answer.c revision 1.19 1 1.19 dholland /* $NetBSD: answer.c,v 1.19 2014/03/29 23:44:38 dholland Exp $ */
2 1.1 mrg /*
3 1.6 wiz * Copyright (c) 1983-2003, Regents of the University of California.
4 1.6 wiz * All rights reserved.
5 1.6 wiz *
6 1.6 wiz * Redistribution and use in source and binary forms, with or without
7 1.6 wiz * modification, are permitted provided that the following conditions are
8 1.6 wiz * met:
9 1.6 wiz *
10 1.6 wiz * + Redistributions of source code must retain the above copyright
11 1.6 wiz * notice, this list of conditions and the following disclaimer.
12 1.6 wiz * + Redistributions in binary form must reproduce the above copyright
13 1.6 wiz * notice, this list of conditions and the following disclaimer in the
14 1.6 wiz * documentation and/or other materials provided with the distribution.
15 1.6 wiz * + Neither the name of the University of California, San Francisco nor
16 1.6 wiz * the names of its contributors may be used to endorse or promote
17 1.6 wiz * products derived from this software without specific prior written
18 1.6 wiz * permission.
19 1.6 wiz *
20 1.6 wiz * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21 1.6 wiz * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 1.6 wiz * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
23 1.6 wiz * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 1.6 wiz * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 1.6 wiz * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 1.6 wiz * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 1.6 wiz * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 1.6 wiz * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 1.6 wiz * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 1.6 wiz * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 1.1 mrg */
32 1.1 mrg
33 1.3 lukem #include <sys/cdefs.h>
34 1.3 lukem #ifndef lint
35 1.19 dholland __RCSID("$NetBSD: answer.c,v 1.19 2014/03/29 23:44:38 dholland Exp $");
36 1.3 lukem #endif /* not lint */
37 1.3 lukem
38 1.19 dholland #include <sys/types.h>
39 1.19 dholland #include <sys/socket.h>
40 1.14 dholland #include <ctype.h>
41 1.14 dholland #include <errno.h>
42 1.14 dholland #include <fcntl.h>
43 1.14 dholland #include <stdlib.h>
44 1.14 dholland #include <unistd.h>
45 1.14 dholland #include "hunt.h"
46 1.1 mrg
47 1.14 dholland #define SCOREDECAY 15
48 1.1 mrg
49 1.14 dholland static char Ttyname[NAMELEN];
50 1.1 mrg
51 1.15 dholland static IDENT *get_ident(uint32_t, uint32_t, char *, char);
52 1.15 dholland static void stmonitor(PLAYER *);
53 1.15 dholland static void stplayer(PLAYER *, int);
54 1.15 dholland
55 1.3 lukem int
56 1.13 dholland answer(void)
57 1.1 mrg {
58 1.14 dholland PLAYER *pp;
59 1.14 dholland int newsock;
60 1.14 dholland static u_long mode;
61 1.14 dholland static char name[NAMELEN];
62 1.14 dholland static char team;
63 1.14 dholland static int enter_status;
64 1.14 dholland static socklen_t socklen;
65 1.14 dholland static uint32_t machine;
66 1.14 dholland static uint32_t uid;
67 1.14 dholland static SOCKET sockstruct;
68 1.14 dholland char *cp1, *cp2;
69 1.14 dholland int flags;
70 1.16 dholland uint32_t version;
71 1.14 dholland int i;
72 1.1 mrg
73 1.14 dholland #ifdef INTERNET
74 1.1 mrg socklen = sizeof sockstruct;
75 1.14 dholland #else
76 1.1 mrg socklen = sizeof sockstruct - 1;
77 1.14 dholland #endif
78 1.1 mrg errno = 0;
79 1.1 mrg newsock = accept(Socket, (struct sockaddr *) &sockstruct, &socklen);
80 1.1 mrg if (newsock < 0)
81 1.1 mrg {
82 1.1 mrg if (errno == EINTR)
83 1.17 dholland return false;
84 1.18 dholland complain(LOG_ERR, "accept");
85 1.1 mrg cleanup(1);
86 1.1 mrg }
87 1.1 mrg
88 1.14 dholland #ifdef INTERNET
89 1.1 mrg machine = ntohl(((struct sockaddr_in *) &sockstruct)->sin_addr.s_addr);
90 1.14 dholland #else
91 1.1 mrg if (machine == 0)
92 1.1 mrg machine = gethostid();
93 1.14 dholland #endif
94 1.16 dholland version = htonl((uint32_t) HUNT_VERSION);
95 1.12 dholland (void) write(newsock, &version, LONGLEN);
96 1.12 dholland (void) read(newsock, &uid, LONGLEN);
97 1.9 dholland uid = ntohl(uid);
98 1.1 mrg (void) read(newsock, name, NAMELEN);
99 1.1 mrg (void) read(newsock, &team, 1);
100 1.12 dholland (void) read(newsock, &enter_status, LONGLEN);
101 1.1 mrg enter_status = ntohl((unsigned long) enter_status);
102 1.1 mrg (void) read(newsock, Ttyname, NAMELEN);
103 1.12 dholland (void) read(newsock, &mode, sizeof mode);
104 1.1 mrg mode = ntohl(mode);
105 1.1 mrg
106 1.1 mrg /*
107 1.10 dholland * Ensure null termination.
