (int)(sp - board);
314 BIT_SET(tmpmap, n);
315 }
316 }
317 /*
318 * Try combining other frames that intersect
319 * at this spot.
320 */
321 makecombo2(cbp, sp, i, cb.s);
322 }
323 if (cp->s == 0x101 && color != nextcolor) {
324 if (nforce == 0)
325 memcpy(forcemap, tmpmap, sizeof(tmpmap));
326 else {
327 for (i = 0; (unsigned int)i < MAPSZ; i++)
328 forcemap[i] &= tmpmap[i];
329 }
330 }
331 /* mark frame as having been processed */
332 board[cbp->c_vertex].s_flags |= MFLAG << r;
333 } while ((cbp = cbp->c_next) != ecbp);
334
335 /*
336 * Try to make new 3rd level combos, 4th level, etc.
337 * Limit the search depth early in the game.
338 */
339 d = 2;
340 /* LINTED 117: bitwise '>>' on signed value possibly nonportable */
341 while (d <= ((movenum + 1) >> 1) && combolen > n) {
342 if (debug != 0) {
343 debuglog("%cL%d %d %d %d", "BW"[color],
344 d, combolen - n, combocnt, elistcnt);
345 refresh();
346 }
347 n = combolen;
348 addframes(d);
349 d++;
350 }
351
352 /* scan for combos at empty spots */
353 for (pos = PT(BSZ, BSZ + 1); pos-- > PT(1, 1); ) {
354 sp = &board[pos];
355 for (ep = sp->s_empty; ep != NULL; ep = nep) {
356 cbp = ep->e_combo;
357 if (cbp->c_combo.s <= sp->s_combo[color].s) {
358 if (cbp->c_combo.s != sp->s_combo[color].s) {
359 sp->s_combo[color].s = cbp->c_combo.s;
360 sp->s_level[color] = cbp->c_nframes;
361 } else if (cbp->c_nframes < sp->s_level[color])
362 sp->s_level[color] = cbp->c_nframes;
363 }
364 nep = ep->e_next;
365 free(ep);
366 elistcnt--;
367 }
368 sp->s_empty = (struct elist *)0;
369 for (ep = sp->s_nempty; ep != NULL; ep = nep) {
370 cbp = ep->e_combo;
371 if (cbp->c_combo.s <= sp->s_combo[color].s) {
372 if (cbp->c_combo.s != sp->s_combo[color].s) {
373 sp->s_combo[color].s = cbp->c_combo.s;
374 sp->s_level[color] = cbp->c_nframes;
375 } else if (cbp->c_nframes < sp->s_level[color])
376 sp->s_level[color] = cbp->c_nframes;
377 }
378 nep = ep->e_next;
379 free(ep);
380 elistcnt--;
381 }
382 sp->s_nempty = (struct elist *)0;
383 }
384
385 /* remove old combos */
386 if ((cbp = sortcombos) != (struct combostr *)0) {
387 struct combostr *ncbp;
388
389 /* scan the list */
390 ecbp = cbp;
391 do {
392 ncbp = cbp->c_next;
393 free(cbp);
394 combocnt--;
395 } while ((cbp = ncbp) != ecbp);
396 sortcombos = (struct combostr *)0;
397 }
398 combolen = 0;
399
400 #ifdef DEBUG
401 if (combocnt != 0) {
402 debuglog("scanframes: %c combocnt %d", "BW"[color],
403 combocnt);
404 whatsup(0);
405 }
406 if (elistcnt != 0) {
407 debuglog("scanframes: %c elistcnt %d", "BW"[color],
408 elistcnt);
409 whatsup(0);
410 }
411 #endif
412 }
413
414 /*
415 * Compute all level 2 combos of frames intersecting spot 'osp'
416 * within the frame 'ocbp' and combo value 's'.
417 */
418 static void
419 makecombo2(struct combostr *ocbp, struct spotstr *osp, int off, int s)
420 {
421 struct spotstr *fsp;
422 struct combostr *ncbp;
423 int f, r, d, c;
424 int baseB, fcnt, emask, bmask, n;
425 union comboval ocb, fcb;
426 struct combostr **scbpp, *fcbp;
427 char tmp[128];
428
429 /* try to combine a new frame with those found so far */
430 ocb.s = s;
431 baseB = ocb.c.a + ocb.c.b - 1;
432 fcnt = ocb.c.a - 2;
433 emask = fcnt != 0 ? ((ocb.c.b != 0 ? 0x1E : 0x1F) & ~(1 << off)) : 0;
434 for (r = 4; --r >= 0; ) { /* for each direction */
435 /* don't include frames that overlap in the same direction */
436 if (r == ocbp->c_dir)
437 continue;
438 d = dd[r];
439 /*
440 * Frame A combined with B is the same value as B combined with A
441 * so skip frames that have already been processed (MFLAG).
442 * Also skip blocked frames (BFLAG) and frames that are <1,x>
443 * since combining another frame with it isn't valid.
444 */
445 bmask = (BFLAG | FFLAG | MFLAG) << r;
446 fsp = osp;
447 for (f = 0; f < 5; f++, fsp -= d) { /* for each frame */
448 if (fsp->s_occ == BORDER)
449 break;
450 if ((fsp->s_flags & bmask) != 0)
451 continue;
452
453 /* don't include frames of the wrong color */
454 fcb.s = fsp->s_fval[curcolor][r].s;
455 if (fcb.c.a >= MAXA)
456 continue;
457
458 /*
459 * Get the combo value for this frame.
460 * If this is the end point of the frame,
461 * use the closed ended value for the frame.
