1 1.1 cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 2 1.1 cgd /* def.objclass.h - version 1.0.3 */ 3 1.1 cgd 4 1.1 cgd /* definition of a class of objects */ 5 1.1 cgd 6 1.1 cgd struct objclass { 7 1.1 cgd char *oc_name; /* actual name */ 8 1.1 cgd char *oc_descr; /* description when name unknown */ 9 1.1 cgd char *oc_uname; /* called by user */ 10 1.1 cgd Bitfield(oc_name_known,1); 11 1.1 cgd Bitfield(oc_merge,1); /* merge otherwise equal objects */ 12 1.1 cgd char oc_olet; 13 1.1 cgd schar oc_prob; /* probability for mkobj() */ 14 1.1 cgd schar oc_delay; /* delay when using such an object */ 15 1.1 cgd uchar oc_weight; 16 1.1 cgd schar oc_oc1, oc_oc2; 17 1.1 cgd int oc_oi; 18 1.1 cgd #define nutrition oc_oi /* for foods */ 19 1.1 cgd #define a_ac oc_oc1 /* for armors - only used in ARM_BONUS */ 20 1.1 cgd #define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe) 21 1.1 cgd #define a_can oc_oc2 /* for armors */ 22 1.1 cgd #define bits oc_oc1 /* for wands and rings */ 23 1.1 cgd /* wands */ 24 1.1 cgd #define NODIR 1 25 1.1 cgd #define IMMEDIATE 2 26 1.1 cgd #define RAY 4 27 1.1 cgd /* rings */ 28 1.1 cgd #define SPEC 1 /* +n is meaningful */ 29 1.1 cgd #define wldam oc_oc1 /* for weapons and PICK_AXE */ 30 1.1 cgd #define wsdam oc_oc2 /* for weapons and PICK_AXE */ 31 1.1 cgd #define g_val oc_oi /* for gems: value on exit */ 32 1.1 cgd }; 33 1.1 cgd 34 1.1 cgd extern struct objclass objects[]; 35 1.1 cgd 36 1.1 cgd /* definitions of all object-symbols */ 37 1.1 cgd 38 1.1 cgd #define ILLOBJ_SYM '\\' 39 1.1 cgd #define AMULET_SYM '"' 40 1.1 cgd #define FOOD_SYM '%' 41 1.1 cgd #define WEAPON_SYM ')' 42 1.1 cgd #define TOOL_SYM '(' 43 1.1 cgd #define BALL_SYM '0' 44 1.1 cgd #define CHAIN_SYM '_' 45 1.1 cgd #define ROCK_SYM '`' 46 1.1 cgd #define ARMOR_SYM '[' 47 1.1 cgd #define POTION_SYM '!' 48 1.1 cgd #define SCROLL_SYM '?' 49 1.1 cgd #define WAND_SYM '/' 50 1.1 cgd #define RING_SYM '=' 51 1.1 cgd #define GEM_SYM '*' 52 1.1 cgd /* Other places with explicit knowledge of object symbols: 53 1.1 cgd * ....shk.c: char shtypes[] = "=/)%?!["; 54 1.1 cgd * mklev.c: "=/)%?![<>" 55 1.1 cgd * hack.mkobj.c: char mkobjstr[] = "))[[!!!!????%%%%/=**"; 56 1.1 cgd * hack.apply.c: otmp = getobj("0#%", "put in"); 57 1.1 cgd * hack.eat.c: otmp = getobj("%", "eat"); 58 1.1 cgd * hack.invent.c: if(index("!%?[)=*(0/\"", sym)){ 59 1.1 cgd * hack.invent.c: || index("%?!*",otmp->olet))){ 60 1.1 cgd */ 61