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hack.mon.c revision 1.1
      1  1.1  cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2  1.1  cgd /* hack.mon.c - version 1.0.3 */
      3  1.1  cgd 
      4  1.1  cgd #include "hack.h"
      5  1.1  cgd #include "hack.mfndpos.h"
      6  1.1  cgd 
      7  1.1  cgd #ifndef NULL
      8  1.1  cgd #define	NULL	(char *) 0
      9  1.1  cgd #endif
     10  1.1  cgd 
     11  1.1  cgd extern struct monst *makemon();
     12  1.1  cgd extern struct obj *mkobj_at();
     13  1.1  cgd 
     14  1.1  cgd int warnlevel;		/* used by movemon and dochugw */
     15  1.1  cgd long lastwarntime;
     16  1.1  cgd int lastwarnlev;
     17  1.1  cgd char *warnings[] = {
     18  1.1  cgd 	"white", "pink", "red", "ruby", "purple", "black"
     19  1.1  cgd };
     20  1.1  cgd 
     21  1.1  cgd movemon()
     22  1.1  cgd {
     23  1.1  cgd 	register struct monst *mtmp;
     24  1.1  cgd 	register int fr;
     25  1.1  cgd 
     26  1.1  cgd 	warnlevel = 0;
     27  1.1  cgd 
     28  1.1  cgd 	while(1) {
     29  1.1  cgd 		/* find a monster that we haven't treated yet */
     30  1.1  cgd 		/* note that mtmp or mtmp->nmon might get killed
     31  1.1  cgd 		   while mtmp moves, so we cannot just walk down the
     32  1.1  cgd 		   chain (even new monsters might get created!) */
     33  1.1  cgd 		for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
     34  1.1  cgd 			if(mtmp->mlstmv < moves) goto next_mon;
     35  1.1  cgd 		/* treated all monsters */
     36  1.1  cgd 		break;
     37  1.1  cgd 
     38  1.1  cgd 	next_mon:
     39  1.1  cgd 		mtmp->mlstmv = moves;
     40  1.1  cgd 
     41  1.1  cgd 		/* most monsters drown in pools */
     42  1.1  cgd 		{ boolean inpool, iseel;
     43  1.1  cgd 
     44  1.1  cgd 		  inpool = (levl[mtmp->mx][mtmp->my].typ == POOL);
     45  1.1  cgd 		  iseel = (mtmp->data->mlet == ';');
     46  1.1  cgd 		  if(inpool && !iseel) {
     47  1.1  cgd 			if(cansee(mtmp->mx,mtmp->my))
     48  1.1  cgd 			    pline("%s drowns.", Monnam(mtmp));
     49  1.1  cgd 			mondead(mtmp);
     50  1.1  cgd 			continue;
     51  1.1  cgd 		  }
     52  1.1  cgd 		/* but eels have a difficult time outside */
     53  1.1  cgd 		  if(iseel && !inpool) {
     54  1.1  cgd 			if(mtmp->mhp > 1) mtmp->mhp--;
     55  1.1  cgd 			mtmp->mflee = 1;
     56  1.1  cgd 			mtmp->mfleetim += 2;
     57  1.1  cgd 		  }
     58  1.1  cgd 		}
     59  1.1  cgd 		if(mtmp->mblinded && !--mtmp->mblinded)
     60  1.1  cgd 			mtmp->mcansee = 1;
     61  1.1  cgd 		if(mtmp->mfleetim && !--mtmp->mfleetim)
     62  1.1  cgd 			mtmp->mflee = 0;
     63  1.1  cgd 		if(mtmp->mimic) continue;
     64  1.1  cgd 		if(mtmp->mspeed != MSLOW || !(moves%2)){
     65  1.1  cgd 			/* continue if the monster died fighting */
     66  1.1  cgd 			fr = -1;
     67  1.1  cgd 			if(Conflict && cansee(mtmp->mx,mtmp->my)
     68  1.1  cgd 				&& (fr = fightm(mtmp)) == 2)
     69  1.1  cgd 				continue;
     70  1.1  cgd 			if(fr<0 && dochugw(mtmp))
     71  1.1  cgd 				continue;
     72  1.1  cgd 		}
     73  1.1  cgd 		if(mtmp->mspeed == MFAST && dochugw(mtmp))
     74  1.1  cgd 			continue;
     75  1.1  cgd 	}
     76  1.1  cgd 
     77  1.1  cgd 	warnlevel -= u.ulevel;
     78  1.1  cgd 	if(warnlevel >= SIZE(warnings))
     79  1.1  cgd 		warnlevel = SIZE(warnings)-1;
     80  1.1  cgd 	if(warnlevel >= 0)
     81  1.1  cgd 	if(warnlevel > lastwarnlev || moves > lastwarntime + 5){
     82  1.1  cgd 	    register char *rr;
     83  1.1  cgd 	    switch(Warning & (LEFT_RING | RIGHT_RING)){
     84  1.1  cgd 	    case LEFT_RING:
     85  1.1  cgd 		rr = "Your left ring glows";
     86  1.1  cgd 		break;
     87  1.1  cgd 	    case RIGHT_RING:
     88  1.1  cgd 		rr = "Your right ring glows";
     89  1.1  cgd 		break;
     90  1.1  cgd 	    case LEFT_RING | RIGHT_RING:
     91  1.1  cgd 		rr = "Both your rings glow";
     92  1.1  cgd 		break;
     93  1.1  cgd 	    default:
     94  1.1  cgd 		rr = "Your fingertips glow";
     95  1.1  cgd 		break;
     96  1.1  cgd 	    }
     97  1.1  cgd 	    pline("%s %s!", rr, warnings[warnlevel]);
     98  1.1  cgd 	    lastwarntime = moves;
     99  1.1  cgd 	    lastwarnlev = warnlevel;
    100  1.1  cgd 	}
    101  1.1  cgd 
    102  1.1  cgd 	dmonsfree();	/* remove all dead monsters */
    103  1.1  cgd }
    104  1.1  cgd 
    105  1.1  cgd justswld(mtmp,name)
    106  1.1  cgd register struct monst *mtmp;
