11.1Scgd"Quit" is a four letter word.
21.1Scgd"So when I die, the first thing I will see in Heaven is a score list?"
31.1Scgd-- more --
41.1Scgd...and rings may protect your fingers.
51.1Scgd...and sometimes a piercer drops by.
61.1ScgdA Quasit is even faster than a jaguar!
71.1ScgdA chameleon imitating a postman often delivers scrolls of fire.
81.1ScgdA chameleon imitating a postman sometimes delivers scrolls of punishment.
91.1ScgdA clove of garlic a day keeps your best friends away.
101.1ScgdA cockatrice's corpse is guaranteed to be untainted!
111.1ScgdA confused acid blob may attack.
121.1ScgdA dead lizard is a good thing to turn undead.
131.1ScgdA dragon is just a Snake that ate a scroll of fire.
141.1ScgdA fading corridor enlightens your insight.
151.1ScgdA glowing potion is too hot to drink.
161.1ScgdA good amulet may protect you against guards.
171.3SsnjA homunculus wouldn't want to hurt a wizard.
181.1ScgdA jaguar shouldn't frighten you.
191.1ScgdA long worm can be defined recursively. So how should you attack it?
201.1ScgdA long worm hits with all of its length.
211.1ScgdA magic vomit pump is a necessity for gourmands.
221.1ScgdA monstrous mind is a toy for ever.
231.1ScgdA nurse a day keeps the doctor away.
241.1ScgdA potion of blindness makes you see invisible things.
251.1ScgdA ring is just a wound wand.
261.1ScgdA ring of adornment protects against Nymphs.
271.1ScgdA ring of conflict is a bad thing if there is a nurse in the room.
281.1ScgdA ring of extra ringfinger is useless if not enchanted.
291.1ScgdA ring of stealth can be recognised by that it does not teleport you.
301.1ScgdA rope may form a trail in a maze.
311.1ScgdA rumour has it that rumours are just rumours.
321.1ScgdA scroll of enchant amulet is only useful on your way back.
331.1ScgdA smoky potion surely affects your vision.
341.1ScgdA spear might hit a nurse.
351.1ScgdA spear will hit an ettin.
361.1ScgdA staff may recharge if you drop it for awhile.
371.1ScgdA tin of smoked eel is a wonderful find.
381.1ScgdA truly wise man never plays leapfrog with a unicorn.
391.1ScgdA two-handed sword usually misses.
401.1ScgdA unicorn can be tamed only by a fair maiden.
411.1ScgdA visit to the Zoo is very educational; you meet interesting animals.
421.1ScgdA wand of deaf is a more dangerous weapon than a wand of sheep.
431.1ScgdA wand of vibration might bring the whole cave crashing about your ears.
441.1ScgdA winner never quits. A quitter never wins.
451.1ScgdA xan is a small animal. It doesn't reach higher than your leg.
461.1ScgdAcid blobs should be attacked bare-handed.
471.1ScgdAffairs with Nymphs are often very expensive.
481.1ScgdAfraid of Mimics? Try to wear a ring of true seeing.
491.1ScgdAfraid of falling piercers? Wear a helmet!
501.1ScgdAfter being attacked by a Harpy you have a lot of arrows.
511.1ScgdAll monsters are created evil, but some are more evil than others.
521.1ScgdAlways attack a floating Eye from behind!
531.1ScgdAlways be aware of the phase of the moon!
541.1ScgdAlways read the info about a monster before dealing with it.
551.1ScgdAlways sweep the floor before engraving important messages.
561.1ScgdAmulets are hard to make. Even for a wand of wishing.
571.1ScgdAn Umber hulk can be a confusing sight.
581.1ScgdAn elven cloak is always the height of fashion.
591.1ScgdAn elven cloak protects against magic.
601.1ScgdAn ettin is hard to kill; an imp is hard to hit. See the difference?
611.1ScgdAny small object that is accidentally dropped will hide under a larger object.
621.1ScgdAre you blind? Catch a floating Eye!
631.1ScgdAsking about monsters may be very useful.
641.1ScgdAttack long worms from the rear - that is so much safer!
651.1ScgdAttacking an eel when there is none usually is a fatal mistake!
661.1ScgdBalrogs only appear on the deeper levels.