462 */
463 if ((f == 0 && fcb.c.b != 0) || fcb.s == 0x101) {
464 fcb.c.a++;
465 fcb.c.b = 0;
466 }
467
468 /* compute combo value */
469 c = fcb.c.a + ocb.c.a - 3;
470 if (c > 4)
471 continue;
472 n = fcb.c.a + fcb.c.b - 1;
473 if (baseB < n)
474 n = baseB;
475
476 /* make a new combo! */
477 ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
478 2 * sizeof(struct combostr *));
479 if (ncbp == NULL)
480 panic("Out of memory!");
481 scbpp = (void *)(ncbp + 1);
482 fcbp = fsp->s_frame[r];
483 if (ocbp < fcbp) {
484 scbpp[0] = ocbp;
485 scbpp[1] = fcbp;
486 } else {
487 scbpp[0] = fcbp;
488 scbpp[1] = ocbp;
489 }
490 ncbp->c_combo.c.a = c;
491 ncbp->c_combo.c.b = n;
492 ncbp->c_link[0] = ocbp;
493 ncbp->c_link[1] = fcbp;
494 ncbp->c_linkv[0].s = ocb.s;
495 ncbp->c_linkv[1].s = fcb.s;
496 ncbp->c_voff[0] = off;
497 ncbp->c_voff[1] = f;
498 ncbp->c_vertex = (u_short)(osp - board);
499 ncbp->c_nframes = 2;
500 ncbp->c_dir = 0;
501 ncbp->c_frameindex = 0;
502 ncbp->c_flags = ocb.c.b != 0 ? C_OPEN_0 : 0;
503 if (fcb.c.b != 0)
504 ncbp->c_flags |= C_OPEN_1;
505 ncbp->c_framecnt[0] = fcnt;
506 ncbp->c_emask[0] = emask;
507 ncbp->c_framecnt[1] = fcb.c.a - 2;
508 ncbp->c_emask[1] = ncbp->c_framecnt[1] != 0 ?
509 ((fcb.c.b != 0 ? 0x1E : 0x1F) & ~(1 << f)) : 0;
510 combocnt++;
511
512 if ((c == 1 && debug > 1) || debug > 3) {
513 debuglog("%c c %d %d m %x %x o %d %d",
514 "bw"[curcolor],
515 ncbp->c_framecnt[0], ncbp->c_framecnt[1],
516 ncbp->c_emask[0], ncbp->c_emask[1],
517 ncbp->c_voff[0], ncbp->c_voff[1]);
518 printcombo(ncbp, tmp, sizeof(tmp));
519 debuglog("%s", tmp);
520 }
521 if (c > 1) {
522 /* record the empty spots that will complete this combo */
523 makeempty(ncbp);
524
525 /* add the new combo to the end of the list */
526 appendcombo(ncbp, curcolor);
527 } else {
528 updatecombo(ncbp, curcolor);
529 free(ncbp);
530 combocnt--;
531 }
532 #ifdef DEBUG
533 if ((c == 1 && debug > 1) || debug > 5) {
534 markcombo(ncbp);
535 bdisp();
536 whatsup(0);
537 clearcombo(ncbp, 0);
538 }
539 #endif /* DEBUG */
540 }
541 }
542 }
543
544 /*
545 * Scan the sorted list of frames and try to add a frame to
546 * combinations of 'level' number of frames.
547 */
548 static void
549 addframes(int level)
550 {
551 struct combostr *cbp, *ecbp;
552 struct spotstr *sp, *fsp;
553 struct elist *ep, *nep;
554 int i, r, d;
555 struct combostr **cbpp, *pcbp;
556 union comboval fcb, cb;
557 unsigned pos;
558
559 curlevel = level;
560
561 /* scan for combos at empty spots */
562 i = curcolor;
563 for (pos = PT(BSZ, BSZ + 1); pos-- > PT(1, 1); ) {
564 sp = &board[pos];
565 for (ep = sp->s_empty; ep != NULL; ep = nep) {
566 cbp = ep->e_combo;
567 if (cbp->c_combo.s <= sp->s_combo[i].s) {
568 if (cbp->c_combo.s != sp->s_combo[i].s) {
569 sp->s_combo[i].s = cbp->c_combo.s;
570 sp->s_level[i] = cbp->c_nframes;
571 } else if (cbp->c_nframes < sp->s_level[i])
572 sp->s_level[i] = cbp->c_nframes;
573 }
574 nep = ep->e_next;
575 free(ep);
576 elistcnt--;
577 }
578 sp->s_empty = sp->s_nempty;
579 sp->s_nempty = (struct elist *)0;
580 }
581
582 /* try to add frames to the uncompleted combos at level curlevel */
583 cbp = ecbp = sortframes[curcolor];
584 do {
585 fsp = &board[cbp->c_vertex];
586 r = cbp->c_dir;
587 /* skip frames that are part of a <1,x> combo */
588 if ((fsp->s_flags & (FFLAG << r)) != 0)
589 continue;
590
591 /*
592 * Don't include <1,x> combo frames,
593 * treat it as a closed three in a row instead.
594 */
595 fcb.s = fsp->s_fval[curcolor][r].s;
596 if (fcb.s == 0x101)
597 fcb.s = 0x200;
598
599 /*
600 * If this is an open ended frame, use
601 * the combo value with the end closed.
602 */
603 if (fsp->s_occ == EMPTY) {
604 if (fcb.c.b != 0) {
605 cb.c.a = fcb.c.a + 1;
606 cb.c.b = 0;
607 } else
608 cb.s = fcb.s;
609 makecombo(cbp, fsp, 0, cb.s);
610 }
611
612 /*
613 * The next four spots are handled the same for both
614 * open and closed ended frames.
