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hack.apply.c revision 1.1.1.2
      1      1.1  cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2      1.1  cgd /* hack.apply.c - version 1.0.3 */
      3      1.1  cgd 
      4      1.1  cgd #include	"hack.h"
      5      1.1  cgd #include	"def.edog.h"
      6      1.1  cgd #include	"def.mkroom.h"
      7  1.1.1.2  cgd static struct monst *bchit();
      8      1.1  cgd extern struct obj *addinv();
      9      1.1  cgd extern struct trap *maketrap();
     10      1.1  cgd extern int (*occupation)();
     11      1.1  cgd extern char *occtxt;
     12      1.1  cgd extern char quitchars[];
     13      1.1  cgd extern char pl_character[];
     14      1.1  cgd 
     15      1.1  cgd static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
     16      1.1  cgd static int use_pick_axe();
     17      1.1  cgd 
     18      1.1  cgd doapply() {
     19      1.1  cgd 	register struct obj *obj;
     20      1.1  cgd 	register int res = 1;
     21      1.1  cgd 
     22      1.1  cgd 	obj = getobj("(", "use or apply");
     23      1.1  cgd 	if(!obj) return(0);
     24      1.1  cgd 
     25      1.1  cgd 	switch(obj->otyp){
     26      1.1  cgd 	case EXPENSIVE_CAMERA:
     27      1.1  cgd 		use_camera(obj); break;
     28      1.1  cgd 	case ICE_BOX:
     29      1.1  cgd 		use_ice_box(obj); break;
     30      1.1  cgd 	case PICK_AXE:
     31      1.1  cgd 		res = use_pick_axe(obj);
     32      1.1  cgd 		break;
     33      1.1  cgd 
     34      1.1  cgd 	case MAGIC_WHISTLE:
     35      1.1  cgd 		if(pl_character[0] == 'W' || u.ulevel > 9) {
     36      1.1  cgd 			use_magic_whistle(obj);
     37      1.1  cgd 			break;
     38      1.1  cgd 		}
     39      1.1  cgd 		/* fall into next case */
     40      1.1  cgd 	case WHISTLE:
     41      1.1  cgd 		use_whistle(obj);
     42      1.1  cgd 		break;
     43      1.1  cgd 
     44      1.1  cgd 	case CAN_OPENER:
     45      1.1  cgd 		if(!carrying(TIN)) {
     46      1.1  cgd 			pline("You have no can to open.");
     47      1.1  cgd 			goto xit;
     48      1.1  cgd 		}
     49      1.1  cgd 		pline("You cannot open a tin without eating its contents.");
     50      1.1  cgd 		pline("In order to eat, use the 'e' command.");
     51      1.1  cgd 		if(obj != uwep)
     52      1.1  cgd     pline("Opening the tin will be much easier if you wield the can-opener.");
     53      1.1  cgd 		goto xit;
     54      1.1  cgd 
     55      1.1  cgd 	default:
     56      1.1  cgd 		pline("Sorry, I don't know how to use that.");
     57      1.1  cgd 	xit:
     58      1.1  cgd 		nomul(0);
     59      1.1  cgd 		return(0);
     60      1.1  cgd 	}
     61      1.1  cgd 	nomul(0);
     62      1.1  cgd 	return(res);
     63      1.1  cgd }
     64      1.1  cgd 
     65      1.1  cgd /* ARGSUSED */
     66      1.1  cgd static void
     67      1.1  cgd use_camera(obj) /* register */ struct obj *obj; {
     68      1.1  cgd register struct monst *mtmp;
     69      1.1  cgd 	if(!getdir(1)){		/* ask: in what direction? */
     70      1.1  cgd 		flags.move = multi = 0;
     71      1.1  cgd 		return;
     72      1.1  cgd 	}
     73      1.1  cgd 	if(u.uswallow) {
     74      1.1  cgd 		pline("You take a picture of %s's stomach.", monnam(u.ustuck));
     75      1.1  cgd 		return;
     76      1.1  cgd 	}
