hack.main.c revision 1.1 1 1.1 cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 1.1 cgd /* hack.main.c - version 1.0.3 */
3 1.1 cgd
4 1.1 cgd #include <stdio.h>
5 1.1 cgd #include <signal.h>
6 1.1 cgd #include "hack.h"
7 1.1 cgd
8 1.1 cgd #ifdef QUEST
9 1.1 cgd #define gamename "quest"
10 1.1 cgd #else
11 1.1 cgd #define gamename "hack"
12 1.1 cgd #endif
13 1.1 cgd
14 1.1 cgd extern char *getlogin(), *getenv();
15 1.1 cgd extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
16 1.1 cgd extern struct permonst mons[CMNUM+2];
17 1.1 cgd extern char genocided[], fut_geno[];
18 1.1 cgd
19 1.1 cgd int (*afternmv)();
20 1.1 cgd int (*occupation)();
21 1.1 cgd char *occtxt; /* defined when occupation != NULL */
22 1.1 cgd
23 1.1 cgd void done1();
24 1.1 cgd void hangup();
25 1.1 cgd
26 1.1 cgd int hackpid; /* current pid */
27 1.1 cgd int locknum; /* max num of players */
28 1.1 cgd #ifdef DEF_PAGER
29 1.1 cgd char *catmore; /* default pager */
30 1.1 cgd #endif
31 1.1 cgd char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */
32 1.1 cgd char *hname; /* name of the game (argv[0] of call) */
33 1.1 cgd char obuf[BUFSIZ]; /* BUFSIZ is defined in stdio.h */
34 1.1 cgd
35 1.1 cgd extern char *nomovemsg;
36 1.1 cgd extern long wailmsg;
37 1.1 cgd
38 1.1 cgd #ifdef CHDIR
39 1.1 cgd static void chdirx();
40 1.1 cgd #endif
41 1.1 cgd
42 1.1 cgd main(argc,argv)
43 1.1 cgd int argc;
44 1.1 cgd char *argv[];
45 1.1 cgd {
46 1.1 cgd register int fd;
47 1.1 cgd #ifdef CHDIR
48 1.1 cgd register char *dir;
49 1.1 cgd #endif
50 1.1 cgd
51 1.1 cgd hname = argv[0];
52 1.1 cgd hackpid = getpid();
53 1.1 cgd
54 1.1 cgd #ifdef CHDIR /* otherwise no chdir() */
55 1.1 cgd /*
56 1.1 cgd * See if we must change directory to the playground.
57 1.1 cgd * (Perhaps hack runs suid and playground is inaccessible
58 1.1 cgd * for the player.)
59 1.1 cgd * The environment variable HACKDIR is overridden by a
60 1.1 cgd * -d command line option (must be the first option given)
61 1.1 cgd */
62 1.1 cgd
63 1.1 cgd dir = getenv("HACKDIR");
64 1.1 cgd if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
65 1.1 cgd argc--;
66 1.1 cgd argv++;
67 1.1 cgd dir = argv[0]+2;
68 1.1 cgd if(*dir == '=' || *dir == ':') dir++;
69 1.1 cgd if(!*dir && argc > 1) {
70 1.1 cgd argc--;
71 1.1 cgd argv++;
72 1.1 cgd dir = argv[0];
73 1.1 cgd }
74 1.1 cgd if(!*dir)
75 1.1 cgd error("Flag -d must be followed by a directory name.");
76 1.1 cgd }
77 1.1 cgd #endif
78 1.1 cgd
79 1.1 cgd /*
80 1.1 cgd * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
81 1.1 cgd * 2. Use $USER or $LOGNAME (if 1. fails)
82 1.1 cgd * 3. Use getlogin() (if 2. fails)
83 1.1 cgd * The resulting name is overridden by command line options.
84 1.1 cgd * If everything fails, or if the resulting name is some generic
85 1.1 cgd * account like "games", "play", "player", "hack" then eventually
86 1.1 cgd * we'll ask him.
