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answer.c revision 1.19
      1  1.19  dholland /*	$NetBSD: answer.c,v 1.19 2014/03/29 23:44:38 dholland Exp $	*/
      2   1.1       mrg /*
      3   1.6       wiz  * Copyright (c) 1983-2003, Regents of the University of California.
      4   1.6       wiz  * All rights reserved.
      5   1.6       wiz  *
      6   1.6       wiz  * Redistribution and use in source and binary forms, with or without
      7   1.6       wiz  * modification, are permitted provided that the following conditions are
      8   1.6       wiz  * met:
      9   1.6       wiz  *
     10   1.6       wiz  * + Redistributions of source code must retain the above copyright
     11   1.6       wiz  *   notice, this list of conditions and the following disclaimer.
     12   1.6       wiz  * + Redistributions in binary form must reproduce the above copyright
     13   1.6       wiz  *   notice, this list of conditions and the following disclaimer in the
     14   1.6       wiz  *   documentation and/or other materials provided with the distribution.
     15   1.6       wiz  * + Neither the name of the University of California, San Francisco nor
     16   1.6       wiz  *   the names of its contributors may be used to endorse or promote
     17   1.6       wiz  *   products derived from this software without specific prior written
     18   1.6       wiz  *   permission.
     19   1.6       wiz  *
     20   1.6       wiz  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     21   1.6       wiz  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22   1.6       wiz  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     23   1.6       wiz  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     24   1.6       wiz  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     25   1.6       wiz  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     26   1.6       wiz  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27   1.6       wiz  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28   1.6       wiz  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29   1.6       wiz  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30   1.6       wiz  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31   1.1       mrg  */
     32   1.1       mrg 
     33   1.3     lukem #include <sys/cdefs.h>
     34   1.3     lukem #ifndef lint
     35  1.19  dholland __RCSID("$NetBSD: answer.c,v 1.19 2014/03/29 23:44:38 dholland Exp $");
     36   1.3     lukem #endif /* not lint */
     37   1.3     lukem 
     38  1.19  dholland #include <sys/types.h>
     39  1.19  dholland #include <sys/socket.h>
     40  1.14  dholland #include <ctype.h>
     41  1.14  dholland #include <errno.h>
     42  1.14  dholland #include <fcntl.h>
     43  1.14  dholland #include <stdlib.h>
     44  1.14  dholland #include <unistd.h>
     45  1.14  dholland #include "hunt.h"
     46   1.1       mrg 
     47  1.14  dholland #define SCOREDECAY	15
     48   1.1       mrg 
     49  1.14  dholland static char Ttyname[NAMELEN];
     50   1.1       mrg 
     51  1.15  dholland static IDENT *get_ident(uint32_t, uint32_t, char *, char);
     52  1.15  dholland static void stmonitor(PLAYER *);
     53  1.15  dholland static void stplayer(PLAYER *, int);
     54  1.15  dholland 
     55   1.3     lukem int
     56  1.13  dholland answer(void)
     57   1.1       mrg {