671.1ScgdBe careful when eating bananas. Monsters might slip on the peels.
681.1ScgdBe careful when eating salmon - your fingers might become greasy.
691.1ScgdBe careful when the moon is in its last quarter.
701.1ScgdBe careful when throwing a boomerang - you might hit the back of your head.
711.1ScgdBe nice to a nurse: put away your weapon and take off your clothes.
721.1ScgdBeing digested is a painfully slow process.
731.1ScgdBetter go home and hit your kids. They are just little monsters!
741.1ScgdBetter go home and play with your kids. They are just little monsters!
751.1ScgdBetter leave the dungeon, otherwise you might get hurt badly.
761.1ScgdBeware of dark rooms - they may be the Morgue.
771.1ScgdBeware of death rays!
781.1ScgdBeware of falling rocks, wear a helmet!
791.1ScgdBeware of hungry dogs!
801.1ScgdBeware of the minotaur. He's very horny!
811.1ScgdBeware of the potion of Nitroglycerine - it's not for the weak of heart.
821.1ScgdBeware of wands of instant disaster.
831.1ScgdBeware: there's always a chance that your wand explodes as you try to zap it!
841.1ScgdBeyond the 23-rd level lies a happy retirement in a room of your own.
851.1ScgdBlank scrolls make more interesting reading.
861.1ScgdBlind? Eat a carrot!
871.1ScgdBooksellers never read scrolls; it might carry them too far away.
881.1ScgdBooksellers never read scrolls; it might leave their shop unguarded.
891.1ScgdChanging your suit without dropping your sword? You must be kidding!
901.1ScgdCockatrices might turn themselves to stone faced with a mirror.
911.1ScgdConsumption of home-made food is strictly forbidden in this dungeon.
921.1ScgdDark gems are just coloured glass.
931.1ScgdDark room? Just flash often with your camera.
941.1ScgdDark room? Your chance to develop your photographs!
951.1ScgdDark rooms are not *completely* dark: just wait and let your eyes adjust...
961.1ScgdDead lizards protect against a cockatrice.
971.1ScgdDeath is just around the next door.
981.1ScgdDeath is life's way of telling you you've been fired.
991.1ScgdDescend in order to meet more decent monsters.
1001.1ScgdDid you know worms had teeth?
1011.1ScgdDidn't you forget to pay?
1021.1ScgdDidn't you forget to pay?
1031.1ScgdDirect a direct hit on your direct opponent, directing in the right direction.
1041.1ScgdDo something big today: lift a boulder.
1051.1ScgdDo you want to visit hell? Dig a *very* deep hole.
1061.1ScgdDogs are attracted by the smell of tripe.
1071.1ScgdDogs do not eat when the moon is full.
1081.1ScgdDogs never step on cursed items.
1091.1ScgdDogs of ghosts aren't angry, just hungry.
1101.1ScgdDon't bother about money: only Leprechauns and shopkeepers are interested.
1111.1ScgdDon't create fireballs: they might turn against you.
1121.1ScgdDon't eat too much: you might start hiccoughing!
1131.1ScgdDon't forget! Large dogs are MUCH harder to kill than little dogs.
1141.1ScgdDon't play hack at your work, your boss might hit you!
1151.1ScgdDon't swim with weapons or armour: they might rust!
1161.1ScgdDon't tell a soul you found a secret door, otherwise it isn't secret anymore.
1171.1ScgdDon't throw gems. They are so precious! Besides, you might hit a roommate.
1181.1ScgdDrinking might affect your health.
1191.1ScgdDrop your vanity and get rid of your jewels! Pickpockets about!
1201.1ScgdDungeon expects every monster to do his duty.
1211.1ScgdDust is an armor of poor quality.
1221.1ScgdEat 10 cloves of garlic and keep all humans at a two-square distance.
1231.1ScgdEat a homunculus if you want to avoid sickness.
1241.1ScgdEating a Wraith is a rewarding experience!
1251.1ScgdEating a freezing sphere is like eating a yeti.
1261.1ScgdEating a killer bee is like eating a scorpion.
1271.1ScgdEating a tengu is like eating a Nymph.
1281.1ScgdEating unpaid Leprechauns may be advantageous.
1291.1ScgdEels hide under mud. Use a unicorn to clear the water and make them visible.