    107  1.1  cgd char *name;
    108  1.1  cgd {
    109  1.1  cgd 
    110  1.1  cgd 	mtmp->mx = u.ux;
    111  1.1  cgd 	mtmp->my = u.uy;
    112  1.1  cgd 	u.ustuck = mtmp;
    113  1.1  cgd 	pmon(mtmp);
    114  1.1  cgd 	kludge("%s swallows you!",name);
    115  1.1  cgd 	more();
    116  1.1  cgd 	seeoff(1);
    117  1.1  cgd 	u.uswallow = 1;
    118  1.1  cgd 	u.uswldtim = 0;
    119  1.1  cgd 	swallowed();
    120  1.1  cgd }
    121  1.1  cgd 
    122  1.1  cgd youswld(mtmp,dam,die,name)
    123  1.1  cgd register struct monst *mtmp;
    124  1.1  cgd register dam,die;
    125  1.1  cgd char *name;
    126  1.1  cgd {
    127  1.1  cgd 	if(mtmp != u.ustuck) return;
    128  1.1  cgd 	kludge("%s digests you!",name);
    129  1.1  cgd 	u.uhp -= dam;
    130  1.1  cgd 	if(u.uswldtim++ >= die){	/* a3 */
    131  1.1  cgd 		pline("It totally digests you!");
    132  1.1  cgd 		u.uhp = -1;
    133  1.1  cgd 	}
    134  1.1  cgd 	if(u.uhp < 1) done_in_by(mtmp);
    135  1.1  cgd 	/* flags.botlx = 1;		/* should we show status line ? */
    136  1.1  cgd }
    137  1.1  cgd 
    138  1.1  cgd dochugw(mtmp) register struct monst *mtmp; {
    139  1.1  cgd register x = mtmp->mx;
    140  1.1  cgd register y = mtmp->my;
    141  1.1  cgd register d = dochug(mtmp);
    142  1.1  cgd register dd;
    143  1.1  cgd 	if(!d)		/* monster still alive */
    144  1.1  cgd 	if(Warning)
    145  1.1  cgd 	if(!mtmp->mpeaceful)
    146  1.1  cgd 	if(mtmp->data->mlevel > warnlevel)
    147  1.1  cgd 	if((dd = dist(mtmp->mx,mtmp->my)) < dist(x,y))
    148  1.1  cgd 	if(dd < 100)
    149  1.1  cgd 	if(!canseemon(mtmp))
    150  1.1  cgd 		warnlevel = mtmp->data->mlevel;
    151  1.1  cgd 	return(d);
    152  1.1  cgd }
    153  1.1  cgd 
    154  1.1  cgd /* returns 1 if monster died moving, 0 otherwise */
    155  1.1  cgd dochug(mtmp)
    156  1.1  cgd register struct monst *mtmp;
    157  1.1  cgd {
    158  1.1  cgd 	register struct permonst *mdat;
    159  1.1  cgd 	register tmp, nearby, scared;
    160  1.1  cgd 
    161  1.1  cgd 	if(mtmp->cham && !rn2(6))
    162  1.1  cgd 		(void) newcham(mtmp, &mons[dlevel+14+rn2(CMNUM-14-dlevel)]);
    163  1.1  cgd 	mdat = mtmp->data;
    164  1.1  cgd 	if(mdat->mlevel < 0)
    165  1.1  cgd 		panic("bad monster %c (%d)",mdat->mlet,mdat->mlevel);
    166  1.1  cgd 
    167  1.1  cgd 	/* regenerate monsters */
    168  1.1  cgd 	if((!(moves%20) || index(MREGEN, mdat->mlet)) &&
    169  1.1  cgd 	    mtmp->mhp < mtmp->mhpmax)
    170  1.1  cgd 		mtmp->mhp++;
    171  1.1  cgd 
    172  1.1  cgd 	if(mtmp->mfroz) return(0); /* frozen monsters don't do anything */
    173  1.1  cgd 
    174  1.1  cgd 	if(mtmp->msleep) {
    175  1.1  cgd 		/* wake up, or get out of here. */
    176  1.1  cgd 		/* ettins are hard to surprise */
    177  1.1  cgd 		/* Nymphs and Leprechauns do not easily wake up */
    178  1.1  cgd 		if(cansee(mtmp->mx,mtmp->my) &&
    179  1.1  cgd 			(!Stealth || (mdat->mlet == 'e' && rn2(10))) &&
    180  1.1  cgd 			(!index("NL",mdat->mlet) || !rn2(50)) &&
    181  1.1  cgd 			(Aggravate_monster || index("d1", mdat->mlet)
    182  1.1  cgd 				|| (!rn2(7) && !mtmp->mimic)))
    183  1.1  cgd 			mtmp->msleep = 0;
    184  1.1  cgd 		else return(0);
    185  1.1  cgd 	}
    186  1.1  cgd 
    187  1.1  cgd 	/* not frozen or sleeping: wipe out texts written in the dust */
    188  1.1  cgd 	wipe_engr_at(mtmp->mx, mtmp->my, 1);
    189  1.1  cgd 
    190  1.1  cgd 	/* confused monsters get unconfused with small probability */
    191  1.1  cgd 	if(mtmp->mconf && !rn2(50)) mtmp->mconf = 0;
    192  1.1  cgd 
    193  1.1  cgd 	/* some monsters teleport */
    194  1.1  cgd 	if(mtmp->mflee && index("tNL", mdat->mlet) && !rn2(40)){
    195  1.1  cgd 		rloc(mtmp);
    196  1.1  cgd 		return(0);
    197  1.1  cgd 	}
    198  1.1  cgd 	if(mdat->mmove < rnd(6)) return(0);
    199  1.1  cgd 
    200  1.1  cgd 	/* fleeing monsters might regain courage */
    201  1.1  cgd 	if(mtmp->mflee && !mtmp->mfleetim
    202  1.1  cgd 	    && mtmp->mhp == mtmp->mhpmax && !rn2(25))
    203  1.1  cgd 		mtmp->mflee = 0;
    204  1.1  cgd 
    205  1.1  cgd 	nearby = (dist(mtmp->mx, mtmp->my) < 3);
    206  1.1  cgd 	scared = (nearby && (sengr_at("Elbereth", u.ux, u.uy) ||
    207  1.1  cgd 			sobj_at(SCR_SCARE_MONSTER, u.ux, u.uy)));
    208  1.1  cgd 	if(scared && !mtmp->mflee) {
    209  1.1  cgd 		mtmp->mflee = 1;
    210  1.1  cgd 		mtmp->mfleetim = (rn2(7) ? rnd(10) : rnd(100));
    211  1.1  cgd 	}