     77      1.1  cgd 	if(u.dz) {
     78      1.1  cgd 		pline("You take a picture of the %s.",
     79      1.1  cgd 			(u.dz > 0) ? "floor" : "ceiling");
     80      1.1  cgd 		return;
     81      1.1  cgd 	}
     82      1.1  cgd 	if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
     83      1.1  cgd 		if(mtmp->msleep){
     84      1.1  cgd 			mtmp->msleep = 0;
     85      1.1  cgd 			pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
     86      1.1  cgd 		} else
     87      1.1  cgd 		if(mtmp->data->mlet != 'y')
     88      1.1  cgd 		if(mtmp->mcansee || mtmp->mblinded){
     89      1.1  cgd 			register int tmp = dist(mtmp->mx,mtmp->my);
     90      1.1  cgd 			register int tmp2;
     91      1.1  cgd 			if(cansee(mtmp->mx,mtmp->my))
     92      1.1  cgd 			  pline("%s is blinded by the flash!", Monnam(mtmp));
     93      1.1  cgd 			setmangry(mtmp);
     94      1.1  cgd 			if(tmp < 9 && !mtmp->isshk && rn2(4)) {
     95      1.1  cgd 				mtmp->mflee = 1;
     96      1.1  cgd 				if(rn2(4)) mtmp->mfleetim = rnd(100);
     97      1.1  cgd 			}
     98      1.1  cgd 			if(tmp < 3) mtmp->mcansee  = mtmp->mblinded = 0;
     99      1.1  cgd 			else {
    100      1.1  cgd 				tmp2 = mtmp->mblinded;
    101      1.1  cgd 				tmp2 += rnd(1 + 50/tmp);
    102      1.1  cgd 				if(tmp2 > 127) tmp2 = 127;
    103      1.1  cgd 				mtmp->mblinded = tmp2;
    104      1.1  cgd 				mtmp->mcansee = 0;
    105      1.1  cgd 			}
    106      1.1  cgd 		}
    107      1.1  cgd 	}
    108      1.1  cgd }
    109      1.1  cgd 
    110      1.1  cgd static
    111      1.1  cgd struct obj *current_ice_box;	/* a local variable of use_ice_box, to be
    112      1.1  cgd 				used by its local procedures in/ck_ice_box */
    113      1.1  cgd static
    114      1.1  cgd in_ice_box(obj) register struct obj *obj; {
    115      1.1  cgd 	if(obj == current_ice_box ||
    116      1.1  cgd 		(Punished && (obj == uball || obj == uchain))){
    117      1.1  cgd 		pline("You must be kidding.");
    118      1.1  cgd 		return(0);
    119      1.1  cgd 	}
    120      1.1  cgd 	if(obj->owornmask & (W_ARMOR | W_RING)) {
    121      1.1  cgd 		pline("You cannot refrigerate something you are wearing.");
    122      1.1  cgd 		return(0);
    123      1.1  cgd 	}
    124      1.1  cgd 	if(obj->owt + current_ice_box->owt > 70) {
    125      1.1  cgd 		pline("It won't fit.");
    126      1.1  cgd 		return(1);	/* be careful! */
    127      1.1  cgd 	}
    128      1.1  cgd 	if(obj == uwep) {
    129      1.1  cgd 		if(uwep->cursed) {
    130      1.1  cgd 			pline("Your weapon is welded to your hand!");
    131      1.1  cgd 			return(0);
    132      1.1  cgd 		}
    133      1.1  cgd 		setuwep((struct obj *) 0);
    134      1.1  cgd 	}
    135      1.1  cgd 	current_ice_box->owt += obj->owt;
    136      1.1  cgd 	freeinv(obj);
    137      1.1  cgd 	obj->o_cnt_id = current_ice_box->o_id;
    138      1.1  cgd 	obj->nobj = fcobj;
    139      1.1  cgd 	fcobj = obj;
    140      1.1  cgd 	obj->age = moves - obj->age;	/* actual age */
    141      1.1  cgd 	return(1);
    142      1.1  cgd }
    143      1.1  cgd 
    144      1.1  cgd static
    145      1.1  cgd ck_ice_box(obj) register struct obj *obj; {
    146      1.1  cgd 	return(obj->o_cnt_id == current_ice_box->o_id);
    147      1.1  cgd }
