hack.mon.c revision 1.5 1 1.5 jsm /* $NetBSD: hack.mon.c,v 1.5 2001/03/25 20:44:01 jsm Exp $ */
2 1.4 christos
3 1.2 mycroft /*
4 1.2 mycroft * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
5 1.2 mycroft */
6 1.2 mycroft
7 1.4 christos #include <sys/cdefs.h>
8 1.2 mycroft #ifndef lint
9 1.5 jsm __RCSID("$NetBSD: hack.mon.c,v 1.5 2001/03/25 20:44:01 jsm Exp $");
10 1.4 christos #endif /* not lint */
11 1.1 cgd
12 1.4 christos #include <stdlib.h>
13 1.1 cgd #include "hack.h"
14 1.4 christos #include "extern.h"
15 1.1 cgd #include "hack.mfndpos.h"
16 1.1 cgd
17 1.1 cgd #ifndef NULL
18 1.1 cgd #define NULL (char *) 0
19 1.1 cgd #endif
20 1.1 cgd
21 1.4 christos int warnlevel; /* used by movemon and dochugw */
22 1.4 christos long lastwarntime;
23 1.4 christos int lastwarnlev;
24 1.5 jsm const char *const warnings[] = {
25 1.1 cgd "white", "pink", "red", "ruby", "purple", "black"
26 1.1 cgd };
27 1.1 cgd
28 1.4 christos void
29 1.1 cgd movemon()
30 1.1 cgd {
31 1.4 christos struct monst *mtmp;
32 1.4 christos int fr;
33 1.1 cgd
34 1.1 cgd warnlevel = 0;
35 1.1 cgd
36 1.4 christos while (1) {
37 1.1 cgd /* find a monster that we haven't treated yet */
38 1.4 christos /*
39 1.4 christos * note that mtmp or mtmp->nmon might get killed while mtmp
40 1.4 christos * moves, so we cannot just walk down the chain (even new
41 1.4 christos * monsters might get created!)
42 1.4 christos */
43 1.4 christos for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
44 1.4 christos if (mtmp->mlstmv < moves)
45 1.4 christos goto next_mon;
46 1.1 cgd /* treated all monsters */
47 1.1 cgd break;
48 1.1 cgd
49 1.4 christos next_mon:
50 1.1 cgd mtmp->mlstmv = moves;
51 1.1 cgd
52 1.1 cgd /* most monsters drown in pools */
53 1.4 christos {
54 1.4 christos boolean inpool, iseel;
55 1.1 cgd
56 1.4 christos inpool = (levl[mtmp->mx][mtmp->my].typ == POOL);
57 1.4 christos iseel = (mtmp->data->mlet == ';');
58 1.4 christos if (inpool && !iseel) {
59 1.4 christos if (cansee(mtmp->mx, mtmp->my))
60 1.4 christos pline("%s drowns.", Monnam(mtmp));
61 1.4 christos mondead(mtmp);
62 1.4 christos continue;
63 1.4 christos }
64 1.4 christos /* but eels have a difficult time outside */
65 1.4 christos if (iseel && !inpool) {
66 1.4 christos if (mtmp->mhp > 1)
67 1.4 christos mtmp->mhp--;
68 1.4 christos mtmp->mflee = 1;
69 1.4 christos mtmp->mfleetim += 2;
70 1.4 christos }
71 1.1 cgd }
72 1.4 christos if (mtmp->mblinded && !--mtmp->mblinded)
73 1.1 cgd mtmp->mcansee = 1;
74 1.4 christos if (mtmp->mfleetim && !--mtmp->mfleetim)
75 1.1 cgd mtmp->mflee = 0;
76 1.4 christos if (mtmp->mimic)
77 1.4 christos continue;
78 1.4 christos if (mtmp->mspeed != MSLOW || !(moves % 2)) {
79 1.1 cgd /* continue if the monster died fighting */
80 1.1 cgd fr = -1;
81 1.4 christos if (Conflict && cansee(mtmp->mx, mtmp->my)
82 1.4 christos && (fr = fightm(mtmp)) == 2)
83 1.1 cgd continue;
84 1.4 christos if (fr < 0 && dochugw(mtmp))
85 1.1 cgd continue;
86 1.1 cgd }
87 1.4 christos if (mtmp->mspeed == MFAST && dochugw(mtmp))
88 1.1 cgd continue;
89 1.1 cgd }
90 1.1 cgd
91 1.1 cgd warnlevel -= u.ulevel;
92 1.4 christos if (warnlevel >= SIZE(warnings))
93 1.4 christos warnlevel = SIZE(warnings) - 1;
94 1.4 christos if (warnlevel >= 0)
95 1.4 christos if (warnlevel > lastwarnlev || moves > lastwarntime + 5) {
96 1.5 jsm const char *rr;
97 1.4 christos switch (Warning & (LEFT_RING | RIGHT_RING)) {
98 1.4 christos case LEFT_RING:
99 1.4 christos rr = "Your left ring glows";
100 1.4 christos break;
101 1.4 christos case RIGHT_RING:
102 1.4 christos rr = "Your right ring glows";
103 1.4 christos break;
104 1.4 christos case LEFT_RING | RIGHT_RING:
105 1.4 christos rr = "Both your rings glow";
106 1.4 christos break;
107 1.4 christos default:
108 1.4 christos rr = "Your fingertips glow";
109 1.4 christos break;
110 1.4 christos }
111 1.4 christos pline("%s %s!", rr, warnings[warnlevel]);
112 1.4 christos lastwarntime = moves;
113 1.4 christos lastwarnlev = warnlevel;
114 1.4 christos }
115 1.4 christos dmonsfree(); /* remove all dead monsters */
116 1.1 cgd }
117 1.1 cgd
118 1.4 christos void
119 1.4 christos justswld(mtmp, name)
120 1.4 christos struct monst *mtmp;
121 1.5 jsm const char *name;
122 1.1 cgd {
123 1.1 cgd
124 1.1 cgd mtmp->mx = u.ux;
125 1.1 cgd mtmp->my = u.uy;
