hack.vault.c revision 1.1 1 1.1 cgd /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 1.1 cgd /* hack.vault.c - version 1.0.2 */
3 1.1 cgd
4 1.1 cgd #include "hack.h"
5 1.1 cgd #ifdef QUEST
6 1.1 cgd setgd(/* mtmp */) /* struct monst *mtmp; */ {}
7 1.1 cgd gd_move() { return(2); }
8 1.1 cgd gddead(mtmp) struct monst *mtmp; {}
9 1.1 cgd replgd(mtmp,mtmp2) struct monst *mtmp, *mtmp2; {}
10 1.1 cgd invault(){}
11 1.1 cgd
12 1.1 cgd #else
13 1.1 cgd
14 1.1 cgd
15 1.1 cgd #include "def.mkroom.h"
16 1.1 cgd extern struct monst *makemon();
17 1.1 cgd #define FCSIZ (ROWNO+COLNO)
18 1.1 cgd struct fakecorridor {
19 1.1 cgd xchar fx,fy,ftyp;
20 1.1 cgd };
21 1.1 cgd
22 1.1 cgd struct egd {
23 1.1 cgd int fcbeg, fcend; /* fcend: first unused pos */
24 1.1 cgd xchar gdx, gdy; /* goal of guard's walk */
25 1.1 cgd unsigned gddone:1;
26 1.1 cgd struct fakecorridor fakecorr[FCSIZ];
27 1.1 cgd };
28 1.1 cgd
29 1.1 cgd static struct permonst pm_guard =
30 1.1 cgd { "guard", '@', 12, 12, -1, 4, 10, sizeof(struct egd) };
31 1.1 cgd
32 1.1 cgd static struct monst *guard;
33 1.1 cgd static int gdlevel;
34 1.1 cgd #define EGD ((struct egd *)(&(guard->mextra[0])))
35 1.1 cgd
36 1.1 cgd static
37 1.1 cgd restfakecorr()
38 1.1 cgd {
39 1.1 cgd register fcx,fcy,fcbeg;
40 1.1 cgd register struct rm *crm;
41 1.1 cgd
42 1.1 cgd while((fcbeg = EGD->fcbeg) < EGD->fcend) {
43 1.1 cgd fcx = EGD->fakecorr[fcbeg].fx;
44 1.1 cgd fcy = EGD->fakecorr[fcbeg].fy;
45 1.1 cgd if((u.ux == fcx && u.uy == fcy) || cansee(fcx,fcy) ||
46 1.1 cgd m_at(fcx,fcy))
47 1.1 cgd return;
48 1.1 cgd crm = &levl[fcx][fcy];
49 1.1 cgd crm->typ = EGD->fakecorr[fcbeg].ftyp;
50 1.1 cgd if(!crm->typ) crm->seen = 0;
51 1.1 cgd newsym(fcx,fcy);
52 1.1 cgd EGD->fcbeg++;
53 1.1 cgd }
54 1.1 cgd /* it seems he left the corridor - let the guard disappear */
55 1.1 cgd mondead(guard);
56 1.1 cgd guard = 0;
57 1.1 cgd }
58 1.1 cgd
59 1.1 cgd static
60 1.1 cgd goldincorridor()
61 1.1 cgd {
62 1.1 cgd register int fci;
63 1.1 cgd
64 1.1 cgd for(fci = EGD->fcbeg; fci < EGD->fcend; fci++)
65 1.1 cgd if(g_at(EGD->fakecorr[fci].fx, EGD->fakecorr[fci].fy))
66 1.1 cgd return(1);
67 1.1 cgd return(0);
68 1.1 cgd }
69 1.1 cgd
70 1.1 cgd setgd(){
71 1.1 cgd register struct monst *mtmp;
72 1.1 cgd for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) if(mtmp->isgd){
73 1.1 cgd guard = mtmp;
74 1.1 cgd gdlevel = dlevel;
75 1.1 cgd return;
76 1.1 cgd }
77 1.1 cgd guard = 0;
78 1.1 cgd }
79 1.1 cgd
80 1.1 cgd invault(){
81 1.1 cgd register tmp = inroom(u.ux, u.uy);
82 1.1 cgd if(tmp < 0 || rooms[tmp].rtype != VAULT) {
83 1.1 cgd u.uinvault = 0;
84 1.1 cgd return;
85 1.1 cgd }
86 1.1 cgd if(++u.uinvault % 50 == 0 && (!guard || gdlevel != dlevel)) {
87 1.1 cgd char buf[BUFSZ];
88 1.1 cgd register x,y,dd,gx,gy;
89 1.1 cgd
90 1.1 cgd /* first find the goal for the guard */
