hack.apply.c revision 1.3 1 1.3 mycroft /*
2 1.3 mycroft * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
3 1.3 mycroft */
4 1.3 mycroft
5 1.3 mycroft #ifndef lint
6 1.3 mycroft static char rcsid[] = "$Id: hack.apply.c,v 1.3 1993/08/02 17:16:58 mycroft Exp $";
7 1.3 mycroft #endif /* not lint */
8 1.1 cgd
9 1.1 cgd #include "hack.h"
10 1.1 cgd #include "def.edog.h"
11 1.1 cgd #include "def.mkroom.h"
12 1.2 mycroft static struct monst *bchit();
13 1.1 cgd extern struct obj *addinv();
14 1.1 cgd extern struct trap *maketrap();
15 1.1 cgd extern int (*occupation)();
16 1.1 cgd extern char *occtxt;
17 1.1 cgd extern char quitchars[];
18 1.1 cgd extern char pl_character[];
19 1.1 cgd
20 1.1 cgd static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
21 1.1 cgd static int use_pick_axe();
22 1.1 cgd
23 1.1 cgd doapply() {
24 1.1 cgd register struct obj *obj;
25 1.1 cgd register int res = 1;
26 1.1 cgd
27 1.1 cgd obj = getobj("(", "use or apply");
28 1.1 cgd if(!obj) return(0);
29 1.1 cgd
30 1.1 cgd switch(obj->otyp){
31 1.1 cgd case EXPENSIVE_CAMERA:
32 1.1 cgd use_camera(obj); break;
33 1.1 cgd case ICE_BOX:
34 1.1 cgd use_ice_box(obj); break;
35 1.1 cgd case PICK_AXE:
36 1.1 cgd res = use_pick_axe(obj);
37 1.1 cgd break;
38 1.1 cgd
39 1.1 cgd case MAGIC_WHISTLE:
40 1.1 cgd if(pl_character[0] == 'W' || u.ulevel > 9) {
41 1.1 cgd use_magic_whistle(obj);
42 1.1 cgd break;
43 1.1 cgd }
44 1.1 cgd /* fall into next case */
45 1.1 cgd case WHISTLE:
46 1.1 cgd use_whistle(obj);
47 1.1 cgd break;
48 1.1 cgd
49 1.1 cgd case CAN_OPENER:
50 1.1 cgd if(!carrying(TIN)) {
51 1.1 cgd pline("You have no can to open.");
52 1.1 cgd goto xit;
53 1.1 cgd }
54 1.1 cgd pline("You cannot open a tin without eating its contents.");
55 1.1 cgd pline("In order to eat, use the 'e' command.");
56 1.1 cgd if(obj != uwep)
57 1.1 cgd pline("Opening the tin will be much easier if you wield the can-opener.");
58 1.1 cgd goto xit;
59 1.1 cgd
60 1.1 cgd default:
61 1.1 cgd pline("Sorry, I don't know how to use that.");
62 1.1 cgd xit:
63 1.1 cgd nomul(0);
64 1.1 cgd return(0);
65 1.1 cgd }
66 1.1 cgd nomul(0);
67 1.1 cgd return(res);
68 1.1 cgd }
69 1.1 cgd
70 1.1 cgd /* ARGSUSED */
71 1.1 cgd static void
72 1.1 cgd use_camera(obj) /* register */ struct obj *obj; {
73 1.1 cgd register struct monst *mtmp;
74 1.1 cgd if(!getdir(1)){ /* ask: in what direction? */
75 1.1 cgd flags.move = multi = 0;
76 1.1 cgd return;
77 1.1 cgd }
78 1.1 cgd if(u.uswallow) {
79 1.1 cgd pline("You take a picture of %s's stomach.", monnam(u.ustuck));
80 1.1 cgd return;
81 1.1 cgd }
82 1.1 cgd if(u.dz) {
83 1.1 cgd pline("You take a picture of the %s.",
84 1.1 cgd (u.dz > 0) ? "floor" : "ceiling");
85 1.1 cgd return;
86 1.1 cgd }
87 1.1 cgd if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
88 1.1 cgd if(mtmp->msleep){
89 1.1 cgd mtmp->msleep = 0;
90 1.1 cgd pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
91 1.1 cgd } else
92 1.1 cgd if(mtmp->data->mlet != 'y')
93 1.1 cgd if(mtmp->mcansee || mtmp->mblinded){
