pickmove.c revision 1.35 1 /* $NetBSD: pickmove.c,v 1.35 2022/05/19 18:58:59 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1994
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Ralph Campbell.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 #include <sys/cdefs.h>
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)pickmove.c 8.2 (Berkeley) 5/3/95";
39 #else
40 __RCSID("$NetBSD: pickmove.c,v 1.35 2022/05/19 18:58:59 rillig Exp $");
41 #endif
42 #endif /* not lint */
43
44 #include <stdlib.h>
45 #include <string.h>
46 #include <curses.h>
47 #include <limits.h>
48
49 #include "gomoku.h"
50
51 #define BITS_PER_INT (sizeof(int) * CHAR_BIT)
52 #define MAPSZ (BAREA / BITS_PER_INT)
53
54 #define BIT_SET(a, b) ((a)[(b)/BITS_PER_INT] |= (1 << ((b) % BITS_PER_INT)))
55 #define BIT_CLR(a, b) ((a)[(b)/BITS_PER_INT] &= ~(1 << ((b) % BITS_PER_INT)))
56 #define BIT_TEST(a, b) (((a)[(b)/BITS_PER_INT] & (1 << ((b) % BITS_PER_INT))) != 0)
57
58 /*
59 * This structure is used to store overlap information between frames.
60 */
61 struct overlap_info {
62 int o_intersect; /* intersection spot */
63 u_char o_off; /* offset in frame of intersection */
64 u_char o_frameindex; /* intersection frame index */
65 };
66
67 static struct combostr *hashcombos[FAREA];/* hash list for finding duplicates */
68 static struct combostr *sortcombos; /* combos at higher levels */
69 static int combolen; /* number of combos in sortcombos */
70 static int nextcolor; /* color of next move */
71 static int elistcnt; /* count of struct elist allocated */
72 static int combocnt; /* count of struct combostr allocated */
73 static int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
74 static int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
75 static int nforce; /* count of opponent <1,x> combos */
76
77 static bool better(const struct spotstr *, const struct spotstr *, int);
78 static void scanframes(int);
79 static void makecombo2(struct combostr *, struct spotstr *, int, int);
80 static void addframes(int);
81 static void makecombo(struct combostr *, struct spotstr *, int, int);
82 static void appendcombo(struct combostr *, int);
83 static void updatecombo(struct combostr *, int);
84 static void makeempty(struct combostr *);
85 static int checkframes(struct combostr *, struct combostr *, struct spotstr *,
86 int, struct overlap_info *);
87 static bool sortcombo(struct combostr **, struct combostr **, struct combostr *);
88 #if !defined(DEBUG)
89 static void printcombo(struct combostr *, char *, size_t);
90 #endif
91
92 int
93 pickmove(int us)
94 {
95 struct spotstr *sp, *sp1, *sp2;
96 union comboval *Ocp, *Tcp;
97 int m;
98
99 /* first move is easy */
100 if (movenum == 1)
101 return PT((BSZ + 1) / 2, (BSZ + 1) / 2);
102
103 /* initialize all the board values */
104 for (unsigned pos = PT(BSZ, BSZ + 1); pos-- > PT(1, 1); ) {
105 sp = &board[pos];
106 sp->s_combo[BLACK].s = MAXCOMBO + 1;
107 sp->s_combo[WHITE].s = MAXCOMBO + 1;
108 sp->s_level[BLACK] = 255;
109 sp->s_level[WHITE] = 255;
110 sp->s_nforce[BLACK] = 0;
111 sp->s_nforce[WHITE] = 0;
112 sp->s_flags &= ~(FFLAGALL | MFLAGALL);
113 }
114 nforce = 0;
115 memset(forcemap, 0, sizeof(forcemap));
116
117 /* compute new values */
118 nextcolor = us;
119 scanframes(BLACK);
120 scanframes(WHITE);
121
122 /* find the spot with the highest value */
123 unsigned pos = PT(BSZ, BSZ);
124 sp1 = sp2 = &board[pos];
125 for ( ; pos-- > PT(1, 1); ) {
126 sp = &board[pos];
127 if (sp->s_occ != EMPTY)
128 continue;
129 if (debug != 0 && (sp->s_combo[BLACK].c.a == 1 ||
130 sp->s_combo[WHITE].c.a == 1)) {
131 debuglog("- %s %x/%d %d %x/%d %d %d",
132 stoc((int)(sp - board)),
133 sp->s_combo[BLACK].s, sp->s_level[BLACK],
134 sp->s_nforce[BLACK],
135 sp->s_combo[WHITE].s, sp->s_level[WHITE],
136 sp->s_nforce[WHITE],
137 sp->s_wval);
138 }
139 /* pick the best black move */
140 if (better(sp, sp1, BLACK))
141 sp1 = sp;
142 /* pick the best white move */
143 if (better(sp, sp2, WHITE))
144 sp2 = sp;
145 }
146
147 if (debug != 0) {
148 debuglog("B %s %x/%d %d %x/%d %d %d",
149 stoc((int)(sp1 - board)),
150 sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
151 sp1->s_nforce[BLACK],
152 sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
153 sp1->s_nforce[WHITE], sp1->s_wval);
154 debuglog("W %s %x/%d %d %x/%d %d %d",
155 stoc((int)(sp2 - board)),
156 sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
157 sp2->s_nforce[WHITE],
158 sp2->s_combo[BLACK].s, sp2->s_level[BLACK],
159 sp2->s_nforce[BLACK], sp2->s_wval);
160 /*
161 * Check for more than one force that can't
162 * all be blocked with one move.
163 */
164 sp = (us == BLACK) ? sp2 : sp1;
165 m = (int)(sp - board);
166 if (sp->s_combo[us != BLACK ? BLACK : WHITE].c.a == 1 &&
167 !BIT_TEST(forcemap, m))
168 debuglog("*** Can't be blocked");
169 }
170 if (us == BLACK) {
171 Ocp = &sp1->s_combo[BLACK];
172 Tcp = &sp2->s_combo[WHITE];
173 } else {
174 Tcp = &sp1->s_combo[BLACK];
175 Ocp = &sp2->s_combo[WHITE];
176 sp = sp1;
177 sp1 = sp2;
178 sp2 = sp;
179 }
180 /*
181 * Block their combo only if we have to (i.e., if they are one move
182 * away from completing a force and we don't have a force that
183 * we can complete which takes fewer moves to win).
184 */
185 if (Tcp->c.a <= 1 && (Ocp->c.a > 1 ||
186 Tcp->c.a + Tcp->c.b < Ocp->c.a + Ocp->c.b))
187 return (int)(sp2 - board);
188 return (int)(sp1 - board);
189 }
190
191 /*
192 * Return true if spot 'sp' is better than spot 'sp1' for color 'us'.