     58  1.14  dholland 	PLAYER *pp;
     59  1.14  dholland 	int newsock;
     60  1.14  dholland 	static u_long mode;
     61  1.14  dholland 	static char name[NAMELEN];
     62  1.14  dholland 	static char team;
     63  1.14  dholland 	static int enter_status;
     64  1.14  dholland 	static socklen_t socklen;
     65  1.14  dholland 	static uint32_t machine;
     66  1.14  dholland 	static uint32_t uid;
     67  1.14  dholland 	static SOCKET sockstruct;
     68  1.14  dholland 	char *cp1, *cp2;
     69  1.14  dholland 	int flags;
     70  1.16  dholland 	uint32_t version;
     71  1.14  dholland 	int i;
     72   1.1       mrg 
     73  1.14  dholland #ifdef INTERNET
     74   1.1       mrg 	socklen = sizeof sockstruct;
     75  1.14  dholland #else
     76   1.1       mrg 	socklen = sizeof sockstruct - 1;
     77  1.14  dholland #endif
     78   1.1       mrg 	errno = 0;
     79   1.1       mrg 	newsock = accept(Socket, (struct sockaddr *) &sockstruct, &socklen);
     80   1.1       mrg 	if (newsock < 0)
     81   1.1       mrg 	{
     82   1.1       mrg 		if (errno == EINTR)
     83  1.17  dholland 			return false;
     84  1.18  dholland 		complain(LOG_ERR, "accept");
     85   1.1       mrg 		cleanup(1);
     86   1.1       mrg 	}
     87   1.1       mrg 
     88  1.14  dholland #ifdef INTERNET
     89   1.1       mrg 	machine = ntohl(((struct sockaddr_in *) &sockstruct)->sin_addr.s_addr);
     90  1.14  dholland #else
     91   1.1       mrg 	if (machine == 0)
     92   1.1       mrg 		machine = gethostid();
     93  1.14  dholland #endif
     94  1.16  dholland 	version = htonl((uint32_t) HUNT_VERSION);
     95  1.12  dholland 	(void) write(newsock, &version, LONGLEN);
     96  1.12  dholland 	(void) read(newsock, &uid, LONGLEN);
     97   1.9  dholland 	uid = ntohl(uid);
     98   1.1       mrg 	(void) read(newsock, name, NAMELEN);
     99   1.1       mrg 	(void) read(newsock, &team, 1);
    100  1.12  dholland 	(void) read(newsock, &enter_status, LONGLEN);
    101   1.1       mrg 	enter_status = ntohl((unsigned long) enter_status);
    102   1.1       mrg 	(void) read(newsock, Ttyname, NAMELEN);
    103  1.12  dholland 	(void) read(newsock, &mode, sizeof mode);
    104   1.1       mrg 	mode = ntohl(mode);
    105   1.1       mrg 
    106   1.1       mrg 	/*
    107  1.10  dholland 	 * Ensure null termination.
    108  1.10  dholland 	 */
    109  1.10  dholland 	name[sizeof(name)-1] = '\0';
    110  1.10  dholland 	Ttyname[sizeof(Ttyname)-1] = '\0';
    111  1.10  dholland 
    112  1.10  dholland 	/*
    113   1.1       mrg 	 * Turn off blocking I/O, so a slow or dead terminal won't stop
    114   1.1       mrg 	 * the game.  All subsequent reads check how many bytes they read.
    115   1.1       mrg 	 */
    116   1.1       mrg 	flags = fcntl(newsock, F_GETFL, 0);
    117   1.1       mrg 	flags |= O_NDELAY;
    118   1.1       mrg 	(void) fcntl(newsock, F_SETFL, flags);
    119   1.1       mrg 
    120   1.1       mrg 	/*
    121   1.1       mrg 	 * Make sure the name contains only printable characters
    122   1.1       mrg 	 * since we use control characters for cursor control
    123   1.1       mrg 	 * between driver and player processes
    124   1.1       mrg 	 */
    125   1.1       mrg 	for (cp1 = cp2 = name; *cp1 != '\0'; cp1++)
    126   1.7       dsl 		if (isprint((unsigned char)*cp1) || *cp1 == ' ')
    127   1.1       mrg 			*cp2++ = *cp1;
