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answer.c revision 1.8.10.1
      1  1.8.10.1     matt /*	answer.c,v 1.8 2006/05/09 20:18:06 mrg Exp	*/
      2       1.1      mrg /*
      3       1.6      wiz  * Copyright (c) 1983-2003, Regents of the University of California.
      4       1.6      wiz  * All rights reserved.
      5       1.6      wiz  *
      6       1.6      wiz  * Redistribution and use in source and binary forms, with or without
      7       1.6      wiz  * modification, are permitted provided that the following conditions are
      8       1.6      wiz  * met:
      9       1.6      wiz  *
     10       1.6      wiz  * + Redistributions of source code must retain the above copyright
     11       1.6      wiz  *   notice, this list of conditions and the following disclaimer.
     12       1.6      wiz  * + Redistributions in binary form must reproduce the above copyright
     13       1.6      wiz  *   notice, this list of conditions and the following disclaimer in the
     14       1.6      wiz  *   documentation and/or other materials provided with the distribution.
     15       1.6      wiz  * + Neither the name of the University of California, San Francisco nor
     16       1.6      wiz  *   the names of its contributors may be used to endorse or promote
     17       1.6      wiz  *   products derived from this software without specific prior written
     18       1.6      wiz  *   permission.
     19       1.6      wiz  *
     20       1.6      wiz  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     21       1.6      wiz  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22       1.6      wiz  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     23       1.6      wiz  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     24       1.6      wiz  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     25       1.6      wiz  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     26       1.6      wiz  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27       1.6      wiz  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28       1.6      wiz  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29       1.6      wiz  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30       1.6      wiz  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31       1.1      mrg  */
     32       1.1      mrg 
     33       1.3    lukem #include <sys/cdefs.h>
     34       1.3    lukem #ifndef lint
     35  1.8.10.1     matt __RCSID("answer.c,v 1.8 2006/05/09 20:18:06 mrg Exp");
     36       1.3    lukem #endif /* not lint */
     37       1.3    lukem 
     38       1.1      mrg # include	<ctype.h>
     39       1.1      mrg # include	<errno.h>
     40       1.1      mrg # include	<fcntl.h>
     41       1.3    lukem # include	<stdlib.h>
     42       1.3    lukem # include	<unistd.h>
     43       1.3    lukem # include	"hunt.h"
     44       1.1      mrg 
     45       1.1      mrg # define	SCOREDECAY	15
     46       1.1      mrg 
     47       1.1      mrg static char	Ttyname[NAMELEN];
     48       1.1      mrg 
     49       1.3    lukem int
     50       1.1      mrg answer()
     51       1.1      mrg {
     52       1.3    lukem 	PLAYER			*pp;
     53       1.3    lukem 	int			newsock;
     54       1.1      mrg 	static u_long		mode;
     55       1.1      mrg 	static char		name[NAMELEN];
     56       1.1      mrg 	static char		team;
     57       1.1      mrg 	static int		enter_status;
     58       1.8      mrg 	static socklen_t	socklen;