108 1.10 dholland */
109 1.10 dholland name[sizeof(name)-1] = '\0';
110 1.10 dholland Ttyname[sizeof(Ttyname)-1] = '\0';
111 1.10 dholland
112 1.10 dholland /*
113 1.1 mrg * Turn off blocking I/O, so a slow or dead terminal won't stop
114 1.1 mrg * the game. All subsequent reads check how many bytes they read.
115 1.1 mrg */
116 1.1 mrg flags = fcntl(newsock, F_GETFL, 0);
117 1.1 mrg flags |= O_NDELAY;
118 1.1 mrg (void) fcntl(newsock, F_SETFL, flags);
119 1.1 mrg
120 1.1 mrg /*
121 1.1 mrg * Make sure the name contains only printable characters
122 1.1 mrg * since we use control characters for cursor control
123 1.1 mrg * between driver and player processes
124 1.1 mrg */
125 1.1 mrg for (cp1 = cp2 = name; *cp1 != '\0'; cp1++)
126 1.7 dsl if (isprint((unsigned char)*cp1) || *cp1 == ' ')
127 1.1 mrg *cp2++ = *cp1;
128 1.1 mrg *cp2 = '\0';
129 1.1 mrg
130 1.14 dholland #ifdef INTERNET
131 1.1 mrg if (mode == C_MESSAGE) {
132 1.1 mrg char buf[BUFSIZ + 1];
133 1.1 mrg int n;
134 1.1 mrg
135 1.1 mrg if (team == ' ')
136 1.11 dholland (void) snprintf(buf, sizeof(buf), "%s: ", name);
137 1.1 mrg else
138 1.11 dholland (void) snprintf(buf, sizeof(buf), "%s[%c]: ", name,
139 1.11 dholland team);
140 1.1 mrg n = strlen(buf);
141 1.1 mrg for (pp = Player; pp < End_player; pp++) {
142 1.1 mrg cgoto(pp, HEIGHT, 0);
143 1.1 mrg outstr(pp, buf, n);
144 1.1 mrg }
145 1.1 mrg while ((n = read(newsock, buf, BUFSIZ)) > 0)
146 1.1 mrg for (pp = Player; pp < End_player; pp++)
147 1.1 mrg outstr(pp, buf, n);
148 1.1 mrg for (pp = Player; pp < End_player; pp++) {
149 1.1 mrg ce(pp);
150 1.1 mrg sendcom(pp, REFRESH);
151 1.1 mrg sendcom(pp, READY, 0);
152 1.1 mrg (void) fflush(pp->p_output);
153 1.1 mrg }
154 1.1 mrg (void) close(newsock);
155 1.17 dholland return false;
156 1.1 mrg }
157 1.1 mrg else
158 1.14 dholland #endif
159 1.14 dholland #ifdef MONITOR
160 1.1 mrg if (mode == C_MONITOR)
161 1.4 mycroft if (End_monitor < &Monitor[MAXMON]) {
162 1.1 mrg pp = End_monitor++;
163 1.4 mycroft i = pp - Monitor + MAXPL + 3;
164 1.4 mycroft } else {
165 1.1 mrg socklen = 0;
166 1.12 dholland (void) write(newsock, &socklen,
167 1.1 mrg sizeof socklen);
168 1.1 mrg (void) close(newsock);
169 1.17 dholland return false;
170 1.1 mrg }
171 1.1 mrg else
172 1.14 dholland #endif
173 1.4 mycroft if (End_player < &Player[MAXPL]) {
174 1.1 mrg pp = End_player++;
175 1.4 mycroft i = pp - Player + 3;
176 1.4 mycroft } else {
177 1.1 mrg socklen = 0;
178 1.12 dholland (void) write(newsock, &socklen,
179 1.1 mrg sizeof socklen);
180 1.1 mrg (void) close(newsock);
181 1.17 dholland return false;
182 1.1 mrg }
183 1.1 mrg
184 1.1 mrg #ifdef MONITOR
185 1.1 mrg if (mode == C_MONITOR && team == ' ')