87 1.1 cgd * Note that we trust him here; it is possible to play under
88 1.1 cgd * somebody else's name.
89 1.1 cgd */
90 1.1 cgd { register char *s;
91 1.1 cgd
92 1.1 cgd initoptions();
93 1.1 cgd if(!*plname && (s = getenv("USER")))
94 1.1 cgd (void) strncpy(plname, s, sizeof(plname)-1);
95 1.1 cgd if(!*plname && (s = getenv("LOGNAME")))
96 1.1 cgd (void) strncpy(plname, s, sizeof(plname)-1);
97 1.1 cgd if(!*plname && (s = getlogin()))
98 1.1 cgd (void) strncpy(plname, s, sizeof(plname)-1);
99 1.1 cgd }
100 1.1 cgd
101 1.1 cgd /*
102 1.1 cgd * Now we know the directory containing 'record' and
103 1.1 cgd * may do a prscore().
104 1.1 cgd */
105 1.1 cgd if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
106 1.1 cgd #ifdef CHDIR
107 1.1 cgd chdirx(dir,0);
108 1.1 cgd #endif
109 1.1 cgd prscore(argc, argv);
110 1.1 cgd exit(0);
111 1.1 cgd }
112 1.1 cgd
113 1.1 cgd /*
114 1.1 cgd * It seems he really wants to play.
115 1.1 cgd * Remember tty modes, to be restored on exit.
116 1.1 cgd */
117 1.1 cgd gettty();
118 1.1 cgd setbuf(stdout,obuf);
119 1.1 cgd setrandom();
120 1.1 cgd startup();
121 1.1 cgd cls();
122 1.1 cgd u.uhp = 1; /* prevent RIP on early quits */
123 1.1 cgd u.ux = FAR; /* prevent nscr() */
124 1.1 cgd (void) signal(SIGHUP, hangup);
125 1.1 cgd
126 1.1 cgd /*
127 1.1 cgd * Find the creation date of this game,
128 1.1 cgd * so as to avoid restoring outdated savefiles.
129 1.1 cgd */
130 1.1 cgd gethdate(hname);
131 1.1 cgd
132 1.1 cgd /*
133 1.1 cgd * We cannot do chdir earlier, otherwise gethdate will fail.
134 1.1 cgd */
135 1.1 cgd #ifdef CHDIR
136 1.1 cgd chdirx(dir,1);
137 1.1 cgd #endif
138 1.1 cgd
139 1.1 cgd /*
140 1.1 cgd * Process options.
141 1.1 cgd */
142 1.1 cgd while(argc > 1 && argv[1][0] == '-'){
143 1.1 cgd argv++;
144 1.1 cgd argc--;
145 1.1 cgd switch(argv[0][1]){
146 1.1 cgd #ifdef WIZARD
147 1.1 cgd case 'D':
148 1.1 cgd /* if(!strcmp(getlogin(), WIZARD)) */
149 1.1 cgd wizard = TRUE;
150 1.1 cgd /* else
151 1.1 cgd printf("Sorry.\n"); */
152 1.1 cgd break;
153 1.1 cgd #endif
154 1.1 cgd #ifdef NEWS
155 1.1 cgd case 'n':
156 1.1 cgd flags.nonews = TRUE;
157 1.1 cgd break;
158 1.1 cgd #endif
159 1.1 cgd case 'u':
160 1.1 cgd if(argv[0][2])
161 1.1 cgd (void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
162 1.1 cgd else if(argc > 1) {
163 1.1 cgd argc--;
164 1.1 cgd argv++;
165 1.1 cgd (void) strncpy(plname, argv[0], sizeof(plname)-1);
166 1.1 cgd } else
167 1.1 cgd printf("Player name expected after -u\n");
168 1.1 cgd break;
169 1.1 cgd default:
170 1.1 cgd /* allow -T for Tourist, etc. */
