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hack.mkshop.c revision 1.3
      1  1.3  mycroft /*
      2  1.3  mycroft  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
      3  1.3  mycroft  */
      4  1.3  mycroft 
      5  1.3  mycroft #ifndef lint
      6  1.3  mycroft static char rcsid[] = "$Id: hack.mkshop.c,v 1.3 1993/08/02 17:17:26 mycroft Exp $";
      7  1.3  mycroft #endif /* not lint */
      8  1.1      cgd 
      9  1.2  mycroft #include <stdlib.h>
     10  1.1      cgd #ifndef QUEST
     11  1.1      cgd #include "hack.h"
     12  1.1      cgd #include "def.mkroom.h"
     13  1.1      cgd #include "def.eshk.h"
     14  1.1      cgd #define	ESHK	((struct eshk *)(&(shk->mextra[0])))
     15  1.1      cgd extern struct monst *makemon();
     16  1.1      cgd extern struct obj *mkobj_at();
     17  1.1      cgd extern int nroom;
     18  1.1      cgd extern char shtypes[];	/* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
     19  1.1      cgd schar shprobs[] = { 3,3,5,5,10,10,14,50 };	/* their probabilities */
     20  1.1      cgd 
     21  1.1      cgd mkshop(){
     22  1.1      cgd register struct mkroom *sroom;
     23  1.1      cgd register int sh,sx,sy,i = -1;
     24  1.1      cgd register char let;
     25  1.1      cgd int roomno;
     26  1.1      cgd register struct monst *shk;
     27  1.1      cgd #ifdef WIZARD
     28  1.1      cgd 	/* first determine shoptype */
     29  1.1      cgd 	if(wizard){
     30  1.1      cgd 		register char *ep = getenv("SHOPTYPE");
     31  1.1      cgd 		if(ep){
     32  1.1      cgd 			if(*ep == 'z' || *ep == 'Z'){
     33  1.1      cgd 				mkzoo(ZOO);
     34  1.1      cgd 				return;
     35  1.1      cgd 			}
     36  1.1      cgd 			if(*ep == 'm' || *ep == 'M'){
     37  1.1      cgd 				mkzoo(MORGUE);
     38  1.1      cgd 				return;
     39  1.1      cgd 			}
     40  1.1      cgd 			if(*ep == 'b' || *ep == 'B'){
     41  1.1      cgd 				mkzoo(BEEHIVE);
     42  1.1      cgd 				return;
     43  1.1      cgd 			}
     44  1.1      cgd 			if(*ep == 's' || *ep == 'S'){
     45  1.1      cgd 				mkswamp();
     46  1.1      cgd 				return;
     47  1.1      cgd 			}
     48  1.1      cgd 			for(i=0; shtypes[i]; i++)
     49  1.1      cgd 				if(*ep == shtypes[i]) break;
     50  1.1      cgd 			goto gottype;
     51  1.1      cgd 		}
     52  1.1      cgd 	}
     53  1.1      cgd gottype:
     54  1.1      cgd #endif WIZARD
     55  1.1      cgd 	for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){
     56  1.1      cgd 		if(sroom->hx < 0) return;
     57  1.1      cgd 		if(sroom - rooms >= nroom) {
     58  1.1      cgd 			pline("rooms not closed by -1?");
     59  1.1      cgd 			return;
     60  1.1      cgd 		}
     61  1.1      cgd 		if(sroom->rtype) continue;
     62  1.1      cgd 		if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
     63  1.1      cgd 			continue;
     64  1.1      cgd 		if(
     65  1.1      cgd #ifdef WIZARD
     66  1.1      cgd 		   (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
     67  1.1      cgd #endif WIZARD
     68  1.1      cgd 			sroom->doorct <= 2 && sroom->doorct > 0) break;
     69  1.1      cgd 	}
     70  1.1      cgd 
     71  1.1      cgd 	if(i < 0) {			/* shoptype not yet determined */