    212  1.1  cgd 
    213  1.1  cgd 	if(!nearby ||
    214  1.1  cgd 		mtmp->mflee ||
    215  1.1  cgd 		mtmp->mconf ||
    216  1.1  cgd 		(mtmp->minvis && !rn2(3)) ||
    217  1.1  cgd 		(index("BIuy", mdat->mlet) && !rn2(4)) ||
    218  1.1  cgd 		(mdat->mlet == 'L' && !u.ugold && (mtmp->mgold || rn2(2))) ||
    219  1.1  cgd 		(!mtmp->mcansee && !rn2(4)) ||
    220  1.1  cgd 		mtmp->mpeaceful
    221  1.1  cgd 	   ) {
    222  1.1  cgd 		tmp = m_move(mtmp,0);	/* 2: monster died moving */
    223  1.1  cgd 		if(tmp == 2 || (tmp && mdat->mmove <= 12))
    224  1.1  cgd 			return(tmp == 2);
    225  1.1  cgd 	}
    226  1.1  cgd 
    227  1.1  cgd 	if(!index("Ea", mdat->mlet) && nearby &&
    228  1.1  cgd 	 !mtmp->mpeaceful && u.uhp > 0 && !scared) {
    229  1.1  cgd 		if(mhitu(mtmp))
    230  1.1  cgd 			return(1);	/* monster died (e.g. 'y' or 'F') */
    231  1.1  cgd 	}
    232  1.1  cgd 	/* extra movement for fast monsters */
    233  1.1  cgd 	if(mdat->mmove-12 > rnd(12)) tmp = m_move(mtmp,1);
    234  1.1  cgd 	return(tmp == 2);
    235  1.1  cgd }
    236  1.1  cgd 
    237  1.1  cgd m_move(mtmp,after)
    238  1.1  cgd register struct monst *mtmp;
    239  1.1  cgd {
    240  1.1  cgd 	register struct monst *mtmp2;
    241  1.1  cgd 	register nx,ny,omx,omy,appr,nearer,cnt,i,j;
    242  1.1  cgd 	xchar gx,gy,nix,niy,chcnt;
    243  1.1  cgd 	schar chi;
    244  1.1  cgd 	boolean likegold, likegems, likeobjs;
    245  1.1  cgd 	char msym = mtmp->data->mlet;
    246  1.1  cgd 	schar mmoved = 0;	/* not strictly nec.: chi >= 0 will do */
    247  1.1  cgd 	coord poss[9];
    248  1.1  cgd 	int info[9];
    249  1.1  cgd 
    250  1.1  cgd 	if(mtmp->mfroz || mtmp->msleep)
    251  1.1  cgd 		return(0);
    252  1.1  cgd 	if(mtmp->mtrapped) {
    253  1.1  cgd 		i = mintrap(mtmp);
    254  1.1  cgd 		if(i == 2) return(2);	/* he died */
    255  1.1  cgd 		if(i == 1) return(0);	/* still in trap, so didnt move */
    256  1.1  cgd 	}
    257  1.1  cgd 	if(mtmp->mhide && o_at(mtmp->mx,mtmp->my) && rn2(10))
    258  1.1  cgd 		return(0);		/* do not leave hiding place */
    259  1.1  cgd 
    260  1.1  cgd #ifndef NOWORM
    261  1.1  cgd 	if(mtmp->wormno)
    262  1.1  cgd 		goto not_special;
    263  1.1  cgd #endif NOWORM
    264  1.1  cgd 
    265  1.1  cgd 	/* my dog gets a special treatment */
    266  1.1  cgd 	if(mtmp->mtame) {
    267  1.1  cgd 		return( dog_move(mtmp, after) );
    268  1.1  cgd 	}
    269  1.1  cgd 
    270  1.1  cgd 	/* likewise for shopkeeper */
    271  1.1  cgd 	if(mtmp->isshk) {
    272  1.1  cgd 		mmoved = shk_move(mtmp);
    273  1.1  cgd 		if(mmoved >= 0)
    274  1.1  cgd 			goto postmov;
    275  1.1  cgd 		mmoved = 0;		/* follow player outside shop */
    276  1.1  cgd 	}
    277  1.1  cgd 
    278  1.1  cgd 	/* and for the guard */
    279  1.1  cgd 	if(mtmp->isgd) {
    280  1.1  cgd 		mmoved = gd_move();
    281  1.1  cgd 		goto postmov;
    282  1.1  cgd 	}
    283  1.1  cgd 
    284  1.1  cgd /* teleport if that lies in our nature ('t') or when badly wounded ('1') */
    285  1.1  cgd 	if((msym == 't' && !rn2(5))
    286  1.1  cgd 	|| (msym == '1' && (mtmp->mhp < 7 || (!xdnstair && !rn2(5))
    287  1.1  cgd 		|| levl[u.ux][u.uy].typ == STAIRS))) {
    288  1.1  cgd 		if(mtmp->mhp < 7 || (msym == 't' && rn2(2)))
    289  1.1  cgd 			rloc(mtmp);
    290  1.1  cgd 		else
    291  1.1  cgd 			mnexto(mtmp);
    292  1.1  cgd 		mmoved = 1;
    293  1.1  cgd 		goto postmov;
    294  1.1  cgd 	}
    295  1.1  cgd 
    296  1.1  cgd 	/* spit fire ('D') or use a wand ('1') when appropriate */
    297  1.1  cgd 	if(index("D1", msym))
    298  1.1  cgd 		inrange(mtmp);
    299  1.1  cgd 
    300  1.1  cgd 	if(msym == 'U' && !mtmp->mcan && canseemon(mtmp) &&
    301  1.1  cgd 	    mtmp->mcansee && rn2(5)) {
    302  1.1  cgd 		if(!Confusion)
    303  1.1  cgd 			pline("%s's gaze has confused you!", Monnam(mtmp));
    304  1.1  cgd 		else
    305  1.1  cgd 			pline("You are getting more and more confused.");
    306  1.1  cgd 		if(rn2(3)) mtmp->mcan = 1;
    307  1.1  cgd 		Confusion += d(3,4);		/* timeout */
    308  1.1  cgd 	}
    309  1.1  cgd not_special:
    310  1.1  cgd 	if(!mtmp->mflee && u.uswallow && u.ustuck != mtmp) return(1);
    311  1.1  cgd 	appr = 1;
    312  1.1  cgd 	if(mtmp->mflee) appr = -1;
    313  1.1  cgd 	if(mtmp->mconf || Invis ||  !mtmp->mcansee ||
    314  1.1  cgd 		(index("BIy", msym) && !rn2(3)))
    315  1.1  cgd 		appr = 0;