186 1.1 mrg team = '*';
187 1.1 mrg #endif
188 1.1 mrg pp->p_ident = get_ident(machine, uid, name, team);
189 1.1 mrg pp->p_output = fdopen(newsock, "w");
190 1.1 mrg pp->p_death[0] = '\0';
191 1.1 mrg pp->p_fd = newsock;
192 1.4 mycroft fdset[i].fd = newsock;
193 1.4 mycroft fdset[i].events = POLLIN;
194 1.1 mrg
195 1.1 mrg pp->p_y = 0;
196 1.1 mrg pp->p_x = 0;
197 1.1 mrg
198 1.14 dholland #ifdef MONITOR
199 1.1 mrg if (mode == C_MONITOR)
200 1.1 mrg stmonitor(pp);
201 1.1 mrg else
202 1.14 dholland #endif
203 1.1 mrg stplayer(pp, enter_status);
204 1.17 dholland return true;
205 1.1 mrg }
206 1.1 mrg
207 1.14 dholland #ifdef MONITOR
208 1.15 dholland static void
209 1.13 dholland stmonitor(PLAYER *pp)
210 1.1 mrg {
211 1.14 dholland int line;
212 1.14 dholland PLAYER *npp;
213 1.1 mrg
214 1.1 mrg memcpy(pp->p_maze, Maze, sizeof Maze);
215 1.1 mrg
216 1.1 mrg drawmaze(pp);
217 1.1 mrg
218 1.11 dholland (void) snprintf(Buf, sizeof(Buf), "%5.5s%c%-10.10s %c", " ",
219 1.11 dholland stat_char(pp),
220 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
221 1.1 mrg line = STAT_MON_ROW + 1 + (pp - Monitor);
222 1.1 mrg for (npp = Player; npp < End_player; npp++) {
223 1.1 mrg cgoto(npp, line, STAT_NAME_COL);
224 1.1 mrg outstr(npp, Buf, STAT_NAME_LEN);
225 1.1 mrg }
226 1.1 mrg for (npp = Monitor; npp < End_monitor; npp++) {
227 1.1 mrg cgoto(npp, line, STAT_NAME_COL);
228 1.1 mrg outstr(npp, Buf, STAT_NAME_LEN);
229 1.1 mrg }
230 1.1 mrg
231 1.1 mrg sendcom(pp, REFRESH);
232 1.1 mrg sendcom(pp, READY, 0);
233 1.1 mrg (void) fflush(pp->p_output);
234 1.1 mrg }
235 1.14 dholland #endif
236 1.1 mrg
237 1.15 dholland static void
238 1.13 dholland stplayer(PLAYER *newpp, int enter_status)
239 1.1 mrg {
240 1.14 dholland int x, y;
241 1.14 dholland PLAYER *pp;
242 1.1 mrg
243 1.1 mrg Nplayer++;
244 1.1 mrg
245 1.1 mrg for (y = 0; y < UBOUND; y++)
246 1.1 mrg for (x = 0; x < WIDTH; x++)
247 1.1 mrg newpp->p_maze[y][x] = Maze[y][x];
248 1.1 mrg for ( ; y < DBOUND; y++) {
249 1.1 mrg for (x = 0; x < LBOUND; x++)
250 1.1 mrg newpp->p_maze[y][x] = Maze[y][x];
251 1.1 mrg for ( ; x < RBOUND; x++)
252 1.1 mrg newpp->p_maze[y][x] = SPACE;
253 1.1 mrg for ( ; x < WIDTH; x++)
254 1.1 mrg newpp->p_maze[y][x] = Maze[y][x];
255 1.1 mrg }
256 1.1 mrg for ( ; y < HEIGHT; y++)
257 1.1 mrg for (x = 0; x < WIDTH; x++)
258 1.1 mrg newpp->p_maze[y][x] = Maze[y][x];
259 1.1 mrg
260 1.1 mrg do {
261 1.1 mrg x = rand_num(WIDTH - 1) + 1;
262 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
263 1.1 mrg } while (Maze[y][x] != SPACE);
264 1.1 mrg newpp->p_over = SPACE;
265 1.1 mrg newpp->p_x = x;
266 1.1 mrg newpp->p_y = y;