126 1.1 cgd u.ustuck = mtmp;
127 1.1 cgd pmon(mtmp);
128 1.4 christos kludge("%s swallows you!", name);
129 1.1 cgd more();
130 1.1 cgd seeoff(1);
131 1.1 cgd u.uswallow = 1;
132 1.1 cgd u.uswldtim = 0;
133 1.1 cgd swallowed();
134 1.1 cgd }
135 1.1 cgd
136 1.4 christos void
137 1.4 christos youswld(mtmp, dam, die, name)
138 1.4 christos struct monst *mtmp;
139 1.4 christos int dam, die;
140 1.5 jsm const char *name;
141 1.1 cgd {
142 1.4 christos if (mtmp != u.ustuck)
143 1.4 christos return;
144 1.4 christos kludge("%s digests you!", name);
145 1.1 cgd u.uhp -= dam;
146 1.4 christos if (u.uswldtim++ >= die) { /* a3 */
147 1.1 cgd pline("It totally digests you!");
148 1.1 cgd u.uhp = -1;
149 1.1 cgd }
150 1.4 christos if (u.uhp < 1)
151 1.4 christos done_in_by(mtmp);
152 1.4 christos #if 0
153 1.4 christos flags.botlx = 1; /* should we show status line ? */
154 1.4 christos #endif
155 1.1 cgd }
156 1.1 cgd
157 1.4 christos int
158 1.4 christos dochugw(mtmp)
159 1.4 christos struct monst *mtmp;
160 1.4 christos {
161 1.4 christos int x = mtmp->mx;
162 1.4 christos int y = mtmp->my;
163 1.4 christos int d = dochug(mtmp);
164 1.4 christos int dd;
165 1.4 christos if (!d) /* monster still alive */
166 1.4 christos if (Warning)
167 1.4 christos if (!mtmp->mpeaceful)
168 1.4 christos if (mtmp->data->mlevel > warnlevel)
169 1.4 christos if ((dd = dist(mtmp->mx, mtmp->my)) < dist(x, y))
170 1.4 christos if (dd < 100)
171 1.4 christos if (!canseemon(mtmp))
172 1.4 christos warnlevel = mtmp->data->mlevel;
173 1.4 christos return (d);
174 1.1 cgd }
175 1.1 cgd
176 1.1 cgd /* returns 1 if monster died moving, 0 otherwise */
177 1.4 christos int
178 1.1 cgd dochug(mtmp)
179 1.4 christos struct monst *mtmp;
180 1.1 cgd {
181 1.5 jsm const struct permonst *mdat;
182 1.4 christos int tmp = 0, nearby, scared;
183 1.1 cgd
184 1.4 christos if (mtmp->cham && !rn2(6))
185 1.4 christos (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
186 1.1 cgd mdat = mtmp->data;
187 1.4 christos if (mdat->mlevel < 0)
188 1.4 christos panic("bad monster %c (%d)", mdat->mlet, mdat->mlevel);
189 1.1 cgd
190 1.1 cgd /* regenerate monsters */
191 1.4 christos if ((!(moves % 20) || strchr(MREGEN, mdat->mlet)) &&
192 1.1 cgd mtmp->mhp < mtmp->mhpmax)
193 1.1 cgd mtmp->mhp++;
194 1.1 cgd
195 1.4 christos if (mtmp->mfroz)
196 1.4 christos return (0); /* frozen monsters don't do anything */
197 1.1 cgd
198 1.4 christos if (mtmp->msleep) {
199 1.1 cgd /* wake up, or get out of here. */
200 1.1 cgd /* ettins are hard to surprise */
201 1.1 cgd /* Nymphs and Leprechauns do not easily wake up */
202 1.4 christos if (cansee(mtmp->mx, mtmp->my) &&
203 1.4 christos (!Stealth || (mdat->mlet == 'e' && rn2(10))) &&
204 1.4 christos (!strchr("NL", mdat->mlet) || !rn2(50)) &&
205 1.4 christos (Aggravate_monster || strchr("d1", mdat->mlet)
206 1.4 christos || (!rn2(7) && !mtmp->mimic)))
207 1.1 cgd mtmp->msleep = 0;
208 1.4 christos else
209 1.4 christos return (0);
210 1.1 cgd }
211 1.1 cgd /* not frozen or sleeping: wipe out texts written in the dust */
212 1.1 cgd wipe_engr_at(mtmp->mx, mtmp->my, 1);
213 1.1 cgd
214 1.1 cgd /* confused monsters get unconfused with small probability */
215 1.4 christos if (mtmp->mconf && !rn2(50))
216 1.4 christos mtmp->mconf = 0;
217 1.1 cgd
218 1.1 cgd /* some monsters teleport */
219 1.4 christos if (mtmp->mflee && strchr("tNL", mdat->mlet) && !rn2(40)) {
220 1.1 cgd rloc(mtmp);
221 1.4 christos return (0);
222 1.1 cgd }
223 1.4 christos if (mdat->mmove < rnd(6))
224 1.4 christos return (0);
225 1.1 cgd
226 1.1 cgd /* fleeing monsters might regain courage */
227 1.4 christos if (mtmp->mflee && !mtmp->mfleetim
228 1.1 cgd && mtmp->mhp == mtmp->mhpmax && !rn2(25))
229 1.1 cgd mtmp->mflee = 0;
230 1.1 cgd
231 1.1 cgd nearby = (dist(mtmp->mx, mtmp->my) < 3);
232 1.1 cgd scared = (nearby && (sengr_at("Elbereth", u.ux, u.uy) ||
233 1.4 christos sobj_at(SCR_SCARE_MONSTER, u.ux, u.uy)));
234 1.4 christos if (scared && !mtmp->mflee) {
235 1.1 cgd mtmp->mflee = 1;
236 1.1 cgd mtmp->mfleetim = (rn2(7) ? rnd(10) : rnd(100));
237 1.1 cgd }
238 1.4 christos if (!nearby ||
239 1.4 christos mtmp->mflee ||
240 1.4 christos mtmp->mconf ||
241 1.4 christos (mtmp->minvis && !rn2(3)) ||
242 1.4 christos (strchr("BIuy", mdat->mlet) && !rn2(4)) ||