94 1.1 cgd register int tmp = dist(mtmp->mx,mtmp->my);
95 1.1 cgd register int tmp2;
96 1.1 cgd if(cansee(mtmp->mx,mtmp->my))
97 1.1 cgd pline("%s is blinded by the flash!", Monnam(mtmp));
98 1.1 cgd setmangry(mtmp);
99 1.1 cgd if(tmp < 9 && !mtmp->isshk && rn2(4)) {
100 1.1 cgd mtmp->mflee = 1;
101 1.1 cgd if(rn2(4)) mtmp->mfleetim = rnd(100);
102 1.1 cgd }
103 1.1 cgd if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
104 1.1 cgd else {
105 1.1 cgd tmp2 = mtmp->mblinded;
106 1.1 cgd tmp2 += rnd(1 + 50/tmp);
107 1.1 cgd if(tmp2 > 127) tmp2 = 127;
108 1.1 cgd mtmp->mblinded = tmp2;
109 1.1 cgd mtmp->mcansee = 0;
110 1.1 cgd }
111 1.1 cgd }
112 1.1 cgd }
113 1.1 cgd }
114 1.1 cgd
115 1.1 cgd static
116 1.1 cgd struct obj *current_ice_box; /* a local variable of use_ice_box, to be
117 1.1 cgd used by its local procedures in/ck_ice_box */
118 1.1 cgd static
119 1.1 cgd in_ice_box(obj) register struct obj *obj; {
120 1.1 cgd if(obj == current_ice_box ||
121 1.1 cgd (Punished && (obj == uball || obj == uchain))){
122 1.1 cgd pline("You must be kidding.");
123 1.1 cgd return(0);
124 1.1 cgd }
125 1.1 cgd if(obj->owornmask & (W_ARMOR | W_RING)) {
126 1.1 cgd pline("You cannot refrigerate something you are wearing.");
127 1.1 cgd return(0);
128 1.1 cgd }
129 1.1 cgd if(obj->owt + current_ice_box->owt > 70) {
130 1.1 cgd pline("It won't fit.");
131 1.1 cgd return(1); /* be careful! */
132 1.1 cgd }
133 1.1 cgd if(obj == uwep) {
134 1.1 cgd if(uwep->cursed) {
135 1.1 cgd pline("Your weapon is welded to your hand!");
136 1.1 cgd return(0);
137 1.1 cgd }
138 1.1 cgd setuwep((struct obj *) 0);
139 1.1 cgd }
140 1.1 cgd current_ice_box->owt += obj->owt;
141 1.1 cgd freeinv(obj);
142 1.1 cgd obj->o_cnt_id = current_ice_box->o_id;
143 1.1 cgd obj->nobj = fcobj;
144 1.1 cgd fcobj = obj;
145 1.1 cgd obj->age = moves - obj->age; /* actual age */
146 1.1 cgd return(1);
147 1.1 cgd }
148 1.1 cgd
149 1.1 cgd static
150 1.1 cgd ck_ice_box(obj) register struct obj *obj; {
151 1.1 cgd return(obj->o_cnt_id == current_ice_box->o_id);
152 1.1 cgd }
153 1.1 cgd
154 1.1 cgd static
155 1.1 cgd out_ice_box(obj) register struct obj *obj; {
156 1.1 cgd register struct obj *otmp;
157 1.1 cgd if(obj == fcobj) fcobj = fcobj->nobj;
158 1.1 cgd else {
159 1.1 cgd for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
160 1.1 cgd if(!otmp->nobj) panic("out_ice_box");
161 1.1 cgd otmp->nobj = obj->nobj;
162 1.1 cgd }
163 1.1 cgd current_ice_box->owt -= obj->owt;
164 1.1 cgd obj->age = moves - obj->age; /* simulated point of time */
165 1.1 cgd (void) addinv(obj);
166 1.1 cgd }
167 1.1 cgd
168 1.1 cgd static void
169 1.1 cgd use_ice_box(obj) register struct obj *obj; {
170 1.1 cgd register int cnt = 0;
171 1.1 cgd register struct obj *otmp;
172 1.1 cgd current_ice_box = obj; /* for use by in/out_ice_box */
173 1.1 cgd for(otmp = fcobj; otmp; otmp = otmp->nobj)
174 1.1 cgd if(otmp->o_cnt_id == obj->o_id)
175 1.1 cgd cnt++;
176 1.1 cgd if(!cnt) pline("Your ice-box is empty.");
177 1.1 cgd else {