193 */
194 static bool
195 better(const struct spotstr *sp, const struct spotstr *sp1, int us)
196 {
197 int them, s, s1;
198
199 if (/* .... */ sp->s_combo[us].s != sp1->s_combo[us].s)
200 return sp->s_combo[us].s < sp1->s_combo[us].s;
201 if (/* .... */ sp->s_level[us] != sp1->s_level[us])
202 return sp->s_level[us] < sp1->s_level[us];
203 if (/* .... */ sp->s_nforce[us] != sp1->s_nforce[us])
204 return sp->s_nforce[us] > sp1->s_nforce[us];
205
206 them = us != BLACK ? BLACK : WHITE;
207 s = (int)(sp - board);
208 s1 = (int)(sp1 - board);
209 if (BIT_TEST(forcemap, s) != BIT_TEST(forcemap, s1))
210 return BIT_TEST(forcemap, s);
211
212 if (/* .... */ sp->s_combo[them].s != sp1->s_combo[them].s)
213 return sp->s_combo[them].s < sp1->s_combo[them].s;
214 if (/* .... */ sp->s_level[them] != sp1->s_level[them])
215 return sp->s_level[them] < sp1->s_level[them];
216 if (/* .... */ sp->s_nforce[them] != sp1->s_nforce[them])
217 return sp->s_nforce[them] > sp1->s_nforce[them];
218
219 if (/* .... */ sp->s_wval != sp1->s_wval)
220 return sp->s_wval > sp1->s_wval;
221
222 return (random() & 1) != 0;
223 }
224
225 static int curcolor; /* implicit parameter to makecombo() */
226 static int curlevel; /* implicit parameter to makecombo() */
227
228 /*
229 * Scan the sorted list of non-empty frames and
230 * update the minimum combo values for each empty spot.
231 * Also, try to combine frames to find more complex (chained) moves.
232 */
233 static void
234 scanframes(int color)
235 {
236 struct combostr *cbp, *ecbp;
237 struct spotstr *sp;
238 union comboval *cp;
239 struct elist *nep;
240 int i, r, d, n;
241 union comboval cb;
242
243 curcolor = color;
244
245 /* check for empty list of frames */
246 cbp = sortframes[color];
247 if (cbp == (struct combostr *)0)
248 return;
249
250 /* quick check for four in a row */
251 sp = &board[cbp->c_vertex];
252 cb.s = sp->s_fval[color][d = cbp->c_dir].s;
253 if (cb.s < 0x101) {
254 d = dd[d];
255 for (i = 5 + cb.c.b; --i >= 0; sp += d) {
256 if (sp->s_occ != EMPTY)
257 continue;
258 sp->s_combo[color].s = cb.s;
259 sp->s_level[color] = 1;
260 }
261 return;
262 }
263
264 /*
265 * Update the minimum combo value for each spot in the frame
266 * and try making all combinations of two frames intersecting at
267 * an empty spot.
268 */
269 n = combolen;
270 ecbp = cbp;
271 do {
272 sp = &board[cbp->c_vertex];
273 cp = &sp->s_fval[color][r = cbp->c_dir];
274 d = dd[r];
275 if (cp->c.b != 0) {
276 /*
277 * Since this is the first spot of an open ended
278 * frame, we treat it as a closed frame.
279 */
280 cb.c.a = cp->c.a + 1;
281 cb.c.b = 0;
282 if (cb.s < sp->s_combo[color].s) {
283 sp->s_combo[color].s = cb.s;
284 sp->s_level[color] = 1;
285 }
286 /*
287 * Try combining other frames that intersect
288 * at this spot.
289 */
290 makecombo2(cbp, sp, 0, cb.s);
291 if (cp->s != 0x101)
292 cb.s = cp->s;
293 else if (color != nextcolor)
294 memset(tmpmap, 0, sizeof(tmpmap));
295 sp += d;
296 i = 1;
297 } else {
298 cb.s = cp->s;
299 i = 0;
300 }
301 for (; i < 5; i++, sp += d) { /* for each spot */
302 if (sp->s_occ != EMPTY)
303 continue;
304 if (cp->s < sp->s_combo[color].s) {
305 sp->s_combo[color].s = cp->s;
306 sp->s_level[color] = 1;
307 }
308 if (cp->s == 0x101) {
309 sp->s_nforce[color]++;
310 if (color != nextcolor) {
311 n = (int)(sp - board);
312 BIT_SET(tmpmap, n);
313 }
314 }
315 /*
316 * Try combining other frames that intersect
317 * at this spot.
318 */
319 makecombo2(cbp, sp, i, cb.s);
320 }
321 if (cp->s == 0x101 && color != nextcolor) {
322 if (nforce == 0)
323 memcpy(forcemap, tmpmap, sizeof(tmpmap));
324 else {
325 for (i = 0; (unsigned int)i < MAPSZ; i++)
326 forcemap[i] &= tmpmap[i];
327 }
328 }
329 /* mark frame as having been processed */
330 board[cbp->c_vertex].s_flags |= MFLAG << r;
331 } while ((cbp = cbp->c_next) != ecbp);
332
333 /*
334 * Try to make new 3rd level combos, 4th level, etc.
335 * Limit the search depth early in the game.
336 */
337 d = 2;
338 /* LINTED 117: bitwise '>>' on signed value possibly nonportable */
339 while (d <= ((movenum + 1) >> 1) && combolen > n) {
340 if (debug != 0) {
341 debuglog("%cL%d %d %d %d", "BW"[color],
342 d, combolen - n, combocnt, elistcnt);
343 refresh();
344 }
345 n = combolen;
346 addframes(d);
347 d++;
348 }
349
350 /* scan for combos at empty spots */
351 for (unsigned pos = PT(BSZ, BSZ + 1); pos-- > PT(1, 1); ) {
352 sp = &board[pos];
353 for (struct elist *ep = sp->s_empty; ep != NULL; ep = nep) {
354 cbp = ep->e_combo;
355 if (cbp->c_combo.s <= sp->s_combo[color].s) {
356 if (cbp->c_combo.s != sp->s_combo[color].s) {
357 sp->s_combo[color].s = cbp->c_combo.s;
358 sp->s_level[color] = cbp->c_nframes;
359 } else if (cbp->c_nframes < sp->s_level[color])
360 sp->s_level[color] = cbp->c_nframes;
361 }
362 nep = ep->e_next;
363 free(ep);
364 elistcnt--;
365 }
366 sp->s_empty = (struct elist *)0;
367 for (struct elist *ep = sp->s_nempty; ep != NULL; ep = nep) {
368 cbp = ep->e_combo;
369 if (cbp->c_combo.s <= sp->s_combo[color].s) {
370 if (cbp->c_combo.s != sp->s_combo[color].s) {
371 sp->s_combo[color].s = cbp->c_combo.s;
372 sp->s_level[color] = cbp->c_nframes;
373 } else if (cbp->c_nframes < sp->s_level[color])
374 sp->s_level[color] = cbp->c_nframes;
375 }
376 nep = ep->e_next;
377 free(ep);
378 elistcnt--;
379 }
380 sp->s_nempty = (struct elist *)0;
381 }
382
383 /* remove old combos */
384 if ((cbp = sortcombos) != (struct combostr *)0) {
385 struct combostr *ncbp;
386
387 /* scan the list */
388 ecbp = cbp;
389 do {
390 ncbp = cbp->c_next;
391 free(cbp);
392 combocnt--;
393 } while ((cbp = ncbp) != ecbp);
394 sortcombos = (struct combostr *)0;
395 }
396 combolen = 0;
397
398 #ifdef DEBUG
399 if (combocnt != 0) {
400 debuglog("scanframes: %c combocnt %d", "BW"[color],
401 combocnt);
402 whatsup(0);
403 }
404 if (elistcnt != 0) {
405 debuglog("scanframes: %c elistcnt %d", "BW"[color],
406 elistcnt);
407 whatsup(0);
408 }
409 #endif
410 }
411
412 /*
413 * Compute all level 2 combos of frames intersecting spot 'osp'
414 * within the frame 'ocbp' and combo value 's'.