243 1.4 christos (mdat->mlet == 'L' && !u.ugold && (mtmp->mgold || rn2(2))) ||
244 1.4 christos (!mtmp->mcansee && !rn2(4)) ||
245 1.4 christos mtmp->mpeaceful
246 1.4 christos ) {
247 1.4 christos tmp = m_move(mtmp, 0); /* 2: monster died moving */
248 1.4 christos if (tmp == 2 || (tmp && mdat->mmove <= 12))
249 1.4 christos return (tmp == 2);
250 1.4 christos }
251 1.4 christos if (!strchr("Ea", mdat->mlet) && nearby &&
252 1.4 christos !mtmp->mpeaceful && u.uhp > 0 && !scared) {
253 1.4 christos if (mhitu(mtmp))
254 1.4 christos return (1); /* monster died (e.g. 'y' or 'F') */
255 1.1 cgd }
256 1.1 cgd /* extra movement for fast monsters */
257 1.4 christos if (mdat->mmove - 12 > rnd(12))
258 1.4 christos tmp = m_move(mtmp, 1);
259 1.4 christos return (tmp == 2);
260 1.4 christos }
261 1.4 christos
262 1.4 christos int
263 1.5 jsm m_move(struct monst *mtmp, int after)
264 1.4 christos {
265 1.4 christos struct monst *mtmp2;
266 1.4 christos int nx, ny, omx, omy, appr, nearer, cnt, i, j;
267 1.4 christos xchar gx, gy, nix, niy, chcnt;
268 1.4 christos schar chi;
269 1.4 christos boolean likegold = 0, likegems = 0, likeobjs = 0;
270 1.4 christos char msym = mtmp->data->mlet;
271 1.4 christos schar mmoved = 0; /* not strictly nec.: chi >= 0 will
272 1.4 christos * do */
273 1.4 christos coord poss[9];
274 1.4 christos int info[9];
275 1.4 christos
276 1.4 christos if (mtmp->mfroz || mtmp->msleep)
277 1.4 christos return (0);
278 1.4 christos if (mtmp->mtrapped) {
279 1.1 cgd i = mintrap(mtmp);
280 1.4 christos if (i == 2)
281 1.4 christos return (2); /* he died */
282 1.4 christos if (i == 1)
283 1.4 christos return (0); /* still in trap, so didnt move */
284 1.1 cgd }
285 1.4 christos if (mtmp->mhide && o_at(mtmp->mx, mtmp->my) && rn2(10))
286 1.4 christos return (0); /* do not leave hiding place */
287 1.1 cgd
288 1.1 cgd #ifndef NOWORM
289 1.4 christos if (mtmp->wormno)
290 1.1 cgd goto not_special;
291 1.4 christos #endif /* NOWORM */
292 1.1 cgd
293 1.1 cgd /* my dog gets a special treatment */
294 1.4 christos if (mtmp->mtame) {
295 1.4 christos return (dog_move(mtmp, after));
296 1.1 cgd }
297 1.1 cgd /* likewise for shopkeeper */
298 1.4 christos if (mtmp->isshk) {
299 1.1 cgd mmoved = shk_move(mtmp);
300 1.4 christos if (mmoved >= 0)
301 1.1 cgd goto postmov;
302 1.4 christos mmoved = 0; /* follow player outside shop */
303 1.1 cgd }
304 1.1 cgd /* and for the guard */
305 1.4 christos if (mtmp->isgd) {
306 1.1 cgd mmoved = gd_move();
307 1.1 cgd goto postmov;
308 1.1 cgd }
309 1.4 christos /*
310 1.4 christos * teleport if that lies in our nature ('t') or when badly wounded
311 1.4 christos * ('1')
312 1.4 christos */
313 1.4 christos if ((msym == 't' && !rn2(5))
314 1.4 christos || (msym == '1' && (mtmp->mhp < 7 || (!xdnstair && !rn2(5))
315 1.4 christos || levl[u.ux][u.uy].typ == STAIRS))) {
316 1.4 christos if (mtmp->mhp < 7 || (msym == 't' && rn2(2)))
317 1.1 cgd rloc(mtmp);
318 1.1 cgd else
319 1.1 cgd mnexto(mtmp);
320 1.1 cgd mmoved = 1;
321 1.1 cgd goto postmov;
322 1.1 cgd }
323 1.1 cgd /* spit fire ('D') or use a wand ('1') when appropriate */
324 1.4 christos if (strchr("D1", msym))
325 1.1 cgd inrange(mtmp);
326 1.1 cgd
327 1.4 christos if (msym == 'U' && !mtmp->mcan && canseemon(mtmp) &&
328 1.1 cgd mtmp->mcansee && rn2(5)) {
329 1.4 christos if (!Confusion)
330 1.1 cgd pline("%s's gaze has confused you!", Monnam(mtmp));
331 1.1 cgd else
332 1.1 cgd pline("You are getting more and more confused.");
333 1.4 christos if (rn2(3))
334 1.4 christos mtmp->mcan = 1;
335 1.4 christos Confusion += d(3, 4); /* timeout */
336 1.1 cgd }
337 1.1 cgd not_special:
338 1.4 christos if (!mtmp->mflee && u.uswallow && u.ustuck != mtmp)
339 1.4 christos return (1);
340 1.1 cgd appr = 1;
341 1.4 christos if (mtmp->mflee)
342 1.4 christos appr = -1;
343 1.4 christos if (mtmp->mconf || Invis || !mtmp->mcansee ||
344 1.4 christos (strchr("BIy", msym) && !rn2(3)))
345 1.1 cgd appr = 0;
346 1.1 cgd omx = mtmp->mx;
347 1.1 cgd omy = mtmp->my;
348 1.1 cgd gx = u.ux;
349 1.1 cgd gy = u.uy;
350 1.4 christos if (msym == 'L' && appr == 1 && mtmp->mgold > u.ugold)
351 1.1 cgd appr = -1;
352 1.1 cgd
353 1.4 christos /*
354 1.4 christos * random criterion for 'smell' or track finding ability should use