1301.1ScgdElven cloaks cannot rust.
1311.1ScgdEngrave your wishes with a wand of wishing.
1321.1ScgdEventually all wands of striking do strike.
1331.1ScgdEventually you will come to admire the swift elegance of a retreating nymph.
1341.1ScgdEver fought with an enchanted tooth?
1351.1ScgdEver heard hissing outside? I *knew* you hadn't!
1361.1ScgdEver seen a leocrotta dancing the tengu?
1371.1ScgdEver slept in the arms of a homunculus?
1381.1ScgdEver tamed a shopkeeper?
1391.1ScgdEver tried digging through a Vault Guard?
1401.1ScgdEver tried enchanting a rope?
1411.1ScgdEver tried to catch a flying boomerang?
1421.1ScgdEver tried to put a Troll into a large box?
1431.1ScgdEver wondered why one would want to dip something in a potion?
1441.1ScgdEvery dog should be a domesticated one.
1451.1ScgdEvery hand has only one finger to put a ring on. You've got only two hands. So?
1461.1ScgdEvery level contains a shop; only the entrance is often hidden.
1471.1ScgdEverybody should have tasted a scorpion at least once in his life.
1481.1ScgdExpensive cameras have penetrating flashlights.
1491.1ScgdFeeding the animals is strictly prohibited. The Management.
1501.1ScgdFeeling lousy? Why don't you drink a potion of tea?
1511.1ScgdFiery letters might deter monsters.
1521.1ScgdFirst Law of Hacking: leaving is much more difficult than entering.
1531.1ScgdFor any remedy there is a misery.
1541.1ScgdFourth Law of Hacking: you will find the exit at the entrance.
1551.1ScgdGems are the droppings of other inmates.
1561.1ScgdGems do get a burden.
1571.1ScgdGenocide on shopkeepers is punishable.
1581.1ScgdGetting Hungry? Stop wearing rings!
1591.1ScgdGetting Hungry? Wear an amulet!
1601.1ScgdGhosts always empty the fridge.
1611.1ScgdGhosts are visible because they don't leave a trace.
1621.1ScgdGiant beetles make giant holes in giant trees!
1631.1ScgdGiving head to a long worm is like a long lasting reception.
1641.1ScgdGold is a heavy metal.
1651.1ScgdGood day for overcoming obstacles.  Try a steeplechase.
1661.1ScgdGossip is the opiate of the depressed.
1671.1ScgdHackers do it with bugs.
1681.1ScgdHalf Moon tonight.  (At least it's better than no Moon at all.)
1691.1ScgdHandle your flasks carefully - there might be a ghost inside!
1701.1ScgdHave a good meal today: eat a minotaur.
1711.1ScgdHey guys, you *WIELD* a dead lizard against a cocatrice! [David London]
1721.1ScgdHissing is a sound I hate.
1731.1ScgdHitting is the lingua franca in these regions.
1741.1ScgdHumans use walking canes when they grow old.
1751.1ScgdHunger is a confusing experience for a dog!
1761.1ScgdHungry dogs are unreliable.
1771.1ScgdHungry? There is an abundance of food on the next level.
1781.1ScgdHungry? Wear an amulet!
1791.1ScgdI doubt whether nurses are virgins.
1801.1ScgdI guess you have never hit a postman with an Amulet of Yendor yet...
1811.1ScgdI once knew a hacker who ate too fast and choked to death.....
1821.1ScgdI smell a maze of twisty little passages.
1831.1ScgdI wished, I never wished a wand of wishing. (Wishful thinking)
1841.1ScgdIf "nothing happens", something *has* happened anyway!!
1851.1ScgdIf a chameleon mimics a mace, it really mimics a Mimic mimicking a mace.
1861.1ScgdIf a shopkeeper kicks you out of his shop, he'll kick you out of the dungeon.
1871.1ScgdIf you are being punished, it's done with a deadly weapon.
1881.1ScgdIf you are the shopkeeper you can take things for free.
1891.1ScgdIf you are too cute some monsters might be tempted to embrace you.
1901.1ScgdIf you can't learn to do it well, learn to enjoy doing it badly.
1911.1ScgdIf you need a wand of digging, kindly ask the minotaur.