91 1.1 cgd for(dd = 1; (dd < ROWNO || dd < COLNO); dd++) {
92 1.1 cgd for(y = u.uy-dd; y <= u.uy+dd; y++) {
93 1.1 cgd if(y < 0 || y > ROWNO-1) continue;
94 1.1 cgd for(x = u.ux-dd; x <= u.ux+dd; x++) {
95 1.1 cgd if(y != u.uy-dd && y != u.uy+dd && x != u.ux-dd)
96 1.1 cgd x = u.ux+dd;
97 1.1 cgd if(x < 0 || x > COLNO-1) continue;
98 1.1 cgd if(levl[x][y].typ == CORR) goto fnd;
99 1.1 cgd }
100 1.1 cgd }
101 1.1 cgd }
102 1.1 cgd impossible("Not a single corridor on this level??");
103 1.1 cgd tele();
104 1.1 cgd return;
105 1.1 cgd fnd:
106 1.1 cgd gx = x; gy = y;
107 1.1 cgd
108 1.1 cgd /* next find a good place for a door in the wall */
109 1.1 cgd x = u.ux; y = u.uy;
110 1.1 cgd while(levl[x][y].typ == ROOM) {
111 1.1 cgd register int dx,dy;
112 1.1 cgd
113 1.1 cgd dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
114 1.1 cgd dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
115 1.1 cgd if(abs(gx-x) >= abs(gy-y))
116 1.1 cgd x += dx;
117 1.1 cgd else
118 1.1 cgd y += dy;
119 1.1 cgd }
120 1.1 cgd
121 1.1 cgd /* make something interesting happen */
122 1.1 cgd if(!(guard = makemon(&pm_guard,x,y))) return;
123 1.1 cgd guard->isgd = guard->mpeaceful = 1;
124 1.1 cgd EGD->gddone = 0;
125 1.1 cgd gdlevel = dlevel;
126 1.1 cgd if(!cansee(guard->mx, guard->my)) {
127 1.1 cgd mondead(guard);
128 1.1 cgd guard = 0;
129 1.1 cgd return;
130 1.1 cgd }
131 1.1 cgd
132 1.1 cgd pline("Suddenly one of the Vault's guards enters!");
133 1.1 cgd pmon(guard);
134 1.1 cgd do {
135 1.1 cgd pline("\"Hello stranger, who are you?\" - ");
136 1.1 cgd getlin(buf);
137 1.1 cgd } while (!letter(buf[0]));
138 1.1 cgd
139 1.1 cgd if(!strcmp(buf, "Croesus") || !strcmp(buf, "Kroisos")) {
140 1.1 cgd pline("\"Oh, yes - of course. Sorry to have disturbed you.\"");
141 1.1 cgd mondead(guard);
142 1.1 cgd guard = 0;
143 1.1 cgd return;
144 1.1 cgd }
145 1.1 cgd clrlin();
146 1.1 cgd pline("\"I don't know you.\"");
147 1.1 cgd if(!u.ugold)
148 1.1 cgd pline("\"Please follow me.\"");
149 1.1 cgd else {
150 1.1 cgd pline("\"Most likely all that gold was stolen from this vault.\"");
151 1.1 cgd pline("\"Please drop your gold (say d$ ) and follow me.\"");
152 1.1 cgd }
153 1.1 cgd EGD->gdx = gx;
154 1.1 cgd EGD->gdy = gy;
155 1.1 cgd EGD->fcbeg = 0;
156 1.1 cgd EGD->fakecorr[0].fx = x;
157 1.1 cgd EGD->fakecorr[0].fy = y;
158 1.1 cgd EGD->fakecorr[0].ftyp = levl[x][y].typ;
159 1.1 cgd levl[x][y].typ = DOOR;
160 1.1 cgd EGD->fcend = 1;
161 1.1 cgd }
162 1.1 cgd }
163 1.1 cgd
164 1.1 cgd gd_move(){
165 1.1 cgd register int x,y,dx,dy,gx,gy,nx,ny,typ;
166 1.1 cgd register struct fakecorridor *fcp;
167 1.1 cgd register struct rm *crm;
168 1.1 cgd if(!guard || gdlevel != dlevel){
169 1.1 cgd impossible("Where is the guard?");
170 1.1 cgd return(2); /* died */
171 1.1 cgd }
172 1.1 cgd if(u.ugold || goldincorridor())
173 1.1 cgd return(0); /* didnt move */
