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hack.apply.c revision 1.2
      1  1.1      cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2  1.1      cgd /* hack.apply.c - version 1.0.3 */
      3  1.1      cgd 
      4  1.1      cgd #include	"hack.h"
      5  1.1      cgd #include	"def.edog.h"
      6  1.1      cgd #include	"def.mkroom.h"
      7  1.2  mycroft static struct monst *bchit();
      8  1.1      cgd extern struct obj *addinv();
      9  1.1      cgd extern struct trap *maketrap();
     10  1.1      cgd extern int (*occupation)();
     11  1.1      cgd extern char *occtxt;
     12  1.1      cgd extern char quitchars[];
     13  1.1      cgd extern char pl_character[];
     14  1.1      cgd 
     15  1.1      cgd static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
     16  1.1      cgd static int use_pick_axe();
     17  1.1      cgd 
     18  1.1      cgd doapply() {
     19  1.1      cgd 	register struct obj *obj;
     20  1.1      cgd 	register int res = 1;
     21  1.1      cgd 
     22  1.1      cgd 	obj = getobj("(", "use or apply");
     23  1.1      cgd 	if(!obj) return(0);
     24  1.1      cgd 
     25  1.1      cgd 	switch(obj->otyp){
     26  1.1      cgd 	case EXPENSIVE_CAMERA:
     27  1.1      cgd 		use_camera(obj); break;
     28  1.1      cgd 	case ICE_BOX:
     29  1.1      cgd 		use_ice_box(obj); break;
     30  1.1      cgd 	case PICK_AXE:
     31  1.1      cgd 		res = use_pick_axe(obj);
     32  1.1      cgd 		break;
     33  1.1      cgd 
     34  1.1      cgd 	case MAGIC_WHISTLE:
     35  1.1      cgd 		if(pl_character[0] == 'W' || u.ulevel > 9) {
     36  1.1      cgd 			use_magic_whistle(obj);
     37  1.1      cgd 			break;
     38  1.1      cgd 		}
     39  1.1      cgd 		/* fall into next case */
     40  1.1      cgd 	case WHISTLE:
     41  1.1      cgd 		use_whistle(obj);
     42  1.1      cgd 		break;
     43  1.1      cgd 
     44  1.1      cgd 	case CAN_OPENER:
     45  1.1      cgd 		if(!carrying(TIN)) {
     46  1.1      cgd 			pline("You have no can to open.");
     47  1.1      cgd 			goto xit;
     48  1.1      cgd 		}
     49  1.1      cgd 		pline("You cannot open a tin without eating its contents.");
     50  1.1      cgd 		pline("In order to eat, use the 'e' command.");
     51  1.1      cgd 		if(obj != uwep)
     52  1.1      cgd     pline("Opening the tin will be much easier if you wield the can-opener.");
     53  1.1      cgd 		goto xit;
     54  1.1      cgd 
     55  1.1      cgd 	default:
     56  1.1      cgd 		pline("Sorry, I don't know how to use that.");
     57  1.1      cgd 	xit:
     58  1.1      cgd 		nomul(0);
     59  1.1      cgd 		return(0);
     60  1.1      cgd 	}
     61  1.1      cgd 	nomul(0);
     62  1.1      cgd 	return(res);
     63  1.1      cgd }
     64  1.1      cgd 
     65  1.1      cgd /* ARGSUSED */
     66  1.1      cgd static void
     67  1.1      cgd use_camera(obj) /* register */ struct obj *obj; {
     68  1.1      cgd register struct monst *mtmp;
     69  1.1      cgd 	if(!getdir(1)){		/* ask: in what direction? */
     70  1.1      cgd 		flags.move = multi = 0;
     71  1.1      cgd 		return;
     72  1.1      cgd 	}
     73  1.1      cgd 	if(u.uswallow) {
     74  1.1      cgd 		pline("You take a picture of %s's stomach.", monnam(u.ustuck));
     75  1.1      cgd 		return;
     76  1.1      cgd 	}