415 */
416 static void
417 makecombo2(struct combostr *ocbp, struct spotstr *osp, int off, int s)
418 {
419 struct spotstr *fsp;
420 struct combostr *ncbp;
421 int d, c;
422 int baseB, fcnt, emask, bmask, n;
423 union comboval ocb, fcb;
424 struct combostr **scbpp, *fcbp;
425 char tmp[128];
426
427 /* try to combine a new frame with those found so far */
428 ocb.s = s;
429 baseB = ocb.c.a + ocb.c.b - 1;
430 fcnt = ocb.c.a - 2;
431 emask = fcnt != 0 ? ((ocb.c.b != 0 ? 0x1E : 0x1F) & ~(1 << off)) : 0;
432 for (int r = 4; --r >= 0; ) { /* for each direction */
433 /* don't include frames that overlap in the same direction */
434 if (r == ocbp->c_dir)
435 continue;
436 d = dd[r];
437 /*
438 * Frame A combined with B is the same value as B combined with A
439 * so skip frames that have already been processed (MFLAG).
440 * Also skip blocked frames (BFLAG) and frames that are <1,x>
441 * since combining another frame with it isn't valid.
442 */
443 bmask = (BFLAG | FFLAG | MFLAG) << r;
444 fsp = osp;
445 for (int f = 0; f < 5; f++, fsp -= d) { /* for each frame */
446 if (fsp->s_occ == BORDER)
447 break;
448 if ((fsp->s_flags & bmask) != 0)
449 continue;
450
451 /* don't include frames of the wrong color */
452 fcb.s = fsp->s_fval[curcolor][r].s;
453 if (fcb.c.a >= 6)
454 continue;
455
456 /*
457 * Get the combo value for this frame.
458 * If this is the end point of the frame,
459 * use the closed ended value for the frame.
460 */
461 if ((f == 0 && fcb.c.b != 0) || fcb.s == 0x101) {
462 fcb.c.a++;
463 fcb.c.b = 0;
464 }
465
466 /* compute combo value */
467 c = fcb.c.a + ocb.c.a - 3;
468 if (c > 4)
469 continue;
470 n = fcb.c.a + fcb.c.b - 1;
471 if (baseB < n)
472 n = baseB;
473
474 /* make a new combo! */
475 ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
476 2 * sizeof(struct combostr *));
477 if (ncbp == NULL)
478 panic("Out of memory!");
479 scbpp = (void *)(ncbp + 1);
480 fcbp = fsp->s_frame[r];
481 if (ocbp < fcbp) {
482 scbpp[0] = ocbp;
483 scbpp[1] = fcbp;
484 } else {
485 scbpp[0] = fcbp;
486 scbpp[1] = ocbp;
487 }
488 ncbp->c_combo.c.a = c;
489 ncbp->c_combo.c.b = n;
490 ncbp->c_link[0] = ocbp;
491 ncbp->c_link[1] = fcbp;
492 ncbp->c_linkv[0].s = ocb.s;
493 ncbp->c_linkv[1].s = fcb.s;
494 ncbp->c_voff[0] = off;
495 ncbp->c_voff[1] = f;
496 ncbp->c_vertex = (u_short)(osp - board);
497 ncbp->c_nframes = 2;
498 ncbp->c_dir = 0;
499 ncbp->c_frameindex = 0;
500 ncbp->c_flags = ocb.c.b != 0 ? C_OPEN_0 : 0;
501 if (fcb.c.b != 0)
502 ncbp->c_flags |= C_OPEN_1;
503 ncbp->c_framecnt[0] = fcnt;
504 ncbp->c_emask[0] = emask;
505 ncbp->c_framecnt[1] = fcb.c.a - 2;
506 ncbp->c_emask[1] = ncbp->c_framecnt[1] != 0 ?
507 ((fcb.c.b != 0 ? 0x1E : 0x1F) & ~(1 << f)) : 0;
508 combocnt++;
509
510 if ((c == 1 && debug > 1) || debug > 3) {
511 debuglog("%c c %d %d m %x %x o %d %d",
512 "bw"[curcolor],
513 ncbp->c_framecnt[0], ncbp->c_framecnt[1],
514 ncbp->c_emask[0], ncbp->c_emask[1],
515 ncbp->c_voff[0], ncbp->c_voff[1]);
516 printcombo(ncbp, tmp, sizeof(tmp));
517 debuglog("%s", tmp);
518 }
519 if (c > 1) {
520 /* record the empty spots that will complete this combo */
521 makeempty(ncbp);
522
523 /* add the new combo to the end of the list */
524 appendcombo(ncbp, curcolor);
525 } else {
526 updatecombo(ncbp, curcolor);
527 free(ncbp);
528 combocnt--;
529 }
530 #ifdef DEBUG
531 if ((c == 1 && debug > 1) || debug > 5) {
532 markcombo(ncbp);
533 bdisp();
534 whatsup(0);
535 clearcombo(ncbp, 0);
536 }
537 #endif /* DEBUG */
538 }
539 }
540 }
541
542 /*
543 * Scan the sorted list of frames and try to add a frame to
544 * combinations of 'level' number of frames.
