Home | History | Annotate | Line # | Download | only in hack
hack.main.c revision 1.1
      1  1.1  cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2  1.1  cgd /* hack.main.c - version 1.0.3 */
      3  1.1  cgd 
      4  1.1  cgd #include <stdio.h>
      5  1.1  cgd #include <signal.h>
      6  1.1  cgd #include "hack.h"
      7  1.1  cgd 
      8  1.1  cgd #ifdef QUEST
      9  1.1  cgd #define	gamename	"quest"
     10  1.1  cgd #else
     11  1.1  cgd #define	gamename	"hack"
     12  1.1  cgd #endif
     13  1.1  cgd 
     14  1.1  cgd extern char *getlogin(), *getenv();
     15  1.1  cgd extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
     16  1.1  cgd extern struct permonst mons[CMNUM+2];
     17  1.1  cgd extern char genocided[], fut_geno[];
     18  1.1  cgd 
     19  1.1  cgd int (*afternmv)();
     20  1.1  cgd int (*occupation)();
     21  1.1  cgd char *occtxt;			/* defined when occupation != NULL */
     22  1.1  cgd 
     23  1.1  cgd void done1();
     24  1.1  cgd void hangup();
     25  1.1  cgd 
     26  1.1  cgd int hackpid;				/* current pid */
     27  1.1  cgd int locknum;				/* max num of players */
     28  1.1  cgd #ifdef DEF_PAGER
     29  1.1  cgd char *catmore;				/* default pager */
     30  1.1  cgd #endif
     31  1.1  cgd char SAVEF[PL_NSIZ + 11] = "save/";	/* save/99999player */
     32  1.1  cgd char *hname;		/* name of the game (argv[0] of call) */
     33  1.1  cgd char obuf[BUFSIZ];	/* BUFSIZ is defined in stdio.h */
     34  1.1  cgd 
     35  1.1  cgd extern char *nomovemsg;
     36  1.1  cgd extern long wailmsg;
     37  1.1  cgd 
     38  1.1  cgd #ifdef CHDIR
     39  1.1  cgd static void chdirx();
     40  1.1  cgd #endif
     41  1.1  cgd 
     42  1.1  cgd main(argc,argv)
     43  1.1  cgd int argc;
     44  1.1  cgd char *argv[];
     45  1.1  cgd {
     46  1.1  cgd 	register int fd;
     47  1.1  cgd #ifdef CHDIR
     48  1.1  cgd 	register char *dir;
     49  1.1  cgd #endif
     50  1.1  cgd 
     51  1.1  cgd 	hname = argv[0];
     52  1.1  cgd 	hackpid = getpid();
     53  1.1  cgd 
     54  1.1  cgd #ifdef CHDIR			/* otherwise no chdir() */
     55  1.1  cgd 	/*
     56  1.1  cgd 	 * See if we must change directory to the playground.
     57  1.1  cgd 	 * (Perhaps hack runs suid and playground is inaccessible
     58  1.1  cgd 	 *  for the player.)
     59  1.1  cgd 	 * The environment variable HACKDIR is overridden by a
     60  1.1  cgd 	 *  -d command line option (must be the first option given)
     61  1.1  cgd 	 */
     62  1.1  cgd 
     63  1.1  cgd 	dir = getenv("HACKDIR");
     64  1.1  cgd 	if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
     65  1.1  cgd 		argc--;
     66  1.1  cgd 		argv++;
     67  1.1  cgd 		dir = argv[0]+2;
     68  1.1  cgd 		if(*dir == '=' || *dir == ':') dir++;
     69  1.1  cgd 		if(!*dir && argc > 1) {
     70  1.1  cgd 			argc--;
     71  1.1  cgd 			argv++;
     72  1.1  cgd 			dir = argv[0];
     73  1.1  cgd 		}
     74  1.1  cgd 		if(!*dir)
     75  1.1  cgd 		    error("Flag -d must be followed by a directory name.");
     76  1.1  cgd 	}
     77  1.1  cgd #endif
     78  1.1  cgd 
     79  1.1  cgd 	/*
     80  1.1  cgd 	 * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
     81  1.1  cgd 	 *			2. Use $USER or $LOGNAME	(if 1. fails)
     82  1.1  cgd 	 *			3. Use getlogin()		(if 2. fails)
     83  1.1  cgd 	 * The resulting name is overridden by command line options.
     84  1.1  cgd 	 * If everything fails, or if the resulting name is some generic
     85  1.1  cgd 	 * account like "games", "play", "player", "hack" then eventually
     86  1.1  cgd 	 * we'll ask him.