     72  1.1      cgd 	    register int j;
     73  1.1      cgd 
     74  1.1      cgd 	    for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++)
     75  1.1      cgd 		if(!shtypes[i]) break;			/* superfluous */
     76  1.1      cgd 	    if(isbig(sroom) && i + SHOPBASE == WANDSHOP)
     77  1.1      cgd 		i = GENERAL-SHOPBASE;
     78  1.1      cgd 	}
     79  1.1      cgd 	sroom->rtype = i + SHOPBASE;
     80  1.1      cgd 	let = shtypes[i];
     81  1.1      cgd 	sh = sroom->fdoor;
     82  1.1      cgd 	sx = doors[sh].x;
     83  1.1      cgd 	sy = doors[sh].y;
     84  1.1      cgd 	if(sx == sroom->lx-1) sx++; else
     85  1.1      cgd 	if(sx == sroom->hx+1) sx--; else
     86  1.1      cgd 	if(sy == sroom->ly-1) sy++; else
     87  1.1      cgd 	if(sy == sroom->hy+1) sy--; else {
     88  1.1      cgd #ifdef WIZARD
     89  1.1      cgd 	    /* This is said to happen sometimes, but I've never seen it. */
     90  1.1      cgd 	    if(wizard) {
     91  1.1      cgd 		register int j = sroom->doorct;
     92  1.1      cgd 		extern int doorindex;
     93  1.1      cgd 
     94  1.1      cgd 		pline("Where is shopdoor?");
     95  1.1      cgd 		pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
     96  1.1      cgd 			sroom->hx, sroom->hy);
     97  1.1      cgd 		pline("doormax=%d doorct=%d fdoor=%d",
     98  1.1      cgd 			doorindex, sroom->doorct, sh);
     99  1.1      cgd 		while(j--) {
    100  1.1      cgd 			pline("door [%d,%d]", doors[sh].x, doors[sh].y);
    101  1.1      cgd 			sh++;
    102  1.1      cgd 		}
    103  1.1      cgd 		more();
    104  1.1      cgd 	    }
    105  1.1      cgd #endif WIZARD
    106  1.1      cgd 	    return;
    107  1.1      cgd 	}
    108  1.1      cgd 	if(!(shk = makemon(PM_SHK,sx,sy))) return;
    109  1.1      cgd 	shk->isshk = shk->mpeaceful = 1;
    110  1.1      cgd 	shk->msleep = 0;
    111  1.1      cgd 	shk->mtrapseen = ~0;	/* we know all the traps already */
    112  1.1      cgd 	ESHK->shoproom = roomno;
    113  1.1      cgd 	ESHK->shoplevel = dlevel;
    114  1.1      cgd 	ESHK->shd = doors[sh];
    115  1.1      cgd 	ESHK->shk.x = sx;
    116  1.1      cgd 	ESHK->shk.y = sy;
    117  1.1      cgd 	ESHK->robbed = 0;
    118  1.1      cgd 	ESHK->visitct = 0;
    119  1.1      cgd 	ESHK->following = 0;
    120  1.1      cgd 	shk->mgold = 1000 + 30*rnd(100);	/* initial capital */
    121  1.1      cgd 	ESHK->billct = 0;
    122  1.1      cgd 	findname(ESHK->shknam, let);
    123  1.1      cgd 	for(sx = sroom->lx; sx <= sroom->hx; sx++)
    124  1.1      cgd 	for(sy = sroom->ly; sy <= sroom->hy; sy++){
    125  1.1      cgd 		register struct monst *mtmp;
    126  1.1      cgd 		if((sx == sroom->lx && doors[sh].x == sx-1) ||
    127  1.1      cgd 		   (sx == sroom->hx && doors[sh].x == sx+1) ||
    128  1.1      cgd 		   (sy == sroom->ly && doors[sh].y == sy-1) ||
    129  1.1      cgd 		   (sy == sroom->hy && doors[sh].y == sy+1)) continue;
    130  1.1      cgd 		if(rn2(100) < dlevel && !m_at(sx,sy) &&
    131  1.1      cgd 		   (mtmp = makemon(PM_MIMIC, sx, sy))){
    132  1.1      cgd 			mtmp->mimic = 1;
    133  1.1      cgd 			mtmp->mappearance =
    134  1.1      cgd 			    (let && rn2(10) < dlevel) ? let : ']';
    135  1.1      cgd 			continue;