    148      1.1  cgd 
    149      1.1  cgd static
    150      1.1  cgd out_ice_box(obj) register struct obj *obj; {
    151      1.1  cgd register struct obj *otmp;
    152      1.1  cgd 	if(obj == fcobj) fcobj = fcobj->nobj;
    153      1.1  cgd 	else {
    154      1.1  cgd 		for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
    155      1.1  cgd 			if(!otmp->nobj) panic("out_ice_box");
    156      1.1  cgd 		otmp->nobj = obj->nobj;
    157      1.1  cgd 	}
    158      1.1  cgd 	current_ice_box->owt -= obj->owt;
    159      1.1  cgd 	obj->age = moves - obj->age;	/* simulated point of time */
    160      1.1  cgd 	(void) addinv(obj);
    161      1.1  cgd }
    162      1.1  cgd 
    163      1.1  cgd static void
    164      1.1  cgd use_ice_box(obj) register struct obj *obj; {
    165      1.1  cgd register int cnt = 0;
    166      1.1  cgd register struct obj *otmp;
    167      1.1  cgd 	current_ice_box = obj;	/* for use by in/out_ice_box */
    168      1.1  cgd 	for(otmp = fcobj; otmp; otmp = otmp->nobj)
    169      1.1  cgd 		if(otmp->o_cnt_id == obj->o_id)
    170      1.1  cgd 			cnt++;
    171      1.1  cgd 	if(!cnt) pline("Your ice-box is empty.");
    172      1.1  cgd 	else {
    173      1.1  cgd 	    pline("Do you want to take something out of the ice-box? [yn] ");
    174      1.1  cgd 	    if(readchar() == 'y')
    175      1.1  cgd 		if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
    176      1.1  cgd 		    return;
    177      1.1  cgd 		pline("That was all. Do you wish to put something in? [yn] ");
    178      1.1  cgd 		if(readchar() != 'y') return;
    179      1.1  cgd 	}
    180      1.1  cgd 	/* call getobj: 0: allow cnt; #: allow all types; %: expect food */
    181      1.1  cgd 	otmp = getobj("0#%", "put in");
    182      1.1  cgd 	if(!otmp || !in_ice_box(otmp))
    183      1.1  cgd 		flags.move = multi = 0;
    184      1.1  cgd }
    185      1.1  cgd 
    186      1.1  cgd static
    187      1.1  cgd struct monst *
    188      1.1  cgd bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
    189      1.1  cgd 	register struct monst *mtmp = (struct monst *) 0;
    190      1.1  cgd 	register int bchx = u.ux, bchy = u.uy;
    191      1.1  cgd 
    192      1.1  cgd 	if(sym) Tmp_at(-1, sym);	/* open call */
    193      1.1  cgd 	while(range--) {
    194      1.1  cgd 		bchx += ddx;
    195      1.1  cgd 		bchy += ddy;
    196      1.1  cgd 		if(mtmp = m_at(bchx,bchy))
    197      1.1  cgd 			break;
    198      1.1  cgd 		if(!ZAP_POS(levl[bchx][bchy].typ)) {
    199      1.1  cgd 			bchx -= ddx;
    200      1.1  cgd 			bchy -= ddy;
    201      1.1  cgd 			break;
    202      1.1  cgd 		}
    203      1.1  cgd 		if(sym) Tmp_at(bchx, bchy);
    204      1.1  cgd 	}
    205      1.1  cgd 	if(sym) Tmp_at(-1, -1);
    206      1.1  cgd 	return(mtmp);
    207      1.1  cgd }
    208      1.1  cgd 
    209      1.1  cgd /* ARGSUSED */
    210      1.1  cgd static void
    211      1.1  cgd use_whistle(obj) struct obj *obj; {
    212      1.1  cgd register struct monst *mtmp = fmon;
    213      1.1  cgd 	pline("You produce a high whistling sound.");
    214      1.1  cgd 	while(mtmp) {
    215      1.1  cgd 		if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
    216      1.1  cgd 			if(mtmp->msleep)
    217      1.1  cgd 				mtmp->msleep = 0;