355 1.4 christos * mtmp->msmell or sth
356 1.1 cgd */
357 1.4 christos if (msym == '@' ||
358 1.4 christos ('a' <= msym && msym <= 'z')) {
359 1.4 christos coord *cp;
360 1.4 christos schar mroom;
361 1.4 christos mroom = inroom(omx, omy);
362 1.4 christos if (mroom < 0 || mroom != inroom(u.ux, u.uy)) {
363 1.4 christos cp = gettrack(omx, omy);
364 1.4 christos if (cp) {
365 1.4 christos gx = cp->x;
366 1.4 christos gy = cp->y;
367 1.4 christos }
368 1.1 cgd }
369 1.1 cgd }
370 1.1 cgd /* look for gold or jewels nearby */
371 1.4 christos likegold = (strchr("LOD", msym) != NULL);
372 1.4 christos likegems = (strchr("ODu", msym) != NULL);
373 1.1 cgd likeobjs = mtmp->mhide;
374 1.1 cgd #define SRCHRADIUS 25
375 1.4 christos {
376 1.4 christos xchar mind = SRCHRADIUS; /* not too far away */
377 1.4 christos int dd;
378 1.4 christos if (likegold) {
379 1.4 christos struct gold *gold;
380 1.4 christos for (gold = fgold; gold; gold = gold->ngold)
381 1.4 christos if ((dd = DIST(omx, omy, gold->gx, gold->gy)) < mind) {
382 1.4 christos mind = dd;
383 1.4 christos gx = gold->gx;
384 1.4 christos gy = gold->gy;
385 1.4 christos }
386 1.4 christos }
387 1.4 christos if (likegems || likeobjs) {
388 1.4 christos struct obj *otmp;
389 1.4 christos for (otmp = fobj; otmp; otmp = otmp->nobj)
390 1.4 christos if (likeobjs || otmp->olet == GEM_SYM)
391 1.4 christos if (msym != 'u' ||
392 1.4 christos objects[otmp->otyp].g_val != 0)
393 1.4 christos if ((dd = DIST(omx, omy, otmp->ox, otmp->oy)) < mind) {
394 1.4 christos mind = dd;
395 1.4 christos gx = otmp->ox;
396 1.4 christos gy = otmp->oy;
397 1.4 christos }
398 1.4 christos }
399 1.4 christos if (mind < SRCHRADIUS && appr == -1) {
400 1.4 christos if (dist(omx, omy) < 10) {
401 1.4 christos gx = u.ux;
402 1.4 christos gy = u.uy;
403 1.4 christos } else
404 1.4 christos appr = 1;
405 1.4 christos }
406 1.1 cgd }
407 1.1 cgd nix = omx;
408 1.1 cgd niy = omy;
409 1.4 christos cnt = mfndpos(mtmp, poss, info,
410 1.4 christos msym == 'u' ? NOTONL :
411 1.4 christos (msym == '@' || msym == '1') ? (ALLOW_SSM | ALLOW_TRAPS) :
412 1.4 christos strchr(UNDEAD, msym) ? NOGARLIC : ALLOW_TRAPS);
413 1.4 christos /* ALLOW_ROCK for some monsters ? */
414 1.1 cgd chcnt = 0;
415 1.1 cgd chi = -1;
416 1.4 christos for (i = 0; i < cnt; i++) {
417 1.1 cgd nx = poss[i].x;
418 1.1 cgd ny = poss[i].y;
419 1.4 christos for (j = 0; j < MTSZ && j < cnt - 1; j++)
420 1.4 christos if (nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
421 1.4 christos if (rn2(4 * (cnt - j)))
422 1.4 christos goto nxti;
423 1.1 cgd #ifdef STUPID
424 1.1 cgd /* some stupid compilers think that this is too complicated */
425 1.4 christos {
426 1.4 christos int d1 = DIST(nx, ny, gx, gy);
427 1.4 christos int d2 = DIST(nix, niy, gx, gy);
428 1.4 christos nearer = (d1 < d2);
429 1.1 cgd }
430 1.1 cgd #else
431 1.4 christos nearer = (DIST(nx, ny, gx, gy) < DIST(nix, niy, gx, gy));
432 1.4 christos #endif /* STUPID */
433 1.4 christos if ((appr == 1 && nearer) || (appr == -1 && !nearer) ||
434 1.4 christos !mmoved ||
435 1.4 christos (!appr && !rn2(++chcnt))) {
436 1.1 cgd nix = nx;
437 1.1 cgd niy = ny;
438 1.1 cgd chi = i;
439 1.1 cgd mmoved = 1;
440 1.1 cgd }
441 1.4 christos nxti: ;
442 1.1 cgd }
443 1.4 christos if (mmoved) {
444 1.4 christos if (info[chi] & ALLOW_M) {
445 1.4 christos mtmp2 = m_at(nix, niy);
446 1.4 christos if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
447 1.4 christos hitmm(mtmp2, mtmp) == 2)
448 1.4 christos return (2);
449 1.4 christos return (0);
450 1.4 christos }
451 1.4 christos if (info[chi] & ALLOW_U) {
452 1.4 christos (void) hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd) + 1);
453 1.4 christos return (0);
454 1.1 cgd }
455 1.1 cgd mtmp->mx = nix;
456 1.1 cgd mtmp->my = niy;
457 1.4 christos for (j = MTSZ - 1; j > 0; j--)
458 1.4 christos mtmp->mtrack[j] = mtmp->mtrack[j - 1];
459 1.1 cgd mtmp->mtrack[0].x = omx;
460 1.1 cgd mtmp->mtrack[0].y = omy;
461 1.1 cgd #ifndef NOWORM
462 1.4 christos if (mtmp->wormno)
463 1.4 christos worm_move(mtmp);
464 1.4 christos #endif /* NOWORM */
465 1.1 cgd } else {
466 1.4 christos if (msym == 'u' && rn2(2)) {
467 1.1 cgd rloc(mtmp);
468 1.4 christos return (0);
469 1.1 cgd }
470 1.1 cgd #ifndef NOWORM
471 1.4 christos if (mtmp->wormno)
