Home | History | Annotate | Line # | Download | only in hack
hack.mkshop.c revision 1.1.1.2
      1      1.1  cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2      1.1  cgd /* hack.mkshop.c - version 1.0.3 */
      3      1.1  cgd 
      4      1.1  cgd #ifndef QUEST
      5      1.1  cgd #include "hack.h"
      6      1.1  cgd #include "def.mkroom.h"
      7      1.1  cgd #include "def.eshk.h"
      8  1.1.1.2  cgd #include <stdlib.h>
      9      1.1  cgd #define	ESHK	((struct eshk *)(&(shk->mextra[0])))
     10      1.1  cgd extern struct monst *makemon();
     11      1.1  cgd extern struct obj *mkobj_at();
     12      1.1  cgd extern int nroom;
     13      1.1  cgd extern char shtypes[];	/* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
     14      1.1  cgd schar shprobs[] = { 3,3,5,5,10,10,14,50 };	/* their probabilities */
     15      1.1  cgd 
     16      1.1  cgd mkshop(){
     17      1.1  cgd register struct mkroom *sroom;
     18      1.1  cgd register int sh,sx,sy,i = -1;
     19      1.1  cgd register char let;
     20      1.1  cgd int roomno;
     21      1.1  cgd register struct monst *shk;
     22      1.1  cgd #ifdef WIZARD
     23      1.1  cgd 	/* first determine shoptype */
     24      1.1  cgd 	if(wizard){
     25      1.1  cgd 		register char *ep = getenv("SHOPTYPE");
     26      1.1  cgd 		if(ep){
     27      1.1  cgd 			if(*ep == 'z' || *ep == 'Z'){
     28      1.1  cgd 				mkzoo(ZOO);
     29      1.1  cgd 				return;
     30      1.1  cgd 			}
     31      1.1  cgd 			if(*ep == 'm' || *ep == 'M'){
     32      1.1  cgd 				mkzoo(MORGUE);
     33      1.1  cgd 				return;
     34      1.1  cgd 			}
     35      1.1  cgd 			if(*ep == 'b' || *ep == 'B'){
     36      1.1  cgd 				mkzoo(BEEHIVE);
     37      1.1  cgd 				return;
     38      1.1  cgd 			}
     39      1.1  cgd 			if(*ep == 's' || *ep == 'S'){
     40      1.1  cgd 				mkswamp();
     41      1.1  cgd 				return;
     42      1.1  cgd 			}
     43      1.1  cgd 			for(i=0; shtypes[i]; i++)
     44      1.1  cgd 				if(*ep == shtypes[i]) break;
     45      1.1  cgd 			goto gottype;
     46      1.1  cgd 		}
     47      1.1  cgd 	}
     48      1.1  cgd gottype:
     49      1.1  cgd #endif WIZARD
     50      1.1  cgd 	for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){
     51      1.1  cgd 		if(sroom->hx < 0) return;
     52      1.1  cgd 		if(sroom - rooms >= nroom) {
     53      1.1  cgd 			pline("rooms not closed by -1?");
     54      1.1  cgd 			return;
     55      1.1  cgd 		}
     56      1.1  cgd 		if(sroom->rtype) continue;
     57      1.1  cgd 		if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
     58      1.1  cgd 			continue;
     59      1.1  cgd 		if(
     60      1.1  cgd #ifdef WIZARD
     61      1.1  cgd 		   (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
     62      1.1  cgd #endif WIZARD
     63      1.1  cgd 			sroom->doorct <= 2 && sroom->doorct > 0) break;
     64      1.1  cgd 	}
     65      1.1  cgd 
     66      1.1  cgd 	if(i < 0) {			/* shoptype not yet determined */
     67      1.1  cgd 	    register int j;
     68      1.1  cgd 
     69      1.1  cgd 	    for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++)
