Home | History | Annotate | Line # | Download | only in hack
hack.wizard.c revision 1.6
      1 /*	$NetBSD: hack.wizard.c,v 1.6 2003/04/02 18:36:41 jsm Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
      5  * Amsterdam
      6  * All rights reserved.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions are
     10  * met:
     11  *
     12  * - Redistributions of source code must retain the above copyright notice,
     13  * this list of conditions and the following disclaimer.
     14  *
     15  * - Redistributions in binary form must reproduce the above copyright
     16  * notice, this list of conditions and the following disclaimer in the
     17  * documentation and/or other materials provided with the distribution.
     18  *
     19  * - Neither the name of the Stichting Centrum voor Wiskunde en
     20  * Informatica, nor the names of its contributors may be used to endorse or
     21  * promote products derived from this software without specific prior
     22  * written permission.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
     28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     35  */
     36 
     37 /*
     38  * Copyright (c) 1982 Jay Fenlason <hack (at) gnu.org>
     39  * All rights reserved.
     40  *
     41  * Redistribution and use in source and binary forms, with or without
     42  * modification, are permitted provided that the following conditions
     43  * are met:
     44  * 1. Redistributions of source code must retain the above copyright
     45  *    notice, this list of conditions and the following disclaimer.
     46  * 2. Redistributions in binary form must reproduce the above copyright
     47  *    notice, this list of conditions and the following disclaimer in the
     48  *    documentation and/or other materials provided with the distribution.
     49  * 3. The name of the author may not be used to endorse or promote products
     50  *    derived from this software without specific prior written permission.
     51  *
     52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
     53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
     54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
     55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     62  */
     63 
     64 #include <sys/cdefs.h>
     65 #ifndef lint
     66 __RCSID("$NetBSD: hack.wizard.c,v 1.6 2003/04/02 18:36:41 jsm Exp $");
     67 #endif				/* not lint */
     68 
     69 /* wizard code - inspired by rogue code from Merlyn Leroy (digi-g!brian) */
     70 
     71 #include "hack.h"
     72 #include "extern.h"
     73 
     74 #define	WIZSHOT	    6		/* one chance in WIZSHOT that wizard will try
     75 				 * magic */
     76 #define	BOLT_LIM    8		/* from this distance D and 1 will try to hit
     77 				 * you */
     78 
     79 const char            wizapp[] = "@DNPTUVXcemntx";
     80 
     81 /* If he has found the Amulet, make the wizard appear after some time */
     82 void
     83 amulet()
     84 {
     85 	struct obj     *otmp;
     86 	struct monst   *mtmp;
     87 
     88 	if (!flags.made_amulet || !flags.no_of_wizards)
     89 		return;
     90 	/* find wizard, and wake him if necessary */
     91 	for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
     92 		if (mtmp->data->mlet == '1' && mtmp->msleep && !rn2(40))
     93 			for (otmp = invent; otmp; otmp = otmp->nobj)
     94 				if (otmp->olet == AMULET_SYM && !otmp->spe) {
     95 					mtmp->msleep = 0;
     96 					if (dist(mtmp->mx, mtmp->my) > 2)
     97 						pline(
     98 						      "You get the creepy feeling that somebody noticed your taking the Amulet."
     99 							);
    100 					return;
    101 				}
    102 }
    103 
    104 int
    105 wiz_hit(mtmp)
    106 	struct monst   *mtmp;
    107 {
    108 	/* if we have stolen or found the amulet, we disappear */
    109 	if (mtmp->minvent && mtmp->minvent->olet == AMULET_SYM &&
    110 	    mtmp->minvent->spe == 0) {
    111 		/* vanish -- very primitive */
    112 		fall_down(mtmp);
    113 		return (1);
    114 	}
    115 	/* if it is lying around someplace, we teleport to it */
    116 	if (!carrying(AMULET_OF_YENDOR)) {
    117 		struct obj     *otmp;
    118 
    119 		for (otmp = fobj; otmp; otmp = otmp->nobj)
    120 			if (otmp->olet == AMULET_SYM && !otmp->spe) {
    121 				if ((u.ux != otmp->ox || u.uy != otmp->oy) &&
    122 				    !m_at(otmp->ox, otmp->oy)) {
    123 
    124 					/* teleport to it and pick it up */
    125 					mtmp->mx = otmp->ox;
    126 					mtmp->my = otmp->oy;
    127 					freeobj(otmp);
    128 					mpickobj(mtmp, otmp);
    129 					pmon(mtmp);
    130 					return (0);
    131 				}
    132 				goto hithim;
    133 			}
    134 		return (0);	/* we don't know where it is */
    135 	}
    136 hithim:
    137 	if (rn2(2)) {		/* hit - perhaps steal */
    138 
    139 		/*
    140 		 * if hit 1/20 chance of stealing amulet & vanish - amulet is
    141 		 * on level 26 again.