545 */
546 static void
547 addframes(int level)
548 {
549 struct combostr *cbp, *ecbp;
550 struct spotstr *sp, *fsp;
551 struct elist *nep;
552 int i, r, d;
553 struct combostr **cbpp, *pcbp;
554 union comboval fcb, cb;
555
556 curlevel = level;
557
558 /* scan for combos at empty spots */
559 i = curcolor;
560 for (unsigned pos = PT(BSZ, BSZ + 1); pos-- > PT(1, 1); ) {
561 sp = &board[pos];
562 for (struct elist *ep = sp->s_empty; ep != NULL; ep = nep) {
563 cbp = ep->e_combo;
564 if (cbp->c_combo.s <= sp->s_combo[i].s) {
565 if (cbp->c_combo.s != sp->s_combo[i].s) {
566 sp->s_combo[i].s = cbp->c_combo.s;
567 sp->s_level[i] = cbp->c_nframes;
568 } else if (cbp->c_nframes < sp->s_level[i])
569 sp->s_level[i] = cbp->c_nframes;
570 }
571 nep = ep->e_next;
572 free(ep);
573 elistcnt--;
574 }
575 sp->s_empty = sp->s_nempty;
576 sp->s_nempty = (struct elist *)0;
577 }
578
579 /* try to add frames to the uncompleted combos at level curlevel */
580 cbp = ecbp = sortframes[curcolor];
581 do {
582 fsp = &board[cbp->c_vertex];
583 r = cbp->c_dir;
584 /* skip frames that are part of a <1,x> combo */
585 if ((fsp->s_flags & (FFLAG << r)) != 0)
586 continue;
587
588 /*
589 * Don't include <1,x> combo frames,
590 * treat it as a closed three in a row instead.
591 */
592 fcb.s = fsp->s_fval[curcolor][r].s;
593 if (fcb.s == 0x101)
594 fcb.s = 0x200;
595
596 /*
597 * If this is an open ended frame, use
598 * the combo value with the end closed.
599 */
600 if (fsp->s_occ == EMPTY) {
601 if (fcb.c.b != 0) {
602 cb.c.a = fcb.c.a + 1;
603 cb.c.b = 0;
604 } else
605 cb.s = fcb.s;
606 makecombo(cbp, fsp, 0, cb.s);
607 }
608
609 /*
610 * The next four spots are handled the same for both
611 * open and closed ended frames.
612 */
613 d = dd[r];
614 sp = fsp + d;
615 for (i = 1; i < 5; i++, sp += d) {
616 if (sp->s_occ != EMPTY)
617 continue;
618 makecombo(cbp, sp, i, fcb.s);
619 }
620 } while ((cbp = cbp->c_next) != ecbp);
621
622 /* put all the combos in the hash list on the sorted list */
623 cbpp = &hashcombos[FAREA];
624 do {
625 cbp = *--cbpp;
626 if (cbp == (struct combostr *)0)
627 continue;
628 *cbpp = (struct combostr *)0;
629 ecbp = sortcombos;
630 if (ecbp == (struct combostr *)0)
631 sortcombos = cbp;
632 else {
633 /* append to sort list */
634 pcbp = ecbp->c_prev;
635 pcbp->c_next = cbp;
636 ecbp->c_prev = cbp->c_prev;
637 cbp->c_prev->c_next = ecbp;
638 cbp->c_prev = pcbp;
639 }
640 } while (cbpp != hashcombos);
641 }
642
643 /*
644 * Compute all level N combos of frames intersecting spot 'osp'
645 * within the frame 'ocbp' and combo value 's'.
646 */
647 static void
648 makecombo(struct combostr *ocbp, struct spotstr *osp, int off, int s)
649 {
650 struct combostr *cbp, *ncbp;
651 struct spotstr *sp;
652 int n, c;
653 struct combostr **scbpp;
654 int baseB, fcnt, emask, verts;
655 union comboval ocb;
656 struct overlap_info vertices[1];
657 char tmp[128];
658
659 /*
660 * XXX: when I made functions static gcc started warning about
661 * some members of vertices[0] maybe being used uninitialized.
662 * For now I'm just going to clear it rather than wade through
663 * the logic to find out whether gcc or the code is wrong. I
664 * wouldn't be surprised if it were the code though. - dholland
665 */
666 memset(vertices, 0, sizeof(vertices));
667
668 ocb.s = s;
669 baseB = ocb.c.a + ocb.c.b - 1;
670 fcnt = ocb.c.a - 2;
671 emask = fcnt != 0 ? ((ocb.c.b != 0 ? 0x1E : 0x1F) & ~(1 << off)) : 0;
672 for (struct elist *ep = osp->s_empty; ep != NULL; ep = ep->e_next) {
673 /* check for various kinds of overlap */
674 cbp = ep->e_combo;
675 verts = checkframes(cbp, ocbp, osp, s, vertices);
676 if (verts < 0)
677 continue;
678
679 /* check to see if this frame forms a valid loop */
680 if (verts > 0) {
681 sp = &board[vertices[0].o_intersect];
682 #ifdef DEBUG
683 if (sp->s_occ != EMPTY) {
684 debuglog("loop: %c %s", "BW"[curcolor],
685 stoc((int)(sp - board)));
686 whatsup(0);
687 }
688 #endif
689 /*
690 * It is a valid loop if the intersection spot
691 * of the frame we are trying to attach is one
692 * of the completion spots of the combostr
693 * we are trying to attach the frame to.
694 */
695 for (struct elist *nep = sp->s_empty;
696 nep != NULL; nep = nep->e_next) {
697 if (nep->e_combo == cbp)
698 goto fnd;
699 if (nep->e_combo->c_nframes < cbp->c_nframes)
700 break;
701 }
702 /* frame overlaps but not at a valid spot */
703 continue;
704 fnd:
705 ;
706 }
707
708 /* compute the first half of the combo value */
709 c = cbp->c_combo.c.a + ocb.c.a - verts - 3;
710 if (c > 4)
711 continue;
712
713 /* compute the second half of the combo value */
714 n = ep->e_fval.c.a + ep->e_fval.c.b - 1;
715 if (baseB < n)
716 n = baseB;
717
718 /* make a new combo! */
719 ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
720 (cbp->c_nframes + 1) * sizeof(struct combostr *));
721 if (ncbp == NULL)
722 panic("Out of memory!");
723 scbpp = (void *)(ncbp + 1);
724 if (sortcombo(scbpp, (void *)(cbp + 1), ocbp)) {
725 free(ncbp);
726 continue;
727 }
728 combocnt++;
729
730 ncbp->c_combo.c.a = c;
731 ncbp->c_combo.c.b = n;
732 ncbp->c_link[0] = cbp;
733 ncbp->c_link[1] = ocbp;
734 ncbp->c_linkv[1].s = ocb.s;
735 ncbp->c_voff[1] = off;
736 ncbp->c_vertex = (u_short)(osp - board);
737 ncbp->c_nframes = cbp->c_nframes + 1;
738 ncbp->c_flags = ocb.c.b != 0 ? C_OPEN_1 : 0;
739 ncbp->c_frameindex = ep->e_frameindex;
740 /*
741 * Update the completion spot mask of the frame we
742 * are attaching 'ocbp' to so the intersection isn't
743 * listed twice.