     87  1.1  cgd 	 * Note that we trust him here; it is possible to play under
     88  1.1  cgd 	 * somebody else's name.
     89  1.1  cgd 	 */
     90  1.1  cgd 	{ register char *s;
     91  1.1  cgd 
     92  1.1  cgd 	  initoptions();
     93  1.1  cgd 	  if(!*plname && (s = getenv("USER")))
     94  1.1  cgd 		(void) strncpy(plname, s, sizeof(plname)-1);
     95  1.1  cgd 	  if(!*plname && (s = getenv("LOGNAME")))
     96  1.1  cgd 		(void) strncpy(plname, s, sizeof(plname)-1);
     97  1.1  cgd 	  if(!*plname && (s = getlogin()))
     98  1.1  cgd 		(void) strncpy(plname, s, sizeof(plname)-1);
     99  1.1  cgd 	}
    100  1.1  cgd 
    101  1.1  cgd 	/*
    102  1.1  cgd 	 * Now we know the directory containing 'record' and
    103  1.1  cgd 	 * may do a prscore().
    104  1.1  cgd 	 */
    105  1.1  cgd 	if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
    106  1.1  cgd #ifdef CHDIR
    107  1.1  cgd 		chdirx(dir,0);
    108  1.1  cgd #endif
    109  1.1  cgd 		prscore(argc, argv);
    110  1.1  cgd 		exit(0);
    111  1.1  cgd 	}
    112  1.1  cgd 
    113  1.1  cgd 	/*
    114  1.1  cgd 	 * It seems he really wants to play.
    115  1.1  cgd 	 * Remember tty modes, to be restored on exit.
    116  1.1  cgd 	 */
    117  1.1  cgd 	gettty();
    118  1.1  cgd 	setbuf(stdout,obuf);
    119  1.1  cgd 	setrandom();
    120  1.1  cgd 	startup();
    121  1.1  cgd 	cls();
    122  1.1  cgd 	u.uhp = 1;	/* prevent RIP on early quits */
    123  1.1  cgd 	u.ux = FAR;	/* prevent nscr() */
    124  1.1  cgd 	(void) signal(SIGHUP, hangup);
    125  1.1  cgd 
    126  1.1  cgd 	/*
    127  1.1  cgd 	 * Find the creation date of this game,
    128  1.1  cgd 	 * so as to avoid restoring outdated savefiles.
    129  1.1  cgd 	 */
    130  1.1  cgd 	gethdate(hname);
    131  1.1  cgd 
    132  1.1  cgd 	/*
    133  1.1  cgd 	 * We cannot do chdir earlier, otherwise gethdate will fail.
    134  1.1  cgd 	 */
    135  1.1  cgd #ifdef CHDIR
    136  1.1  cgd 	chdirx(dir,1);
    137  1.1  cgd #endif
    138  1.1  cgd 
    139  1.1  cgd 	/*
    140  1.1  cgd 	 * Process options.
    141  1.1  cgd 	 */
    142  1.1  cgd 	while(argc > 1 && argv[1][0] == '-'){
    143  1.1  cgd 		argv++;
    144  1.1  cgd 		argc--;
    145  1.1  cgd 		switch(argv[0][1]){
    146  1.1  cgd #ifdef WIZARD
    147  1.1  cgd 		case 'D':
    148  1.1  cgd /*			if(!strcmp(getlogin(), WIZARD)) */
    149  1.1  cgd 				wizard = TRUE;
    150  1.1  cgd /*			else
    151  1.1  cgd 				printf("Sorry.\n"); */
    152  1.1  cgd 			break;
    153  1.1  cgd #endif
    154  1.1  cgd #ifdef NEWS
    155  1.1  cgd 		case 'n':
    156  1.1  cgd 			flags.nonews = TRUE;
    157  1.1  cgd 			break;
    158  1.1  cgd #endif
    159  1.1  cgd 		case 'u':
    160  1.1  cgd 			if(argv[0][2])
    161  1.1  cgd 			  (void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
    162  1.1  cgd 			else if(argc > 1) {
    163  1.1  cgd 			  argc--;
    164  1.1  cgd 			  argv++;
    165  1.1  cgd 			  (void) strncpy(plname, argv[0], sizeof(plname)-1);
    166  1.1  cgd 			} else
    167  1.1  cgd 				printf("Player name expected after -u\n");
    168  1.1  cgd 			break;
    169  1.1  cgd 		default:
    170  1.1  cgd 			/* allow -T for Tourist, etc. */
