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hack.apply.c revision 1.7
      1 /*	$NetBSD: hack.apply.c,v 1.7 2003/04/02 18:36:35 jsm Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
      5  * Amsterdam
      6  * All rights reserved.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions are
     10  * met:
     11  *
     12  * - Redistributions of source code must retain the above copyright notice,
     13  * this list of conditions and the following disclaimer.
     14  *
     15  * - Redistributions in binary form must reproduce the above copyright
     16  * notice, this list of conditions and the following disclaimer in the
     17  * documentation and/or other materials provided with the distribution.
     18  *
     19  * - Neither the name of the Stichting Centrum voor Wiskunde en
     20  * Informatica, nor the names of its contributors may be used to endorse or
     21  * promote products derived from this software without specific prior
     22  * written permission.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
     28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     35  */
     36 
     37 /*
     38  * Copyright (c) 1982 Jay Fenlason <hack (at) gnu.org>
     39  * All rights reserved.
     40  *
     41  * Redistribution and use in source and binary forms, with or without
     42  * modification, are permitted provided that the following conditions
     43  * are met:
     44  * 1. Redistributions of source code must retain the above copyright
     45  *    notice, this list of conditions and the following disclaimer.
     46  * 2. Redistributions in binary form must reproduce the above copyright
     47  *    notice, this list of conditions and the following disclaimer in the
     48  *    documentation and/or other materials provided with the distribution.
     49  * 3. The name of the author may not be used to endorse or promote products
     50  *    derived from this software without specific prior written permission.
     51  *
     52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
     53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
     54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
     55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     62  */
     63 
     64 #include <sys/cdefs.h>
     65 #ifndef lint
     66 __RCSID("$NetBSD: hack.apply.c,v 1.7 2003/04/02 18:36:35 jsm Exp $");
     67 #endif				/* not lint */
     68 
     69 #include	"hack.h"
     70 #include	"extern.h"
     71 #include	"def.edog.h"
     72 #include	"def.mkroom.h"
     73 
     74 static void use_camera __P((struct obj *));
     75 static int in_ice_box __P((struct obj *));
     76 static int ck_ice_box __P((struct obj *));
     77 static int out_ice_box __P((struct obj *));
     78 static void use_ice_box __P((struct obj *));
     79 static struct monst *bchit __P((int, int , int , int));
     80 static void use_whistle __P((struct obj *));
     81 static void use_magic_whistle __P((struct obj *));
     82 static int dig __P((void));
     83 static int use_pick_axe __P((struct obj *));
     84 
     85 int
     86 doapply()
     87 {
     88 	struct obj *obj;
     89 	int    res = 1;
     90 
     91 	obj = getobj("(", "use or apply");
     92 	if (!obj)
     93 		return (0);
     94 
     95 	switch (obj->otyp) {
     96 	case EXPENSIVE_CAMERA:
     97 		use_camera(obj);
     98 		break;
     99 	case ICE_BOX:
    100 		use_ice_box(obj);
    101 		break;
    102 	case PICK_AXE:
    103 		res = use_pick_axe(obj);
    104 		break;
    105 
    106 	case MAGIC_WHISTLE:
    107 		if (pl_character[0] == 'W' || u.ulevel > 9) {
    108 			use_magic_whistle(obj);
    109 			break;
    110 		}
    111 		/* fall into next case */
    112 	case WHISTLE:
    113 		use_whistle(obj);
    114 		break;
    115 
    116 	case CAN_OPENER:
    117 		if (!carrying(TIN)) {
    118 			pline("You have no can to open.");
    119 			goto xit;
    120 		}
    121 		pline("You cannot open a tin without eating its contents.");
    122 		pline("In order to eat, use the 'e' command.");
    123 		if (obj != uwep)
    124 			pline("Opening the tin will be much easier if you wield the can-opener.");
    125 		goto xit;
    126 
    127 	default:
    128 		pline("Sorry, I don't know how to use that.");
    129 xit:
    130 		nomul(0);
    131 		return (0);
    132 	}
    133 	nomul(0);
    134 	return (res);
    135 }
    136 
    137 /* ARGSUSED */
    138 static void
    139 use_camera(obj) /* */
    140 	struct obj     *obj __attribute__((__unused__));
    141 {
    142 	struct monst *mtmp;
    143 	if (!getdir(1)) {	/* ask: in what direction? */
    144 		flags.move = multi = 0;
    145 		return;
    146 	}
    147 	if (u.uswallow) {
    148 		pline("You take a picture of %s's stomach.", monnam(u.ustuck));
    149 		return;
    150 	}
    151 	if (u.dz) {
    152 		pline("You take a picture of the %s.",
    153 		      (u.dz > 0) ? "floor" : "ceiling");
    154 		return;
    155 	}
    156 	if ((mtmp = bchit(u.dx, u.dy, COLNO, '!')) != NULL) {
    157 		if (mtmp->msleep) {
    158 			mtmp->msleep = 0;
    159 			pline("The flash awakens %s.", monnam(mtmp));	/* a3 */
    160 		} else if (mtmp->data->mlet != 'y')
    161 			if (mtmp->mcansee || mtmp->mblinded) {
    162 				int    tmp = dist(mtmp->mx, mtmp->my);
    163 				int    tmp2;
    164 				if (cansee(mtmp->mx, mtmp->my))
    165 					pline("%s is blinded by the flash!", Monnam(mtmp));
    166 				setmangry(mtmp);
    167 				if (tmp < 9 && !mtmp->isshk && rn2(4)) {
    168 					mtmp->mflee = 1;
    169 					if (rn2(4))
    170 						mtmp->mfleetim = rnd(100);
    171 				}
    172 				if (tmp < 3)
    173 					mtmp->mcansee = mtmp->mblinded = 0;
    174 				else {
    175 					tmp2 = mtmp->mblinded;
    176 					tmp2 += rnd(1 + 50 / tmp);
    177 					if (tmp2 > 127)
    178 						tmp2 = 127;
    179 					mtmp->mblinded = tmp2;
    180 					mtmp->mcansee = 0;
    181 				}
    182 			}
    183 	}
    184 }
    185 
    186 static
    187 struct obj     *current_ice_box;/* a local variable of use_ice_box, to be
    188 				 * used by its local procedures in/ck_ice_box */
    189 static int
    190 in_ice_box(obj)
    191 	struct obj *obj;
    192 {
    193 	if (obj == current_ice_box ||
    194 	    (Punished && (obj == uball || obj == uchain))) {
    195 		pline("You must be kidding.");
    196 		return (0);
    197 	}
    198 	if (obj->owornmask & (W_ARMOR | W_RING)) {
    199 		pline("You cannot refrigerate something you are wearing.");
    200 		return (0);
    201 	}
    202 	if (obj->owt + current_ice_box->owt > 70) {
    203 		pline("It won't fit.");
    204 		return (1);	/* be careful! */
    205 	}
    206 	if (obj == uwep) {
    207 		if (uwep->cursed) {
    208 			pline("Your weapon is welded to your hand!");
    209 			return (0);
    210 		}
    211 		setuwep((struct obj *) 0);
    212 	}
    213 	current_ice_box->owt += obj->owt;
    214 	freeinv(obj);
    215 	obj->o_cnt_id = current_ice_box->o_id;
    216 	obj->nobj = fcobj;
    217 	fcobj = obj;
    218 	obj->age = moves - obj->age;	/* actual age */
    219 	return (1);
    220 }
    221 
    222 static int
    223 ck_ice_box(obj)
    224 	struct obj *obj;
    225 {
    226 	return (obj->o_cnt_id == current_ice_box->o_id);
    227 }
    228 
    229 static int
    230 out_ice_box(obj)
    231 	struct obj *obj;
    232 {
    233 	struct obj *otmp;
    234 	if (obj == fcobj)
    235 		fcobj = fcobj->nobj;
    236 	else {
    237 		for (otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
    238 			if (!otmp->nobj)
    239 				panic("out_ice_box");
    240 		otmp->nobj = obj->nobj;
    241 	}
    242 	current_ice_box->owt -= obj->owt;
    243 	obj->age = moves - obj->age;	/* simulated point of time */
    244 	(void) addinv(obj);
    245 	return 0;
    246 }
    247 
    248 static void
    249 use_ice_box(obj)
    250 	struct obj *obj;
    251 {
    252 	int    cnt = 0;
    253 	struct obj *otmp;
    254 	current_ice_box = obj;	/* for use by in/out_ice_box */
    255 	for (otmp = fcobj; otmp; otmp = otmp->nobj)
    256 		if (otmp->o_cnt_id == obj->o_id)
    257 			cnt++;
    258 	if (!cnt)
    259 		pline("Your ice-box is empty.");
    260 	else {
    261 		pline("Do you want to take something out of the ice-box? [yn] ");
    262 		if (readchar() == 'y')
    263 			if (askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
    264 				return;
    265 		pline("That was all. Do you wish to put something in? [yn] ");