     70      1.1  cgd 		if(!shtypes[i]) break;			/* superfluous */
     71      1.1  cgd 	    if(isbig(sroom) && i + SHOPBASE == WANDSHOP)
     72      1.1  cgd 		i = GENERAL-SHOPBASE;
     73      1.1  cgd 	}
     74      1.1  cgd 	sroom->rtype = i + SHOPBASE;
     75      1.1  cgd 	let = shtypes[i];
     76      1.1  cgd 	sh = sroom->fdoor;
     77      1.1  cgd 	sx = doors[sh].x;
     78      1.1  cgd 	sy = doors[sh].y;
     79      1.1  cgd 	if(sx == sroom->lx-1) sx++; else
     80      1.1  cgd 	if(sx == sroom->hx+1) sx--; else
     81      1.1  cgd 	if(sy == sroom->ly-1) sy++; else
     82      1.1  cgd 	if(sy == sroom->hy+1) sy--; else {
     83      1.1  cgd #ifdef WIZARD
     84      1.1  cgd 	    /* This is said to happen sometimes, but I've never seen it. */
     85      1.1  cgd 	    if(wizard) {
     86      1.1  cgd 		register int j = sroom->doorct;
     87      1.1  cgd 		extern int doorindex;
     88      1.1  cgd 
     89      1.1  cgd 		pline("Where is shopdoor?");
     90      1.1  cgd 		pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
     91      1.1  cgd 			sroom->hx, sroom->hy);
     92      1.1  cgd 		pline("doormax=%d doorct=%d fdoor=%d",
     93      1.1  cgd 			doorindex, sroom->doorct, sh);
     94      1.1  cgd 		while(j--) {
     95      1.1  cgd 			pline("door [%d,%d]", doors[sh].x, doors[sh].y);
     96      1.1  cgd 			sh++;
     97      1.1  cgd 		}
     98      1.1  cgd 		more();
     99      1.1  cgd 	    }
    100      1.1  cgd #endif WIZARD
    101      1.1  cgd 	    return;
    102      1.1  cgd 	}
    103      1.1  cgd 	if(!(shk = makemon(PM_SHK,sx,sy))) return;
    104      1.1  cgd 	shk->isshk = shk->mpeaceful = 1;
    105      1.1  cgd 	shk->msleep = 0;
    106      1.1  cgd 	shk->mtrapseen = ~0;	/* we know all the traps already */
    107      1.1  cgd 	ESHK->shoproom = roomno;
    108      1.1  cgd 	ESHK->shoplevel = dlevel;
    109      1.1  cgd 	ESHK->shd = doors[sh];
    110      1.1  cgd 	ESHK->shk.x = sx;
    111      1.1  cgd 	ESHK->shk.y = sy;
    112      1.1  cgd 	ESHK->robbed = 0;
    113      1.1  cgd 	ESHK->visitct = 0;
    114      1.1  cgd 	ESHK->following = 0;
    115      1.1  cgd 	shk->mgold = 1000 + 30*rnd(100);	/* initial capital */
    116      1.1  cgd 	ESHK->billct = 0;
    117      1.1  cgd 	findname(ESHK->shknam, let);
    118      1.1  cgd 	for(sx = sroom->lx; sx <= sroom->hx; sx++)
    119      1.1  cgd 	for(sy = sroom->ly; sy <= sroom->hy; sy++){
    120      1.1  cgd 		register struct monst *mtmp;
    121      1.1  cgd 		if((sx == sroom->lx && doors[sh].x == sx-1) ||
    122      1.1  cgd 		   (sx == sroom->hx && doors[sh].x == sx+1) ||
    123      1.1  cgd 		   (sy == sroom->ly && doors[sh].y == sy-1) ||
    124      1.1  cgd 		   (sy == sroom->hy && doors[sh].y == sy+1)) continue;
    125      1.1  cgd 		if(rn2(100) < dlevel && !m_at(sx,sy) &&
    126      1.1  cgd 		   (mtmp = makemon(PM_MIMIC, sx, sy))){
    127      1.1  cgd 			mtmp->mimic = 1;
    128      1.1  cgd 			mtmp->mappearance =
    129      1.1  cgd 			    (let && rn2(10) < dlevel) ? let : ']';
    130      1.1  cgd 			continue;
    131      1.1  cgd 		}
    132      1.1  cgd 		(void) mkobj_at(let, sx, sy);
    133      1.1  cgd 	}
