hack.apply.c revision 1.2 1 1.1 cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 1.1 cgd /* hack.apply.c - version 1.0.3 */
3 1.1 cgd
4 1.1 cgd #include "hack.h"
5 1.1 cgd #include "def.edog.h"
6 1.1 cgd #include "def.mkroom.h"
7 1.2 mycroft static struct monst *bchit();
8 1.1 cgd extern struct obj *addinv();
9 1.1 cgd extern struct trap *maketrap();
10 1.1 cgd extern int (*occupation)();
11 1.1 cgd extern char *occtxt;
12 1.1 cgd extern char quitchars[];
13 1.1 cgd extern char pl_character[];
14 1.1 cgd
15 1.1 cgd static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
16 1.1 cgd static int use_pick_axe();
17 1.1 cgd
18 1.1 cgd doapply() {
19 1.1 cgd register struct obj *obj;
20 1.1 cgd register int res = 1;
21 1.1 cgd
22 1.1 cgd obj = getobj("(", "use or apply");
23 1.1 cgd if(!obj) return(0);
24 1.1 cgd
25 1.1 cgd switch(obj->otyp){
26 1.1 cgd case EXPENSIVE_CAMERA:
27 1.1 cgd use_camera(obj); break;
28 1.1 cgd case ICE_BOX:
29 1.1 cgd use_ice_box(obj); break;
30 1.1 cgd case PICK_AXE:
31 1.1 cgd res = use_pick_axe(obj);
32 1.1 cgd break;
33 1.1 cgd
34 1.1 cgd case MAGIC_WHISTLE:
35 1.1 cgd if(pl_character[0] == 'W' || u.ulevel > 9) {
36 1.1 cgd use_magic_whistle(obj);
37 1.1 cgd break;
38 1.1 cgd }
39 1.1 cgd /* fall into next case */
40 1.1 cgd case WHISTLE:
41 1.1 cgd use_whistle(obj);
42 1.1 cgd break;
43 1.1 cgd
44 1.1 cgd case CAN_OPENER:
45 1.1 cgd if(!carrying(TIN)) {
46 1.1 cgd pline("You have no can to open.");
47 1.1 cgd goto xit;
48 1.1 cgd }
49 1.1 cgd pline("You cannot open a tin without eating its contents.");
50 1.1 cgd pline("In order to eat, use the 'e' command.");
51 1.1 cgd if(obj != uwep)
52 1.1 cgd pline("Opening the tin will be much easier if you wield the can-opener.");
53 1.1 cgd goto xit;
54 1.1 cgd
55 1.1 cgd default:
56 1.1 cgd pline("Sorry, I don't know how to use that.");
57 1.1 cgd xit:
58 1.1 cgd nomul(0);
59 1.1 cgd return(0);
60 1.1 cgd }
61 1.1 cgd nomul(0);
62 1.1 cgd return(res);
63 1.1 cgd }
64 1.1 cgd
65 1.1 cgd /* ARGSUSED */
66 1.1 cgd static void
67 1.1 cgd use_camera(obj) /* register */ struct obj *obj; {
68 1.1 cgd register struct monst *mtmp;
69 1.1 cgd if(!getdir(1)){ /* ask: in what direction? */
70 1.1 cgd flags.move = multi = 0;
71 1.1 cgd return;
72 1.1 cgd }
73 1.1 cgd if(u.uswallow) {
74 1.1 cgd pline("You take a picture of %s's stomach.", monnam(u.ustuck));
75 1.1 cgd return;
76 1.1 cgd }
77 1.1 cgd if(u.dz) {
78 1.1 cgd pline("You take a picture of the %s.",
79 1.1 cgd (u.dz > 0) ? "floor" : "ceiling");
80 1.1 cgd return;
81 1.1 cgd }
82 1.1 cgd if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
83 1.1 cgd if(mtmp->msleep){
84 1.1 cgd mtmp->msleep = 0;
85 1.1 cgd pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
86 1.1 cgd } else
87 1.1 cgd if(mtmp->data->mlet != 'y')
88 1.1 cgd if(mtmp->mcansee || mtmp->mblinded){
89 1.1 cgd register int tmp = dist(mtmp->mx,mtmp->my);
90 1.1 cgd register int tmp2;
91 1.1 cgd if(cansee(mtmp->mx,mtmp->my))