     59  1.8.10.1     matt 	static uint32_t		machine;
     60  1.8.10.1     matt 	static uint32_t		uid;
     61       1.1      mrg 	static SOCKET		sockstruct;
     62       1.3    lukem 	char			*cp1, *cp2;
     63       1.1      mrg 	int			flags;
     64       1.5      jdc 	u_int32_t		version;
     65       1.4  mycroft 	int			i;
     66       1.1      mrg 
     67       1.1      mrg # ifdef INTERNET
     68       1.1      mrg 	socklen = sizeof sockstruct;
     69       1.1      mrg # else
     70       1.1      mrg 	socklen = sizeof sockstruct - 1;
     71       1.1      mrg # endif
     72       1.1      mrg 	errno = 0;
     73       1.1      mrg 	newsock = accept(Socket, (struct sockaddr *) &sockstruct, &socklen);
     74       1.1      mrg 	if (newsock < 0)
     75       1.1      mrg 	{
     76       1.1      mrg 		if (errno == EINTR)
     77       1.1      mrg 			return FALSE;
     78       1.1      mrg # ifdef LOG
     79       1.1      mrg 		syslog(LOG_ERR, "accept: %m");
     80       1.1      mrg # else
     81       1.1      mrg 		perror("accept");
     82       1.1      mrg # endif
     83       1.1      mrg 		cleanup(1);
     84       1.1      mrg 	}
     85       1.1      mrg 
     86       1.1      mrg # ifdef INTERNET
     87       1.1      mrg 	machine = ntohl(((struct sockaddr_in *) &sockstruct)->sin_addr.s_addr);
     88       1.1      mrg # else
     89       1.1      mrg 	if (machine == 0)
     90       1.1      mrg 		machine = gethostid();
     91       1.1      mrg # endif
     92       1.2      mrg 	version = htonl((u_int32_t) HUNT_VERSION);
     93       1.1      mrg 	(void) write(newsock, (char *) &version, LONGLEN);
     94       1.1      mrg 	(void) read(newsock, (char *) &uid, LONGLEN);
     95  1.8.10.1     matt 	uid = ntohl(uid);
     96       1.1      mrg 	(void) read(newsock, name, NAMELEN);
     97       1.1      mrg 	(void) read(newsock, &team, 1);
     98       1.1      mrg 	(void) read(newsock, (char *) &enter_status, LONGLEN);
     99       1.1      mrg 	enter_status = ntohl((unsigned long) enter_status);
    100       1.1      mrg 	(void) read(newsock, Ttyname, NAMELEN);
    101       1.1      mrg 	(void) read(newsock, (char *) &mode, sizeof mode);
    102       1.1      mrg 	mode = ntohl(mode);
    103       1.1      mrg 
    104       1.1      mrg 	/*
    105       1.1      mrg 	 * Turn off blocking I/O, so a slow or dead terminal won't stop
    106       1.1      mrg 	 * the game.  All subsequent reads check how many bytes they read.
    107       1.1      mrg 	 */
    108       1.1      mrg 	flags = fcntl(newsock, F_GETFL, 0);
    109       1.1      mrg 	flags |= O_NDELAY;
    110       1.1      mrg 	(void) fcntl(newsock, F_SETFL, flags);
    111       1.1      mrg 
    112       1.1      mrg 	/*
    113       1.1      mrg 	 * Make sure the name contains only printable characters
    114       1.1      mrg 	 * since we use control characters for cursor control
    115       1.1      mrg 	 * between driver and player processes
    116       1.1      mrg 	 */
    117       1.1      mrg 	for (cp1 = cp2 = name; *cp1 != '\0'; cp1++)
    118       1.7      dsl 		if (isprint((unsigned char)*cp1) || *cp1 == ' ')
    119       1.1      mrg 			*cp2++ = *cp1;
    120       1.1      mrg 	*cp2 = '\0';
    121       1.1      mrg 
    122       1.1      mrg # ifdef INTERNET
    123       1.1      mrg 	if (mode == C_MESSAGE) {
    124       1.1      mrg 		char	buf[BUFSIZ + 1];
    125       1.1      mrg 		int	n;
    126       1.1      mrg 
    127       1.1      mrg 		if (team == ' ')
