hack.do.c revision 1.9 1 1.9 dholland /* $NetBSD: hack.do.c,v 1.9 2009/08/12 07:28:40 dholland Exp $ */
2 1.4 christos
3 1.2 mycroft /*
4 1.6 jsm * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 1.6 jsm * Amsterdam
6 1.6 jsm * All rights reserved.
7 1.6 jsm *
8 1.6 jsm * Redistribution and use in source and binary forms, with or without
9 1.6 jsm * modification, are permitted provided that the following conditions are
10 1.6 jsm * met:
11 1.6 jsm *
12 1.6 jsm * - Redistributions of source code must retain the above copyright notice,
13 1.6 jsm * this list of conditions and the following disclaimer.
14 1.6 jsm *
15 1.6 jsm * - Redistributions in binary form must reproduce the above copyright
16 1.6 jsm * notice, this list of conditions and the following disclaimer in the
17 1.6 jsm * documentation and/or other materials provided with the distribution.
18 1.6 jsm *
19 1.6 jsm * - Neither the name of the Stichting Centrum voor Wiskunde en
20 1.6 jsm * Informatica, nor the names of its contributors may be used to endorse or
21 1.6 jsm * promote products derived from this software without specific prior
22 1.6 jsm * written permission.
23 1.6 jsm *
24 1.6 jsm * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 1.6 jsm * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 1.6 jsm * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 1.6 jsm * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 1.6 jsm * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 1.6 jsm * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 1.6 jsm * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 1.6 jsm * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 1.6 jsm * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 1.6 jsm * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 1.6 jsm * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 1.6 jsm */
36 1.6 jsm
37 1.6 jsm /*
38 1.6 jsm * Copyright (c) 1982 Jay Fenlason <hack (at) gnu.org>
39 1.6 jsm * All rights reserved.
40 1.6 jsm *
41 1.6 jsm * Redistribution and use in source and binary forms, with or without
42 1.6 jsm * modification, are permitted provided that the following conditions
43 1.6 jsm * are met:
44 1.6 jsm * 1. Redistributions of source code must retain the above copyright
45 1.6 jsm * notice, this list of conditions and the following disclaimer.
46 1.6 jsm * 2. Redistributions in binary form must reproduce the above copyright
47 1.6 jsm * notice, this list of conditions and the following disclaimer in the
48 1.6 jsm * documentation and/or other materials provided with the distribution.
49 1.6 jsm * 3. The name of the author may not be used to endorse or promote products
50 1.6 jsm * derived from this software without specific prior written permission.
51 1.6 jsm *