171 1.1 cgd (void) strncpy(pl_character, argv[0]+1,
172 1.1 cgd sizeof(pl_character)-1);
173 1.1 cgd
174 1.1 cgd /* printf("Unknown option: %s\n", *argv); */
175 1.1 cgd }
176 1.1 cgd }
177 1.1 cgd
178 1.1 cgd if(argc > 1)
179 1.1 cgd locknum = atoi(argv[1]);
180 1.1 cgd #ifdef MAX_NR_OF_PLAYERS
181 1.1 cgd if(!locknum || locknum > MAX_NR_OF_PLAYERS)
182 1.1 cgd locknum = MAX_NR_OF_PLAYERS;
183 1.1 cgd #endif
184 1.1 cgd #ifdef DEF_PAGER
185 1.1 cgd if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
186 1.1 cgd catmore = DEF_PAGER;
187 1.1 cgd #endif
188 1.1 cgd #ifdef MAIL
189 1.1 cgd getmailstatus();
190 1.1 cgd #endif
191 1.1 cgd #ifdef WIZARD
192 1.1 cgd if(wizard) (void) strcpy(plname, "wizard"); else
193 1.1 cgd #endif
194 1.1 cgd if(!*plname || !strncmp(plname, "player", 4)
195 1.1 cgd || !strncmp(plname, "games", 4))
196 1.1 cgd askname();
197 1.1 cgd plnamesuffix(); /* strip suffix from name; calls askname() */
198 1.1 cgd /* again if suffix was whole name */
199 1.1 cgd /* accepts any suffix */
200 1.1 cgd #ifdef WIZARD
201 1.1 cgd if(!wizard) {
202 1.1 cgd #endif
203 1.1 cgd /*
204 1.1 cgd * check for multiple games under the same name
205 1.1 cgd * (if !locknum) or check max nr of players (otherwise)
206 1.1 cgd */
207 1.1 cgd (void) signal(SIGQUIT,SIG_IGN);
208 1.1 cgd (void) signal(SIGINT,SIG_IGN);
209 1.1 cgd if(!locknum)
210 1.1 cgd (void) strcpy(lock,plname);
211 1.1 cgd getlock(); /* sets lock if locknum != 0 */
212 1.1 cgd #ifdef WIZARD
213 1.1 cgd } else {
214 1.1 cgd register char *sfoo;
215 1.1 cgd (void) strcpy(lock,plname);
216 1.1 cgd if(sfoo = getenv("MAGIC"))
217 1.1 cgd while(*sfoo) {
218 1.1 cgd switch(*sfoo++) {
219 1.1 cgd case 'n': (void) srandom(*sfoo++);
220 1.1 cgd break;
221 1.1 cgd }
222 1.1 cgd }
223 1.1 cgd if(sfoo = getenv("GENOCIDED")){
224 1.1 cgd if(*sfoo == '!'){
225 1.1 cgd register struct permonst *pm = mons;
226 1.1 cgd register char *gp = genocided;
227 1.1 cgd
228 1.1 cgd while(pm < mons+CMNUM+2){
229 1.1 cgd if(!index(sfoo, pm->mlet))
230 1.1 cgd *gp++ = pm->mlet;
231 1.1 cgd pm++;
232 1.1 cgd }
233 1.1 cgd *gp = 0;
234 1.1 cgd } else
235 1.1 cgd (void) strcpy(genocided, sfoo);
236 1.1 cgd (void) strcpy(fut_geno, genocided);
237 1.1 cgd }
238 1.1 cgd }
239 1.1 cgd #endif
240 1.1 cgd setftty();
241 1.1 cgd (void) sprintf(SAVEF, "save/%d%s", getuid(), plname);
242 1.1 cgd regularize(SAVEF+5); /* avoid . or / in name */
243 1.1 cgd if((fd = open(SAVEF,0)) >= 0 &&
244 1.1 cgd (uptodate(fd) || unlink(SAVEF) == 666)) {
245 1.1 cgd (void) signal(SIGINT,done1);
