Home | History | Annotate | Line # | Download | only in hack
hack.h revision 1.6
      1 /*	$NetBSD: hack.h,v 1.6 2001/01/16 02:50:28 cgd Exp $	*/
      2 
      3 /*
      4  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
      5  */
      6 #ifndef _HACK_H_
      7 #define _HACK_H_
      8 
      9 #include "config.h"
     10 #include <stdlib.h>
     11 #include <string.h>
     12 
     13 #ifndef BSD
     14 #define	index	strchr
     15 #define	rindex	strrchr
     16 #endif /* BSD */
     17 
     18 #define	Null(type)	((struct type *) 0)
     19 
     20 #include	"def.objclass.h"
     21 
     22 typedef struct {
     23 	xchar x,y;
     24 } coord;
     25 
     26 #include	"def.monst.h"	/* uses coord */
     27 #include	"def.gold.h"
     28 #include	"def.trap.h"
     29 #include	"def.obj.h"
     30 #include	"def.flag.h"
     31 
     32 #define	plur(x)	(((x) == 1) ? "" : "s")
     33 
     34 #define	BUFSZ	256	/* for getlin buffers */
     35 #define	PL_NSIZ	32	/* name of player, ghost, shopkeeper */
     36 
     37 #include	"def.rm.h"
     38 #include	"def.permonst.h"
     39 
     40 #define	newstring(x)	(char *) alloc((unsigned)(x))
     41 #include "hack.onames.h"
     42 
     43 #define ON 1
     44 #define OFF 0
     45 
     46 struct prop {
     47 #define	TIMEOUT		007777	/* mask */
     48 #define	LEFT_RING	W_RINGL	/* 010000L */
     49 #define	RIGHT_RING	W_RINGR	/* 020000L */
     50 #define	INTRINSIC	040000L
     51 #define	LEFT_SIDE	LEFT_RING
     52 #define	RIGHT_SIDE	RIGHT_RING
     53 #define	BOTH_SIDES	(LEFT_SIDE | RIGHT_SIDE)
     54 	long p_flgs;
     55 	void (*p_tofn) __P((void));	/* called after timeout */
     56 };
     57 
     58 struct you {
     59 	xchar ux, uy;
     60 	schar dx, dy, dz;	/* direction of move (or zap or ... ) */
     61 #ifdef QUEST
     62 	schar di;		/* direction of FF */
     63 	xchar ux0, uy0;		/* initial position FF */
     64 #endif /* QUEST */
     65 	xchar udisx, udisy;	/* last display pos */
     66 	char usym;		/* usually '@' */
     67 	schar uluck;
     68 #define	LUCKMAX		10	/* on moonlit nights 11 */
     69 #define	LUCKMIN		(-10)
     70 	int last_str_turn:3;	/* 0: none, 1: half turn, 2: full turn */
     71 				/* +: turn right, -: turn left */
     72 	unsigned udispl:1;	/* @ on display */
     73 	unsigned ulevel:4;	/* 1 - 14 */
     74 #ifdef QUEST
     75 	unsigned uhorizon:7;
     76 #endif /* QUEST */
     77 	unsigned utrap:3;	/* trap timeout */
     78 	unsigned utraptype:1;	/* defined if utrap nonzero */
     79 #define	TT_BEARTRAP	0
     80 #define	TT_PIT		1
     81 	unsigned uinshop:6;	/* used only in shk.c - (roomno+1) of shop */
     82 
     83 
     84 /* perhaps these #define's should also be generated by makedefs */
     85 #define	TELEPAT		LAST_RING		/* not a ring */
     86 #define	Telepat		u.uprops[TELEPAT].p_flgs
     87 #define	FAST		(LAST_RING+1)		/* not a ring */
     88 #define	Fast		u.uprops[FAST].p_flgs
     89 #define	CONFUSION	(LAST_RING+2)		/* not a ring */
     90 #define	Confusion	u.uprops[CONFUSION].p_flgs
     91 #define	INVIS		(LAST_RING+3)		/* not a ring */
     92 #define	Invis		u.uprops[INVIS].p_flgs
     93 #define Invisible	(Invis && !See_invisible)
     94 #define	GLIB		(LAST_RING+4)		/* not a ring */
     95 #define	Glib		u.uprops[GLIB].p_flgs
     96 #define	PUNISHED	(LAST_RING+5)		/* not a ring */
     97 #define	Punished	u.uprops[PUNISHED].p_flgs
     98 #define	SICK		(LAST_RING+6)		/* not a ring */
     99 #define	Sick		u.uprops[SICK].p_flgs
    100 #define	BLIND		(LAST_RING+7)		/* not a ring */
    101 #define	Blind		u.uprops[BLIND].p_flgs
    102 #define	WOUNDED_LEGS	(LAST_RING+8)		/* not a ring */
    103 #define Wounded_legs	u.uprops[WOUNDED_LEGS].p_flgs