52 1.6 jsm * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 1.6 jsm * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 1.6 jsm * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 1.6 jsm * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 1.6 jsm * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 1.6 jsm * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 1.6 jsm * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 1.6 jsm * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 1.6 jsm * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 1.6 jsm * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 1.2 mycroft */
63 1.2 mycroft
64 1.4 christos #include <sys/cdefs.h>
65 1.2 mycroft #ifndef lint
66 1.9 dholland __RCSID("$NetBSD: hack.do.c,v 1.9 2009/08/12 07:28:40 dholland Exp $");
67 1.4 christos #endif /* not lint */
68 1.1 cgd
69 1.1 cgd /* Contains code for 'd', 'D' (drop), '>', '<' (up, down) and 't' (throw) */
70 1.1 cgd
71 1.1 cgd #include "hack.h"
72 1.4 christos #include "extern.h"
73 1.4 christos #include <fcntl.h>
74 1.4 christos #include <unistd.h>
75 1.4 christos #include <stdlib.h>
76 1.1 cgd
77 1.1 cgd
78 1.7 jsm static int drop(struct obj *);
79 1.9 dholland static void dropy(struct obj *);
80 1.1 cgd
81 1.4 christos int
82 1.8 dholland dodrop(void)
83 1.4 christos {
84 1.4 christos return (drop(getobj("0$#", "drop")));
85 1.1 cgd }
86 1.1 cgd
87 1.1 cgd static int
88 1.8 dholland drop(struct obj *obj)
89 1.4 christos {
90 1.4 christos if (!obj)
91 1.4 christos return (0);
92 1.4 christos if (obj->olet == '$') { /* pseudo object */
93 1.4 christos long amount = OGOLD(obj);
94 1.1 cgd
95 1.4 christos if (amount == 0)
96 1.1 cgd pline("You didn't drop any gold pieces.");
97 1.1 cgd else {
98 1.1 cgd mkgold(amount, u.ux, u.uy);
99 1.1 cgd pline("You dropped %ld gold piece%s.",
100 1.4 christos amount, plur(amount));
101 1.4 christos if (Invisible)
102 1.4 christos newsym(u.ux, u.uy);
103 1.1 cgd }
104 1.1 cgd free((char *) obj);
105 1.4 christos return (1);
106 1.1 cgd }
107 1.4 christos if (obj->owornmask & (W_ARMOR | W_RING)) {
108 1.1 cgd pline("You cannot drop something you are wearing.");
109 1.4 christos return (0);
110 1.1 cgd }
111 1.4 christos if (obj == uwep) {
112 1.4 christos if (uwep->cursed) {
113 1.1 cgd pline("Your weapon is welded to your hand!");
114 1.4 christos return (0);
115 1.1 cgd }
116 1.1 cgd setuwep((struct obj *) 0);
117 1.1 cgd }
118 1.1 cgd pline("You dropped %s.", doname(obj));
119 1.1 cgd dropx(obj);
120 1.4 christos return (1);
121 1.1 cgd }
122 1.1 cgd
123 1.1 cgd /* Called in several places - should not produce texts */
124 1.4 christos void
125 1.8 dholland dropx(struct obj *obj)
126 1.1 cgd {
127 1.1 cgd freeinv(obj);
128 1.1 cgd dropy(obj);
129 1.1 cgd }
130 1.1 cgd
131 1.9 dholland static void
132 1.8 dholland dropy(struct obj *obj)
133 1.1 cgd {
134 1.4 christos if (obj->otyp == CRYSKNIFE)
135 1.1 cgd obj->otyp = WORM_TOOTH;
136 1.1 cgd obj->ox = u.ux;
137 1.1 cgd obj->oy = u.uy;
138 1.1 cgd obj->nobj = fobj;
139 1.1 cgd fobj = obj;
140 1.4 christos if (Invisible)
141 1.4 christos newsym(u.ux, u.uy);
142 1.1 cgd subfrombill(obj);
143 1.1 cgd stackobj(obj);
144 1.1 cgd }
145 1.1 cgd
146 1.1 cgd /* drop several things */
147 1.4 christos int
148 1.8 dholland doddrop(void)
149 1.4 christos {