1921.1ScgdIf you see nurses you better start looking somewhere for a doctor.
1931.1ScgdIf you turn blind: don't expect your dog to be turned into a seeing-eye dog.
1941.2SsnjIf you want to feel great, you must eat something real big.
1951.1ScgdIf you want to float you'd better eat a floating eye.
1961.1ScgdIf you want to genocide nurses, genocide @'s.
1971.1ScgdIf you want to hit, use a dagger.
1981.1ScgdIf you want to rob a shop, train your dog.
1991.1ScgdIf you're afraid of trapdoors, just cover the floor with all you've got.
2001.1ScgdIf you're lost, try buying a map next time you're in a shop.
2011.1ScgdIf your ghost kills a player, it increases your score.
2021.1ScgdImportant mail? Be careful that it isn't stolen!
2031.1ScgdImprove your environment, using a wand of rearrangement.
2041.1ScgdIn a hurry? Try a ride on a fast moving quasit!
2051.1ScgdIn a way, a scorpion is like a snake.
2061.1ScgdIn need of a rest? Quaff a potion of sickness!
2071.1ScgdIn total, there are eight sorts of shops.
2081.1ScgdIncrease mindpower: Tame your own ghost!
2091.1ScgdInside a shop you better take a look at the price tags before buying anything.
2101.1ScgdIt furthers one to see the great man.
2111.1ScgdIt is bad manners to use a wand in a shop.
2121.1ScgdIt is not always a good idea to whistle for your dog.
2131.1ScgdIt is said that Giant Rabbits can be tamed with carrots only.
2141.1ScgdIt is said that purple worms and trappers fill the same niche.
2151.1ScgdIt might be a good idea to offer the unicorn a ruby.
2161.1ScgdIt seems you keep overlooking a sign reading "No trespassing"!
2171.1ScgdIt would be peculiarly sad were your dog turned to stone.
2181.1ScgdIt's all a matter of life and death, so beware of the undead.
2191.1ScgdIt's bad luck to drown a postman.
2201.1ScgdIt's bad luck, being punished.
2211.1ScgdIt's easy to overlook a monster in a wood.
2221.1ScgdIt's not safe to Save.
2231.1ScgdJackals are intrinsically rotten.
2241.1ScgdJust below any trapdoor there may be another one. Just keep falling!
2251.1ScgdKeep a clear mind: quaff clear potions.
2261.1ScgdKeep your armours away from rust.
2271.1ScgdKeep your weaponry away from acids.
2281.1ScgdKicking the terminal doesn't hurt the monsters.
2291.1ScgdKill a unicorn and you kill your luck.
2301.1ScgdKiller bees keep appearing till you kill their queen.
2311.1ScgdLarge dogs make larger turds than little ones.
2321.1ScgdLatest news? Put 'net.games.hack' in your .newsrc !
2331.1ScgdLatest news? Put newsgroup 'netUNX.indoor.hackers-scroll' in your .newsrc!
2341.1ScgdLearn how to spell. Play Hack!
2351.1ScgdLeather armour cannot rust.
2361.1ScgdLeprechauns are the most skilled cutpurses in this dungeon.
2371.1ScgdLeprechauns hide their gold in a secret room.
2381.1ScgdLet your fingers do the walking on the yulkjhnb keys.
2391.1ScgdLet's face it: this time you're not going to win.
2401.1ScgdLet's have a party, drink a lot of booze.
2411.1ScgdLiquor sellers do not drink; they hate to see you twice.
2421.1ScgdLooking for a monster -- use a staff of monster summoning.
2431.1ScgdLooking pale? Quaff a red potion!
2441.1ScgdM.M.Vault cashiers teleport any amount of gold to the next local branch.
2451.1ScgdMany monsters make a murdering mob.
2461.1ScgdMeet yourself! Commit suicide and type "hack"
2471.1ScgdMeeting your own ghost decreases your luck considerably!
2481.1ScgdMemory flaw - core dumped.
2491.1ScgdMoney is the root of all evil.
2501.1ScgdMoney to invest? Take it to the local branch of the Magic Memory Vault!
2511.1ScgdMonsters come from nowhere to hit you everywhere.
2521.1ScgdMonsters sleep because you are boring, not because they ever get tired.