615 */
616 d = dd[r];
617 sp = fsp + d;
618 for (i = 1; i < 5; i++, sp += d) {
619 if (sp->s_occ != EMPTY)
620 continue;
621 makecombo(cbp, sp, i, fcb.s);
622 }
623 } while ((cbp = cbp->c_next) != ecbp);
624
625 /* put all the combos in the hash list on the sorted list */
626 cbpp = &hashcombos[FAREA];
627 do {
628 cbp = *--cbpp;
629 if (cbp == (struct combostr *)0)
630 continue;
631 *cbpp = (struct combostr *)0;
632 ecbp = sortcombos;
633 if (ecbp == (struct combostr *)0)
634 sortcombos = cbp;
635 else {
636 /* append to sort list */
637 pcbp = ecbp->c_prev;
638 pcbp->c_next = cbp;
639 ecbp->c_prev = cbp->c_prev;
640 cbp->c_prev->c_next = ecbp;
641 cbp->c_prev = pcbp;
642 }
643 } while (cbpp != hashcombos);
644 }
645
646 /*
647 * Compute all level N combos of frames intersecting spot 'osp'
648 * within the frame 'ocbp' and combo value 's'.
649 */
650 static void
651 makecombo(struct combostr *ocbp, struct spotstr *osp, int off, int s)
652 {
653 struct combostr *cbp, *ncbp;
654 struct spotstr *sp;
655 struct elist *ep;
656 int n, c;
657 struct elist *nep;
658 struct combostr **scbpp;
659 int baseB, fcnt, emask, verts;
660 union comboval ocb;
661 struct overlap_info vertices[1];
662 char tmp[128];
663
664 /*
665 * XXX: when I made functions static gcc started warning about
666 * some members of vertices[0] maybe being used uninitialized.
667 * For now I'm just going to clear it rather than wade through
668 * the logic to find out whether gcc or the code is wrong. I
669 * wouldn't be surprised if it were the code though. - dholland
670 */
671 memset(vertices, 0, sizeof(vertices));
672
673 ocb.s = s;
674 baseB = ocb.c.a + ocb.c.b - 1;
675 fcnt = ocb.c.a - 2;
676 emask = fcnt != 0 ? ((ocb.c.b != 0 ? 0x1E : 0x1F) & ~(1 << off)) : 0;
677 for (ep = osp->s_empty; ep != NULL; ep = ep->e_next) {
678 /* check for various kinds of overlap */
679 cbp = ep->e_combo;
680 verts = checkframes(cbp, ocbp, osp, s, vertices);
681 if (verts < 0)
682 continue;
683
684 /* check to see if this frame forms a valid loop */
685 if (verts > 0) {
686 sp = &board[vertices[0].o_intersect];
687 #ifdef DEBUG
688 if (sp->s_occ != EMPTY) {
689 debuglog("loop: %c %s", "BW"[curcolor],
690 stoc((int)(sp - board)));
691 whatsup(0);
692 }
693 #endif
694 /*
695 * It is a valid loop if the intersection spot
696 * of the frame we are trying to attach is one
697 * of the completion spots of the combostr
698 * we are trying to attach the frame to.
699 */
700 for (nep = sp->s_empty; nep != NULL; nep = nep->e_next) {
701 if (nep->e_combo == cbp)
702 goto fnd;
703 if (nep->e_combo->c_nframes < cbp->c_nframes)
704 break;
705 }
706 /* frame overlaps but not at a valid spot */
707 continue;
708 fnd:
709 ;
710 }
711
712 /* compute the first half of the combo value */
713 c = cbp->c_combo.c.a + ocb.c.a - verts - 3;
714 if (c > 4)
715 continue;
716
717 /* compute the second half of the combo value */
718 n = ep->e_fval.c.a + ep->e_fval.c.b - 1;
719 if (baseB < n)
720 n = baseB;
721
722 /* make a new combo! */
723 ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
724 (cbp->c_nframes + 1) * sizeof(struct combostr *));
725 if (ncbp == NULL)
726 panic("Out of memory!");
727 scbpp = (void *)(ncbp + 1);
728 if (sortcombo(scbpp, (void *)(cbp + 1), ocbp)) {
729 free(ncbp);
730 continue;
731 }
732 combocnt++;
733
734 ncbp->c_combo.c.a = c;
735 ncbp->c_combo.c.b = n;
736 ncbp->c_link[0] = cbp;
737 ncbp->c_link[1] = ocbp;
738 ncbp->c_linkv[1].s = ocb.s;
739 ncbp->c_voff[1] = off;
740 ncbp->c_vertex = (u_short)(osp - board);
741 ncbp->c_nframes = cbp->c_nframes + 1;
742 ncbp->c_flags = ocb.c.b != 0 ? C_OPEN_1 : 0;
743 ncbp->c_frameindex = ep->e_frameindex;
744 /*
745 * Update the completion spot mask of the frame we
746 * are attaching 'ocbp' to so the intersection isn't
747 * listed twice.