150 1.4 christos return (ggetobj("drop", drop, 0));
151 1.1 cgd }
152 1.1 cgd
153 1.4 christos int
154 1.8 dholland dodown(void)
155 1.1 cgd {
156 1.4 christos if (u.ux != xdnstair || u.uy != ydnstair) {
157 1.1 cgd pline("You can't go down here.");
158 1.4 christos return (0);
159 1.1 cgd }
160 1.4 christos if (u.ustuck) {
161 1.1 cgd pline("You are being held, and cannot go down.");
162 1.4 christos return (1);
163 1.1 cgd }
164 1.4 christos if (Levitation) {
165 1.1 cgd pline("You're floating high above the stairs.");
166 1.4 christos return (0);
167 1.1 cgd }
168 1.4 christos goto_level(dlevel + 1, TRUE);
169 1.4 christos return (1);
170 1.1 cgd }
171 1.1 cgd
172 1.4 christos int
173 1.8 dholland doup(void)
174 1.1 cgd {
175 1.4 christos if (u.ux != xupstair || u.uy != yupstair) {
176 1.1 cgd pline("You can't go up here.");
177 1.4 christos return (0);
178 1.1 cgd }
179 1.4 christos if (u.ustuck) {
180 1.1 cgd pline("You are being held, and cannot go up.");
181 1.4 christos return (1);
182 1.1 cgd }
183 1.4 christos if (!Levitation && inv_weight() + 5 > 0) {
184 1.1 cgd pline("Your load is too heavy to climb the stairs.");
185 1.4 christos return (1);
186 1.1 cgd }
187 1.4 christos goto_level(dlevel - 1, TRUE);
188 1.4 christos return (1);
189 1.1 cgd }
190 1.1 cgd
191 1.4 christos void
192 1.8 dholland goto_level(int newlevel, boolean at_stairs)
193 1.1 cgd {
194 1.4 christos int fd;
195 1.4 christos boolean up = (newlevel < dlevel);
196 1.1 cgd
197 1.4 christos if (newlevel <= 0)
198 1.4 christos done("escaped");/* in fact < 0 is impossible */
199 1.4 christos if (newlevel > MAXLEVEL)
200 1.4 christos newlevel = MAXLEVEL; /* strange ... */
201 1.4 christos if (newlevel == dlevel)
202 1.4 christos return; /* this can happen */
203 1.1 cgd
204 1.1 cgd glo(dlevel);
205 1.1 cgd fd = creat(lock, FMASK);
206 1.4 christos if (fd < 0) {
207 1.1 cgd /*
208 1.1 cgd * This is not quite impossible: e.g., we may have
209 1.1 cgd * exceeded our quota. If that is the case then we
210 1.1 cgd * cannot leave this level, and cannot save either.
211 1.1 cgd * Another possibility is that the directory was not
212 1.1 cgd * writable.
213 1.1 cgd */
214 1.1 cgd pline("A mysterious force prevents you from going %s.",
215 1.4 christos up ? "up" : "down");
216 1.1 cgd return;
217 1.1 cgd }
218 1.4 christos if (Punished)
219 1.4 christos unplacebc();
220 1.4 christos u.utrap = 0; /* needed in level_tele */
221 1.4 christos u.ustuck = 0; /* idem */
222 1.1 cgd keepdogs();
223 1.1 cgd seeoff(1);
224 1.4 christos if (u.uswallow) /* idem */
225 1.1 cgd u.uswldtim = u.uswallow = 0;
226 1.1 cgd flags.nscrinh = 1;
227 1.4 christos u.ux = FAR; /* hack */
228 1.4 christos (void) inshop(); /* probably was a trapdoor */
229 1.1 cgd
230 1.4 christos savelev(fd, dlevel);
231 1.1 cgd (void) close(fd);
232 1.1 cgd
233 1.1 cgd dlevel = newlevel;
234 1.4 christos if (maxdlevel < dlevel)
235 1.1 cgd maxdlevel = dlevel;
236 1.1 cgd glo(dlevel);
237 1.1 cgd
238 1.4 christos if (!level_exists[dlevel])
239 1.1 cgd mklev();
240 1.1 cgd else {