    128       1.1      mrg 			(void) sprintf(buf, "%s: ", name);
    129       1.1      mrg 		else
    130       1.1      mrg 			(void) sprintf(buf, "%s[%c]: ", name, team);
    131       1.1      mrg 		n = strlen(buf);
    132       1.1      mrg 		for (pp = Player; pp < End_player; pp++) {
    133       1.1      mrg 			cgoto(pp, HEIGHT, 0);
    134       1.1      mrg 			outstr(pp, buf, n);
    135       1.1      mrg 		}
    136       1.1      mrg 		while ((n = read(newsock, buf, BUFSIZ)) > 0)
    137       1.1      mrg 			for (pp = Player; pp < End_player; pp++)
    138       1.1      mrg 				outstr(pp, buf, n);
    139       1.1      mrg 		for (pp = Player; pp < End_player; pp++) {
    140       1.1      mrg 			ce(pp);
    141       1.1      mrg 			sendcom(pp, REFRESH);
    142       1.1      mrg 			sendcom(pp, READY, 0);
    143       1.1      mrg 			(void) fflush(pp->p_output);
    144       1.1      mrg 		}
    145       1.1      mrg 		(void) close(newsock);
    146       1.1      mrg 		return FALSE;
    147       1.1      mrg 	}
    148       1.1      mrg 	else
    149       1.1      mrg # endif
    150       1.1      mrg # ifdef MONITOR
    151       1.1      mrg 	if (mode == C_MONITOR)
    152       1.4  mycroft 		if (End_monitor < &Monitor[MAXMON]) {
    153       1.1      mrg 			pp = End_monitor++;
    154       1.4  mycroft 			i = pp - Monitor + MAXPL + 3;
    155       1.4  mycroft 		} else {
    156       1.1      mrg 			socklen = 0;
    157       1.1      mrg 			(void) write(newsock, (char *) &socklen,
    158       1.1      mrg 				sizeof socklen);
    159       1.1      mrg 			(void) close(newsock);
    160       1.1      mrg 			return FALSE;
    161       1.1      mrg 		}
    162       1.1      mrg 	else
    163       1.1      mrg # endif
    164       1.4  mycroft 		if (End_player < &Player[MAXPL]) {
    165       1.1      mrg 			pp = End_player++;
    166       1.4  mycroft 			i = pp - Player + 3;
    167       1.4  mycroft 		} else {
    168       1.1      mrg 			socklen = 0;
    169       1.1      mrg 			(void) write(newsock, (char *) &socklen,
    170       1.1      mrg 				sizeof socklen);
    171       1.1      mrg 			(void) close(newsock);
    172       1.1      mrg 			return FALSE;
    173       1.1      mrg 		}
    174       1.1      mrg 
    175       1.1      mrg #ifdef MONITOR
    176       1.1      mrg 	if (mode == C_MONITOR && team == ' ')
    177       1.1      mrg 		team = '*';
    178       1.1      mrg #endif
    179       1.1      mrg 	pp->p_ident = get_ident(machine, uid, name, team);
    180       1.1      mrg 	pp->p_output = fdopen(newsock, "w");
    181       1.1      mrg 	pp->p_death[0] = '\0';
    182       1.1      mrg 	pp->p_fd = newsock;
    183       1.4  mycroft 	fdset[i].fd = newsock;
    184       1.4  mycroft 	fdset[i].events = POLLIN;
    185       1.1      mrg 
    186       1.1      mrg 	pp->p_y = 0;
    187       1.1      mrg 	pp->p_x = 0;
    188       1.1      mrg 
    189       1.1      mrg # ifdef MONITOR
    190       1.1      mrg 	if (mode == C_MONITOR)
    191       1.1      mrg 		stmonitor(pp);
    192       1.1      mrg 	else
    193       1.1      mrg # endif
    194       1.1      mrg 		stplayer(pp, enter_status);
    195       1.1      mrg 	return TRUE;
    196       1.1      mrg }
    197       1.1      mrg 
    198       1.1      mrg # ifdef MONITOR
    199       1.3    lukem void
    200       1.1      mrg stmonitor(pp)
    201       1.3    lukem 	PLAYER	*pp;
    202       1.1      mrg {
    203       1.3    lukem 	int	line;
    204       1.3    lukem 	PLAYER	*npp;