748 */
749 ncbp->c_framecnt[0] = ep->e_framecnt;
750 ncbp->c_emask[0] = ep->e_emask;
751 if (verts != 0) {
752 ncbp->c_flags |= C_LOOP;
753 ncbp->c_dir = vertices[0].o_frameindex;
754 ncbp->c_framecnt[1] = fcnt - 1;
755 if (ncbp->c_framecnt[1] != 0) {
756 n = (vertices[0].o_intersect - ocbp->c_vertex) /
757 dd[ocbp->c_dir];
758 ncbp->c_emask[1] = emask & ~(1 << n);
759 } else
760 ncbp->c_emask[1] = 0;
761 ncbp->c_voff[0] = vertices[0].o_off;
762 } else {
763 ncbp->c_dir = 0;
764 ncbp->c_framecnt[1] = fcnt;
765 ncbp->c_emask[1] = emask;
766 ncbp->c_voff[0] = ep->e_off;
767 }
768
769 if ((c == 1 && debug > 1) || debug > 3) {
770 debuglog("%c v%d i%d d%d c %d %d m %x %x o %d %d",
771 "bw"[curcolor], verts, ncbp->c_frameindex, ncbp->c_dir,
772 ncbp->c_framecnt[0], ncbp->c_framecnt[1],
773 ncbp->c_emask[0], ncbp->c_emask[1],
774 ncbp->c_voff[0], ncbp->c_voff[1]);
775 printcombo(ncbp, tmp, sizeof(tmp));
776 debuglog("%s", tmp);
777 }
778 if (c > 1) {
779 /* record the empty spots that will complete this combo */
780 makeempty(ncbp);
781 combolen++;
782 } else {
783 /* update board values */
784 updatecombo(ncbp, curcolor);
785 }
786 #ifdef DEBUG
787 if ((c == 1 && debug > 1) || debug > 4) {
788 markcombo(ncbp);
789 bdisp();
790 whatsup(0);
791 clearcombo(ncbp, 0);
792 }
793 #endif /* DEBUG */
794 }
795 }
796
797 #define MAXDEPTH 100
798 static struct elist einfo[MAXDEPTH];
799 static struct combostr *ecombo[MAXDEPTH]; /* separate from elist to save space */
800
801 /*
802 * Add the combostr 'ocbp' to the empty spots list for each empty spot
803 * in 'ocbp' that will complete the combo.
804 */
805 static void
806 makeempty(struct combostr *ocbp)
807 {
808 struct combostr *cbp, **cbpp;
809 struct elist *ep, *nep;
810 struct spotstr *sp;
811 int s, d, m, emask, i;
812 int nframes;
813 char tmp[128];
814
815 if (debug > 2) {
816 printcombo(ocbp, tmp, sizeof(tmp));
817 debuglog("E%c %s", "bw"[curcolor], tmp);
818 }
819
820 /* should never happen but check anyway */
821 if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
822 return;
823
824 /*
825 * The lower level combo can be pointed to by more than one
826 * higher level 'struct combostr' so we can't modify the
827 * lower level. Therefore, higher level combos store the
828 * real mask of the lower level frame in c_emask[0] and the
829 * frame number in c_frameindex.
830 *
831 * First we traverse the tree from top to bottom and save the
832 * connection info. Then we traverse the tree from bottom to
833 * top overwriting lower levels with the newer emask information.
834 */
835 ep = &einfo[nframes];
836 cbpp = &ecombo[nframes];
837 for (cbp = ocbp; cbp->c_link[1] != NULL; cbp = cbp->c_link[0]) {
838 ep--;
839 ep->e_combo = cbp;
840 *--cbpp = cbp->c_link[1];
841 ep->e_off = cbp->c_voff[1];
842 ep->e_frameindex = cbp->c_frameindex;
843 ep->e_fval.s = cbp->c_linkv[1].s;
844 ep->e_framecnt = cbp->c_framecnt[1];
845 ep->e_emask = cbp->c_emask[1];
846 }
847 cbp = ep->e_combo;
848 ep--;
849 ep->e_combo = cbp;
850 *--cbpp = cbp->c_link[0];
851 ep->e_off = cbp->c_voff[0];
852 ep->e_frameindex = 0;
853 ep->e_fval.s = cbp->c_linkv[0].s;
854 ep->e_framecnt = cbp->c_framecnt[0];
855 ep->e_emask = cbp->c_emask[0];
856
857 /* now update the emask info */
858 s = 0;
859 for (i = 2, ep += 2; i < nframes; i++, ep++) {
860 cbp = ep->e_combo;
861 nep = &einfo[ep->e_frameindex];
862 nep->e_framecnt = cbp->c_framecnt[0];
863 nep->e_emask = cbp->c_emask[0];
864
865 if ((cbp->c_flags & C_LOOP) != 0) {
866 s++;
867 /*
868 * Account for the fact that this frame connects
869 * to a previous one (thus forming a loop).
870 */
871 nep = &einfo[cbp->c_dir];
872 if (--nep->e_framecnt != 0)
873 nep->e_emask &= ~(1 << cbp->c_voff[0]);
874 else
875 nep->e_emask = 0;
876 }
877 }
878
879 /*
880 * We only need to update the emask values of "complete" loops
881 * to include the intersection spots.
882 */
883 if (s != 0 && ocbp->c_combo.c.a == 2) {
884 /* process loops from the top down */
885 ep = &einfo[nframes];
886 do {
887 ep--;
888 cbp = ep->e_combo;
889 if ((cbp->c_flags & C_LOOP) == 0)
890 continue;
891
892 /*
893 * Update the emask values to include the
894 * intersection spots.