2531.1ScgdMost monsters can't swim.
2541.1ScgdMost monsters prefer minced meat. That's why they are hitting you!
2551.1ScgdMost rumors are just as misleading as this one.
2561.1ScgdMuch ado Nothing Happens.
2571.1ScgdMurder complaint? Mail to 'netnix!devil!gamble!freak!trap!lastwill!rip'.
2581.1ScgdNeed money? Sell your corpses to a tin factory.
2591.1ScgdNever ask a shopkeeper for a price list.
2601.1ScgdNever attack a guard.
2611.1ScgdNever drop a crysknife! No, never even unwield it, until...
2621.1ScgdNever eat with glowing hands!
2631.1ScgdNever fight a monster: you might get killed.
2641.1ScgdNever go into the dungeon at midnight.
2651.1ScgdNever kick a sleeping dog.
2661.1ScgdNever kiss an animal. It may cause kissing disease.
2671.1ScgdNever map the labyrinth.
2681.1ScgdNever mind the monsters hitting you: they just replace the charwomen.
2691.1ScgdNever ride a long worm.
2701.1ScgdNever step on a cursed engraving.
2711.1ScgdNever swim with a camera: there's nothing to take pictures of.
2721.1ScgdNever trust a random generator in magic fields.
2731.1ScgdNever use a wand of death.
2741.1ScgdNever use your best weapon to engrave a curse.
2751.1ScgdNever vomit on a door mat.
2761.1ScgdNo easy fighting with a heavy load!
2771.1ScgdNo level contains two shops. The maze is no level. So...
2781.1ScgdNo part of this fortune may be reproduced, stored in a retrieval system, ...
2791.1ScgdNo weapon is better than a crysknife.
2801.1ScgdNot all rumors are as misleading as this one.
2811.1ScgdNot even a spear will hit a Xorn.
2821.1ScgdNow what is it that cures digestion?
2831.1ScgdNurses are accustomed to touch naked persons: they don't harm them.
2841.1ScgdNurses prefer undressed hackers.
2851.1ScgdNymphs and nurses like beautiful rings.
2861.1ScgdNymphs are blondes. Are you a gentleman?
2871.1ScgdNymphs are very pleased when you call them by their real name: Lorelei.
2881.1ScgdOffering a unicorn a worthless piece of glass might prove to be fatal!
2891.1ScgdOld hackers never die: young ones do.
2901.1ScgdOld trees sometimes fall without a warning!
2911.1ScgdOnce your little dog will be a big dog, and you will be proud of it.
2921.1ScgdOne can even choke in a fortune cookie!
2931.1ScgdOne has to leave shops before closing time.
2941.1ScgdOne homunculus a day keeps the doctor away.
2951.1ScgdOne level further down somebody is getting killed, right now.
2961.1ScgdOne wand of concentration equals eight scrolls of create monster.
2971.1ScgdOnly Today! A dramatic price-cut on slightly used wands.
2981.1ScgdOnly a Nymph knows how to unlock chains.
2991.1ScgdOnly a dragon will never get a cold from a wand of cold.
3001.1ScgdOnly a real dummy would ever call his sword 'Elbereth'.
3011.1ScgdOnly a wizard can use a magic whistle.
3021.1ScgdOnly adventurers of evil alignment think of killing their dog.
3031.1ScgdOnly cave-women can catch a unicorn. And then only with a golden rope.
3041.1ScgdOnly chaotic evils kill sleeping monsters.
3051.1ScgdOnly david can find the zoo!
3061.1ScgdOnly real trappers escape traps.
3071.1ScgdOnly real wizards can write scrolls.
3081.1ScgdOnly wizards are able to zap a wand.
3091.1ScgdOpening a tin is difficult, especially when you are not so strong!
3101.1ScgdOpening a tin is difficult, especially when you attempt this bare handed!
3111.1ScgdOperation coded OVERKILL has started now.
3121.1ScgdOrcs and killer bees share their lifestyle.
3131.1ScgdOrcs do not procreate in dark rooms.
3141.1ScgdPLEASE ignore previous rumour.
3151.1ScgdPlain nymphs are harmless.
3161.1ScgdPlaying billiards pays when you are in a shop.
3171.1ScgdPolymorphing your dog probably makes you safer.