    205       1.1      mrg 
    206       1.1      mrg 	memcpy(pp->p_maze, Maze, sizeof Maze);
    207       1.1      mrg 
    208       1.1      mrg 	drawmaze(pp);
    209       1.1      mrg 
    210       1.1      mrg 	(void) sprintf(Buf, "%5.5s%c%-10.10s %c", " ", stat_char(pp),
    211       1.1      mrg 		pp->p_ident->i_name, pp->p_ident->i_team);
    212       1.1      mrg 	line = STAT_MON_ROW + 1 + (pp - Monitor);
    213       1.1      mrg 	for (npp = Player; npp < End_player; npp++) {
    214       1.1      mrg 		cgoto(npp, line, STAT_NAME_COL);
    215       1.1      mrg 		outstr(npp, Buf, STAT_NAME_LEN);
    216       1.1      mrg 	}
    217       1.1      mrg 	for (npp = Monitor; npp < End_monitor; npp++) {
    218       1.1      mrg 		cgoto(npp, line, STAT_NAME_COL);
    219       1.1      mrg 		outstr(npp, Buf, STAT_NAME_LEN);
    220       1.1      mrg 	}
    221       1.1      mrg 
    222       1.1      mrg 	sendcom(pp, REFRESH);
    223       1.1      mrg 	sendcom(pp, READY, 0);
    224       1.1      mrg 	(void) fflush(pp->p_output);
    225       1.1      mrg }
    226       1.1      mrg # endif
    227       1.1      mrg 
    228       1.3    lukem void
    229       1.1      mrg stplayer(newpp, enter_status)
    230       1.3    lukem 	PLAYER	*newpp;
    231       1.3    lukem 	int	enter_status;
    232       1.1      mrg {
    233       1.3    lukem 	int	x, y;
    234       1.3    lukem 	PLAYER	*pp;
    235       1.1      mrg 
    236       1.1      mrg 	Nplayer++;
    237       1.1      mrg 
    238       1.1      mrg 	for (y = 0; y < UBOUND; y++)
    239       1.1      mrg 		for (x = 0; x < WIDTH; x++)
    240       1.1      mrg 			newpp->p_maze[y][x] = Maze[y][x];
    241       1.1      mrg 	for (     ; y < DBOUND; y++) {
    242       1.1      mrg 		for (x = 0; x < LBOUND; x++)
    243       1.1      mrg 			newpp->p_maze[y][x] = Maze[y][x];
    244       1.1      mrg 		for (     ; x < RBOUND; x++)
    245       1.1      mrg 			newpp->p_maze[y][x] = SPACE;
    246       1.1      mrg 		for (     ; x < WIDTH;  x++)
    247       1.1      mrg 			newpp->p_maze[y][x] = Maze[y][x];
    248       1.1      mrg 	}
    249       1.1      mrg 	for (     ; y < HEIGHT; y++)
    250       1.1      mrg 		for (x = 0; x < WIDTH; x++)
    251       1.1      mrg 			newpp->p_maze[y][x] = Maze[y][x];
    252       1.1      mrg 
    253       1.1      mrg 	do {
    254       1.1      mrg 		x = rand_num(WIDTH - 1) + 1;
    255       1.1      mrg 		y = rand_num(HEIGHT - 1) + 1;
    256       1.1      mrg 	} while (Maze[y][x] != SPACE);
    257       1.1      mrg 	newpp->p_over = SPACE;
    258       1.1      mrg 	newpp->p_x = x;
    259       1.1      mrg 	newpp->p_y = y;
    260       1.1      mrg 	newpp->p_undershot = FALSE;
    261       1.1      mrg 
    262       1.1      mrg # ifdef FLY
    263       1.1      mrg 	if (enter_status == Q_FLY) {
    264       1.1      mrg 		newpp->p_flying = rand_num(20);
    265       1.1      mrg 		newpp->p_flyx = 2 * rand_num(6) - 5;
    266       1.1      mrg 		newpp->p_flyy = 2 * rand_num(6) - 5;
    267       1.1      mrg 		newpp->p_face = FLYER;
    268       1.1      mrg 	}
    269       1.1      mrg 	else
    270       1.1      mrg # endif
    271       1.1      mrg 	{
    272       1.1      mrg 		newpp->p_flying = -1;
    273       1.1      mrg 		newpp->p_face = rand_dir();
    274       1.1      mrg 	}
    275       1.1      mrg 	newpp->p_damage = 0;
    276       1.1      mrg 	newpp->p_damcap = MAXDAM;
    277       1.1      mrg 	newpp->p_nchar = 0;