178 1.1 cgd pline("Do you want to take something out of the ice-box? [yn] ");
179 1.1 cgd if(readchar() == 'y')
180 1.1 cgd if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
181 1.1 cgd return;
182 1.1 cgd pline("That was all. Do you wish to put something in? [yn] ");
183 1.1 cgd if(readchar() != 'y') return;
184 1.1 cgd }
185 1.1 cgd /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
186 1.1 cgd otmp = getobj("0#%", "put in");
187 1.1 cgd if(!otmp || !in_ice_box(otmp))
188 1.1 cgd flags.move = multi = 0;
189 1.1 cgd }
190 1.1 cgd
191 1.1 cgd static
192 1.1 cgd struct monst *
193 1.1 cgd bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
194 1.1 cgd register struct monst *mtmp = (struct monst *) 0;
195 1.1 cgd register int bchx = u.ux, bchy = u.uy;
196 1.1 cgd
197 1.1 cgd if(sym) Tmp_at(-1, sym); /* open call */
198 1.1 cgd while(range--) {
199 1.1 cgd bchx += ddx;
200 1.1 cgd bchy += ddy;
201 1.1 cgd if(mtmp = m_at(bchx,bchy))
202 1.1 cgd break;
203 1.1 cgd if(!ZAP_POS(levl[bchx][bchy].typ)) {
204 1.1 cgd bchx -= ddx;
205 1.1 cgd bchy -= ddy;
206 1.1 cgd break;
207 1.1 cgd }
208 1.1 cgd if(sym) Tmp_at(bchx, bchy);
209 1.1 cgd }
210 1.1 cgd if(sym) Tmp_at(-1, -1);
211 1.1 cgd return(mtmp);
212 1.1 cgd }
213 1.1 cgd
214 1.1 cgd /* ARGSUSED */
215 1.1 cgd static void
216 1.1 cgd use_whistle(obj) struct obj *obj; {
217 1.1 cgd register struct monst *mtmp = fmon;
218 1.1 cgd pline("You produce a high whistling sound.");
219 1.1 cgd while(mtmp) {
220 1.1 cgd if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
221 1.1 cgd if(mtmp->msleep)
222 1.1 cgd mtmp->msleep = 0;
223 1.1 cgd if(mtmp->mtame)
224 1.1 cgd EDOG(mtmp)->whistletime = moves;
225 1.1 cgd }
226 1.1 cgd mtmp = mtmp->nmon;
227 1.1 cgd }
228 1.1 cgd }
229 1.1 cgd
230 1.1 cgd /* ARGSUSED */
231 1.1 cgd static void
232 1.1 cgd use_magic_whistle(obj) struct obj *obj; {
233 1.1 cgd register struct monst *mtmp = fmon;
234 1.1 cgd pline("You produce a strange whistling sound.");
235 1.1 cgd while(mtmp) {
236 1.1 cgd if(mtmp->mtame) mnexto(mtmp);
237 1.1 cgd mtmp = mtmp->nmon;
238 1.1 cgd }
239 1.1 cgd }
240 1.1 cgd
241 1.1 cgd static int dig_effort; /* effort expended on current pos */
242 1.1 cgd static uchar dig_level;
243 1.1 cgd static coord dig_pos;
244 1.1 cgd static boolean dig_down;
245 1.1 cgd
246 1.1 cgd static
247 1.1 cgd dig() {
248 1.1 cgd register struct rm *lev;
249 1.1 cgd register dpx = dig_pos.x, dpy = dig_pos.y;
250 1.1 cgd
251 1.1 cgd /* perhaps a nymph stole his pick-axe while he was busy digging */
252 1.1 cgd /* or perhaps he teleported away */
253 1.1 cgd if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
254 1.1 cgd dig_level != dlevel ||
255 1.1 cgd ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
256 1.1 cgd (!dig_down && dist(dpx,dpy) > 2)))
257 1.1 cgd return(0);
258 1.1 cgd
259 1.1 cgd dig_effort += 10 + abon() + uwep->spe + rn2(5);
260 1.1 cgd if(dig_down) {
261 1.1 cgd if(!xdnstair) {
262 1.1 cgd pline("The floor here seems too hard to dig in.");
263 1.1 cgd return(0);