3181.1ScgdPraying will frighten Demons.
3191.1ScgdPunishment is a thing you call over yourself. So why complain?
3201.1ScgdPursue the monsters and you will be had indeed.
3211.1ScgdPut on a ring of teleportation: it will take you away from onslaught.
3221.1ScgdRays aren't boomerangs, of course, but still...
3231.1ScgdRead the manual before entering the cave - You might get killed otherwise.
3241.1ScgdReading Herbert will disgust you, but in one case it might be enlightening.
3251.1ScgdReading Tolkien might help you.
3261.1ScgdReading might change your vision.
3271.1ScgdReading might improve your scope.
3281.1ScgdRelying on a dog might turn you in a dog addict.
3291.1ScgdReward your doggie with a giant Bat.
3301.1ScgdRopes are made from the long, blond hairs of dead Nymphs.
3311.1ScgdRow (3x) that boat gently down the stream, Charon (4x), death is but a dream.
3321.1ScgdRunning is good for your legs.
3331.1ScgdRust monsters love water. There are potions they hate, however.
3341.1ScgdSavings do include amnesia.
3351.1ScgdScorpions often hide under tripe rations.
3361.1ScgdScrew up your courage!  You've screwed up everything else.
3371.1ScgdScrolls of fire are useful against fog clouds.
3381.1ScgdSecond Law of Hacking: first in, first out.
3391.1ScgdSelling and rebuying a wand will recharge it.
3401.1ScgdShopkeepers accept creditcards, as long as you pay cash.
3411.1ScgdShopkeepers are vegetarians: they only eat Swedes.
3421.1ScgdShopkeepers can't read, so what use is engraving in a shop?
3431.1ScgdShopkeepers can't swim.
3441.1ScgdShopkeepers have incredible patience.
3451.1ScgdShopkeepers often have strange names.
3461.1ScgdShopkeepers sometimes die from old age.
3471.1ScgdSleeping may increase your strength.
3481.1ScgdSnakes are often found under worthless objects.
3491.1ScgdSome Balrogs don't attack if you offer them a ring.
3501.1ScgdSome mazes (especially small ones) have no solutions, says man 6 maze.
3511.1ScgdSome monsters can be tamed. I once saw a hacker with a tame Dragon!
3521.1ScgdSome potions are quite mind-expanding.
3531.1ScgdSome questions Sphynxes ask just *don't* have any answers.
3541.1ScgdSometimes "mu" is the answer.
3551.1ScgdSometimes monsters are more likely to fight each other than attack you.
3561.1ScgdSorry, no fortune this time. Better luck next cookie!
3571.1ScgdSpare your scrolls of make-edible until it's really necessary!
3581.1ScgdSpeed Kills (The Doors)
3591.1ScgdSpinach, carrot, and a melon - a meal fit for a nurse!
3601.1ScgdStay clear of the level of no return.
3611.1ScgdSuddenly the dungeon will collapse ...
3621.1ScgdSurprise your dog with an acid blob!
3631.1ScgdTainted meat is even more sickening than poison!
3641.1ScgdTake a long worm from the rear, according to its mate it's a lot more fun.
3651.1ScgdTame a troll and it will learn you fighting.
3661.1ScgdTaming a postman may cause a system security violation.
3671.1ScgdTaming is a gradual process of excercising and rewarding.
3681.1ScgdTelepathy is just a trick: once you know how to do it, it's easy.
3691.1ScgdTeleportation lessens your orientation.
3701.1ScgdThe "pray" command is not yet implemented.
3711.1ScgdThe Jackal only eats bad food.
3721.1ScgdThe Leprechaun Gold Tru$t is no division of the Magic Memory Vault.
3731.1ScgdThe Leprechauns hide their treasure in a small hidden room.
3741.1ScgdThe air is positively magic in here. Better wear a negative armor.
3751.1ScgdThe best equipment for your work is, of course, the most expensive.
3761.1ScgdThe emptiness of a ghost is too heavy to bear.
3771.1ScgdThe key to this game is that there are no keys.
3781.1ScgdThe longer the wand the better.
3791.1ScgdThe moon is not the only heavenly body to influence this game.
3801.1ScgdThe postman always rings twice.
3811.1ScgdThe proof of the quivering blob is in the eating thereof.