895 */
896 nep = &einfo[cbp->c_dir];
897 nep->e_framecnt = 1;
898 nep->e_emask = 1 << cbp->c_voff[0];
899 ep->e_framecnt = 1;
900 ep->e_emask = 1 << ep->e_off;
901 ep = &einfo[ep->e_frameindex];
902 do {
903 ep->e_framecnt = 1;
904 ep->e_emask = 1 << ep->e_off;
905 ep = &einfo[ep->e_frameindex];
906 } while (ep > nep);
907 } while (ep != einfo);
908 }
909
910 /* check all the frames for completion spots */
911 for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
912 /* skip this frame if there are no incomplete spots in it */
913 if ((emask = ep->e_emask) == 0)
914 continue;
915 cbp = *cbpp;
916 sp = &board[cbp->c_vertex];
917 d = dd[cbp->c_dir];
918 for (s = 0, m = 1; s < 5; s++, sp += d, m <<= 1) {
919 if (sp->s_occ != EMPTY || (emask & m) == 0)
920 continue;
921
922 /* add the combo to the list of empty spots */
923 nep = (struct elist *)malloc(sizeof(struct elist));
924 if (nep == NULL)
925 panic("Out of memory!");
926 nep->e_combo = ocbp;
927 nep->e_off = s;
928 nep->e_frameindex = i;
929 if (ep->e_framecnt > 1) {
930 nep->e_framecnt = ep->e_framecnt - 1;
931 nep->e_emask = emask & ~m;
932 } else {
933 nep->e_framecnt = 0;
934 nep->e_emask = 0;
935 }
936 nep->e_fval.s = ep->e_fval.s;
937 if (debug > 2) {
938 debuglog("e %s o%d i%d c%d m%x %x",
939 stoc((int)(sp - board)),
940 nep->e_off,
941 nep->e_frameindex,
942 nep->e_framecnt,
943 nep->e_emask,
944 nep->e_fval.s);
945 }
946
947 /* sort by the number of frames in the combo */
948 nep->e_next = sp->s_nempty;
949 sp->s_nempty = nep;
950 elistcnt++;
951 }
952 }
953 }
954
955 /*
956 * Update the board value based on the combostr.
957 * This is called only if 'cbp' is a <1,x> combo.
958 * We handle things differently depending on whether the next move
959 * would be trying to "complete" the combo or trying to block it.
960 */
961 static void
962 updatecombo(struct combostr *cbp, int color)
963 {
964 struct spotstr *sp;
965 struct combostr *tcbp;
966 int i, d;
967 int nframes, flags, s;
968 union comboval cb;
969
970 flags = 0;
971 /* save the top level value for the whole combo */
972 cb.c.a = cbp->c_combo.c.a;
973 nframes = cbp->c_nframes;
974
975 if (color != nextcolor)
976 memset(tmpmap, 0, sizeof(tmpmap));
977
978 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
979 flags = cbp->c_flags;
980 cb.c.b = cbp->c_combo.c.b;
981 if (color == nextcolor) {
982 /* update the board value for the vertex */
983 sp = &board[cbp->c_vertex];
984 sp->s_nforce[color]++;
985 if (cb.s <= sp->s_combo[color].s) {
986 if (cb.s != sp->s_combo[color].s) {
987 sp->s_combo[color].s = cb.s;
988 sp->s_level[color] = nframes;
989 } else if (nframes < sp->s_level[color])
990 sp->s_level[color] = nframes;
991 }
992 } else {
993 /* update the board values for each spot in frame */
994 sp = &board[s = tcbp->c_vertex];
995 d = dd[tcbp->c_dir];
996 i = (flags & C_OPEN_1) != 0 ? 6 : 5;
997 for (; --i >= 0; sp += d, s += d) {
998 if (sp->s_occ != EMPTY)
999 continue;
1000 sp->s_nforce[color]++;
1001 if (cb.s <= sp->s_combo[color].s) {
1002 if (cb.s != sp->s_combo[color].s) {
1003 sp->s_combo[color].s = cb.s;
1004 sp->s_level[color] = nframes;
1005 } else if (nframes < sp->s_level[color])
1006 sp->s_level[color] = nframes;
1007 }
1008 BIT_SET(tmpmap, s);
1009 }
1010 }
1011
1012 /* mark the frame as being part of a <1,x> combo */
1013 board[tcbp->c_vertex].s_flags |= FFLAG << tcbp->c_dir;
1014 }
1015
1016 if (color != nextcolor) {
1017 /* update the board values for each spot in frame */
1018 sp = &board[s = cbp->c_vertex];
1019 d = dd[cbp->c_dir];
1020 i = (flags & C_OPEN_0) != 0 ? 6 : 5;
1021 for (; --i >= 0; sp += d, s += d) {
1022 if (sp->s_occ != EMPTY)
1023 continue;
1024 sp->s_nforce[color]++;
1025 if (cb.s <= sp->s_combo[color].s) {
1026 if (cb.s != sp->s_combo[color].s) {
1027 sp->s_combo[color].s = cb.s;
1028 sp->s_level[color] = nframes;
1029 } else if (nframes < sp->s_level[color])
1030 sp->s_level[color] = nframes;
1031 }
1032 BIT_SET(tmpmap, s);
1033 }
1034 if (nforce == 0)
1035 memcpy(forcemap, tmpmap, sizeof(tmpmap));
1036 else {
1037 for (i = 0; (unsigned int)i < MAPSZ; i++)
1038 forcemap[i] &= tmpmap[i];
1039 }
1040 nforce++;
1041 }
1042
1043 /* mark the frame as being part of a <1,x> combo */
1044 board[cbp->c_vertex].s_flags |= FFLAG << cbp->c_dir;
1045 }
1046
1047 /*
1048 * Add combo to the end of the list.