92 1.1 cgd pline("%s is blinded by the flash!", Monnam(mtmp));
93 1.1 cgd setmangry(mtmp);
94 1.1 cgd if(tmp < 9 && !mtmp->isshk && rn2(4)) {
95 1.1 cgd mtmp->mflee = 1;
96 1.1 cgd if(rn2(4)) mtmp->mfleetim = rnd(100);
97 1.1 cgd }
98 1.1 cgd if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
99 1.1 cgd else {
100 1.1 cgd tmp2 = mtmp->mblinded;
101 1.1 cgd tmp2 += rnd(1 + 50/tmp);
102 1.1 cgd if(tmp2 > 127) tmp2 = 127;
103 1.1 cgd mtmp->mblinded = tmp2;
104 1.1 cgd mtmp->mcansee = 0;
105 1.1 cgd }
106 1.1 cgd }
107 1.1 cgd }
108 1.1 cgd }
109 1.1 cgd
110 1.1 cgd static
111 1.1 cgd struct obj *current_ice_box; /* a local variable of use_ice_box, to be
112 1.1 cgd used by its local procedures in/ck_ice_box */
113 1.1 cgd static
114 1.1 cgd in_ice_box(obj) register struct obj *obj; {
115 1.1 cgd if(obj == current_ice_box ||
116 1.1 cgd (Punished && (obj == uball || obj == uchain))){
117 1.1 cgd pline("You must be kidding.");
118 1.1 cgd return(0);
119 1.1 cgd }
120 1.1 cgd if(obj->owornmask & (W_ARMOR | W_RING)) {
121 1.1 cgd pline("You cannot refrigerate something you are wearing.");
122 1.1 cgd return(0);
123 1.1 cgd }
124 1.1 cgd if(obj->owt + current_ice_box->owt > 70) {
125 1.1 cgd pline("It won't fit.");
126 1.1 cgd return(1); /* be careful! */
127 1.1 cgd }
128 1.1 cgd if(obj == uwep) {
129 1.1 cgd if(uwep->cursed) {
130 1.1 cgd pline("Your weapon is welded to your hand!");
131 1.1 cgd return(0);
132 1.1 cgd }
133 1.1 cgd setuwep((struct obj *) 0);
134 1.1 cgd }
135 1.1 cgd current_ice_box->owt += obj->owt;
136 1.1 cgd freeinv(obj);
137 1.1 cgd obj->o_cnt_id = current_ice_box->o_id;
138 1.1 cgd obj->nobj = fcobj;
139 1.1 cgd fcobj = obj;
140 1.1 cgd obj->age = moves - obj->age; /* actual age */
141 1.1 cgd return(1);
142 1.1 cgd }
143 1.1 cgd
144 1.1 cgd static
145 1.1 cgd ck_ice_box(obj) register struct obj *obj; {
146 1.1 cgd return(obj->o_cnt_id == current_ice_box->o_id);
147 1.1 cgd }
148 1.1 cgd
149 1.1 cgd static
150 1.1 cgd out_ice_box(obj) register struct obj *obj; {
151 1.1 cgd register struct obj *otmp;
152 1.1 cgd if(obj == fcobj) fcobj = fcobj->nobj;
153 1.1 cgd else {
154 1.1 cgd for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
155 1.1 cgd if(!otmp->nobj) panic("out_ice_box");
156 1.1 cgd otmp->nobj = obj->nobj;
157 1.1 cgd }
158 1.1 cgd current_ice_box->owt -= obj->owt;
159 1.1 cgd obj->age = moves - obj->age; /* simulated point of time */
160 1.1 cgd (void) addinv(obj);
161 1.1 cgd }
162 1.1 cgd
163 1.1 cgd static void
164 1.1 cgd use_ice_box(obj) register struct obj *obj; {
165 1.1 cgd register int cnt = 0;
166 1.1 cgd register struct obj *otmp;
167 1.1 cgd current_ice_box = obj; /* for use by in/out_ice_box */
168 1.1 cgd for(otmp = fcobj; otmp; otmp = otmp->nobj)
169 1.1 cgd if(otmp->o_cnt_id == obj->o_id)
170 1.1 cgd cnt++;
171 1.1 cgd if(!cnt) pline("Your ice-box is empty.");
172 1.1 cgd else {
173 1.1 cgd pline("Do you want to take something out of the ice-box? [yn] ");
174 1.1 cgd if(readchar() == 'y')