    171  1.1  cgd 			(void) strncpy(pl_character, argv[0]+1,
    172  1.1  cgd 				sizeof(pl_character)-1);
    173  1.1  cgd 
    174  1.1  cgd 			/* printf("Unknown option: %s\n", *argv); */
    175  1.1  cgd 		}
    176  1.1  cgd 	}
    177  1.1  cgd 
    178  1.1  cgd 	if(argc > 1)
    179  1.1  cgd 		locknum = atoi(argv[1]);
    180  1.1  cgd #ifdef MAX_NR_OF_PLAYERS
    181  1.1  cgd 	if(!locknum || locknum > MAX_NR_OF_PLAYERS)
    182  1.1  cgd 		locknum = MAX_NR_OF_PLAYERS;
    183  1.1  cgd #endif
    184  1.1  cgd #ifdef DEF_PAGER
    185  1.1  cgd 	if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
    186  1.1  cgd 		catmore = DEF_PAGER;
    187  1.1  cgd #endif
    188  1.1  cgd #ifdef MAIL
    189  1.1  cgd 	getmailstatus();
    190  1.1  cgd #endif
    191  1.1  cgd #ifdef WIZARD
    192  1.1  cgd 	if(wizard) (void) strcpy(plname, "wizard"); else
    193  1.1  cgd #endif
    194  1.1  cgd 	if(!*plname || !strncmp(plname, "player", 4)
    195  1.1  cgd 		    || !strncmp(plname, "games", 4))
    196  1.1  cgd 		askname();
    197  1.1  cgd 	plnamesuffix();		/* strip suffix from name; calls askname() */
    198  1.1  cgd 				/* again if suffix was whole name */
    199  1.1  cgd 				/* accepts any suffix */
    200  1.1  cgd #ifdef WIZARD
    201  1.1  cgd 	if(!wizard) {
    202  1.1  cgd #endif
    203  1.1  cgd 		/*
    204  1.1  cgd 		 * check for multiple games under the same name
    205  1.1  cgd 		 * (if !locknum) or check max nr of players (otherwise)
    206  1.1  cgd 		 */
    207  1.1  cgd 		(void) signal(SIGQUIT,SIG_IGN);
    208  1.1  cgd 		(void) signal(SIGINT,SIG_IGN);
    209  1.1  cgd 		if(!locknum)
    210  1.1  cgd 			(void) strcpy(lock,plname);
    211  1.1  cgd 		getlock();	/* sets lock if locknum != 0 */
    212  1.1  cgd #ifdef WIZARD
    213  1.1  cgd 	} else {
    214  1.1  cgd 		register char *sfoo;
    215  1.1  cgd 		(void) strcpy(lock,plname);
    216  1.1  cgd 		if(sfoo = getenv("MAGIC"))
    217  1.1  cgd 			while(*sfoo) {
    218  1.1  cgd 				switch(*sfoo++) {
    219  1.1  cgd 				case 'n': (void) srandom(*sfoo++);
    220  1.1  cgd 					break;
    221  1.1  cgd 				}
    222  1.1  cgd 			}
    223  1.1  cgd 		if(sfoo = getenv("GENOCIDED")){
    224  1.1  cgd 			if(*sfoo == '!'){
    225  1.1  cgd 				register struct permonst *pm = mons;
    226  1.1  cgd 				register char *gp = genocided;
    227  1.1  cgd 
    228  1.1  cgd 				while(pm < mons+CMNUM+2){
    229  1.1  cgd 					if(!index(sfoo, pm->mlet))
    230  1.1  cgd 						*gp++ = pm->mlet;
    231  1.1  cgd 					pm++;
    232  1.1  cgd 				}
    233  1.1  cgd 				*gp = 0;
    234  1.1  cgd 			} else
    235  1.1  cgd 				(void) strcpy(genocided, sfoo);
    236  1.1  cgd 			(void) strcpy(fut_geno, genocided);
    237  1.1  cgd 		}
    238  1.1  cgd 	}
    239  1.1  cgd #endif
    240  1.1  cgd 	setftty();
    241  1.1  cgd 	(void) sprintf(SAVEF, "save/%d%s", getuid(), plname);
    242  1.1  cgd 	regularize(SAVEF+5);		/* avoid . or / in name */
    243  1.1  cgd 	if((fd = open(SAVEF,0)) >= 0 &&
    244  1.1  cgd 	   (uptodate(fd) || unlink(SAVEF) == 666)) {
    245  1.1  cgd 		(void) signal(SIGINT,done1);
    246  1.1  cgd 		pline("Restoring old save file...");
    247  1.1  cgd 		(void) fflush(stdout);