    134      1.1  cgd }
    135      1.1  cgd 
    136      1.1  cgd mkzoo(type)
    137      1.1  cgd int type;
    138      1.1  cgd {
    139      1.1  cgd 	register struct mkroom *sroom;
    140      1.1  cgd 	register struct monst *mon;
    141      1.1  cgd 	register int sh,sx,sy,i;
    142      1.1  cgd 	int goldlim = 500 * dlevel;
    143      1.1  cgd 	int moct = 0;
    144      1.1  cgd 	struct permonst *morguemon();
    145      1.1  cgd 
    146      1.1  cgd 	i = nroom;
    147      1.1  cgd 	for(sroom = &rooms[rn2(nroom)]; ; sroom++) {
    148      1.1  cgd 		if(sroom == &rooms[nroom])
    149      1.1  cgd 			sroom = &rooms[0];
    150      1.1  cgd 		if(!i-- || sroom->hx < 0)
    151      1.1  cgd 			return;
    152      1.1  cgd 		if(sroom->rtype)
    153      1.1  cgd 			continue;
    154      1.1  cgd 		if(type == MORGUE && sroom->rlit)
    155      1.1  cgd 			continue;
    156      1.1  cgd 		if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
    157      1.1  cgd 			continue;
    158      1.1  cgd 		if(sroom->doorct == 1 || !rn2(5))
    159      1.1  cgd 			break;
    160      1.1  cgd 	}
    161      1.1  cgd 	sroom->rtype = type;
    162      1.1  cgd 	sh = sroom->fdoor;
    163      1.1  cgd 	for(sx = sroom->lx; sx <= sroom->hx; sx++)
    164      1.1  cgd 	for(sy = sroom->ly; sy <= sroom->hy; sy++){
    165      1.1  cgd 		if((sx == sroom->lx && doors[sh].x == sx-1) ||
    166      1.1  cgd 		   (sx == sroom->hx && doors[sh].x == sx+1) ||
    167      1.1  cgd 		   (sy == sroom->ly && doors[sh].y == sy-1) ||
    168      1.1  cgd 		   (sy == sroom->hy && doors[sh].y == sy+1)) continue;
    169      1.1  cgd 		mon = makemon(
    170      1.1  cgd 		   (type == MORGUE) ? morguemon() :
    171      1.1  cgd 		   (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
    172      1.1  cgd 		   sx, sy);
    173      1.1  cgd 		if(mon) mon->msleep = 1;
    174      1.1  cgd 		switch(type) {
    175      1.1  cgd 		case ZOO:
    176      1.1  cgd 		   i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y));
    177      1.1  cgd 		   if(i >= goldlim) i = 5*dlevel;
    178      1.1  cgd 		   goldlim -= i;
    179      1.1  cgd 		   mkgold((long)(10 + rn2(i)), sx, sy);
    180      1.1  cgd 		   break;
    181      1.1  cgd 		case MORGUE:
    182      1.1  cgd 		   /* Usually there is one dead body in the morgue */
    183      1.1  cgd 		   if(!moct && rn2(3)) {
    184      1.1  cgd 			mksobj_at(CORPSE, sx, sy);
    185      1.1  cgd 			moct++;
    186      1.1  cgd 		   }
    187      1.1  cgd 		   break;
    188      1.1  cgd 		case BEEHIVE:
    189      1.1  cgd 		   if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
    190      1.1  cgd 		   break;
    191      1.1  cgd 		}
    192      1.1  cgd 	}
    193      1.1  cgd }
    194      1.1  cgd 
    195      1.1  cgd struct permonst *
    196      1.1  cgd morguemon()
    197      1.1  cgd {
    198      1.1  cgd 	extern struct permonst pm_ghost;
    199      1.1  cgd 	register int i = rn2(100), hd = rn2(dlevel);
    200      1.1  cgd 
    201      1.1  cgd 	if(hd > 10 && i < 10) return(PM_DEMON);
    202      1.1  cgd 	if(hd > 8 && i > 85) return(PM_VAMPIRE);