175 1.1 cgd if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
176 1.1 cgd return;
177 1.1 cgd pline("That was all. Do you wish to put something in? [yn] ");
178 1.1 cgd if(readchar() != 'y') return;
179 1.1 cgd }
180 1.1 cgd /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
181 1.1 cgd otmp = getobj("0#%", "put in");
182 1.1 cgd if(!otmp || !in_ice_box(otmp))
183 1.1 cgd flags.move = multi = 0;
184 1.1 cgd }
185 1.1 cgd
186 1.1 cgd static
187 1.1 cgd struct monst *
188 1.1 cgd bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
189 1.1 cgd register struct monst *mtmp = (struct monst *) 0;
190 1.1 cgd register int bchx = u.ux, bchy = u.uy;
191 1.1 cgd
192 1.1 cgd if(sym) Tmp_at(-1, sym); /* open call */
193 1.1 cgd while(range--) {
194 1.1 cgd bchx += ddx;
195 1.1 cgd bchy += ddy;
196 1.1 cgd if(mtmp = m_at(bchx,bchy))
197 1.1 cgd break;
198 1.1 cgd if(!ZAP_POS(levl[bchx][bchy].typ)) {
199 1.1 cgd bchx -= ddx;
200 1.1 cgd bchy -= ddy;
201 1.1 cgd break;
202 1.1 cgd }
203 1.1 cgd if(sym) Tmp_at(bchx, bchy);
204 1.1 cgd }
205 1.1 cgd if(sym) Tmp_at(-1, -1);
206 1.1 cgd return(mtmp);
207 1.1 cgd }
208 1.1 cgd
209 1.1 cgd /* ARGSUSED */
210 1.1 cgd static void
211 1.1 cgd use_whistle(obj) struct obj *obj; {
212 1.1 cgd register struct monst *mtmp = fmon;
213 1.1 cgd pline("You produce a high whistling sound.");
214 1.1 cgd while(mtmp) {
215 1.1 cgd if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
216 1.1 cgd if(mtmp->msleep)
217 1.1 cgd mtmp->msleep = 0;
218 1.1 cgd if(mtmp->mtame)
219 1.1 cgd EDOG(mtmp)->whistletime = moves;
220 1.1 cgd }
221 1.1 cgd mtmp = mtmp->nmon;
222 1.1 cgd }
223 1.1 cgd }
224 1.1 cgd
225 1.1 cgd /* ARGSUSED */
226 1.1 cgd static void
227 1.1 cgd use_magic_whistle(obj) struct obj *obj; {
228 1.1 cgd register struct monst *mtmp = fmon;
229 1.1 cgd pline("You produce a strange whistling sound.");
230 1.1 cgd while(mtmp) {
231 1.1 cgd if(mtmp->mtame) mnexto(mtmp);
232 1.1 cgd mtmp = mtmp->nmon;
233 1.1 cgd }
234 1.1 cgd }
235 1.1 cgd
236 1.1 cgd static int dig_effort; /* effort expended on current pos */
237 1.1 cgd static uchar dig_level;
238 1.1 cgd static coord dig_pos;
239 1.1 cgd static boolean dig_down;
240 1.1 cgd
241 1.1 cgd static
242 1.1 cgd dig() {
243 1.1 cgd register struct rm *lev;
244 1.1 cgd register dpx = dig_pos.x, dpy = dig_pos.y;
245 1.1 cgd
246 1.1 cgd /* perhaps a nymph stole his pick-axe while he was busy digging */
247 1.1 cgd /* or perhaps he teleported away */
248 1.1 cgd if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
249 1.1 cgd dig_level != dlevel ||
250 1.1 cgd ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
251 1.1 cgd (!dig_down && dist(dpx,dpy) > 2)))
252 1.1 cgd return(0);
253 1.1 cgd
254 1.1 cgd dig_effort += 10 + abon() + uwep->spe + rn2(5);
255 1.1 cgd if(dig_down) {
256 1.1 cgd if(!xdnstair) {
257 1.1 cgd pline("The floor here seems too hard to dig in.");
258 1.1 cgd return(0);
259 1.1 cgd }
260 1.1 cgd if(dig_effort > 250) {
261 1.1 cgd dighole();