    278       1.1      mrg 	newpp->p_ncount = 0;
    279       1.1      mrg 	newpp->p_nexec = 0;
    280       1.1      mrg 	newpp->p_ammo = ISHOTS;
    281       1.1      mrg # ifdef BOOTS
    282       1.1      mrg 	newpp->p_nboots = 0;
    283       1.1      mrg # endif
    284       1.1      mrg 	if (enter_status == Q_SCAN) {
    285       1.1      mrg 		newpp->p_scan = SCANLEN;
    286       1.1      mrg 		newpp->p_cloak = 0;
    287       1.1      mrg 	}
    288       1.1      mrg 	else {
    289       1.1      mrg 		newpp->p_scan = 0;
    290       1.1      mrg 		newpp->p_cloak = CLOAKLEN;
    291       1.1      mrg 	}
    292       1.1      mrg 	newpp->p_ncshot = 0;
    293       1.1      mrg 
    294       1.1      mrg 	do {
    295       1.1      mrg 		x = rand_num(WIDTH - 1) + 1;
    296       1.1      mrg 		y = rand_num(HEIGHT - 1) + 1;
    297       1.1      mrg 	} while (Maze[y][x] != SPACE);
    298       1.1      mrg 	Maze[y][x] = GMINE;
    299       1.1      mrg # ifdef MONITOR
    300       1.1      mrg 	for (pp = Monitor; pp < End_monitor; pp++)
    301       1.1      mrg 		check(pp, y, x);
    302       1.1      mrg # endif
    303       1.1      mrg 
    304       1.1      mrg 	do {
    305       1.1      mrg 		x = rand_num(WIDTH - 1) + 1;
    306       1.1      mrg 		y = rand_num(HEIGHT - 1) + 1;
    307       1.1      mrg 	} while (Maze[y][x] != SPACE);
    308       1.1      mrg 	Maze[y][x] = MINE;
    309       1.1      mrg # ifdef MONITOR
    310       1.1      mrg 	for (pp = Monitor; pp < End_monitor; pp++)
    311       1.1      mrg 		check(pp, y, x);
    312       1.1      mrg # endif
    313       1.1      mrg 
    314       1.1      mrg 	(void) sprintf(Buf, "%5.2f%c%-10.10s %c", newpp->p_ident->i_score,
    315       1.1      mrg 		stat_char(newpp), newpp->p_ident->i_name,
    316       1.1      mrg 		newpp->p_ident->i_team);
    317       1.1      mrg 	y = STAT_PLAY_ROW + 1 + (newpp - Player);
    318       1.1      mrg 	for (pp = Player; pp < End_player; pp++) {
    319       1.1      mrg 		if (pp != newpp) {
    320       1.1      mrg 			char	smallbuf[10];
    321       1.1      mrg 
    322       1.1      mrg 			pp->p_ammo += NSHOTS;
    323       1.1      mrg 			newpp->p_ammo += NSHOTS;
    324       1.1      mrg 			cgoto(pp, y, STAT_NAME_COL);
    325       1.1      mrg 			outstr(pp, Buf, STAT_NAME_LEN);
    326       1.1      mrg 			(void) sprintf(smallbuf, "%3d", pp->p_ammo);
    327       1.1      mrg 			cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
    328       1.1      mrg 			outstr(pp, smallbuf, 3);
    329       1.1      mrg 		}
    330       1.1      mrg 	}
    331       1.1      mrg # ifdef MONITOR
    332       1.1      mrg 	for (pp = Monitor; pp < End_monitor; pp++) {
    333       1.1      mrg 		cgoto(pp, y, STAT_NAME_COL);
    334       1.1      mrg 		outstr(pp, Buf, STAT_NAME_LEN);
    335       1.1      mrg 	}
    336       1.1      mrg # endif
    337       1.1      mrg 
    338       1.1      mrg 	drawmaze(newpp);
    339       1.1      mrg 	drawplayer(newpp, TRUE);
    340       1.1      mrg 	look(newpp);
    341       1.1      mrg # ifdef	FLY
    342       1.1      mrg 	if (enter_status == Q_FLY)
    343       1.1      mrg 		/* Make sure that the position you enter in will be erased */
    344       1.1      mrg 		showexpl(newpp->p_y, newpp->p_x, FLYER);
    345       1.1      mrg # endif
    346       1.1      mrg 	sendcom(newpp, REFRESH);
    347       1.1      mrg 	sendcom(newpp, READY, 0);
    348       1.1      mrg 	(void) fflush(newpp->p_output);