241 1.5 jsm if ((fd = open(lock, O_RDONLY)) < 0) {
242 1.1 cgd pline("Cannot open %s .", lock);
243 1.1 cgd pline("Probably someone removed it.");
244 1.1 cgd done("tricked");
245 1.1 cgd }
246 1.1 cgd getlev(fd, hackpid, dlevel);
247 1.1 cgd (void) close(fd);
248 1.1 cgd }
249 1.1 cgd
250 1.4 christos if (at_stairs) {
251 1.4 christos if (up) {
252 1.4 christos u.ux = xdnstair;
253 1.4 christos u.uy = ydnstair;
254 1.4 christos if (!u.ux) { /* entering a maze from below? */
255 1.4 christos u.ux = xupstair; /* this will confuse the
256 1.4 christos * player! */
257 1.4 christos u.uy = yupstair;
258 1.4 christos }
259 1.4 christos if (Punished && !Levitation) {
260 1.4 christos pline("With great effort you climb the stairs.");
261 1.4 christos placebc(1);
262 1.4 christos }
263 1.4 christos } else {
264 1.4 christos u.ux = xupstair;
265 1.4 christos u.uy = yupstair;
266 1.4 christos if (inv_weight() + 5 > 0 || Punished) {
267 1.4 christos pline("You fall down the stairs."); /* %% */
268 1.4 christos losehp(rnd(3), "fall");
269 1.4 christos if (Punished) {
270 1.4 christos if (uwep != uball && rn2(3)) {
271 1.4 christos pline("... and are hit by the iron ball.");
272 1.4 christos losehp(rnd(20), "iron ball");
273 1.4 christos }
274 1.4 christos placebc(1);
275 1.4 christos }
276 1.4 christos selftouch("Falling, you");
277 1.4 christos }
278 1.1 cgd }
279 1.4 christos {
280 1.4 christos struct monst *mtmp = m_at(u.ux, u.uy);
281 1.4 christos if (mtmp)
282 1.4 christos mnexto(mtmp);
283 1.4 christos }
284 1.4 christos } else { /* trapdoor or level_tele */
285 1.4 christos do {
286 1.4 christos u.ux = rnd(COLNO - 1);
287 1.4 christos u.uy = rn2(ROWNO);
288 1.4 christos } while (levl[u.ux][u.uy].typ != ROOM ||
289 1.4 christos m_at(u.ux, u.uy));
290 1.4 christos if (Punished) {
291 1.4 christos if (uwep != uball && !up /* %% */ && rn2(5)) {
292 1.4 christos pline("The iron ball falls on your head.");
293 1.4 christos losehp(rnd(25), "iron ball");
294 1.4 christos }
295 1.1 cgd placebc(1);
296 1.1 cgd }
297 1.4 christos selftouch("Falling, you");
298 1.1 cgd }
299 1.1 cgd (void) inshop();
300 1.1 cgd initrack();
301 1.1 cgd
302 1.1 cgd losedogs();
303 1.4 christos {
304 1.4 christos struct monst *mtmp;
305 1.4 christos if ((mtmp = m_at(u.ux, u.uy)) != NULL)
306 1.4 christos mnexto(mtmp); /* riv05!a3 */
307 1.1 cgd }
308 1.1 cgd flags.nscrinh = 0;
309 1.1 cgd setsee();
310 1.4 christos seeobjs(); /* make old cadavers disappear - riv05!a3 */
311 1.1 cgd docrt();
312 1.1 cgd pickup(1);
313 1.4 christos read_engr_at(u.ux, u.uy);
314 1.1 cgd }
315 1.1 cgd
316 1.4 christos int
317 1.8 dholland donull(void)
318 1.4 christos {
319 1.4 christos return (1); /* Do nothing, but let other things happen */
320 1.1 cgd }
321 1.1 cgd
322 1.4 christos int
323 1.8 dholland dopray(void)
324 1.4 christos {
325 1.1 cgd nomovemsg = "You finished your prayer.";
326 1.1 cgd nomul(-3);
327 1.4 christos return (1);
328 1.1 cgd }
329 1.1 cgd
330 1.4 christos int
331 1.8 dholland dothrow(void)
332 1.1 cgd {
333 1.4 christos struct obj *obj;
334 1.4 christos struct monst *mon;