    316  1.1  cgd 	omx = mtmp->mx;
    317  1.1  cgd 	omy = mtmp->my;
    318  1.1  cgd 	gx = u.ux;
    319  1.1  cgd 	gy = u.uy;
    320  1.1  cgd 	if(msym == 'L' && appr == 1 && mtmp->mgold > u.ugold)
    321  1.1  cgd 		appr = -1;
    322  1.1  cgd 
    323  1.1  cgd 	/* random criterion for 'smell' or track finding ability
    324  1.1  cgd 	   should use mtmp->msmell or sth
    325  1.1  cgd 	 */
    326  1.1  cgd 	if(msym == '@' ||
    327  1.1  cgd 	  ('a' <= msym && msym <= 'z')) {
    328  1.1  cgd 	extern coord *gettrack();
    329  1.1  cgd 	register coord *cp;
    330  1.1  cgd 	schar mroom;
    331  1.1  cgd 		mroom = inroom(omx,omy);
    332  1.1  cgd 		if(mroom < 0 || mroom != inroom(u.ux,u.uy)){
    333  1.1  cgd 		    cp = gettrack(omx,omy);
    334  1.1  cgd 		    if(cp){
    335  1.1  cgd 			gx = cp->x;
    336  1.1  cgd 			gy = cp->y;
    337  1.1  cgd 		    }
    338  1.1  cgd 		}
    339  1.1  cgd 	}
    340  1.1  cgd 
    341  1.1  cgd 	/* look for gold or jewels nearby */
    342  1.1  cgd 	likegold = (index("LOD", msym) != NULL);
    343  1.1  cgd 	likegems = (index("ODu", msym) != NULL);
    344  1.1  cgd 	likeobjs = mtmp->mhide;
    345  1.1  cgd #define	SRCHRADIUS	25
    346  1.1  cgd 	{ xchar mind = SRCHRADIUS;		/* not too far away */
    347  1.1  cgd 	  register int dd;
    348  1.1  cgd 	  if(likegold){
    349  1.1  cgd 		register struct gold *gold;
    350  1.1  cgd 		for(gold = fgold; gold; gold = gold->ngold)
    351  1.1  cgd 		  if((dd = DIST(omx,omy,gold->gx,gold->gy)) < mind){
    352  1.1  cgd 		    mind = dd;
    353  1.1  cgd 		    gx = gold->gx;
    354  1.1  cgd 		    gy = gold->gy;
    355  1.1  cgd 		}
    356  1.1  cgd 	  }
    357  1.1  cgd 	  if(likegems || likeobjs){
    358  1.1  cgd 		register struct obj *otmp;
    359  1.1  cgd 		for(otmp = fobj; otmp; otmp = otmp->nobj)
    360  1.1  cgd 		if(likeobjs || otmp->olet == GEM_SYM)
    361  1.1  cgd 		if(msym != 'u' ||
    362  1.1  cgd 			objects[otmp->otyp].g_val != 0)
    363  1.1  cgd 		if((dd = DIST(omx,omy,otmp->ox,otmp->oy)) < mind){
    364  1.1  cgd 		    mind = dd;
    365  1.1  cgd 		    gx = otmp->ox;
    366  1.1  cgd 		    gy = otmp->oy;
    367  1.1  cgd 		}
    368  1.1  cgd 	  }
    369  1.1  cgd 	  if(mind < SRCHRADIUS && appr == -1) {
    370  1.1  cgd 		if(dist(omx,omy) < 10) {
    371  1.1  cgd 		    gx = u.ux;
    372  1.1  cgd 		    gy = u.uy;
    373  1.1  cgd 		} else
    374  1.1  cgd 		    appr = 1;
    375  1.1  cgd 	  }
    376  1.1  cgd 	}
    377  1.1  cgd 	nix = omx;
    378  1.1  cgd 	niy = omy;
    379  1.1  cgd 	cnt = mfndpos(mtmp,poss,info,
    380  1.1  cgd 		msym == 'u' ? NOTONL :
    381  1.1  cgd 		(msym == '@' || msym == '1') ? (ALLOW_SSM | ALLOW_TRAPS) :
    382  1.1  cgd 		index(UNDEAD, msym) ? NOGARLIC : ALLOW_TRAPS);
    383  1.1  cgd 		/* ALLOW_ROCK for some monsters ? */
    384  1.1  cgd 	chcnt = 0;
    385  1.1  cgd 	chi = -1;
    386  1.1  cgd 	for(i=0; i<cnt; i++) {
    387  1.1  cgd 		nx = poss[i].x;
    388  1.1  cgd 		ny = poss[i].y;
    389  1.1  cgd 		for(j=0; j<MTSZ && j<cnt-1; j++)
    390  1.1  cgd 			if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
    391  1.1  cgd 				if(rn2(4*(cnt-j))) goto nxti;
    392  1.1  cgd #ifdef STUPID
    393  1.1  cgd 		/* some stupid compilers think that this is too complicated */
    394  1.1  cgd 		{ int d1 = DIST(nx,ny,gx,gy);
    395  1.1  cgd 		  int d2 = DIST(nix,niy,gx,gy);
    396  1.1  cgd 		  nearer = (d1 < d2);
    397  1.1  cgd 		}
    398  1.1  cgd #else
    399  1.1  cgd 		nearer = (DIST(nx,ny,gx,gy) < DIST(nix,niy,gx,gy));
    400  1.1  cgd #endif STUPID
    401  1.1  cgd 		if((appr == 1 && nearer) || (appr == -1 && !nearer) ||
    402  1.1  cgd 			!mmoved ||
    403  1.1  cgd 			(!appr && !rn2(++chcnt))){
    404  1.1  cgd 			nix = nx;
    405  1.1  cgd 			niy = ny;
    406  1.1  cgd 			chi = i;
    407  1.1  cgd 			mmoved = 1;
    408  1.1  cgd 		}
    409  1.1  cgd 	nxti:	;
    410  1.1  cgd 	}
    411  1.1  cgd 	if(mmoved){
    412  1.1  cgd 		if(info[chi] & ALLOW_M){
    413  1.1  cgd 			mtmp2 = m_at(nix,niy);
    414  1.1  cgd 			if(hitmm(mtmp,mtmp2) == 1 && rn2(4) &&
    415  1.1  cgd 			  hitmm(mtmp2,mtmp) == 2) return(2);
    416  1.1  cgd 			return(0);
    417  1.1  cgd 		}
    418  1.1  cgd 		if(info[chi] & ALLOW_U){
    419  1.1  cgd 		  (void) hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd)+1);
    420  1.1  cgd 		  return(0);
    421  1.1  cgd 		}
    422  1.1  cgd 		mtmp->mx = nix;