    349       1.1      mrg }
    350       1.1      mrg 
    351       1.1      mrg /*
    352       1.1      mrg  * rand_dir:
    353       1.1      mrg  *	Return a random direction
    354       1.1      mrg  */
    355       1.3    lukem int
    356       1.1      mrg rand_dir()
    357       1.1      mrg {
    358       1.1      mrg 	switch (rand_num(4)) {
    359       1.1      mrg 	  case 0:
    360       1.1      mrg 		return LEFTS;
    361       1.1      mrg 	  case 1:
    362       1.1      mrg 		return RIGHT;
    363       1.1      mrg 	  case 2:
    364       1.1      mrg 		return BELOW;
    365       1.1      mrg 	  case 3:
    366       1.1      mrg 		return ABOVE;
    367       1.1      mrg 	}
    368       1.1      mrg 	/* NOTREACHED */
    369       1.3    lukem 	return(-1);
    370       1.1      mrg }
    371       1.1      mrg 
    372       1.1      mrg /*
    373       1.1      mrg  * get_ident:
    374       1.1      mrg  *	Get the score structure of a player
    375       1.1      mrg  */
    376       1.1      mrg IDENT *
    377       1.1      mrg get_ident(machine, uid, name, team)
    378  1.8.10.1     matt 	uint32_t machine;
    379  1.8.10.1     matt 	uint32_t uid;
    380       1.3    lukem 	char	*name;
    381       1.3    lukem 	char	team;
    382       1.1      mrg {
    383       1.3    lukem 	IDENT		*ip;
    384       1.1      mrg 	static IDENT	punt;
    385       1.1      mrg 
    386       1.1      mrg 	for (ip = Scores; ip != NULL; ip = ip->i_next)
    387       1.1      mrg 		if (ip->i_machine == machine
    388       1.1      mrg 		&&  ip->i_uid == uid
    389       1.1      mrg 		&&  ip->i_team == team
    390       1.1      mrg 		&&  strncmp(ip->i_name, name, NAMELEN) == 0)
    391       1.1      mrg 			break;
    392       1.1      mrg 
    393       1.1      mrg 	if (ip != NULL) {
    394       1.1      mrg 		if (ip->i_entries < SCOREDECAY)
    395       1.1      mrg 			ip->i_entries++;
    396       1.1      mrg 		else
    397       1.1      mrg 			ip->i_kills = (ip->i_kills * (SCOREDECAY - 1))
    398       1.1      mrg 				/ SCOREDECAY;
    399       1.1      mrg 		ip->i_score = ip->i_kills / (double) ip->i_entries;
    400       1.1      mrg 	}
    401       1.1      mrg 	else {
    402       1.1      mrg 		ip = (IDENT *) malloc(sizeof (IDENT));
    403       1.1      mrg 		if (ip == NULL) {
    404       1.1      mrg 			/* Fourth down, time to punt */
    405       1.1      mrg 			ip = &punt;
    406       1.1      mrg 		}
    407       1.1      mrg 		ip->i_machine = machine;
    408       1.1      mrg 		ip->i_team = team;
    409       1.1      mrg 		ip->i_uid = uid;
    410       1.1      mrg 		strncpy(ip->i_name, name, NAMELEN);
    411       1.1      mrg 		ip->i_kills = 0;
    412       1.1      mrg 		ip->i_entries = 1;
    413       1.1      mrg 		ip->i_score = 0;
    414       1.1      mrg 		ip->i_absorbed = 0;
    415       1.1      mrg 		ip->i_faced = 0;
    416       1.1      mrg 		ip->i_shot = 0;
    417       1.1      mrg 		ip->i_robbed = 0;
    418       1.1      mrg 		ip->i_slime = 0;
    419       1.1      mrg 		ip->i_missed = 0;
    420       1.1      mrg 		ip->i_ducked = 0;
    421       1.1      mrg 		ip->i_gkills = ip->i_bkills = ip->i_deaths = 0;
    422       1.1      mrg 		ip->i_stillb = ip->i_saved = 0;
    423       1.1      mrg 		ip->i_next = Scores;
    424       1.1      mrg 		Scores = ip;
    425       1.1      mrg 	}
    426       1.1      mrg 
    427       1.1      mrg 	return ip;
    428       1.1      mrg }
    429