    104 #define STONED		(LAST_RING+9)		/* not a ring */
    105 #define Stoned		u.uprops[STONED].p_flgs
    106 #define PROP(x) (x-RIN_ADORNMENT)       /* convert ring to index in uprops */
    107 	unsigned umconf:1;
    108 	char *usick_cause;
    109 	struct prop uprops[LAST_RING+10];
    110 
    111 	unsigned uswallow:1;		/* set if swallowed by a monster */
    112 	unsigned uswldtim:4;		/* time you have been swallowed */
    113 	unsigned uhs:3;			/* hunger state - see hack.eat.c */
    114 	schar ustr,ustrmax;
    115 	schar udaminc;
    116 	schar uac;
    117 	int uhp,uhpmax;
    118 	long int ugold,ugold0,uexp,urexp;
    119 	int uhunger;			/* refd only in eat.c and shk.c */
    120 	int uinvault;
    121 	struct monst *ustuck;
    122 	int nr_killed[CMNUM+2];		/* used for experience bookkeeping */
    123 };
    124 
    125 #define DIST(x1,y1,x2,y2)       (((x1)-(x2))*((x1)-(x2)) + ((y1)-(y2))*((y1)-(y2)))
    126 
    127 #define	PL_CSIZ		20	/* sizeof pl_character */
    128 #define	MAX_CARR_CAP	120	/* so that boulders can be heavier */
    129 #define	MAXLEVEL	40
    130 #define	FAR	(COLNO+2)	/* position outside screen */
    131 
    132 extern boolean in_mklev;
    133 extern boolean level_exists[];
    134 extern boolean restoring;
    135 extern char *CD;
    136 extern char *catmore;
    137 extern char *hname;
    138 extern char *hu_stat[]; /* in eat.c */
    139 extern char *nomovemsg;
    140 extern char *occtxt;
    141 extern char *save_cm,*killer;
    142 extern char *traps[];
    143 extern char SAVEF[];
    144 extern char fut_geno[60]; /* idem */
    145 extern char genocided[60]; /* defined in Decl.c */
    146 extern char lock[];
    147 extern char mlarge[];
    148 extern char morc;
    149 extern char nul[];
    150 extern char pl_character[];
    151 extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
    152 extern char quitchars[];
    153 extern char sdir[]; /* defined in hack.c */
    154 extern char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
    155 extern char vowels[];
    156 extern coord bhitpos;	/* place where thrown weapon falls to the ground */
    157 extern int (*afternmv) __P((void));
    158 extern int (*occupation) __P((void));
    159 extern int CO, LI; /* usually COLNO and ROWNO+2 */
    160 extern int bases[];
    161 extern int doorindex;
    162 extern int hackpid;
    163 extern int multi;
    164 extern int nroom;
    165 extern long moves;
    166 extern long wailmsg;
    167 extern schar xdir[], ydir[]; /* idem */
    168 extern struct gold *fgold;
    169 extern struct monst *mydogs;
    170 extern struct monst youmonst;
    171 extern struct obj *billobjs;
    172 extern struct obj *invent, *uwep, *uarm, *uarm2, *uarmh, *uarms, *uarmg;
    173 extern struct obj *uleft, *uright, *fcobj;
    174 extern struct obj *uball;	/* defined if PUNISHED */
    175 extern struct obj *uchain;	/* defined iff PUNISHED */
    176 extern struct obj zeroobj;
    177 extern struct permonst li_dog, dog, la_dog;
    178 extern struct permonst mons[CMNUM + 2];
    179 extern struct permonst pm_eel;
    180 extern struct permonst pm_ghost;
    181 extern struct permonst pm_mail_daemon;
    182 extern struct permonst pm_wizard;
    183 #ifndef NOWORM
    184 extern long wgrowtime[32];
    185 extern struct wseg *m_atseg;
    186 extern struct wseg *wsegs[32], *wheads[32];
    187 #endif
    188 extern struct you u;
    189 extern xchar curx, cury;	/* cursor location on screen */
    190 extern xchar dlevel, maxdlevel; /* dungeon level */
    191 extern xchar seehx,seelx,seehy,seely; /* where to see*/
    192 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
    193 #endif /* _HACK_H_ */
    194