246 1.1 cgd pline("Restoring old save file...");
247 1.1 cgd (void) fflush(stdout);
248 1.1 cgd if(!dorecover(fd))
249 1.1 cgd goto not_recovered;
250 1.1 cgd pline("Hello %s, welcome to %s!", plname, gamename);
251 1.1 cgd flags.move = 0;
252 1.1 cgd } else {
253 1.1 cgd not_recovered:
254 1.1 cgd fobj = fcobj = invent = 0;
255 1.1 cgd fmon = fallen_down = 0;
256 1.1 cgd ftrap = 0;
257 1.1 cgd fgold = 0;
258 1.1 cgd flags.ident = 1;
259 1.1 cgd init_objects();
260 1.1 cgd u_init();
261 1.1 cgd
262 1.1 cgd (void) signal(SIGINT,done1);
263 1.1 cgd mklev();
264 1.1 cgd u.ux = xupstair;
265 1.1 cgd u.uy = yupstair;
266 1.1 cgd (void) inshop();
267 1.1 cgd setsee();
268 1.1 cgd flags.botlx = 1;
269 1.1 cgd makedog();
270 1.1 cgd { register struct monst *mtmp;
271 1.1 cgd if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp); /* riv05!a3 */
272 1.1 cgd }
273 1.1 cgd seemons();
274 1.1 cgd #ifdef NEWS
275 1.1 cgd if(flags.nonews || !readnews())
276 1.1 cgd /* after reading news we did docrt() already */
277 1.1 cgd #endif
278 1.1 cgd docrt();
279 1.1 cgd
280 1.1 cgd /* give welcome message before pickup messages */
281 1.1 cgd pline("Hello %s, welcome to %s!", plname, gamename);
282 1.1 cgd
283 1.1 cgd pickup(1);
284 1.1 cgd read_engr_at(u.ux,u.uy);
285 1.1 cgd flags.move = 1;
286 1.1 cgd }
287 1.1 cgd
288 1.1 cgd flags.moonphase = phase_of_the_moon();
289 1.1 cgd if(flags.moonphase == FULL_MOON) {
290 1.1 cgd pline("You are lucky! Full moon tonight.");
291 1.1 cgd u.uluck++;
292 1.1 cgd } else if(flags.moonphase == NEW_MOON) {
293 1.1 cgd pline("Be careful! New moon tonight.");
294 1.1 cgd }
295 1.1 cgd
296 1.1 cgd initrack();
297 1.1 cgd
298 1.1 cgd for(;;) {
299 1.1 cgd if(flags.move) { /* actual time passed */
300 1.1 cgd
301 1.1 cgd settrack();
302 1.1 cgd
303 1.1 cgd if(moves%2 == 0 ||
304 1.1 cgd (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
305 1.1 cgd extern struct monst *makemon();
306 1.1 cgd movemon();
307 1.1 cgd if(!rn2(70))
308 1.1 cgd (void) makemon((struct permonst *)0, 0, 0);
309 1.1 cgd }
310 1.1 cgd if(Glib) glibr();
311 1.1 cgd timeout();
312 1.1 cgd ++moves;
313 1.1 cgd if(flags.time) flags.botl = 1;
314 1.1 cgd if(u.uhp < 1) {
315 1.1 cgd pline("You die...");
316 1.1 cgd done("died");
317 1.1 cgd }
318 1.1 cgd if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
319 1.1 cgd wailmsg = moves;
320 1.1 cgd if(u.uhp == 1)
321 1.1 cgd pline("You hear the wailing of the Banshee...");
322 1.1 cgd else
323 1.1 cgd pline("You hear the howling of the CwnAnnwn...");
324 1.1 cgd }