    142 		 */
    143 		if (hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd))
    144 		    && !rn2(20) && stealamulet(mtmp));
    145 	} else
    146 		inrange(mtmp);	/* try magic */
    147 	return (0);
    148 }
    149 
    150 void
    151 inrange(mtmp)
    152 	struct monst   *mtmp;
    153 {
    154 	schar           tx, ty;
    155 
    156 	/* do nothing if cancelled (but make '1' say something) */
    157 	if (mtmp->data->mlet != '1' && mtmp->mcan)
    158 		return;
    159 
    160 	/* spit fire only when both in a room or both in a corridor */
    161 	if (inroom(u.ux, u.uy) != inroom(mtmp->mx, mtmp->my))
    162 		return;
    163 	tx = u.ux - mtmp->mx;
    164 	ty = u.uy - mtmp->my;
    165 	if ((!tx && abs(ty) < BOLT_LIM) || (!ty && abs(tx) < BOLT_LIM)
    166 	    || (abs(tx) == abs(ty) && abs(tx) < BOLT_LIM)) {
    167 		switch (mtmp->data->mlet) {
    168 		case 'D':
    169 			/* spit fire in the direction of @ (not nec. hitting) */
    170 			buzz(-1, mtmp->mx, mtmp->my, sgn(tx), sgn(ty));
    171 			break;
    172 		case '1':
    173 			if (rn2(WIZSHOT))
    174 				break;
    175 			/*
    176 			 * if you zapped wizard with wand of cancellation, he
    177 			 * has to shake off the effects before he can throw
    178 			 * spells successfully.  1/2 the time they fail
    179 			 * anyway
    180 			 */
    181 			if (mtmp->mcan || rn2(2)) {
    182 				if (canseemon(mtmp))
    183 					pline("%s makes a gesture, then curses.",
    184 					      Monnam(mtmp));
    185 				else
    186 					pline("You hear mumbled cursing.");
    187 				if (!rn2(3)) {
    188 					mtmp->mspeed = 0;
    189 					mtmp->minvis = 0;
    190 				}
    191 				if (!rn2(3))
    192 					mtmp->mcan = 0;
    193 			} else {
    194 				if (canseemon(mtmp)) {
    195 					if (!rn2(6) && !Invis) {
    196 						pline("%s hypnotizes you.", Monnam(mtmp));
    197 						nomul(rn2(3) + 3);
    198 						break;
    199 					} else
    200 						pline("%s chants an incantation.",
    201 						      Monnam(mtmp));
    202 				} else
    203 					pline("You hear a mumbled incantation.");
    204 				switch (rn2(Invis ? 5 : 6)) {
    205 				case 0:
    206 					/*
    207 					 * create a nasty monster from a deep
    208 					 * level
    209 					 */
    210 					/*
    211 					 * (for the moment, 'nasty' is not
    212 					 * implemented)
    213 					 */
    214 					(void) makemon((struct permonst *) 0, u.ux, u.uy);
    215 					break;
    216 				case 1:
    217 					pline("\"Destroy the thief, my pets!\"");
    218 					aggravate();	/* aggravate all the
    219 							 * monsters */
    220 					/* fall into next case */
    221 				case 2:
    222 					if (flags.no_of_wizards == 1 && rnd(5) == 0)
    223 						/*
    224 						 * if only 1 wizard, clone
    225 						 * himself
    226 						 */
    227 						clonewiz(mtmp);
    228 					break;
    229 				case 3:
    230 					if (mtmp->mspeed == MSLOW)
    231 						mtmp->mspeed = 0;
    232 					else
    233 						mtmp->mspeed = MFAST;
    234 					break;
    235 				case 4:
    236 					mtmp->minvis = 1;
    237 					break;
    238 				case 5:
    239 					/* Only if not Invisible */
    240 					pline("You hear a clap of thunder!");
    241 					/*
    242 					 * shoot a bolt of fire or cold, or a
    243 					 * sleep ray
    244 					 */
    245 					buzz(-rnd(3), mtmp->mx, mtmp->my, sgn(tx), sgn(ty));
    246 					break;
    247 				}
    248 			}
    249 		}
    250 		if (u.uhp < 1)
    251 			done_in_by(mtmp);
    252 	}
    253 }
    254 
    255 void
    256 aggravate()
    257 {
    258 	struct monst   *mtmp;
    259 
    260 	for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
    261 		mtmp->msleep = 0;
    262 		if (mtmp->mfroz && !rn2(5))
    263 			mtmp->mfroz = 0;
    264 	}
    265 }
    266 
    267 void
    268 clonewiz(mtmp)
    269 	struct monst   *mtmp;
    270 {
    271 	struct monst   *mtmp2;
    272 
    273 	if ((mtmp2 = makemon(PM_WIZARD, mtmp->mx, mtmp->my)) != NULL) {
    274 		flags.no_of_wizards = 2;
    275 		unpmon(mtmp2);
    276 		mtmp2->mappearance = wizapp[rn2(sizeof(wizapp) - 1)];
    277 		pmon(mtmp);
    278 	}
    279 }
    280