    203      1.1  cgd 	return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
    204      1.1  cgd }
    205      1.1  cgd 
    206      1.1  cgd mkswamp()	/* Michiel Huisjes & Fred de Wilde */
    207      1.1  cgd {
    208      1.1  cgd 	register struct mkroom *sroom;
    209      1.1  cgd 	register int sx,sy,i,eelct = 0;
    210      1.1  cgd 	extern struct permonst pm_eel;
    211      1.1  cgd 
    212      1.1  cgd 	for(i=0; i<5; i++) {		/* 5 tries */
    213      1.1  cgd 		sroom = &rooms[rn2(nroom)];
    214      1.1  cgd 		if(sroom->hx < 0 || sroom->rtype ||
    215      1.1  cgd 		   has_upstairs(sroom) || has_dnstairs(sroom))
    216      1.1  cgd 			continue;
    217      1.1  cgd 
    218      1.1  cgd 		/* satisfied; make a swamp */
    219      1.1  cgd 		sroom->rtype = SWAMP;
    220      1.1  cgd 		for(sx = sroom->lx; sx <= sroom->hx; sx++)
    221      1.1  cgd 		for(sy = sroom->ly; sy <= sroom->hy; sy++)
    222      1.1  cgd 		if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy)
    223      1.1  cgd 			     && !m_at(sx,sy) && !nexttodoor(sx,sy)){
    224      1.1  cgd 			levl[sx][sy].typ = POOL;
    225      1.1  cgd 			levl[sx][sy].scrsym = POOL_SYM;
    226      1.1  cgd 			if(!eelct || !rn2(4)) {
    227      1.1  cgd 				(void) makemon(PM_EEL, sx, sy);
    228      1.1  cgd 				eelct++;
    229      1.1  cgd 			}
    230      1.1  cgd 		}
    231      1.1  cgd 	}
    232      1.1  cgd }
    233      1.1  cgd 
    234      1.1  cgd nexttodoor(sx,sy)
    235      1.1  cgd register sx,sy;
    236      1.1  cgd {
    237      1.1  cgd 	register dx,dy;
    238      1.1  cgd 	register struct rm *lev;
    239      1.1  cgd 	for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++)
    240      1.1  cgd 		if((lev = &levl[sx+dx][sy+dy])->typ == DOOR ||
    241      1.1  cgd 		    lev->typ == SDOOR || lev->typ == LDOOR)
    242      1.1  cgd 			return(1);
    243      1.1  cgd 	return(0);
    244      1.1  cgd }
    245      1.1  cgd 
    246      1.1  cgd has_dnstairs(sroom)
    247      1.1  cgd register struct mkroom *sroom;
    248      1.1  cgd {
    249      1.1  cgd 	return(sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
    250      1.1  cgd 		   sroom->ly <= ydnstair && ydnstair <= sroom->hy);
    251      1.1  cgd }
    252      1.1  cgd 
    253      1.1  cgd has_upstairs(sroom)
    254      1.1  cgd register struct mkroom *sroom;
    255      1.1  cgd {
    256      1.1  cgd 	return(sroom->lx <= xupstair && xupstair <= sroom->hx &&
    257      1.1  cgd 		   sroom->ly <= yupstair && yupstair <= sroom->hy);
    258      1.1  cgd }
    259      1.1  cgd 
    260      1.1  cgd isbig(sroom)
    261      1.1  cgd register struct mkroom *sroom;
    262      1.1  cgd {
    263      1.1  cgd 	register int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
    264      1.1  cgd 	return( area > 20 );
    265      1.1  cgd }
    266      1.1  cgd 
    267      1.1  cgd dist2(x0,y0,x1,y1){
    268      1.1  cgd 	return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1));
    269      1.1  cgd }
    270      1.1  cgd 
    271      1.1  cgd sq(a) int a; {
    272      1.1  cgd 	return(a*a);
    273      1.1  cgd }
    274      1.1  cgd #endif QUEST
    275