267 1.17 dholland newpp->p_undershot = false;
268 1.1 mrg
269 1.14 dholland #ifdef FLY
270 1.1 mrg if (enter_status == Q_FLY) {
271 1.1 mrg newpp->p_flying = rand_num(20);
272 1.1 mrg newpp->p_flyx = 2 * rand_num(6) - 5;
273 1.1 mrg newpp->p_flyy = 2 * rand_num(6) - 5;
274 1.1 mrg newpp->p_face = FLYER;
275 1.1 mrg }
276 1.1 mrg else
277 1.14 dholland #endif
278 1.1 mrg {
279 1.1 mrg newpp->p_flying = -1;
280 1.1 mrg newpp->p_face = rand_dir();
281 1.1 mrg }
282 1.1 mrg newpp->p_damage = 0;
283 1.1 mrg newpp->p_damcap = MAXDAM;
284 1.1 mrg newpp->p_nchar = 0;
285 1.1 mrg newpp->p_ncount = 0;
286 1.1 mrg newpp->p_nexec = 0;
287 1.1 mrg newpp->p_ammo = ISHOTS;
288 1.14 dholland #ifdef BOOTS
289 1.1 mrg newpp->p_nboots = 0;
290 1.14 dholland #endif
291 1.1 mrg if (enter_status == Q_SCAN) {
292 1.1 mrg newpp->p_scan = SCANLEN;
293 1.1 mrg newpp->p_cloak = 0;
294 1.1 mrg }
295 1.1 mrg else {
296 1.1 mrg newpp->p_scan = 0;
297 1.1 mrg newpp->p_cloak = CLOAKLEN;
298 1.1 mrg }
299 1.1 mrg newpp->p_ncshot = 0;
300 1.1 mrg
301 1.1 mrg do {
302 1.1 mrg x = rand_num(WIDTH - 1) + 1;
303 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
304 1.1 mrg } while (Maze[y][x] != SPACE);
305 1.1 mrg Maze[y][x] = GMINE;
306 1.14 dholland #ifdef MONITOR
307 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++)
308 1.1 mrg check(pp, y, x);
309 1.14 dholland #endif
310 1.1 mrg
311 1.1 mrg do {
312 1.1 mrg x = rand_num(WIDTH - 1) + 1;
313 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
314 1.1 mrg } while (Maze[y][x] != SPACE);
315 1.1 mrg Maze[y][x] = MINE;
316 1.14 dholland #ifdef MONITOR
317 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++)
318 1.1 mrg check(pp, y, x);
319 1.14 dholland #endif
320 1.1 mrg
321 1.11 dholland (void) snprintf(Buf, sizeof(Buf), "%5.2f%c%-10.10s %c",
322 1.11 dholland newpp->p_ident->i_score,
323 1.1 mrg stat_char(newpp), newpp->p_ident->i_name,
324 1.1 mrg newpp->p_ident->i_team);
325 1.1 mrg y = STAT_PLAY_ROW + 1 + (newpp - Player);
326 1.1 mrg for (pp = Player; pp < End_player; pp++) {
327 1.1 mrg if (pp != newpp) {
328 1.10 dholland char smallbuf[16];
329 1.1 mrg
330 1.1 mrg pp->p_ammo += NSHOTS;
331 1.1 mrg newpp->p_ammo += NSHOTS;
332 1.1 mrg cgoto(pp, y, STAT_NAME_COL);
333 1.1 mrg outstr(pp, Buf, STAT_NAME_LEN);
334 1.11 dholland (void) snprintf(smallbuf, sizeof(smallbuf),
335 1.11 dholland "%3d", pp->p_ammo);
336 1.1 mrg cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
337 1.1 mrg outstr(pp, smallbuf, 3);
338 1.1 mrg }
339 1.1 mrg }
340 1.14 dholland #ifdef MONITOR
341 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
342 1.1 mrg cgoto(pp, y, STAT_NAME_COL);
343 1.1 mrg outstr(pp, Buf, STAT_NAME_LEN);