744 */
745 ncbp->c_framecnt[0] = ep->e_framecnt;
746 ncbp->c_emask[0] = ep->e_emask;
747 if (verts != 0) {
748 ncbp->c_flags |= C_LOOP;
749 ncbp->c_dir = vertices[0].o_frameindex;
750 ncbp->c_framecnt[1] = fcnt - 1;
751 if (ncbp->c_framecnt[1] != 0) {
752 n = (vertices[0].o_intersect - ocbp->c_vertex) /
753 dd[ocbp->c_dir];
754 ncbp->c_emask[1] = emask & ~(1 << n);
755 } else
756 ncbp->c_emask[1] = 0;
757 ncbp->c_voff[0] = vertices[0].o_off;
758 } else {
759 ncbp->c_dir = 0;
760 ncbp->c_framecnt[1] = fcnt;
761 ncbp->c_emask[1] = emask;
762 ncbp->c_voff[0] = ep->e_off;
763 }
764
765 if ((c == 1 && debug > 1) || debug > 3) {
766 debuglog("%c v%d i%d d%d c %d %d m %x %x o %d %d",
767 "bw"[curcolor], verts, ncbp->c_frameindex, ncbp->c_dir,
768 ncbp->c_framecnt[0], ncbp->c_framecnt[1],
769 ncbp->c_emask[0], ncbp->c_emask[1],
770 ncbp->c_voff[0], ncbp->c_voff[1]);
771 printcombo(ncbp, tmp, sizeof(tmp));
772 debuglog("%s", tmp);
773 }
774 if (c > 1) {
775 /* record the empty spots that will complete this combo */
776 makeempty(ncbp);
777 combolen++;
778 } else {
779 /* update board values */
780 updatecombo(ncbp, curcolor);
781 }
782 #ifdef DEBUG
783 if ((c == 1 && debug > 1) || debug > 4) {
784 markcombo(ncbp);
785 bdisp();
786 whatsup(0);
787 clearcombo(ncbp, 0);
788 }
789 #endif /* DEBUG */
790 }
791 }
792
793 #define MAXDEPTH 100
794 static struct elist einfo[MAXDEPTH];
795 static struct combostr *ecombo[MAXDEPTH]; /* separate from elist to save space */
796
797 /*
798 * Add the combostr 'ocbp' to the empty spots list for each empty spot
799 * in 'ocbp' that will complete the combo.
800 */
801 static void
802 makeempty(struct combostr *ocbp)
803 {
804 struct combostr *cbp, **cbpp;
805 struct elist *ep, *nep;
806 struct spotstr *sp;
807 int s, d, m, emask, i;
808 int nframes;
809 char tmp[128];
810
811 if (debug > 2) {
812 printcombo(ocbp, tmp, sizeof(tmp));
813 debuglog("E%c %s", "bw"[curcolor], tmp);
814 }
815
816 /* should never happen but check anyway */
817 if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
818 return;
819
820 /*
821 * The lower level combo can be pointed to by more than one
822 * higher level 'struct combostr' so we can't modify the
823 * lower level. Therefore, higher level combos store the
824 * real mask of the lower level frame in c_emask[0] and the
825 * frame number in c_frameindex.
826 *
827 * First we traverse the tree from top to bottom and save the
828 * connection info. Then we traverse the tree from bottom to
829 * top overwriting lower levels with the newer emask information.
830 */
831 ep = &einfo[nframes];
832 cbpp = &ecombo[nframes];
833 for (cbp = ocbp; cbp->c_link[1] != NULL; cbp = cbp->c_link[0]) {
834 ep--;
835 ep->e_combo = cbp;
836 *--cbpp = cbp->c_link[1];
837 ep->e_off = cbp->c_voff[1];
838 ep->e_frameindex = cbp->c_frameindex;
839 ep->e_fval.s = cbp->c_linkv[1].s;
840 ep->e_framecnt = cbp->c_framecnt[1];
841 ep->e_emask = cbp->c_emask[1];
842 }
843 cbp = ep->e_combo;
844 ep--;
845 ep->e_combo = cbp;
846 *--cbpp = cbp->c_link[0];
847 ep->e_off = cbp->c_voff[0];
848 ep->e_frameindex = 0;
849 ep->e_fval.s = cbp->c_linkv[0].s;
850 ep->e_framecnt = cbp->c_framecnt[0];
851 ep->e_emask = cbp->c_emask[0];
852
853 /* now update the emask info */
854 s = 0;
855 for (i = 2, ep += 2; i < nframes; i++, ep++) {
856 cbp = ep->e_combo;
857 nep = &einfo[ep->e_frameindex];
858 nep->e_framecnt = cbp->c_framecnt[0];
859 nep->e_emask = cbp->c_emask[0];
860
861 if ((cbp->c_flags & C_LOOP) != 0) {
862 s++;
863 /*
864 * Account for the fact that this frame connects
865 * to a previous one (thus forming a loop).
866 */
867 nep = &einfo[cbp->c_dir];
868 if (--nep->e_framecnt != 0)
869 nep->e_emask &= ~(1 << cbp->c_voff[0]);
870 else
871 nep->e_emask = 0;
872 }
873 }
874
875 /*
876 * We only need to update the emask values of "complete" loops
877 * to include the intersection spots.
878 */
879 if (s != 0 && ocbp->c_combo.c.a == 2) {
880 /* process loops from the top down */
881 ep = &einfo[nframes];
882 do {
883 ep--;
884 cbp = ep->e_combo;
885 if ((cbp->c_flags & C_LOOP) == 0)
886 continue;
887
888 /*
889 * Update the emask values to include the
890 * intersection spots.
891 */
892 nep = &einfo[cbp->c_dir];
893 nep->e_framecnt = 1;
894 nep->e_emask = 1 << cbp->c_voff[0];
895 ep->e_framecnt = 1;
896 ep->e_emask = 1 << ep->e_off;
897 ep = &einfo[ep->e_frameindex];
898 do {
899 ep->e_framecnt = 1;
900 ep->e_emask = 1 << ep->e_off;
901 ep = &einfo[ep->e_frameindex];
902 } while (ep > nep);
903 } while (ep != einfo);
904 }
905
906 /* check all the frames for completion spots */
907 for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
908 /* skip this frame if there are no incomplete spots in it */
909 if ((emask = ep->e_emask) == 0)
910 continue;
911 cbp = *cbpp;
912 sp = &board[cbp->c_vertex];
913 d = dd[cbp->c_dir];
914 for (s = 0, m = 1; s < 5; s++, sp += d, m <<= 1) {
915 if (sp->s_occ != EMPTY || (emask & m) == 0)
916 continue;
917
918 /* add the combo to the list of empty spots */
919 nep = (struct elist *)malloc(sizeof(struct elist));
920 if (nep == NULL)
921 panic("Out of memory!");
922 nep->e_combo = ocbp;
923 nep->e_off = s;
924 nep->e_frameindex = i;
925 if (ep->e_framecnt > 1) {
926 nep->e_framecnt = ep->e_framecnt - 1;
927 nep->e_emask = emask & ~m;
928 } else {
929 nep->e_framecnt = 0;
930 nep->e_emask = 0;
931 }
932 nep->e_fval.s = ep->e_fval.s;
933 if (debug > 2) {
934 debuglog("e %s o%d i%d c%d m%x %x",
935 stoc((int)(sp - board)),
936 nep->e_off,
937 nep->e_frameindex,
938 nep->e_framecnt,
939 nep->e_emask,
940 nep->e_fval.s);
941 }
942
943 /* sort by the number of frames in the combo */
944 nep->e_next = sp->s_nempty;
945 sp->s_nempty = nep;
946 elistcnt++;
947 }
948 }
949 }
950
951 /*
952 * Update the board value based on the combostr.