3821.1ScgdThe secret of wands of Nothing Happens: try again!
3831.1ScgdThe use of dynamite is dangerous.
3841.1ScgdThere are better information sources than fortune cookies.
3851.1ScgdThere are monsters of softening penetration.
3861.1ScgdThere are monsters of striking charity.
3871.1ScgdThere have been people like you in here; their ghosts seek revenge on you.
3881.1ScgdThere is a VIP-lounge on this level. Only first-class travellers admitted.
3891.1ScgdThere is a big treasure hidden in the zoo!
3901.1ScgdThere is a message concealed in each fortune cookie.
3911.1ScgdThere is a trap on this level!
3921.1ScgdThere is more magic in this cave than meets the eye.
3931.1ScgdThere is no business like throw business.
3941.1ScgdThere is no harm in praising a large dog.
3951.1ScgdThere is nothing like eating a Mimic.
3961.1ScgdThere seem to be monsters of touching benevolence.
3971.1ScgdThey say a gelatinous cube can paralyse you...
3981.1ScgdThey say that Elven cloaks absorb enchantments.
3991.1ScgdThey say that a dagger hits.
4001.1ScgdThey say that a dog avoids traps.
4011.1ScgdThey say that a dog can be trained to fetch objects.
4021.1ScgdThey say that a dog never steps on a cursed object.
4031.1ScgdThey say that a spear will hit a Dragon.
4041.1ScgdThey say that a spear will hit a Xorn.
4051.1ScgdThey say that a spear will hit a neo-otyugh. (Do YOU know what that is?)
4061.1ScgdThey say that a spear will hit an ettin.
4071.1ScgdThey say that a two-handed sword misses.
4081.1ScgdThey say that a unicorn might bring you luck.
4091.1ScgdThey say that an elven cloak may be worn over your armor.
4101.1ScgdThey say that an elven cloak protects against magic.
4111.1ScgdThey say that cavemen seldom find tins in the dungeon.
4121.1ScgdThey say that dead lizards protect against a cockatrice.
4131.1ScgdThey say that killing a shopkeeper brings bad luck.
4141.1ScgdThey say that monsters never step on a scare monster scroll.
4151.1ScgdThey say that only david can find the zoo!
4161.1ScgdThey say that shopkeepers often have a large amount of money in their purse.
4171.1ScgdThey say that the owner of the dungeon might change it slightly.
4181.1ScgdThey say that the use of dynamite is dangerous.
4191.1ScgdThey say that the walls in shops are made of extra hard material.
4201.1ScgdThey say that there is a big treasure hidden in the zoo!
4211.1ScgdThey say that there is a message concealed in each fortune cookie.
4221.1ScgdThey say that there is a trap on this level!
4231.1ScgdThey say that throwing food at a wild dog might tame him.
4241.1ScgdThey say that you can meet old friends in the caves.
4251.1ScgdThey say that you can't take your pick-axe into a shop.
4261.1ScgdThey say that you cannot trust scrolls of rumour.
4271.1ScgdThey say that you need a key in order to open locked doors.
4281.1ScgdThird Law of Hacking: the last blow counts most.
4291.1ScgdThis dungeon is restroom equipped (for your convenience).
4301.1ScgdThis fortune cookie is property of Fortune Cookies, Inc.
4311.1ScgdThis is not a fortune.
4321.1ScgdThis is the Leprechaun Law: every purse has a price.
4331.1ScgdThrowing food at a wild dog might tame him.
4341.1ScgdTin openers are rare indeed.
4351.1ScgdTired of irritating bats? Try a scroll of silence.
4361.1ScgdTo hit or not to hit, that is the question.
4371.1ScgdTo reach heaven, escape the dungeon while wearing a ring of levitation.
4381.1ScgdTranquillizers might get you killed.
4391.1ScgdTravel fast, use some magic speed!
4401.3SsnjTripe on its own is revolting, but with onions it's delicious!
4411.1ScgdTry hacking in the wee hours: you will have more room.
4421.1ScgdTry the fall back end run play against ghosts.
4431.1ScgdUlch, that meat was painted.
4441.1ScgdUnwanted mail? Sell it to the bookshop!
4451.1ScgdVampires hate garlic.