     77  1.1      cgd 	if(u.dz) {
     78  1.1      cgd 		pline("You take a picture of the %s.",
     79  1.1      cgd 			(u.dz > 0) ? "floor" : "ceiling");
     80  1.1      cgd 		return;
     81  1.1      cgd 	}
     82  1.1      cgd 	if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
     83  1.1      cgd 		if(mtmp->msleep){
     84  1.1      cgd 			mtmp->msleep = 0;
     85  1.1      cgd 			pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
     86  1.1      cgd 		} else
     87  1.1      cgd 		if(mtmp->data->mlet != 'y')
     88  1.1      cgd 		if(mtmp->mcansee || mtmp->mblinded){
     89  1.1      cgd 			register int tmp = dist(mtmp->mx,mtmp->my);
     90  1.1      cgd 			register int tmp2;
     91  1.1      cgd 			if(cansee(mtmp->mx,mtmp->my))
     92  1.1      cgd 			  pline("%s is blinded by the flash!", Monnam(mtmp));
     93  1.1      cgd 			setmangry(mtmp);
     94  1.1      cgd 			if(tmp < 9 && !mtmp->isshk && rn2(4)) {
     95  1.1      cgd 				mtmp->mflee = 1;
     96  1.1      cgd 				if(rn2(4)) mtmp->mfleetim = rnd(100);
     97  1.1      cgd 			}
     98  1.1      cgd 			if(tmp < 3) mtmp->mcansee  = mtmp->mblinded = 0;
     99  1.1      cgd 			else {
    100  1.1      cgd 				tmp2 = mtmp->mblinded;
    101  1.1      cgd 				tmp2 += rnd(1 + 50/tmp);
    102  1.1      cgd 				if(tmp2 > 127) tmp2 = 127;
    103  1.1      cgd 				mtmp->mblinded = tmp2;
    104  1.1      cgd 				mtmp->mcansee = 0;
    105  1.1      cgd 			}
    106  1.1      cgd 		}
    107  1.1      cgd 	}
    108  1.1      cgd }
    109  1.1      cgd 
    110  1.1      cgd static
    111  1.1      cgd struct obj *current_ice_box;	/* a local variable of use_ice_box, to be
    112  1.1      cgd 				used by its local procedures in/ck_ice_box */
    113  1.1      cgd static
    114  1.1      cgd in_ice_box(obj) register struct obj *obj; {
    115  1.1      cgd 	if(obj == current_ice_box ||
    116  1.1      cgd 		(Punished && (obj == uball || obj == uchain))){
    117  1.1      cgd 		pline("You must be kidding.");
    118  1.1      cgd 		return(0);
    119  1.1      cgd 	}
    120  1.1      cgd 	if(obj->owornmask & (W_ARMOR | W_RING)) {
    121  1.1      cgd 		pline("You cannot refrigerate something you are wearing.");
    122  1.1      cgd 		return(0);
    123  1.1      cgd 	}
    124  1.1      cgd 	if(obj->owt + current_ice_box->owt > 70) {
    125  1.1      cgd 		pline("It won't fit.");
    126  1.1      cgd 		return(1);	/* be careful! */
    127  1.1      cgd 	}
    128  1.1      cgd 	if(obj == uwep) {
    129  1.1      cgd 		if(uwep->cursed) {
    130  1.1      cgd 			pline("Your weapon is welded to your hand!");
    131  1.1      cgd 			return(0);
    132  1.1      cgd 		}
    133  1.1      cgd 		setuwep((struct obj *) 0);
    134  1.1      cgd 	}
    135  1.1      cgd 	current_ice_box->owt += obj->owt;
    136  1.1      cgd 	freeinv(obj);
    137  1.1      cgd 	obj->o_cnt_id = current_ice_box->o_id;
    138  1.1      cgd 	obj->nobj = fcobj;
    139  1.1      cgd 	fcobj = obj;
    140  1.1      cgd 	obj->age = moves - obj->age;	/* actual age */
    141  1.1      cgd 	return(1);
    142  1.1      cgd }
    143  1.1      cgd 
    144  1.1      cgd static
    145  1.1      cgd ck_ice_box(obj) register struct obj *obj; {
    146  1.1      cgd 	return(obj->o_cnt_id == current_ice_box->o_id);
    147  1.1      cgd }