472 1.4 christos worm_nomove(mtmp);
473 1.4 christos #endif /* NOWORM */
474 1.1 cgd }
475 1.1 cgd postmov:
476 1.4 christos if (mmoved == 1) {
477 1.4 christos if (mintrap(mtmp) == 2) /* he died */
478 1.4 christos return (2);
479 1.4 christos if (likegold)
480 1.4 christos mpickgold(mtmp);
481 1.4 christos if (likegems)
482 1.4 christos mpickgems(mtmp);
483 1.4 christos if (mtmp->mhide)
484 1.4 christos mtmp->mundetected = 1;
485 1.1 cgd }
486 1.1 cgd pmon(mtmp);
487 1.4 christos return (mmoved);
488 1.1 cgd }
489 1.1 cgd
490 1.4 christos void
491 1.4 christos mpickgold(mtmp)
492 1.4 christos struct monst *mtmp;
493 1.4 christos {
494 1.4 christos struct gold *gold;
495 1.4 christos while ((gold = g_at(mtmp->mx, mtmp->my)) != NULL) {
496 1.1 cgd mtmp->mgold += gold->amount;
497 1.1 cgd freegold(gold);
498 1.4 christos if (levl[mtmp->mx][mtmp->my].scrsym == '$')
499 1.1 cgd newsym(mtmp->mx, mtmp->my);
500 1.1 cgd }
501 1.1 cgd }
502 1.1 cgd
503 1.4 christos void
504 1.4 christos mpickgems(mtmp)
505 1.4 christos struct monst *mtmp;
506 1.4 christos {
507 1.4 christos struct obj *otmp;
508 1.4 christos for (otmp = fobj; otmp; otmp = otmp->nobj)
509 1.4 christos if (otmp->olet == GEM_SYM)
510 1.4 christos if (otmp->ox == mtmp->mx && otmp->oy == mtmp->my)
511 1.4 christos if (mtmp->data->mlet != 'u' || objects[otmp->otyp].g_val != 0) {
512 1.4 christos freeobj(otmp);
513 1.4 christos mpickobj(mtmp, otmp);
514 1.4 christos if (levl[mtmp->mx][mtmp->my].scrsym == GEM_SYM)
515 1.4 christos newsym(mtmp->mx, mtmp->my); /* %% */
516 1.4 christos return; /* pick only one object */
517 1.4 christos }
518 1.1 cgd }
519 1.1 cgd
520 1.1 cgd /* return number of acceptable neighbour positions */
521 1.4 christos int
522 1.4 christos mfndpos(mon, poss, info, flag)
523 1.4 christos struct monst *mon;
524 1.4 christos coord poss[9];
525 1.4 christos int info[9], flag;
526 1.4 christos {
527 1.4 christos int x, y, nx, ny, cnt = 0, ntyp;
528 1.4 christos struct monst *mtmp;
529 1.4 christos int nowtyp;
530 1.4 christos boolean pool;
531 1.1 cgd
532 1.1 cgd x = mon->mx;
533 1.1 cgd y = mon->my;
534 1.1 cgd nowtyp = levl[x][y].typ;
535 1.1 cgd
536 1.1 cgd pool = (mon->data->mlet == ';');
537 1.4 christos nexttry: /* eels prefer the water, but if there is no
538 1.4 christos * water nearby, they will crawl over land */
539 1.4 christos if (mon->mconf) {
540 1.1 cgd flag |= ALLOW_ALL;
541 1.1 cgd flag &= ~NOTONL;
542 1.1 cgd }
543 1.4 christos for (nx = x - 1; nx <= x + 1; nx++)
544 1.4 christos for (ny = y - 1; ny <= y + 1; ny++)
545 1.4 christos if (nx != x || ny != y)
546 1.4 christos if (isok(nx, ny))
547 1.4 christos if (!IS_ROCK(ntyp = levl[nx][ny].typ))
548 1.4 christos if (!(nx != x && ny != y && (nowtyp == DOOR || ntyp == DOOR)))
549 1.4 christos if ((ntyp == POOL) == pool) {
550 1.4 christos info[cnt] = 0;
551 1.4 christos if (nx == u.ux && ny == u.uy) {
552 1.4 christos if (!(flag & ALLOW_U))
553 1.4 christos continue;
554 1.4 christos info[cnt] = ALLOW_U;
555 1.4 christos } else if ((mtmp = m_at(nx, ny)) != NULL) {
556 1.4 christos if (!(flag & ALLOW_M))
557 1.4 christos continue;
558 1.4 christos info[cnt] = ALLOW_M;
559 1.4 christos if (mtmp->mtame) {
560 1.4 christos if (!(flag & ALLOW_TM))
561 1.4 christos continue;
562 1.4 christos info[cnt] |= ALLOW_TM;
563 1.4 christos }
564 1.4 christos }
565 1.4 christos if (sobj_at(CLOVE_OF_GARLIC, nx, ny)) {
566 1.4 christos if (flag & NOGARLIC)
567 1.4 christos continue;
568 1.4 christos info[cnt] |= NOGARLIC;
569 1.4 christos }
570 1.4 christos if (sobj_at(SCR_SCARE_MONSTER, nx, ny) ||
571 1.4 christos (!mon->mpeaceful && sengr_at("Elbereth", nx, ny))) {
572 1.4 christos if (!(flag & ALLOW_SSM))
573 1.4 christos continue;
574 1.4 christos info[cnt] |= ALLOW_SSM;
575 1.4 christos }
576 1.4 christos if (sobj_at(ENORMOUS_ROCK, nx, ny)) {
577 1.4 christos if (!(flag & ALLOW_ROCK))
578 1.4 christos continue;
579 1.4 christos info[cnt] |= ALLOW_ROCK;
580 1.4 christos }
581 1.4 christos if (!Invis && online(nx, ny)) {
582 1.4 christos if (flag & NOTONL)
583 1.4 christos continue;
584 1.4 christos info[cnt] |= NOTONL;
585 1.4 christos }
586 1.4 christos /*
587 1.4 christos * we cannot
588 1.4 christos * avoid
589 1.4 christos * traps of
590 1.4 christos * an unknown
591 1.4 christos * kind