    248  1.1  cgd 		if(!dorecover(fd))
    249  1.1  cgd 			goto not_recovered;
    250  1.1  cgd 		pline("Hello %s, welcome to %s!", plname, gamename);
    251  1.1  cgd 		flags.move = 0;
    252  1.1  cgd 	} else {
    253  1.1  cgd not_recovered:
    254  1.1  cgd 		fobj = fcobj = invent = 0;
    255  1.1  cgd 		fmon = fallen_down = 0;
    256  1.1  cgd 		ftrap = 0;
    257  1.1  cgd 		fgold = 0;
    258  1.1  cgd 		flags.ident = 1;
    259  1.1  cgd 		init_objects();
    260  1.1  cgd 		u_init();
    261  1.1  cgd 
    262  1.1  cgd 		(void) signal(SIGINT,done1);
    263  1.1  cgd 		mklev();
    264  1.1  cgd 		u.ux = xupstair;
    265  1.1  cgd 		u.uy = yupstair;
    266  1.1  cgd 		(void) inshop();
    267  1.1  cgd 		setsee();
    268  1.1  cgd 		flags.botlx = 1;
    269  1.1  cgd 		makedog();
    270  1.1  cgd 		{ register struct monst *mtmp;
    271  1.1  cgd 		  if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp);	/* riv05!a3 */
    272  1.1  cgd 		}
    273  1.1  cgd 		seemons();
    274  1.1  cgd #ifdef NEWS
    275  1.1  cgd 		if(flags.nonews || !readnews())
    276  1.1  cgd 			/* after reading news we did docrt() already */
    277  1.1  cgd #endif
    278  1.1  cgd 			docrt();
    279  1.1  cgd 
    280  1.1  cgd 		/* give welcome message before pickup messages */
    281  1.1  cgd 		pline("Hello %s, welcome to %s!", plname, gamename);
    282  1.1  cgd 
    283  1.1  cgd 		pickup(1);
    284  1.1  cgd 		read_engr_at(u.ux,u.uy);
    285  1.1  cgd 		flags.move = 1;
    286  1.1  cgd 	}
    287  1.1  cgd 
    288  1.1  cgd 	flags.moonphase = phase_of_the_moon();
    289  1.1  cgd 	if(flags.moonphase == FULL_MOON) {
    290  1.1  cgd 		pline("You are lucky! Full moon tonight.");
    291  1.1  cgd 		u.uluck++;
    292  1.1  cgd 	} else if(flags.moonphase == NEW_MOON) {
    293  1.1  cgd 		pline("Be careful! New moon tonight.");
    294  1.1  cgd 	}
    295  1.1  cgd 
    296  1.1  cgd 	initrack();
    297  1.1  cgd 
    298  1.1  cgd 	for(;;) {
    299  1.1  cgd 		if(flags.move) {	/* actual time passed */
    300  1.1  cgd 
    301  1.1  cgd 			settrack();
    302  1.1  cgd 
    303  1.1  cgd 			if(moves%2 == 0 ||
    304  1.1  cgd 			  (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
    305  1.1  cgd 				extern struct monst *makemon();
    306  1.1  cgd 				movemon();
    307  1.1  cgd 				if(!rn2(70))
    308  1.1  cgd 				    (void) makemon((struct permonst *)0, 0, 0);
    309  1.1  cgd 			}
    310  1.1  cgd 			if(Glib) glibr();
    311  1.1  cgd 			timeout();
    312  1.1  cgd 			++moves;
    313  1.1  cgd 			if(flags.time) flags.botl = 1;
    314  1.1  cgd 			if(u.uhp < 1) {
    315  1.1  cgd 				pline("You die...");
    316  1.1  cgd 				done("died");
    317  1.1  cgd 			}
    318  1.1  cgd 			if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
    319  1.1  cgd 			    wailmsg = moves;
    320  1.1  cgd 			    if(u.uhp == 1)
    321  1.1  cgd 			    pline("You hear the wailing of the Banshee...");
    322  1.1  cgd 			    else
    323  1.1  cgd 			    pline("You hear the howling of the CwnAnnwn...");
    324  1.1  cgd 			}
    325  1.1  cgd 			if(u.uhp < u.uhpmax) {
    326  1.1  cgd 				if(u.ulevel > 9) {
    327  1.1  cgd 					if(Regeneration || !(moves%3)) {