264 1.1 cgd }
265 1.1 cgd if(dig_effort > 250) {
266 1.1 cgd dighole();
267 1.1 cgd return(0); /* done with digging */
268 1.1 cgd }
269 1.1 cgd if(dig_effort > 50) {
270 1.1 cgd register struct trap *ttmp = t_at(dpx,dpy);
271 1.1 cgd
272 1.1 cgd if(!ttmp) {
273 1.1 cgd ttmp = maketrap(dpx,dpy,PIT);
274 1.1 cgd ttmp->tseen = 1;
275 1.1 cgd pline("You have dug a pit.");
276 1.1 cgd u.utrap = rn1(4,2);
277 1.1 cgd u.utraptype = TT_PIT;
278 1.1 cgd return(0);
279 1.1 cgd }
280 1.1 cgd }
281 1.1 cgd } else
282 1.1 cgd if(dig_effort > 100) {
283 1.1 cgd register char *digtxt;
284 1.1 cgd register struct obj *obj;
285 1.1 cgd
286 1.1 cgd lev = &levl[dpx][dpy];
287 1.1 cgd if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
288 1.1 cgd fracture_rock(obj);
289 1.1 cgd digtxt = "The rock falls apart.";
290 1.1 cgd } else if(!lev->typ || lev->typ == SCORR) {
291 1.1 cgd lev->typ = CORR;
292 1.1 cgd digtxt = "You succeeded in cutting away some rock.";
293 1.1 cgd } else if(lev->typ == HWALL || lev->typ == VWALL
294 1.1 cgd || lev->typ == SDOOR) {
295 1.1 cgd lev->typ = xdnstair ? DOOR : ROOM;
296 1.1 cgd digtxt = "You just made an opening in the wall.";
297 1.1 cgd } else
298 1.1 cgd digtxt = "Now what exactly was it that you were digging in?";
299 1.1 cgd mnewsym(dpx, dpy);
300 1.1 cgd prl(dpx, dpy);
301 1.1 cgd pline(digtxt); /* after mnewsym & prl */
302 1.1 cgd return(0);
303 1.1 cgd } else {
304 1.1 cgd if(IS_WALL(levl[dpx][dpy].typ)) {
305 1.1 cgd register int rno = inroom(dpx,dpy);
306 1.1 cgd
307 1.1 cgd if(rno >= 0 && rooms[rno].rtype >= 8) {
308 1.1 cgd pline("This wall seems too hard to dig into.");
309 1.1 cgd return(0);
310 1.1 cgd }
311 1.1 cgd }
312 1.1 cgd pline("You hit the rock with all your might.");
313 1.1 cgd }
314 1.1 cgd return(1);
315 1.1 cgd }
316 1.1 cgd
317 1.1 cgd /* When will hole be finished? Very rough indication used by shopkeeper. */
318 1.1 cgd holetime() {
319 1.1 cgd return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
320 1.1 cgd }
321 1.1 cgd
322 1.1 cgd dighole()
323 1.1 cgd {
324 1.1 cgd register struct trap *ttmp = t_at(u.ux, u.uy);
325 1.1 cgd
326 1.1 cgd if(!xdnstair) {
327 1.1 cgd pline("The floor here seems too hard to dig in.");
328 1.1 cgd } else {
329 1.1 cgd if(ttmp)
330 1.1 cgd ttmp->ttyp = TRAPDOOR;
331 1.1 cgd else
332 1.1 cgd ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
333 1.1 cgd ttmp->tseen = 1;
334 1.1 cgd pline("You've made a hole in the floor.");
335 1.1 cgd if(!u.ustuck) {
336 1.1 cgd if(inshop())
337 1.1 cgd shopdig(1);
338 1.1 cgd pline("You fall through ...");
339 1.1 cgd if(u.utraptype == TT_PIT) {
340 1.1 cgd u.utrap = 0;
341 1.1 cgd u.utraptype = 0;
342 1.1 cgd }
343 1.1 cgd goto_level(dlevel+1, FALSE);
344 1.1 cgd }
345 1.1 cgd }
346 1.1 cgd }
347 1.1 cgd
348 1.1 cgd static
349 1.1 cgd use_pick_axe(obj)
350 1.1 cgd struct obj *obj;
351 1.1 cgd {
352 1.1 cgd char dirsyms[12];
353 1.1 cgd extern char sdir[];
354 1.1 cgd register char *dsp = dirsyms, *sdp = sdir;
355 1.1 cgd register struct monst *mtmp;