    266 		if (readchar() != 'y')
    267 			return;
    268 	}
    269 	/* call getobj: 0: allow cnt; #: allow all types; %: expect food */
    270 	otmp = getobj("0#%", "put in");
    271 	if (!otmp || !in_ice_box(otmp))
    272 		flags.move = multi = 0;
    273 }
    274 
    275 static struct monst *
    276 bchit(ddx, ddy, range, sym)
    277 	int    ddx, ddy, range;
    278 	char            sym;
    279 {
    280 	struct monst *mtmp = (struct monst *) 0;
    281 	int    bchx = u.ux, bchy = u.uy;
    282 
    283 	if (sym)
    284 		Tmp_at(-1, sym);/* open call */
    285 	while (range--) {
    286 		bchx += ddx;
    287 		bchy += ddy;
    288 		if ((mtmp = m_at(bchx, bchy)) != NULL)
    289 			break;
    290 		if (!ZAP_POS(levl[bchx][bchy].typ)) {
    291 			bchx -= ddx;
    292 			bchy -= ddy;
    293 			break;
    294 		}
    295 		if (sym)
    296 			Tmp_at(bchx, bchy);
    297 	}
    298 	if (sym)
    299 		Tmp_at(-1, -1);
    300 	return (mtmp);
    301 }
    302 
    303 /* ARGSUSED */
    304 static void
    305 use_whistle(obj)
    306 	struct obj     *obj __attribute__((__unused__));
    307 {
    308 	struct monst *mtmp = fmon;
    309 	pline("You produce a high whistling sound.");
    310 	while (mtmp) {
    311 		if (dist(mtmp->mx, mtmp->my) < u.ulevel * 20) {
    312 			if (mtmp->msleep)
    313 				mtmp->msleep = 0;
    314 			if (mtmp->mtame)
    315 				EDOG(mtmp)->whistletime = moves;
    316 		}
    317 		mtmp = mtmp->nmon;
    318 	}
    319 }
    320 
    321 /* ARGSUSED */
    322 static void
    323 use_magic_whistle(obj)
    324 	struct obj     *obj __attribute__((__unused__));
    325 {
    326 	struct monst *mtmp = fmon;
    327 	pline("You produce a strange whistling sound.");
    328 	while (mtmp) {
    329 		if (mtmp->mtame)
    330 			mnexto(mtmp);
    331 		mtmp = mtmp->nmon;
    332 	}
    333 }
    334 
    335 static int      dig_effort;	/* effort expended on current pos */
    336 static uchar    dig_level;
    337 static coord    dig_pos;
    338 static boolean  dig_down;
    339 
    340 static int
    341 dig()
    342 {
    343 	struct rm *lev;
    344 	int dpx = dig_pos.x, dpy = dig_pos.y;
    345 
    346 	/* perhaps a nymph stole his pick-axe while he was busy digging */
    347 	/* or perhaps he teleported away */
    348 	if (u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
    349 	    dig_level != dlevel ||
    350 	    ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
    351 	     (!dig_down && dist(dpx, dpy) > 2)))
    352 		return (0);
    353 
    354 	dig_effort += 10 + abon() + uwep->spe + rn2(5);
    355 	if (dig_down) {
    356 		if (!xdnstair) {
    357 			pline("The floor here seems too hard to dig in.");
    358 			return (0);
    359 		}
    360 		if (dig_effort > 250) {
    361 			dighole();
    362 			return (0);	/* done with digging */
    363 		}
    364 		if (dig_effort > 50) {
    365 			struct trap *ttmp = t_at(dpx, dpy);
    366 
    367 			if (!ttmp) {
    368 				ttmp = maketrap(dpx, dpy, PIT);
    369 				ttmp->tseen = 1;
    370 				pline("You have dug a pit.");
    371 				u.utrap = rn1(4, 2);
    372 				u.utraptype = TT_PIT;
    373 				return (0);
    374 			}
    375 		}
    376 	} else if (dig_effort > 100) {
    377 		const char  *digtxt;
    378 		struct obj *obj;
    379 
    380 		lev = &levl[dpx][dpy];
    381 		if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) != NULL) {
    382 			fracture_rock(obj);
    383 			digtxt = "The rock falls apart.";
    384 		} else if (!lev->typ || lev->typ == SCORR) {
    385 			lev->typ = CORR;
    386 			digtxt = "You succeeded in cutting away some rock.";
    387 		} else if (lev->typ == HWALL || lev->typ == VWALL
    388 			   || lev->typ == SDOOR) {
    389 			lev->typ = xdnstair ? DOOR : ROOM;
    390 			digtxt = "You just made an opening in the wall.";
    391 		} else
    392 			digtxt = "Now what exactly was it that you were digging in?";
    393 		mnewsym(dpx, dpy);
    394 		prl(dpx, dpy);
    395 		pline(digtxt);	/* after mnewsym & prl */
    396 		return (0);
    397 	} else {
    398 		if (IS_WALL(levl[dpx][dpy].typ)) {
    399 			int    rno = inroom(dpx, dpy);
    400 
    401 			if (rno >= 0 && rooms[rno].rtype >= 8) {