    136  1.1      cgd 		}
    137  1.1      cgd 		(void) mkobj_at(let, sx, sy);
    138  1.1      cgd 	}
    139  1.1      cgd }
    140  1.1      cgd 
    141  1.1      cgd mkzoo(type)
    142  1.1      cgd int type;
    143  1.1      cgd {
    144  1.1      cgd 	register struct mkroom *sroom;
    145  1.1      cgd 	register struct monst *mon;
    146  1.1      cgd 	register int sh,sx,sy,i;
    147  1.1      cgd 	int goldlim = 500 * dlevel;
    148  1.1      cgd 	int moct = 0;
    149  1.1      cgd 	struct permonst *morguemon();
    150  1.1      cgd 
    151  1.1      cgd 	i = nroom;
    152  1.1      cgd 	for(sroom = &rooms[rn2(nroom)]; ; sroom++) {
    153  1.1      cgd 		if(sroom == &rooms[nroom])
    154  1.1      cgd 			sroom = &rooms[0];
    155  1.1      cgd 		if(!i-- || sroom->hx < 0)
    156  1.1      cgd 			return;
    157  1.1      cgd 		if(sroom->rtype)
    158  1.1      cgd 			continue;
    159  1.1      cgd 		if(type == MORGUE && sroom->rlit)
    160  1.1      cgd 			continue;
    161  1.1      cgd 		if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
    162  1.1      cgd 			continue;
    163  1.1      cgd 		if(sroom->doorct == 1 || !rn2(5))
    164  1.1      cgd 			break;
    165  1.1      cgd 	}
    166  1.1      cgd 	sroom->rtype = type;
    167  1.1      cgd 	sh = sroom->fdoor;
    168  1.1      cgd 	for(sx = sroom->lx; sx <= sroom->hx; sx++)
    169  1.1      cgd 	for(sy = sroom->ly; sy <= sroom->hy; sy++){
    170  1.1      cgd 		if((sx == sroom->lx && doors[sh].x == sx-1) ||
    171  1.1      cgd 		   (sx == sroom->hx && doors[sh].x == sx+1) ||
    172  1.1      cgd 		   (sy == sroom->ly && doors[sh].y == sy-1) ||
    173  1.1      cgd 		   (sy == sroom->hy && doors[sh].y == sy+1)) continue;
    174  1.1      cgd 		mon = makemon(
    175  1.1      cgd 		   (type == MORGUE) ? morguemon() :
    176  1.1      cgd 		   (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
    177  1.1      cgd 		   sx, sy);
    178  1.1      cgd 		if(mon) mon->msleep = 1;
    179  1.1      cgd 		switch(type) {
    180  1.1      cgd 		case ZOO:
    181  1.1      cgd 		   i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y));
    182  1.1      cgd 		   if(i >= goldlim) i = 5*dlevel;
    183  1.1      cgd 		   goldlim -= i;
    184  1.1      cgd 		   mkgold((long)(10 + rn2(i)), sx, sy);
    185  1.1      cgd 		   break;
    186  1.1      cgd 		case MORGUE:
    187  1.1      cgd 		   /* Usually there is one dead body in the morgue */
    188  1.1      cgd 		   if(!moct && rn2(3)) {
    189  1.1      cgd 			mksobj_at(CORPSE, sx, sy);
    190  1.1      cgd 			moct++;
    191  1.1      cgd 		   }
    192  1.1      cgd 		   break;
    193  1.1      cgd 		case BEEHIVE:
    194  1.1      cgd 		   if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
    195  1.1      cgd 		   break;
    196  1.1      cgd 		}
    197  1.1      cgd 	}
    198  1.1      cgd }
    199  1.1      cgd 
    200  1.1      cgd struct permonst *
    201  1.1      cgd morguemon()
    202  1.1      cgd {
    203  1.1      cgd 	extern struct permonst pm_ghost;
    204  1.1      cgd 	register int i = rn2(100), hd = rn2(dlevel);
    205  1.1      cgd 
    206  1.1      cgd 	if(hd > 10 && i < 10) return(PM_DEMON);
    207  1.1      cgd 	if(hd > 8 && i > 85) return(PM_VAMPIRE);