    148  1.1      cgd 
    149  1.1      cgd static
    150  1.1      cgd out_ice_box(obj) register struct obj *obj; {
    151  1.1      cgd register struct obj *otmp;
    152  1.1      cgd 	if(obj == fcobj) fcobj = fcobj->nobj;
    153  1.1      cgd 	else {
    154  1.1      cgd 		for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
    155  1.1      cgd 			if(!otmp->nobj) panic("out_ice_box");
    156  1.1      cgd 		otmp->nobj = obj->nobj;
    157  1.1      cgd 	}
    158  1.1      cgd 	current_ice_box->owt -= obj->owt;
    159  1.1      cgd 	obj->age = moves - obj->age;	/* simulated point of time */
    160  1.1      cgd 	(void) addinv(obj);
    161  1.1      cgd }
    162  1.1      cgd 
    163  1.1      cgd static void
    164  1.1      cgd use_ice_box(obj) register struct obj *obj; {
    165  1.1      cgd register int cnt = 0;
    166  1.1      cgd register struct obj *otmp;
    167  1.1      cgd 	current_ice_box = obj;	/* for use by in/out_ice_box */
    168  1.1      cgd 	for(otmp = fcobj; otmp; otmp = otmp->nobj)
    169  1.1      cgd 		if(otmp->o_cnt_id == obj->o_id)
    170  1.1      cgd 			cnt++;
    171  1.1      cgd 	if(!cnt) pline("Your ice-box is empty.");
    172  1.1      cgd 	else {
    173  1.1      cgd 	    pline("Do you want to take something out of the ice-box? [yn] ");
    174  1.1      cgd 	    if(readchar() == 'y')
    175  1.1      cgd 		if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
    176  1.1      cgd 		    return;
    177  1.1      cgd 		pline("That was all. Do you wish to put something in? [yn] ");
    178  1.1      cgd 		if(readchar() != 'y') return;
    179  1.1      cgd 	}
    180  1.1      cgd 	/* call getobj: 0: allow cnt; #: allow all types; %: expect food */
    181  1.1      cgd 	otmp = getobj("0#%", "put in");
    182  1.1      cgd 	if(!otmp || !in_ice_box(otmp))
    183  1.1      cgd 		flags.move = multi = 0;
    184  1.1      cgd }
    185  1.1      cgd 
    186  1.1      cgd static
    187  1.1      cgd struct monst *
    188  1.1      cgd bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
    189  1.1      cgd 	register struct monst *mtmp = (struct monst *) 0;
    190  1.1      cgd 	register int bchx = u.ux, bchy = u.uy;
    191  1.1      cgd 
    192  1.1      cgd 	if(sym) Tmp_at(-1, sym);	/* open call */
    193  1.1      cgd 	while(range--) {
    194  1.1      cgd 		bchx += ddx;
    195  1.1      cgd 		bchy += ddy;
    196  1.1      cgd 		if(mtmp = m_at(bchx,bchy))
    197  1.1      cgd 			break;
    198  1.1      cgd 		if(!ZAP_POS(levl[bchx][bchy].typ)) {
    199  1.1      cgd 			bchx -= ddx;
    200  1.1      cgd 			bchy -= ddy;
    201  1.1      cgd 			break;
    202  1.1      cgd 		}
    203  1.1      cgd 		if(sym) Tmp_at(bchx, bchy);
    204  1.1      cgd 	}
    205  1.1      cgd 	if(sym) Tmp_at(-1, -1);
    206  1.1      cgd 	return(mtmp);
    207  1.1      cgd }
    208  1.1      cgd 
    209  1.1      cgd /* ARGSUSED */
    210  1.1      cgd static void
    211  1.1      cgd use_whistle(obj) struct obj *obj; {
    212  1.1      cgd register struct monst *mtmp = fmon;
    213  1.1      cgd 	pline("You produce a high whistling sound.");
    214  1.1      cgd 	while(mtmp) {
    215  1.1      cgd 		if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
    216  1.1      cgd 			if(mtmp->msleep)
    217  1.1      cgd 				mtmp->msleep = 0;