262 1.1 cgd return(0); /* done with digging */
263 1.1 cgd }
264 1.1 cgd if(dig_effort > 50) {
265 1.1 cgd register struct trap *ttmp = t_at(dpx,dpy);
266 1.1 cgd
267 1.1 cgd if(!ttmp) {
268 1.1 cgd ttmp = maketrap(dpx,dpy,PIT);
269 1.1 cgd ttmp->tseen = 1;
270 1.1 cgd pline("You have dug a pit.");
271 1.1 cgd u.utrap = rn1(4,2);
272 1.1 cgd u.utraptype = TT_PIT;
273 1.1 cgd return(0);
274 1.1 cgd }
275 1.1 cgd }
276 1.1 cgd } else
277 1.1 cgd if(dig_effort > 100) {
278 1.1 cgd register char *digtxt;
279 1.1 cgd register struct obj *obj;
280 1.1 cgd
281 1.1 cgd lev = &levl[dpx][dpy];
282 1.1 cgd if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
283 1.1 cgd fracture_rock(obj);
284 1.1 cgd digtxt = "The rock falls apart.";
285 1.1 cgd } else if(!lev->typ || lev->typ == SCORR) {
286 1.1 cgd lev->typ = CORR;
287 1.1 cgd digtxt = "You succeeded in cutting away some rock.";
288 1.1 cgd } else if(lev->typ == HWALL || lev->typ == VWALL
289 1.1 cgd || lev->typ == SDOOR) {
290 1.1 cgd lev->typ = xdnstair ? DOOR : ROOM;
291 1.1 cgd digtxt = "You just made an opening in the wall.";
292 1.1 cgd } else
293 1.1 cgd digtxt = "Now what exactly was it that you were digging in?";
294 1.1 cgd mnewsym(dpx, dpy);
295 1.1 cgd prl(dpx, dpy);
296 1.1 cgd pline(digtxt); /* after mnewsym & prl */
297 1.1 cgd return(0);
298 1.1 cgd } else {
299 1.1 cgd if(IS_WALL(levl[dpx][dpy].typ)) {
300 1.1 cgd register int rno = inroom(dpx,dpy);
301 1.1 cgd
302 1.1 cgd if(rno >= 0 && rooms[rno].rtype >= 8) {
303 1.1 cgd pline("This wall seems too hard to dig into.");
304 1.1 cgd return(0);
305 1.1 cgd }
306 1.1 cgd }
307 1.1 cgd pline("You hit the rock with all your might.");
308 1.1 cgd }
309 1.1 cgd return(1);
310 1.1 cgd }
311 1.1 cgd
312 1.1 cgd /* When will hole be finished? Very rough indication used by shopkeeper. */
313 1.1 cgd holetime() {
314 1.1 cgd return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
315 1.1 cgd }
316 1.1 cgd
317 1.1 cgd dighole()
318 1.1 cgd {
319 1.1 cgd register struct trap *ttmp = t_at(u.ux, u.uy);
320 1.1 cgd
321 1.1 cgd if(!xdnstair) {
322 1.1 cgd pline("The floor here seems too hard to dig in.");
323 1.1 cgd } else {
324 1.1 cgd if(ttmp)
325 1.1 cgd ttmp->ttyp = TRAPDOOR;
326 1.1 cgd else
327 1.1 cgd ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
328 1.1 cgd ttmp->tseen = 1;
329 1.1 cgd pline("You've made a hole in the floor.");
330 1.1 cgd if(!u.ustuck) {
331 1.1 cgd if(inshop())
332 1.1 cgd shopdig(1);
333 1.1 cgd pline("You fall through ...");
334 1.1 cgd if(u.utraptype == TT_PIT) {
335 1.1 cgd u.utrap = 0;
336 1.1 cgd u.utraptype = 0;
337 1.1 cgd }
338 1.1 cgd goto_level(dlevel+1, FALSE);
339 1.1 cgd }
340 1.1 cgd }
341 1.1 cgd }
342 1.1 cgd
343 1.1 cgd static
344 1.1 cgd use_pick_axe(obj)
345 1.1 cgd struct obj *obj;
346 1.1 cgd {
347 1.1 cgd char dirsyms[12];
348 1.1 cgd extern char sdir[];
349 1.1 cgd register char *dsp = dirsyms, *sdp = sdir;
350 1.1 cgd register struct monst *mtmp;
351 1.1 cgd register struct rm *lev;