335 1.4 christos int tmp;
336 1.4 christos
337 1.4 christos obj = getobj("#)", "throw"); /* it is also possible to throw food */
338 1.4 christos /* (or jewels, or iron balls ... ) */
339 1.4 christos if (!obj || !getdir(1)) /* ask "in what direction?" */
340 1.4 christos return (0);
341 1.4 christos if (obj->owornmask & (W_ARMOR | W_RING)) {
342 1.1 cgd pline("You can't throw something you are wearing.");
343 1.4 christos return (0);
344 1.1 cgd }
345 1.1 cgd u_wipe_engr(2);
346 1.1 cgd
347 1.4 christos if (obj == uwep) {
348 1.4 christos if (obj->cursed) {
349 1.1 cgd pline("Your weapon is welded to your hand.");
350 1.4 christos return (1);
351 1.1 cgd }
352 1.4 christos if (obj->quan > 1)
353 1.1 cgd setuwep(splitobj(obj, 1));
354 1.1 cgd else
355 1.1 cgd setuwep((struct obj *) 0);
356 1.4 christos } else if (obj->quan > 1)
357 1.1 cgd (void) splitobj(obj, 1);
358 1.1 cgd freeinv(obj);
359 1.4 christos if (u.uswallow) {
360 1.1 cgd mon = u.ustuck;
361 1.1 cgd bhitpos.x = mon->mx;
362 1.1 cgd bhitpos.y = mon->my;
363 1.4 christos } else if (u.dz) {
364 1.4 christos if (u.dz < 0) {
365 1.4 christos pline("%s hits the ceiling, then falls back on top of your head.",
366 1.4 christos Doname(obj)); /* note: obj->quan == 1 */
367 1.4 christos if (obj->olet == POTION_SYM)
368 1.4 christos potionhit(&youmonst, obj);
369 1.4 christos else {
370 1.4 christos if (uarmh)
371 1.4 christos pline("Fortunately, you are wearing a helmet!");
372 1.4 christos losehp(uarmh ? 1 : rnd((int) (obj->owt)), "falling object");
373 1.4 christos dropy(obj);
374 1.4 christos }
375 1.4 christos } else {
376 1.4 christos pline("%s hits the floor.", Doname(obj));
377 1.4 christos if (obj->otyp == EXPENSIVE_CAMERA) {
378 1.4 christos pline("It is shattered in a thousand pieces!");
379 1.4 christos obfree(obj, Null(obj));
380 1.4 christos } else if (obj->otyp == EGG) {
381 1.4 christos pline("\"Splash!\"");
382 1.4 christos obfree(obj, Null(obj));
383 1.4 christos } else if (obj->olet == POTION_SYM) {
384 1.4 christos pline("The flask breaks, and you smell a peculiar odor ...");
385 1.4 christos potionbreathe(obj);
386 1.4 christos obfree(obj, Null(obj));
387 1.4 christos } else {
388 1.4 christos dropy(obj);
389 1.4 christos }
390 1.4 christos }
391 1.4 christos return (1);
392 1.4 christos } else if (obj->otyp == BOOMERANG) {
393 1.1 cgd mon = boomhit(u.dx, u.dy);
394 1.4 christos if (mon == &youmonst) { /* the thing was caught */
395 1.1 cgd (void) addinv(obj);
396 1.4 christos return (1);
397 1.1 cgd }
398 1.1 cgd } else {
399 1.4 christos if (obj->otyp == PICK_AXE && shkcatch(obj))
400 1.4 christos return (1);
401 1.1 cgd
402 1.1 cgd mon = bhit(u.dx, u.dy, (obj->otyp == ICE_BOX) ? 1 :
403 1.1 cgd (!Punished || obj != uball) ? 8 : !u.ustuck ? 5 : 1,
404 1.4 christos obj->olet,
405 1.7 jsm (void (*)(struct monst *, struct obj *)) 0,
406 1.7 jsm (int (*)(struct obj *, struct obj *)) 0, obj);
407 1.1 cgd }
408 1.4 christos if (mon) {
409 1.1 cgd /* awake monster if sleeping */
410 1.1 cgd wakeup(mon);
411 1.1 cgd