    423  1.1  cgd 		mtmp->my = niy;
    424  1.1  cgd 		for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
    425  1.1  cgd 		mtmp->mtrack[0].x = omx;
    426  1.1  cgd 		mtmp->mtrack[0].y = omy;
    427  1.1  cgd #ifndef NOWORM
    428  1.1  cgd 		if(mtmp->wormno) worm_move(mtmp);
    429  1.1  cgd #endif NOWORM
    430  1.1  cgd 	} else {
    431  1.1  cgd 		if(msym == 'u' && rn2(2)){
    432  1.1  cgd 			rloc(mtmp);
    433  1.1  cgd 			return(0);
    434  1.1  cgd 		}
    435  1.1  cgd #ifndef NOWORM
    436  1.1  cgd 		if(mtmp->wormno) worm_nomove(mtmp);
    437  1.1  cgd #endif NOWORM
    438  1.1  cgd 	}
    439  1.1  cgd postmov:
    440  1.1  cgd 	if(mmoved == 1) {
    441  1.1  cgd 		if(mintrap(mtmp) == 2)	/* he died */
    442  1.1  cgd 			return(2);
    443  1.1  cgd 		if(likegold) mpickgold(mtmp);
    444  1.1  cgd 		if(likegems) mpickgems(mtmp);
    445  1.1  cgd 		if(mtmp->mhide) mtmp->mundetected = 1;
    446  1.1  cgd 	}
    447  1.1  cgd 	pmon(mtmp);
    448  1.1  cgd 	return(mmoved);
    449  1.1  cgd }
    450  1.1  cgd 
    451  1.1  cgd mpickgold(mtmp) register struct monst *mtmp; {
    452  1.1  cgd register struct gold *gold;
    453  1.1  cgd 	while(gold = g_at(mtmp->mx, mtmp->my)){
    454  1.1  cgd 		mtmp->mgold += gold->amount;
    455  1.1  cgd 		freegold(gold);
    456  1.1  cgd 		if(levl[mtmp->mx][mtmp->my].scrsym == '$')
    457  1.1  cgd 			newsym(mtmp->mx, mtmp->my);
    458  1.1  cgd 	}
    459  1.1  cgd }
    460  1.1  cgd 
    461  1.1  cgd mpickgems(mtmp) register struct monst *mtmp; {
    462  1.1  cgd register struct obj *otmp;
    463  1.1  cgd 	for(otmp = fobj; otmp; otmp = otmp->nobj)
    464  1.1  cgd 	if(otmp->olet == GEM_SYM)
    465  1.1  cgd 	if(otmp->ox == mtmp->mx && otmp->oy == mtmp->my)
    466  1.1  cgd 	if(mtmp->data->mlet != 'u' || objects[otmp->otyp].g_val != 0){
    467  1.1  cgd 		freeobj(otmp);
    468  1.1  cgd 		mpickobj(mtmp, otmp);
    469  1.1  cgd 		if(levl[mtmp->mx][mtmp->my].scrsym == GEM_SYM)
    470  1.1  cgd 			newsym(mtmp->mx, mtmp->my);	/* %% */
    471  1.1  cgd 		return;	/* pick only one object */
    472  1.1  cgd 	}
    473  1.1  cgd }
    474  1.1  cgd 
    475  1.1  cgd /* return number of acceptable neighbour positions */
    476  1.1  cgd mfndpos(mon,poss,info,flag)
    477  1.1  cgd register struct monst *mon;
    478  1.1  cgd coord poss[9];
    479  1.1  cgd int info[9], flag;
    480  1.1  cgd {
    481  1.1  cgd 	register int x,y,nx,ny,cnt = 0,ntyp;
    482  1.1  cgd 	register struct monst *mtmp;
    483  1.1  cgd 	int nowtyp;
    484  1.1  cgd 	boolean pool;
    485  1.1  cgd 
    486  1.1  cgd 	x = mon->mx;
    487  1.1  cgd 	y = mon->my;
    488  1.1  cgd 	nowtyp = levl[x][y].typ;
    489  1.1  cgd 
    490  1.1  cgd 	pool = (mon->data->mlet == ';');
    491  1.1  cgd nexttry:	/* eels prefer the water, but if there is no water nearby,
    492  1.1  cgd 		   they will crawl over land */
    493  1.1  cgd 	if(mon->mconf) {
    494  1.1  cgd 		flag |= ALLOW_ALL;
    495  1.1  cgd 		flag &= ~NOTONL;
    496  1.1  cgd 	}
    497  1.1  cgd 	for(nx = x-1; nx <= x+1; nx++) for(ny = y-1; ny <= y+1; ny++)
    498  1.1  cgd 	if(nx != x || ny != y) if(isok(nx,ny))
    499  1.1  cgd 	if(!IS_ROCK(ntyp = levl[nx][ny].typ))
    500  1.1  cgd 	if(!(nx != x && ny != y && (nowtyp == DOOR || ntyp == DOOR)))
    501  1.1  cgd 	if((ntyp == POOL) == pool) {
    502  1.1  cgd 		info[cnt] = 0;
    503  1.1  cgd 		if(nx == u.ux && ny == u.uy){
    504  1.1  cgd 			if(!(flag & ALLOW_U)) continue;
    505  1.1  cgd 			info[cnt] = ALLOW_U;
    506  1.1  cgd 		} else if(mtmp = m_at(nx,ny)){
    507  1.1  cgd 			if(!(flag & ALLOW_M)) continue;
    508  1.1  cgd 			info[cnt] = ALLOW_M;
    509  1.1  cgd 			if(mtmp->mtame){
    510  1.1  cgd 				if(!(flag & ALLOW_TM)) continue;
    511  1.1  cgd 				info[cnt] |= ALLOW_TM;
    512  1.1  cgd 			}
    513  1.1  cgd 		}
    514  1.1  cgd 		if(sobj_at(CLOVE_OF_GARLIC, nx, ny)) {
    515  1.1  cgd 			if(flag & NOGARLIC) continue;
    516  1.1  cgd 			info[cnt] |= NOGARLIC;
    517  1.1  cgd 		}
    518  1.1  cgd 		if(sobj_at(SCR_SCARE_MONSTER, nx, ny) ||
    519  1.1  cgd 		   (!mon->mpeaceful && sengr_at("Elbereth", nx, ny))) {
    520  1.1  cgd 			if(!(flag & ALLOW_SSM)) continue;
    521  1.1  cgd 			info[cnt] |= ALLOW_SSM;
    522  1.1  cgd 		}
    523  1.1  cgd 		if(sobj_at(ENORMOUS_ROCK, nx, ny)) {
    524  1.1  cgd 			if(!(flag & ALLOW_ROCK)) continue;
    525  1.1  cgd 			info[cnt] |= ALLOW_ROCK;