953 * This is called only if 'cbp' is a <1,x> combo.
954 * We handle things differently depending on whether the next move
955 * would be trying to "complete" the combo or trying to block it.
956 */
957 static void
958 updatecombo(struct combostr *cbp, int color)
959 {
960 struct spotstr *sp;
961 struct combostr *tcbp;
962 int d;
963 int nframes, flags, s;
964 union comboval cb;
965
966 flags = 0;
967 /* save the top level value for the whole combo */
968 cb.c.a = cbp->c_combo.c.a;
969 nframes = cbp->c_nframes;
970
971 if (color != nextcolor)
972 memset(tmpmap, 0, sizeof(tmpmap));
973
974 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
975 flags = cbp->c_flags;
976 cb.c.b = cbp->c_combo.c.b;
977 if (color == nextcolor) {
978 /* update the board value for the vertex */
979 sp = &board[cbp->c_vertex];
980 sp->s_nforce[color]++;
981 if (cb.s <= sp->s_combo[color].s) {
982 if (cb.s != sp->s_combo[color].s) {
983 sp->s_combo[color].s = cb.s;
984 sp->s_level[color] = nframes;
985 } else if (nframes < sp->s_level[color])
986 sp->s_level[color] = nframes;
987 }
988 } else {
989 /* update the board values for each spot in frame */
990 sp = &board[s = tcbp->c_vertex];
991 d = dd[tcbp->c_dir];
992 int i = (flags & C_OPEN_1) != 0 ? 6 : 5;
993 for (; --i >= 0; sp += d, s += d) {
994 if (sp->s_occ != EMPTY)
995 continue;
996 sp->s_nforce[color]++;
997 if (cb.s <= sp->s_combo[color].s) {
998 if (cb.s != sp->s_combo[color].s) {
999 sp->s_combo[color].s = cb.s;
1000 sp->s_level[color] = nframes;
1001 } else if (nframes < sp->s_level[color])
1002 sp->s_level[color] = nframes;
1003 }
1004 BIT_SET(tmpmap, s);
1005 }
1006 }
1007
1008 /* mark the frame as being part of a <1,x> combo */
1009 board[tcbp->c_vertex].s_flags |= FFLAG << tcbp->c_dir;
1010 }
1011
1012 if (color != nextcolor) {
1013 /* update the board values for each spot in frame */
1014 sp = &board[s = cbp->c_vertex];
1015 d = dd[cbp->c_dir];
1016 int i = (flags & C_OPEN_0) != 0 ? 6 : 5;
1017 for (; --i >= 0; sp += d, s += d) {
1018 if (sp->s_occ != EMPTY)
1019 continue;
1020 sp->s_nforce[color]++;
1021 if (cb.s <= sp->s_combo[color].s) {
1022 if (cb.s != sp->s_combo[color].s) {
1023 sp->s_combo[color].s = cb.s;
1024 sp->s_level[color] = nframes;
1025 } else if (nframes < sp->s_level[color])
1026 sp->s_level[color] = nframes;
1027 }
1028 BIT_SET(tmpmap, s);
1029 }
1030 if (nforce == 0)
1031 memcpy(forcemap, tmpmap, sizeof(tmpmap));
1032 else {
1033 for (i = 0; (unsigned int)i < MAPSZ; i++)
1034 forcemap[i] &= tmpmap[i];
1035 }
1036 nforce++;
1037 }
1038
1039 /* mark the frame as being part of a <1,x> combo */
1040 board[cbp->c_vertex].s_flags |= FFLAG << cbp->c_dir;
1041 }
1042
1043 /*
1044 * Add combo to the end of the list.
1045 */
1046 static void
1047 appendcombo(struct combostr *cbp, int color __unused)
1048 {
1049 struct combostr *pcbp, *ncbp;
1050
1051 combolen++;
1052 ncbp = sortcombos;
1053 if (ncbp == (struct combostr *)0) {
1054 sortcombos = cbp;
1055 cbp->c_next = cbp;
1056 cbp->c_prev = cbp;
1057 return;
1058 }
1059 pcbp = ncbp->c_prev;
1060 cbp->c_next = ncbp;
1061 cbp->c_prev = pcbp;
1062 ncbp->c_prev = cbp;
1063 pcbp->c_next = cbp;
1064 }
1065
1066 /*
1067 * Return zero if it is valid to combine frame 'fcbp' with the frames
1068 * in 'cbp' and forms a linked chain of frames (i.e., a tree; no loops).
1069 * Return positive if combining frame 'fcbp' to the frames in 'cbp'
1070 * would form some kind of valid loop. Also return the intersection spots
1071 * in 'vertices[]' beside the known intersection at spot 'osp'.
1072 * Return -1 if 'fcbp' should not be combined with 'cbp'.
1073 * 's' is the combo value for frame 'fcpb'.
1074 */
1075 static int
1076 checkframes(struct combostr *cbp, struct combostr *fcbp, struct spotstr *osp,
1077 int s, struct overlap_info *vertices)
1078 {
1079 struct combostr *tcbp, *lcbp;
1080 int i, n, mask, flags, verts, myindex, fcnt;
1081 union comboval cb;
1082 u_char *str;
1083 short *ip;
1084
1085 lcbp = NULL;
1086 flags = 0;
1087
1088 cb.s = s;
1089 fcnt = cb.c.a - 2;
1090 verts = 0;
1091 myindex = cbp->c_nframes;
1092 n = (int)(fcbp - frames) * FAREA;
1093 str = &overlap[n];
1094 ip = &intersect[n];
1095 /*
1096 * i == which overlap bit to test based on whether 'fcbp' is
1097 * an open or closed frame.
1098 */
1099 i = cb.c.b != 0 ? 2 : 0;
1100 for (; (tcbp = cbp->c_link[1]) != NULL;
1101 lcbp = cbp, cbp = cbp->c_link[0]) {
1102 if (tcbp == fcbp)
1103 return -1; /* fcbp is already included */
1104
1105 /* check for intersection of 'tcbp' with 'fcbp' */
1106 myindex--;
1107 mask = str[tcbp - frames];
1108 flags = cbp->c_flags;
1109 n = i + ((flags & C_OPEN_1) != 0 ? 1 : 0);
1110 if ((mask & (1 << n)) != 0) {
1111 /*
1112 * The two frames are not independent if they
1113 * both lie in the same line and intersect at
1114 * more than one point.
1115 */
1116 if (tcbp->c_dir == fcbp->c_dir &&
1117 (mask & (0x10 << n)) != 0)
1118 return -1;
1119 /*
1120 * If this is not the spot we are attaching
1121 * 'fcbp' to and it is a reasonable intersection
1122 * spot, then there might be a loop.