4461.1ScgdVault guards always make sure you aren't a shopkeeper.
4471.1ScgdVault guards never disturb their Lords.
4481.1ScgdVisitors are requested not to apply genocide to shopkeepers.
4491.3SsnjWARNING from H.M. Govt: Quaffing may be dangerous to your health.
4501.1ScgdWanna fly? Eat a bat.
4511.1ScgdWant a hint? Zap a wand of make invisible on your weapon!
4521.1ScgdWant fun? Throw a potion in a pool and go swimming!
4531.1ScgdWant to conserve your dead corpses? Go to the tin factory!
4541.1ScgdWanted: shopkeepers. Send a scroll of mail to: Mage of Yendor/Level 35/Dungeon.
4551.1ScgdWarning: end of file 'fortunes' reached.
4561.1ScgdWarning: people who eat dragons can go to hell!!
4571.1ScgdWatch your steps on staircases.
4581.1ScgdWear armor, going naked seems to offend public decency in here.
4591.1ScgdWhat a pity, you cannot read it!
4601.1ScgdWhat do you think is the use of dead lizards?
4611.1ScgdWhat do you think would be the use of a two handed sword called "Orcrist" ?
4621.1ScgdWhen a piercer drops in on you, you will be tempted to hit the ceiling!
4631.1ScgdWhen in a maze follow the right wall and you will never get lost.
4641.1ScgdWhen in a shop, do as shopkeepers do.
4651.1ScgdWhen punished, watch your steps on the stairs!
4661.1ScgdWhen you have a key, you don't have to wait for the guard.
4671.1ScgdWhen you have seen one killer bee, you have seen them all.
4681.1ScgdWhen your dog follows you through a trap door, don't hit it!
4691.1ScgdWhere do you think all those demons come from? From Hell, of course.
4701.1ScgdWhere do you think the hell is located? It must be deep, deep down.
4711.1ScgdWho should ever have thought one could live from eating fog clouds?
4721.1ScgdWhy a "2" for the postman? Well, how many times does he ring?
4731.1ScgdWhy should one ever throw an egg to a cockatrice?
4741.1ScgdWhy would anybody in his sane mind engrave "Elbereth" ?
4751.1ScgdWish for a master key and open the Magic Memory Vault!
4761.1ScgdWish for a pass-key and pass all obstacles!
4771.1ScgdWish for a skeleton-key and open all doors!
4781.1ScgdWishing too much may bring you too little.
4791.1ScgdWizards do not sleep.
4801.1ScgdYou are heading for head-stone for sure.
4811.1ScgdYou are just the kind of bad food some monsters like to digest.
4821.1ScgdYou can always wear an elven cloak.
4831.1ScgdYou can eat what your dog can eat.
4841.1ScgdYou can get a genuine Amulet of Yendor by doing the following:  -- more --
4851.1ScgdYou can't get rid of a cursed plate mail with a can-opener.
4861.1ScgdYou can't leave a shop through the back door: there ain't one!
4871.1ScgdYou cannot ride a long worm.
4881.1ScgdYou cannot trust scrolls of rumour.
4891.1ScgdYou die...
4901.1ScgdYou feel greedy and want more gold? Why don't you try digging?
4911.1ScgdYou feel like someone is pulling your leg.
4921.1ScgdYou have to outwit a Sphynx or pay her.
4931.1ScgdYou may get rich selling letters, but beware of being blackmailed!
4941.1ScgdYou may have a kick from kicking a little dog.
4951.1ScgdYou might choke on your food by eating fortune cookies.
4961.1ScgdYou might cut yourself on a long sword.
4971.1ScgdYou might trick a shopkeeper if you're invisible.
4981.1ScgdYou need a key in order to open locked doors.
4991.1ScgdYou offend Shai-Hulud by sheathing your crysknife without having drawn blood.
5001.1ScgdYou want to regain strength? Two levels ahead is a guesthouse!
5011.1ScgdYou'll need a spear if you want to attack a Dragon.
5021.1ScgdYou've got to know how to put out a yellow light.
5031.1ScgdYour dog can buy cheaper than you do.
5041.1ScgdZapping a wand of Nothing Happens doesn't harm you a bit.
5051.1ScgdZapping a wand of undead turning might bring your dog back to life.
506