325 1.1 cgd if(u.uhp < u.uhpmax) {
326 1.1 cgd if(u.ulevel > 9) {
327 1.1 cgd if(Regeneration || !(moves%3)) {
328 1.1 cgd flags.botl = 1;
329 1.1 cgd u.uhp += rnd((int) u.ulevel-9);
330 1.1 cgd if(u.uhp > u.uhpmax)
331 1.1 cgd u.uhp = u.uhpmax;
332 1.1 cgd }
333 1.1 cgd } else if(Regeneration ||
334 1.1 cgd (!(moves%(22-u.ulevel*2)))) {
335 1.1 cgd flags.botl = 1;
336 1.1 cgd u.uhp++;
337 1.1 cgd }
338 1.1 cgd }
339 1.1 cgd if(Teleportation && !rn2(85)) tele();
340 1.1 cgd if(Searching && multi >= 0) (void) dosearch();
341 1.1 cgd gethungry();
342 1.1 cgd invault();
343 1.1 cgd amulet();
344 1.1 cgd }
345 1.1 cgd if(multi < 0) {
346 1.1 cgd if(!++multi){
347 1.1 cgd pline(nomovemsg ? nomovemsg :
348 1.1 cgd "You can move again.");
349 1.1 cgd nomovemsg = 0;
350 1.1 cgd if(afternmv) (*afternmv)();
351 1.1 cgd afternmv = 0;
352 1.1 cgd }
353 1.1 cgd }
354 1.1 cgd
355 1.1 cgd find_ac();
356 1.1 cgd #ifndef QUEST
357 1.1 cgd if(!flags.mv || Blind)
358 1.1 cgd #endif
359 1.1 cgd {
360 1.1 cgd seeobjs();
361 1.1 cgd seemons();
362 1.1 cgd nscr();
363 1.1 cgd }
364 1.1 cgd if(flags.botl || flags.botlx) bot();
365 1.1 cgd
366 1.1 cgd flags.move = 1;
367 1.1 cgd
368 1.1 cgd if(multi >= 0 && occupation) {
369 1.1 cgd if(monster_nearby())
370 1.1 cgd stop_occupation();
371 1.1 cgd else if ((*occupation)() == 0)
372 1.1 cgd occupation = 0;
373 1.1 cgd continue;
374 1.1 cgd }
375 1.1 cgd
376 1.1 cgd if(multi > 0) {
377 1.1 cgd #ifdef QUEST
378 1.1 cgd if(flags.run >= 4) finddir();
379 1.1 cgd #endif
380 1.1 cgd lookaround();
381 1.1 cgd if(!multi) { /* lookaround may clear multi */
382 1.1 cgd flags.move = 0;
383 1.1 cgd continue;
384 1.1 cgd }
385 1.1 cgd if(flags.mv) {
386 1.1 cgd if(multi < COLNO && !--multi)
387 1.1 cgd flags.mv = flags.run = 0;
388 1.1 cgd domove();
389 1.1 cgd } else {
390 1.1 cgd --multi;
391 1.1 cgd rhack(save_cm);
392 1.1 cgd }
393 1.1 cgd } else if(multi == 0) {
394 1.1 cgd #ifdef MAIL
395 1.1 cgd ckmailstatus();
396 1.1 cgd #endif
397 1.1 cgd rhack((char *) 0);
398 1.1 cgd }
399 1.1 cgd if(multi && multi%7 == 0)
400 1.1 cgd (void) fflush(stdout);
401 1.1 cgd }
402 1.1 cgd }
403 1.1 cgd
404 1.1 cgd glo(foo)
405 1.1 cgd register foo;
406 1.1 cgd {
407 1.1 cgd /* construct the string xlock.n */
408 1.1 cgd register char *tf;
409 1.1 cgd
410 1.1 cgd tf = lock;
411 1.1 cgd while(*tf && *tf != '.') tf++;
412 1.1 cgd (void) sprintf(tf, ".%d", foo);
413 1.1 cgd }
414 1.1 cgd
415 1.1 cgd /*
416 1.1 cgd * plname is filled either by an option (-u Player or -uPlayer) or
417 1.1 cgd * explicitly (-w implies wizard) or by askname.