344 1.1 mrg }
345 1.14 dholland #endif
346 1.1 mrg
347 1.1 mrg drawmaze(newpp);
348 1.17 dholland drawplayer(newpp, true);
349 1.1 mrg look(newpp);
350 1.14 dholland #ifdef FLY
351 1.1 mrg if (enter_status == Q_FLY)
352 1.1 mrg /* Make sure that the position you enter in will be erased */
353 1.1 mrg showexpl(newpp->p_y, newpp->p_x, FLYER);
354 1.14 dholland #endif
355 1.1 mrg sendcom(newpp, REFRESH);
356 1.1 mrg sendcom(newpp, READY, 0);
357 1.1 mrg (void) fflush(newpp->p_output);
358 1.1 mrg }
359 1.1 mrg
360 1.1 mrg /*
361 1.1 mrg * rand_dir:
362 1.1 mrg * Return a random direction
363 1.1 mrg */
364 1.3 lukem int
365 1.13 dholland rand_dir(void)
366 1.1 mrg {
367 1.1 mrg switch (rand_num(4)) {
368 1.1 mrg case 0:
369 1.1 mrg return LEFTS;
370 1.1 mrg case 1:
371 1.1 mrg return RIGHT;
372 1.1 mrg case 2:
373 1.1 mrg return BELOW;
374 1.1 mrg case 3:
375 1.1 mrg return ABOVE;
376 1.1 mrg }
377 1.1 mrg /* NOTREACHED */
378 1.3 lukem return(-1);
379 1.1 mrg }
380 1.1 mrg
381 1.1 mrg /*
382 1.1 mrg * get_ident:
383 1.1 mrg * Get the score structure of a player
384 1.1 mrg */
385 1.15 dholland static IDENT *
386 1.13 dholland get_ident(uint32_t machine, uint32_t uid, char *name, char team)
387 1.1 mrg {
388 1.14 dholland IDENT *ip;
389 1.14 dholland static IDENT punt;
390 1.1 mrg
391 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next)
392 1.1 mrg if (ip->i_machine == machine
393 1.1 mrg && ip->i_uid == uid
394 1.1 mrg && ip->i_team == team
395 1.1 mrg && strncmp(ip->i_name, name, NAMELEN) == 0)
396 1.1 mrg break;
397 1.1 mrg
398 1.1 mrg if (ip != NULL) {
399 1.1 mrg if (ip->i_entries < SCOREDECAY)
400 1.1 mrg ip->i_entries++;
401 1.1 mrg else
402 1.1 mrg ip->i_kills = (ip->i_kills * (SCOREDECAY - 1))
403 1.1 mrg / SCOREDECAY;
404 1.1 mrg ip->i_score = ip->i_kills / (double) ip->i_entries;
405 1.1 mrg }
406 1.1 mrg else {
407 1.12 dholland ip = malloc(sizeof(*ip));
408 1.1 mrg if (ip == NULL) {
409 1.1 mrg /* Fourth down, time to punt */
410 1.1 mrg ip = &punt;
411 1.1 mrg }
412 1.1 mrg ip->i_machine = machine;
413 1.1 mrg ip->i_team = team;
414 1.1 mrg ip->i_uid = uid;
415 1.1 mrg strncpy(ip->i_name, name, NAMELEN);
416 1.1 mrg ip->i_kills = 0;
417 1.1 mrg ip->i_entries = 1;
418 1.1 mrg ip->i_score = 0;
419 1.1 mrg ip->i_absorbed = 0;
420 1.1 mrg ip->i_faced = 0;
421 1.1 mrg ip->i_shot = 0;
422 1.1 mrg ip->i_robbed = 0;
423 1.1 mrg ip->i_slime = 0;
424 1.1 mrg ip->i_missed = 0;
425 1.1 mrg ip->i_ducked = 0;
426 1.1 mrg ip->i_gkills = ip->i_bkills = ip->i_deaths = 0;
427 1.1 mrg ip->i_stillb = ip->i_saved = 0;
428 1.1 mrg ip->i_next = Scores;
429 1.1 mrg Scores = ip;
430 1.1 mrg }
431 1.1 mrg
432 1.1 mrg return ip;
433 1.1 mrg }
434