1123 */
1124 n = ip[tcbp - frames];
1125 if (osp != &board[n]) {
1126 /* check to see if this is a valid loop */
1127 if (verts != 0)
1128 return -1;
1129 if (fcnt == 0 || cbp->c_framecnt[1] == 0)
1130 return -1;
1131 /*
1132 * Check to be sure the intersection is not
1133 * one of the end points if it is an open
1134 * ended frame.
1135 */
1136 if ((flags & C_OPEN_1) != 0 &&
1137 (n == tcbp->c_vertex ||
1138 n == tcbp->c_vertex + 5 * dd[tcbp->c_dir]))
1139 return -1; /* invalid overlap */
1140 if (cb.c.b != 0 &&
1141 (n == fcbp->c_vertex ||
1142 n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
1143 return -1; /* invalid overlap */
1144
1145 vertices->o_intersect = n;
1146 vertices->o_off = (n - tcbp->c_vertex) /
1147 dd[tcbp->c_dir];
1148 vertices->o_frameindex = myindex;
1149 verts++;
1150 }
1151 }
1152 n = i + ((flags & C_OPEN_0) != 0 ? 1 : 0);
1153 }
1154 if (cbp == fcbp)
1155 return -1; /* fcbp is already included */
1156
1157 /* check for intersection of 'cbp' with 'fcbp' */
1158 mask = str[cbp - frames];
1159 if ((mask & (1 << n)) != 0) {
1160 /*
1161 * The two frames are not independent if they
1162 * both lie in the same line and intersect at
1163 * more than one point.
1164 */
1165 if (cbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)) != 0)
1166 return -1;
1167 /*
1168 * If this is not the spot we are attaching
1169 * 'fcbp' to and it is a reasonable intersection
1170 * spot, then there might be a loop.
1171 */
1172 n = ip[cbp - frames];
1173 if (osp != &board[n]) {
1174 /* check to see if this is a valid loop */
1175 if (verts != 0)
1176 return -1;
1177 if (fcnt == 0 || lcbp->c_framecnt[0] == 0)
1178 return -1;
1179 /*
1180 * Check to be sure the intersection is not
1181 * one of the end points if it is an open
1182 * ended frame.
1183 */
1184 if ((flags & C_OPEN_0) != 0 &&
1185 (n == cbp->c_vertex ||
1186 n == cbp->c_vertex + 5 * dd[cbp->c_dir]))
1187 return -1; /* invalid overlap */
1188 if (cb.c.b != 0 &&
1189 (n == fcbp->c_vertex ||
1190 n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
1191 return -1; /* invalid overlap */
1192
1193 vertices->o_intersect = n;
1194 vertices->o_off = (n - cbp->c_vertex) /
1195 dd[cbp->c_dir];
1196 vertices->o_frameindex = 0;
1197 verts++;
1198 }
1199 }
1200 return verts;
1201 }
1202
1203 /*
1204 * Merge sort the frame 'fcbp' and the sorted list of frames 'cbpp' and
1205 * store the result in 'scbpp'. 'curlevel' is the size of the 'cbpp' array.
1206 * Return true if this list of frames is already in the hash list.
1207 * Otherwise, add the new combo to the hash list.
1208 */
1209 static bool
1210 sortcombo(struct combostr **scbpp, struct combostr **cbpp,
1211 struct combostr *fcbp)
1212 {
1213 struct combostr **spp, **cpp;
1214 struct combostr *cbp, *ecbp;
1215 int n, inx;
1216
1217 #ifdef DEBUG
1218 if (debug > 3) {
1219 char buf[128];
1220 size_t pos;
1221
1222 debuglog("sortc: %s%c l%d", stoc(fcbp->c_vertex),
1223 pdir[fcbp->c_dir], curlevel);
1224 pos = 0;
1225 for (cpp = cbpp; cpp < cbpp + curlevel; cpp++) {
1226 snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
1227 stoc((*cpp)->c_vertex), pdir[(*cpp)->c_dir]);
1228 pos += strlen(buf + pos);
1229 }
1230 debuglog("%s", buf);
1231 }
1232 #endif /* DEBUG */
1233
1234 /* first build the new sorted list */
1235 n = curlevel + 1;
1236 spp = scbpp + n;
1237 cpp = cbpp + curlevel;
1238 do {
1239 cpp--;
1240 if (fcbp > *cpp) {
1241 *--spp = fcbp;
1242 do {
1243 *--spp = *cpp;
1244 } while (cpp-- != cbpp);
1245 goto inserted;
1246 }
1247 *--spp = *cpp;
1248 } while (cpp != cbpp);
1249 *--spp = fcbp;
1250 inserted:
1251
1252 /* now check to see if this list of frames has already been seen */
1253 cbp = hashcombos[inx = (int)(*scbpp - frames)];
1254 if (cbp == (struct combostr *)0) {
1255 /*
1256 * Easy case, this list hasn't been seen.
1257 * Add it to the hash list.
1258 */
1259 fcbp = (void *)((char *)scbpp - sizeof(struct combostr));
1260 hashcombos[inx] = fcbp;
1261 fcbp->c_next = fcbp->c_prev = fcbp;
1262 return false;
1263 }
1264 ecbp = cbp;
1265 do {
1266 cbpp = (void *)(cbp + 1);
1267 cpp = cbpp + n;
1268 spp = scbpp + n;
1269 cbpp++; /* first frame is always the same */
1270 do {
1271 if (*--spp != *--cpp)
1272 goto next;
1273 } while (cpp != cbpp);
1274 /* we found a match */
1275 #ifdef DEBUG
1276 if (debug > 3) {
1277 char buf[128];
1278 size_t pos;
1279
1280 debuglog("sort1: n%d", n);
1281 pos = 0;
1282 for (cpp = scbpp; cpp < scbpp + n; cpp++) {
1283 snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
1284 stoc((*cpp)->c_vertex),
1285 pdir[(*cpp)->c_dir]);
1286 pos += strlen(buf + pos);
1287 }
1288 debuglog("%s", buf);
1289 printcombo(cbp, buf, sizeof(buf));
1290 debuglog("%s", buf);
1291 cbpp--;
1292 pos = 0;
1293 for (cpp = cbpp; cpp < cbpp + n; cpp++) {
1294 snprintf(buf + pos, sizeof(buf) - pos, " %s%c",
1295 stoc((*cpp)->c_vertex),
1296 pdir[(*cpp)->c_dir]);
1297 pos += strlen(buf + pos);
1298 }
1299 debuglog("%s", buf);
1300 }
1301 #endif /* DEBUG */
1302 return true;
1303 next:
1304 ;
1305 } while ((cbp = cbp->c_next) != ecbp);
1306 /*
1307 * This list of frames hasn't been seen.
1308 * Add it to the hash list.