1049 */
1050 static void
1051 appendcombo(struct combostr *cbp, int color __unused)
1052 {
1053 struct combostr *pcbp, *ncbp;
1054
1055 combolen++;
1056 ncbp = sortcombos;
1057 if (ncbp == (struct combostr *)0) {
1058 sortcombos = cbp;
1059 cbp->c_next = cbp;
1060 cbp->c_prev = cbp;
1061 return;
1062 }
1063 pcbp = ncbp->c_prev;
1064 cbp->c_next = ncbp;
1065 cbp->c_prev = pcbp;
1066 ncbp->c_prev = cbp;
1067 pcbp->c_next = cbp;
1068 }
1069
1070 /*
1071 * Return zero if it is valid to combine frame 'fcbp' with the frames
1072 * in 'cbp' and forms a linked chain of frames (i.e., a tree; no loops).
1073 * Return positive if combining frame 'fcbp' to the frames in 'cbp'
1074 * would form some kind of valid loop. Also return the intersection spots
1075 * in 'vertices[]' beside the known intersection at spot 'osp'.
1076 * Return -1 if 'fcbp' should not be combined with 'cbp'.
1077 * 's' is the combo value for frame 'fcpb'.
1078 */
1079 static int
1080 checkframes(struct combostr *cbp, struct combostr *fcbp, struct spotstr *osp,
1081 int s, struct overlap_info *vertices)
1082 {
1083 struct combostr *tcbp, *lcbp;
1084 int i, n, mask, flags, verts, myindex, fcnt;
1085 union comboval cb;
1086 u_char *str;
1087 short *ip;
1088
1089 lcbp = NULL;
1090 flags = 0;
1091
1092 cb.s = s;
1093 fcnt = cb.c.a - 2;
1094 verts = 0;
1095 myindex = cbp->c_nframes;
1096 n = (int)(fcbp - frames) * FAREA;
1097 str = &overlap[n];
1098 ip = &intersect[n];
1099 /*
1100 * i == which overlap bit to test based on whether 'fcbp' is
1101 * an open or closed frame.
1102 */
1103 i = cb.c.b != 0 ? 2 : 0;
1104 for (; (tcbp = cbp->c_link[1]) != NULL;
1105 lcbp = cbp, cbp = cbp->c_link[0]) {
1106 if (tcbp == fcbp)
1107 return -1; /* fcbp is already included */
1108
1109 /* check for intersection of 'tcbp' with 'fcbp' */
1110 myindex--;
1111 mask = str[tcbp - frames];
1112 flags = cbp->c_flags;
1113 n = i + ((flags & C_OPEN_1) != 0 ? 1 : 0);
1114 if ((mask & (1 << n)) != 0) {
1115 /*
1116 * The two frames are not independent if they
1117 * both lie in the same line and intersect at
1118 * more than one point.
1119 */
1120 if (tcbp->c_dir == fcbp->c_dir &&
1121 (mask & (0x10 << n)) != 0)
1122 return -1;
1123 /*
1124 * If this is not the spot we are attaching
1125 * 'fcbp' to and it is a reasonable intersection
1126 * spot, then there might be a loop.
1127 */
1128 n = ip[tcbp - frames];
1129 if (osp != &board[n]) {
1130 /* check to see if this is a valid loop */
1131 if (verts != 0)
1132 return -1;
1133 if (fcnt == 0 || cbp->c_framecnt[1] == 0)
1134 return -1;
1135 /*
1136 * Check to be sure the intersection is not
1137 * one of the end points if it is an open
1138 * ended frame.
1139 */
1140 if ((flags & C_OPEN_1) != 0 &&
1141 (n == tcbp->c_vertex ||
1142 n == tcbp->c_vertex + 5 * dd[tcbp->c_dir]))
1143 return -1; /* invalid overlap */
1144 if (cb.c.b != 0 &&
1145 (n == fcbp->c_vertex ||
1146 n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
1147 return -1; /* invalid overlap */
1148
1149 vertices->o_intersect = n;
1150 vertices->o_off = (n - tcbp->c_vertex) /
1151 dd[tcbp->c_dir];
1152 vertices->o_frameindex = myindex;
1153 verts++;
1154 }
1155 }
1156 n = i + ((flags & C_OPEN_0) != 0 ? 1 : 0);
1157 }
1158 if (cbp == fcbp)
1159 return -1; /* fcbp is already included */
1160
1161 /* check for intersection of 'cbp' with 'fcbp' */
1162 mask = str[cbp - frames];
1163 if ((mask & (1 << n)) != 0) {
1164 /*
1165 * The two frames are not independent if they
1166 * both lie in the same line and intersect at
1167 * more than one point.
1168 */
1169 if (cbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)) != 0)
1170 return -1;
1171 /*
1172 * If this is not the spot we are attaching
1173 * 'fcbp' to and it is a reasonable intersection
1174 * spot, then there might be a loop.
1175 */
1176 n = ip[cbp - frames];
1177 if (osp != &board[n]) {
1178 /* check to see if this is a valid loop */
1179 if (verts != 0)
1180 return -1;
1181 if (fcnt == 0 || lcbp->c_framecnt[0] == 0)
1182 return -1;
1183 /*
1184 * Check to be sure the intersection is not
1185 * one of the end points if it is an open
1186 * ended frame.