356 1.1 cgd register struct rm *lev;
357 1.1 cgd register int rx, ry, res = 0;
358 1.1 cgd
359 1.1 cgd if(obj != uwep) {
360 1.1 cgd if(uwep && uwep->cursed) {
361 1.1 cgd /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
362 1.1 cgd pline("Since your weapon is welded to your hand,");
363 1.1 cgd pline("you cannot use that pick-axe.");
364 1.1 cgd return(0);
365 1.1 cgd }
366 1.1 cgd pline("You now wield %s.", doname(obj));
367 1.1 cgd setuwep(obj);
368 1.1 cgd res = 1;
369 1.1 cgd }
370 1.1 cgd while(*sdp) {
371 1.1 cgd (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
372 1.1 cgd rx = u.ux + u.dx;
373 1.1 cgd ry = u.uy + u.dy;
374 1.1 cgd if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
375 1.1 cgd (IS_ROCK(levl[rx][ry].typ)
376 1.1 cgd || sobj_at(ENORMOUS_ROCK, rx, ry))))
377 1.1 cgd *dsp++ = *sdp;
378 1.1 cgd sdp++;
379 1.1 cgd }
380 1.1 cgd *dsp = 0;
381 1.1 cgd pline("In what direction do you want to dig? [%s] ", dirsyms);
382 1.1 cgd if(!getdir(0)) /* no txt */
383 1.1 cgd return(res);
384 1.1 cgd if(u.uswallow && attack(u.ustuck)) /* return(1) */;
385 1.1 cgd else
386 1.1 cgd if(u.dz < 0)
387 1.1 cgd pline("You cannot reach the ceiling.");
388 1.1 cgd else
389 1.1 cgd if(u.dz == 0) {
390 1.1 cgd if(Confusion)
391 1.1 cgd confdir();
392 1.1 cgd rx = u.ux + u.dx;
393 1.1 cgd ry = u.uy + u.dy;
394 1.1 cgd if((mtmp = m_at(rx, ry)) && attack(mtmp))
395 1.1 cgd return(1);
396 1.1 cgd if(!isok(rx, ry)) {
397 1.1 cgd pline("Clash!");
398 1.1 cgd return(1);
399 1.1 cgd }
400 1.1 cgd lev = &levl[rx][ry];
401 1.1 cgd if(lev->typ == DOOR)
402 1.1 cgd pline("Your %s against the door.",
403 1.1 cgd aobjnam(obj, "clang"));
404 1.1 cgd else if(!IS_ROCK(lev->typ)
405 1.1 cgd && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
406 1.1 cgd /* ACCESSIBLE or POOL */
407 1.1 cgd pline("You swing your %s through thin air.",
408 1.1 cgd aobjnam(obj, (char *) 0));
409 1.1 cgd } else {
410 1.1 cgd if(dig_pos.x != rx || dig_pos.y != ry
411 1.1 cgd || dig_level != dlevel || dig_down) {
412 1.1 cgd dig_down = FALSE;
413 1.1 cgd dig_pos.x = rx;
414 1.1 cgd dig_pos.y = ry;
415 1.1 cgd dig_level = dlevel;
416 1.1 cgd dig_effort = 0;
417 1.1 cgd pline("You start digging.");
418 1.1 cgd } else
419 1.1 cgd pline("You continue digging.");
420 1.1 cgd occupation = dig;
421 1.1 cgd occtxt = "digging";
422 1.1 cgd }
423 1.1 cgd } else if(Levitation) {
424 1.1 cgd pline("You cannot reach the floor.");
425 1.1 cgd } else {
426 1.1 cgd if(dig_pos.x != u.ux || dig_pos.y != u.uy
427 1.1 cgd || dig_level != dlevel || !dig_down) {
428 1.1 cgd dig_down = TRUE;
429 1.1 cgd dig_pos.x = u.ux;
430 1.1 cgd dig_pos.y = u.uy;
431 1.1 cgd dig_level = dlevel;
432 1.1 cgd dig_effort = 0;
433 1.1 cgd pline("You start digging in the floor.");
434 1.1 cgd if(inshop())
435 1.1 cgd shopdig(0);
436 1.1 cgd } else
437 1.1 cgd pline("You continue digging in the floor.");
438 1.1 cgd occupation = dig;
439 1.1 cgd occtxt = "digging";
440 1.1 cgd }
441 1.1 cgd return(1);
442 1.1 cgd }
443