    128   1.1       mrg 	*cp2 = '\0';
    129   1.1       mrg 
    130  1.14  dholland #ifdef INTERNET
    131   1.1       mrg 	if (mode == C_MESSAGE) {
    132   1.1       mrg 		char	buf[BUFSIZ + 1];
    133   1.1       mrg 		int	n;
    134   1.1       mrg 
    135   1.1       mrg 		if (team == ' ')
    136  1.11  dholland 			(void) snprintf(buf, sizeof(buf), "%s: ", name);
    137   1.1       mrg 		else
    138  1.11  dholland 			(void) snprintf(buf, sizeof(buf), "%s[%c]: ", name,
    139  1.11  dholland 					team);
    140   1.1       mrg 		n = strlen(buf);
    141   1.1       mrg 		for (pp = Player; pp < End_player; pp++) {
    142   1.1       mrg 			cgoto(pp, HEIGHT, 0);
    143   1.1       mrg 			outstr(pp, buf, n);
    144   1.1       mrg 		}
    145   1.1       mrg 		while ((n = read(newsock, buf, BUFSIZ)) > 0)
    146   1.1       mrg 			for (pp = Player; pp < End_player; pp++)
    147   1.1       mrg 				outstr(pp, buf, n);
    148   1.1       mrg 		for (pp = Player; pp < End_player; pp++) {
    149   1.1       mrg 			ce(pp);
    150   1.1       mrg 			sendcom(pp, REFRESH);
    151   1.1       mrg 			sendcom(pp, READY, 0);
    152   1.1       mrg 			(void) fflush(pp->p_output);
    153   1.1       mrg 		}
    154   1.1       mrg 		(void) close(newsock);
    155  1.17  dholland 		return false;
    156   1.1       mrg 	}
    157   1.1       mrg 	else
    158  1.14  dholland #endif
    159  1.14  dholland #ifdef MONITOR
    160   1.1       mrg 	if (mode == C_MONITOR)
    161   1.4   mycroft 		if (End_monitor < &Monitor[MAXMON]) {
    162   1.1       mrg 			pp = End_monitor++;
    163   1.4   mycroft 			i = pp - Monitor + MAXPL + 3;
    164   1.4   mycroft 		} else {
    165   1.1       mrg 			socklen = 0;
    166  1.12  dholland 			(void) write(newsock, &socklen,
    167   1.1       mrg 				sizeof socklen);
    168   1.1       mrg 			(void) close(newsock);
    169  1.17  dholland 			return false;
    170   1.1       mrg 		}
    171   1.1       mrg 	else
    172  1.14  dholland #endif
    173   1.4   mycroft 		if (End_player < &Player[MAXPL]) {
    174   1.1       mrg 			pp = End_player++;
    175   1.4   mycroft 			i = pp - Player + 3;
    176   1.4   mycroft 		} else {
    177   1.1       mrg 			socklen = 0;
    178  1.12  dholland 			(void) write(newsock, &socklen,
    179   1.1       mrg 				sizeof socklen);
    180   1.1       mrg 			(void) close(newsock);
    181  1.17  dholland 			return false;
    182   1.1       mrg 		}
    183   1.1       mrg 
    184   1.1       mrg #ifdef MONITOR
    185   1.1       mrg 	if (mode == C_MONITOR && team == ' ')
    186   1.1       mrg 		team = '*';
    187   1.1       mrg #endif
    188   1.1       mrg 	pp->p_ident = get_ident(machine, uid, name, team);
    189   1.1       mrg 	pp->p_output = fdopen(newsock, "w");
    190   1.1       mrg 	pp->p_death[0] = '\0';
    191   1.1       mrg 	pp->p_fd = newsock;
    192   1.4   mycroft 	fdset[i].fd = newsock;
    193   1.4   mycroft 	fdset[i].events = POLLIN;
    194   1.1       mrg 
    195   1.1       mrg 	pp->p_y = 0;
    196   1.1       mrg 	pp->p_x = 0;
    197   1.1       mrg 
    198  1.14  dholland #ifdef MONITOR
    199   1.1       mrg 	if (mode == C_MONITOR)
    200   1.1       mrg 		stmonitor(pp);
    201   1.1       mrg 	else
    202  1.14  dholland #endif
    203   1.1       mrg 		stplayer(pp, enter_status);
    204  1.17  dholland 	return true;