    218      1.1  cgd 			if(mtmp->mtame)
    219      1.1  cgd 				EDOG(mtmp)->whistletime = moves;
    220      1.1  cgd 		}
    221      1.1  cgd 		mtmp = mtmp->nmon;
    222      1.1  cgd 	}
    223      1.1  cgd }
    224      1.1  cgd 
    225      1.1  cgd /* ARGSUSED */
    226      1.1  cgd static void
    227      1.1  cgd use_magic_whistle(obj) struct obj *obj; {
    228      1.1  cgd register struct monst *mtmp = fmon;
    229      1.1  cgd 	pline("You produce a strange whistling sound.");
    230      1.1  cgd 	while(mtmp) {
    231      1.1  cgd 		if(mtmp->mtame) mnexto(mtmp);
    232      1.1  cgd 		mtmp = mtmp->nmon;
    233      1.1  cgd 	}
    234      1.1  cgd }
    235      1.1  cgd 
    236      1.1  cgd static int dig_effort;	/* effort expended on current pos */
    237      1.1  cgd static uchar dig_level;
    238      1.1  cgd static coord dig_pos;
    239      1.1  cgd static boolean dig_down;
    240      1.1  cgd 
    241      1.1  cgd static
    242      1.1  cgd dig() {
    243      1.1  cgd 	register struct rm *lev;
    244      1.1  cgd 	register dpx = dig_pos.x, dpy = dig_pos.y;
    245      1.1  cgd 
    246      1.1  cgd 	/* perhaps a nymph stole his pick-axe while he was busy digging */
    247      1.1  cgd 	/* or perhaps he teleported away */
    248      1.1  cgd 	if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
    249      1.1  cgd 	    dig_level != dlevel ||
    250      1.1  cgd 	    ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
    251      1.1  cgd 	     (!dig_down && dist(dpx,dpy) > 2)))
    252      1.1  cgd 		return(0);
    253      1.1  cgd 
    254      1.1  cgd 	dig_effort += 10 + abon() + uwep->spe + rn2(5);
    255      1.1  cgd 	if(dig_down) {
    256      1.1  cgd 		if(!xdnstair) {
    257      1.1  cgd 			pline("The floor here seems too hard to dig in.");
    258      1.1  cgd 			return(0);
    259      1.1  cgd 		}
    260      1.1  cgd 		if(dig_effort > 250) {
    261      1.1  cgd 			dighole();
    262      1.1  cgd 			return(0);	/* done with digging */
    263      1.1  cgd 		}
    264      1.1  cgd 		if(dig_effort > 50) {
    265      1.1  cgd 			register struct trap *ttmp = t_at(dpx,dpy);
    266      1.1  cgd 
    267      1.1  cgd 			if(!ttmp) {
    268      1.1  cgd 				ttmp = maketrap(dpx,dpy,PIT);
    269      1.1  cgd 				ttmp->tseen = 1;
    270      1.1  cgd 				pline("You have dug a pit.");
    271      1.1  cgd 				u.utrap = rn1(4,2);
    272      1.1  cgd 				u.utraptype = TT_PIT;
    273      1.1  cgd 				return(0);
    274      1.1  cgd 			}
    275      1.1  cgd 		}
    276      1.1  cgd 	} else
    277      1.1  cgd 	if(dig_effort > 100) {
    278      1.1  cgd 		register char *digtxt;
    279      1.1  cgd 		register struct obj *obj;
    280      1.1  cgd 
    281      1.1  cgd 		lev = &levl[dpx][dpy];
    282      1.1  cgd 		if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
    283      1.1  cgd 			fracture_rock(obj);
    284      1.1  cgd 			digtxt = "The rock falls apart.";
    285      1.1  cgd 		} else if(!lev->typ || lev->typ == SCORR) {
    286      1.1  cgd 			lev->typ = CORR;
    287      1.1  cgd 			digtxt = "You succeeded in cutting away some rock.";
    288      1.1  cgd 		} else if(lev->typ == HWALL || lev->typ == VWALL
    289      1.1  cgd 					    || lev->typ == SDOOR) {
    290      1.1  cgd 			lev->typ = xdnstair ? DOOR : ROOM;