412 1.4 christos if (obj->olet == WEAPON_SYM) {
413 1.4 christos tmp = -1 + u.ulevel + mon->data->ac + abon();
414 1.4 christos if (obj->otyp < ROCK) {
415 1.4 christos if (!uwep ||
416 1.4 christos uwep->otyp != obj->otyp + (BOW - ARROW))
417 1.1 cgd tmp -= 4;
418 1.1 cgd else {
419 1.1 cgd tmp += uwep->spe;
420 1.1 cgd }
421 1.4 christos } else if (obj->otyp == BOOMERANG)
422 1.4 christos tmp += 4;
423 1.1 cgd tmp += obj->spe;
424 1.4 christos if (u.uswallow || tmp >= rnd(20)) {
425 1.4 christos if (hmon(mon, obj, 1) == TRUE) {
426 1.4 christos /* mon still alive */
427 1.1 cgd #ifndef NOWORM
428 1.4 christos cutworm(mon, bhitpos.x, bhitpos.y, obj->otyp);
429 1.4 christos #endif /* NOWORM */
430 1.4 christos } else
431 1.4 christos mon = 0;
432 1.1 cgd /* weapons thrown disappear sometimes */
433 1.4 christos if (obj->otyp < BOOMERANG && rn2(3)) {
434 1.1 cgd /* check bill; free */
435 1.1 cgd obfree(obj, (struct obj *) 0);
436 1.4 christos return (1);
437 1.1 cgd }
438 1.4 christos } else
439 1.4 christos miss(objects[obj->otyp].oc_name, mon);
440 1.4 christos } else if (obj->otyp == HEAVY_IRON_BALL) {
441 1.4 christos tmp = -1 + u.ulevel + mon->data->ac + abon();
442 1.4 christos if (!Punished || obj != uball)
443 1.4 christos tmp += 2;
444 1.4 christos if (u.utrap)
445 1.4 christos tmp -= 2;
446 1.4 christos if (u.uswallow || tmp >= rnd(20)) {
447 1.4 christos if (hmon(mon, obj, 1) == FALSE)
448 1.1 cgd mon = 0; /* he died */
449 1.4 christos } else
450 1.4 christos miss("iron ball", mon);
451 1.4 christos } else if (obj->olet == POTION_SYM && u.ulevel > rn2(15)) {
452 1.1 cgd potionhit(mon, obj);
453 1.4 christos return (1);
454 1.1 cgd } else {
455 1.4 christos if (cansee(bhitpos.x, bhitpos.y))
456 1.4 christos pline("You miss %s.", monnam(mon));
457 1.4 christos else
458 1.4 christos pline("You miss it.");
459 1.4 christos if (obj->olet == FOOD_SYM && mon->data->mlet == 'd')
460 1.4 christos if (tamedog(mon, obj))
461 1.4 christos return (1);
462 1.4 christos if (obj->olet == GEM_SYM && mon->data->mlet == 'u' &&
463 1.4 christos !mon->mtame) {
464 1.4 christos if (obj->dknown && objects[obj->otyp].oc_name_known) {
465 1.4 christos if (objects[obj->otyp].g_val > 0) {
466 1.4 christos u.uluck += 5;
467 1.4 christos goto valuable;
468 1.4 christos } else {
469 1.4 christos pline("%s is not interested in your junk.",
470 1.4 christos Monnam(mon));
471 1.4 christos }
472 1.4 christos } else { /* value unknown to @ */
473 1.4 christos u.uluck++;
474 1.1 cgd valuable:
475 1.4 christos if (u.uluck > LUCKMAX) /* dan@ut-ngp */
476 1.4 christos u.uluck = LUCKMAX;
477 1.4 christos pline("%s graciously accepts your gift.",
478 1.4 christos Monnam(mon));
479 1.4 christos mpickobj(mon, obj);
480 1.4 christos rloc(mon);
481 1.4 christos return (1);
482 1.4 christos }
483 1.1 cgd }
484 1.1 cgd }
485 1.1 cgd }
486 1.4 christos /* the code following might become part of dropy() */
487 1.4 christos if (obj->otyp == CRYSKNIFE)
488 1.1 cgd obj->otyp = WORM_TOOTH;
489 1.1 cgd obj->ox = bhitpos.x;
490 1.1 cgd obj->oy = bhitpos.y;