    205   1.1       mrg }
    206   1.1       mrg 
    207  1.14  dholland #ifdef MONITOR
    208  1.15  dholland static void
    209  1.13  dholland stmonitor(PLAYER *pp)
    210   1.1       mrg {
    211  1.14  dholland 	int line;
    212  1.14  dholland 	PLAYER *npp;
    213   1.1       mrg 
    214   1.1       mrg 	memcpy(pp->p_maze, Maze, sizeof Maze);
    215   1.1       mrg 
    216   1.1       mrg 	drawmaze(pp);
    217   1.1       mrg 
    218  1.11  dholland 	(void) snprintf(Buf, sizeof(Buf), "%5.5s%c%-10.10s %c", " ",
    219  1.11  dholland 		stat_char(pp),
    220   1.1       mrg 		pp->p_ident->i_name, pp->p_ident->i_team);
    221   1.1       mrg 	line = STAT_MON_ROW + 1 + (pp - Monitor);
    222   1.1       mrg 	for (npp = Player; npp < End_player; npp++) {
    223   1.1       mrg 		cgoto(npp, line, STAT_NAME_COL);
    224   1.1       mrg 		outstr(npp, Buf, STAT_NAME_LEN);
    225   1.1       mrg 	}
    226   1.1       mrg 	for (npp = Monitor; npp < End_monitor; npp++) {
    227   1.1       mrg 		cgoto(npp, line, STAT_NAME_COL);
    228   1.1       mrg 		outstr(npp, Buf, STAT_NAME_LEN);
    229   1.1       mrg 	}
    230   1.1       mrg 
    231   1.1       mrg 	sendcom(pp, REFRESH);
    232   1.1       mrg 	sendcom(pp, READY, 0);
    233   1.1       mrg 	(void) fflush(pp->p_output);
    234   1.1       mrg }
    235  1.14  dholland #endif
    236   1.1       mrg 
    237  1.15  dholland static void
    238  1.13  dholland stplayer(PLAYER *newpp, int enter_status)
    239   1.1       mrg {
    240  1.14  dholland 	int x, y;
    241  1.14  dholland 	PLAYER *pp;
    242   1.1       mrg 
    243   1.1       mrg 	Nplayer++;
    244   1.1       mrg 
    245   1.1       mrg 	for (y = 0; y < UBOUND; y++)
    246   1.1       mrg 		for (x = 0; x < WIDTH; x++)
    247   1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    248   1.1       mrg 	for (     ; y < DBOUND; y++) {
    249   1.1       mrg 		for (x = 0; x < LBOUND; x++)
    250   1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    251   1.1       mrg 		for (     ; x < RBOUND; x++)
    252   1.1       mrg 			newpp->p_maze[y][x] = SPACE;
    253   1.1       mrg 		for (     ; x < WIDTH;  x++)
    254   1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    255   1.1       mrg 	}
    256   1.1       mrg 	for (     ; y < HEIGHT; y++)
    257   1.1       mrg 		for (x = 0; x < WIDTH; x++)
    258   1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    259   1.1       mrg 
    260   1.1       mrg 	do {
    261   1.1       mrg 		x = rand_num(WIDTH - 1) + 1;
    262   1.1       mrg 		y = rand_num(HEIGHT - 1) + 1;
    263   1.1       mrg 	} while (Maze[y][x] != SPACE);
    264   1.1       mrg 	newpp->p_over = SPACE;
    265   1.1       mrg 	newpp->p_x = x;
    266   1.1       mrg 	newpp->p_y = y;
    267  1.17  dholland 	newpp->p_undershot = false;
    268   1.1       mrg 
    269  1.14  dholland #ifdef FLY
    270   1.1       mrg 	if (enter_status == Q_FLY) {
    271   1.1       mrg 		newpp->p_flying = rand_num(20);
    272   1.1       mrg 		newpp->p_flyx = 2 * rand_num(6) - 5;
    273   1.1       mrg 		newpp->p_flyy = 2 * rand_num(6) - 5;
    274   1.1       mrg 		newpp->p_face = FLYER;
    275   1.1       mrg 	}
    276   1.1       mrg 	else
    277  1.14  dholland #endif
    278   1.1       mrg 	{
    279   1.1       mrg 		newpp->p_flying = -1;
    280   1.1       mrg 		newpp->p_face = rand_dir();