    328  1.1  cgd 					    flags.botl = 1;
    329  1.1  cgd 					    u.uhp += rnd((int) u.ulevel-9);
    330  1.1  cgd 					    if(u.uhp > u.uhpmax)
    331  1.1  cgd 						u.uhp = u.uhpmax;
    332  1.1  cgd 					}
    333  1.1  cgd 				} else if(Regeneration ||
    334  1.1  cgd 					(!(moves%(22-u.ulevel*2)))) {
    335  1.1  cgd 					flags.botl = 1;
    336  1.1  cgd 					u.uhp++;
    337  1.1  cgd 				}
    338  1.1  cgd 			}
    339  1.1  cgd 			if(Teleportation && !rn2(85)) tele();
    340  1.1  cgd 			if(Searching && multi >= 0) (void) dosearch();
    341  1.1  cgd 			gethungry();
    342  1.1  cgd 			invault();
    343  1.1  cgd 			amulet();
    344  1.1  cgd 		}
    345  1.1  cgd 		if(multi < 0) {
    346  1.1  cgd 			if(!++multi){
    347  1.1  cgd 				pline(nomovemsg ? nomovemsg :
    348  1.1  cgd 					"You can move again.");
    349  1.1  cgd 				nomovemsg = 0;
    350  1.1  cgd 				if(afternmv) (*afternmv)();
    351  1.1  cgd 				afternmv = 0;
    352  1.1  cgd 			}
    353  1.1  cgd 		}
    354  1.1  cgd 
    355  1.1  cgd 		find_ac();
    356  1.1  cgd #ifndef QUEST
    357  1.1  cgd 		if(!flags.mv || Blind)
    358  1.1  cgd #endif
    359  1.1  cgd 		{
    360  1.1  cgd 			seeobjs();
    361  1.1  cgd 			seemons();
    362  1.1  cgd 			nscr();
    363  1.1  cgd 		}
    364  1.1  cgd 		if(flags.botl || flags.botlx) bot();
    365  1.1  cgd 
    366  1.1  cgd 		flags.move = 1;
    367  1.1  cgd 
    368  1.1  cgd 		if(multi >= 0 && occupation) {
    369  1.1  cgd 			if(monster_nearby())
    370  1.1  cgd 				stop_occupation();
    371  1.1  cgd 			else if ((*occupation)() == 0)
    372  1.1  cgd 				occupation = 0;
    373  1.1  cgd 			continue;
    374  1.1  cgd 		}
    375  1.1  cgd 
    376  1.1  cgd 		if(multi > 0) {
    377  1.1  cgd #ifdef QUEST
    378  1.1  cgd 			if(flags.run >= 4) finddir();
    379  1.1  cgd #endif
    380  1.1  cgd 			lookaround();
    381  1.1  cgd 			if(!multi) {	/* lookaround may clear multi */
    382  1.1  cgd 				flags.move = 0;
    383  1.1  cgd 				continue;
    384  1.1  cgd 			}
    385  1.1  cgd 			if(flags.mv) {
    386  1.1  cgd 				if(multi < COLNO && !--multi)
    387  1.1  cgd 					flags.mv = flags.run = 0;
    388  1.1  cgd 				domove();
    389  1.1  cgd 			} else {
    390  1.1  cgd 				--multi;
    391  1.1  cgd 				rhack(save_cm);
    392  1.1  cgd 			}
    393  1.1  cgd 		} else if(multi == 0) {
    394  1.1  cgd #ifdef MAIL
    395  1.1  cgd 			ckmailstatus();
    396  1.1  cgd #endif
    397  1.1  cgd 			rhack((char *) 0);
    398  1.1  cgd 		}
    399  1.1  cgd 		if(multi && multi%7 == 0)
    400  1.1  cgd 			(void) fflush(stdout);
    401  1.1  cgd 	}
    402  1.1  cgd }
    403  1.1  cgd 
    404  1.1  cgd glo(foo)
    405  1.1  cgd register foo;
    406  1.1  cgd {
    407  1.1  cgd 	/* construct the string  xlock.n  */
    408  1.1  cgd 	register char *tf;
    409  1.1  cgd 
    410  1.1  cgd 	tf = lock;
    411  1.1  cgd 	while(*tf && *tf != '.') tf++;
    412  1.1  cgd 	(void) sprintf(tf, ".%d", foo);
    413  1.1  cgd }
    414  1.1  cgd 
    415  1.1  cgd /*
    416  1.1  cgd  * plname is filled either by an option (-u Player  or  -uPlayer) or
    417  1.1  cgd  * explicitly (-w implies wizard) or by askname.