    291      1.1  cgd 			digtxt = "You just made an opening in the wall.";
    292      1.1  cgd 		} else
    293      1.1  cgd 		  digtxt = "Now what exactly was it that you were digging in?";
    294      1.1  cgd 		mnewsym(dpx, dpy);
    295      1.1  cgd 		prl(dpx, dpy);
    296      1.1  cgd 		pline(digtxt);		/* after mnewsym & prl */
    297      1.1  cgd 		return(0);
    298      1.1  cgd 	} else {
    299      1.1  cgd 		if(IS_WALL(levl[dpx][dpy].typ)) {
    300      1.1  cgd 			register int rno = inroom(dpx,dpy);
    301      1.1  cgd 
    302      1.1  cgd 			if(rno >= 0 && rooms[rno].rtype >= 8) {
    303      1.1  cgd 			  pline("This wall seems too hard to dig into.");
    304      1.1  cgd 			  return(0);
    305      1.1  cgd 			}
    306      1.1  cgd 		}
    307      1.1  cgd 		pline("You hit the rock with all your might.");
    308      1.1  cgd 	}
    309      1.1  cgd 	return(1);
    310      1.1  cgd }
    311      1.1  cgd 
    312      1.1  cgd /* When will hole be finished? Very rough indication used by shopkeeper. */
    313      1.1  cgd holetime() {
    314      1.1  cgd 	return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
    315      1.1  cgd }
    316      1.1  cgd 
    317      1.1  cgd dighole()
    318      1.1  cgd {
    319      1.1  cgd 	register struct trap *ttmp = t_at(u.ux, u.uy);
    320      1.1  cgd 
    321      1.1  cgd 	if(!xdnstair) {
    322      1.1  cgd 		pline("The floor here seems too hard to dig in.");
    323      1.1  cgd 	} else {
    324      1.1  cgd 		if(ttmp)
    325      1.1  cgd 			ttmp->ttyp = TRAPDOOR;
    326      1.1  cgd 		else
    327      1.1  cgd 			ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
    328      1.1  cgd 		ttmp->tseen = 1;
    329      1.1  cgd 		pline("You've made a hole in the floor.");
    330      1.1  cgd 		if(!u.ustuck) {
    331      1.1  cgd 			if(inshop())
    332      1.1  cgd 				shopdig(1);
    333      1.1  cgd 			pline("You fall through ...");
    334      1.1  cgd 			if(u.utraptype == TT_PIT) {
    335      1.1  cgd 				u.utrap = 0;
    336      1.1  cgd 				u.utraptype = 0;
    337      1.1  cgd 			}
    338      1.1  cgd 			goto_level(dlevel+1, FALSE);
    339      1.1  cgd 		}
    340      1.1  cgd 	}
    341      1.1  cgd }
    342      1.1  cgd 
    343      1.1  cgd static
    344      1.1  cgd use_pick_axe(obj)
    345      1.1  cgd struct obj *obj;
    346      1.1  cgd {
    347      1.1  cgd 	char dirsyms[12];
    348      1.1  cgd 	extern char sdir[];
    349      1.1  cgd 	register char *dsp = dirsyms, *sdp = sdir;
    350      1.1  cgd 	register struct monst *mtmp;
    351      1.1  cgd 	register struct rm *lev;
    352      1.1  cgd 	register int rx, ry, res = 0;
    353      1.1  cgd 
    354      1.1  cgd 	if(obj != uwep) {
    355      1.1  cgd 		if(uwep && uwep->cursed) {
    356      1.1  cgd 			/* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
    357      1.1  cgd 			pline("Since your weapon is welded to your hand,");
    358      1.1  cgd 			pline("you cannot use that pick-axe.");
    359      1.1  cgd 			return(0);
    360      1.1  cgd 		}
    361      1.1  cgd 		pline("You now wield %s.", doname(obj));
    362      1.1  cgd 		setuwep(obj);
    363      1.1  cgd 		res = 1;
    364      1.1  cgd 	}
    365      1.1  cgd 	while(*sdp) {