    281   1.1       mrg 	}
    282   1.1       mrg 	newpp->p_damage = 0;
    283   1.1       mrg 	newpp->p_damcap = MAXDAM;
    284   1.1       mrg 	newpp->p_nchar = 0;
    285   1.1       mrg 	newpp->p_ncount = 0;
    286   1.1       mrg 	newpp->p_nexec = 0;
    287   1.1       mrg 	newpp->p_ammo = ISHOTS;
    288  1.14  dholland #ifdef BOOTS
    289   1.1       mrg 	newpp->p_nboots = 0;
    290  1.14  dholland #endif
    291   1.1       mrg 	if (enter_status == Q_SCAN) {
    292   1.1       mrg 		newpp->p_scan = SCANLEN;
    293   1.1       mrg 		newpp->p_cloak = 0;
    294   1.1       mrg 	}
    295   1.1       mrg 	else {
    296   1.1       mrg 		newpp->p_scan = 0;
    297   1.1       mrg 		newpp->p_cloak = CLOAKLEN;
    298   1.1       mrg 	}
    299   1.1       mrg 	newpp->p_ncshot = 0;
    300   1.1       mrg 
    301   1.1       mrg 	do {
    302   1.1       mrg 		x = rand_num(WIDTH - 1) + 1;
    303   1.1       mrg 		y = rand_num(HEIGHT - 1) + 1;
    304   1.1       mrg 	} while (Maze[y][x] != SPACE);
    305   1.1       mrg 	Maze[y][x] = GMINE;
    306  1.14  dholland #ifdef MONITOR
    307   1.1       mrg 	for (pp = Monitor; pp < End_monitor; pp++)
    308   1.1       mrg 		check(pp, y, x);
    309  1.14  dholland #endif
    310   1.1       mrg 
    311   1.1       mrg 	do {
    312   1.1       mrg 		x = rand_num(WIDTH - 1) + 1;
    313   1.1       mrg 		y = rand_num(HEIGHT - 1) + 1;
    314   1.1       mrg 	} while (Maze[y][x] != SPACE);
    315   1.1       mrg 	Maze[y][x] = MINE;
    316  1.14  dholland #ifdef MONITOR
    317   1.1       mrg 	for (pp = Monitor; pp < End_monitor; pp++)
    318   1.1       mrg 		check(pp, y, x);
    319  1.14  dholland #endif
    320   1.1       mrg 
    321  1.11  dholland 	(void) snprintf(Buf, sizeof(Buf), "%5.2f%c%-10.10s %c",
    322  1.11  dholland 		newpp->p_ident->i_score,
    323   1.1       mrg 		stat_char(newpp), newpp->p_ident->i_name,
    324   1.1       mrg 		newpp->p_ident->i_team);
    325   1.1       mrg 	y = STAT_PLAY_ROW + 1 + (newpp - Player);
    326   1.1       mrg 	for (pp = Player; pp < End_player; pp++) {
    327   1.1       mrg 		if (pp != newpp) {
    328  1.10  dholland 			char	smallbuf[16];
    329   1.1       mrg 
    330   1.1       mrg 			pp->p_ammo += NSHOTS;
    331   1.1       mrg 			newpp->p_ammo += NSHOTS;
    332   1.1       mrg 			cgoto(pp, y, STAT_NAME_COL);
    333   1.1       mrg 			outstr(pp, Buf, STAT_NAME_LEN);
    334  1.11  dholland 			(void) snprintf(smallbuf, sizeof(smallbuf),
    335  1.11  dholland 					"%3d", pp->p_ammo);
    336   1.1       mrg 			cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
    337   1.1       mrg 			outstr(pp, smallbuf, 3);
    338   1.1       mrg 		}
    339   1.1       mrg 	}
    340  1.14  dholland #ifdef MONITOR
    341   1.1       mrg 	for (pp = Monitor; pp < End_monitor; pp++) {
    342   1.1       mrg 		cgoto(pp, y, STAT_NAME_COL);
    343   1.1       mrg 		outstr(pp, Buf, STAT_NAME_LEN);
    344   1.1       mrg 	}
    345  1.14  dholland #endif
    346   1.1       mrg 
    347   1.1       mrg 	drawmaze(newpp);
    348  1.17  dholland 	drawplayer(newpp, true);
    349   1.1       mrg 	look(newpp);
    350  1.14  dholland #ifdef FLY
    351   1.1       mrg 	if (enter_status == Q_FLY)
    352   1.1       mrg 		/* Make sure that the position you enter in will be erased */