    526  1.1  cgd 		}
    527  1.1  cgd 		if(!Invis && online(nx,ny)){
    528  1.1  cgd 			if(flag & NOTONL) continue;
    529  1.1  cgd 			info[cnt] |= NOTONL;
    530  1.1  cgd 		}
    531  1.1  cgd 		/* we cannot avoid traps of an unknown kind */
    532  1.1  cgd 		{ register struct trap *ttmp = t_at(nx, ny);
    533  1.1  cgd 		  register int tt;
    534  1.1  cgd 			if(ttmp) {
    535  1.1  cgd 				tt = 1 << ttmp->ttyp;
    536  1.1  cgd 				if(mon->mtrapseen & tt){
    537  1.1  cgd 					if(!(flag & tt)) continue;
    538  1.1  cgd 					info[cnt] |= tt;
    539  1.1  cgd 				}
    540  1.1  cgd 			}
    541  1.1  cgd 		}
    542  1.1  cgd 		poss[cnt].x = nx;
    543  1.1  cgd 		poss[cnt].y = ny;
    544  1.1  cgd 		cnt++;
    545  1.1  cgd 	}
    546  1.1  cgd 	if(!cnt && pool && nowtyp != POOL) {
    547  1.1  cgd 		pool = FALSE;
    548  1.1  cgd 		goto nexttry;
    549  1.1  cgd 	}
    550  1.1  cgd 	return(cnt);
    551  1.1  cgd }
    552  1.1  cgd 
    553  1.1  cgd dist(x,y) int x,y; {
    554  1.1  cgd 	return((x-u.ux)*(x-u.ux) + (y-u.uy)*(y-u.uy));
    555  1.1  cgd }
    556  1.1  cgd 
    557  1.1  cgd poisoned(string, pname)
    558  1.1  cgd register char *string, *pname;
    559  1.1  cgd {
    560  1.1  cgd 	register int i;
    561  1.1  cgd 
    562  1.1  cgd 	if(Blind) pline("It was poisoned.");
    563  1.1  cgd 	else pline("The %s was poisoned!",string);
    564  1.1  cgd 	if(Poison_resistance) {
    565  1.1  cgd 		pline("The poison doesn't seem to affect you.");
    566  1.1  cgd 		return;
    567  1.1  cgd 	}
    568  1.1  cgd 	i = rn2(10);
    569  1.1  cgd 	if(i == 0) {
    570  1.1  cgd 		u.uhp = -1;
    571  1.1  cgd 		pline("I am afraid the poison was deadly ...");
    572  1.1  cgd 	} else if(i <= 5) {
    573  1.1  cgd 		losestr(rn1(3,3));
    574  1.1  cgd 	} else {
    575  1.1  cgd 		losehp(rn1(10,6), pname);
    576  1.1  cgd 	}
    577  1.1  cgd 	if(u.uhp < 1) {
    578  1.1  cgd 		killer = pname;
    579  1.1  cgd 		done("died");
    580  1.1  cgd 	}
    581  1.1  cgd }
    582  1.1  cgd 
    583  1.1  cgd mondead(mtmp)
    584  1.1  cgd register struct monst *mtmp;
    585  1.1  cgd {
    586  1.1  cgd 	relobj(mtmp,1);
    587  1.1  cgd 	unpmon(mtmp);
    588  1.1  cgd 	relmon(mtmp);
    589  1.1  cgd 	unstuck(mtmp);
    590  1.1  cgd 	if(mtmp->isshk) shkdead(mtmp);
    591  1.1  cgd 	if(mtmp->isgd) gddead();
    592  1.1  cgd #ifndef NOWORM
    593  1.1  cgd 	if(mtmp->wormno) wormdead(mtmp);
    594  1.1  cgd #endif NOWORM
    595  1.1  cgd 	monfree(mtmp);
    596  1.1  cgd }
    597  1.1  cgd 
    598  1.1  cgd /* called when monster is moved to larger structure */
    599  1.1  cgd replmon(mtmp,mtmp2)
    600  1.1  cgd register struct monst *mtmp, *mtmp2;
    601  1.1  cgd {
    602  1.1  cgd 	relmon(mtmp);
    603  1.1  cgd 	monfree(mtmp);
    604  1.1  cgd 	mtmp2->nmon = fmon;
    605  1.1  cgd 	fmon = mtmp2;
    606  1.1  cgd 	if(u.ustuck == mtmp) u.ustuck = mtmp2;
    607  1.1  cgd 	if(mtmp2->isshk) replshk(mtmp,mtmp2);
    608  1.1  cgd 	if(mtmp2->isgd) replgd(mtmp,mtmp2);
    609  1.1  cgd }
    610  1.1  cgd 
    611  1.1  cgd relmon(mon)
    612  1.1  cgd register struct monst *mon;
    613  1.1  cgd {
    614  1.1  cgd 	register struct monst *mtmp;
    615  1.1  cgd 
    616  1.1  cgd 	if(mon == fmon) fmon = fmon->nmon;
    617  1.1  cgd 	else {
    618  1.1  cgd 		for(mtmp = fmon; mtmp->nmon != mon; mtmp = mtmp->nmon) ;
    619  1.1  cgd 		mtmp->nmon = mon->nmon;
    620  1.1  cgd 	}
    621  1.1  cgd }
    622  1.1  cgd 
    623  1.1  cgd /* we do not free monsters immediately, in order to have their name
    624  1.1  cgd    available shortly after their demise */
    625  1.1  cgd struct monst *fdmon;	/* chain of dead monsters, need not to be saved */
    626  1.1  cgd 
    627  1.1  cgd monfree(mtmp) register struct monst *mtmp; {
    628  1.1  cgd 	mtmp->nmon = fdmon;
    629  1.1  cgd 	fdmon = mtmp;
    630  1.1  cgd }
    631  1.1  cgd 
    632  1.1  cgd dmonsfree(){
    633  1.1  cgd register struct monst *mtmp;
    634  1.1  cgd 	while(mtmp = fdmon){
    635  1.1  cgd 		fdmon = mtmp->nmon;
    636  1.1  cgd 		free((char *) mtmp);
    637  1.1  cgd 	}
    638  1.1  cgd }
    639  1.1  cgd 
    640  1.1  cgd unstuck(mtmp)
    641  1.1  cgd register struct monst *mtmp;
    642  1.1  cgd {
    643  1.1  cgd 	if(u.ustuck == mtmp) {
    644  1.1  cgd 		if(u.uswallow){
    645  1.1  cgd 			u.ux = mtmp->mx;
    646  1.1  cgd 			u.uy = mtmp->my;