1187 */
1188 if ((flags & C_OPEN_0) != 0 &&
1189 (n == cbp->c_vertex ||
1190 n == cbp->c_vertex + 5 * dd[cbp->c_dir]))
1191 return -1; /* invalid overlap */
1192 if (cb.c.b != 0 &&
1193 (n == fcbp->c_vertex ||
1194 n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
1195 return -1; /* invalid overlap */
1196
1197 vertices->o_intersect = n;
1198 vertices->o_off = (n - cbp->c_vertex) /
1199 dd[cbp->c_dir];
1200 vertices->o_frameindex = 0;
1201 verts++;
1202 }
1203 }
1204 return verts;
1205 }
1206
1207 /*
1208 * Merge sort the frame 'fcbp' and the sorted list of frames 'cbpp' and
1209 * store the result in 'scbpp'. 'curlevel' is the size of the 'cbpp' array.
1210 * Return true if this list of frames is already in the hash list.
1211 * Otherwise, add the new combo to the hash list.
1212 */
1213 static bool
1214 sortcombo(struct combostr **scbpp, struct combostr **cbpp,
1215 struct combostr *fcbp)
1216 {
1217 struct combostr **spp, **cpp;
1218 struct combostr *cbp, *ecbp;
1219 int n, inx;
1220
1221 #ifdef DEBUG
1222 if (debug > 3) {
1223 char buf[128];
1224 size_t pos;
1225
1226 debuglog("sortc: %s%c l%d", stoc(fcbp->c_vertex),
1227 pdir[fcbp->c_dir], curlevel);
1228 pos = 0;
1229 for (cpp = cbpp; cpp < cbpp + curlevel; cpp++) {
1230 snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
1231 stoc((*cpp)->c_vertex), pdir[(*cpp)->c_dir]);
1232 pos += strlen(buf + pos);
1233 }
1234 debuglog("%s", buf);
1235 }
1236 #endif /* DEBUG */
1237
1238 /* first build the new sorted list */
1239 n = curlevel + 1;
1240 spp = scbpp + n;
1241 cpp = cbpp + curlevel;
1242 do {
1243 cpp--;
1244 if (fcbp > *cpp) {
1245 *--spp = fcbp;
1246 do {
1247 *--spp = *cpp;
1248 } while (cpp-- != cbpp);
1249 goto inserted;
1250 }
1251 *--spp = *cpp;
1252 } while (cpp != cbpp);
1253 *--spp = fcbp;
1254 inserted:
1255
1256 /* now check to see if this list of frames has already been seen */
1257 cbp = hashcombos[inx = (int)(*scbpp - frames)];
1258 if (cbp == (struct combostr *)0) {
1259 /*
1260 * Easy case, this list hasn't been seen.
1261 * Add it to the hash list.
1262 */
1263 fcbp = (void *)((char *)scbpp - sizeof(struct combostr));
1264 hashcombos[inx] = fcbp;
1265 fcbp->c_next = fcbp->c_prev = fcbp;
1266 return false;
1267 }
1268 ecbp = cbp;
1269 do {
1270 cbpp = (void *)(cbp + 1);
1271 cpp = cbpp + n;
1272 spp = scbpp + n;
1273 cbpp++; /* first frame is always the same */
1274 do {
1275 if (*--spp != *--cpp)
1276 goto next;
1277 } while (cpp != cbpp);
1278 /* we found a match */
1279 #ifdef DEBUG
1280 if (debug > 3) {
1281 char buf[128];
1282 size_t pos;
1283
1284 debuglog("sort1: n%d", n);
1285 pos = 0;
1286 for (cpp = scbpp; cpp < scbpp + n; cpp++) {
1287 snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
1288 stoc((*cpp)->c_vertex),
1289 pdir[(*cpp)->c_dir]);
1290 pos += strlen(buf + pos);
1291 }
1292 debuglog("%s", buf);
1293 printcombo(cbp, buf, sizeof(buf));
1294 debuglog("%s", buf);
1295 cbpp--;
1296 pos = 0;
1297 for (cpp = cbpp; cpp < cbpp + n; cpp++) {
1298 snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
1299 stoc((*cpp)->c_vertex),
1300 pdir[(*cpp)->c_dir]);
1301 pos += strlen(buf + pos);
1302 }
1303 debuglog("%s", buf);
1304 }
1305 #endif /* DEBUG */
1306 return true;
1307 next:
1308 ;
1309 } while ((cbp = cbp->c_next) != ecbp);
1310 /*
1311 * This list of frames hasn't been seen.
1312 * Add it to the hash list.
1313 */
1314 ecbp = cbp->c_prev;
1315 fcbp = (void *)((char *)scbpp - sizeof(struct combostr));
1316 fcbp->c_next = cbp;
1317 fcbp->c_prev = ecbp;
1318 cbp->c_prev = fcbp;
1319 ecbp->c_next = fcbp;
1320 return false;
1321 }
1322
1323 /*
1324 * Print the combo into string buffer 'buf'.
1325 */
1326 #if !defined(DEBUG)
1327 static
1328 #endif
1329 void
1330 printcombo(struct combostr *cbp, char *buf, size_t max)
1331 {
1332 struct combostr *tcbp;
1333 size_t pos = 0;
1334
1335 snprintf(buf + pos, max - pos, "%x/%d",
1336 cbp->c_combo.s, cbp->c_nframes);
1337 pos += strlen(buf + pos);
1338
1339 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
1340 snprintf(buf + pos, max - pos, " %s%c%x",
1341 stoc(tcbp->c_vertex), pdir[tcbp->c_dir], cbp->c_flags);
1342 pos += strlen(buf + pos);
1343 }
1344 snprintf(buf + pos, max - pos, " %s%c",
1345 stoc(cbp->c_vertex), pdir[cbp->c_dir]);
1346 }
1347
1348 #ifdef DEBUG
1349 void
1350 markcombo(struct combostr *ocbp)
1351 {
1352 struct combostr *cbp, **cbpp;
1353 struct elist *ep, *nep;
1354 struct spotstr *sp;
1355 int s, d, m, i;
1356 int nframes;
1357 int cmask, omask;
1358
1359 /* should never happen but check anyway */
1360 if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
1361 return;
1362
1363 /*
1364 * The lower level combo can be pointed to by more than one
1365 * higher level 'struct combostr' so we can't modify the
1366 * lower level. Therefore, higher level combos store the
1367 * real mask of the lower level frame in c_emask[0] and the
1368 * frame number in c_frameindex.