    418  1.1  cgd  * It may still contain a suffix denoting pl_character.
    419  1.1  cgd  */
    420  1.1  cgd askname(){
    421  1.1  cgd register int c,ct;
    422  1.1  cgd 	printf("\nWho are you? ");
    423  1.1  cgd 	(void) fflush(stdout);
    424  1.1  cgd 	ct = 0;
    425  1.1  cgd 	while((c = getchar()) != '\n'){
    426  1.1  cgd 		if(c == EOF) error("End of input\n");
    427  1.1  cgd 		/* some people get confused when their erase char is not ^H */
    428  1.1  cgd 		if(c == '\010') {
    429  1.1  cgd 			if(ct) ct--;
    430  1.1  cgd 			continue;
    431  1.1  cgd 		}
    432  1.1  cgd 		if(c != '-')
    433  1.1  cgd 		if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
    434  1.1  cgd 		if(ct < sizeof(plname)-1) plname[ct++] = c;
    435  1.1  cgd 	}
    436  1.1  cgd 	plname[ct] = 0;
    437  1.1  cgd 	if(ct == 0) askname();
    438  1.1  cgd }
    439  1.1  cgd 
    440  1.1  cgd /*VARARGS1*/
    441  1.1  cgd impossible(s,x1,x2)
    442  1.1  cgd register char *s;
    443  1.1  cgd {
    444  1.1  cgd 	pline(s,x1,x2);
    445  1.1  cgd 	pline("Program in disorder - perhaps you'd better Quit.");
    446  1.1  cgd }
    447  1.1  cgd 
    448  1.1  cgd #ifdef CHDIR
    449  1.1  cgd static void
    450  1.1  cgd chdirx(dir, wr)
    451  1.1  cgd char *dir;
    452  1.1  cgd boolean wr;
    453  1.1  cgd {
    454  1.1  cgd 
    455  1.1  cgd #ifdef SECURE
    456  1.1  cgd 	if(dir					/* User specified directory? */
    457  1.1  cgd #ifdef HACKDIR
    458  1.1  cgd 	       && strcmp(dir, HACKDIR)		/* and not the default? */
    459  1.1  cgd #endif
    460  1.1  cgd 		) {
    461  1.1  cgd 		(void) setuid(getuid());		/* Ron Wessels */
    462  1.1  cgd 		(void) setgid(getgid());
    463  1.1  cgd 	}
    464  1.1  cgd #endif
    465  1.1  cgd 
    466  1.1  cgd #ifdef HACKDIR
    467  1.1  cgd 	if(dir == NULL)
    468  1.1  cgd 		dir = HACKDIR;
    469  1.1  cgd #endif
    470  1.1  cgd 
    471  1.1  cgd 	if(dir && chdir(dir) < 0) {
    472  1.1  cgd 		perror(dir);
    473  1.1  cgd 		error("Cannot chdir to %s.", dir);
    474  1.1  cgd 	}
    475  1.1  cgd 
    476  1.1  cgd 	/* warn the player if he cannot write the record file */
    477  1.1  cgd 	/* perhaps we should also test whether . is writable */
    478  1.1  cgd 	/* unfortunately the access systemcall is worthless */
    479  1.1  cgd 	if(wr) {
    480  1.1  cgd 	    register fd;
    481  1.1  cgd 
    482  1.1  cgd 	    if(dir == NULL)
    483  1.1  cgd 		dir = ".";
    484  1.1  cgd 	    if((fd = open(RECORD, 2)) < 0) {
    485  1.1  cgd 		printf("Warning: cannot write %s/%s", dir, RECORD);
    486  1.1  cgd 		getret();
    487  1.1  cgd 	    } else
    488  1.1  cgd 		(void) close(fd);
    489  1.1  cgd 	}
    490  1.1  cgd }
    491  1.1  cgd #endif
    492  1.1  cgd 
    493  1.1  cgd stop_occupation()
    494  1.1  cgd {
    495  1.1  cgd 	if(occupation) {
    496  1.1  cgd 		pline("You stop %s.", occtxt);
    497  1.1  cgd 		occupation = 0;
    498  1.1  cgd 	}
    499  1.1  cgd }
    500