174 1.1 cgd if(dist(guard->mx,guard->my) > 1 || EGD->gddone) {
175 1.1 cgd restfakecorr();
176 1.1 cgd return(0); /* didnt move */
177 1.1 cgd }
178 1.1 cgd x = guard->mx;
179 1.1 cgd y = guard->my;
180 1.1 cgd /* look around (hor & vert only) for accessible places */
181 1.1 cgd for(nx = x-1; nx <= x+1; nx++) for(ny = y-1; ny <= y+1; ny++) {
182 1.1 cgd if(nx == x || ny == y) if(nx != x || ny != y)
183 1.1 cgd if(isok(nx,ny))
184 1.1 cgd if(!IS_WALL(typ = (crm = &levl[nx][ny])->typ) && typ != POOL) {
185 1.1 cgd register int i;
186 1.1 cgd for(i = EGD->fcbeg; i < EGD->fcend; i++)
187 1.1 cgd if(EGD->fakecorr[i].fx == nx &&
188 1.1 cgd EGD->fakecorr[i].fy == ny)
189 1.1 cgd goto nextnxy;
190 1.1 cgd if((i = inroom(nx,ny)) >= 0 && rooms[i].rtype == VAULT)
191 1.1 cgd goto nextnxy;
192 1.1 cgd /* seems we found a good place to leave him alone */
193 1.1 cgd EGD->gddone = 1;
194 1.1 cgd if(ACCESSIBLE(typ)) goto newpos;
195 1.1 cgd crm->typ = (typ == SCORR) ? CORR : DOOR;
196 1.1 cgd goto proceed;
197 1.1 cgd }
198 1.1 cgd nextnxy: ;
199 1.1 cgd }
200 1.1 cgd nx = x;
201 1.1 cgd ny = y;
202 1.1 cgd gx = EGD->gdx;
203 1.1 cgd gy = EGD->gdy;
204 1.1 cgd dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
205 1.1 cgd dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
206 1.1 cgd if(abs(gx-x) >= abs(gy-y)) nx += dx; else ny += dy;
207 1.1 cgd
208 1.1 cgd while((typ = (crm = &levl[nx][ny])->typ) != 0) {
209 1.1 cgd /* in view of the above we must have IS_WALL(typ) or typ == POOL */
210 1.1 cgd /* must be a wall here */
211 1.1 cgd if(isok(nx+nx-x,ny+ny-y) && typ != POOL &&
212 1.1 cgd ZAP_POS(levl[nx+nx-x][ny+ny-y].typ)){
213 1.1 cgd crm->typ = DOOR;
214 1.1 cgd goto proceed;
215 1.1 cgd }
216 1.1 cgd if(dy && nx != x) {
217 1.1 cgd nx = x; ny = y+dy;
218 1.1 cgd continue;
219 1.1 cgd }
220 1.1 cgd if(dx && ny != y) {
221 1.1 cgd ny = y; nx = x+dx; dy = 0;
222 1.1 cgd continue;
223 1.1 cgd }
224 1.1 cgd /* I don't like this, but ... */
225 1.1 cgd crm->typ = DOOR;
226 1.1 cgd goto proceed;
227 1.1 cgd }
228 1.1 cgd crm->typ = CORR;
229 1.1 cgd proceed:
230 1.1 cgd if(cansee(nx,ny)) {
231 1.1 cgd mnewsym(nx,ny);
232 1.1 cgd prl(nx,ny);
233 1.1 cgd }
234 1.1 cgd fcp = &(EGD->fakecorr[EGD->fcend]);
235 1.1 cgd if(EGD->fcend++ == FCSIZ) panic("fakecorr overflow");
236 1.1 cgd fcp->fx = nx;
237 1.1 cgd fcp->fy = ny;
238 1.1 cgd fcp->ftyp = typ;
239 1.1 cgd newpos:
240 1.1 cgd if(EGD->gddone) nx = ny = 0;
241 1.1 cgd guard->mx = nx;
242 1.1 cgd guard->my = ny;
243 1.1 cgd pmon(guard);
244 1.1 cgd restfakecorr();
245 1.1 cgd return(1);
246 1.1 cgd }
247 1.1 cgd
248 1.1 cgd gddead(){
249 1.1 cgd guard = 0;
250 1.1 cgd }
251 1.1 cgd
252 1.1 cgd replgd(mtmp,mtmp2)
253 1.1 cgd register struct monst *mtmp, *mtmp2;
254 1.1 cgd {
255 1.1 cgd if(mtmp == guard)
256 1.1 cgd guard = mtmp2;
257 1.1 cgd }
258 1.1 cgd
259 1.1 cgd #endif QUEST
260