    402 				pline("This wall seems too hard to dig into.");
    403 				return (0);
    404 			}
    405 		}
    406 		pline("You hit the rock with all your might.");
    407 	}
    408 	return (1);
    409 }
    410 
    411 /* When will hole be finished? Very rough indication used by shopkeeper. */
    412 int
    413 holetime()
    414 {
    415 	return ((occupation == dig) ? (250 - dig_effort) / 20 : -1);
    416 }
    417 
    418 void
    419 dighole()
    420 {
    421 	struct trap *ttmp = t_at(u.ux, u.uy);
    422 
    423 	if (!xdnstair) {
    424 		pline("The floor here seems too hard to dig in.");
    425 	} else {
    426 		if (ttmp)
    427 			ttmp->ttyp = TRAPDOOR;
    428 		else
    429 			ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
    430 		ttmp->tseen = 1;
    431 		pline("You've made a hole in the floor.");
    432 		if (!u.ustuck) {
    433 			if (inshop())
    434 				shopdig(1);
    435 			pline("You fall through ...");
    436 			if (u.utraptype == TT_PIT) {
    437 				u.utrap = 0;
    438 				u.utraptype = 0;
    439 			}
    440 			goto_level(dlevel + 1, FALSE);
    441 		}
    442 	}
    443 }
    444 
    445 static int
    446 use_pick_axe(obj)
    447 	struct obj     *obj;
    448 {
    449 	char            dirsyms[12];
    450 	char  *dsp = dirsyms, *sdp = sdir;
    451 	struct monst *mtmp;
    452 	struct rm *lev;
    453 	int    rx, ry, res = 0;
    454 
    455 	if (obj != uwep) {
    456 		if (uwep && uwep->cursed) {
    457 			/* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
    458 			pline("Since your weapon is welded to your hand,");
    459 			pline("you cannot use that pick-axe.");
    460 			return (0);
    461 		}
    462 		pline("You now wield %s.", doname(obj));
    463 		setuwep(obj);
    464 		res = 1;
    465 	}
    466 	while (*sdp) {
    467 		(void) movecmd(*sdp);	/* sets u.dx and u.dy and u.dz */
    468 		rx = u.ux + u.dx;
    469 		ry = u.uy + u.dy;
    470 		if (u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
    471 				 (IS_ROCK(levl[rx][ry].typ)
    472 				  || sobj_at(ENORMOUS_ROCK, rx, ry))))
    473 			*dsp++ = *sdp;
    474 		sdp++;
    475 	}
    476 	*dsp = 0;
    477 	pline("In what direction do you want to dig? [%s] ", dirsyms);
    478 	if (!getdir(0))		/* no txt */
    479 		return (res);
    480 	if (u.uswallow && attack(u.ustuck))	/* return(1) */
    481 		;
    482 	else if (u.dz < 0)
    483 		pline("You cannot reach the ceiling.");
    484 	else if (u.dz == 0) {
    485 		if (Confusion)
    486 			confdir();
    487 		rx = u.ux + u.dx;
    488 		ry = u.uy + u.dy;
    489 		if ((mtmp = m_at(rx, ry)) && attack(mtmp))
    490 			return (1);
    491 		if (!isok(rx, ry)) {
    492 			pline("Clash!");
    493 			return (1);
    494 		}
    495 		lev = &levl[rx][ry];
    496 		if (lev->typ == DOOR)
    497 			pline("Your %s against the door.",
    498 			      aobjnam(obj, "clang"));
    499 		else if (!IS_ROCK(lev->typ)
    500 			 && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
    501 			/* ACCESSIBLE or POOL */
    502 			pline("You swing your %s through thin air.",
    503 			      aobjnam(obj, (char *) 0));
    504 		} else {
    505 			if (dig_pos.x != rx || dig_pos.y != ry
    506 			    || dig_level != dlevel || dig_down) {
    507 				dig_down = FALSE;
    508 				dig_pos.x = rx;
    509 				dig_pos.y = ry;
    510 				dig_level = dlevel;
    511 				dig_effort = 0;
    512 				pline("You start digging.");
    513 			} else
    514 				pline("You continue digging.");
    515 			occupation = dig;
    516 			occtxt = "digging";
    517 		}
    518 	} else if (Levitation) {
    519 		pline("You cannot reach the floor.");
    520 	} else {
    521 		if (dig_pos.x != u.ux || dig_pos.y != u.uy
    522 		    || dig_level != dlevel || !dig_down) {
    523 			dig_down = TRUE;
    524 			dig_pos.x = u.ux;
    525 			dig_pos.y = u.uy;
    526 			dig_level = dlevel;
    527 			dig_effort = 0;
    528 			pline("You start digging in the floor.");
    529 			if (inshop())
    530 				shopdig(0);
    531 		} else
    532 			pline("You continue digging in the floor.");
    533 		occupation = dig;
    534 		occtxt = "digging";
    535 	}
    536 	return (1);
    537 }
    538