    366      1.1  cgd 		(void) movecmd(*sdp);	/* sets u.dx and u.dy and u.dz */
    367      1.1  cgd 		rx = u.ux + u.dx;
    368      1.1  cgd 		ry = u.uy + u.dy;
    369      1.1  cgd 		if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
    370      1.1  cgd 		    (IS_ROCK(levl[rx][ry].typ)
    371      1.1  cgd 		    || sobj_at(ENORMOUS_ROCK, rx, ry))))
    372      1.1  cgd 			*dsp++ = *sdp;
    373      1.1  cgd 		sdp++;
    374      1.1  cgd 	}
    375      1.1  cgd 	*dsp = 0;
    376      1.1  cgd 	pline("In what direction do you want to dig? [%s] ", dirsyms);
    377      1.1  cgd 	if(!getdir(0))		/* no txt */
    378      1.1  cgd 		return(res);
    379      1.1  cgd 	if(u.uswallow && attack(u.ustuck)) /* return(1) */;
    380      1.1  cgd 	else
    381      1.1  cgd 	if(u.dz < 0)
    382      1.1  cgd 		pline("You cannot reach the ceiling.");
    383      1.1  cgd 	else
    384      1.1  cgd 	if(u.dz == 0) {
    385      1.1  cgd 		if(Confusion)
    386      1.1  cgd 			confdir();
    387      1.1  cgd 		rx = u.ux + u.dx;
    388      1.1  cgd 		ry = u.uy + u.dy;
    389      1.1  cgd 		if((mtmp = m_at(rx, ry)) && attack(mtmp))
    390      1.1  cgd 			return(1);
    391      1.1  cgd 		if(!isok(rx, ry)) {
    392      1.1  cgd 			pline("Clash!");
    393      1.1  cgd 			return(1);
    394      1.1  cgd 		}
    395      1.1  cgd 		lev = &levl[rx][ry];
    396      1.1  cgd 		if(lev->typ == DOOR)
    397      1.1  cgd 			pline("Your %s against the door.",
    398      1.1  cgd 				aobjnam(obj, "clang"));
    399      1.1  cgd 		else if(!IS_ROCK(lev->typ)
    400      1.1  cgd 		     && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
    401      1.1  cgd 			/* ACCESSIBLE or POOL */
    402      1.1  cgd 			pline("You swing your %s through thin air.",
    403      1.1  cgd 				aobjnam(obj, (char *) 0));
    404      1.1  cgd 		} else {
    405      1.1  cgd 			if(dig_pos.x != rx || dig_pos.y != ry
    406      1.1  cgd 			    || dig_level != dlevel || dig_down) {
    407      1.1  cgd 				dig_down = FALSE;
    408      1.1  cgd 				dig_pos.x = rx;
    409      1.1  cgd 				dig_pos.y = ry;
    410      1.1  cgd 				dig_level = dlevel;
    411      1.1  cgd 				dig_effort = 0;
    412      1.1  cgd 				pline("You start digging.");
    413      1.1  cgd 			} else
    414      1.1  cgd 				pline("You continue digging.");
    415      1.1  cgd 			occupation = dig;
    416      1.1  cgd 			occtxt = "digging";
    417      1.1  cgd 		}
    418      1.1  cgd 	} else if(Levitation) {
    419      1.1  cgd 		pline("You cannot reach the floor.");
    420      1.1  cgd 	} else {
    421      1.1  cgd 		if(dig_pos.x != u.ux || dig_pos.y != u.uy
    422      1.1  cgd 		    || dig_level != dlevel || !dig_down) {
    423      1.1  cgd 			dig_down = TRUE;
    424      1.1  cgd 			dig_pos.x = u.ux;
    425      1.1  cgd 			dig_pos.y = u.uy;
    426      1.1  cgd 			dig_level = dlevel;
    427      1.1  cgd 			dig_effort = 0;
    428      1.1  cgd 			pline("You start digging in the floor.");
    429      1.1  cgd 			if(inshop())
    430      1.1  cgd 				shopdig(0);
    431      1.1  cgd 		} else
    432      1.1  cgd 			pline("You continue digging in the floor.");
    433      1.1  cgd 		occupation = dig;
    434      1.1  cgd 		occtxt = "digging";
    435      1.1  cgd 	}
    436      1.1  cgd 	return(1);
    437      1.1  cgd }
    438