    218  1.1      cgd 			if(mtmp->mtame)
    219  1.1      cgd 				EDOG(mtmp)->whistletime = moves;
    220  1.1      cgd 		}
    221  1.1      cgd 		mtmp = mtmp->nmon;
    222  1.1      cgd 	}
    223  1.1      cgd }
    224  1.1      cgd 
    225  1.1      cgd /* ARGSUSED */
    226  1.1      cgd static void
    227  1.1      cgd use_magic_whistle(obj) struct obj *obj; {
    228  1.1      cgd register struct monst *mtmp = fmon;
    229  1.1      cgd 	pline("You produce a strange whistling sound.");
    230  1.1      cgd 	while(mtmp) {
    231  1.1      cgd 		if(mtmp->mtame) mnexto(mtmp);
    232  1.1      cgd 		mtmp = mtmp->nmon;
    233  1.1      cgd 	}
    234  1.1      cgd }
    235  1.1      cgd 
    236  1.1      cgd static int dig_effort;	/* effort expended on current pos */
    237  1.1      cgd static uchar dig_level;
    238  1.1      cgd static coord dig_pos;
    239  1.1      cgd static boolean dig_down;
    240  1.1      cgd 
    241  1.1      cgd static
    242  1.1      cgd dig() {
    243  1.1      cgd 	register struct rm *lev;
    244  1.1      cgd 	register dpx = dig_pos.x, dpy = dig_pos.y;
    245  1.1      cgd 
    246  1.1      cgd 	/* perhaps a nymph stole his pick-axe while he was busy digging */
    247  1.1      cgd 	/* or perhaps he teleported away */
    248  1.1      cgd 	if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
    249  1.1      cgd 	    dig_level != dlevel ||
    250  1.1      cgd 	    ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
    251  1.1      cgd 	     (!dig_down && dist(dpx,dpy) > 2)))
    252  1.1      cgd 		return(0);
    253  1.1      cgd 
    254  1.1      cgd 	dig_effort += 10 + abon() + uwep->spe + rn2(5);
    255  1.1      cgd 	if(dig_down) {
    256  1.1      cgd 		if(!xdnstair) {
    257  1.1      cgd 			pline("The floor here seems too hard to dig in.");
    258  1.1      cgd 			return(0);
    259  1.1      cgd 		}
    260  1.1      cgd 		if(dig_effort > 250) {
    261  1.1      cgd 			dighole();
    262  1.1      cgd 			return(0);	/* done with digging */
    263  1.1      cgd 		}
    264  1.1      cgd 		if(dig_effort > 50) {
    265  1.1      cgd 			register struct trap *ttmp = t_at(dpx,dpy);
    266  1.1      cgd 
    267  1.1      cgd 			if(!ttmp) {
    268  1.1      cgd 				ttmp = maketrap(dpx,dpy,PIT);
    269  1.1      cgd 				ttmp->tseen = 1;
    270  1.1      cgd 				pline("You have dug a pit.");
    271  1.1      cgd 				u.utrap = rn1(4,2);
    272  1.1      cgd 				u.utraptype = TT_PIT;
    273  1.1      cgd 				return(0);
    274  1.1      cgd 			}
    275  1.1      cgd 		}
    276  1.1      cgd 	} else
    277  1.1      cgd 	if(dig_effort > 100) {
    278  1.1      cgd 		register char *digtxt;
    279  1.1      cgd 		register struct obj *obj;
    280  1.1      cgd 
    281  1.1      cgd 		lev = &levl[dpx][dpy];
    282  1.1      cgd 		if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
    283  1.1      cgd 			fracture_rock(obj);
    284  1.1      cgd 			digtxt = "The rock falls apart.";
    285  1.1      cgd 		} else if(!lev->typ || lev->typ == SCORR) {
    286  1.1      cgd 			lev->typ = CORR;
    287  1.1      cgd 			digtxt = "You succeeded in cutting away some rock.";
    288  1.1      cgd 		} else if(lev->typ == HWALL || lev->typ == VWALL
    289  1.1      cgd 					    || lev->typ == SDOOR) {
    290  1.1      cgd 			lev->typ = xdnstair ? DOOR : ROOM;