    647  1.1  cgd 			u.uswallow = 0;
    648  1.1  cgd 			setsee();
    649  1.1  cgd 			docrt();
    650  1.1  cgd 		}
    651  1.1  cgd 		u.ustuck = 0;
    652  1.1  cgd 	}
    653  1.1  cgd }
    654  1.1  cgd 
    655  1.1  cgd killed(mtmp)
    656  1.1  cgd register struct monst *mtmp;
    657  1.1  cgd {
    658  1.1  cgd #ifdef lint
    659  1.1  cgd #define	NEW_SCORING
    660  1.1  cgd #endif lint
    661  1.1  cgd 	register int tmp,tmp2,nk,x,y;
    662  1.1  cgd 	register struct permonst *mdat;
    663  1.1  cgd 	extern long newuexp();
    664  1.1  cgd 
    665  1.1  cgd 	if(mtmp->cham) mtmp->data = PM_CHAMELEON;
    666  1.1  cgd 	mdat = mtmp->data;
    667  1.1  cgd 	if(Blind) pline("You destroy it!");
    668  1.1  cgd 	else {
    669  1.1  cgd 		pline("You destroy %s!",
    670  1.1  cgd 			mtmp->mtame ? amonnam(mtmp, "poor") : monnam(mtmp));
    671  1.1  cgd 	}
    672  1.1  cgd 	if(u.umconf) {
    673  1.1  cgd 		if(!Blind) pline("Your hands stop glowing blue.");
    674  1.1  cgd 		u.umconf = 0;
    675  1.1  cgd 	}
    676  1.1  cgd 
    677  1.1  cgd 	/* count killed monsters */
    678  1.1  cgd #define	MAXMONNO	100
    679  1.1  cgd 	nk = 1;		      /* in case we cannot find it in mons */
    680  1.1  cgd 	tmp = mdat - mons;    /* index in mons array (if not 'd', '@', ...) */
    681  1.1  cgd 	if(tmp >= 0 && tmp < CMNUM+2) {
    682  1.1  cgd 	    extern char fut_geno[];
    683  1.1  cgd 	    u.nr_killed[tmp]++;
    684  1.1  cgd 	    if((nk = u.nr_killed[tmp]) > MAXMONNO &&
    685  1.1  cgd 		!index(fut_geno, mdat->mlet))
    686  1.1  cgd 		    charcat(fut_geno,  mdat->mlet);
    687  1.1  cgd 	}
    688  1.1  cgd 
    689  1.1  cgd 	/* punish bad behaviour */
    690  1.1  cgd 	if(mdat->mlet == '@') Telepat = 0, u.uluck -= 2;
    691  1.1  cgd 	if(mtmp->mpeaceful || mtmp->mtame) u.uluck--;
    692  1.1  cgd 	if(mdat->mlet == 'u') u.uluck -= 5;
    693  1.1  cgd 	if((int)u.uluck < LUCKMIN) u.uluck = LUCKMIN;
    694  1.1  cgd 
    695  1.1  cgd 	/* give experience points */
    696  1.1  cgd 	tmp = 1 + mdat->mlevel * mdat->mlevel;
    697  1.1  cgd 	if(mdat->ac < 3) tmp += 2*(7 - mdat->ac);
    698  1.1  cgd 	if(index("AcsSDXaeRTVWU&In:P", mdat->mlet))
    699  1.1  cgd 		tmp += 2*mdat->mlevel;
    700  1.1  cgd 	if(index("DeV&P",mdat->mlet)) tmp += (7*mdat->mlevel);
    701  1.1  cgd 	if(mdat->mlevel > 6) tmp += 50;
    702  1.1  cgd 	if(mdat->mlet == ';') tmp += 1000;
    703  1.1  cgd 
    704  1.1  cgd #ifdef NEW_SCORING
    705  1.1  cgd 	/* ------- recent addition: make nr of points decrease
    706  1.1  cgd 		   when this is not the first of this kind */
    707  1.1  cgd 	{ int ul = u.ulevel;
    708  1.1  cgd 	  int ml = mdat->mlevel;
    709  1.1  cgd 
    710  1.1  cgd 	if(ul < 14)    /* points are given based on present and future level */
    711  1.1  cgd 	    for(tmp2 = 0; !tmp2 || ul + tmp2 <= ml; tmp2++)
    712  1.1  cgd 		if(u.uexp + 1 + (tmp + ((tmp2 <= 0) ? 0 : 4<<(tmp2-1)))/nk
    713  1.1  cgd 		    >= 10*pow((unsigned)(ul-1)))
    714  1.1  cgd 			if(++ul == 14) break;
    715  1.1  cgd 
    716  1.1  cgd 	tmp2 = ml - ul -1;
    717  1.1  cgd 	tmp = (tmp + ((tmp2 < 0) ? 0 : 4<<tmp2))/nk;
    718  1.1  cgd 	if(!tmp) tmp = 1;
    719  1.1  cgd 	}
    720  1.1  cgd 	/* note: ul is not necessarily the future value of u.ulevel */
    721  1.1  cgd 	/* ------- end of recent valuation change ------- */
    722  1.1  cgd #endif NEW_SCORING
    723  1.1  cgd 
    724  1.1  cgd 	more_experienced(tmp,0);
    725  1.1  cgd 	flags.botl = 1;
    726  1.1  cgd 	while(u.ulevel < 14 && u.uexp >= newuexp()){
    727  1.1  cgd 		pline("Welcome to experience level %u.", ++u.ulevel);
    728  1.1  cgd 		tmp = rnd(10);
    729  1.1  cgd 		if(tmp < 3) tmp = rnd(10);
    730  1.1  cgd 		u.uhpmax += tmp;
    731  1.1  cgd 		u.uhp += tmp;
    732  1.1  cgd 		flags.botl = 1;
    733  1.1  cgd 	}
    734  1.1  cgd 
    735  1.1  cgd 	/* dispose of monster and make cadaver */
    736  1.1  cgd 	x = mtmp->mx;	y = mtmp->my;
    737  1.1  cgd 	mondead(mtmp);
    738  1.1  cgd 	tmp = mdat->mlet;
    739  1.1  cgd 	if(tmp == 'm') { /* he killed a minotaur, give him a wand of digging */
    740  1.1  cgd 			/* note: the dead minotaur will be on top of it! */
    741  1.1  cgd 		mksobj_at(WAN_DIGGING, x, y);
    742  1.1  cgd 		/* if(cansee(x,y)) atl(x,y,fobj->olet); */
    743  1.1  cgd 		stackobj(fobj);
    744  1.1  cgd 	} else
    745  1.1  cgd #ifndef NOWORM
    746  1.1  cgd 	if(tmp == 'w') {