1309 */
1310 ecbp = cbp->c_prev;
1311 fcbp = (void *)((char *)scbpp - sizeof(struct combostr));
1312 fcbp->c_next = cbp;
1313 fcbp->c_prev = ecbp;
1314 cbp->c_prev = fcbp;
1315 ecbp->c_next = fcbp;
1316 return false;
1317 }
1318
1319 /*
1320 * Print the combo into string buffer 'buf'.
1321 */
1322 #if !defined(DEBUG)
1323 static
1324 #endif
1325 void
1326 printcombo(struct combostr *cbp, char *buf, size_t max)
1327 {
1328 struct combostr *tcbp;
1329 size_t pos = 0;
1330
1331 snprintf(buf + pos, max - pos, "%x/%d",
1332 cbp->c_combo.s, cbp->c_nframes);
1333 pos += strlen(buf + pos);
1334
1335 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
1336 snprintf(buf + pos, max - pos, " %s%c%x",
1337 stoc(tcbp->c_vertex), pdir[tcbp->c_dir], cbp->c_flags);
1338 pos += strlen(buf + pos);
1339 }
1340 snprintf(buf + pos, max - pos, " %s%c",
1341 stoc(cbp->c_vertex), pdir[cbp->c_dir]);
1342 }
1343
1344 #ifdef DEBUG
1345 void
1346 markcombo(struct combostr *ocbp)
1347 {
1348 struct combostr *cbp, **cbpp;
1349 struct elist *ep, *nep;
1350 struct spotstr *sp;
1351 int s, d, m, i;
1352 int nframes;
1353 int cmask, omask;
1354
1355 /* should never happen but check anyway */
1356 if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
1357 return;
1358
1359 /*
1360 * The lower level combo can be pointed to by more than one
1361 * higher level 'struct combostr' so we can't modify the
1362 * lower level. Therefore, higher level combos store the
1363 * real mask of the lower level frame in c_emask[0] and the
1364 * frame number in c_frameindex.
1365 *
1366 * First we traverse the tree from top to bottom and save the
1367 * connection info. Then we traverse the tree from bottom to
1368 * top overwriting lower levels with the newer emask information.
1369 */
1370 ep = &einfo[nframes];
1371 cbpp = &ecombo[nframes];
1372 for (cbp = ocbp; cbp->c_link[1] != NULL; cbp = cbp->c_link[0]) {
1373 ep--;
1374 ep->e_combo = cbp;
1375 *--cbpp = cbp->c_link[1];
1376 ep->e_off = cbp->c_voff[1];
1377 ep->e_frameindex = cbp->c_frameindex;
1378 ep->e_fval.s = cbp->c_linkv[1].s;
1379 ep->e_framecnt = cbp->c_framecnt[1];
1380 ep->e_emask = cbp->c_emask[1];
1381 }
1382 cbp = ep->e_combo;
1383 ep--;
1384 ep->e_combo = cbp;
1385 *--cbpp = cbp->c_link[0];
1386 ep->e_off = cbp->c_voff[0];
1387 ep->e_frameindex = 0;
1388 ep->e_fval.s = cbp->c_linkv[0].s;
1389 ep->e_framecnt = cbp->c_framecnt[0];
1390 ep->e_emask = cbp->c_emask[0];
1391
1392 /* now update the emask info */
1393 s = 0;
1394 for (i = 2, ep += 2; i < nframes; i++, ep++) {
1395 cbp = ep->e_combo;
1396 nep = &einfo[ep->e_frameindex];
1397 nep->e_framecnt = cbp->c_framecnt[0];
1398 nep->e_emask = cbp->c_emask[0];
1399
1400 if ((cbp->c_flags & C_LOOP) != 0) {
1401 s++;
1402 /*
1403 * Account for the fact that this frame connects
1404 * to a previous one (thus forming a loop).
1405 */
1406 nep = &einfo[cbp->c_dir];
1407 if (--nep->e_framecnt != 0)
1408 nep->e_emask &= ~(1 << cbp->c_voff[0]);
1409 else
1410 nep->e_emask = 0;
1411 }
1412 }
1413
1414 /*
1415 * We only need to update the emask values of "complete" loops
1416 * to include the intersection spots.
1417 */
1418 if (s != 0 && ocbp->c_combo.c.a == 2) {
1419 /* process loops from the top down */
1420 ep = &einfo[nframes];
1421 do {
1422 ep--;
1423 cbp = ep->e_combo;
1424 if ((cbp->c_flags & C_LOOP) == 0)
1425 continue;
1426
1427 /*
1428 * Update the emask values to include the
1429 * intersection spots.
1430 */
1431 nep = &einfo[cbp->c_dir];
1432 nep->e_framecnt = 1;
1433 nep->e_emask = 1 << cbp->c_voff[0];
1434 ep->e_framecnt = 1;
1435 ep->e_emask = 1 << ep->e_off;
1436 ep = &einfo[ep->e_frameindex];
1437 do {
1438 ep->e_framecnt = 1;
1439 ep->e_emask = 1 << ep->e_off;
1440 ep = &einfo[ep->e_frameindex];
1441 } while (ep > nep);
1442 } while (ep != einfo);
1443 }
1444
1445 /* mark all the frames with the completion spots */
1446 for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
1447 m = ep->e_emask;
1448 cbp = *cbpp;
1449 sp = &board[cbp->c_vertex];
1450 d = dd[s = cbp->c_dir];
1451 cmask = CFLAG << s;
1452 omask = (IFLAG | CFLAG) << s;
1453 s = ep->e_fval.c.b != 0 ? 6 : 5;
1454 /* LINTED 117: bitwise '>>' on signed value possibly nonportable */
1455 for (; --s >= 0; sp += d, m >>= 1)
1456 sp->s_flags |= (m & 1) != 0 ? omask : cmask;
1457 }
1458 }
1459
1460 void
1461 clearcombo(struct combostr *cbp, int open)
1462 {
1463 struct spotstr *sp;
1464 struct combostr *tcbp;
1465 int d, n, mask;
1466
1467 for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
1468 clearcombo(tcbp, cbp->c_flags & C_OPEN_1);
1469 open = cbp->c_flags & C_OPEN_0;
1470 }
1471 sp = &board[cbp->c_vertex];
1472 d = dd[n = cbp->c_dir];
1473 mask = ~((IFLAG | CFLAG) << n);
1474 n = open != 0 ? 6 : 5;
1475 for (; --n >= 0; sp += d)
1476 sp->s_flags &= mask;
1477 }
1478
1479 int
1480 list_eq(struct combostr **scbpp, struct combostr **cbpp, int n)
1481 {
1482 struct combostr **spp, **cpp;
1483
1484 spp = scbpp + n;
1485 cpp = cbpp + n;
1486 do {
1487 if (*--spp != *--cpp)
1488 return 0;
1489 } while (cpp != cbpp);
1490 /* we found a match */
1491 return 1;
1492 }
1493 #endif /* DEBUG */
1494