    291  1.1      cgd 			digtxt = "You just made an opening in the wall.";
    292  1.1      cgd 		} else
    293  1.1      cgd 		  digtxt = "Now what exactly was it that you were digging in?";
    294  1.1      cgd 		mnewsym(dpx, dpy);
    295  1.1      cgd 		prl(dpx, dpy);
    296  1.1      cgd 		pline(digtxt);		/* after mnewsym & prl */
    297  1.1      cgd 		return(0);
    298  1.1      cgd 	} else {
    299  1.1      cgd 		if(IS_WALL(levl[dpx][dpy].typ)) {
    300  1.1      cgd 			register int rno = inroom(dpx,dpy);
    301  1.1      cgd 
    302  1.1      cgd 			if(rno >= 0 && rooms[rno].rtype >= 8) {
    303  1.1      cgd 			  pline("This wall seems too hard to dig into.");
    304  1.1      cgd 			  return(0);
    305  1.1      cgd 			}
    306  1.1      cgd 		}
    307  1.1      cgd 		pline("You hit the rock with all your might.");
    308  1.1      cgd 	}
    309  1.1      cgd 	return(1);
    310  1.1      cgd }
    311  1.1      cgd 
    312  1.1      cgd /* When will hole be finished? Very rough indication used by shopkeeper. */
    313  1.1      cgd holetime() {
    314  1.1      cgd 	return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
    315  1.1      cgd }
    316  1.1      cgd 
    317  1.1      cgd dighole()
    318  1.1      cgd {
    319  1.1      cgd 	register struct trap *ttmp = t_at(u.ux, u.uy);
    320  1.1      cgd 
    321  1.1      cgd 	if(!xdnstair) {
    322  1.1      cgd 		pline("The floor here seems too hard to dig in.");
    323  1.1      cgd 	} else {
    324  1.1      cgd 		if(ttmp)
    325  1.1      cgd 			ttmp->ttyp = TRAPDOOR;
    326  1.1      cgd 		else
    327  1.1      cgd 			ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
    328  1.1      cgd 		ttmp->tseen = 1;
    329  1.1      cgd 		pline("You've made a hole in the floor.");
    330  1.1      cgd 		if(!u.ustuck) {
    331  1.1      cgd 			if(inshop())
    332  1.1      cgd 				shopdig(1);
    333  1.1      cgd 			pline("You fall through ...");
    334  1.1      cgd 			if(u.utraptype == TT_PIT) {
    335  1.1      cgd 				u.utrap = 0;
    336  1.1      cgd 				u.utraptype = 0;
    337  1.1      cgd 			}
    338  1.1      cgd 			goto_level(dlevel+1, FALSE);
    339  1.1      cgd 		}
    340  1.1      cgd 	}
    341  1.1      cgd }
    342  1.1      cgd 
    343  1.1      cgd static
    344  1.1      cgd use_pick_axe(obj)
    345  1.1      cgd struct obj *obj;
    346  1.1      cgd {
    347  1.1      cgd 	char dirsyms[12];
    348  1.1      cgd 	extern char sdir[];
    349  1.1      cgd 	register char *dsp = dirsyms, *sdp = sdir;
    350  1.1      cgd 	register struct monst *mtmp;
    351  1.1      cgd 	register struct rm *lev;
    352  1.1      cgd 	register int rx, ry, res = 0;
    353  1.1      cgd 
    354  1.1      cgd 	if(obj != uwep) {
    355  1.1      cgd 		if(uwep && uwep->cursed) {
    356  1.1      cgd 			/* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
    357  1.1      cgd 			pline("Since your weapon is welded to your hand,");
    358  1.1      cgd 			pline("you cannot use that pick-axe.");
    359  1.1      cgd 			return(0);
    360  1.1      cgd 		}
    361  1.1      cgd 		pline("You now wield %s.", doname(obj));
    362  1.1      cgd 		setuwep(obj);
    363  1.1      cgd 		res = 1;
    364  1.1      cgd 	}
    365  1.1      cgd 	while(*sdp) {