592 1.4 christos */
593 1.4 christos {
594 1.4 christos struct trap *ttmp = t_at(nx, ny);
595 1.4 christos int tt;
596 1.4 christos if (ttmp) {
597 1.4 christos tt = 1 << ttmp->ttyp;
598 1.4 christos if (mon->mtrapseen & tt) {
599 1.4 christos if (!(flag & tt))
600 1.4 christos continue;
601 1.4 christos info[cnt] |= tt;
602 1.4 christos }
603 1.4 christos }
604 1.4 christos }
605 1.4 christos poss[cnt].x = nx;
606 1.4 christos poss[cnt].y = ny;
607 1.4 christos cnt++;
608 1.4 christos }
609 1.4 christos if (!cnt && pool && nowtyp != POOL) {
610 1.1 cgd pool = FALSE;
611 1.1 cgd goto nexttry;
612 1.1 cgd }
613 1.4 christos return (cnt);
614 1.1 cgd }
615 1.1 cgd
616 1.4 christos int
617 1.4 christos dist(x, y)
618 1.4 christos int x, y;
619 1.4 christos {
620 1.4 christos return ((x - u.ux) * (x - u.ux) + (y - u.uy) * (y - u.uy));
621 1.1 cgd }
622 1.1 cgd
623 1.4 christos void
624 1.1 cgd poisoned(string, pname)
625 1.5 jsm const char *string, *pname;
626 1.1 cgd {
627 1.4 christos int i;
628 1.1 cgd
629 1.4 christos if (Blind)
630 1.4 christos pline("It was poisoned.");
631 1.4 christos else
632 1.4 christos pline("The %s was poisoned!", string);
633 1.4 christos if (Poison_resistance) {
634 1.1 cgd pline("The poison doesn't seem to affect you.");
635 1.1 cgd return;
636 1.1 cgd }
637 1.1 cgd i = rn2(10);
638 1.4 christos if (i == 0) {
639 1.1 cgd u.uhp = -1;
640 1.1 cgd pline("I am afraid the poison was deadly ...");
641 1.4 christos } else if (i <= 5) {
642 1.4 christos losestr(rn1(3, 3));
643 1.1 cgd } else {
644 1.4 christos losehp(rn1(10, 6), pname);
645 1.1 cgd }
646 1.4 christos if (u.uhp < 1) {
647 1.1 cgd killer = pname;
648 1.1 cgd done("died");
649 1.1 cgd }
650 1.1 cgd }
651 1.1 cgd
652 1.4 christos void
653 1.1 cgd mondead(mtmp)
654 1.4 christos struct monst *mtmp;
655 1.1 cgd {
656 1.4 christos relobj(mtmp, 1);
657 1.1 cgd unpmon(mtmp);
658 1.1 cgd relmon(mtmp);
659 1.1 cgd unstuck(mtmp);
660 1.4 christos if (mtmp->isshk)
661 1.4 christos shkdead(mtmp);
662 1.4 christos if (mtmp->isgd)
663 1.4 christos gddead();
664 1.1 cgd #ifndef NOWORM
665 1.4 christos if (mtmp->wormno)
666 1.4 christos wormdead(mtmp);
667 1.4 christos #endif /* NOWORM */
668 1.1 cgd monfree(mtmp);
669 1.1 cgd }
670 1.1 cgd
671 1.1 cgd /* called when monster is moved to larger structure */
672 1.4 christos void
673 1.4 christos replmon(mtmp, mtmp2)
674 1.4 christos struct monst *mtmp, *mtmp2;
675 1.1 cgd {
676 1.1 cgd relmon(mtmp);
677 1.1 cgd monfree(mtmp);
678 1.1 cgd mtmp2->nmon = fmon;
679 1.1 cgd fmon = mtmp2;
680 1.4 christos if (u.ustuck == mtmp)
681 1.4 christos u.ustuck = mtmp2;
682 1.4 christos if (mtmp2->isshk)
683 1.4 christos replshk(mtmp, mtmp2);
684 1.4 christos if (mtmp2->isgd)
685 1.4 christos replgd(mtmp, mtmp2);
686 1.1 cgd }
687 1.1 cgd
688 1.4 christos void
689 1.1 cgd relmon(mon)
690 1.4 christos struct monst *mon;
691 1.1 cgd {
692 1.4 christos struct monst *mtmp;
693 1.1 cgd
694 1.4 christos if (mon == fmon)
695 1.4 christos fmon = fmon->nmon;
696 1.1 cgd else {
697 1.4 christos for (mtmp = fmon; mtmp->nmon != mon; mtmp = mtmp->nmon);
698 1.1 cgd mtmp->nmon = mon->nmon;
699 1.1 cgd }
700 1.1 cgd }
701 1.1 cgd
702 1.4 christos /*
703 1.4 christos * we do not free monsters immediately, in order to have their name available
704 1.4 christos * shortly after their demise
705 1.4 christos */
706 1.4 christos struct monst *fdmon; /* chain of dead monsters, need not to be
707 1.4 christos * saved */
708 1.1 cgd
709 1.4 christos void
710 1.4 christos monfree(mtmp)
711 1.4 christos struct monst *mtmp;
712 1.4 christos {
713 1.1 cgd mtmp->nmon = fdmon;
714 1.1 cgd fdmon = mtmp;
715 1.1 cgd }
716 1.1 cgd
717 1.4 christos void
718 1.4 christos dmonsfree()
719 1.4 christos {
720 1.4 christos struct monst *mtmp;
721 1.4 christos while ((mtmp = fdmon) != NULL) {
722 1.1 cgd fdmon = mtmp->nmon;
723 1.1 cgd free((char *) mtmp);
724 1.1 cgd }
725 1.1 cgd }
726 1.1 cgd
727 1.4 christos void
728 1.1 cgd unstuck(mtmp)
729 1.4 christos struct monst *mtmp;
730 1.1 cgd {
731 1.4 christos if (u.ustuck == mtmp) {
732 1.4 christos if (u.uswallow) {
733 1.1 cgd u.ux = mtmp->mx;
734 1.1 cgd u.uy = mtmp->my;
735 1.1 cgd u.uswallow = 0;
736 1.1 cgd setsee();
737 1.1 cgd docrt();
738 1.1 cgd }
739 1.1 cgd u.ustuck = 0;
740 1.1 cgd }