352 1.1 cgd register int rx, ry, res = 0;
353 1.1 cgd
354 1.1 cgd if(obj != uwep) {
355 1.1 cgd if(uwep && uwep->cursed) {
356 1.1 cgd /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
357 1.1 cgd pline("Since your weapon is welded to your hand,");
358 1.1 cgd pline("you cannot use that pick-axe.");
359 1.1 cgd return(0);
360 1.1 cgd }
361 1.1 cgd pline("You now wield %s.", doname(obj));
362 1.1 cgd setuwep(obj);
363 1.1 cgd res = 1;
364 1.1 cgd }
365 1.1 cgd while(*sdp) {
366 1.1 cgd (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
367 1.1 cgd rx = u.ux + u.dx;
368 1.1 cgd ry = u.uy + u.dy;
369 1.1 cgd if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
370 1.1 cgd (IS_ROCK(levl[rx][ry].typ)
371 1.1 cgd || sobj_at(ENORMOUS_ROCK, rx, ry))))
372 1.1 cgd *dsp++ = *sdp;
373 1.1 cgd sdp++;
374 1.1 cgd }
375 1.1 cgd *dsp = 0;
376 1.1 cgd pline("In what direction do you want to dig? [%s] ", dirsyms);
377 1.1 cgd if(!getdir(0)) /* no txt */
378 1.1 cgd return(res);
379 1.1 cgd if(u.uswallow && attack(u.ustuck)) /* return(1) */;
380 1.1 cgd else
381 1.1 cgd if(u.dz < 0)
382 1.1 cgd pline("You cannot reach the ceiling.");
383 1.1 cgd else
384 1.1 cgd if(u.dz == 0) {
385 1.1 cgd if(Confusion)
386 1.1 cgd confdir();
387 1.1 cgd rx = u.ux + u.dx;
388 1.1 cgd ry = u.uy + u.dy;
389 1.1 cgd if((mtmp = m_at(rx, ry)) && attack(mtmp))
390 1.1 cgd return(1);
391 1.1 cgd if(!isok(rx, ry)) {
392 1.1 cgd pline("Clash!");
393 1.1 cgd return(1);
394 1.1 cgd }
395 1.1 cgd lev = &levl[rx][ry];
396 1.1 cgd if(lev->typ == DOOR)
397 1.1 cgd pline("Your %s against the door.",
398 1.1 cgd aobjnam(obj, "clang"));
399 1.1 cgd else if(!IS_ROCK(lev->typ)
400 1.1 cgd && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
401 1.1 cgd /* ACCESSIBLE or POOL */
402 1.1 cgd pline("You swing your %s through thin air.",
403 1.1 cgd aobjnam(obj, (char *) 0));
404 1.1 cgd } else {
405 1.1 cgd if(dig_pos.x != rx || dig_pos.y != ry
406 1.1 cgd || dig_level != dlevel || dig_down) {
407 1.1 cgd dig_down = FALSE;
408 1.1 cgd dig_pos.x = rx;
409 1.1 cgd dig_pos.y = ry;
410 1.1 cgd dig_level = dlevel;
411 1.1 cgd dig_effort = 0;
412 1.1 cgd pline("You start digging.");
413 1.1 cgd } else
414 1.1 cgd pline("You continue digging.");
415 1.1 cgd occupation = dig;
416 1.1 cgd occtxt = "digging";
417 1.1 cgd }
418 1.1 cgd } else if(Levitation) {
419 1.1 cgd pline("You cannot reach the floor.");
420 1.1 cgd } else {
421 1.1 cgd if(dig_pos.x != u.ux || dig_pos.y != u.uy
422 1.1 cgd || dig_level != dlevel || !dig_down) {
423 1.1 cgd dig_down = TRUE;
424 1.1 cgd dig_pos.x = u.ux;
425 1.1 cgd dig_pos.y = u.uy;
426 1.1 cgd dig_level = dlevel;
427 1.1 cgd dig_effort = 0;
428 1.1 cgd pline("You start digging in the floor.");
429 1.1 cgd if(inshop())
430 1.1 cgd shopdig(0);
431 1.1 cgd } else
432 1.1 cgd pline("You continue digging in the floor.");
433 1.1 cgd occupation = dig;
434 1.1 cgd occtxt = "digging";
435 1.1 cgd }
436 1.1 cgd return(1);
437 1.1 cgd }
438