1369 *
1370 * First we traverse the tree from top to bottom and save the
1371 * connection info. Then we traverse the tree from bottom to
1372 * top overwriting lower levels with the newer emask information.
1373 */
1374 ep = &einfo[nframes];
1375 cbpp = &ecombo[nframes];
1376 for (cbp = ocbp; cbp->c_link[1] != NULL; cbp = cbp->c_link[0]) {
1377 ep--;
1378 ep->e_combo = cbp;
1379 *--cbpp = cbp->c_link[1];
1380 ep->e_off = cbp->c_voff[1];
1381 ep->e_frameindex = cbp->c_frameindex;
1382 ep->e_fval.s = cbp->c_linkv[1].s;
1383 ep->e_framecnt = cbp->c_framecnt[1];
1384 ep->e_emask = cbp->c_emask[1];
1385 }
1386 cbp = ep->e_combo;
1387 ep--;
1388 ep->e_combo = cbp;
1389 *--cbpp = cbp->c_link[0];
1390 ep->e_off = cbp->c_voff[0];
1391 ep->e_frameindex = 0;
1392 ep->e_fval.s = cbp->c_linkv[0].s;
1393 ep->e_framecnt = cbp->c_framecnt[0];
1394 ep->e_emask = cbp->c_emask[0];
1395
1396 /* now update the emask info */
1397 s = 0;
1398 for (i = 2, ep += 2; i < nframes; i++, ep++) {
1399 cbp = ep->e_combo;
1400 nep = &einfo[ep->e_frameindex];
1401 nep->e_framecnt = cbp->c_framecnt[0];
1402 nep->e_emask = cbp->c_emask[0];
1403
1404 if ((cbp->c_flags & C_LOOP) != 0) {
1405 s++;
1406 /*
1407 * Account for the fact that this frame connects
1408 * to a previous one (thus forming a loop).
1409 */
1410 nep = &einfo[cbp->c_dir];
1411 if (--nep->e_framecnt != 0)
1412 nep->e_emask &= ~(1 << cbp->c_voff[0]);
1413 else
1414 nep->e_emask = 0;
1415 }
1416 }
1417
1418 /*
1419 * We only need to update the emask values of "complete" loops
1420 * to include the intersection spots.
1421 */
1422 if (s != 0 && ocbp->c_combo.c.a == 2) {
1423 /* process loops from the top down */
1424 ep = &einfo[nframes];
1425 do {
1426 ep--;
1427 cbp = ep->e_combo;
1428 if ((cbp->c_flags & C_LOOP) == 0)
1429 continue;
1430
1431 /*
1432 * Update the emask values to include the
1433 * intersection spots.
1434 */
1435 nep = &einfo[cbp->c_dir];
1436 nep->e_framecnt = 1;
1437 nep->e_emask = 1 << cbp->c_voff[0];
1438 ep->e_framecnt = 1;
1439 ep->e_emask = 1 << ep->e_off;
1440 ep = &einfo[ep->e_frameindex];
1441 do {
1442 ep->e_framecnt = 1;
1443 ep->e_emask = 1 << ep->e_off;
1444 ep = &einfo[ep->e_frameindex];
1445 } while (ep > nep);
1446 } while (ep != einfo);
1447 }
1448
1449 /* mark all the frames with the completion spots */
1450 for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
1451 m = ep->e_emask;
1452 cbp = *cbpp;
1453 sp = &board[cbp->c_vertex];
1454 d = dd[s = cbp->c_dir];
1455 cmask = CFLAG << s;
1456 omask = (IFLAG | CFLAG) << s;
1457 s = ep->e_fval.c.b != 0 ? 6 : 5;
1458 /* LINTED 117: bitwise '>>' on signed value possibly nonportable */
1459 for (; --s >= 0; sp += d, m >>= 1)
1460 sp->s_flags |= (m & 1) != 0 ? omask : cmask;
1461 }
1462 }
1463
1464 void
1465 clearcombo(struct combostr *cbp, int open)
1466 {
1467 struct spotstr *sp;
1468 struct combostr *tcbp;
1469 int d, n, mask;
1470
1471 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
1472 clearcombo(tcbp, cbp->c_flags & C_OPEN_1);
1473 open = cbp->c_flags & C_OPEN_0;
1474 }
1475 sp = &board[cbp->c_vertex];
1476 d = dd[n = cbp->c_dir];
1477 mask = ~((IFLAG | CFLAG) << n);
1478 n = open != 0 ? 6 : 5;
1479 for (; --n >= 0; sp += d)
1480 sp->s_flags &= mask;
1481 }
1482
1483 int
1484 list_eq(struct combostr **scbpp, struct combostr **cbpp, int n)
1485 {
1486 struct combostr **spp, **cpp;
1487
1488 spp = scbpp + n;
1489 cpp = cbpp + n;
1490 do {
1491 if (*--spp != *--cpp)
1492 return 0;
1493 } while (cpp != cbpp);
1494 /* we found a match */
1495 return 1;
1496 }
1497 #endif /* DEBUG */
1498