418 1.1 cgd * It may still contain a suffix denoting pl_character.
419 1.1 cgd */
420 1.1 cgd askname(){
421 1.1 cgd register int c,ct;
422 1.1 cgd printf("\nWho are you? ");
423 1.1 cgd (void) fflush(stdout);
424 1.1 cgd ct = 0;
425 1.1 cgd while((c = getchar()) != '\n'){
426 1.1 cgd if(c == EOF) error("End of input\n");
427 1.1 cgd /* some people get confused when their erase char is not ^H */
428 1.1 cgd if(c == '\010') {
429 1.1 cgd if(ct) ct--;
430 1.1 cgd continue;
431 1.1 cgd }
432 1.1 cgd if(c != '-')
433 1.1 cgd if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
434 1.1 cgd if(ct < sizeof(plname)-1) plname[ct++] = c;
435 1.1 cgd }
436 1.1 cgd plname[ct] = 0;
437 1.1 cgd if(ct == 0) askname();
438 1.1 cgd }
439 1.1 cgd
440 1.1 cgd /*VARARGS1*/
441 1.1 cgd impossible(s,x1,x2)
442 1.1 cgd register char *s;
443 1.1 cgd {
444 1.1 cgd pline(s,x1,x2);
445 1.1 cgd pline("Program in disorder - perhaps you'd better Quit.");
446 1.1 cgd }
447 1.1 cgd
448 1.1 cgd #ifdef CHDIR
449 1.1 cgd static void
450 1.1 cgd chdirx(dir, wr)
451 1.1 cgd char *dir;
452 1.1 cgd boolean wr;
453 1.1 cgd {
454 1.1 cgd
455 1.1 cgd #ifdef SECURE
456 1.1 cgd if(dir /* User specified directory? */
457 1.1 cgd #ifdef HACKDIR
458 1.1 cgd && strcmp(dir, HACKDIR) /* and not the default? */
459 1.1 cgd #endif
460 1.1 cgd ) {
461 1.1 cgd (void) setuid(getuid()); /* Ron Wessels */
462 1.1 cgd (void) setgid(getgid());
463 1.1 cgd }
464 1.1 cgd #endif
465 1.1 cgd
466 1.1 cgd #ifdef HACKDIR
467 1.1 cgd if(dir == NULL)
468 1.1 cgd dir = HACKDIR;
469 1.1 cgd #endif
470 1.1 cgd
471 1.1 cgd if(dir && chdir(dir) < 0) {
472 1.1 cgd perror(dir);
473 1.1 cgd error("Cannot chdir to %s.", dir);
474 1.1 cgd }
475 1.1 cgd
476 1.1 cgd /* warn the player if he cannot write the record file */
477 1.1 cgd /* perhaps we should also test whether . is writable */
478 1.1 cgd /* unfortunately the access systemcall is worthless */
479 1.1 cgd if(wr) {
480 1.1 cgd register fd;
481 1.1 cgd
482 1.1 cgd if(dir == NULL)
483 1.1 cgd dir = ".";
484 1.1 cgd if((fd = open(RECORD, 2)) < 0) {
485 1.1 cgd printf("Warning: cannot write %s/%s", dir, RECORD);
486 1.1 cgd getret();
487 1.1 cgd } else
488 1.1 cgd (void) close(fd);
489 1.1 cgd }
490 1.1 cgd }
491 1.1 cgd #endif
492 1.1 cgd
493 1.1 cgd stop_occupation()
494 1.1 cgd {
495 1.1 cgd if(occupation) {
496 1.1 cgd pline("You stop %s.", occtxt);
497 1.1 cgd occupation = 0;
498 1.1 cgd }
499 1.1 cgd }
500