741 1.1 cgd }
742 1.1 cgd
743 1.4 christos void
744 1.1 cgd killed(mtmp)
745 1.4 christos struct monst *mtmp;
746 1.1 cgd {
747 1.1 cgd #ifdef lint
748 1.1 cgd #define NEW_SCORING
749 1.4 christos #endif /* lint */
750 1.4 christos int tmp, nk, x, y;
751 1.5 jsm const struct permonst *mdat;
752 1.1 cgd
753 1.4 christos if (mtmp->cham)
754 1.4 christos mtmp->data = PM_CHAMELEON;
755 1.1 cgd mdat = mtmp->data;
756 1.4 christos if (Blind)
757 1.4 christos pline("You destroy it!");
758 1.1 cgd else {
759 1.1 cgd pline("You destroy %s!",
760 1.4 christos mtmp->mtame ? amonnam(mtmp, "poor") : monnam(mtmp));
761 1.1 cgd }
762 1.4 christos if (u.umconf) {
763 1.4 christos if (!Blind)
764 1.4 christos pline("Your hands stop glowing blue.");
765 1.1 cgd u.umconf = 0;
766 1.1 cgd }
767 1.1 cgd /* count killed monsters */
768 1.1 cgd #define MAXMONNO 100
769 1.4 christos nk = 1; /* in case we cannot find it in mons */
770 1.4 christos tmp = mdat - mons; /* strchr in mons array (if not 'd', '@', ...) */
771 1.4 christos if (tmp >= 0 && tmp < CMNUM + 2) {
772 1.4 christos u.nr_killed[tmp]++;
773 1.4 christos if ((nk = u.nr_killed[tmp]) > MAXMONNO &&
774 1.4 christos !strchr(fut_geno, mdat->mlet))
775 1.4 christos charcat(fut_geno, mdat->mlet);
776 1.1 cgd }
777 1.1 cgd /* punish bad behaviour */
778 1.4 christos if (mdat->mlet == '@')
779 1.4 christos Telepat = 0, u.uluck -= 2;
780 1.4 christos if (mtmp->mpeaceful || mtmp->mtame)
781 1.4 christos u.uluck--;
782 1.4 christos if (mdat->mlet == 'u')
783 1.4 christos u.uluck -= 5;
784 1.4 christos if ((int) u.uluck < LUCKMIN)
785 1.4 christos u.uluck = LUCKMIN;
786 1.1 cgd
787 1.1 cgd /* give experience points */
788 1.1 cgd tmp = 1 + mdat->mlevel * mdat->mlevel;
789 1.4 christos if (mdat->ac < 3)
790 1.4 christos tmp += 2 * (7 - mdat->ac);
791 1.4 christos if (strchr("AcsSDXaeRTVWU&In:P", mdat->mlet))
792 1.4 christos tmp += 2 * mdat->mlevel;
793 1.4 christos if (strchr("DeV&P", mdat->mlet))
794 1.4 christos tmp += (7 * mdat->mlevel);
795 1.4 christos if (mdat->mlevel > 6)
796 1.4 christos tmp += 50;
797 1.4 christos if (mdat->mlet == ';')
798 1.4 christos tmp += 1000;
799 1.1 cgd
800 1.1 cgd #ifdef NEW_SCORING
801 1.4 christos /*
802 1.4 christos * ------- recent addition: make nr of points decrease when this is
803 1.4 christos * not the first of this kind
804 1.4 christos */
805 1.4 christos {
806 1.4 christos int ul = u.ulevel;
807 1.4 christos int ml = mdat->mlevel;
808 1.4 christos
809 1.4 christos if (ul < 14) /* points are given based on present and
810 1.4 christos * future level */
811 1.4 christos for (tmp2 = 0; !tmp2 || ul + tmp2 <= ml; tmp2++)
812 1.4 christos if (u.uexp + 1 + (tmp + ((tmp2 <= 0) ? 0 : 4 << (tmp2 - 1))) / nk
813 1.4 christos >= 10 * pow((unsigned) (ul - 1)))
814 1.4 christos if (++ul == 14)
815 1.4 christos break;
816 1.4 christos
817 1.4 christos tmp2 = ml - ul - 1;
818 1.4 christos tmp = (tmp + ((tmp2 < 0) ? 0 : 4 << tmp2)) / nk;
819 1.4 christos if (!tmp)
820 1.4 christos tmp = 1;
821 1.1 cgd }
822 1.1 cgd /* note: ul is not necessarily the future value of u.ulevel */
823 1.1 cgd /* ------- end of recent valuation change ------- */
824 1.4 christos #endif /* NEW_SCORING */
825 1.1 cgd
826 1.4 christos more_experienced(tmp, 0);
827 1.1 cgd flags.botl = 1;
828 1.4 christos while (u.ulevel < 14 && u.uexp >= newuexp()) {
829 1.1 cgd pline("Welcome to experience level %u.", ++u.ulevel);
830 1.1 cgd tmp = rnd(10);
831 1.4 christos if (tmp < 3)
832 1.4 christos tmp = rnd(10);
833 1.1 cgd u.uhpmax += tmp;
834 1.1 cgd u.uhp += tmp;
835 1.1 cgd flags.botl = 1;
836 1.1 cgd }
837 1.1 cgd
838 1.1 cgd /* dispose of monster and make cadaver */
839 1.4 christos x = mtmp->mx;
840 1.4 christos y = mtmp->my;
841 1.1 cgd mondead(mtmp);
842 1.1 cgd tmp = mdat->mlet;
843 1.4 christos if (tmp == 'm') { /* he killed a minotaur, give him a wand of
844 1.4 christos * digging */
845 1.4 christos /* note: the dead minotaur will be on top of it! */
846 1.1 cgd mksobj_at(WAN_DIGGING, x, y);
847 1.1 cgd /* if(cansee(x,y)) atl(x,y,fobj->olet); */
848 1.1 cgd stackobj(fobj);
849 1.1 cgd } else
850 1.1 cgd #ifndef NOWORM
851 1.4 christos if (tmp == 'w') {
852 1.1 cgd mksobj_at(WORM_TOOTH, x, y);
853 1.1 cgd stackobj(fobj);
854 1.1 cgd } else
855 1.4 christos #endif /* NOWORM */