    208  1.1      cgd 	return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
    209  1.1      cgd }
    210  1.1      cgd 
    211  1.1      cgd mkswamp()	/* Michiel Huisjes & Fred de Wilde */
    212  1.1      cgd {
    213  1.1      cgd 	register struct mkroom *sroom;
    214  1.1      cgd 	register int sx,sy,i,eelct = 0;
    215  1.1      cgd 	extern struct permonst pm_eel;
    216  1.1      cgd 
    217  1.1      cgd 	for(i=0; i<5; i++) {		/* 5 tries */
    218  1.1      cgd 		sroom = &rooms[rn2(nroom)];
    219  1.1      cgd 		if(sroom->hx < 0 || sroom->rtype ||
    220  1.1      cgd 		   has_upstairs(sroom) || has_dnstairs(sroom))
    221  1.1      cgd 			continue;
    222  1.1      cgd 
    223  1.1      cgd 		/* satisfied; make a swamp */
    224  1.1      cgd 		sroom->rtype = SWAMP;
    225  1.1      cgd 		for(sx = sroom->lx; sx <= sroom->hx; sx++)
    226  1.1      cgd 		for(sy = sroom->ly; sy <= sroom->hy; sy++)
    227  1.1      cgd 		if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy)
    228  1.1      cgd 			     && !m_at(sx,sy) && !nexttodoor(sx,sy)){
    229  1.1      cgd 			levl[sx][sy].typ = POOL;
    230  1.1      cgd 			levl[sx][sy].scrsym = POOL_SYM;
    231  1.1      cgd 			if(!eelct || !rn2(4)) {
    232  1.1      cgd 				(void) makemon(PM_EEL, sx, sy);
    233  1.1      cgd 				eelct++;
    234  1.1      cgd 			}
    235  1.1      cgd 		}
    236  1.1      cgd 	}
    237  1.1      cgd }
    238  1.1      cgd 
    239  1.1      cgd nexttodoor(sx,sy)
    240  1.1      cgd register sx,sy;
    241  1.1      cgd {
    242  1.1      cgd 	register dx,dy;
    243  1.1      cgd 	register struct rm *lev;
    244  1.1      cgd 	for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++)
    245  1.1      cgd 		if((lev = &levl[sx+dx][sy+dy])->typ == DOOR ||
    246  1.1      cgd 		    lev->typ == SDOOR || lev->typ == LDOOR)
    247  1.1      cgd 			return(1);
    248  1.1      cgd 	return(0);
    249  1.1      cgd }
    250  1.1      cgd 
    251  1.1      cgd has_dnstairs(sroom)
    252  1.1      cgd register struct mkroom *sroom;
    253  1.1      cgd {
    254  1.1      cgd 	return(sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
    255  1.1      cgd 		   sroom->ly <= ydnstair && ydnstair <= sroom->hy);
    256  1.1      cgd }
    257  1.1      cgd 
    258  1.1      cgd has_upstairs(sroom)
    259  1.1      cgd register struct mkroom *sroom;
    260  1.1      cgd {
    261  1.1      cgd 	return(sroom->lx <= xupstair && xupstair <= sroom->hx &&
    262  1.1      cgd 		   sroom->ly <= yupstair && yupstair <= sroom->hy);
    263  1.1      cgd }
    264  1.1      cgd 
    265  1.1      cgd isbig(sroom)
    266  1.1      cgd register struct mkroom *sroom;
    267  1.1      cgd {
    268  1.1      cgd 	register int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
    269  1.1      cgd 	return( area > 20 );
    270  1.1      cgd }
    271  1.1      cgd 
    272  1.1      cgd dist2(x0,y0,x1,y1){
    273  1.1      cgd 	return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1));
    274  1.1      cgd }
    275  1.1      cgd 
    276  1.1      cgd sq(a) int a; {
    277  1.1      cgd 	return(a*a);
    278  1.1      cgd }
    279  1.1      cgd #endif QUEST
    280