491 1.1 cgd obj->nobj = fobj;
492 1.1 cgd fobj = obj;
493 1.1 cgd /* prevent him from throwing articles to the exit and escaping */
494 1.1 cgd /* subfrombill(obj); */
495 1.1 cgd stackobj(obj);
496 1.4 christos if (Punished && obj == uball &&
497 1.4 christos (bhitpos.x != u.ux || bhitpos.y != u.uy)) {
498 1.1 cgd freeobj(uchain);
499 1.1 cgd unpobj(uchain);
500 1.4 christos if (u.utrap) {
501 1.4 christos if (u.utraptype == TT_PIT)
502 1.1 cgd pline("The ball pulls you out of the pit!");
503 1.1 cgd else {
504 1.4 christos long side =
505 1.1 cgd rn2(3) ? LEFT_SIDE : RIGHT_SIDE;
506 1.4 christos pline("The ball pulls you out of the bear trap.");
507 1.4 christos pline("Your %s leg is severely damaged.",
508 1.4 christos (side == LEFT_SIDE) ? "left" : "right");
509 1.4 christos set_wounded_legs(side, 500 + rn2(1000));
510 1.4 christos losehp(2, "thrown ball");
511 1.1 cgd }
512 1.1 cgd u.utrap = 0;
513 1.1 cgd }
514 1.1 cgd unsee();
515 1.1 cgd uchain->nobj = fobj;
516 1.1 cgd fobj = uchain;
517 1.1 cgd u.ux = uchain->ox = bhitpos.x - u.dx;
518 1.1 cgd u.uy = uchain->oy = bhitpos.y - u.dy;
519 1.1 cgd setsee();
520 1.1 cgd (void) inshop();
521 1.1 cgd }
522 1.4 christos if (cansee(bhitpos.x, bhitpos.y))
523 1.4 christos prl(bhitpos.x, bhitpos.y);
524 1.4 christos return (1);
525 1.1 cgd }
526 1.1 cgd
527 1.1 cgd /* split obj so that it gets size num */
528 1.1 cgd /* remainder is put in the object structure delivered by this call */
529 1.4 christos struct obj *
530 1.8 dholland splitobj(struct obj *obj, int num)
531 1.4 christos {
532 1.4 christos struct obj *otmp;
533 1.1 cgd otmp = newobj(0);
534 1.1 cgd *otmp = *obj; /* copies whole structure */
535 1.1 cgd otmp->o_id = flags.ident++;
536 1.1 cgd otmp->onamelth = 0;
537 1.1 cgd obj->quan = num;
538 1.1 cgd obj->owt = weight(obj);
539 1.1 cgd otmp->quan -= num;
540 1.1 cgd otmp->owt = weight(otmp); /* -= obj->owt ? */
541 1.1 cgd obj->nobj = otmp;
542 1.4 christos if (obj->unpaid)
543 1.4 christos splitbill(obj, otmp);
544 1.4 christos return (otmp);
545 1.1 cgd }
546 1.1 cgd
547 1.4 christos void
548 1.8 dholland more_experienced(int exp, int rexp)
549 1.1 cgd {
550 1.1 cgd u.uexp += exp;
551 1.4 christos u.urexp += 4 * exp + rexp;
552 1.4 christos if (exp)
553 1.4 christos flags.botl = 1;
554 1.4 christos if (u.urexp >= ((pl_character[0] == 'W') ? 1000 : 2000))
555 1.1 cgd flags.beginner = 0;
556 1.1 cgd }
557 1.1 cgd
558 1.4 christos void
559 1.8 dholland set_wounded_legs(long side, int timex)
560 1.1 cgd {
561 1.4 christos if (!Wounded_legs || (Wounded_legs & TIMEOUT))
562 1.1 cgd Wounded_legs |= side + timex;
563 1.1 cgd else
564 1.1 cgd Wounded_legs |= side;
565 1.1 cgd }
566 1.1 cgd
567 1.4 christos void
568 1.8 dholland heal_legs(void)
569 1.1 cgd {
570 1.4 christos if (Wounded_legs) {
571 1.4 christos if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES)
572 1.1 cgd pline("Your legs feel somewhat better.");
573 1.1 cgd else
574 1.1 cgd pline("Your leg feels somewhat better.");
575 1.1 cgd Wounded_legs = 0;
576 1.1 cgd }
577 1.1 cgd }
578