    366  1.1      cgd 		(void) movecmd(*sdp);	/* sets u.dx and u.dy and u.dz */
    367  1.1      cgd 		rx = u.ux + u.dx;
    368  1.1      cgd 		ry = u.uy + u.dy;
    369  1.1      cgd 		if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
    370  1.1      cgd 		    (IS_ROCK(levl[rx][ry].typ)
    371  1.1      cgd 		    || sobj_at(ENORMOUS_ROCK, rx, ry))))
    372  1.1      cgd 			*dsp++ = *sdp;
    373  1.1      cgd 		sdp++;
    374  1.1      cgd 	}
    375  1.1      cgd 	*dsp = 0;
    376  1.1      cgd 	pline("In what direction do you want to dig? [%s] ", dirsyms);
    377  1.1      cgd 	if(!getdir(0))		/* no txt */
    378  1.1      cgd 		return(res);
    379  1.1      cgd 	if(u.uswallow && attack(u.ustuck)) /* return(1) */;
    380  1.1      cgd 	else
    381  1.1      cgd 	if(u.dz < 0)
    382  1.1      cgd 		pline("You cannot reach the ceiling.");
    383  1.1      cgd 	else
    384  1.1      cgd 	if(u.dz == 0) {
    385  1.1      cgd 		if(Confusion)
    386  1.1      cgd 			confdir();
    387  1.1      cgd 		rx = u.ux + u.dx;
    388  1.1      cgd 		ry = u.uy + u.dy;
    389  1.1      cgd 		if((mtmp = m_at(rx, ry)) && attack(mtmp))
    390  1.1      cgd 			return(1);
    391  1.1      cgd 		if(!isok(rx, ry)) {
    392  1.1      cgd 			pline("Clash!");
    393  1.1      cgd 			return(1);
    394  1.1      cgd 		}
    395  1.1      cgd 		lev = &levl[rx][ry];
    396  1.1      cgd 		if(lev->typ == DOOR)
    397  1.1      cgd 			pline("Your %s against the door.",
    398  1.1      cgd 				aobjnam(obj, "clang"));
    399  1.1      cgd 		else if(!IS_ROCK(lev->typ)
    400  1.1      cgd 		     && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
    401  1.1      cgd 			/* ACCESSIBLE or POOL */
    402  1.1      cgd 			pline("You swing your %s through thin air.",
    403  1.1      cgd 				aobjnam(obj, (char *) 0));
    404  1.1      cgd 		} else {
    405  1.1      cgd 			if(dig_pos.x != rx || dig_pos.y != ry
    406  1.1      cgd 			    || dig_level != dlevel || dig_down) {
    407  1.1      cgd 				dig_down = FALSE;
    408  1.1      cgd 				dig_pos.x = rx;
    409  1.1      cgd 				dig_pos.y = ry;
    410  1.1      cgd 				dig_level = dlevel;
    411  1.1      cgd 				dig_effort = 0;
    412  1.1      cgd 				pline("You start digging.");
    413  1.1      cgd 			} else
    414  1.1      cgd 				pline("You continue digging.");
    415  1.1      cgd 			occupation = dig;
    416  1.1      cgd 			occtxt = "digging";
    417  1.1      cgd 		}
    418  1.1      cgd 	} else if(Levitation) {
    419  1.1      cgd 		pline("You cannot reach the floor.");
    420  1.1      cgd 	} else {
    421  1.1      cgd 		if(dig_pos.x != u.ux || dig_pos.y != u.uy
    422  1.1      cgd 		    || dig_level != dlevel || !dig_down) {
    423  1.1      cgd 			dig_down = TRUE;
    424  1.1      cgd 			dig_pos.x = u.ux;
    425  1.1      cgd 			dig_pos.y = u.uy;
    426  1.1      cgd 			dig_level = dlevel;
    427  1.1      cgd 			dig_effort = 0;
    428  1.1      cgd 			pline("You start digging in the floor.");
    429  1.1      cgd 			if(inshop())
    430  1.1      cgd 				shopdig(0);
    431  1.1      cgd 		} else
    432  1.1      cgd 			pline("You continue digging in the floor.");
    433  1.1      cgd 		occupation = dig;
    434  1.1      cgd 		occtxt = "digging";
    435  1.1      cgd 	}
    436  1.1      cgd 	return(1);
    437  1.1      cgd }
    438