    353   1.1       mrg 		showexpl(newpp->p_y, newpp->p_x, FLYER);
    354  1.14  dholland #endif
    355   1.1       mrg 	sendcom(newpp, REFRESH);
    356   1.1       mrg 	sendcom(newpp, READY, 0);
    357   1.1       mrg 	(void) fflush(newpp->p_output);
    358   1.1       mrg }
    359   1.1       mrg 
    360   1.1       mrg /*
    361   1.1       mrg  * rand_dir:
    362   1.1       mrg  *	Return a random direction
    363   1.1       mrg  */
    364   1.3     lukem int
    365  1.13  dholland rand_dir(void)
    366   1.1       mrg {
    367   1.1       mrg 	switch (rand_num(4)) {
    368   1.1       mrg 	  case 0:
    369   1.1       mrg 		return LEFTS;
    370   1.1       mrg 	  case 1:
    371   1.1       mrg 		return RIGHT;
    372   1.1       mrg 	  case 2:
    373   1.1       mrg 		return BELOW;
    374   1.1       mrg 	  case 3:
    375   1.1       mrg 		return ABOVE;
    376   1.1       mrg 	}
    377   1.1       mrg 	/* NOTREACHED */
    378   1.3     lukem 	return(-1);
    379   1.1       mrg }
    380   1.1       mrg 
    381   1.1       mrg /*
    382   1.1       mrg  * get_ident:
    383   1.1       mrg  *	Get the score structure of a player
    384   1.1       mrg  */
    385  1.15  dholland static IDENT *
    386  1.13  dholland get_ident(uint32_t machine, uint32_t uid, char *name, char team)
    387   1.1       mrg {
    388  1.14  dholland 	IDENT *ip;
    389  1.14  dholland 	static IDENT punt;
    390   1.1       mrg 
    391   1.1       mrg 	for (ip = Scores; ip != NULL; ip = ip->i_next)
    392   1.1       mrg 		if (ip->i_machine == machine
    393   1.1       mrg 		&&  ip->i_uid == uid
    394   1.1       mrg 		&&  ip->i_team == team
    395   1.1       mrg 		&&  strncmp(ip->i_name, name, NAMELEN) == 0)
    396   1.1       mrg 			break;
    397   1.1       mrg 
    398   1.1       mrg 	if (ip != NULL) {
    399   1.1       mrg 		if (ip->i_entries < SCOREDECAY)
    400   1.1       mrg 			ip->i_entries++;
    401   1.1       mrg 		else
    402   1.1       mrg 			ip->i_kills = (ip->i_kills * (SCOREDECAY - 1))
    403   1.1       mrg 				/ SCOREDECAY;
    404   1.1       mrg 		ip->i_score = ip->i_kills / (double) ip->i_entries;
    405   1.1       mrg 	}
    406   1.1       mrg 	else {
    407  1.12  dholland 		ip = malloc(sizeof(*ip));
    408   1.1       mrg 		if (ip == NULL) {
    409   1.1       mrg 			/* Fourth down, time to punt */
    410   1.1       mrg 			ip = &punt;
    411   1.1       mrg 		}
    412   1.1       mrg 		ip->i_machine = machine;
    413   1.1       mrg 		ip->i_team = team;
    414   1.1       mrg 		ip->i_uid = uid;
    415   1.1       mrg 		strncpy(ip->i_name, name, NAMELEN);
    416   1.1       mrg 		ip->i_kills = 0;
    417   1.1       mrg 		ip->i_entries = 1;
    418   1.1       mrg 		ip->i_score = 0;
    419   1.1       mrg 		ip->i_absorbed = 0;
    420   1.1       mrg 		ip->i_faced = 0;
    421   1.1       mrg 		ip->i_shot = 0;
    422   1.1       mrg 		ip->i_robbed = 0;
    423   1.1       mrg 		ip->i_slime = 0;
    424   1.1       mrg 		ip->i_missed = 0;
    425   1.1       mrg 		ip->i_ducked = 0;
    426   1.1       mrg 		ip->i_gkills = ip->i_bkills = ip->i_deaths = 0;
    427   1.1       mrg 		ip->i_stillb = ip->i_saved = 0;
    428   1.1       mrg 		ip->i_next = Scores;
    429   1.1       mrg 		Scores = ip;
    430   1.1       mrg 	}
    431   1.1       mrg 
    432   1.1       mrg 	return ip;
    433   1.1       mrg }
    434