856 1.4 christos if (!letter(tmp) || (!strchr("mw", tmp) && !rn2(3)))
857 1.4 christos tmp = 0;
858 1.4 christos
859 1.4 christos if (ACCESSIBLE(levl[x][y].typ)) /* might be mimic in wall or dead eel */
860 1.4 christos if (x != u.ux || y != u.uy) /* might be here after
861 1.4 christos * swallowed */
862 1.4 christos if (strchr("NTVm&", mdat->mlet) || rn2(5)) {
863 1.4 christos struct obj *obj2 = mkobj_at(tmp, x, y);
864 1.4 christos if (cansee(x, y))
865 1.4 christos atl(x, y, obj2->olet);
866 1.4 christos stackobj(obj2);
867 1.4 christos }
868 1.1 cgd }
869 1.1 cgd
870 1.4 christos void
871 1.5 jsm kludge(const char *str, const char *arg)
872 1.4 christos {
873 1.4 christos if (Blind) {
874 1.4 christos if (*str == '%')
875 1.4 christos pline(str, "It");
876 1.4 christos else
877 1.4 christos pline(str, "it");
878 1.4 christos } else
879 1.4 christos pline(str, arg);
880 1.1 cgd }
881 1.1 cgd
882 1.4 christos void
883 1.4 christos rescham()
884 1.4 christos { /* force all chameleons to become normal */
885 1.4 christos struct monst *mtmp;
886 1.1 cgd
887 1.4 christos for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
888 1.4 christos if (mtmp->cham) {
889 1.1 cgd mtmp->cham = 0;
890 1.1 cgd (void) newcham(mtmp, PM_CHAMELEON);
891 1.1 cgd }
892 1.1 cgd }
893 1.1 cgd
894 1.4 christos int
895 1.4 christos newcham(mtmp, mdat) /* make a chameleon look like a new monster */
896 1.4 christos /* returns 1 if the monster actually changed */
897 1.4 christos struct monst *mtmp;
898 1.5 jsm const struct permonst *mdat;
899 1.1 cgd {
900 1.4 christos int mhp, hpn, hpd;
901 1.1 cgd
902 1.4 christos if (mdat == mtmp->data)
903 1.4 christos return (0); /* still the same monster */
904 1.1 cgd #ifndef NOWORM
905 1.4 christos if (mtmp->wormno)
906 1.4 christos wormdead(mtmp); /* throw tail away */
907 1.4 christos #endif /* NOWORM */
908 1.1 cgd if (u.ustuck == mtmp) {
909 1.1 cgd if (u.uswallow) {
910 1.1 cgd u.uswallow = 0;
911 1.1 cgd u.uswldtim = 0;
912 1.4 christos mnexto(mtmp);
913 1.4 christos docrt();
914 1.4 christos prme();
915 1.1 cgd }
916 1.1 cgd u.ustuck = 0;
917 1.1 cgd }
918 1.1 cgd hpn = mtmp->mhp;
919 1.4 christos hpd = (mtmp->data->mlevel) * 8;
920 1.4 christos if (!hpd)
921 1.4 christos hpd = 4;
922 1.1 cgd mtmp->data = mdat;
923 1.4 christos mhp = (mdat->mlevel) * 8;
924 1.1 cgd /* new hp: same fraction of max as before */
925 1.4 christos mtmp->mhp = 2 + (hpn * mhp) / hpd;
926 1.1 cgd hpn = mtmp->mhpmax;
927 1.4 christos mtmp->mhpmax = 2 + (hpn * mhp) / hpd;
928 1.1 cgd mtmp->minvis = (mdat->mlet == 'I') ? 1 : 0;
929 1.1 cgd #ifndef NOWORM
930 1.4 christos if (mdat->mlet == 'w' && getwn(mtmp))
931 1.4 christos initworm(mtmp);
932 1.4 christos /* perhaps we should clear mtmp->mtame here? */
933 1.4 christos #endif /* NOWORM */
934 1.4 christos unpmon(mtmp); /* necessary for 'I' and to force pmon */
935 1.1 cgd pmon(mtmp);
936 1.4 christos return (1);
937 1.1 cgd }
938 1.1 cgd
939 1.4 christos void
940 1.4 christos mnexto(mtmp) /* Make monster mtmp next to you (if
941 1.4 christos * possible) */
942 1.4 christos struct monst *mtmp;
943 1.1 cgd {
944 1.4 christos coord mm;
945 1.1 cgd mm = enexto(u.ux, u.uy);
946 1.1 cgd mtmp->mx = mm.x;
947 1.1 cgd mtmp->my = mm.y;
948 1.1 cgd pmon(mtmp);
949 1.1 cgd }
950 1.1 cgd
951 1.4 christos int
952 1.4 christos ishuman(mtmp)
953 1.4 christos struct monst *mtmp;
954 1.4 christos {
955 1.4 christos return (mtmp->data->mlet == '@');
956 1.1 cgd }
957 1.1 cgd
958 1.4 christos void
959 1.4 christos setmangry(mtmp)
960 1.4 christos struct monst *mtmp;
961 1.4 christos {
962 1.4 christos if (!mtmp->mpeaceful)
963 1.4 christos return;
964 1.4 christos if (mtmp->mtame)
965 1.4 christos return;
966 1.1 cgd mtmp->mpeaceful = 0;
967 1.4 christos if (ishuman(mtmp))
968 1.4 christos pline("%s gets angry!", Monnam(mtmp));
969 1.1 cgd }
970 1.1 cgd
971 1.4 christos /*
972 1.4 christos * not one hundred procent correct: now a snake may hide under an invisible
973 1.4 christos * object
974 1.4 christos */
975 1.4 christos int
976 1.1 cgd canseemon(mtmp)
977 1.4 christos struct monst *mtmp;
978 1.1 cgd {
979 1.4 christos return ((!mtmp->minvis || See_invisible)
980 1.4 christos && (!mtmp->mhide || !o_at(mtmp->mx, mtmp->my))
981 1.1 cgd && cansee(mtmp->mx, mtmp->my));
982 1.1 cgd }
983