    747  1.1  cgd 		mksobj_at(WORM_TOOTH, x, y);
    748  1.1  cgd 		stackobj(fobj);
    749  1.1  cgd 	} else
    750  1.1  cgd #endif	NOWORM
    751  1.1  cgd 	if(!letter(tmp) || (!index("mw", tmp) && !rn2(3))) tmp = 0;
    752  1.1  cgd 
    753  1.1  cgd 	if(ACCESSIBLE(levl[x][y].typ))	/* might be mimic in wall or dead eel*/
    754  1.1  cgd 	    if(x != u.ux || y != u.uy)	/* might be here after swallowed */
    755  1.1  cgd 		if(index("NTVm&",mdat->mlet) || rn2(5)) {
    756  1.1  cgd 		register struct obj *obj2 = mkobj_at(tmp,x,y);
    757  1.1  cgd 		if(cansee(x,y))
    758  1.1  cgd 			atl(x,y,obj2->olet);
    759  1.1  cgd 		stackobj(obj2);
    760  1.1  cgd 	}
    761  1.1  cgd }
    762  1.1  cgd 
    763  1.1  cgd kludge(str,arg)
    764  1.1  cgd register char *str,*arg;
    765  1.1  cgd {
    766  1.1  cgd 	if(Blind) {
    767  1.1  cgd 		if(*str == '%') pline(str,"It");
    768  1.1  cgd 		else pline(str,"it");
    769  1.1  cgd 	} else pline(str,arg);
    770  1.1  cgd }
    771  1.1  cgd 
    772  1.1  cgd rescham()	/* force all chameleons to become normal */
    773  1.1  cgd {
    774  1.1  cgd 	register struct monst *mtmp;
    775  1.1  cgd 
    776  1.1  cgd 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
    777  1.1  cgd 		if(mtmp->cham) {
    778  1.1  cgd 			mtmp->cham = 0;
    779  1.1  cgd 			(void) newcham(mtmp, PM_CHAMELEON);
    780  1.1  cgd 		}
    781  1.1  cgd }
    782  1.1  cgd 
    783  1.1  cgd newcham(mtmp,mdat)	/* make a chameleon look like a new monster */
    784  1.1  cgd 			/* returns 1 if the monster actually changed */
    785  1.1  cgd register struct monst *mtmp;
    786  1.1  cgd register struct permonst *mdat;
    787  1.1  cgd {
    788  1.1  cgd 	register mhp, hpn, hpd;
    789  1.1  cgd 
    790  1.1  cgd 	if(mdat == mtmp->data) return(0);	/* still the same monster */
    791  1.1  cgd #ifndef NOWORM
    792  1.1  cgd 	if(mtmp->wormno) wormdead(mtmp);	/* throw tail away */
    793  1.1  cgd #endif NOWORM
    794  1.1  cgd 	if (u.ustuck == mtmp) {
    795  1.1  cgd 		if (u.uswallow) {
    796  1.1  cgd 			u.uswallow = 0;
    797  1.1  cgd 			u.uswldtim = 0;
    798  1.1  cgd 			mnexto (mtmp);
    799  1.1  cgd 			docrt ();
    800  1.1  cgd 			prme ();
    801  1.1  cgd 		}
    802  1.1  cgd 		u.ustuck = 0;
    803  1.1  cgd 	}
    804  1.1  cgd 	hpn = mtmp->mhp;
    805  1.1  cgd 	hpd = (mtmp->data->mlevel)*8;
    806  1.1  cgd 	if(!hpd) hpd = 4;
    807  1.1  cgd 	mtmp->data = mdat;
    808  1.1  cgd 	mhp = (mdat->mlevel)*8;
    809  1.1  cgd 	/* new hp: same fraction of max as before */
    810  1.1  cgd 	mtmp->mhp = 2 + (hpn*mhp)/hpd;
    811  1.1  cgd 	hpn = mtmp->mhpmax;
    812  1.1  cgd 	mtmp->mhpmax = 2 + (hpn*mhp)/hpd;
    813  1.1  cgd 	mtmp->minvis = (mdat->mlet == 'I') ? 1 : 0;
    814  1.1  cgd #ifndef NOWORM
    815  1.1  cgd 	if(mdat->mlet == 'w' && getwn(mtmp)) initworm(mtmp);
    816  1.1  cgd 			/* perhaps we should clear mtmp->mtame here? */
    817  1.1  cgd #endif NOWORM
    818  1.1  cgd 	unpmon(mtmp);	/* necessary for 'I' and to force pmon */
    819  1.1  cgd 	pmon(mtmp);
    820  1.1  cgd 	return(1);
    821  1.1  cgd }
    822  1.1  cgd 
    823  1.1  cgd mnexto(mtmp)	/* Make monster mtmp next to you (if possible) */
    824  1.1  cgd struct monst *mtmp;
    825  1.1  cgd {
    826  1.1  cgd 	extern coord enexto();
    827  1.1  cgd 	coord mm;
    828  1.1  cgd 	mm = enexto(u.ux, u.uy);
    829  1.1  cgd 	mtmp->mx = mm.x;
    830  1.1  cgd 	mtmp->my = mm.y;
    831  1.1  cgd 	pmon(mtmp);
    832  1.1  cgd }
    833  1.1  cgd 
    834  1.1  cgd ishuman(mtmp) register struct monst *mtmp; {
    835  1.1  cgd 	return(mtmp->data->mlet == '@');
    836  1.1  cgd }
    837  1.1  cgd 
    838  1.1  cgd setmangry(mtmp) register struct monst *mtmp; {
    839  1.1  cgd 	if(!mtmp->mpeaceful) return;
    840  1.1  cgd 	if(mtmp->mtame) return;
    841  1.1  cgd 	mtmp->mpeaceful = 0;
    842  1.1  cgd 	if(ishuman(mtmp)) pline("%s gets angry!", Monnam(mtmp));
    843  1.1  cgd }
    844  1.1  cgd 
    845  1.1  cgd /* not one hundred procent correct: now a snake may hide under an
    846  1.1  cgd    invisible object */
    847  1.1  cgd canseemon(mtmp)
    848  1.1  cgd register struct monst *mtmp;
    849  1.1  cgd {
    850  1.1  cgd 	return((!mtmp->minvis || See_invisible)
    851  1.1  cgd 		&& (!mtmp->mhide || !o_at(mtmp->mx,mtmp->my))
    852  1.1  cgd 		&& cansee(mtmp->mx, mtmp->my));
    853  1.1  cgd }
    854